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    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin sorry, slight adjustment realized that even if i hit imp logistics it won't actually help until the following round anyway. 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Finland round 17

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 17
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 10 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 14 PUs
        
            Research Technology - Germany
                Germany spend 0 on tech rolls
                    Germany roll 4,3,7,8,11,5,5,11,11 and gets 0 hits
        
            Combat Move - Germany
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                2 germanAlpineInfantrys, 2 germanAntiTankGuns, 13 germanArtillerys, 4 germanCombatEngineers, 1 germanFighter, 2 germanHeavyArtillerys and 16 germanInfantrys moved from Eastern Finland to Leningrad
                1 germanFighter moved from Finland to Leningrad
                1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery and 3 germanInfantrys moved from Pinsk Marshes to Kharkov
                2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys moved from Pinsk Marshes to Orel Kursk
                2 germanFighters moved from Pinsk Marshes to Pskov
                2 germanAntiTankGuns, 7 germanArtillerys, 2 germanCombatEngineers, 2 germanFighters, 6 germanHeavyArtillerys, 7 germanHeavyTanks, 13 germanInfantrys, 10 germanMech.Infantrys, 8 germanMobileArtillerys and 10 germanTanks moved from Belorussia to Pskov
                2 germanFighters, 3 germanHeavyTanks, 1 germanMech.Infantry, 2 germanMobileArtillerys and 1 germanTank moved from Eastern Poland to Pskov
                2 germanTacticalBombers moved from Poland to Pskov
                2 germanStrategicBombers moved from Eastern Germany to Pskov
        
            Combat - Germany
                Germany creates battle in territory 41 Sea Zone
                Battle in Kharkov
                    Germany attack with 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery and 3 germanInfantrys
                    Russia defend with 1 Flagpole, 1 russianAntiAirGun and 1 russianInfantry
                        Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery and 3 germanInfantrys in Kharkov, round 2 : 3/6 hits, 2.50 expected hits
                        Russia roll dice for 1 russianAntiAirGun and 1 russianInfantry in Kharkov, round 2 : 0/2 hits, 0.67 expected hits
                        1 russianInfantry owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Kharkov
                    Germany win, taking Kharkov from Russia with 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery and 3 germanInfantrys remaining. Battle score for attacker is 7
                    Casualties for Russia: 1 russianAntiAirGun and 1 russianInfantry
                Battle in Orel Kursk
                    Germany attack with 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys
                    Russia defend with 1 Flagpole, 1 russianAntiAirGun and 2 russianInfantrys
                        Germany roll dice for 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys in Orel Kursk, round 2 : 1/9 hits, 2.33 expected hits
                        Russia roll dice for 1 russianAntiAirGun and 2 russianInfantrys in Orel Kursk, round 2 : 0/3 hits, 0.75 expected hits
                        1 russianInfantry owned by the Russia lost in Orel Kursk
                        Germany roll dice for 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys in Orel Kursk, round 3 : 3/9 hits, 2.33 expected hits
                        Russia roll dice for 1 russianAntiAirGun and 1 russianInfantry in Orel Kursk, round 3 : 0/2 hits, 0.50 expected hits
                        1 russianInfantry owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Orel Kursk
                    Germany win, taking Orel Kursk from Russia with 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys remaining. Battle score for attacker is 10
                    Casualties for Russia: 1 russianAntiAirGun and 2 russianInfantrys
                Battle in Leningrad
                    Germany attack with 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 13 germanArtillerys, 4 germanCombatEngineers, 2 germanFighters, 2 germanHeavyArtillerys and 16 germanInfantrys
                    Russia defend with 1 Flagpole, 2 Rails, 2 russianAirfields, 1 russianAntiAirGun, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 3 russianEntrenchments, 1 russianFortification and 8 russianInfantrys
                        AntiAircraftGun fire in Leningrad : 0/1 hits, 0.25 expected hits
                        Germany roll dice for 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 13 germanArtillerys, 4 germanCombatEngineers, 2 germanFighters, 2 germanHeavyArtillerys and 16 germanInfantrys in Leningrad, round 2 : 18/39 hits, 14.08 expected hits
                        Russia roll dice for 1 russianAntiAirGun, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFortification and 8 russianInfantrys in Leningrad, round 2 : 4/14 hits, 7.08 expected hits
                        8 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 4 germanInfantrys owned by the Germany, 3 russianEntrenchments owned by the Russia, 1 russianFortification owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Leningrad
                    Some non-combat units are destroyed: 
                    Germany win, taking Leningrad from Russia with 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 13 germanArtillerys, 4 germanCombatEngineers, 2 germanFighters, 2 germanHeavyArtillerys and 12 germanInfantrys remaining. Battle score for attacker is 50
                    Casualties for Germany: 4 germanInfantrys
                    Casualties for Russia: 1 russianAntiAirGun, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFortification and 8 russianInfantrys
                Battle in Pskov
                    Germany attack with 2 germanAntiTankGuns, 7 germanArtillerys, 2 germanCombatEngineers, 6 germanFighters, 6 germanHeavyArtillerys, 10 germanHeavyTanks, 13 germanInfantrys, 11 germanMech.Infantrys, 10 germanMobileArtillerys, 2 germanStrategicBombers, 2 germanTacticalBombers and 11 germanTanks
                    Russia defend with 1 Flagpole, 1 Truck, 2 russianAirfields, 1 russianAlpineInfantry, 1 russianAntiAirGun, 13 russianAntiTankGuns, 16 russianArtillerys, 6 russianCombatEngineers, 2 russianEntrenchments, 4 russianFighters, 19 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 3 russianParatroopers, 1 russianTacticalBomber and 12 russianTanks
                        HvyTankFS fire in Pskov : 1/10 hits, 2.50 expected hits
                        AntiAircraftGun fire in Pskov : 0/1 hits, 0.25 expected hits
                        AntiTankGun fire in Pskov : 4/13 hits, 4.33 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany
                        1 russianTank owned by the Russia, 1 germanMech.Infantry owned by the Germany and 2 germanTanks owned by the Germany lost in Pskov
                        1 germanHeavyTank owned by the Germany lost in Pskov
                    1 germanHeavyTank-damaged owned by the Germany added in Pskov
                        Germany roll dice for 2 germanAntiTankGuns, 7 germanArtillerys, 2 germanCombatEngineers, 6 germanFighters, 6 germanHeavyArtillerys, 9 germanHeavyTanks, 1 germanHeavyTank-damaged, 13 germanInfantrys, 10 germanMech.Infantrys, 10 germanMobileArtillerys, 2 germanStrategicBombers, 2 germanTacticalBombers and 9 germanTanks in Pskov, round 2 : 36/79 hits, 31.58 expected hits
                        Russia roll dice for 1 russianAlpineInfantry, 1 russianAntiAirGun, 13 russianAntiTankGuns, 16 russianArtillerys, 6 russianCombatEngineers, 2 russianEntrenchments, 4 russianFighters, 19 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 3 russianParatroopers, 1 russianTacticalBomber and 11 russianTanks in Pskov, round 2 : 25/80 hits, 26.17 expected hits
                    Units damaged: 9 germanHeavyTanks owned by the Germany
                        19 russianInfantrys owned by the Russia, 13 germanInfantrys owned by the Germany, 4 russianArtillerys owned by the Russia, 11 russianTanks owned by the Russia, 1 russianMech.Infantry owned by the Russia, 3 germanArtillerys owned by the Germany and 1 russianTacticalBomber owned by the Russia lost in Pskov
                        9 germanHeavyTanks owned by the Germany lost in Pskov
                    9 germanHeavyTank-damageds owned by the Germany added in Pskov
                    2 germanCombatEngineers owned by the Germany, 10 germanHeavyTank-damageds owned by the Germany, 10 germanMech.Infantrys owned by the Germany, 4 germanArtillerys owned by the Germany, 9 germanTanks owned by the Germany, 10 germanMobileArtillerys owned by the Germany, 2 germanAntiTankGuns owned by the Germany and 6 germanHeavyArtillerys owned by the Germany retreated to Belorussia
                    Russia win with 1 russianAlpineInfantry, 1 russianAntiAirGun, 13 russianAntiTankGuns, 12 russianArtillerys, 6 russianCombatEngineers, 2 russianEntrenchments, 4 russianFighters, 2 russianMarines and 3 russianParatroopers remaining. Battle score for attacker is -6
                    Casualties for Germany: 3 germanArtillerys, 10 germanHeavyTanks, 13 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks
                    Casualties for Russia: 4 russianArtillerys, 19 russianInfantrys, 1 russianMech.Infantry, 1 russianTacticalBomber and 12 russianTanks
                Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                2 germanFighters moved from Leningrad to Eastern Finland
                2 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Pskov to Eastern Poland
                2 germanFighters moved from Pskov to Pinsk Marshes
                2 germanFighters moved from Pskov to Belorussia
                1 Material and 1 germanAirTransport moved from Eastern Poland to Belorussia
                1 germanAirTransport moved from Belorussia to Berlin
                2 Materials and 2 germanAirTransports moved from Berlin to Belorussia
                2 germanAirTransports moved from Belorussia to Eastern Poland
                1 germanAirTransport moved from Southern Germany to Berlin
                2 germanInfantrys moved from Norway to 25 Sea Zone
                2 germanInfantrys moved from 25 Sea Zone to Low Countries
                2 germanSubmarines moved from 41 Sea Zone to 34 Sea Zone
                1 germanSubmarine moved from 44 Sea Zone to 42 Sea Zone
                1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland
                1 Train moved from Eastern Poland to Eastern Germany
                1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland
                1 Train and 2 germanInfantrys moved from Hungary Slovakia to Northern Germany
                1 Train moved from Northern Germany to Hungary Slovakia
                1 Train and 2 germanInfantrys moved from Austria to Northern Germany
                1 Train moved from Northern Germany to Austria
                1 Truck moved from Eastern Finland to Finland
                1 Truck and 1 germanArtillery moved from Finland to Leningrad
                1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Leningrad
                1 Truck moved from Leningrad to Eastern Finland
                1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Leningrad
                1 Truck moved from Belorussia to Pinsk Marshes
                1 Truck and 1 germanAntiAirGun moved from Pinsk Marshes to Orel Kursk
                1 Truck moved from Orel Kursk to Belorussia
                2 Trucks moved from Belorussia to Pinsk Marshes
                2 Trucks and 2 germanAntiAirGuns moved from Pinsk Marshes to Kharkov
                2 Trucks moved from Kharkov to Pinsk Marshes
                2 Trucks moved from Eastern Poland to Romania
                1 Truck and 1 germanInfantry moved from Romania to Kharkov
                1 Truck and 1 germanInfantry moved from Romania to Belorussia
                1 Truck and 1 germanInfantry moved from Hungary Slovakia to Belorussia
                1 Truck moved from Belorussia to Eastern Poland
                1 Truck and 1 germanInfantry moved from Austria to Belorussia
                1 Truck moved from Nigeria to West Africa
                2 germanInfantrys moved from Finland to Eastern Finland
                3 germanInfantrys moved from Sweden to Norway
                2 germanHeavyArtillerys and 6 germanInfantrys moved from Eastern Poland to Belorussia
                1 germanInfantry moved from Romania to Western Ukraine
                4 germanInfantrys moved from Berlin to Northern Germany
                3 germanInfantrys moved from Northern Germany to Low Countries
                5 germanInfantrys moved from Low Countries to Northern France
                4 germanInfantrys moved from Northern France to Western France
                1 germanInfantry moved from Western France to Northern Spain
                1 germanAlpineInfantry and 1 germanArtillery moved from Vichy France to Northern Spain
                3 germanArtillerys and 4 germanInfantrys moved from Western Sahara to West Africa
                1 germanArtillery and 1 germanInfantry moved from French West Africa to West Africa
                2 germanArtillerys and 2 germanInfantrys moved from French West Africa to Gold Coast
                1 germanArtillery and 1 germanInfantry moved from Gold Coast to Nigeria
                1 germanInfantry moved from Nigeria to French Equatorial Africa
                1 germanInfantry moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                1 germanAntiTankGun and 1 germanInfantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                3 germanNavalFighters moved from Southern Germany to Western Germany
                1 Truck and 1 germanArtillery moved from Algeria to West Africa
        
            Purchase Units - Germany
                Trigger germanAdvS: buygermanAdvancedSubmarine added to germanProduction
                Germany buy 4 germanAdvancedSubmarines, 1 germanArtillery, 1 germanFactory, 5 germanInfantrys and 4 germanNavalFighters; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Germany
                Units in Belorussia being upgraded or consumed: 3 Materials
                1 germanFactory placed in Belorussia
                4 germanAdvancedSubmarines placed in 25 Sea Zone
                4 germanNavalFighters placed in Southern Germany
                2 germanInfantrys placed in Sweden
                2 germanInfantrys placed in Austria
                1 germanArtillery and 1 germanInfantry placed in Algeria
        
            Turn Complete - Germany
                Germany collect 93 PUs; end with 93 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 96 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 99 PUs
                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 102 PUs
                Units generate 9 techTokens; Germany end with 18 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Gold Coast change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                VichyFrance buy 2 germanSubmarines; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                2 germanSubmarines placed in 44 Sea Zone
        
            Turn Complete - VichyFrance
                VichyFrance collect 14 PUs; end with 14 PUs
                Units Change Ownership
                    Some Units in 44 Sea Zone change ownership: 2 germanSubmarines
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Gold Coast change ownership: 1 germanCombatEngineer
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                3 germanInfantrys placed in Hungary Slovakia
                DanubeAxis undo move 1.
                2 germanInfantrys placed in Hungary Slovakia
                2 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Units Change Ownership
                    Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                    Some Units in Romania change ownership: 2 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                1 germanArtillery and 2 germanInfantrys placed in Finland
        
            Turn Complete - Finland
                Finland collect 10 PUs; end with 10 PUs
                Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
        

        Combat Hit Differential Summary :

        AntiAircraftGun fire in Leningrad : : -0.25
        HvyTankFS fire in Pskov : : -1.50
        Germany : 8.17
        AntiAircraftGun fire in Pskov : : -0.25
        AntiTankGun fire in Pskov : : -0.33
        Russia : -6.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin sorry one last adjustment realized it was dumb to be moved my aa out of Tunisia just as you were basing your strat bombers into the area. 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Russia round 17

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 17
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 3,5,12,2,8,8,5,11,8,4,8,3,3,8,7,1,11,10 and gets 1 hit
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedDefensiveStructures
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            
                Non Combat Move - Russia
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    1 Train moved from Eastern Iran to Caspian Sea
                    1 Train moved from Caspian Sea to Astrakhan
                    1 russianArtillery moved from Uzbek to Eastern Iran
                    3 russianMech.Infantrys moved from Uzbek to Astrakhan
                    1 russianAlpineInfantry, 12 russianAntiTankGuns, 12 russianArtillerys, 4 russianCombatEngineers and 3 russianParatroopers moved from Pskov to Novgorod
                    2 russianMarines moved from Pskov to Novgorod
                    1 Truck moved from Pskov to Moscow
                    1 russianAntiTankGun and 1 russianInfantry moved from Moscow to Novgorod
                    1 russianAntiTankGun and 1 russianArtillery moved from Smolensk to Novgorod
                    1 russianInfantry moved from Tula to Smolensk
                    2 russianInfantrys moved from Stalingrad to Voronezh
                    3 russianInfantrys moved from Volgarod to Tula
                    1 Truck moved from Voronezh to Tula
                    1 Truck and 1 russianAntiAirGun moved from Tula to Smolensk
                    1 Truck moved from Smolensk to Moscow
                    1 russianInfantry moved from Stalingrad to Voronezh
                    1 Truck moved from Astrakhan to Western Kazahk
                    1 Truck and 1 russianAntiAirGun moved from Western Kazahk to Southern Caucasus
                    1 Truck and 1 russianAntiAirGun moved from Astrakhan to Voronezh
                    1 Truck and 1 russianCombatEngineer moved from Astrakhan to Voronezh
                    1 Truck moved from Voronezh to Stalingrad
                    1 Truck moved from Voronezh to Stalingrad
                    2 russianMech.Infantrys moved from Voronezh to Stalingrad
                    2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Stalingrad to Voronezh
                    1 Truck and 1 russianInfantry moved from Southern Caucasus to Voronezh
                    3 Trucks moved from Astrakhan to Southern Caucasus
                    3 Trucks, 2 russianArtillerys and 1 russianInfantry moved from Southern Caucasus to Voronezh
                    4 russianFighters moved from Pskov to Voronezh
                    2 russianInfantrys moved from Lativa Estonia to Pskov
                    2 russianInfantrys moved from Smolensk to Novgorod
                    2 russianInfantrys moved from Vologda to Novgorod
                    2 russianInfantrys moved from Siberia to Kansk
                    1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Omsk to Volgarod
                    2 russianInfantrys moved from Omsk to Siberia
                    1 russianArtillery moved from Moscow to Novgorod
                    1 Material and 1 Truck moved from Moscow to Novgorod
                    1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod
                    1 Truck moved from Novgorod to Moscow
            
                Purchase Units - Russia
                    Russia buy 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianEntrenchment and 14 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Russia
                    3 russianInfantrys placed in Southern Caucasus
                    Units in Novgorod being upgraded or consumed: 1 Material
                    1 russianEntrenchment placed in Novgorod
                    2 russianInfantrys placed in Vologda
                    1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry placed in Moscow
                    1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Stalingrad
                    2 russianInfantrys placed in Omsk
                    3 russianInfantrys placed in Volgarod
                    2 russianInfantrys placed in Urals
            
                Activate Technology - Russia
                    Russia activating ImprovedDefensiveStructures
                    Trigger russianIDS1: Setting hitPoints to 2 for unitAttachment attached to russianEntrenchment
                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianBarracks
                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianFactory
                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianDocks
                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianAircraftPlant
                    Trigger russianIDS2: Setting hitPoints to 2 for unitAttachment attached to russianFortification
                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianBarracks
                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianFactory
                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianDocks
                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianAircraftPlant
            
                Turn Complete - Russia
                    Russia collect 54 PUs; end with 54 PUs
                    Units generate 9 techTokens; Russia end with 9 techTokens
            

            Combat Hit Differential Summary :

            Savegame

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Russia round 17

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 17
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                          Russia roll 3,5,12,2,8,8,5,11,8,4,8,3,3,8,7,1,11,10 and gets 1 hit
                      Russia removing all Technology Tokens after successful research.
                      Russia discover ImprovedDefensiveStructures
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              
                  Non Combat Move - Russia
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      1 Train moved from Eastern Iran to Caspian Sea
                      1 Train moved from Caspian Sea to Astrakhan
                      1 russianArtillery moved from Uzbek to Eastern Iran
                      3 russianMech.Infantrys moved from Uzbek to Astrakhan
                      1 russianAlpineInfantry, 12 russianAntiTankGuns, 12 russianArtillerys, 4 russianCombatEngineers and 3 russianParatroopers moved from Pskov to Novgorod
                      2 russianMarines moved from Pskov to Novgorod
                      1 Truck moved from Pskov to Moscow
                      1 russianAntiTankGun and 1 russianInfantry moved from Moscow to Novgorod
                      1 russianAntiTankGun and 1 russianArtillery moved from Smolensk to Novgorod
                      1 russianInfantry moved from Tula to Smolensk
                      2 russianInfantrys moved from Stalingrad to Voronezh
                      3 russianInfantrys moved from Volgarod to Tula
                      1 Truck moved from Voronezh to Tula
                      1 Truck and 1 russianAntiAirGun moved from Tula to Smolensk
                      1 Truck moved from Smolensk to Moscow
                      1 russianInfantry moved from Stalingrad to Voronezh
                      1 Truck moved from Astrakhan to Western Kazahk
                      1 Truck and 1 russianAntiAirGun moved from Western Kazahk to Southern Caucasus
                      1 Truck and 1 russianAntiAirGun moved from Astrakhan to Voronezh
                      1 Truck and 1 russianCombatEngineer moved from Astrakhan to Voronezh
                      1 Truck moved from Voronezh to Stalingrad
                      1 Truck moved from Voronezh to Stalingrad
                      2 russianMech.Infantrys moved from Voronezh to Stalingrad
                      2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Stalingrad to Voronezh
                      1 Truck and 1 russianInfantry moved from Southern Caucasus to Voronezh
                      3 Trucks moved from Astrakhan to Southern Caucasus
                      3 Trucks, 2 russianArtillerys and 1 russianInfantry moved from Southern Caucasus to Voronezh
                      2 russianInfantrys moved from Lativa Estonia to Pskov
                      2 russianInfantrys moved from Smolensk to Novgorod
                      2 russianInfantrys moved from Vologda to Novgorod
                      2 russianInfantrys moved from Siberia to Kansk
                      1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Omsk to Volgarod
                      2 russianInfantrys moved from Omsk to Siberia
                      1 russianArtillery moved from Moscow to Novgorod
                      1 Material and 1 Truck moved from Moscow to Novgorod
                      1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod
                      1 Truck moved from Novgorod to Moscow
                      3 russianFighters moved from Pskov to Stalingrad
                      1 russianFighter moved from Pskov to Moscow
              
                  Purchase Units - Russia
                      Russia buy 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianEntrenchment and 14 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Russia
                      Units in Novgorod being upgraded or consumed: 1 Material
                      1 russianEntrenchment placed in Novgorod
                      1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry placed in Moscow
                      1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Stalingrad
                      3 russianInfantrys placed in Southern Caucasus
                      3 russianInfantrys placed in Volgarod
                      2 russianInfantrys placed in Vologda
                      2 russianInfantrys placed in Omsk
                      2 russianInfantrys placed in Urals
              
                  Activate Technology - Russia
                      Russia activating ImprovedDefensiveStructures
                      Trigger russianIDS1: Setting hitPoints to 2 for unitAttachment attached to russianEntrenchment
                      Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianBarracks
                      Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianFactory
                      Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianDocks
                      Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianAircraftPlant
                      Trigger russianIDS2: Setting hitPoints to 2 for unitAttachment attached to russianFortification
                      Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianBarracks
                      Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianFactory
                      Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianDocks
                      Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianAircraftPlant
              
                  Turn Complete - Russia
                      Russia collect 54 PUs; end with 54 PUs
                      Units generate 9 techTokens; Russia end with 9 techTokens
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut back to you

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Thailand round 17

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 17
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 11 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 9 PUs
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                              Japan roll 9,12,7,12,4,9,7,4,10,11,2,9,1,1,4,11,7,10,5,10,9,6,11,6,3,5,5 and gets 2 hits
                          Japan removing all Technology Tokens after successful research.
                          Japan discover ImprovedHulls
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          2 japaneseNavalFighters moved from 150 Sea Zone to 86 Sea Zone
                          2 japaneseFighters moved from French Indochina to Rangoon
                          4 japaneseInfantrys moved from Burma to Rangoon
                          1 japaneseInfantry moved from Yunnan to Kweichow
                          3 japaneseInfantrys moved from Hupeh to Kweichow
                          2 japaneseFighters moved from Hong Kong to Kweichow
                          2 japaneseFighters moved from Shanghai to Kweichow
                          6 japaneseNavalFighters moved from 150 Sea Zone to Phillippines
                          4 japaneseBattleships, 4 japaneseCarriers and 4 japaneseCruisers moved from 150 Sea Zone to 129 Sea Zone
                          3 japaneseInfantrys moved from Luzon to 96 Sea Zone
                          3 japaneseInfantrys and 3 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone
                          3 japaneseInfantrys moved from Brunei to 128 Sea Zone
                          6 japaneseInfantrys and 3 japaneseTransports moved from 128 Sea Zone to 129 Sea Zone
                          6 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                          3 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                          3 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                          1 japaneseInfantry moved from Luzon to 127 Sea Zone
                          1 japaneseInfantry and 3 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                          2 japaneseNavalFighters moved from Okinawa to Phillippines Islands
                  
                      Combat - Japan
                          Battle in 86 Sea Zone
                              Japan attack with 2 japaneseNavalFighters
                              Britain defend with 1 britishTransport
                                  Japan roll dice for 2 japaneseNavalFighters in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                  Britain roll dice for 1 britishTransport in 86 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                  1 britishTransport owned by the Britain lost in 86 Sea Zone
                              Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                              Casualties for Britain: 1 britishTransport
                          Battle in Kweichow
                              Japan attack with 4 japaneseFighters and 4 japaneseInfantrys
                              China defend with 1 Flagpole and 3 chineseInfantrys
                                  Japan roll dice for 4 japaneseFighters and 4 japaneseInfantrys in Kweichow, round 2 : 3/8 hits, 2.33 expected hits
                                  China roll dice for 3 chineseInfantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                                  3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                              Japan win, taking Kweichow from China with 4 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for China: 3 chineseInfantrys
                          Battle in Rangoon
                              Japan attack with 2 japaneseFighters and 4 japaneseInfantrys
                              Britain defend with 1 Flagpole and 2 britishInfantrys
                                  Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Rangoon, round 2 : 1/6 hits, 1.50 expected hits
                                  Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits
                                  1 britishInfantry owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Rangoon
                                  Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Rangoon, round 3 : 2/4 hits, 1.00 expected hits
                                  Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits
                                  1 britishInfantry owned by the Britain lost in Rangoon
                              Japan win, taking Rangoon from Britain with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 0
                              Casualties for Japan: 2 japaneseInfantrys
                              Casualties for Britain: 2 britishInfantrys
                          Battle in Phillippines Islands
                              Japan attack with 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseNavalFighters
                              Usa defend with 1 Flagpole and 1 americanInfantry
                                  Japan roll dice for 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 2/6 hits, 2.08 expected hits
                                  Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits
                                  1 americanInfantry owned by the Usa lost in Phillippines Islands
                              Japan win, taking Phillippines Islands from Usa with 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                              Casualties for Usa: 1 americanInfantry
                          Battle in Phillippines
                              Japan attack with 6 japaneseInfantrys and 6 japaneseNavalFighters
                              Usa defend with 1 Flagpole and 1 americanInfantry
                                  Japan roll dice for 4 japaneseBattleships and 2 japaneseCruisers in Phillippines, round 2 : 4/10 hits, 3.83 expected hits
                                  Usa roll dice for 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.50 expected hits
                                  1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines
                              Japan win, taking Phillippines from Usa with 5 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 0
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for Usa: 1 americanInfantry
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                          6 japaneseNavalFighters moved from Phillippines to 129 Sea Zone
                          2 japaneseNavalFighters moved from Phillippines Islands to 129 Sea Zone
                          2 japaneseNavalFighters moved from 86 Sea Zone to Southern Thailand
                          2 japaneseFighters moved from Rangoon to Thailand
                          2 japaneseFighters moved from Kweichow to French Indochina
                          2 japaneseFighters moved from Kweichow to Kwangtung
                          1 japaneseAirTransport moved from Kwangtung to Tokyo
                          3 Materials and 3 japaneseAirTransports moved from Tokyo to Hong Kong
                          1 japaneseTacticalBomber moved from Okinawa to Shanghai
                          1 japaneseFighter moved from Manchuria to Shanghai
                          1 japaneseDestroyer and 1 japaneseSubmarine moved from 122 Sea Zone to 127 Sea Zone
                          3 japaneseDestroyers and 2 japaneseSubmarines moved from 96 Sea Zone to 129 Sea Zone
                          1 japaneseSubmarine moved from 123 Sea Zone to 129 Sea Zone
                          1 Train and 2 japaneseArtillerys moved from Korea to Yakut
                          1 Train moved from Yakut to Korea
                          1 Train moved from Thailand to Hong Kong
                          1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                          1 Truck and 1 japaneseAntiAirGun moved from Hupeh to Hunan
                          1 Truck moved from Hunan to Shanghai
                          1 Truck and 1 japaneseParatrooper moved from Hupeh to Shansi
                          1 Truck moved from Shansi to Peking
                          2 Trucks moved from Hunan to Thailand
                          2 Trucks moved from Anhwei to Manchuria
                          4 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 5 japaneseMech.Infantrys and 5 japaneseTanks moved from Hupeh to Hunan
                          1 japaneseInfantry moved from Shensi to Hunan
                          1 japaneseInfantry moved from Shansi to Shensi
                          2 japaneseInfantrys and 1 japaneseParatrooper moved from Kwangtung to Hunan
                          1 japaneseCombatEngineer moved from Anhwei to Hunan
                          2 japaneseInfantrys moved from Thailand to Southern Thailand
                          1 japaneseInfantry moved from Thailand to Burma
                          1 japaneseInfantry moved from Tokyo to Japan
                          1 japaneseInfantry moved from Burma to Yunnan
                  
                      Purchase Units - Japan
                          Japan buy 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 5 japaneseInfantrys, 2 japaneseSubmarines and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Japan
                          1 japaneseDestroyer, 1 japaneseSubmarine and 2 japaneseTransports placed in 98 Sea Zone
                          1 japaneseDestroyer and 1 japaneseSubmarine placed in 96 Sea Zone
                          2 japaneseArtillerys placed in Korea
                          2 japaneseAlpineInfantrys placed in Hong Kong
                          1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                          1 japaneseInfantry placed in Shanghai
                          2 japaneseInfantrys placed in Irkutsk
                  
                      Activate Technology - Japan
                          Japan activating ImprovedHulls
                          Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                          Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                  
                      Turn Complete - Japan
                          Japan collect 74 PUs; end with 74 PUs
                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 77 PUs
                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 80 PUs
                          Units generate 9 techTokens; Japan end with 9 techTokens
                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          1 Material and 2 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 11 PUs; end with 11 PUs
                          Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
                  
                      Purchase Units - Thailand
                          Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          3 japaneseInfantrys placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 9 PUs; end with 9 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                  

                  Combat Hit Differential Summary :

                  Usa : 0.08
                  Japan : 1.08
                  China : 0.00
                  Britain : 0.67
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin go for :china: :spain: :united_kingdom: :sweden:

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Thailand round 17

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 17
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 9 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 9,12,7,12,4,9,7,4,10,11,2,9,1,1,4,11,7,10,5,10,9,6,11,6,3,5,5 and gets 2 hits
                              Japan removing all Technology Tokens after successful research.
                              Japan discover ImprovedHulls
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              2 japaneseNavalFighters moved from 150 Sea Zone to 86 Sea Zone
                              2 japaneseFighters moved from French Indochina to Rangoon
                              4 japaneseInfantrys moved from Burma to Rangoon
                              1 japaneseInfantry moved from Yunnan to Kweichow
                              3 japaneseInfantrys moved from Hupeh to Kweichow
                              2 japaneseFighters moved from Hong Kong to Kweichow
                              2 japaneseFighters moved from Shanghai to Kweichow
                              6 japaneseNavalFighters moved from 150 Sea Zone to Phillippines
                              4 japaneseBattleships, 4 japaneseCarriers and 4 japaneseCruisers moved from 150 Sea Zone to 129 Sea Zone
                              3 japaneseInfantrys moved from Luzon to 96 Sea Zone
                              3 japaneseInfantrys and 3 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone
                              3 japaneseInfantrys moved from Brunei to 128 Sea Zone
                              6 japaneseInfantrys and 3 japaneseTransports moved from 128 Sea Zone to 129 Sea Zone
                              6 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                              3 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                              3 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                              1 japaneseInfantry moved from Luzon to 127 Sea Zone
                              1 japaneseInfantry and 3 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                              2 japaneseNavalFighters moved from Okinawa to Phillippines Islands
                      
                          Combat - Japan
                              Battle in 86 Sea Zone
                                  Japan attack with 2 japaneseNavalFighters
                                  Britain defend with 1 britishTransport
                                      Japan roll dice for 2 japaneseNavalFighters in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                      Britain roll dice for 1 britishTransport in 86 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                      1 britishTransport owned by the Britain lost in 86 Sea Zone
                                  Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                                  Casualties for Britain: 1 britishTransport
                              Battle in Kweichow
                                  Japan attack with 4 japaneseFighters and 4 japaneseInfantrys
                                  China defend with 1 Flagpole and 3 chineseInfantrys
                                      Japan roll dice for 4 japaneseFighters and 4 japaneseInfantrys in Kweichow, round 2 : 3/8 hits, 2.33 expected hits
                                      China roll dice for 3 chineseInfantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                                      3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                  Japan win, taking Kweichow from China with 4 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 3 chineseInfantrys
                              Battle in Rangoon
                                  Japan attack with 2 japaneseFighters and 4 japaneseInfantrys
                                  Britain defend with 1 Flagpole and 2 britishInfantrys
                                      Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Rangoon, round 2 : 1/6 hits, 1.50 expected hits
                                      Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits
                                      1 britishInfantry owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Rangoon
                                      Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Rangoon, round 3 : 2/4 hits, 1.00 expected hits
                                      Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits
                                      1 britishInfantry owned by the Britain lost in Rangoon
                                  Japan win, taking Rangoon from Britain with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 0
                                  Casualties for Japan: 2 japaneseInfantrys
                                  Casualties for Britain: 2 britishInfantrys
                              Battle in Phillippines Islands
                                  Japan attack with 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseNavalFighters
                                  Usa defend with 1 Flagpole and 1 americanInfantry
                                      Japan roll dice for 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 2/6 hits, 2.08 expected hits
                                      Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits
                                      1 americanInfantry owned by the Usa lost in Phillippines Islands
                                  Japan win, taking Phillippines Islands from Usa with 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                  Casualties for Usa: 1 americanInfantry
                              Battle in Phillippines
                                  Japan attack with 6 japaneseInfantrys and 6 japaneseNavalFighters
                                  Usa defend with 1 Flagpole and 1 americanInfantry
                                      Japan roll dice for 4 japaneseBattleships and 2 japaneseCruisers in Phillippines, round 2 : 4/10 hits, 3.83 expected hits
                                      Usa roll dice for 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.50 expected hits
                                      1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines
                                  Japan win, taking Phillippines from Usa with 5 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 0
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for Usa: 1 americanInfantry
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                              6 japaneseNavalFighters moved from Phillippines to 129 Sea Zone
                              2 japaneseNavalFighters moved from Phillippines Islands to 129 Sea Zone
                              2 japaneseNavalFighters moved from 86 Sea Zone to Southern Thailand
                              2 japaneseFighters moved from Rangoon to Thailand
                              2 japaneseFighters moved from Kweichow to French Indochina
                              2 japaneseFighters moved from Kweichow to Kwangtung
                              1 japaneseAirTransport moved from Kwangtung to Tokyo
                              3 Materials and 3 japaneseAirTransports moved from Tokyo to Hong Kong
                              1 japaneseTacticalBomber moved from Okinawa to Shanghai
                              1 japaneseFighter moved from Manchuria to Shanghai
                              1 japaneseDestroyer and 1 japaneseSubmarine moved from 122 Sea Zone to 127 Sea Zone
                              3 japaneseDestroyers and 2 japaneseSubmarines moved from 96 Sea Zone to 129 Sea Zone
                              1 japaneseSubmarine moved from 123 Sea Zone to 129 Sea Zone
                              1 Train and 2 japaneseArtillerys moved from Korea to Yakut
                              1 Train moved from Yakut to Korea
                              1 Train moved from Thailand to Hong Kong
                              1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                              1 Truck and 1 japaneseAntiAirGun moved from Hupeh to Hunan
                              1 Truck moved from Hunan to Shanghai
                              1 Truck and 1 japaneseParatrooper moved from Hupeh to Shansi
                              1 Truck moved from Shansi to Peking
                              2 Trucks moved from Anhwei to Manchuria
                              1 japaneseInfantry moved from Shensi to Hunan
                              2 japaneseInfantrys and 1 japaneseParatrooper moved from Kwangtung to Hunan
                              1 japaneseCombatEngineer moved from Anhwei to Hunan
                              2 japaneseInfantrys moved from Thailand to Southern Thailand
                              1 japaneseInfantry moved from Thailand to Burma
                              1 japaneseInfantry moved from Tokyo to Japan
                              1 japaneseInfantry moved from Burma to Yunnan
                              1 japaneseInfantry moved from Hupeh to Shensi
                              2 Trucks moved from Hunan to Hupeh
                              2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hupeh to Shansi
                              3 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 5 japaneseMech.Infantrys and 5 japaneseTanks moved from Hupeh to Hunan
                      
                          Purchase Units - Japan
                              Japan buy 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 5 japaneseInfantrys, 2 japaneseSubmarines and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Japan
                              1 japaneseDestroyer, 1 japaneseSubmarine and 2 japaneseTransports placed in 98 Sea Zone
                              1 japaneseDestroyer and 1 japaneseSubmarine placed in 96 Sea Zone
                              2 japaneseArtillerys placed in Korea
                              2 japaneseAlpineInfantrys placed in Hong Kong
                              1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                              1 japaneseInfantry placed in Shanghai
                              2 japaneseInfantrys placed in Irkutsk
                      
                          Activate Technology - Japan
                              Japan activating ImprovedHulls
                              Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                              Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                              Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                              Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                              Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                              Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                              Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                              Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                              Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                      
                          Turn Complete - Japan
                              Japan collect 74 PUs; end with 74 PUs
                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 77 PUs
                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 80 PUs
                              Units generate 9 techTokens; Japan end with 9 techTokens
                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 Material and 2 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 11 PUs; end with 11 PUs
                              Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
                      
                          Purchase Units - Thailand
                              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Thailand
                              3 japaneseInfantrys placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 9 PUs
                              Units Change Ownership
                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                      

                      Combat Hit Differential Summary :

                      Usa : 0.08
                      Japan : 1.08
                      China : 0.00
                      Britain : 0.67
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin sorry small adjustment realized i was leaving shansi a bit open.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Sweden round 17

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 17
                          
                              Combat Move - Sweden
                                  Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
                          
                              Combat - Sweden
                          
                              Turn Complete - Sweden
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Italy round 17

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 17
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 10,2,7,2,9,1,9,4,2,9,1,8,8,1,7,8,12,5 and gets 1 hit
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover IncreasedFighterRange
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianInfantry moved from Northern Iran to Southern Iran
                                            Italy take Southern Iran from Britain
                                      2 italianInfantrys moved from Oman to 73 Sea Zone
                                      1 italianInfantry moved from Aden to 73 Sea Zone
                                      1 italianInfantry moved from Italian Somaliland to 73 Sea Zone
                                      4 italianInfantrys and 2 italianTransports moved from 73 Sea Zone to 79 Sea Zone
                                      4 italianInfantrys moved from 79 Sea Zone to Eastern South Africa
                                      1 italianTransport moved from 72 Sea Zone to 73 Sea Zone
                                      1 italianMarine moved from Aden to 73 Sea Zone
                                      1 italianMarine moved from Italian Somaliland to 73 Sea Zone
                                      2 italianMarines and 1 italianTransport moved from 73 Sea Zone to 76 Sea Zone
                                      2 italianMarines moved from 76 Sea Zone to Madagascar
                                      1 italianCombatEngineer moved from Abyssinia to British Somaliland
                                            Italy take British Somaliland from Britain
                                      1 italianInfantry moved from Southern Anglo Egyptian Sudan to Congo
                                      1 italianFighter and 1 italianNavalFighter moved from Abyssinia to Congo
                                      1 italianInfantry moved from Kenya Uganda to Tanganyika
                                            Italy take Tanganyika from Britain
                              
                                  Combat - Italy
                                      Battle in Madagascar
                                      Battle in Eastern South Africa
                                          Some non-combat units are destroyed: 
                                      Battle in Congo
                                          Italy attack with 1 italianFighter, 1 italianInfantry and 1 italianNavalFighter
                                          ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                              Italy roll dice for 1 italianFighter, 1 italianInfantry and 1 italianNavalFighter in Congo, round 2 : 1/3 hits, 0.92 expected hits
                                              ExiledAllies roll dice for 1 britishInfantry in Congo, round 2 : 0/1 hits, 0.33 expected hits
                                              1 britishInfantry owned by the Britain lost in Congo
                                          Italy win, taking Madagascar from ExiledAllies, taking Eastern South Africa from SouthAfrica, taking Congo from ExiledAllies with 1 italianFighter, 1 italianInfantry and 1 italianNavalFighter remaining. Battle score for attacker is 3
                                          Casualties for Britain: 1 britishInfantry
                                      Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianAP2: Italy has 1 Material placed in Rome
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      1 italianFighter and 1 italianNavalFighter moved from Congo to Abyssinia
                                      2 italianTacticalBombers moved from Cairo to Abyssinia
                                      2 italianAirTransports moved from Cairo to Rome
                                      2 italianAirTransports moved from Northern Italy to Southern Italy
                                      1 italianFighter moved from Crete to Cairo
                                      1 italianStrategicBomber moved from Turkey to Cairo
                                      1 italianInfantry and 1 italianMarine moved from Southern Ukraine to 55 Sea Zone
                                      1 italianBattleship, 1 italianCruiser, 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 55 Sea Zone to 53 Sea Zone
                                      1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Cairo
                                      1 italianTank moved from Trans Jordan to 53 Sea Zone
                                      2 italianInfantrys moved from Syria to 53 Sea Zone
                                      2 italianInfantrys, 1 italianTank and 2 italianTransports moved from 53 Sea Zone to 72 Sea Zone
                                      2 italianInfantrys and 1 italianTank moved from 72 Sea Zone to Anglo Egyptian Sudan
                                      1 italianAlpineInfantry and 1 italianInfantry moved from Turkey to 54 Sea Zone
                                      1 italianAlpineInfantry, 1 italianInfantry and 1 italianTransport moved from 54 Sea Zone to 72 Sea Zone
                                      1 italianAlpineInfantry and 1 italianInfantry moved from 72 Sea Zone to Abyssinia
                                      1 italianDestroyer and 1 italianSubmarine moved from 50 Sea Zone to 53 Sea Zone
                                      2 italianTransports moved from 54 Sea Zone to 50 Sea Zone
                                      2 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
                                      2 italianInfantrys and 1 italianTank moved from 50 Sea Zone to Greece
                                      3 italianDestroyers moved from 52 Sea Zone to 72 Sea Zone
                                      2 italianSubmarines moved from 73 Sea Zone to 79 Sea Zone
                                      1 italianBattleship, 1 italianCruiser and 1 italianSubmarine moved from 73 Sea Zone to 76 Sea Zone
                                      1 Train and 2 italianInfantrys moved from Northern Yugoslavia to Greece
                                      1 Train moved from Greece to Rome
                                      1 Material, 3 Trucks and 1 italianAntiAirGun moved from Turkey to Eastern Turkey
                                      3 Trucks and 3 italianArtillerys moved from Eastern Turkey to Trans Jordan
                                      1 Truck and 1 italianInfantry moved from Cairo to Abyssinia
                                      1 Truck moved from Abyssinia to Cairo
                                      2 italianTanks moved from Cairo to Anglo Egyptian Sudan
                                      1 italianInfantry moved from Eastern Turkey to Northern Iran
                                      1 italianInfantry moved from Southern Anglo Egyptian Sudan to Kenya Uganda
                                      1 italianCombatEngineer, 1 italianInfantry and 2 italianMech.Infantrys moved from Turkey to Trans Jordan
                              
                                  Purchase Units - Italy
                                      Italy buy 1 italianAlpineInfantry, 1 italianDestroyer, 1 italianEntrenchment, 1 italianFighter, 6 italianInfantrys, 1 italianSubmarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Eastern Turkey being upgraded or consumed: 1 Material
                                      1 italianEntrenchment placed in Eastern Turkey
                                      1 italianFighter placed in Northern Italy
                                      1 italianDestroyer, 1 italianSubmarine and 1 italianTransport placed in 46 Sea Zone
                                      1 italianInfantry placed in Rome
                                      3 italianInfantrys placed in Cairo
                                      1 italianAlpineInfantry and 2 italianInfantrys placed in Turkey
                              
                                  Activate Technology - Italy
                                      Italy activating IncreasedFighterRange
                                      Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
                                      Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
                                      Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
                                      Italy giving technology to Germany: IncreasedFighterRange
                              
                                  Turn Complete - Italy
                                      Italy collect 56 PUs; end with 56 PUs
                                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs
                                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs
                                      Units generate 9 techTokens; Italy end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              ExiledAllies : -0.33
                              Italy : 0.08
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin go for :united_states: 🦃

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Turkey round 17

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 17
                                  
                                      Combat Move - Turkey
                                          Trigger LiberationTurkey10: Setting switch to false for conditionAttachmentLiberationTurkey attached to Turkey
                                  
                                      Turn Complete - Turkey
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Germany round 18

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 18
                                      
                                          Research Technology - Germany
                                              Germany spend 0 on tech rolls
                                              Germany removing all Technology Tokens after successful research.
                                              Germany discover AdvancedAntiTank
                                      
                                          Combat Move - Germany
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
                                              Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
                                              Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
                                              Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
                                              Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
                                              Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
                                              Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              10 units repaired.
                                                  10 germanHeavyTank-damageds owned by the Germany removed in Belorussia
                                                  10 germanHeavyTanks owned by the Germany added in Belorussia
                                              2 germanArtillerys and 1 germanHeavyArtillery moved from Belorussia to Lativa Estonia
                                              2 germanFighters and 8 germanInfantrys moved from Belorussia to Pskov
                                              2 germanFighters moved from Pinsk Marshes to Pskov
                                              2 germanFighters moved from Eastern Finland to Pskov
                                              2 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Eastern Poland to Pskov
                                              2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys moved from Orel Kursk to Voronezh
                                              1 germanInfantry moved from Kharkov to Eastern Ukraine
                                                    Germany take Eastern Ukraine from Russia
                                              1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery and 3 germanInfantrys moved from Kharkov to Voronezh
                                              6 germanHeavyTanks, 6 germanMobileArtillerys and 6 germanTanks moved from Belorussia to Voronezh
                                              3 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks moved from Nigeria to Cameroon
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin got a couple here

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin hey was trying to ask you if you were trying to do russia or not figured you wouldn't but just to be sure. 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut yeah sorry some friends were waiting for me, im not sure yet if I will, I havent looked at it so dont rush

                                            ubernautU 1 Reply Last reply Reply Quote 0

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