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    User preference to switch off confirmation message boxes

    Feature Requests & Ideas
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    • B
      butterw last edited by butterw

      In game confirmation message boxes that occur at each phase can become quite annoying, in particular when testing.
      Allowing the player to switch them on/off in game would greatly improve the user experience IMO.

      ex: no Non-Combat Move
      End Move
      <?> Are you sure you don't want to move ?

      The worst offender by far is Politics, because you usually don't want to do anything and you get a Political Actions popup which requires a click to dismiss (vs Esc for the Produce popup in substance look and feel).

      It should be possible to toggle (all or individual) phase confirmations messages.
      x Switch off confirmation message boxes:
      ..x no Politics
      ..x no Repair
      ..x no Production
      ..x no Combat Move
      ..x no Non-Combat Move

      I'm hoping this is low hanging fruit that can be implemented easily enough.

      redrum 1 Reply Last reply Reply Quote 0
      • redrum
        redrum Admin @butterw last edited by

        @butterw Yeah, this has been brought up a few times now and I think this is a good idea. Breaking down the preference by phase seems like a good approach to start.

        1 Reply Last reply Reply Quote 0
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