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    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Japan round 3

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 3
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
              Japan removing all Technology Tokens after successful research.
              Japan discover Production
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              1 unit repaired.
                  1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                  1 japaneseBattleship owned by the Japan added in 96 Sea Zone
              1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                    Japan take New Guinea from Australia
              1 japaneseTank moved from Kwangsi to Kweichow
                    Japan take Kweichow from China
              1 japaneseTank moved from Kweichow to Kwangsi
              1 japaneseInfantry moved from Burma to Rangoon
                    Japan take Rangoon from Britain
              1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from French Indochina to Bengal
              1 japaneseInfantry moved from Inner Mongolia to Kansu
              2 japaneseFighters moved from Suiyuan to Kansu
              2 japaneseFighters moved from Shansi to Kansu
              4 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
              1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
              1 japaneseInfantry moved from Hainan to 95 Sea Zone
              1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
              1 japaneseMarine moved from Luzon to 128 Sea Zone
              1 japaneseInfantry and 1 japaneseMarine moved from 128 Sea Zone to Phillippines Islands
              2 japaneseCruisers moved from 147 Sea Zone to 128 Sea Zone
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin got a bad scramble gamble on deck if you are around

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Japan round 3

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 3
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                  Japan removing all Technology Tokens after successful research.
                  Japan discover Production
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  1 unit repaired.
                      1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                      1 japaneseBattleship owned by the Japan added in 96 Sea Zone
                  1 japaneseTank moved from Kwangsi to Kweichow
                        Japan take Kweichow from China
                  1 japaneseTank moved from Kweichow to Kwangsi
                  1 japaneseInfantry moved from Burma to Rangoon
                        Japan take Rangoon from Britain
                  1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from French Indochina to Bengal
                  1 japaneseInfantry moved from Inner Mongolia to Kansu
                  2 japaneseFighters moved from Suiyuan to Kansu
                  2 japaneseFighters moved from Shansi to Kansu
                  4 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                  1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                  1 japaneseInfantry moved from Hainan to 95 Sea Zone
                  1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                  1 japaneseMarine moved from Luzon to 128 Sea Zone
                  1 japaneseInfantry and 1 japaneseMarine moved from 128 Sea Zone to Phillippines Islands
                  2 japaneseCruisers moved from 147 Sea Zone to 128 Sea Zone
                  1 japaneseMarine moved from Dutch New Guinea to New Guinea
                        Japan take New Guinea from Australia
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin slight adjustment 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin i guess ill just run this one out in a bit very doubtful you'd want to defend with 1 fig even tho i only sent 1 inf in since i sent 4 figs

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Thailand round 3

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 3
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 7 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 7 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 5,6,12,5,6,3,3,10,9,6,9,5,1,4,2 and gets 1 hit
                        Japan removing all Technology Tokens after successful research.
                        Japan discover Production
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        1 unit repaired.
                            1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                            1 japaneseBattleship owned by the Japan added in 96 Sea Zone
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseTank moved from Kwangsi to Kweichow
                              Japan take Kweichow from China
                        1 japaneseTank moved from Kweichow to Kwangsi
                        1 japaneseInfantry moved from Burma to Rangoon
                              Japan take Rangoon from Britain
                        1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from French Indochina to Bengal
                        1 japaneseInfantry moved from Inner Mongolia to Kansu
                        2 japaneseFighters moved from Suiyuan to Kansu
                        2 japaneseFighters moved from Shansi to Kansu
                        4 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                        1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                        1 japaneseInfantry moved from Hainan to 95 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                        1 japaneseMarine moved from Luzon to 128 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 128 Sea Zone to Phillippines Islands
                        2 japaneseCruisers moved from 147 Sea Zone to 128 Sea Zone
                        1 japaneseMarine moved from Dutch New Guinea to New Guinea
                              Japan take New Guinea from Australia
                
                    Combat - Japan
                        Strategic bombing raid in Bengal
                            Bombing raid in Bengal rolls: 0,1 and causes: 1 damage to unit: Rail
                            Bombing raid in Bengal causes 1 damage total. 
                        Battle in Kansu
                            Japan attack with 4 japaneseFighters and 1 japaneseInfantry
                            China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                Japan roll dice for 4 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 3/5 hits, 1.50 expected hits
                                China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
                            Japan win with 4 japaneseFighters remaining. Battle score for attacker is 0
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for China: 1 chineseInfantry
                        Battle in Phillippines Islands
                            Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 4 japaneseNavalFighters
                            Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                Japan roll dice for 2 japaneseCruisers in Phillippines Islands, round 2 : 0/2 hits, 0.50 expected hits
                                Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 4 japaneseNavalFighters in Phillippines Islands, round 2 : 2/6 hits, 2.08 expected hits
                                Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits
                                1 americanInfantry owned by the Usa lost in Phillippines Islands
                            Some non-combat units are destroyed: 
                            Japan win, taking Phillippines Islands from Usa with 1 japaneseInfantry, 1 japaneseMarine and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                            Casualties for Usa: 1 americanInfantry
                        Note to players Japan: <body><img src="phillippines.png"/></body>
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseCombatEngineer and 1 japaneseMarine moved from Borneo to 93 Sea Zone
                        1 Truck and 1 japaneseParatrooper moved from Borneo to 93 Sea Zone
                        1 Truck, 1 japaneseParatrooper and 1 japaneseTransport moved from 93 Sea Zone to 95 Sea Zone
                        1 Truck and 1 japaneseParatrooper moved from 95 Sea Zone to French Indochina
                        1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseMarine, 2 japaneseNavalFighters and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseMarine moved from 91 Sea Zone to Southern Thailand
                        2 japaneseArtillerys moved from Burma to Southern Thailand
                        1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma
                        1 Truck moved from Burma to French Indochina
                        1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Bengal to French Indochina
                        1 japaneseInfantry moved from Shensi to Inner Mongolia
                        2 japaneseFighters moved from Kansu to Suiyuan
                        2 japaneseFighters moved from Kansu to Shansi
                        1 Truck and 1 japaneseAntiAirGun moved from Shansi to Inner Mongolia
                        1 Truck moved from Inner Mongolia to Shansi
                        2 japaneseInfantrys moved from Shansi to Inner Mongolia
                        1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Peking to Inner Mongolia
                        2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Hunan to Inner Mongolia
                        1 Material and 1 japaneseAirTransport moved from Japan to Hong Kong
                        1 japaneseAirTransport moved from Hong Kong to French Indochina
                        1 japaneseInfantry moved from Hunan to Shensi
                        1 Train moved from French Indochina to Hong Kong
                        1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                        1 japaneseCarrier, 2 japaneseNavalFighters and 1 japaneseTransport moved from 146 Sea Zone to 126 Sea Zone
                        1 japaneseBattleship, 1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 126 Sea Zone
                        4 japaneseNavalFighters moved from Phillippines Islands to 126 Sea Zone
                        2 japaneseCarriers moved from 127 Sea Zone to 126 Sea Zone
                        1 japaneseMarine moved from Phillippines to 127 Sea Zone
                        1 japaneseArtillery moved from Luzon to 127 Sea Zone
                        1 japaneseArtillery, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone
                        1 japaneseArtillery and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                        1 japaneseInfantry moved from Kwangsi to French Indochina
                        1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Hong Kong to Kwangsi
                        1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Hong Kong to Kwangsi
                        1 japaneseInfantry moved from Hunan to Kwangsi
                        1 japaneseSubmarine moved from 99 Sea Zone to 108 Sea Zone
                        1 japaneseDestroyer moved from 99 Sea Zone to 118 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                        2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                        1 japaneseMarine moved from Luzon to 127 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 98 Sea Zone
                        1 japaneseArtillery moved from Hokkaido to 98 Sea Zone
                        2 japaneseArtillerys moved from Japan to 98 Sea Zone
                        1 japaneseInfantry moved from Japan to 98 Sea Zone
                        1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                        1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
                        2 japaneseArtillerys moved from Manchuria to Northern Manchuria
                        1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                        1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Manchuria
                        1 Truck moved from Manchuria to Korea
                        1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Manchuria
                        1 Truck moved from Manchuria to Chahar
                        1 japaneseInfantry moved from Tokyo to Japan
                        1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                        3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from 98 Sea Zone to Eastern Manchuria
                        1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
                        1 japaneseInfantry moved from Hong Kong to Kwangtung
                        2 japaneseInfantrys moved from Thailand to Burma
                
                    Purchase Units - Japan
                        Japan buy 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseFighter, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseSubmarine, 1 japaneseTank and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Tokyo
                        1 japaneseFighter placed in Japan
                        1 japaneseDestroyer, 1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone
                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                        3 japaneseInfantrys placed in Borneo
                        Units in Hong Kong being upgraded or consumed: 2 Materials
                        1 japaneseBarracks placed in Hong Kong
                
                    Activate Technology - Japan
                        Japan activating Production
                
                    Turn Complete - Japan
                        Japan collect 74 PUs; end with 74 PUs
                        Units generate 9 techTokens; Japan end with 9 techTokens
                        Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 7 PUs; end with 7 PUs
                        Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                
                    Purchase Units - Thailand
                        Thailand buy 1 japaneseTransport; Remaining resources: 0 PUs; 
                
                    Place Units - Thailand
                        1 japaneseTransport placed in 91 Sea Zone
                
                    Turn Complete - Thailand
                        Thailand collect 7 PUs; end with 7 PUs
                        Units Change Ownership
                            Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                            Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                

                Combat Hit Differential Summary :

                Usa : -0.42
                Japan : 0.92
                China : 0.67
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin go for :china:

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Australia round 3

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 20 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 10 PUs
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 9 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 7 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 14 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 17 PUs
                    
                        Research Technology - Britain
                            Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                            Britain spend 0 on tech rolls
                                Britain roll 10,11,4,11,3,4 and gets 0 hits
                    
                        Combat Move - Britain
                            Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            1 britishStrategicBomber moved from Southern Britain to Northern France
                            2 britishDestroyers moved from 7 Sea Zone to 33 Sea Zone
                            1 britishInfantry moved from New South Wales to 161 Sea Zone
                            1 britishInfantry moved from Queensland to 161 Sea Zone
                            2 britishInfantrys and 1 britishTransport moved from 161 Sea Zone to 145 Sea Zone
                            2 britishInfantrys moved from 145 Sea Zone to Dutch New Guinea
                            1 britishInfantry moved from Papua to Dutch New Guinea
                            1 britishInfantry moved from West Africa to French West Africa
                                  ExiledAllies take French West Africa from VichyFrance
                            1 britishInfantry moved from French Equatorial Africa to French Central Africa
                                  Britain take French Central Africa from VichyFrance
                            1 britishBattleship moved from 7 Sea Zone to 33 Sea Zone
                    
                        Combat - Britain
                            Britain creates battle in territory 148 Sea Zone
                            Strategic bombing raid in Northern France
                                Bombing raid in Northern France rolls: 2 and causes: 2 damage to unit: germanAirfield
                                Bombing raid in Northern France causes 2 damage total. 
                            Battle in 33 Sea Zone
                                Britain attack with 1 britishBattleship and 2 britishDestroyers
                                Germany defend with 1 germanSubmarine
                                    DepthChargeAttack fire in 33 Sea Zone : 0/2 hits, 0.17 expected hits
                                1 germanSubmarine owned by the Germany Submerged
                            Battle in Dutch New Guinea
                                Britain attack with 3 britishInfantrys
                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                    Britain roll dice for 3 britishInfantrys in Dutch New Guinea, round 2 : 1/3 hits, 0.50 expected hits
                                    Japan roll dice for 1 japaneseInfantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                    1 japaneseInfantry owned by the Japan lost in Dutch New Guinea
                                Britain winBritain win, taking 148 Sea Zone from Japan, taking 33 Sea Zone from Neutral with 1 britishBattleship and 2 britishDestroyers remaining, taking Dutch New Guinea from Japan with 3 britishInfantrys remaining. Battle score for attacker is 3
                                Casualties for Japan: 1 japaneseInfantry
                    
                        Non Combat Move - Britain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                            1 britishStrategicBomber moved from Northern France to Southern Britain
                            1 britishAlpineInfantry, 4 britishInfantrys and 1 britishMarine moved from Southern Britain to 21 Sea Zone
                            1 britishAlpineInfantry, 4 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                            1 britishAlpineInfantry, 4 britishInfantrys and 1 britishMarine moved from 41 Sea Zone to Gibraltar
                            1 Material and 1 britishMech.Infantry moved from Tanganyika to 76 Sea Zone
                            1 Material, 1 britishMech.Infantry and 1 britishTransport moved from 76 Sea Zone to 72 Sea Zone
                            1 britishAntiAirGun moved from Bombay to 75 Sea Zone
                            1 britishAntiAirGun and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                            1 britishInfantry moved from Anglo Egyptian Sudan to 72 Sea Zone
                            1 Material, 1 britishAntiAirGun, 1 britishInfantry and 1 britishMech.Infantry moved from 72 Sea Zone to Cairo
                            2 britishInfantrys moved from Bombay to Southern Iran
                            1 Truck and 1 britishAntiAirGun moved from Western Madras to Bombay
                            2 britishInfantrys moved from Calcutta to Bengal
                            2 britishInfantrys moved from Trans Jordan to Sinai
                            1 Truck moved from Western Egypt to Cairo
                            1 Truck and 1 britishAntiAirGun moved from Cairo to Western Egypt
                            1 britishArtillery and 1 britishMarine moved from Cairo to Western Egypt
                            4 britishInfantrys moved from Cairo to Western Egypt
                            1 britishInfantry and 1 britishMech.Infantry moved from Sinai to Western Egypt
                            1 britishInfantry moved from Sinai to Cairo
                            1 Material and 1 Truck moved from Rhodesia to Kenya Uganda
                            1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Rhodesia to Tanganyika
                            1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                            1 britishBattleship and 1 britishDestroyer moved from 71 Sea Zone to 81 Sea Zone
                            1 britishTransport moved from 72 Sea Zone to 76 Sea Zone
                            1 britishTransport moved from 72 Sea Zone to 76 Sea Zone
                            1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
                            1 britishTacticalBomber moved from Central Britain to Gibraltar
                            1 britishBattleship, 2 britishCruisers and 2 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                            1 Material and 1 britishAirTransport moved from London to Gibraltar
                            1 britishBattleship moved from 7 Sea Zone to 21 Sea Zone
                            1 britishDestroyer moved from 19 Sea Zone to 33 Sea Zone
                            1 britishDestroyer and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                            1 britishArtillery moved from Alberta to British Columbia
                            1 Train moved from Saskatchewan to British Columbia
                            1 Truck and 1 britishArtillery moved from Quebec to Northern Central US
                            1 britishMech.Infantry moved from Nigeria to French Central Africa
                            1 britishBattleship and 1 britishCruiser moved from 73 Sea Zone to 83 Sea Zone
                            2 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 163 Sea Zone
                            1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 2 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 163 Sea Zone to 149 Sea Zone
                            1 britishInfantry moved from Northwestern Australia to 149 Sea Zone
                            1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone
                            2 britishDestroyers moved from 82 Sea Zone to 148 Sea Zone
                            3 britishInfantrys and 1 britishMarine moved from 148 Sea Zone to Sumatra
                            2 britishNavalFighters and 1 britishStrategicBomber moved from Northwestern Australia to Sumatra
                            1 britishFighter moved from Southwestern Australia to Java
                            1 britishCombatEngineer moved from Northwestern Australia to Southwestern Australia
                            2 Materials and 1 Train moved from New South Wales to Southwestern Australia
                            1 Train moved from Southwestern Australia to New South Wales
                            1 Truck and 1 britishInfantry moved from Queensland to Northwestern Australia
                            1 britishArtillery moved from Queensland to Northern Territory
                            1 Train moved from Southern Iran to Eastern Iran
                            2 britishInfantrys moved from London to Southern Britain
                            1 britishInfantry moved from Exiled Allies to Central Britain
                            1 britishInfantry moved from Exiled Allies to Southern Britain
                            1 britishCombatEngineer moved from London to Southern Britain
                            1 Material and 1 Truck moved from London to Central Britain
                            1 Train moved from London to Central Britain
                            1 britishFighter moved from Central Britain to Gibraltar
                            1 britishDestroyer moved from 41 Sea Zone to 33 Sea Zone
                            1 britishDestroyer moved from 41 Sea Zone to 21 Sea Zone
                            1 britishCruiser and 1 britishTransport moved from 69 Sea Zone to 62 Sea Zone
                    
                        Purchase Units - Britain
                            Britain buy 1 Material, 1 britishCombatEngineer, 1 britishCruiser, 3 britishInfantrys and 2 britishTransports; Remaining resources: 0 PUs; 6 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            3 britishInfantrys placed in Scotland
                            1 Material and 1 britishCombatEngineer placed in London
                            1 britishCruiser and 2 britishTransports placed in 21 Sea Zone
                    
                        Turn Complete - Britain
                            Trigger LLbTNI: has removed 1 Train owned by Britain in Eastern Iran
                            Trigger LLbTNI: Russia has 1 Train placed in Eastern Iran
                            Britain collect 37 PUs; end with 37 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
                            Units generate 6 techTokens; Britain end with 12 techTokens
                            Units Change Ownership
                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Java change ownership: 1 britishCombatEngineer
                                Some Units in Quebec change ownership: 1 britishCombatEngineer
                                Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                    
                        Purchase Units - Canada
                            Canada buy 2 Materials; Remaining resources: 10 PUs; 
                    
                        Place Units - Canada
                            2 Materials placed in Quebec
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 25 PUs
                            Units Change Ownership
                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 2 britishInfantrys; Remaining resources: 4 PUs; 
                    
                        Place Units - ExiledAllies
                            2 britishInfantrys placed in Exiled Allies
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 21 PUs; end with 25 PUs
                            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs
                            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
                            Units Change Ownership
                                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                Some Units in Java change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Egypt
                            Egypt buy 2 britishAntiAirGuns and 1 britishEntrenchment; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            Units in Cairo being upgraded or consumed: 1 Material
                            2 britishAntiAirGuns and 1 britishEntrenchment placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 9 PUs; end with 9 PUs
                            Some Units in Cairo change ownership: 2 britishAntiAirGuns and 1 britishCombatEngineer
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 1 Material and 1 Truck; Remaining resources: 0 PUs; 
                    
                        Place Units - SouthAfrica
                            1 Material and 1 Truck placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 7 PUs
                            Some Units in Cape Town change ownership: 1 Material and 1 Truck
                    
                        Purchase Units - India
                            India buy 4 britishInfantrys; Remaining resources: 2 PUs; 
                    
                        Place Units - India
                            2 britishInfantrys placed in Calcutta
                            2 britishInfantrys placed in Bombay
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 15 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 2 britishInfantrys
                                Some Units in Calcutta change ownership: 2 britishInfantrys
                    
                        Purchase Units - Australia
                            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                            Australia buy 1 britishFactory and 1 britishHull; Remaining resources: 4 PUs; 
                    
                        Place Units - Australia
                            Units in Southwestern Australia being upgraded or consumed: 2 Materials
                            1 britishFactory placed in Southwestern Australia
                            1 britishHull placed in 162 Sea Zone
                            1 Material placed in New South Wales
                    
                        Turn Complete - Australia
                            Australia collect 16 PUs; end with 20 PUs
                            Units Change Ownership
                                Some Units in New South Wales change ownership: 1 Material
                                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                    

                    Combat Hit Differential Summary :

                    Japan : -0.33
                    DepthChargeAttack fire in 33 Sea Zone : : -0.17
                    Britain : 0.50
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you, I think I'll be around later if you have combat

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Italy round 3

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 3
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                                    Italy roll 6,7,9,6,11,4,9,11,12,5,8,6,12,5,6 and gets 2 hits
                                Italy removing all Technology Tokens after successful research.
                                Italy discover Production
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                2 italianInfantrys moved from Syria to 54 Sea Zone
                                2 italianInfantrys moved from 54 Sea Zone to Cyprus
                                1 italianTacticalBomber moved from Crete to Cyprus
                                2 italianBattleships moved from 51 Sea Zone to 54 Sea Zone
                                1 italianStrategicBomber moved from Kharkov to Volgarod
                                1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Eastern Ukraine to Caucasus
                                1 italianTank moved from Kharkov to Caucasus
                        
                            Combat - Italy
                                Strategic bombing raid in Volgarod
                                    Bombing raid in Volgarod rolls: 1 and causes: 1 damage to unit: russianBarracks
                                    Bombing raid in Volgarod causes 1 damage total. 
                                Battle in Cyprus
                                    Italy attack with 2 italianInfantrys and 1 italianTacticalBomber
                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                        Italy roll dice for 2 italianBattleships in Cyprus, round 2 : 3/4 hits, 1.67 expected hits
                                        Britain roll dice for 1 britishInfantry in Cyprus, round 2 : 0/1 hits, 0.42 expected hits
                                        1 britishInfantry owned by the Britain lost in Cyprus
                                    Italy win, taking Cyprus from Britain with 2 italianInfantrys and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Caucasus
                                    Italy attack with 1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys and 1 italianTank
                                    Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry
                                        Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys and 1 italianTank in Caucasus, round 2 : 1/5 hits, 1.33 expected hits
                                        Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                                        1 russianInfantry owned by the Russia lost in Caucasus
                                    Some non-combat units are destroyed: 
                                    Italy win, taking Caucasus from Russia with 1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys and 1 italianTank remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                1 italianArtillery and 1 italianMech.Infantry moved from Kharkov to Caucasus
                                1 Truck, 1 italianInfantry and 1 italianTank moved from Western Ukraine to Eastern Ukraine
                                1 italianArtillery and 2 italianMech.Infantrys moved from Crimea to Eastern Ukraine
                                2 italianInfantrys moved from Kharkov to Eastern Ukraine
                                1 italianStrategicBomber moved from Volgarod to Kharkov
                                1 italianTacticalBomber moved from Cyprus to Syria
                                1 italianAirTransport and 1 italianParatrooper moved from Rome to Crete
                                1 italianNavalFighter moved from Northern Italy to Crete
                                1 Truck and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
                                1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy
                                1 Train, 1 italianInfantry and 1 italianMarine moved from Rome to Greece
                                1 Train moved from Greece to Southern Yugoslavia
                                2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                3 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                                3 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Tobruk
                                1 italianAlpineInfantry, 2 italianArtillerys and 2 italianInfantrys moved from Al Kufrah to Tobruk
                                1 italianInfantry moved from Rome to Southern Italy
                                1 italianSubmarine moved from 43 Sea Zone to 48 Sea Zone
                                1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                                1 italianSubmarine moved from 54 Sea Zone to 51 Sea Zone
                                1 italianCruiser moved from 54 Sea Zone to 51 Sea Zone
                        
                            Purchase Units - Italy
                                Italy buy 1 italianAlpineInfantry, 1 italianCombatEngineer, 1 italianTacticalBomber and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Italy
                                1 italianTransport placed in 49 Sea Zone
                                1 italianAlpineInfantry and 1 italianCombatEngineer placed in Rome
                                1 italianTacticalBomber placed in Northern Italy
                        
                            Activate Technology - Italy
                                Italy activating Production
                                Italy giving technology to Germany: Production
                        
                            Turn Complete - Italy
                                Italy collect 30 PUs; end with 30 PUs
                                Units generate 9 techTokens; Italy end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Italy : 1.00
                        Britain : -0.42
                        Russia : -0.25
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin go for :united_states:

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin btw there was a scramble but it seemed pretty obvious. 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Manual Gamesave Post: Usa round 3

                              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 3
                              
                                  Research Technology - Usa
                                      Note to players Usa: <body><img src="phillippines.png"/></body>
                                      Usa spend 0 on tech rolls
                                          Usa roll 11,3,7,4,8,8,6,9,7,6,2,1,12,10,10,4,9,2,8,7 and gets 1 hit
                                      Usa removing all Technology Tokens after successful research.
                                      Usa discover ImprovedSpecialWarfare
                              
                                  Combat Move - Usa
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      5 americanInfantrys and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                                      5 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                      3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
                                      2 americanStrategicBombers moved from Southern Britain to Northern France
                                      1 americanFighter moved from Gilbert Islands to Marshall Islands
                              
                                  Combat - Usa
                                      Strategic bombing raid in Northern France
                                          Bombing raid in Northern France rolls: 0,0 and causes: 0 damage to unit: germanAirfield
                                          Bombing raid in Northern France causes 0 damage total. 
                                      Battle in Marshall Islands
                                          Usa attack with 1 americanFighter, 5 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                              AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                                              Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                                              Usa roll dice for 1 americanFighter, 5 americanInfantrys, 1 americanMarine and 3 americanNavalFighters in Marshall Islands, round 2 : 1/10 hits, 2.50 expected hits
                              

                              Combat Hit Differential Summary :

                              Usa : -1.75
                              AntiAircraftGun fire in Marshall Islands : : -0.08
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut realized theres a chance you might want to keep the aa gun so you can take a look if youre around

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin let's go live not sure whats happenign here 😛

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Usa round 3

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 3
                                    
                                        Research Technology - Usa
                                            Note to players Usa: <body><img src="phillippines.png"/></body>
                                            Usa spend 0 on tech rolls
                                                Usa roll 11,3,7,4,8,8,6,9,7,6,2,1,12,10,10,4,9,2,8,7 and gets 1 hit
                                            Usa removing all Technology Tokens after successful research.
                                            Usa discover ImprovedSpecialWarfare
                                    
                                        Combat Move - Usa
                                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            5 americanInfantrys and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                                            5 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                            3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
                                            2 americanStrategicBombers moved from Southern Britain to Northern France
                                            1 americanFighter moved from Gilbert Islands to Marshall Islands
                                    
                                        Combat - Usa
                                            Strategic bombing raid in Northern France
                                                Bombing raid in Northern France rolls: 0,0 and causes: 0 damage to unit: germanAirfield
                                                Bombing raid in Northern France causes 0 damage total. 
                                            Battle in Marshall Islands
                                                Usa attack with 1 americanFighter, 5 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                                Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                                    AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                                                    Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                                                    Usa roll dice for 1 americanFighter, 5 americanInfantrys, 1 americanMarine and 3 americanNavalFighters in Marshall Islands, round 2 : 1/10 hits, 2.50 expected hits
                                                    Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
                                                    1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                                                    Usa roll dice for 1 americanFighter, 4 americanInfantrys, 1 americanMarine and 3 americanNavalFighters in Marshall Islands, round 3 : 2/9 hits, 2.42 expected hits
                                                    Japan roll dice for 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 3 : 2/2 hits, 1.00 expected hits
                                                    1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan and 2 americanInfantrys owned by the Usa lost in Marshall Islands
                                                Some non-combat units are destroyed: 
                                                Usa win, taking Marshall Islands from Japan with 1 americanFighter, 2 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 5
                                                Casualties for Usa: 3 americanInfantrys
                                                Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                    
                                        Non Combat Move - Usa
                                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                            Trigger americanProd1: Usa has 1 Material placed in Washington
                                            1 americanDestroyer moved from 132 Sea Zone to 125 Sea Zone
                                            1 americanDestroyer moved from 132 Sea Zone to 131 Sea Zone
                                            3 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                                            1 americanFighter moved from Marshall Islands to Gilbert Islands
                                            1 americanSubmarine moved from 131 Sea Zone to 129 Sea Zone
                                            1 americanArtillery, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Azores to 39 Sea Zone
                                            1 americanArtillery, 1 americanCarrier, 1 americanCombatEngineer, 3 americanDestroyers, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                            1 americanArtillery, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                                            1 americanFighter moved from Azores to Gibraltar
                                            1 americanNavalFighter moved from Azores to 41 Sea Zone
                                            1 Train moved from Los Angeles to Northwestern US
                                            1 Train and 1 americanInfantry moved from Northwestern US to San Francisco
                                            2 americanStrategicBombers moved from Northern France to Southern Britain
                                            1 americanDestroyer and 1 americanTransport moved from 13 Sea Zone to 3 Sea Zone
                                            1 Train moved from New York to Washington
                                            2 Materials and 1 Train moved from Washington to San Francisco
                                            1 americanCombatEngineer moved from Los Angeles to San Francisco
                                    
                                        Purchase Units - Usa
                                            Usa buy 3 americanBattleships, 2 americanCruisers, 1 americanDestroyer and 1 americanDocks; Remaining resources: 5 PUs; 0 techTokens; 
                                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Usa
                                            Units in San Francisco being upgraded or consumed: 2 Materials
                                            1 americanDocks placed in San Francisco
                                            Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
                                            2 americanBattleships, 1 americanCruiser and 1 americanDestroyer placed in 156 Sea Zone
                                            Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                            1 americanBattleship and 1 americanCruiser placed in 30 Sea Zone
                                    
                                        Activate Technology - Usa
                                            Usa activating ImprovedSpecialWarfare
                                            Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                                            Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                                            Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                                            Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                                            Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                                            Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
                                    
                                        Turn Complete - Usa
                                            Usa collect 68 PUs; end with 73 PUs
                                            Units generate 9 techTokens; Usa end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Usa : -2.17
                                    Japan : 0.83
                                    AntiAircraftGun fire in Marshall Islands : : -0.08
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 3 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Germany round 4

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 4
                                        
                                            Research Technology - Germany
                                                Trigger germanaTIP: Germany gains access to ImprovedProduction
                                                Germany spend 0 on tech rolls
                                        
                                            Politics - Germany
                                                Germany spend nothing on Political Action: Political Action AxisDeclareWarOnSweden
                                                    Germany succeeds on action: Political Action AxisDeclareWarOnSweden: Changing Relationship for Germany and Sweden from Neutral to War
                                                    Germany succeeds on action: Political Action AxisDeclareWarOnSweden: Changing Relationship for Italy and Sweden from Neutral to War
                                                    Germany succeeds on action: Political Action AxisDeclareWarOnSweden: Changing Relationship for Japan and Sweden from Neutral to War
                                                    Germany succeeds on action: Political Action AxisDeclareWarOnSweden: Changing Relationship for Russia and Sweden from Neutral to Allied
                                                    Germany succeeds on action: Political Action AxisDeclareWarOnSweden: Changing Relationship for Britain and Sweden from Neutral to Allied
                                                    Germany succeeds on action: Political Action AxisDeclareWarOnSweden: Changing Relationship for Usa and Sweden from Neutral to Allied
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                1 unit repaired.
                                                    1 germanBattleship-damaged owned by the Germany removed in 29 Sea Zone
                                                    1 germanBattleship owned by the Germany added in 29 Sea Zone
                                                    Some non-combat units are destroyed: 
                                                1 germanSubmarine moved from 33 Sea Zone to 22 Sea Zone
                                                1 germanInfantry moved from Iraq to Trans Jordan
                                                      Germany take Trans Jordan from Britain
                                                2 germanArtillerys, 1 germanCombatEngineer and 1 germanInfantry moved from Central Norway to Sweden
                                                1 germanArtillery and 2 germanInfantrys moved from Norway to Sweden
                                                1 germanCombatEngineer moved from Finland to 29 Sea Zone
                                                3 germanInfantrys moved from Lithuania to 29 Sea Zone
                                                1 germanBattleship, 1 germanCombatEngineer, 1 germanCruiser, 3 germanInfantrys and 2 germanTransports moved from 29 Sea Zone to 28 Sea Zone
                                                2 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                                                1 germanCombatEngineer and 3 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                                1 germanCombatEngineer, 3 germanInfantrys, 1 germanSubmarine and 2 germanTransports moved from 27 Sea Zone to 28 Sea Zone
                                                2 germanCombatEngineers and 6 germanInfantrys moved from 28 Sea Zone to Sweden
                                                2 germanNavalFighters and 1 germanTacticalBomber moved from Finland to Sweden
                                                2 germanNavalFighters moved from Eastern Germany to Sweden
                                                1 germanAirTransport and 1 germanParatrooper moved from Finland to Sweden
                                                2 germanInfantrys moved from Northern Finland to Murmansk
                                                1 germanTacticalBomber moved from Finland to Murmansk
                                                1 germanInfantry moved from Finland to Eastern Finland
                                                      Finland take Eastern Finland from Russia
                                                1 germanStrategicBomber moved from Belorussia to Vologda
                                                2 germanFighters moved from Belorussia to Smolensk
                                                2 germanInfantrys moved from Pskov to Smolensk
                                                1 germanInfantry moved from Voronezh to Tula
                                                2 germanFighters moved from Kharkov to Tula
                                                1 germanStrategicBomber moved from Kharkov to Volgarod
                                                1 germanSubmarine moved from 26 Sea Zone to 28 Sea Zone
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin ready for battle!

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin almost forgot!
                                            alt text

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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