TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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@ubernaut sorry was away today but I'm ready if you are
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@colin yeah was just above to take off but im in the lobby now
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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy roll 2,11,10,9,9,6,4,12,4 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianFighter moved from Greece to 54 Sea Zone 1 italianNavalFighter moved from Cyrenaica to Istanbul Combat - Italy Battle in 54 Sea Zone Italy attack with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports Turkey defend with 1 turkishDestroyer Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits Italy roll dice for 1 italianDestroyer, 1 italianFighter and 5 italianTransports in 54 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits Turkey roll dice for 1 turkishDestroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 3 : 2/3 hits, 0.75 expected hits 1 turkishDestroyer owned by the Turkey lost in 54 Sea Zone Italy win, taking 54 Sea Zone from Neutral with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports remaining. Battle score for attacker is 8 Casualties for Turkey: 1 turkishDestroyer Battle in Kashmir Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 britishInfantry; India defend with 1 Flagpole Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys in Kashmir, round 2 : 0/4 hits, 0.83 expected hits India roll dice for 1 britishInfantry in Kashmir, round 2 : 1/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Kashmir Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashmir, round 3 : 1/3 hits, 0.75 expected hits India roll dice for 1 britishInfantry in Kashmir, round 3 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Kashmir Italy win, taking Kashmir from India with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Battle in Istanbul Italy attack with 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys AntiAircraftGun fire in Istanbul : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianCruisers in Istanbul, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 2 : 3/11 hits, 3.42 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys in Istanbul, round 2 : 2/5 hits, 1.92 expected hits 2 turkishInfantrys owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 3 : 1/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment and 1 turkishInfantry in Istanbul, round 3 : 0/2 hits, 1.00 expected hits 1 turkishInfantry owned by the Turkey lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 4 : 2/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment in Istanbul, round 4 : 0/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey lost in Istanbul Italy win, taking Istanbul from Turkey with 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 13 Casualties for Italy: 2 italianInfantrys Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys Battle in Western Turkey Italy attack with 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry AntiAircraftGun fire in Western Turkey : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 2 : 3/8 hits, 1.83 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey Italy roll dice for 2 italianAirTransports, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 3 : 2/6 hits, 1.50 expected hits Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 3 : 1/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey and 1 italianParatrooper owned by the Italy lost in Western Turkey Italy win, taking Western Turkey from Turkey with 2 italianAirTransports, 1 italianParatrooper and 2 italianTacticalBombers remaining. Battle score for attacker is 7 Casualties for Italy: 2 italianInfantrys and 1 italianParatrooper Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Battle in Turkey Italy attack with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks Turkey defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 turkishAirfield, 3 turkishAntiAirGuns, 1 turkishBarracks, 1 turkishCombatEngineer, 1 turkishDocks, 1 turkishEntrenchment, 1 turkishFactory, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Turkey, round 2 : 4/25 hits, 5.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Turkey roll dice for 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank in Turkey, round 2 : 4/8 hits, 2.92 expected hits 2 turkishAntiAirGuns owned by the Turkey, 1 italianInfantry owned by the Italy, 1 turkishTank owned by the Turkey and 3 italianTanks owned by the Italy lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 3 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter and 1 turkishInfantry in Turkey, round 3 : 0/5 hits, 2.25 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishCombatEngineer owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishFighter owned by the Turkey lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 4 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishEntrenchment in Turkey, round 4 : 0/1 hits, 0.75 expected hits 1 turkishEntrenchment owned by the Turkey lost in Turkey Italy captures 0PUs while taking Turkey capital Some non-combat units are destroyed: Italy converts turkishFactory into different units Italy converts turkishBarracks into different units Italy converts turkishDocks into different units Italy win, taking Turkey from Turkey with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper remaining. Battle score for attacker is 21 Casualties for Italy: 1 italianInfantry and 3 italianTanks Casualties for Turkey: 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger LiberationTurkey82: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianFighter moved from 54 Sea Zone to Cairo 1 italianStrategicBomber moved from Istanbul to Cairo 2 italianTacticalBombers moved from Western Turkey to Crete 2 italianAirTransports moved from Western Turkey to Greece 1 italianFighter and 3 italianNavalFighters moved from Istanbul to Greece 2 Trucks moved from Syria to Cairo 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Truck moved from Cairo to Western Egypt 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Train moved from Southern Yugoslavia to Rome 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 1 italianCombatEngineer, 1 italianFighter, 6 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianCombatEngineer and 1 italianInfantry placed in Rome 1 italianFighter and 1 italianTank placed in Northern Italy 1 italianAlpineInfantry and 2 italianInfantrys placed in Southern Italy 3 italianInfantrys placed in Cairo Activate Technology - Italy Italy activating AdvancedSpecialWarfare Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2 Italy giving technology to Germany: AdvancedSpecialWarfare Turn Complete - Italy Italy collect 44 PUs; end with 44 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 47 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Turkey : -2.75 AntiAircraftGun fire in Western Turkey : : -0.08 AntiAircraftGun fire in Istanbul : : -0.08 Italy : -6.58 India : 0.33 -
@colin go for :united_states:

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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy roll 2,11,10,9,9,6,4,12,4 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianFighter moved from Greece to 54 Sea Zone 1 italianNavalFighter moved from Cyrenaica to Istanbul Combat - Italy Battle in 54 Sea Zone Italy attack with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports Turkey defend with 1 turkishDestroyer Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits Italy roll dice for 1 italianDestroyer, 1 italianFighter and 5 italianTransports in 54 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits Turkey roll dice for 1 turkishDestroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 3 : 2/3 hits, 0.75 expected hits 1 turkishDestroyer owned by the Turkey lost in 54 Sea Zone Italy win, taking 54 Sea Zone from Neutral with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports remaining. Battle score for attacker is 8 Casualties for Turkey: 1 turkishDestroyer Battle in Kashmir Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 britishInfantry; India defend with 1 Flagpole Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys in Kashmir, round 2 : 0/4 hits, 0.83 expected hits India roll dice for 1 britishInfantry in Kashmir, round 2 : 1/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Kashmir Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashmir, round 3 : 1/3 hits, 0.75 expected hits India roll dice for 1 britishInfantry in Kashmir, round 3 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Kashmir Italy win, taking Kashmir from India with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Battle in Istanbul Italy attack with 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys AntiAircraftGun fire in Istanbul : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianCruisers in Istanbul, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 2 : 3/11 hits, 3.42 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys in Istanbul, round 2 : 2/5 hits, 1.92 expected hits 2 turkishInfantrys owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 3 : 1/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment and 1 turkishInfantry in Istanbul, round 3 : 0/2 hits, 1.00 expected hits 1 turkishInfantry owned by the Turkey lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 4 : 2/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment in Istanbul, round 4 : 0/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey lost in Istanbul Italy win, taking Istanbul from Turkey with 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 13 Casualties for Italy: 2 italianInfantrys Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys Battle in Western Turkey Italy attack with 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry AntiAircraftGun fire in Western Turkey : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 2 : 3/8 hits, 1.83 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey Italy roll dice for 2 italianAirTransports, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 3 : 2/6 hits, 1.50 expected hits Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 3 : 1/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey and 1 italianParatrooper owned by the Italy lost in Western Turkey Italy win, taking Western Turkey from Turkey with 2 italianAirTransports, 1 italianParatrooper and 2 italianTacticalBombers remaining. Battle score for attacker is 7 Casualties for Italy: 2 italianInfantrys and 1 italianParatrooper Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Battle in Turkey Italy attack with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks Turkey defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 turkishAirfield, 3 turkishAntiAirGuns, 1 turkishBarracks, 1 turkishCombatEngineer, 1 turkishDocks, 1 turkishEntrenchment, 1 turkishFactory, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Turkey, round 2 : 4/25 hits, 5.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Turkey roll dice for 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank in Turkey, round 2 : 4/8 hits, 2.92 expected hits 2 turkishAntiAirGuns owned by the Turkey, 1 italianInfantry owned by the Italy, 1 turkishTank owned by the Turkey and 3 italianTanks owned by the Italy lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 3 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter and 1 turkishInfantry in Turkey, round 3 : 0/5 hits, 2.25 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishCombatEngineer owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishFighter owned by the Turkey lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 4 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishEntrenchment in Turkey, round 4 : 0/1 hits, 0.75 expected hits 1 turkishEntrenchment owned by the Turkey lost in Turkey Italy captures 0PUs while taking Turkey capital Some non-combat units are destroyed: Italy converts turkishFactory into different units Italy converts turkishBarracks into different units Italy converts turkishDocks into different units Italy win, taking Turkey from Turkey with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper remaining. Battle score for attacker is 21 Casualties for Italy: 1 italianInfantry and 3 italianTanks Casualties for Turkey: 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger LiberationTurkey82: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianFighter moved from 54 Sea Zone to Cairo 1 italianStrategicBomber moved from Istanbul to Cairo 2 italianTacticalBombers moved from Western Turkey to Crete 2 italianAirTransports moved from Western Turkey to Greece 1 italianFighter and 3 italianNavalFighters moved from Istanbul to Greece 2 Trucks moved from Syria to Cairo 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Truck moved from Cairo to Western Egypt 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Train moved from Southern Yugoslavia to Rome 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome Purchase Units - Italy Italy buy 1 italianCombatEngineer, 7 italianInfantrys and 3 italianTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianCombatEngineer and 1 italianInfantry placed in Rome 3 italianInfantrys placed in Southern Italy 3 italianTanks placed in Northern Italy 3 italianInfantrys placed in Cairo Activate Technology - Italy Italy activating AdvancedSpecialWarfare Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2 Italy giving technology to Germany: AdvancedSpecialWarfare Turn Complete - Italy Italy collect 44 PUs; end with 44 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 47 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Turkey : -2.75 AntiAircraftGun fire in Western Turkey : : -0.08 AntiAircraftGun fire in Istanbul : : -0.08 Italy : -6.58 India : 0.33 -
@colin sorry slight adjustment decided to get all my tank squadron back instead of another plane.
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TripleA Turn Summary: Usa round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 7,2,8,10,1,7,9,11,8 and gets 0 hits Combat Move - Usa Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanStrategicBombers moved from Southern Britain to Central Norway Combat - Usa Usa creates battle in territory 127 Sea Zone Usa creates battle in territory 129 Sea Zone Strategic bombing raid in Central Norway Bombing raid in Central Norway rolls: 2,4 and causes: 6 damage to unit: Rail Bombing raid in Central Norway causes 6 damage total. 1 Rail owned by the Germany lost in Central Norway Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanStrategicBombers moved from Central Norway to Central Britain 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 1 americanMarine moved from Gibraltar to 41 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 1 americanCruiser, 2 americanDestroyers, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 41 Sea Zone to 62 Sea Zone 1 americanMarine moved from Phillippines to 129 Sea Zone 1 americanMarine and 1 americanTransport moved from 129 Sea Zone to 150 Sea Zone 1 americanDestroyer moved from 150 Sea Zone to 149 Sea Zone 1 americanArtillery, 3 americanInfantrys and 2 americanMarines moved from Palau Island to 130 Sea Zone 1 americanCombatEngineer moved from Palau Island to 130 Sea Zone 1 americanCombatEngineer and 1 americanTransport moved from 130 Sea Zone to 131 Sea Zone 1 Material and 1 americanAirTransport moved from Johnston Island to Caroline Islands 1 americanCombatEngineer moved from 131 Sea Zone to Caroline Islands 1 americanDestroyer moved from 131 Sea Zone to 150 Sea Zone 1 americanSubmarine moved from 130 Sea Zone to 150 Sea Zone 3 americanSubmarines moved from 126 Sea Zone to 146 Sea Zone 1 americanDestroyer moved from 127 Sea Zone to 131 Sea Zone 3 americanDestroyers moved from 116 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from 130 Sea Zone to Caroline Islands 1 americanArtillery, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 3 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 130 Sea Zone to 150 Sea Zone 1 americanArtillery, 3 americanInfantrys and 3 americanMarines moved from 150 Sea Zone to Dutch East Indies 2 americanDestroyers moved from 115 Sea Zone to 125 Sea Zone 1 americanBattleship, 1 americanCarrier and 1 americanCruiser moved from 156 Sea Zone to 116 Sea Zone 1 americanNavalFighter moved from Los Angeles to 116 Sea Zone 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to San Francisco 1 Train and 2 americanInfantrys moved from San Francisco to Washington 2 americanInfantrys moved from San Francisco to Los Angeles 1 americanAirTransport moved from New Brunswick to Los Angeles Purchase Units - Usa Usa buy 1 americanAirTransport, 1 americanAirfield, 2 americanCruisers, 1 americanDestroyer, 1 americanSubmarine and 4 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanAirTransport placed in Los Angeles Units in Caroline Islands being upgraded or consumed: 1 Material 1 americanAirfield placed in Caroline Islands 2 americanTransports placed in 156 Sea Zone 1 americanCruiser placed in 156 Sea Zone Usa undo move 4. Usa undo move 3. 3 americanTransports placed in 30 Sea Zone 1 americanDestroyer placed in 30 Sea Zone 1 americanCruiser placed in 30 Sea Zone 1 americanTransport placed in 156 Sea Zone 1 americanCruiser placed in 156 Sea Zone 1 americanSubmarine placed in 115 Sea Zone Turn Complete - Usa Usa collect 75 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Combat Move - Turkey Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied Trigger LiberationTurkey10: Setting switch to false for conditionAttachmentLiberationTurkey attached to Turkey Combat - Turkey Non Combat Move - Turkey 1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone Purchase Units - Turkey Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter Turn Complete - TurkeyCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Germany round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Germany Trigger germanaTAS: Germany gains access to AdvancedSubmarines Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedHulls Combat Move - Germany Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Western Germany 1 germanHeavyTank owned by the Germany added in Western Germany Some non-combat units are destroyed: Some non-combat units are destroyed: 1 germanInfantry moved from Western Karelia to Eastern Karelia 1 germanFighter moved from Eastern Finland to Eastern Karelia 1 germanFighter moved from Finland to Lativa Estonia 5 germanInfantrys moved from Belorussia to Lativa Estonia 2 germanInfantrys moved from Belorussia to Orel Kursk 2 germanInfantrys moved from Kharkov to Orel Kursk 2 germanFighters moved from Eastern Poland to Lativa Estonia 2 germanFighters moved from Pinsk Marshes to Orel Kursk 1 germanStrategicBomber moved from Poland to Lativa Estonia 1 germanStrategicBomber moved from Eastern Poland to Lativa Estonia 2 germanFighters moved from Northern Germany to Lativa Estonia 2 germanNavalFighters moved from Vichy France to 41 Sea Zone 2 germanNavalFighters moved from Northern Spain to 41 Sea Zone 1 germanAntiTankGun and 1 germanInfantry moved from Western Egypt to Central Egpyt Germany take Central Egpyt from Egypt 1 germanTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan Germany take Western Anglo Egyptian Sudan from Egypt 1 germanTank moved from Western Anglo Egyptian Sudan to French Equatorial Africa 1 germanInfantry moved from French Equatorial Africa to Congo Germany take Congo from ExiledAllies 1 germanInfantry moved from French Equatorial Africa to Cameroon VichyFrance take Cameroon from ExiledAllies -
@colin got a few things here
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TripleA Turn Summary: Finland round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 14 PUs Research Technology - Germany Trigger germanaTAS: Germany gains access to AdvancedSubmarines Germany spend 0 on tech rolls Germany roll 10,6,1,4,10,5,12,10,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedHulls Combat Move - Germany Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Western Germany 1 germanHeavyTank owned by the Germany added in Western Germany Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Western Karelia to Eastern Karelia 1 germanFighter moved from Eastern Finland to Eastern Karelia 1 germanFighter moved from Finland to Lativa Estonia 5 germanInfantrys moved from Belorussia to Lativa Estonia 2 germanInfantrys moved from Belorussia to Orel Kursk 2 germanInfantrys moved from Kharkov to Orel Kursk 2 germanFighters moved from Eastern Poland to Lativa Estonia 2 germanFighters moved from Pinsk Marshes to Orel Kursk 1 germanStrategicBomber moved from Poland to Lativa Estonia 1 germanStrategicBomber moved from Eastern Poland to Lativa Estonia 2 germanFighters moved from Northern Germany to Lativa Estonia 2 germanNavalFighters moved from Vichy France to 41 Sea Zone 2 germanNavalFighters moved from Northern Spain to 41 Sea Zone 1 germanAntiTankGun and 1 germanInfantry moved from Western Egypt to Central Egpyt Germany take Central Egpyt from Egypt 1 germanTank moved from French Equatorial Africa to Western Anglo Egyptian Sudan Germany take Western Anglo Egyptian Sudan from Egypt 1 germanTank moved from Western Anglo Egyptian Sudan to French Equatorial Africa 1 germanInfantry moved from French Equatorial Africa to Congo Germany take Congo from ExiledAllies 1 germanInfantry moved from French Equatorial Africa to Cameroon VichyFrance take Cameroon from ExiledAllies Combat - Germany Battle in Orel Kursk Germany attack with 2 germanFighters and 4 germanInfantrys Russia defend with 1 Flagpole and 4 russianInfantrys Germany roll dice for 2 germanFighters and 4 germanInfantrys in Orel Kursk, round 2 : 2/6 hits, 1.67 expected hits Russia roll dice for 4 russianInfantrys in Orel Kursk, round 2 : 1/4 hits, 1.00 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Orel Kursk Germany roll dice for 2 germanFighters and 3 germanInfantrys in Orel Kursk, round 3 : 2/5 hits, 1.50 expected hits Russia roll dice for 2 russianInfantrys in Orel Kursk, round 3 : 0/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia lost in Orel Kursk Germany win, taking Orel Kursk from Russia with 2 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 9 Casualties for Germany: 1 germanInfantry Casualties for Russia: 4 russianInfantrys Battle in Lativa Estonia Germany attack with 5 germanFighters, 5 germanInfantrys and 2 germanStrategicBombers Russia defend with 1 Flagpole and 6 russianInfantrys Germany roll dice for 5 germanFighters, 5 germanInfantrys and 2 germanStrategicBombers in Lativa Estonia, round 2 : 6/12 hits, 2.83 expected hits Russia roll dice for 6 russianInfantrys in Lativa Estonia, round 2 : 0/6 hits, 2.00 expected hits 6 russianInfantrys owned by the Russia lost in Lativa Estonia Germany win, taking Lativa Estonia from Russia with 5 germanFighters, 5 germanInfantrys and 2 germanStrategicBombers remaining. Battle score for attacker is 18 Casualties for Russia: 6 russianInfantrys Battle in 41 Sea Zone Germany attack with 4 germanNavalFighters Britain defend with 1 britishDestroyer and 2 britishTransports Germany roll dice for 4 germanNavalFighters in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Britain roll dice for 1 britishDestroyer and 2 britishTransports in 41 Sea Zone, round 2 : 0/3 hits, 0.42 expected hits 2 britishTransports owned by the Britain lost in 41 Sea Zone Germany roll dice for 4 germanNavalFighters in 41 Sea Zone, round 3 : 0/4 hits, 2.33 expected hits Britain roll dice for 1 britishDestroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Germany roll dice for 4 germanNavalFighters in 41 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits Britain roll dice for 1 britishDestroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 41 Sea Zone Germany win with 4 germanNavalFighters remaining. Battle score for attacker is 22 Casualties for Britain: 1 britishDestroyer and 2 britishTransports Battle in Eastern Karelia Germany attack with 1 germanFighter and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter and 1 germanInfantry in Eastern Karelia, round 2 : 1/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanFighter and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGCameroon: VichyFrance has 1 germanInfantry placed in Cameroon Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanFighter moved from Eastern Karelia to Eastern Finland 1 germanFighter moved from Lativa Estonia to Finland 2 germanFighters moved from Lativa Estonia to Pinsk Marshes 2 germanStrategicBombers moved from Lativa Estonia to Eastern Germany 2 germanFighters moved from Lativa Estonia to Belorussia 2 germanFighters moved from Orel Kursk to Eastern Poland 2 germanNavalFighters moved from 41 Sea Zone to Vichy France 2 germanNavalFighters moved from 41 Sea Zone to Northern Spain 2 germanTacticalBombers moved from Low Countries to Eastern Germany 2 germanNavalFighters moved from Southern Germany to Northern Germany 1 germanAirTransport and 1 germanParatrooper moved from Austria to Low Countries 1 germanAirTransport moved from Low Countries to Berlin 2 Materials and 2 germanAirTransports moved from Berlin to Belorussia 2 germanAirTransports moved from Belorussia to Eastern Poland 1 germanCruiser and 2 germanSubmarines moved from 27 Sea Zone to 25 Sea Zone 2 germanSubmarines moved from 44 Sea Zone to 42 Sea Zone 2 germanDestroyers and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone 1 Train and 2 germanInfantrys moved from Berlin to Eastern Poland 1 Train moved from Eastern Poland to Berlin 1 Train moved from Eastern Poland to Austria 1 Train and 2 germanInfantrys moved from Austria to Eastern Poland 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Hungary Slovakia to Northern Germany 1 Train moved from Northern Germany to Hungary Slovakia 3 Trucks moved from Eastern Finland to Sweden 3 Trucks moved from Northern Germany to Austria 1 Material and 1 Truck moved from Vichy France to Northern France 1 Truck moved from Northern France to Eastern France 1 Truck moved from Vichy France to Romania 1 Truck moved from Eastern France to Berlin 1 Truck moved from Nigeria to West Africa 1 germanHeavyArtillery and 1 germanMech.Infantry moved from Belorussia to Kharkov 2 germanMech.Infantrys, 2 germanMobileArtillerys and 1 germanTank moved from Kharkov to Belorussia 1 germanInfantry moved from Eastern Ukraine to Kharkov 1 germanInfantry moved from Southern Ukraine to Kharkov 2 germanInfantrys moved from Western Ukraine to Kharkov 2 germanInfantrys moved from Romania to Western Ukraine 1 germanHeavyArtillery, 1 germanHeavyTank, 4 germanInfantrys and 1 germanMobileArtillery moved from Eastern Poland to Belorussia 1 germanCombatEngineer moved from Pinsk Marshes to Kharkov 1 germanMobileArtillery moved from Eastern Germany to Eastern Poland 1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanHeavyTank moved from Western Germany to Eastern Germany 1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank moved from Low Countries to Eastern Germany 5 germanInfantrys moved from Northern Germany to Low Countries 1 germanCombatEngineer and 2 germanInfantrys moved from Low Countries to Northern France 2 germanInfantrys moved from Northern France to Western France 1 germanInfantry moved from Vichy France to Western France 1 germanInfantry moved from Vichy France to Northern Spain 2 germanInfantrys moved from Tunisia to Algeria 3 germanArtillerys and 4 germanInfantrys moved from Algeria to Morrocco 3 germanArtillerys and 4 germanInfantrys moved from Western Sahara to West Africa 1 germanCombatEngineer moved from French West Africa to Gold Coast 1 germanArtillery and 1 germanInfantry moved from Nigeria to Gold Coast Purchase Units - Germany Germany buy 1 germanAirfield, 1 germanArtillery, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanHeavyArtillery, 1 germanHeavyTank, 12 germanInfantrys, 1 germanMobileArtillery, 2 germanNavalFighters and 2 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 2 Materials 1 germanAirfield and 1 germanEntrenchment placed in Belorussia Units in Northern France being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern France 2 germanNavalFighters placed in Southern Germany 1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanInfantry and 1 germanMobileArtillery placed in Eastern Germany 2 germanSubmarines placed in 25 Sea Zone 2 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Berlin 1 germanCombatEngineer and 2 germanInfantrys placed in Sweden 3 germanInfantrys placed in Austria 1 germanArtillery placed in Algeria Activate Technology - Germany Germany activating AdvancedHulls Trigger germanAH1: Setting defense to 7 for unitAttachment attached to germanCruiser Trigger germanAH1: Setting attackAA to 2 for unitAttachment attached to germanCruiser Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun Trigger germanAH2: Setting defense to 6 for unitAttachment attached to germanBattleship Trigger germanAH3: Setting defense to 6 for unitAttachment attached to germanBattleship-damaged Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2 Turn Complete - Germany Germany collect 97 PUs; end with 97 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 100 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 103 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 106 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 3 germanCombatEngineers Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanCombatEngineer, 1 germanInfantry and 1 germanSubmarine; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanSubmarine placed in 44 Sea Zone 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanSubmarine Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Cameroon change ownership: 1 germanInfantry Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 3 germanCombatEngineers Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrysCombat Hit Differential Summary :
Britain : -0.92 Germany : 2.42 Russia : -2.83 -
@colin go for :russia:
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TripleA Turn Summary: Russia round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Russia Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery Russia spend 0 on tech rolls Russia roll 6,12,12,2,6,1,12,6,8 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedLogistics Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Vologda to Eastern Karelia 1 russianInfantry moved from Leningrad to Eastern Karelia 7 russianInfantrys moved from Leningrad to Lativa Estonia 1 russianTacticalBomber moved from Pskov to Lativa Estonia 4 russianFighters moved from Stalingrad to Orel Kursk 4 russianInfantrys moved from Pskov to Orel Kursk 1 russianStrategicBomber moved from Pskov to Poland 1 russianInfantry moved from Kansk to Eastern Siberia Russia take Eastern Siberia from Japan 1 russianInfantry moved from Eastern Turkey to Syria ExiledAllies take Syria from VichyFrance 1 russianInfantry moved from Northern Iran to Iraq Britain take Iraq from Germany 2 russianArtillerys moved from Pskov to Lativa Estonia 1 russianTacticalBomber moved from Stalingrad to Lativa Estonia 1 russianArtillery and 1 russianInfantry moved from Pskov to Orel Kursk 1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Eastern Ukraine Combat - Russia Russia lands units in Eastern Ukraine Russia creates battle in territory Eastern Ukraine Strategic bombing raid in Poland AntiAircraftGun fire in Poland : 0/1 hits, 0.08 expected hits Bombing raid in Poland rolls: 4 and causes: 4 damage to unit: Rail Bombing raid in Poland causes 4 damage total. Battle in Orel Kursk Russia attack with 1 russianArtillery, 4 russianFighters and 5 russianInfantrys Germany defend with 1 Flagpole and 3 germanInfantrys Russia roll dice for 1 russianArtillery, 4 russianFighters and 5 russianInfantrys in Orel Kursk, round 2 : 1/10 hits, 2.83 expected hits Germany roll dice for 3 germanInfantrys in Orel Kursk, round 2 : 0/3 hits, 0.75 expected hits 1 germanInfantry owned by the Germany lost in Orel Kursk Russia roll dice for 1 russianArtillery, 4 russianFighters and 5 russianInfantrys in Orel Kursk, round 3 : 5/10 hits, 2.83 expected hits Germany roll dice for 2 germanInfantrys in Orel Kursk, round 3 : 0/2 hits, 0.50 expected hits 2 germanInfantrys owned by the Germany lost in Orel Kursk Russia win, taking Eastern Ukraine from Germany, taking Orel Kursk from Germany with 1 russianArtillery, 4 russianFighters and 5 russianInfantrys remaining. Battle score for attacker is 9 Casualties for Germany: 3 germanInfantrys Battle in Lativa Estonia Russia attack with 2 russianArtillerys, 7 russianInfantrys and 2 russianTacticalBombers Germany defend with 1 Flagpole and 5 germanInfantrys Russia roll dice for 2 russianArtillerys, 7 russianInfantrys and 2 russianTacticalBombers in Lativa Estonia, round 2 : 2/11 hits, 2.33 expected hits Germany roll dice for 5 germanInfantrys in Lativa Estonia, round 2 : 2/5 hits, 1.67 expected hits 2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Lativa Estonia Russia roll dice for 2 russianArtillerys, 5 russianInfantrys and 2 russianTacticalBombers in Lativa Estonia, round 3 : 4/9 hits, 2.00 expected hits Germany roll dice for 3 germanInfantrys in Lativa Estonia, round 3 : 2/3 hits, 1.00 expected hits 2 russianInfantrys owned by the Russia and 3 germanInfantrys owned by the Germany lost in Lativa Estonia Russia win, taking Lativa Estonia from Germany with 2 russianArtillerys, 3 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3 Casualties for Russia: 4 russianInfantrys Casualties for Germany: 5 germanInfantrys Battle in Eastern Karelia Russia attack with 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianInfantrys in Eastern Karelia, round 2 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia Russia roll dice for 2 russianInfantrys in Eastern Karelia, round 3 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys in Eastern Karelia, round 4 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys in Eastern Karelia, round 5 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys in Eastern Karelia, round 6 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys in Eastern Karelia, round 7 : 1/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 7 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia Russia win, taking Eastern Karelia from Germany with 1 russianInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 2 russianInfantrys Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 3 Trucks and 3 russianInfantrys moved from Eastern Turkey to Voronezh 1 russianInfantry moved from Stalingrad to Voronezh 1 russianAirTransport moved from Eastern Ukraine to Moscow 1 russianArtillery and 3 russianMech.Infantrys moved from Southern Caucasus to Voronezh 11 russianTanks moved from Southern Caucasus to Voronezh 1 Train and 2 russianInfantrys moved from Volgarod to Leningrad 1 Truck and 1 russianAntiAirGun moved from Leningrad to Eastern Karelia 1 Truck moved from Eastern Karelia to Novgorod 1 Truck and 1 russianAntiAirGun moved from Novgorod to Eastern Karelia 1 Train moved from Leningrad to Volgarod 1 Train moved from Vologda to Moscow 1 Train and 2 russianInfantrys moved from Moscow to Leningrad 1 Train moved from Leningrad to Vologda 2 russianArtillerys moved from Moscow to Smolensk 1 Truck moved from Leningrad to Pskov 2 Trucks and 2 russianAntiAirGuns moved from Smolensk to Orel Kursk 2 Trucks moved from Orel Kursk to Pskov 2 Trucks and 2 russianAntiTankGuns moved from Pskov to Voronezh 1 Truck moved from Voronezh to Stalingrad 1 Material, 1 Truck and 1 russianCombatEngineer moved from Stalingrad to Voronezh 1 Truck moved from Voronezh to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh 1 russianAlpineInfantry moved from Northern Iran to Southern Caucasus 2 russianInfantrys moved from Uzbek to Caspian Sea 2 russianInfantrys moved from Caspian Sea to Southern Caucasus 1 russianArtillery and 1 russianInfantry moved from Uzbek to Western Kazahk 1 russianArtillery moved from Novosibirsk to Kansk 1 russianInfantry moved from Siberia to Kansk 2 russianInfantrys moved from Omsk to Siberia 2 russianFighters moved from Orel Kursk to Pskov 2 russianFighters moved from Orel Kursk to Voronezh 2 russianTacticalBombers moved from Lativa Estonia to Pskov 1 russianStrategicBomber moved from Poland to Pskov 7 russianInfantrys moved from Leningrad to Pskov 1 russianInfantry moved from Volgarod to Tula 4 russianArtillerys and 5 russianMech.Infantrys moved from Eastern Turkey to Astrakhan Purchase Units - Russia Russia buy 2 Materials, 1 Truck, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 10 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Voronezh being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Voronezh 2 Materials and 1 russianCombatEngineer placed in Stalingrad 1 Truck, 1 russianArtillery, 1 russianInfantry and 1 russianTank placed in Moscow 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Omsk 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda Activate Technology - Russia Russia activating ImprovedLogistics Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield Turn Complete - Russia Russia collect 60 PUs; end with 60 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Poland : : -0.08 Germany : 0.08 Russia : 0.83 -
@ubernaut back to you
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TripleA Move Summary: Japan round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield 2 japaneseFighters moved from Northern Manchuria to Eastern Siberia 1 japaneseInfantry moved from Irkutsk to Eastern Siberia 8 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone 2 japaneseNavalFighters moved from Java to 149 Sea Zone 9 japaneseAlpineInfantrys, 13 japaneseArtillerys, 2 japaneseCombatEngineers and 14 japaneseInfantrys moved from Burma to Yunnan 2 japaneseNavalFighters moved from Thailand to Yunnan 2 japaneseNavalFighters moved from French Indochina to Yunnan 1 japaneseInfantry moved from Kwangsi to Yunnan 1 japaneseInfantry moved from Hupeh to Kweichow 1 japaneseInfantry moved from Kwangsi to Kweichow 2 japaneseFighters and 1 japaneseTacticalBomber moved from Kwangtung to Yunnan 2 japaneseNavalFighters moved from Formosa to Yunnan 2 japaneseFighters moved from Shanghai to Yunnan 3 japaneseArtillerys and 4 japaneseInfantrys moved from Kwangtung to Hunan 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hunan 1 japaneseInfantry moved from Shensi to Hunan 2 japaneseFighters and 5 japaneseTanks moved from Shansi to Hunan 1 japaneseParatrooper moved from Kwangtung to Hunan -
@colin got a thing or two here
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TripleA Turn Summary: Thailand round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 6,11,11,7,3,2,3,4,10 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseFighters moved from Northern Manchuria to Eastern Siberia 1 japaneseInfantry moved from Irkutsk to Eastern Siberia 8 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone 2 japaneseNavalFighters moved from Java to 149 Sea Zone 9 japaneseAlpineInfantrys, 13 japaneseArtillerys, 2 japaneseCombatEngineers and 14 japaneseInfantrys moved from Burma to Yunnan 2 japaneseNavalFighters moved from Thailand to Yunnan 2 japaneseNavalFighters moved from French Indochina to Yunnan 1 japaneseInfantry moved from Kwangsi to Yunnan 1 japaneseInfantry moved from Hupeh to Kweichow 1 japaneseInfantry moved from Kwangsi to Kweichow 2 japaneseFighters and 1 japaneseTacticalBomber moved from Kwangtung to Yunnan 2 japaneseNavalFighters moved from Formosa to Yunnan 2 japaneseFighters moved from Shanghai to Yunnan 3 japaneseArtillerys and 4 japaneseInfantrys moved from Kwangtung to Hunan 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hunan 1 japaneseInfantry moved from Shensi to Hunan 2 japaneseFighters and 5 japaneseTanks moved from Shansi to Hunan 1 japaneseParatrooper moved from Kwangtung to Hunan Combat - Japan Battle in Kweichow Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseAntiAirGun Japan roll dice for 2 japaneseInfantrys in Kweichow, round 2 : 1/2 hits, 0.33 expected hits China roll dice for 1 chineseAntiAirGun in Kweichow, round 2 : 0/1 hits, 0.17 expected hits 1 chineseAntiAirGun owned by the China lost in Kweichow Japan win, taking Kweichow from China with 2 japaneseInfantrys remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAntiAirGun Battle in 149 Sea Zone Japan attack with 10 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 149 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 10 japaneseNavalFighters in 149 Sea Zone, round 2 : 7/10 hits, 5.83 expected hits Usa roll dice for 1 americanDestroyer in 149 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa and 1 japaneseSubmarine owned by the Japan lost in 149 Sea Zone Japan win with 10 japaneseNavalFighters remaining. Battle score for attacker is 1 Casualties for Japan: 1 japaneseSubmarine Casualties for Usa: 1 americanDestroyer Battle in Hunan Japan attack with 1 japaneseAirTransport, 3 japaneseArtillerys, 2 japaneseFighters, 5 japaneseInfantrys, 2 japaneseParatroopers and 5 japaneseTanks China defend with 1 Flagpole and 4 chineseInfantrys Japan roll dice for 1 japaneseAirTransport, 3 japaneseArtillerys, 2 japaneseFighters, 5 japaneseInfantrys, 2 japaneseParatroopers and 5 japaneseTanks in Hunan, round 2 : 5/18 hits, 4.83 expected hits China roll dice for 4 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.33 expected hits 4 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan Japan win, taking Hunan from China with 1 japaneseAirTransport, 3 japaneseArtillerys, 2 japaneseFighters, 4 japaneseInfantrys, 2 japaneseParatroopers and 5 japaneseTanks remaining. Battle score for attacker is 9 Casualties for Japan: 1 japaneseInfantry Casualties for China: 4 chineseInfantrys Battle in Eastern Siberia Japan attack with 2 japaneseFighters and 1 japaneseInfantry Russia defend with 1 Flagpole and 1 russianInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Eastern Siberia, round 2 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Siberia Japan win, taking Eastern Siberia from Russia with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Yunnan Japan attack with 9 japaneseAlpineInfantrys, 13 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseFighters, 15 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseTacticalBomber China defend with 1 Flagpole, 10 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 12 chineseArtillerys, 10 chineseInfantrys, 1 chineseMech.Infantry and 3 chineseTanks Japan roll dice for 9 japaneseAlpineInfantrys, 13 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseFighters, 15 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseTacticalBomber in Yunnan, round 2 : 18/50 hits, 14.25 expected hits China roll dice for 10 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 12 chineseArtillerys, 10 chineseInfantrys, 1 chineseMech.Infantry and 3 chineseTanks in Yunnan, round 2 : 15/39 hits, 13.17 expected hits 1 chineseMech.Infantry owned by the China, 1 chineseArtillery owned by the China, 10 chineseInfantrys owned by the China, 3 chineseAntiTankGuns owned by the China, 3 chineseTanks owned by the China and 15 japaneseInfantrys owned by the Japan lost in Yunnan 2 japaneseCombatEngineers owned by the Japan, 13 japaneseArtillerys owned by the Japan and 9 japaneseAlpineInfantrys owned by the Japan retreated to Burma China win with 10 chineseAlpineInfantrys and 11 chineseArtillerys remaining. Battle score for attacker is 24 Casualties for Japan: 15 japaneseInfantrys Casualties for China: 3 chineseAntiTankGuns, 1 chineseArtillery, 10 chineseInfantrys, 1 chineseMech.Infantry and 3 chineseTanks Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 2 japaneseFighters moved from Eastern Siberia to Irkutsk 1 japaneseAirTransport and 2 japaneseFighters moved from Hunan to Shansi 2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Yunnan to Hong Kong 2 japaneseFighters moved from Yunnan to Kwangtung 2 japaneseNavalFighters moved from Yunnan to Borneo 2 japaneseNavalFighters moved from 149 Sea Zone to Java 8 japaneseNavalFighters moved from 149 Sea Zone to 148 Sea Zone 2 japaneseFighters and 2 japaneseNavalFighters moved from Yunnan to French Indochina 2 japaneseNavalFighters moved from Japan to Thailand 3 Materials and 3 japaneseAirTransports moved from Tokyo to Irkutsk 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 1 Material moved from Manchuria to 97 Sea Zone 1 Material and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 1 Material moved from 96 Sea Zone to Hong Kong 1 japaneseDestroyer and 2 japaneseSubmarines moved from 99 Sea Zone to 96 Sea Zone 10 japaneseDestroyers, 11 japaneseSubmarines and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone 1 Train and 2 japaneseInfantrys moved from Hong Kong to French Indochina 1 Train moved from French Indochina to Hong Kong 1 Train and 2 japaneseInfantrys moved from Hong Kong to French Indochina 1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi 1 Train moved from Shansi to Manchuria 1 Truck moved from Irkutsk to Manchuria 2 Trucks moved from Shantung to Shansi 2 Trucks, 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 2 japaneseInfantrys and 5 japaneseMech.Infantrys moved from Shansi to Hunan 2 Trucks, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Kwangtung to Shansi 1 Truck and 1 japaneseArtillery moved from Hong Kong to French Indochina 1 Truck moved from French Indochina to Kwangtung 1 japaneseInfantry moved from Suiyuan to Shansi 2 japaneseInfantrys moved from Shantung to Shansi 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseCombatEngineer moved from Kwangtung to Hunan 1 japaneseCombatEngineer moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Hong Kong to Kwangtung 9 japaneseInfantrys moved from Kwangtung to French Indochina 3 japaneseInfantrys moved from Thailand to Burma 6 japaneseInfantrys and 6 japaneseMarines moved from Sumatra to 148 Sea Zone 6 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Java 1 japaneseSubmarine moved from 147 Sea Zone to 148 Sea Zone Purchase Units - Japan Japan buy 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseBarracks, 2 japaneseCombatEngineers, 4 japaneseDestroyers, 1 japaneseEntrenchment, 4 japaneseInfantrys and 3 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Tokyo being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Tokyo Units in Hong Kong being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Hong Kong Units in Irkutsk being upgraded or consumed: 3 Materials 1 japaneseBarracks placed in Irkutsk 2 japaneseDestroyers and 2 japaneseSubmarines placed in 98 Sea Zone 2 japaneseDestroyers and 1 japaneseSubmarine placed in 96 Sea Zone Japan undo move 4. 1 japaneseArtillery placed in Japan 1 japaneseCombatEngineer placed in Kyushu Shikoku 1 japaneseDestroyer and 2 japaneseSubmarines placed in 98 Sea Zone 1 japaneseDestroyer placed in 98 Sea Zone 2 japaneseInfantrys placed in Hong Kong 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo Turn Complete - Japan Japan collect 75 PUs; end with 75 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 78 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 81 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 Material and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : 0.75 Japan : 5.42 China : 1.33 Russia : -0.33 -
@colin go for :china: :spain: :united_kingdom: :sweden:
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TripleA Move Summary: Britain round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 3 britishBattleships, 1 britishCarrier, 3 britishCruisers, 3 britishDestroyers, 2 britishNavalFighters and 4 britishSubmarines moved from 150 Sea Zone to 148 Sea Zone 2 britishFighters moved from Queensland to 148 Sea Zone 1 britishNavalFighter moved from New South Wales to 148 Sea Zone 2 britishInfantrys and 2 britishMarines moved from Wake Island to 124 Sea Zone 1 britishCruiser, 2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 124 Sea Zone to 123 Sea Zone 2 britishInfantrys and 2 britishMarines moved from 123 Sea Zone to Marianas Island 4 britishArtillerys, 4 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks moved from Belgian Congo to Cameroon 1 britishAlpineInfantry moved from Wake Island to 124 Sea Zone 1 britishAlpineInfantry and 1 britishTransport moved from 124 Sea Zone to 127 Sea Zone 1 britishAlpineInfantry moved from 127 Sea Zone to Luzon
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