TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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TripleA Move Summary: Russia round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianAlpineInfantrys, 1 russianArtillery and 4 russianInfantrys moved from Astrakhan to Southern Caucasus 1 russianInfantry moved from Eastern Iran to Northern Iran Russia take Northern Iran from Italy 2 russianTanks moved from Stalingrad to Southern Caucasus 1 russianMech.Infantry moved from Western Kazahk to Southern Caucasus 2 russianFighters moved from Voronezh to Southern Caucasus 2 russianFighters moved from Stalingrad to Southern Caucasus 1 russianArtillery, 8 russianInfantrys and 1 russianParatrooper moved from Caucasus to Southern Caucasus 10 russianTanks moved from Caucasus to Southern Caucasus 1 russianTacticalBomber moved from Voronezh to Southern Caucasus 1 russianTacticalBomber moved from Urals to Orel Kursk 1 russianStrategicBomber moved from Voronezh to Orel Kursk 4 russianInfantrys moved from Pskov to Orel Kursk 1 russianCombatEngineer moved from Caucasus to Southern Caucasus -
@ubernaut couple battles for later
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TripleA Move Summary: Russia round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianAlpineInfantrys, 1 russianArtillery and 4 russianInfantrys moved from Astrakhan to Southern Caucasus 1 russianInfantry moved from Eastern Iran to Northern Iran Russia take Northern Iran from Italy 2 russianTanks moved from Stalingrad to Southern Caucasus 1 russianMech.Infantry moved from Western Kazahk to Southern Caucasus 2 russianFighters moved from Voronezh to Southern Caucasus 2 russianFighters moved from Stalingrad to Southern Caucasus 10 russianTanks moved from Caucasus to Southern Caucasus 1 russianTacticalBomber moved from Voronezh to Southern Caucasus 1 russianTacticalBomber moved from Urals to Orel Kursk 1 russianStrategicBomber moved from Voronezh to Orel Kursk 4 russianInfantrys moved from Pskov to Orel Kursk 1 russianCombatEngineer moved from Caucasus to Southern Caucasus 1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Caucasus 8 russianInfantrys and 1 russianParatrooper moved from Caucasus to Southern Caucasus 2 russianMech.Infantrys moved from Caucasus to Southern Caucasus 4 russianInfantrys moved from Pskov to Lativa Estonia 1 russianInfantry moved from Pskov to Lativa Estonia 1 russianInfantry moved from Pskov to Lativa Estonia -
@colin ready for battle
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TripleA Turn Summary: Russia round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 11,8,5,2,1,8,6,10,12 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianAlpineInfantrys, 1 russianArtillery and 4 russianInfantrys moved from Astrakhan to Southern Caucasus 1 russianInfantry moved from Eastern Iran to Northern Iran Russia take Northern Iran from Italy 2 russianTanks moved from Stalingrad to Southern Caucasus 1 russianMech.Infantry moved from Western Kazahk to Southern Caucasus 2 russianFighters moved from Voronezh to Southern Caucasus 2 russianFighters moved from Stalingrad to Southern Caucasus 10 russianTanks moved from Caucasus to Southern Caucasus 1 russianTacticalBomber moved from Voronezh to Southern Caucasus 1 russianTacticalBomber moved from Urals to Orel Kursk 1 russianStrategicBomber moved from Voronezh to Orel Kursk 4 russianInfantrys moved from Pskov to Orel Kursk 1 russianCombatEngineer moved from Caucasus to Southern Caucasus 1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Caucasus 8 russianInfantrys and 1 russianParatrooper moved from Caucasus to Southern Caucasus 2 russianMech.Infantrys moved from Caucasus to Southern Caucasus 4 russianInfantrys moved from Pskov to Lativa Estonia 1 russianInfantry moved from Pskov to Lativa Estonia 1 russianInfantry moved from Pskov to Lativa Estonia Combat - Russia Battle in Orel Kursk Russia attack with 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Orel Kursk, round 2 : 2/6 hits, 1.42 expected hits Germany roll dice for 2 germanInfantrys in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits 2 germanInfantrys owned by the Germany lost in Orel Kursk Russia win, taking Orel Kursk from Germany with 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Lativa Estonia Russia attack with 6 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 6 russianInfantrys in Lativa Estonia, round 2 : 2/6 hits, 1.00 expected hits Germany roll dice for 2 germanInfantrys in Lativa Estonia, round 2 : 0/2 hits, 0.67 expected hits 2 germanInfantrys owned by the Germany lost in Lativa Estonia Russia win, taking Lativa Estonia from Germany with 6 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Southern Caucasus Russia attack with 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 12 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 12 russianTanks Germany defend with 1 Flagpole, 1 germanAirfield, 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 4 germanInfantrys AntiTankGun fire in Southern Caucasus : 1/2 hits, 0.50 expected hits 1 russianTank owned by the Russia lost in Southern Caucasus Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 12 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 2 : 6/37 hits, 4.50 expected hits Units damaged: 1 germanEntrenchment owned by the Germany Germany roll dice for 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 4 germanInfantrys in Southern Caucasus, round 2 : 6/13 hits, 6.50 expected hits 6 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany and 2 germanArtillerys owned by the Germany lost in Southern Caucasus AntiTankGun fire in Southern Caucasus : 0/2 hits, 0.50 expected hits Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 6 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 3 : 3/31 hits, 4.00 expected hits Germany roll dice for 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 1 germanInfantry in Southern Caucasus, round 3 : 4/8 hits, 4.00 expected hits 4 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 2 germanArtillerys owned by the Germany lost in Southern Caucasus AntiTankGun fire in Southern Caucasus : 0/2 hits, 0.50 expected hits Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 2 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 4 : 3/27 hits, 3.67 expected hits Germany roll dice for 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 1 germanEntrenchment in Southern Caucasus, round 4 : 3/5 hits, 2.42 expected hits 2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia, 1 germanCombatEngineer owned by the Germany, 1 germanArtillery owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Southern Caucasus AntiTankGun fire in Southern Caucasus : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 3 russianMech.Infantrys, 1 russianParatrooper, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 5 : 1/24 hits, 3.42 expected hits Germany roll dice for 1 germanAntiTankGun and 1 germanEntrenchment in Southern Caucasus, round 5 : 1/2 hits, 1.00 expected hits 1 russianParatrooper owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Southern Caucasus AntiTankGun fire in Southern Caucasus : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 3 russianMech.Infantrys, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 6 : 3/23 hits, 3.33 expected hits Germany roll dice for 1 germanAntiTankGun in Southern Caucasus, round 6 : 0/1 hits, 0.33 expected hits 1 germanAntiTankGun owned by the Germany lost in Southern Caucasus Some non-combat units are destroyed: Russia win, taking Southern Caucasus from Germany with 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 3 russianMech.Infantrys, 1 russianTacticalBomber and 11 russianTanks remaining. Battle score for attacker is 0 Casualties for Russia: 12 russianInfantrys, 2 russianParatroopers and 1 russianTank Casualties for Germany: 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 4 germanInfantrys Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianArtillery, 4 russianInfantrys and 5 russianMech.Infantrys moved from Caucasus to Eastern Turkey 3 Trucks moved from Stalingrad to Caucasus 3 Trucks and 3 russianArtillerys moved from Caucasus to Eastern Turkey 4 russianFighters moved from Southern Caucasus to Stalingrad 5 russianAntiTankGuns moved from Smolensk to Pskov 1 russianStrategicBomber and 1 russianTacticalBomber moved from Orel Kursk to Pskov 1 russianTacticalBomber moved from Southern Caucasus to Stalingrad 1 russianArtillery moved from Novosibirsk to Kansk 1 russianInfantry moved from Siberia to Kansk 1 russianInfantry moved from Omsk to Siberia 1 russianAlpineInfantry moved from Eastern Iran to Northern Iran 1 russianArtillery and 3 russianInfantrys moved from Eastern Iran to Uzbek 1 russianMech.Infantry moved from Kansk to Novosibirsk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Kansk 1 russianAirTransport moved from Southern Caucasus to Stalingrad 1 Train and 2 russianInfantrys moved from Vologda to Leningrad 2 russianInfantrys moved from Leningrad to Pskov 1 russianArtillery moved from Leningrad to Pskov 1 Train moved from Volgarod to Moscow 1 Train and 2 russianInfantrys moved from Moscow to Leningrad 1 Train moved from Leningrad to Volgarod 2 Trucks moved from Novgorod to Moscow 2 Trucks and 2 russianInfantrys moved from Moscow to Leningrad 2 Trucks moved from Pskov to Moscow 2 Trucks and 2 russianAntiAirGuns moved from Moscow to Smolensk 1 Train moved from Leningrad to Vologda 1 Material and 1 Truck moved from Moscow to Pskov 1 Material and 1 Truck moved from Moscow to Stalingrad Purchase Units - Russia Russia buy 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 12 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianInfantrys placed in Leningrad 1 russianCombatEngineer, 1 russianInfantry and 1 russianParatrooper placed in Stalingrad 2 russianArtillerys and 2 russianInfantrys placed in Moscow Units in Pskov being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Pskov 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 1 russianArtillery placed in Novosibirsk 2 russianInfantrys placed in Omsk Activate Technology - Russia Russia activating ImprovedTanks Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianCarrier Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttachment attached to russianAirfield Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankImprussian Turn Complete - Russia Russia collect 57 PUs; end with 57 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
AntiTankGun fire in Southern Caucasus : : -1.00 Germany : -1.42 Russia : -1.33 -
@ubernaut back to you
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TripleA Move Summary: Japan round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 4 japaneseNavalFighters moved from 148 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from Saigon to 147 Sea Zone 1 japaneseSubmarine moved from 94 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from Java to 149 Sea Zone 4 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone 2 japaneseNavalFighters moved from Thailand to Rangoon 2 japaneseInfantrys moved from Burma to Rangoon 2 japaneseFighters moved from Kwangtung to Yunnan 2 japaneseInfantrys moved from French Indochina to Yunnan 2 japaneseInfantrys moved from French Indochina to Kwangsi 2 japaneseFighters moved from Hunan to Kwangsi 1 japaneseTacticalBomber moved from Shanghai to Hupeh 2 japaneseFighters moved from Shansi to Hupeh 2 japaneseInfantrys moved from Hunan to Hupeh 3 japaneseInfantrys moved from Shansi to Suiyuan 2 japaneseFighters moved from Northern Manchuria to Suiyuan 1 japaneseInfantry and 3 japaneseMarines moved from Ceylon to 84 Sea Zone 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 148 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from French Indochina to 94 Sea Zone 3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 94 Sea Zone to 148 Sea Zone 2 japaneseTransports moved from 148 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Borneo to 93 Sea Zone 2 japaneseInfantrys moved from Brunei to 93 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Java to 148 Sea Zone 10 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Sumatra -
@colin got a few things here
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TripleA Turn Summary: Thailand round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,9,6,11,7,8,6,12,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseNavalFighters moved from 148 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from Saigon to 147 Sea Zone 1 japaneseSubmarine moved from 94 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from Java to 149 Sea Zone 4 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone 2 japaneseNavalFighters moved from Thailand to Rangoon 2 japaneseInfantrys moved from Burma to Rangoon 2 japaneseFighters moved from Kwangtung to Yunnan 2 japaneseInfantrys moved from French Indochina to Yunnan 2 japaneseInfantrys moved from French Indochina to Kwangsi 2 japaneseFighters moved from Hunan to Kwangsi 1 japaneseTacticalBomber moved from Shanghai to Hupeh 2 japaneseFighters moved from Shansi to Hupeh 2 japaneseInfantrys moved from Hunan to Hupeh 3 japaneseInfantrys moved from Shansi to Suiyuan 2 japaneseFighters moved from Northern Manchuria to Suiyuan 1 japaneseInfantry and 3 japaneseMarines moved from Ceylon to 84 Sea Zone 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 148 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from French Indochina to 94 Sea Zone 3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 94 Sea Zone to 148 Sea Zone 2 japaneseTransports moved from 148 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Borneo to 93 Sea Zone 2 japaneseInfantrys moved from Brunei to 93 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Java to 148 Sea Zone 10 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Sumatra Combat - Japan Battle in 147 Sea Zone Japan attack with 6 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanTransport Japan roll dice for 1 japaneseSubmarine in 147 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 americanTransport owned by the Usa lost in 147 Sea Zone Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 7 Casualties for Usa: 1 americanTransport Battle in 149 Sea Zone Japan attack with 6 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 149 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 6 japaneseNavalFighters in 149 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Usa roll dice for 1 americanDestroyer in 149 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa lost in 149 Sea Zone Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Rangoon Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Rangoon, round 2 : 0/4 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Rangoon, round 3 : 1/4 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Sumatra Japan attack with 10 japaneseInfantrys and 6 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines Japan roll dice for 4 japaneseBattleships and 4 japaneseCruisers in Sumatra, round 2 : 5/12 hits, 4.33 expected hits Japan roll dice for 10 japaneseInfantrys and 6 japaneseMarines in Sumatra, round 2 : 3/16 hits, 2.83 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 4/6 hits, 2.92 expected hits 3 britishInfantrys owned by the Britain, 2 britishMarines owned by the Britain, 1 britishAntiAirGun owned by the Britain and 4 japaneseInfantrys owned by the Japan lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 6 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 9 Casualties for Japan: 4 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines Battle in Yunnan Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan Japan win, taking Yunnan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Kwangsi Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Hupeh Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Hupeh, round 2 : 1/5 hits, 1.08 expected hits China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh Japan win, taking Hupeh from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Suiyuan Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits China roll dice for 3 chineseInfantrys in Suiyuan, round 2 : 1/3 hits, 0.75 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Suiyuan, round 3 : 2/4 hits, 1.33 expected hits China roll dice for 2 chineseInfantrys in Suiyuan, round 3 : 0/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China lost in Suiyuan Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for Japan: 1 japaneseInfantry Casualties for China: 3 chineseInfantrys Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 2 japaneseFighters moved from Suiyuan to Northern Manchuria 2 japaneseFighters moved from Hupeh to Shansi 2 japaneseFighters moved from Kwangsi to Shanghai 2 japaneseFighters moved from Yunnan to Kwangtung 2 japaneseNavalFighters moved from Rangoon to French Indochina 2 japaneseNavalFighters moved from French Indochina to Formosa 2 japaneseNavalFighters moved from 147 Sea Zone to Thailand 2 japaneseNavalFighters moved from 147 Sea Zone to Java 2 japaneseNavalFighters moved from 147 Sea Zone to 148 Sea Zone 6 japaneseNavalFighters moved from 149 Sea Zone to 148 Sea Zone 1 japaneseTacticalBomber moved from Hupeh to Kwangtung 1 japaneseAirTransport moved from French Indochina to Tokyo 2 japaneseAirTransports moved from Kwangtung to Tokyo 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Kwangtung 1 japaneseAirTransport moved from Kwangtung to Shanghai 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 3 japaneseInfantrys moved from 96 Sea Zone to Hong Kong 1 japaneseSubmarine moved from 94 Sea Zone to 148 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 99 Sea Zone to 96 Sea Zone 1 japaneseDestroyer and 2 japaneseSubmarines moved from 98 Sea Zone to 96 Sea Zone 3 japaneseDestroyers and 3 japaneseSubmarines moved from 100 Sea Zone to 96 Sea Zone 1 Train moved from Shansi to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi 1 Train moved from Shansi to Manchuria 1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Burma 1 Train moved from Burma to Hong Kong 2 Trucks moved from Hunan to Kwangtung 2 Trucks and 2 japaneseInfantrys moved from Kwangtung to Shantung 2 Trucks and 2 japaneseArtillerys moved from Shansi to Kwangtung 2 japaneseInfantrys moved from Shensi to Shansi 1 Material and 1 Truck moved from Manchuria to Irkutsk 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Northern Manchuria to Irkutsk 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 5 japaneseMech.Infantrys and 5 japaneseTanks moved from Hunan to Shansi 1 japaneseInfantry moved from Kwangtung to Hunan 2 japaneseArtillerys moved from Peking to Shansi 2 japaneseArtillerys moved from Thailand to Burma 4 japaneseInfantrys moved from Hong Kong to Kwangtung 1 japaneseCombatEngineer and 9 japaneseInfantrys moved from French Indochina to Burma 1 japaneseCombatEngineer and 10 japaneseInfantrys moved from French Indochina to Kwangtung Purchase Units - Japan Japan buy 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Irkutsk being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Irkutsk 2 japaneseNavalFighters placed in Japan 1 japaneseDestroyer and 2 japaneseSubmarines placed in 99 Sea Zone 2 japaneseSubmarines placed in 96 Sea Zone 1 japaneseCombatEngineer placed in Tokyo 1 japaneseParatrooper placed in Shanghai 2 japaneseInfantrys placed in Hong Kong 3 japaneseInfantrys placed in Borneo Activate Technology - Japan Japan activating IncreasedFighterRange Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 74 PUs; end with 74 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 77 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 80 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 Material and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : -0.25 ExiledAllies : 1.08 Japan : -0.75 China : -0.17 Britain : 0.17 -
@colin go for :china: :spain: :united_kingdom: :sweden:
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TripleA Turn Summary: China round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - China China spend 0 on tech rolls China roll 1,9,12,5,11,1 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 3 chineseInfantrys moved from Kweichow to Hunan 2 chineseFighters moved from Kansu to Hunan 1 chineseInfantry moved from Kweichow to Hunan 1 chineseAlpineInfantry and 2 chineseInfantrys moved from Kweichow to Hupeh 1 chineseInfantry moved from Chungking to Hupeh 1 chineseArtillery moved from Kweichow to Hupeh 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks moved from Kweichow to Yunnan Combat - China Battle in Hunan China attack with 2 chineseFighters and 4 chineseInfantrys Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseInfantry China roll dice for 2 chineseFighters and 4 chineseInfantrys in Hunan, round 2 : 0/6 hits, 1.33 expected hits Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits China roll dice for 2 chineseFighters and 4 chineseInfantrys in Hunan, round 3 : 3/6 hits, 1.33 expected hits Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Hunan Some non-combat units are destroyed: China win, taking Hunan from Japan with 2 chineseFighters and 4 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Yunnan China attack with 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks in Yunnan, round 2 : 10/36 hits, 9.33 expected hits Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan China win, taking Yunnan from Japan with 10 chineseAlpineInfantrys, 12 chineseArtillerys, 10 chineseInfantrys and 3 chineseTanks remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Battle in Hupeh China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 2 : 1/5 hits, 0.75 expected hits Japan roll dice for 2 japaneseInfantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 3 : 0/5 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 4 : 0/5 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys in Hupeh, round 5 : 0/4 hits, 0.67 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Hupeh, round 6 : 0/3 hits, 0.58 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 6 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 7 : 0/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 7 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 8 : 0/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 8 : 1/1 hits, 0.33 expected hits 1 chineseArtillery owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry in Hupeh, round 9 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 9 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry in Hupeh, round 10 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 10 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry in Hupeh, round 11 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 11 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry in Hupeh, round 12 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 12 : 1/1 hits, 0.33 expected hits 1 chineseAlpineInfantry owned by the China lost in Hupeh Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -14 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Hunan to Kansu 1 chineseCombatEngineer and 1 chineseMech.Infantry moved from Kweichow to Kansu 2 chineseInfantrys moved from Northern China to Inner Mongolia 1 Truck moved from Inner Mongolia to Chungking 1 Material and 1 Truck moved from Chungking to Kansu 2 Trucks moved from Kansu to Chungking 2 Trucks and 2 chineseInfantrys moved from Chungking to Inner Mongolia 3 chineseAntiTankGuns and 1 chineseMech.Infantry moved from Kweichow to Yunnan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry, 1 chineseBarracks and 7 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang 2 chineseInfantrys placed in Northern China 3 chineseInfantrys placed in Chungking Units in Kansu being upgraded or consumed: 3 Materials 1 chineseBarracks placed in Kansu Activate Technology - China China activating ImprovedAntiTank Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun Turn Complete - China China collect 22 PUs; end with 22 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : -3.50 Japan : 1.00 -
TripleA Turn Summary: Sweden round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Combat Move - Sweden Trigger SwedenTurkeyAllied2: Changing Relationship for Sweden and Turkey from Neutral to Allied Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden Turn Complete - SwedenCombat Hit Differential Summary :
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@ubernaut back to you
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@colin seems like we had quite a battle hupeh.

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TripleA Move Summary: Italy round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianFighter moved from Greece to Western Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianFighter and 3 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Western Turkey -
@colin got some stuff if you are around
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TripleA Move Summary: Italy round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianFighter moved from Greece to Western Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianNavalFighter moved from Cyrenaica to 54 Sea Zone -
@colin slight adjustment for whenever.

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TripleA Move Summary: Italy round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianFighter moved from Greece to 54 Sea Zone 1 italianNavalFighter moved from Cyrenaica to Istanbul -
@colin sorry one more dont want to orphan my sea plane in case you take turkey back.

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