TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    archaeologists

    Scheduled Pinned Locked Moved Play By Forum
    1.7k Posts 6 Posters 3.6m Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      waldowv
      last edited by

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 7:33:25 AM
      Savegame

      1 Reply Last reply Reply Quote 0
      • W Offline
        waldowv
        last edited by

        TripleA Manual Gamesave Post: Germans round 1

        TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6.0

        Game History

        Round: 1
        
            Politics - Germans
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • W Offline
          waldowv
          last edited by

          TripleA Turn Summary: Russians round 1

          TripleA Turn Summary for game: World War II v6 1941, version: 1.7.0

          Game History

          Round: 1
          
              Purchase Units - Russians
                  Russians buy 2 infantry; Remaining resources: 1 PUs; 
          
              Combat Move - Russians
                  1 infantry moved from Archangel to Karelia
                  1 infantry moved from Archangel to Karelia
                  1 infantry moved from Russia to West Russia
                  1 armour moved from Russia to West Russia
                  1 infantry moved from Archangel to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 fighter moved from Russia to West Russia
                  1 submarine moved from 4 Sea Zone to 6 Sea Zone
                  1 armour moved from Caucasus to West Russia
          
              Combat - Russians
                  Battle in West Russia
                      Russians attack with 2 armour, 1 fighter and 7 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 2 armour, 1 fighter and 7 infantry in West Russia, round 2 : 2/10 hits, 2.67 expected hits
                          Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits, 1.00 expected hits
                          2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 2 armour, 1 fighter and 5 infantry in West Russia, round 3 : 3/8 hits, 2.33 expected hits
                          Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 3 infantry
          
              Non Combat Move - Russians
                  1 fighter moved from West Russia to Caucasus
          
              Place Units - Russians
                  2 infantry placed in Caucasus
          
              Turn Complete - Russians
                  Russians collect 8 PUs; end with 9 PUs
          

          Combat Hit Differential Summary :

          Germans regular : 0.67
          Russians regular : 0.00
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • H Offline
            Hexborg
            last edited by

            TripleA Turn Summary: Macedonia round 1

            TripleA Turn Summary for game: 270BC, version: 1.7.0

            Game History

            Round: 1
            
                Combat Move - Macedonia
                    1 peltasts moved from Dodona to Delphi
                          Macedonia take Delphi from GreekCityStates
                    3 peltastss moved from Dodona to Apollonia
                    2 hoplites moved from Dodona to Apollonia
                    1 cavalry moved from Pella to Apollonia
                    1 cavalry moved from Philippopolis to Apollonia
                    1 cavalry moved from Larissa to Apollonia
                    1 cavalry moved from Thessalonica to Apollonia
                    1 cavalry moved from Thessalonica to Apollonia
                    1 hoplite moved from Pella to Apollonia
                    1 peltasts moved from Pella to Apollonia
                    1 peltasts moved from Pella to Apollonia
                    1 peltasts moved from Pella to Apollonia
                    1 peltasts moved from Philippopolis to Odessus
                    1 hoplite moved from Philippopolis to Odessus
                    1 hoplite moved from Philippopolis to Odessus
                    1 peltasts moved from Philippopolis to Odessus
                    1 swordman moved from Thessalonica to Odessus
                    1 swordman moved from Thessalonica to Odessus
                    1 peltasts moved from Thessalonica to Odessus
                    1 peltasts moved from Thessalonica to Odessus
                    1 trireme moved from SZ 70 to SZ 69
                    1 bireme moved from SZ 70 to SZ 69
                    1 bireme moved from SZ 70 to SZ 69
                    1 peltasts moved from Thessalonica to Odessus
                    1 hoplite moved from Thessalonica to Odessus
                    1 hoplite moved from Thessalonica to Odessus
                    1 hoplite moved from Thessalonica to Odessus
            
                Purchase Units - Macedonia
                    Macedonia buy 3 biremes, 1 cavalry and 2 peltastss; Remaining resources: 0 PUs; 
            
                Combat - Macedonia
                    Battle in Odessus
                        Macedonia attack with 5 hoplites, 5 peltastss and 2 swordmen
                        Neutral defend with 1 axeman and 3 swordmen
                            Macedonia roll dice for 5 hoplites, 5 peltastss and 2 swordmen in Odessus, round 2 : 8/12 hits, 3.17 expected hits
                            Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits
                            1 axeman owned by the Neutral, 3 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Odessus
                        Macedonia loses 0 PUs for violating Odessuss neutrality.
                        Macedonia win, taking Odessus from Neutral with 5 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 11
                        Casualties for Macedonia: 2 peltastss
                        Casualties for Neutral: 1 axeman and 3 swordmen
                    Battle in Apollonia
                        Macedonia attack with 5 cavalrys, 3 hoplites and 6 peltastss
                        Neutral defend with 1 archer and 4 swordmen
                            Macedonia roll dice for 5 cavalrys, 3 hoplites and 6 peltastss in Apollonia, round 2 : 4/14 hits, 3.67 expected hits
                            Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 2/5 hits, 1.83 expected hits
                            4 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Apollonia
                            Macedonia roll dice for 5 cavalrys, 3 hoplites and 4 peltastss in Apollonia, round 3 : 2/12 hits, 3.33 expected hits
                            Neutral roll dice for 1 archer in Apollonia, round 3 : 0/1 hits, 0.50 expected hits
                            1 archer owned by the Neutral lost in Apollonia
                        Macedonia loses 0 PUs for violating Apollonias neutrality.
                        Macedonia win, taking Apollonia from Neutral with 5 cavalrys, 3 hoplites and 4 peltastss remaining. Battle score for attacker is 16
                        Casualties for Macedonia: 2 peltastss
                        Casualties for Neutral: 1 archer and 4 swordmen
            
                Non Combat Move - Macedonia
                    1 peltasts moved from Philippopolis to Pella
                    1 peltasts moved from Larissa to Delphi
                    1 peltasts moved from Larissa to Delphi
                    1 peltasts moved from Larissa to Delphi
                    1 swordman moved from Larissa to Delphi
            
                Place Units - Macedonia
                    3 biremes placed in SZ 69
                    1 cavalry and 2 peltastss placed in Thessalonica
                    Macedonia undo move 2.
                    1 cavalry and 2 peltastss placed in Thessalonica
            
                Turn Complete - Macedonia
                    Macedonia collect 34 PUs; end with 34 PUs
            

            Combat Hit Differential Summary :

            Macedonia regular : 3.83
            Neutral regular : 0.50
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • W Offline
              waldowv
              last edited by

              TripleA Turn Summary: Egypt round 1

              TripleA Turn Summary for game: 270BC, version: 1.7.0

              Game History

              Round: 1
              
                  Combat Move - Egypt
                      1 axeman moved from Sidon to Jerusalem
                      1 axeman moved from Sidon to Jerusalem
                      1 axeman moved from Sidon to Jerusalem
                      1 chariot moved from Memphis to Jerusalem
                      1 archer moved from Memphis to SZ 58
                      1 spearman moved from Memphis to SZ 58
                      1 spearman moved from Memphis to SZ 58
                      1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                      1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                      2 axemen and 3 spearmen moved from Memphis to SZ 57
                      1 axeman moved from Alexandria to SZ 57
                      3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 63
                      2 archers, 2 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
                      3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
              
                  Purchase Units - Egypt
                      Egypt buy 1 archer, 2 axemen, 1 bireme, 2 chariots, 1 city and 1 spearman; Remaining resources: 0 PUs; 
              
                  Combat - Egypt
                      Battle in Paraetonium
                          Egypt attack with 5 archers, 6 axemen, 2 chariots and 6 spearmen
                          Neutral defend with 3 spearmen
                              Egypt roll dice for 5 archers, 6 axemen, 2 chariots and 6 spearmen in Paraetonium, round 2 : 6/19 hits, 4.50 expected hits
                              Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits, 1.00 expected hits
                              2 spearmen owned by the Egypt and 3 spearmen owned by the Neutral lost in Paraetonium
                          Egypt loses 0 PUs for violating Paraetoniums neutrality.
                          Egypt win, taking Paraetonium from Neutral with 5 archers, 6 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 3
                          Casualties for Egypt: 2 spearmen
                          Casualties for Neutral: 3 spearmen
              
                  Non Combat Move - Egypt
              
                  Place Units - Egypt
                      1 archer, 2 axemen, 2 chariots and 1 spearman placed in Alexandria
                      1 bireme placed in SZ 57
                      1 city placed in Jerusalem
              
                  Turn Complete - Egypt
                      Egypt collect 47 PUs; end with 47 PUs
              

              Combat Hit Differential Summary :

              Egypt regular : 1.50
              Neutral regular : 1.00
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • H Offline
                Hexborg
                last edited by

                TripleA Turn Summary: Seleucid round 1

                TripleA Turn Summary for game: 270BC, version: 1.7.0

                Game History

                Round: 1
                
                    Combat Move - Seleucid
                        1 hoplite moved from Sardis to Pessinus
                        1 hoplite moved from Attalia to Pessinus
                        1 peltasts moved from Sardis to Pessinus
                        1 hoplite moved from Sardis to Pessinus
                        1 hoplite moved from Sardis to Pessinus
                        1 peltasts moved from Attalia to Pessinus
                        1 hoplite moved from Attalia to Pessinus
                        1 legionaire moved from Antioch to SZ 61
                        1 hoplite moved from Antioch to SZ 61
                        1 peltasts moved from Antioch to SZ 61
                        1 peltasts moved from Antioch to SZ 61
                        1 cataphract moved from Seleucia to Palmyra
                        1 cavalry moved from Seleucia to Palmyra
                        1 cavalry moved from Seleucia to Palmyra
                        1 cataphract moved from Seleucia to Palmyra
                        1 hoplite moved from SZ 61 to Salamis
                        1 legionaire moved from SZ 61 to Salamis
                        1 peltasts moved from SZ 61 to Salamis
                        1 peltasts moved from SZ 61 to Salamis
                        1 peltasts moved from Seleucia to Palmyra
                        1 peltasts moved from Seleucia to Palmyra
                        1 cavalry moved from Damascus to Palmyra
                        1 cavalry moved from Damascus to Palmyra
                        1 cavalry moved from Edessa to Palmyra
                        1 cataphract moved from Hatra to Melitene
                        1 cavalry moved from Hatra to Melitene
                        1 cataphract moved from Antioch to Melitene
                        1 peltasts moved from Antioch to Melitene
                        1 legionaire moved from Edessa to Melitene
                        1 hoplite moved from Edessa to Melitene
                        1 hoplite moved from Edessa to Melitene
                        1 peltasts moved from Edessa to Melitene
                        1 peltasts moved from Emesa to Palmyra
                        1 peltasts moved from Seleucia to Palmyra
                        1 hoplite moved from Seleucia to Palmyra
                        1 legionaire moved from Seleucia to Palmyra
                        1 cavalry moved from Antioch to Melitene
                        1 peltasts moved from Edessa to Melitene
                        1 peltasts moved from Antioch to Melitene
                        1 cavalry moved from Antioch to Melitene
                
                    Purchase Units - Seleucid
                        Seleucid buy 3 biremes, 1 hoplite, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; 
                
                    Combat - Seleucid
                        Battle in Melitene
                            Seleucid attack with 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss
                            Neutral defend with 2 archers and 3 spearmen
                                Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss in Melitene, round 2 : 3/12 hits, 3.83 expected hits
                                Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 2 : 4/5 hits, 2.00 expected hits
                                4 peltastss owned by the Seleucid and 3 spearmen owned by the Neutral lost in Melitene
                                Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites and 1 legionaire in Melitene, round 3 : 4/8 hits, 3.17 expected hits
                                Neutral roll dice for 2 archers in Melitene, round 3 : 2/2 hits, 1.00 expected hits
                                1 cavalry owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 archers owned by the Neutral lost in Melitene
                            Seleucid loses 0 PUs for violating Melitenes neutrality.
                            Seleucid win, taking Melitene from Neutral with 2 cataphracts, 2 cavalrys, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
                            Casualties for Seleucid: 1 cavalry, 1 hoplite and 4 peltastss
                            Casualties for Neutral: 2 archers and 3 spearmen
                        Battle in Palmyra
                            Seleucid attack with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss
                            Neutral defend with 3 cavalrys and 4 spearmen
                                Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss in Palmyra, round 2 : 5/13 hits, 4.17 expected hits
                                Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 2/7 hits, 1.83 expected hits
                                3 cavalrys owned by the Neutral, 2 peltastss owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                                Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 2 peltastss in Palmyra, round 3 : 2/11 hits, 3.83 expected hits
                                Neutral roll dice for 2 spearmen in Palmyra, round 3 : 1/2 hits, 0.67 expected hits
                                1 peltasts owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                            Seleucid loses 0 PUs for violating Palmyras neutrality.
                            Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 18
                            Casualties for Seleucid: 3 peltastss
                            Casualties for Neutral: 3 cavalrys and 4 spearmen
                        Battle in Salamis
                            Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
                            Egypt defend with 2 spearmen
                                Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 2 : 1/4 hits, 1.00 expected hits
                                Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits, 0.67 expected hits
                                1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                                Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 3 : 0/3 hits, 0.83 expected hits
                                Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits, 0.33 expected hits
                                Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 4 : 1/3 hits, 0.83 expected hits
                                Egypt roll dice for 1 spearman in Salamis, round 4 : 1/1 hits, 0.33 expected hits
                                1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                            Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 2
                            Casualties for Seleucid: 2 peltastss
                            Casualties for Egypt: 2 spearmen
                        Battle in Pessinus
                            Seleucid attack with 5 hoplites and 2 peltastss
                            Neutral defend with 2 spearmen
                                Seleucid roll dice for 5 hoplites and 2 peltastss in Pessinus, round 2 : 3/7 hits, 2.00 expected hits
                                Neutral roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits, 0.67 expected hits
                                2 spearmen owned by the Neutral lost in Pessinus
                            Seleucid loses 0 PUs for violating Pessinuss neutrality.
                            Seleucid win, taking Pessinus from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 6
                            Casualties for Neutral: 2 spearmen
                
                    Non Combat Move - Seleucid
                        1 peltasts moved from Tarsus to Attalia
                        1 peltasts moved from Tarsus to Attalia
                        1 hoplite moved from Tarsus to Attalia
                        1 peltasts moved from Antioch to Tarsus
                        1 peltasts moved from Antioch to Tarsus
                        1 legionaire moved from Edessa to Antioch
                        1 hoplite moved from Edessa to Antioch
                        1 peltasts moved from Hatra to Emesa
                        1 peltasts moved from Hatra to Emesa
                        1 peltasts moved from Emesa to Antioch
                        1 hoplite moved from Emesa to Antioch
                        1 legionaire moved from Emesa to Damascus
                        1 hoplite moved from Antioch to Damascus
                        1 hoplite moved from Antioch to Damascus
                        1 legionaire moved from Damascus to Emesa
                        1 peltasts moved from Seleucia to Hatra
                        1 peltasts moved from Seleucia to Palmyra
                        4 hoplites and 1 legionaire moved from Seleucia to Palmyra
                
                    Place Units - Seleucid
                        3 biremes and 2 triremes placed in SZ 61
                        1 hoplite and 1 peltasts placed in Antioch
                        1 peltasts placed in Antioch
                
                    Turn Complete - Seleucid
                        Seleucid collect 68 PUs; end with 69 PUs
                

                Combat Hit Differential Summary :

                Seleucid regular : -0.67
                Egypt regular : 0.67
                Neutral regular : 2.83
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • W Offline
                  waldowv
                  last edited by

                  TripleA Turn Summary: Parthia round 1

                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                  Game History

                  Round: 1
                  
                      Combat Move - Parthia
                          1 cavalry moved from Ctesiphon to Hatra
                                Parthia take Seleucia from Seleucid
                          1 cavalry moved from Susa to Hatra
                  
                      Purchase Units - Parthia
                          Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs; 
                  
                      Combat - Parthia
                          Battle in Hatra
                              Parthia attack with 2 cavalrys
                              Seleucid defend with 1 peltasts
                                  Parthia roll dice for 2 cavalrys in Hatra, round 2 : 0/2 hits, 0.67 expected hits
                                  Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits
                                  Parthia roll dice for 2 cavalrys in Hatra, round 3 : 0/2 hits, 0.67 expected hits
                                  Seleucid roll dice for 1 peltasts in Hatra, round 3 : 0/1 hits, 0.17 expected hits
                                  Parthia roll dice for 2 cavalrys in Hatra, round 4 : 1/2 hits, 0.67 expected hits
                                  Seleucid roll dice for 1 peltasts in Hatra, round 4 : 0/1 hits, 0.17 expected hits
                                  1 peltasts owned by the Seleucid lost in Hatra
                              Parthia win, taking Hatra from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                              Casualties for Seleucid: 1 peltasts
                  
                      Non Combat Move - Parthia
                          2 horsearchers moved from Cyropolis to Seleucia
                          1 horsearcher moved from Ecbatana to Seleucia
                          3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                          3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                          2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
                          1 cataphract and 1 cavalry moved from Susa to Seleucia
                          1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                          1 archer and 4 spearmen moved from Ecbatana to Susa
                  
                      Place Units - Parthia
                          1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in Persepolis
                  
                      Turn Complete - Parthia
                          Parthia collect 45 PUs; end with 45 PUs
                  

                  Combat Hit Differential Summary :

                  Seleucid regular : -0.50
                  Parthia regular : -1.00
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Numidia round 1

                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                    Game History

                    Round: 1
                    
                        Combat Move - Numidia
                            1 spearman moved from Cirta to Auzia
                            1 archer moved from Cirta to Auzia
                            1 swordman moved from Cirta to Auzia
                            1 swordman moved from Cirta to Auzia
                            1 swordman moved from Cirta to Auzia
                            1 spearman moved from Cirta to Auzia
                            1 spearman moved from Cirta to Auzia
                            1 spearman moved from Cirta to Auzia
                            1 spearman moved from Cirta to Auzia
                            3 spearmen moved from Leptis Magna to Oea
                            1 spearman moved from Igilgili to Cartenna
                            2 cavalrys moved from Igilgili to Cartenna
                            1 cavalry moved from Cirta to Cartenna
                            1 cavalry moved from Cirta to Cartenna
                            1 cavalry moved from Theveste to Auzia
                            1 cavalry moved from Hippo Regius to Cartenna
                            1 cavalry moved from Hippo Regius to Cartenna
                    
                        Purchase Units - Numidia
                            Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                    
                        Combat - Numidia
                            Battle in Auzia
                                Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                Neutral defend with 1 spearman
                                    Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                    Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                    1 spearman owned by the Neutral lost in Auzia
                                Numidia loses 0 PUs for violating Auzias neutrality.
                                Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                Casualties for Neutral: 1 spearman
                            Battle in Oea
                                Numidia attack with 3 spearmen
                                Neutral defend with 1 spearman
                                    Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                    Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                    Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                    Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                    Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                    Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                    Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                    Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                    1 spearman owned by the Neutral lost in Oea
                                Numidia loses 0 PUs for violating Oeas neutrality.
                                Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                Casualties for Neutral: 1 spearman
                            Battle in Cartenna
                                Numidia attack with 6 cavalrys and 1 spearman
                                Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                    Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                    Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                    2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                Numidia loses 0 PUs for violating Cartennas neutrality.
                                Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                Casualties for Numidia: 1 cavalry and 1 spearman
                                Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    
                        Non Combat Move - Numidia
                            1 archer moved from Siwa to Paliurus
                            1 cavalry moved from Paliurus to Berenice
                            1 spearman moved from Siwa to Paliurus
                            1 cavalry moved from Leptis Magna to Berenice
                            1 cavalry moved from Leptis Magna to Berenice
                    
                        Place Units - Numidia
                            4 cavalrys placed in Leptis Magna
                    
                        Turn Complete - Numidia
                            Numidia collect 20 PUs; end with 21 PUs
                    

                    Combat Hit Differential Summary :

                    Numidia regular : 0.50
                    Neutral regular : -0.83
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: Numidia round 1

                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                      Game History

                      Round: 1
                      
                          Combat Move - Numidia
                              1 spearman moved from Cirta to Auzia
                              1 archer moved from Cirta to Auzia
                              1 swordman moved from Cirta to Auzia
                              1 swordman moved from Cirta to Auzia
                              1 swordman moved from Cirta to Auzia
                              1 spearman moved from Cirta to Auzia
                              1 spearman moved from Cirta to Auzia
                              1 spearman moved from Cirta to Auzia
                              1 spearman moved from Cirta to Auzia
                              3 spearmen moved from Leptis Magna to Oea
                              1 spearman moved from Igilgili to Cartenna
                              2 cavalrys moved from Igilgili to Cartenna
                              1 cavalry moved from Cirta to Cartenna
                              1 cavalry moved from Cirta to Cartenna
                              1 cavalry moved from Theveste to Auzia
                              1 cavalry moved from Hippo Regius to Cartenna
                              1 cavalry moved from Hippo Regius to Cartenna
                      
                          Purchase Units - Numidia
                              Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                      
                          Combat - Numidia
                              Battle in Auzia
                                  Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                  Neutral defend with 1 spearman
                                      Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                      Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                      1 spearman owned by the Neutral lost in Auzia
                                  Numidia loses 0 PUs for violating Auzias neutrality.
                                  Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                  Casualties for Neutral: 1 spearman
                              Battle in Oea
                                  Numidia attack with 3 spearmen
                                  Neutral defend with 1 spearman
                                      Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                      Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                      Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                      Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                      Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                      Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                      Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                      Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                      1 spearman owned by the Neutral lost in Oea
                                  Numidia loses 0 PUs for violating Oeas neutrality.
                                  Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                  Casualties for Neutral: 1 spearman
                              Battle in Cartenna
                                  Numidia attack with 6 cavalrys and 1 spearman
                                  Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                      Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                      Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                      2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                  Numidia loses 0 PUs for violating Cartennas neutrality.
                                  Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                  Casualties for Numidia: 1 cavalry and 1 spearman
                                  Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                      
                          Non Combat Move - Numidia
                              1 archer moved from Siwa to Paliurus
                              1 cavalry moved from Paliurus to Berenice
                              1 spearman moved from Siwa to Paliurus
                              1 cavalry moved from Leptis Magna to Berenice
                              1 cavalry moved from Leptis Magna to Berenice
                              1 bireme moved from SZ 29 to SZ 30
                              1 bireme moved from SZ 29 to SZ 30
                              1 spearman moved from Theveste to Capsa
                              1 spearman moved from Theveste to Capsa
                              1 spearman moved from Capsa to Thenae
                              1 spearman moved from Capsa to Thenae
                              1 spearman moved from Capsa to Thenae
                              1 archer moved from Zama to Capsa
                              1 spearman moved from Zama to Capsa
                              1 cavalry moved from Zama to Thenae
                              1 cavalry moved from Zama to Thenae
                              1 archer moved from Hippo Regius to Carthago
                              1 spearman moved from Hippo Regius to Carthago
                              1 spearman moved from Hippo Regius to Carthago
                              1 spearman moved from Hippo Regius to Carthago
                      
                          Place Units - Numidia
                              4 cavalrys placed in Leptis Magna
                      
                          Turn Complete - Numidia
                              Numidia collect 20 PUs; end with 21 PUs
                      

                      Combat Hit Differential Summary :

                      Numidia regular : 0.50
                      Neutral regular : -0.83
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • H Offline
                        Hexborg
                        last edited by

                        TripleA Turn Summary: Carthage round 2

                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                        Game History

                        Round: 2
                        
                            Combat Move - Carthage
                                1 spearman moved from Hispatis to Emerita Augusta
                                1 swordman moved from Hispatis to Emerita Augusta
                                1 spearman moved from Salmantica to Emerita Augusta
                                1 swordman moved from Salmantica to Emerita Augusta
                                1 cavalry moved from Salmantica to Emerita Augusta
                                1 spearman moved from Salmantica to Emerita Augusta
                                1 swordman moved from Salmantica to Castulo
                                1 swordman moved from Salmantica to Castulo
                                1 cavalry moved from Salmantica to Castulo
                                1 spearman moved from Corduba to Castulo
                                1 spearman moved from Corduba to Castulo
                                1 swordman moved from Corduba to Castulo
                                1 swordman moved from Corduba to Castulo
                                1 swordman moved from Carthago Nova to Castulo
                                1 swordman moved from Carthago Nova to Castulo
                                1 spearman moved from Carthago Nova to Castulo
                                1 spearman moved from Carthago Nova to Castulo
                                1 spearman moved from Thapsus to SZ 36
                                1 spearman moved from Thapsus to SZ 36
                                1 hoplite moved from Carthago to SZ 36
                                1 hoplite moved from Carthago to SZ 32
                                1 bireme and 1 hoplite moved from SZ 32 to SZ 36
                                1 warelephant moved from Thenae to SZ 37
                                1 cavalry moved from Thenae to Sabrata
                                1 cavalry moved from Thenae to Sabrata
                                1 cavalry moved from Thenae to Sabrata
                                1 spearman moved from Thenae to Sabrata
                                1 hoplite moved from Thenae to Sabrata
                                1 trireme and 1 warelephant moved from SZ 37 to SZ 36
                                1 spearman moved from Carthago to SZ 36
                                1 bireme moved from SZ 37 to SZ 36
                                1 trireme moved from SZ 33 to SZ 36
                                1 spearman moved from Carthago to SZ 36
                                3 spearmen moved from Carthago to SZ 36
                                1 bireme moved from SZ 33 to SZ 36
                                1 spearman moved from Carthago to SZ 36
                                8 spearmen moved from SZ 36 to Lilybaeum
                                1 warelephant moved from SZ 36 to Lilybaeum
                                2 hoplites moved from SZ 36 to Lilybaeum
                        
                            Purchase Units - Carthage
                                Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 4 spearmen and 3 swordmen; Remaining resources: 0 PUs; 
                        
                            Combat - Carthage
                                Battle in Sabrata
                                    Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
                                    Neutral defend with 1 archer and 1 spearman
                                        Carthage roll dice for 3 cavalrys, 1 hoplite and 1 spearman in Sabrata, round 2 : 1/5 hits, 1.50 expected hits
                                        Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits, 0.83 expected hits
                                        1 spearman owned by the Neutral and 1 spearman owned by the Carthage lost in Sabrata
                                        Carthage roll dice for 3 cavalrys and 1 hoplite in Sabrata, round 3 : 3/4 hits, 1.33 expected hits
                                        Neutral roll dice for 1 archer in Sabrata, round 3 : 1/1 hits, 0.50 expected hits
                                        1 cavalry owned by the Carthage and 1 archer owned by the Neutral lost in Sabrata
                                    Carthage loses 0 PUs for violating Sabratas neutrality.
                                    Carthage win, taking Sabrata from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 0
                                    Casualties for Carthage: 1 cavalry and 1 spearman
                                    Casualties for Neutral: 1 archer and 1 spearman
                                Battle in Emerita Augusta
                                    Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                                    Neutral defend with 1 cavalry and 2 swordmen
                                        Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 2 : 2/6 hits, 1.50 expected hits
                                        Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 0/3 hits, 0.83 expected hits
                                        1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Emerita Augusta
                                        Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 3 : 3/6 hits, 1.50 expected hits
                                        Neutral roll dice for 1 swordman in Emerita Augusta, round 3 : 1/1 hits, 0.33 expected hits
                                        1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Emerita Augusta
                                    Carthage loses 0 PUs for violating Emerita Augustas neutrality.
                                    Carthage win, taking Emerita Augusta from Neutral with 1 cavalry, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
                                    Casualties for Neutral: 1 cavalry and 2 swordmen
                                    Casualties for Carthage: 1 spearman
                                Battle in Castulo
                                    Carthage attack with 1 cavalry, 4 spearmen and 6 swordmen
                                    Neutral defend with 2 cavalrys and 3 swordmen
                                        Carthage roll dice for 1 cavalry, 4 spearmen and 6 swordmen in Castulo, round 2 : 3/11 hits, 3.00 expected hits
                                        Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 1/5 hits, 1.33 expected hits
                                        2 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Castulo
                                        Carthage roll dice for 1 cavalry, 3 spearmen and 6 swordmen in Castulo, round 3 : 5/10 hits, 2.83 expected hits
                                        Neutral roll dice for 2 swordmen in Castulo, round 3 : 0/2 hits, 0.67 expected hits
                                        2 swordmen owned by the Neutral lost in Castulo
                                    Carthage loses 0 PUs for violating Castulos neutrality.
                                    Carthage win, taking Castulo from Neutral with 1 cavalry, 3 spearmen and 6 swordmen remaining. Battle score for attacker is 17
                                    Casualties for Carthage: 1 spearman
                                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                                Battle in Lilybaeum
                                    Carthage attack with 2 hoplites, 8 spearmen and 1 warelephant
                                    RomanRepublic defend with 1 ballista and 6 legionaires
                                        Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 2 : 5/11 hits, 2.67 expected hits
                                        RomanRepublic roll dice for 1 ballista and 6 legionaires in Lilybaeum, round 2 : 1/6 hits, 2.00 expected hits
                                    Units damaged: 1 warelephant owned by the Carthage
                                        1 ballista owned by the RomanRepublic and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                                        Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 3 : 4/11 hits, 2.67 expected hits
                                        RomanRepublic roll dice for 2 legionaires in Lilybaeum, round 3 : 1/2 hits, 0.67 expected hits
                                        1 spearman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                                    Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 7 spearmen and 1 warelephant remaining. Battle score for attacker is 26
                                    Casualties for RomanRepublic: 1 ballista and 6 legionaires
                                    Casualties for Carthage: 1 spearman
                        
                            Non Combat Move - Carthage
                                1 bireme moved from SZ 26 to SZ 24
                                1 spearman moved from Aleria to SZ 24
                                1 spearman moved from SZ 24 to Caralis
                                1 bireme moved from SZ 15 to SZ 16
                                1 bireme moved from SZ 15 to SZ 16
                        
                            Place Units - Carthage
                                4 cavalrys placed in Gades
                                1 bireme placed in SZ 32
                                2 hoplites, 4 spearmen and 3 swordmen placed in Carthago
                        
                            Turn Complete - Carthage
                                Carthage collect 61 PUs; end with 61 PUs
                                1 unit repaired.
                        

                        Combat Hit Differential Summary :

                        Carthage regular : 9.00
                        RomanRepublic regular : -0.67
                        Neutral regular : -0.50
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          bentonjt
                          last edited by

                          TripleA Turn Summary: RomanRepublic round 2

                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                          Game History

                          Round: 2
                          
                              Combat Move - RomanRepublic
                                  1 ballista, 2 legionaires and 2 velitess moved from Verona to Veldidena
                                  1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona
                                  2 legionaires moved from Genua to Verona
                                  1 legionaire and 1 velites moved from Arretium to Ariminum
                                  2 legionaires moved from Salapia to Ariminum
                                  1 velites moved from Roma to Arretium
                                  1 velites moved from Roma to Arretium
                                  3 velitess moved from Roma to Capua
                                  3 legionaires moved from Capua to SZ 34
                                  1 legionaire moved from Capua to SZ 34
                                  1 velites moved from Capua to SZ 34
                                  1 velites moved from Capua to SZ 34
                                  1 velites moved from Capua to SZ 34
                                  1 velites moved from Capua to SZ 34
                                  4 legionaires and 4 velitess moved from SZ 34 to Messana
                                  1 velites moved from Croton to SZ 35
                                  1 bireme and 1 velites moved from SZ 35 to SZ 34
                                  1 velites moved from SZ 34 to Messana
                          
                              Purchase Units - RomanRepublic
                                  RomanRepublic buy 4 ballistas, 1 bireme, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 0 PUs; 
                          
                              Combat - RomanRepublic
                                  Battle in Veldidena
                                      RomanRepublic attack with 1 ballista, 2 legionaires and 2 velitess
                                      Neutral defend with 1 axeman and 1 swordman
                                          RomanRepublic roll dice for 1 ballista, 2 legionaires and 2 velitess in Veldidena, round 2 : 1/5 hits, 1.83 expected hits
                                          Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 2 : 1/2 hits, 0.50 expected hits
                                          1 velites owned by the RomanRepublic and 1 axeman owned by the Neutral lost in Veldidena
                                          RomanRepublic roll dice for 1 ballista, 2 legionaires and 1 velites in Veldidena, round 3 : 2/4 hits, 1.67 expected hits
                                          Neutral roll dice for 1 swordman in Veldidena, round 3 : 1/1 hits, 0.33 expected hits
                                          1 velites owned by the RomanRepublic and 1 swordman owned by the Neutral lost in Veldidena
                                      RomanRepublic loses 0 PUs for violating Veldidenas neutrality.
                                      RomanRepublic win, taking Veldidena from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 1
                                      Casualties for RomanRepublic: 2 velitess
                                      Casualties for Neutral: 1 axeman and 1 swordman
                          
                              Non Combat Move - RomanRepublic
                          
                              Place Units - RomanRepublic
                                  1 bireme and 1 trireme placed in SZ 25
                                  4 ballistas placed in Messana
                                  2 legionaires and 3 velitess placed in Roma
                          
                              Turn Complete - RomanRepublic
                                  RomanRepublic collect 51 PUs; end with 51 PUs
                          

                          Combat Hit Differential Summary :

                          RomanRepublic regular : -0.50
                          Neutral regular : 1.17
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            bentonjt
                            last edited by

                            TripleA Turn Summary: GreekCityStates round 2

                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                            Game History

                            Round: 2
                            
                                Combat Move - GreekCityStates
                                    3 biremes and 2 triremes moved from SZ 68 to SZ 67
                                    1 archer and 11 hoplites moved from Corinth to Athens
                                    2 archers, 1 hoplite and 3 slingerss moved from Sparta to Corinth
                                    2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                            
                                Purchase Units - GreekCityStates
                                    GreekCityStates buy 3 archers, 3 biremes and 4 slingerss; Remaining resources: 0 PUs; 
                            
                                Combat - GreekCityStates
                                    Battle in Sardis
                                        GreekCityStates attack with 2 archers, 3 hoplites and 4 slingerss
                                        Seleucid defend with 1 hoplite and 2 peltastss
                                            GreekCityStates roll dice for 2 archers, 3 hoplites and 4 slingerss in Sardis, round 2 : 2/9 hits, 2.00 expected hits
                                            Seleucid roll dice for 1 hoplite and 2 peltastss in Sardis, round 2 : 1/3 hits, 0.83 expected hits
                                            2 peltastss owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Sardis
                                            GreekCityStates roll dice for 2 archers, 3 hoplites and 3 slingerss in Sardis, round 3 : 3/8 hits, 1.83 expected hits
                                            Seleucid roll dice for 1 hoplite in Sardis, round 3 : 0/1 hits, 0.50 expected hits
                                            1 hoplite owned by the Seleucid lost in Sardis
                                        GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 3 slingerss remaining. Battle score for attacker is 7
                                        Casualties for GreekCityStates: 1 slingers
                                        Casualties for Seleucid: 1 hoplite and 2 peltastss
                            
                                Non Combat Move - GreekCityStates
                            
                                Place Units - GreekCityStates
                                    1 archer and 2 slingerss placed in Sparta
                                    3 biremes placed in SZ 67
                                    2 archers and 2 slingerss placed in Syracuse
                                    GreekCityStates undo move 3.
                                    GreekCityStates undo move 1.
                                    2 archers and 1 slingers placed in Sparta
                                    1 archer and 3 slingerss placed in Syracuse
                                    GreekCityStates undo move 3.
                                    GreekCityStates undo move 2.
                                    3 archers placed in Syracuse
                                    3 slingerss placed in Sparta
                                    1 slingers placed in Syracuse
                            
                                Turn Complete - GreekCityStates
                                    GreekCityStates collect 44 PUs; end with 44 PUs
                            

                            Combat Hit Differential Summary :

                            Seleucid regular : -0.33
                            GreekCityStates regular : 1.17
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: Macedonia round 2

                              TripleA Turn Summary for game: 270BC, version: 1.7.0

                              Game History

                              Round: 2
                              
                                  Combat Move - Macedonia
                                      1 peltasts moved from Apollonia to Salonae
                                      1 peltasts moved from Apollonia to Salonae
                                      1 peltasts moved from Apollonia to Salonae
                                      1 hoplite moved from Apollonia to Salonae
                                      1 hoplite moved from Apollonia to Salonae
                                      1 peltasts moved from Apollonia to Salonae
                                      1 hoplite moved from Apollonia to Salonae
                                      1 peltasts moved from Philippopolis to Nicopolis
                                      1 cavalry moved from Thessalonica to Nicopolis
                                      1 hoplite moved from Odessus to Nicopolis
                                      1 swordman moved from Odessus to Nicopolis
                                      1 swordman moved from Odessus to Nicopolis
                                      1 peltasts moved from Odessus to Nicopolis
                                      1 peltasts moved from Odessus to Nicopolis
                                      1 hoplite moved from Odessus to Nicopolis
                                      1 peltasts moved from Thessalonica to SZ 69
                                      1 bireme and 1 peltasts moved from SZ 69 to SZ 70
                                      1 peltasts moved from SZ 70 to Pergamum
                                            Macedonia take Pergamum from GreekCityStates
                                      1 bireme moved from SZ 69 to SZ 68
                              
                                  Purchase Units - Macedonia
                                      Macedonia buy 1 cavalry, 2 hoplites, 4 peltastss and 1 trireme; Remaining resources: 0 PUs; 
                              
                                  Combat - Macedonia
                                      Battle in Salonae
                                          Macedonia attack with 3 hoplites and 4 peltastss
                                          Neutral defend with 3 axemen and 1 swordman
                                              Macedonia roll dice for 3 hoplites and 4 peltastss in Salonae, round 2 : 1/7 hits, 1.67 expected hits
                                              Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits, 0.83 expected hits
                                              1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
                                              Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 3 : 2/6 hits, 1.50 expected hits
                                              Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 3 : 0/3 hits, 0.67 expected hits
                                              2 axemen owned by the Neutral lost in Salonae
                                              Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 4 : 3/6 hits, 1.50 expected hits
                                              Neutral roll dice for 1 swordman in Salonae, round 4 : 0/1 hits, 0.33 expected hits
                                              1 swordman owned by the Neutral lost in Salonae
                                          Macedonia loses 0 PUs for violating Salonaes neutrality.
                                          Macedonia win, taking Salonae from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 11
                                          Casualties for Macedonia: 1 peltasts
                                          Casualties for Neutral: 3 axemen and 1 swordman
                                      Battle in Nicopolis
                                          Macedonia attack with 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen
                                          Neutral defend with 1 archer and 2 swordmen
                                              Macedonia roll dice for 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen in Nicopolis, round 2 : 3/8 hits, 2.17 expected hits
                                              Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 2 : 3/3 hits, 1.17 expected hits
                                              1 archer owned by the Neutral, 2 swordmen owned by the Neutral and 3 peltastss owned by the Macedonia lost in Nicopolis
                                          Macedonia loses 0 PUs for violating Nicopoliss neutrality.
                                          Macedonia win, taking Nicopolis from Neutral with 1 cavalry, 2 hoplites and 2 swordmen remaining. Battle score for attacker is 6
                                          Casualties for Macedonia: 3 peltastss
                                          Casualties for Neutral: 1 archer and 2 swordmen
                              
                                  Non Combat Move - Macedonia
                                      1 swordman moved from Delphi to Dodona
                                      1 cavalry moved from Apollonia to Dodona
                                      1 cavalry moved from Apollonia to Dodona
                                      1 cavalry moved from Apollonia to Dodona
                                      1 cavalry moved from Apollonia to Dodona
                                      1 cavalry moved from Apollonia to Dodona
                                      1 peltasts moved from Delphi to Dodona
                                      1 peltasts moved from Delphi to Dodona
                                      1 hoplite moved from Larissa to Delphi
                                      1 peltasts moved from Thessalonica to Dodona
                                      1 peltasts moved from Thessalonica to Dodona
                                      1 hoplite moved from Odessus to Thessalonica
                                      1 hoplite moved from Odessus to Thessalonica
                                      1 hoplite moved from Odessus to Thessalonica
                                      1 peltasts moved from Pella to Dodona
                                      1 peltasts moved from Odessus to Thessalonica
                              
                                  Place Units - Macedonia
                                      1 trireme placed in SZ 69
                                      1 cavalry, 2 hoplites and 2 peltastss placed in Thessalonica
                                      2 peltastss were produced but were not placed
                              
                                  Turn Complete - Macedonia
                                      Macedonia collect 45 PUs; end with 45 PUs
                              

                              Combat Hit Differential Summary :

                              Macedonia regular : 2.17
                              Neutral regular : 1.00
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • W Offline
                                waldowv
                                last edited by

                                TripleA Turn Summary: Egypt round 2

                                TripleA Turn Summary for game: 270BC, version: 1.7.0

                                Game History

                                Round: 2
                                
                                    Combat Move - Egypt
                                        3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 63 to SZ 60
                                        3 axemen and 3 spearmen moved from SZ 60 to Salamis
                                        1 archer, 5 axemen, 2 chariots and 7 spearmen moved from Jerusalem to Damascus
                                
                                    Purchase Units - Egypt
                                        Egypt buy 2 archers, 2 axemen, 1 chariot, 1 spearman and 2 triremes; Remaining resources: 0 PUs; 
                                
                                    Combat - Egypt
                                        Battle in Salamis
                                            Egypt attack with 3 axemen and 3 spearmen
                                            Seleucid defend with 1 hoplite and 1 legionaire
                                                Egypt roll dice for 3 axemen and 3 spearmen in Salamis, round 2 : 1/6 hits, 1.50 expected hits
                                                Seleucid roll dice for 1 hoplite and 1 legionaire in Salamis, round 2 : 1/2 hits, 0.83 expected hits
                                                1 legionaire owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                                                Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 3 : 0/5 hits, 1.33 expected hits
                                                Seleucid roll dice for 1 hoplite in Salamis, round 3 : 0/1 hits, 0.50 expected hits
                                                Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 4 : 1/5 hits, 1.33 expected hits
                                                Seleucid roll dice for 1 hoplite in Salamis, round 4 : 0/1 hits, 0.50 expected hits
                                                1 hoplite owned by the Seleucid lost in Salamis
                                            Egypt win, taking Salamis from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 6
                                            Casualties for Egypt: 1 spearman
                                            Casualties for Seleucid: 1 hoplite and 1 legionaire
                                        Battle in Damascus
                                            Egypt attack with 1 archer, 5 axemen, 2 chariots and 7 spearmen
                                            Seleucid defend with 4 hoplites, 1 legionaire and 3 peltastss
                                                Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 7 spearmen in Damascus, round 2 : 2/15 hits, 3.67 expected hits
                                                Seleucid roll dice for 4 hoplites, 1 legionaire and 3 peltastss in Damascus, round 2 : 4/8 hits, 2.83 expected hits
                                                2 peltastss owned by the Seleucid and 4 spearmen owned by the Egypt lost in Damascus
                                                Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 3 spearmen in Damascus, round 3 : 2/11 hits, 3.00 expected hits
                                                Seleucid roll dice for 4 hoplites, 1 legionaire and 1 peltasts in Damascus, round 3 : 1/6 hits, 2.50 expected hits
                                                1 legionaire owned by the Seleucid, 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Damascus
                                                Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 2 spearmen in Damascus, round 4 : 3/10 hits, 2.83 expected hits
                                                Seleucid roll dice for 4 hoplites in Damascus, round 4 : 1/4 hits, 2.00 expected hits
                                                1 axeman owned by the Egypt and 3 hoplites owned by the Seleucid lost in Damascus
                                                Egypt roll dice for 1 archer, 4 axemen, 2 chariots and 2 spearmen in Damascus, round 5 : 2/9 hits, 2.50 expected hits
                                                Seleucid roll dice for 1 hoplite in Damascus, round 5 : 0/1 hits, 0.50 expected hits
                                                1 hoplite owned by the Seleucid lost in Damascus
                                            Egypt win, taking Damascus from Seleucid with 1 archer, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 12
                                            Casualties for Egypt: 1 axeman and 5 spearmen
                                            Casualties for Seleucid: 4 hoplites, 1 legionaire and 3 peltastss
                                
                                    Non Combat Move - Egypt
                                        2 chariots moved from Alexandria to Pharan
                                        1 archer moved from Alexandria to SZ 57
                                        1 archer and 1 bireme moved from SZ 57 to SZ 63
                                        2 axemen and 1 spearman moved from Alexandria to Paraetonium
                                
                                    Place Units - Egypt
                                        2 archers, 2 axemen, 1 chariot and 1 spearman placed in Jerusalem
                                        2 triremes placed in SZ 59
                                
                                    Turn Complete - Egypt
                                        Egypt collect 52 PUs; end with 52 PUs
                                

                                Combat Hit Differential Summary :

                                Seleucid regular : -2.67
                                Egypt regular : -5.17
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: Seleucid round 2

                                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                                  Game History

                                  Round: 2
                                  
                                      Combat Move - Seleucid
                                          1 legionaire moved from Palmyra to Damascus
                                          1 legionaire moved from Palmyra to Damascus
                                          1 peltasts moved from Palmyra to Damascus
                                          1 peltasts moved from Palmyra to Damascus
                                          1 hoplite moved from Palmyra to Damascus
                                          1 hoplite moved from Palmyra to Damascus
                                          1 hoplite moved from Palmyra to Damascus
                                          1 hoplite moved from Palmyra to Damascus
                                          1 peltasts moved from Antioch to Damascus
                                          1 peltasts moved from Antioch to Damascus
                                          1 peltasts moved from Antioch to Damascus
                                          1 hoplite moved from Antioch to Damascus
                                          1 hoplite moved from Antioch to Damascus
                                          1 hoplite moved from Antioch to Damascus
                                          1 legionaire moved from Antioch to Damascus
                                          1 hoplite moved from Antioch to Damascus
                                          1 legionaire moved from Antioch to Damascus
                                          1 hoplite moved from Palmyra to Damascus
                                          1 cataphract moved from Palmyra to Damascus
                                          1 cataphract moved from Palmyra to Damascus
                                          1 cavalry moved from Palmyra to Damascus
                                          1 cavalry moved from Palmyra to Damascus
                                          1 cavalry moved from Palmyra to Damascus
                                          1 cavalry moved from Palmyra to Damascus
                                          1 cavalry moved from Palmyra to Damascus
                                          1 cataphract moved from Melitene to Damascus
                                          1 cataphract moved from Melitene to Damascus
                                          1 cavalry moved from Melitene to Damascus
                                          1 cavalry moved from Melitene to Damascus
                                          2 peltastss moved from Pessinus to Heraclea Pontica
                                          1 hoplite moved from Pessinus to Heraclea Pontica
                                          1 hoplite moved from Pessinus to Heraclea Pontica
                                          1 hoplite moved from Pessinus to Heraclea Pontica
                                          1 hoplite moved from Pessinus to Heraclea Pontica
                                          4 biremes moved from SZ 61 to SZ 60
                                          3 triremes moved from SZ 61 to SZ 60
                                  
                                      Purchase Units - Seleucid
                                          Seleucid buy 1 bireme, 2 cataphracts, 3 hoplites, 1 legionaire, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; 
                                  
                                      Combat - Seleucid
                                          Battle in Damascus
                                              Seleucid attack with 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 5 peltastss
                                              Egypt defend with 1 archer, 4 axemen, 2 chariots and 2 spearmen
                                                  Seleucid roll dice for 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 5 peltastss in Damascus, round 2 : 12/29 hits, 10.17 expected hits
                                                  Egypt roll dice for 1 archer, 4 axemen, 2 chariots and 2 spearmen in Damascus, round 2 : 3/9 hits, 3.17 expected hits
                                                  4 axemen owned by the Egypt, 2 chariots owned by the Egypt, 2 spearmen owned by the Egypt, 3 peltastss owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
                                              Seleucid win, taking Damascus from Egypt with 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 2 peltastss remaining. Battle score for attacker is 28
                                              Casualties for Seleucid: 3 peltastss
                                              Casualties for Egypt: 1 archer, 4 axemen, 2 chariots and 2 spearmen
                                          Battle in Heraclea Pontica
                                              Seleucid attack with 4 hoplites and 2 peltastss
                                              Neutral defend with 3 spearmen
                                                  Seleucid roll dice for 4 hoplites and 2 peltastss in Heraclea Pontica, round 2 : 1/6 hits, 1.67 expected hits
                                                  Neutral roll dice for 3 spearmen in Heraclea Pontica, round 2 : 0/3 hits, 1.00 expected hits
                                                  1 spearman owned by the Neutral lost in Heraclea Pontica
                                                  Seleucid roll dice for 4 hoplites and 2 peltastss in Heraclea Pontica, round 3 : 2/6 hits, 1.67 expected hits
                                                  Neutral roll dice for 2 spearmen in Heraclea Pontica, round 3 : 0/2 hits, 0.67 expected hits
                                                  2 spearmen owned by the Neutral lost in Heraclea Pontica
                                              Seleucid loses 0 PUs for violating Heraclea Ponticas neutrality.
                                              Seleucid win, taking Heraclea Pontica from Neutral with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 9
                                              Casualties for Neutral: 3 spearmen
                                          Battle in SZ 60
                                              Seleucid attack with 4 biremes and 3 triremes
                                              Egypt defend with 3 biremes and 1 trireme
                                                  Seleucid roll dice for 4 biremes and 3 triremes in SZ 60, round 2 : 4/7 hits, 2.17 expected hits
                                                  Egypt roll dice for 3 biremes and 1 trireme in SZ 60, round 2 : 2/4 hits, 1.33 expected hits
                                                  1 trireme owned by the Egypt, 3 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 60
                                              Seleucid win with 2 biremes and 3 triremes remaining. Battle score for attacker is 19
                                              Casualties for Seleucid: 2 biremes
                                              Casualties for Egypt: 3 biremes and 1 trireme
                                  
                                      Non Combat Move - Seleucid
                                          1 peltasts moved from Emesa to Palmyra
                                          1 peltasts moved from Attalia to Pessinus
                                          1 peltasts moved from Attalia to Pessinus
                                          1 hoplite moved from Tarsus to Attalia
                                          1 peltasts moved from Tarsus to Attalia
                                          1 peltasts moved from Tarsus to Attalia
                                          1 legionaire moved from Melitene to Edessa
                                          1 hoplite moved from Melitene to Edessa
                                  
                                      Place Units - Seleucid
                                          1 bireme and 2 triremes placed in SZ 61
                                          2 cataphracts, 3 hoplites, 1 legionaire and 2 peltastss placed in Antioch
                                  
                                      Turn Complete - Seleucid
                                          Seleucid collect 43 PUs; end with 44 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Seleucid regular : 3.33
                                  Egypt regular : 0.50
                                  Neutral regular : -1.67
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    waldowv
                                    last edited by

                                    TripleA Turn Summary: Parthia round 2

                                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                                    Game History

                                    Round: 2
                                    
                                        Combat Move - Parthia
                                            1 cavalry moved from Seleucia to Emesa
                                            6 archers, 3 cataphracts, 5 horsearchers and 14 spearmen moved from Seleucia to Palmyra
                                            2 cavalrys moved from Hatra to Emesa
                                            1 horsearcher moved from Persepolis to Palmyra
                                            1 horsearcher moved from Persepolis to Palmyra
                                    
                                        Purchase Units - Parthia
                                            Parthia buy 1 city and 5 horsearchers; Remaining resources: 0 PUs; 
                                    
                                        Combat - Parthia
                                            Battle in Emesa
                                                Parthia attack with 3 cavalrys
                                                Seleucid defend with 1 legionaire and 1 peltasts
                                                    Parthia roll dice for 3 cavalrys in Emesa, round 2 : 0/3 hits, 1.00 expected hits
                                                    Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 2 : 0/2 hits, 0.50 expected hits
                                                    Parthia roll dice for 3 cavalrys in Emesa, round 3 : 0/3 hits, 1.00 expected hits
                                                    Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 3 : 0/2 hits, 0.50 expected hits
                                                    Parthia roll dice for 3 cavalrys in Emesa, round 4 : 1/3 hits, 1.00 expected hits
                                                    Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 4 : 1/2 hits, 0.50 expected hits
                                                    1 peltasts owned by the Seleucid and 1 cavalry owned by the Parthia lost in Emesa
                                                    Parthia roll dice for 2 cavalrys in Emesa, round 5 : 1/2 hits, 0.67 expected hits
                                                    Seleucid roll dice for 1 legionaire in Emesa, round 5 : 0/1 hits, 0.33 expected hits
                                                    1 legionaire owned by the Seleucid lost in Emesa
                                                Parthia win, taking Emesa from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                                                Casualties for Parthia: 1 cavalry
                                                Casualties for Seleucid: 1 legionaire and 1 peltasts
                                            Battle in Palmyra
                                                Parthia attack with 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen
                                                Seleucid defend with 1 peltasts
                                                    Parthia roll dice for 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen in Palmyra, round 2 : 8/30 hits, 7.17 expected hits
                                                    Seleucid roll dice for 1 peltasts in Palmyra, round 2 : 0/1 hits, 0.17 expected hits
                                                    1 peltasts owned by the Seleucid lost in Palmyra
                                                Parthia win, taking Palmyra from Seleucid with 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
                                                Casualties for Seleucid: 1 peltasts
                                    
                                        Non Combat Move - Parthia
                                            1 archer and 3 spearmen moved from Ctesiphon to Seleucia
                                            3 archers and 8 spearmen moved from Susa to Seleucia
                                            1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                                            1 archer and 1 spearman moved from Persepolis to Susa
                                    
                                        Place Units - Parthia
                                            1 city placed in Seleucia
                                            5 horsearchers placed in Persepolis
                                    
                                        Turn Complete - Parthia
                                            Parthia collect 51 PUs; end with 51 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Seleucid regular : -1.00
                                    Parthia regular : -0.83
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • H Offline
                                      Hexborg
                                      last edited by

                                      TripleA Turn Summary: Numidia round 2

                                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                                      Game History

                                      Round: 2
                                      
                                          Combat Move - Numidia
                                              1 swordman moved from Auzia to Volubilis
                                              1 swordman moved from Auzia to Siga
                                              1 spearman moved from Auzia to Volubilis
                                              1 spearman moved from Auzia to Siga
                                              1 cavalry moved from Cartenna to Siga
                                              1 spearman moved from Auzia to Volubilis
                                              1 spearman moved from Auzia to Siga
                                              1 spearman moved from Auzia to Siga
                                              1 cavalry moved from Auzia to Volubilis
                                              1 cavalry moved from Cartenna to Volubilis
                                              1 cavalry moved from Cartenna to Siga
                                              1 spearman moved from Paliurus to Cyrene
                                              1 spearman moved from Paliurus to Cyrene
                                              1 spearman moved from Berenice to Cyrene
                                              4 cavalrys moved from Leptis Magna to Cyrene
                                              4 cavalrys moved from Berenice to Cyrene
                                      
                                          Purchase Units - Numidia
                                              Numidia buy 1 archer, 1 bireme and 2 cavalrys; Remaining resources: 2 PUs; 
                                      
                                          Combat - Numidia
                                              Battle in Volubilis
                                                  Numidia attack with 2 cavalrys, 2 spearmen and 1 swordman
                                                  Neutral defend with 1 spearman
                                                      Numidia roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Volubilis, round 2 : 0/5 hits, 1.33 expected hits
                                                      Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits, 0.33 expected hits
                                                      Numidia roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Volubilis, round 3 : 1/5 hits, 1.33 expected hits
                                                      Neutral roll dice for 1 spearman in Volubilis, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 spearman owned by the Neutral lost in Volubilis
                                                  Numidia loses 0 PUs for violating Volubiliss neutrality.
                                                  Numidia win, taking Volubilis from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
                                                  Casualties for Neutral: 1 spearman
                                              Battle in Siga
                                                  Numidia attack with 2 cavalrys, 3 spearmen and 1 swordman
                                                  Neutral defend with 2 spearmen
                                                      Numidia roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Siga, round 2 : 1/6 hits, 1.50 expected hits
                                                      Neutral roll dice for 2 spearmen in Siga, round 2 : 0/2 hits, 0.67 expected hits
                                                      1 spearman owned by the Neutral lost in Siga
                                                      Numidia roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Siga, round 3 : 1/6 hits, 1.50 expected hits
                                                      Neutral roll dice for 1 spearman in Siga, round 3 : 1/1 hits, 0.33 expected hits
                                                      1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
                                                  Numidia loses 0 PUs for violating Sigas neutrality.
                                                  Numidia win, taking Siga from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
                                                  Casualties for Neutral: 2 spearmen
                                                  Casualties for Numidia: 1 spearman
                                              Battle in Cyrene
                                                  Numidia attack with 8 cavalrys and 3 spearmen
                                                  Neutral defend with 1 archer and 3 spearmen
                                                      Numidia roll dice for 8 cavalrys and 3 spearmen in Cyrene, round 2 : 1/11 hits, 3.17 expected hits
                                                      Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 1/4 hits, 1.50 expected hits
                                                      1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
                                                      Numidia roll dice for 8 cavalrys and 2 spearmen in Cyrene, round 3 : 4/10 hits, 3.00 expected hits
                                                      Neutral roll dice for 1 archer and 2 spearmen in Cyrene, round 3 : 1/3 hits, 1.17 expected hits
                                                      2 spearmen owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
                                                  Numidia loses 0 PUs for violating Cyrenes neutrality.
                                                  Numidia win, taking Cyrene from Neutral with 8 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                                                  Casualties for Numidia: 2 spearmen
                                                  Casualties for Neutral: 1 archer and 3 spearmen
                                      
                                          Non Combat Move - Numidia
                                              3 spearmen moved from Oea to Leptis Magna
                                              1 spearman moved from Siwa to Paliurus
                                              2 cavalrys moved from Thenae to Oea
                                              3 spearmen moved from Thenae to Sabrata
                                              1 archer moved from Capsa to Thenae
                                              3 spearmen moved from Capsa to Thenae
                                              2 biremes moved from SZ 30 to SZ 31
                                              1 archer moved from Carthago to SZ 31
                                              1 spearman moved from Carthago to SZ 31
                                              1 spearman moved from SZ 31 to Caralis
                                              1 archer moved from SZ 31 to Caralis
                                              2 cavalrys moved from Cartenna to Igilgili
                                              1 swordman moved from Auzia to Igilgili
                                              1 archer moved from Auzia to Igilgili
                                      
                                          Place Units - Numidia
                                              1 archer and 2 cavalrys placed in Leptis Magna
                                              1 bireme placed in SZ 41
                                      
                                          Turn Complete - Numidia
                                              Numidia collect 25 PUs; end with 27 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Numidia regular : -3.83
                                      Neutral regular : -1.33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • H Offline
                                        Hexborg
                                        last edited by

                                        TripleA Turn Summary: Carthage round 3

                                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                                        Game History

                                        Round: 3
                                        
                                            Combat Move - Carthage
                                                4 cavalrys moved from Gades to Pax Julia
                                                1 spearman moved from Hispatis to Pax Julia
                                                1 spearman moved from Emerita Augusta to Pax Julia
                                                1 swordman moved from Emerita Augusta to Pax Julia
                                                1 bireme moved from SZ 16 to SZ 17
                                                1 bireme moved from SZ 16 to SZ 17
                                                1 spearman moved from Palma to SZ 17
                                                1 spearman moved from SZ 17 to Valentia
                                                1 spearman moved from Carthago Nova to Valentia
                                                1 spearman moved from Castulo to Valentia
                                                1 cavalry moved from Castulo to Valentia
                                                1 spearman moved from Salmantica to Toletum
                                                1 cavalry moved from Emerita Augusta to Toletum
                                                1 spearman moved from Castulo to Toletum
                                                1 swordman moved from Castulo to Valentia
                                                1 swordman moved from Castulo to Toletum
                                                1 swordman moved from Castulo to Valentia
                                                1 swordman moved from Castulo to Valentia
                                                1 swordman moved from Castulo to Valentia
                                                1 spearman moved from Castulo to Valentia
                                                1 swordman moved from Castulo to Toletum
                                                1 swordman moved from Carthago to SZ 36
                                                1 swordman moved from Carthago to SZ 36
                                                1 swordman moved from Carthago to SZ 36
                                                1 spearman moved from Carthago to SZ 36
                                                1 spearman moved from Carthago to SZ 36
                                                1 hoplite moved from Carthago to SZ 36
                                                1 hoplite moved from Carthago to SZ 36
                                                1 spearman moved from Carthago to SZ 36
                                                1 spearman moved from Carthago to SZ 36
                                                1 spearman moved from Carthago to SZ 36
                                                1 hoplite, 2 spearmen and 1 trireme moved from SZ 36 to SZ 33
                                                3 swordmen and 1 trireme moved from SZ 36 to SZ 33
                                                1 hoplite, 2 spearmen and 1 trireme moved from SZ 36 to SZ 33
                                                1 bireme and 1 spearman moved from SZ 36 to SZ 33
                                                5 spearmen moved from SZ 33 to Lilybaeum
                                                3 swordmen moved from SZ 33 to Lilybaeum
                                                2 hoplites moved from SZ 33 to Lilybaeum
                                                1 bireme moved from SZ 36 to SZ 33
                                        
                                            Purchase Units - Carthage
                                                Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 3 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                                        
                                            Combat - Carthage
                                                Battle in Pax Julia
                                                    Carthage attack with 4 cavalrys, 2 spearmen and 1 swordman
                                                    Neutral defend with 1 cavalry and 3 swordmen
                                                        Carthage roll dice for 4 cavalrys, 2 spearmen and 1 swordman in Pax Julia, round 2 : 2/7 hits, 2.00 expected hits
                                                        Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 : 2/4 hits, 1.17 expected hits
                                                        1 cavalry owned by the Neutral, 2 spearmen owned by the Carthage and 1 swordman owned by the Neutral lost in Pax Julia
                                                        Carthage roll dice for 4 cavalrys and 1 swordman in Pax Julia, round 3 : 4/5 hits, 1.67 expected hits
                                                        Neutral roll dice for 2 swordmen in Pax Julia, round 3 : 0/2 hits, 0.67 expected hits
                                                        2 swordmen owned by the Neutral lost in Pax Julia
                                                    Carthage loses 0 PUs for violating Pax Julias neutrality.
                                                    Carthage win, taking Pax Julia from Neutral with 4 cavalrys and 1 swordman remaining. Battle score for attacker is 10
                                                    Casualties for Carthage: 2 spearmen
                                                    Casualties for Neutral: 1 cavalry and 3 swordmen
                                                Battle in Valentia
                                                    Carthage attack with 1 cavalry, 4 spearmen and 4 swordmen
                                                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                                                        Carthage roll dice for 1 cavalry, 4 spearmen and 4 swordmen in Valentia, round 2 : 3/9 hits, 2.33 expected hits
                                                        Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 2 : 3/6 hits, 1.83 expected hits
                                                        3 axemen owned by the Neutral and 3 spearmen owned by the Carthage lost in Valentia
                                                        Carthage roll dice for 1 cavalry, 1 spearman and 4 swordmen in Valentia, round 3 : 1/6 hits, 1.83 expected hits
                                                        Neutral roll dice for 2 archers and 1 swordman in Valentia, round 3 : 1/3 hits, 1.33 expected hits
                                                        1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Valentia
                                                        Carthage roll dice for 1 cavalry and 4 swordmen in Valentia, round 4 : 0/5 hits, 1.67 expected hits
                                                        Neutral roll dice for 2 archers in Valentia, round 4 : 0/2 hits, 1.00 expected hits
                                                        Carthage roll dice for 1 cavalry and 4 swordmen in Valentia, round 5 : 2/5 hits, 1.67 expected hits
                                                        Neutral roll dice for 2 archers in Valentia, round 5 : 1/2 hits, 1.00 expected hits
                                                        1 cavalry owned by the Carthage and 2 archers owned by the Neutral lost in Valentia
                                                    Carthage loses 0 PUs for violating Valentias neutrality.
                                                    Carthage win, taking Valentia from Neutral with 4 swordmen remaining. Battle score for attacker is 5
                                                    Casualties for Carthage: 1 cavalry and 4 spearmen
                                                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                                                Battle in Toletum
                                                    Carthage attack with 1 cavalry, 2 spearmen and 2 swordmen
                                                    Neutral defend with 4 cavalrys
                                                        Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Toletum, round 2 : 0/5 hits, 1.33 expected hits
                                                        Neutral roll dice for 4 cavalrys in Toletum, round 2 : 1/4 hits, 0.67 expected hits
                                                        1 spearman owned by the Carthage lost in Toletum
                                                        Carthage roll dice for 1 cavalry, 1 spearman and 2 swordmen in Toletum, round 3 : 1/4 hits, 1.17 expected hits
                                                        Neutral roll dice for 4 cavalrys in Toletum, round 3 : 1/4 hits, 0.67 expected hits
                                                        1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
                                                        Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 4 : 0/3 hits, 1.00 expected hits
                                                        Neutral roll dice for 3 cavalrys in Toletum, round 4 : 0/3 hits, 0.50 expected hits
                                                        Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 5 : 1/3 hits, 1.00 expected hits
                                                        Neutral roll dice for 3 cavalrys in Toletum, round 5 : 0/3 hits, 0.50 expected hits
                                                        1 cavalry owned by the Neutral lost in Toletum
                                                        Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 6 : 0/3 hits, 1.00 expected hits
                                                        Neutral roll dice for 2 cavalrys in Toletum, round 6 : 0/2 hits, 0.33 expected hits
                                                        Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 7 : 1/3 hits, 1.00 expected hits
                                                        Neutral roll dice for 2 cavalrys in Toletum, round 7 : 0/2 hits, 0.33 expected hits
                                                        1 cavalry owned by the Neutral lost in Toletum
                                                        Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 8 : 1/3 hits, 1.00 expected hits
                                                        Neutral roll dice for 1 cavalry in Toletum, round 8 : 0/1 hits, 0.17 expected hits
                                                        1 cavalry owned by the Neutral lost in Toletum
                                                    Carthage loses 0 PUs for violating Toletums neutrality.
                                                    Carthage win, taking Toletum from Neutral with 1 cavalry and 2 swordmen remaining. Battle score for attacker is 10
                                                    Casualties for Carthage: 2 spearmen
                                                    Casualties for Neutral: 4 cavalrys
                                        
                                            Non Combat Move - Carthage
                                                1 hoplite moved from Sabrata to Oea
                                                1 cavalry moved from Sabrata to Leptis Magna
                                                1 cavalry moved from Sabrata to Leptis Magna
                                                1 spearman moved from Caralis to SZ 24
                                                1 spearman moved from SZ 24 to Aleria
                                                1 bireme moved from SZ 32 to SZ 26
                                                1 bireme moved from SZ 36 to SZ 32
                                        
                                            Place Units - Carthage
                                                4 cavalrys placed in Gades
                                                1 hoplite, 3 spearmen and 3 swordmen placed in Carthago
                                                1 bireme and 1 trireme placed in SZ 36
                                        
                                            Turn Complete - Carthage
                                                Carthage collect 68 PUs; end with 68 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Carthage regular : -2.67
                                        Neutral regular : -1.17
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: RomanRepublic round 3

                                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                                          Game History

                                          Round: 3
                                          
                                              Combat Move - RomanRepublic
                                                  1 legionaire moved from Roma to SZ 25
                                                  1 legionaire moved from Roma to SZ 25
                                                  1 velites moved from Roma to SZ 25
                                                  1 velites moved from Roma to SZ 25
                                                  1 bireme, 2 legionaires, 1 trireme and 2 velitess moved from SZ 25 to SZ 24
                                                  2 legionaires and 2 velitess moved from SZ 24 to Aleria
                                                  6 velitess moved from Capua to SZ 34
                                                  6 velitess moved from SZ 34 to Messana
                                                  3 legionaires and 1 velites moved from Ariminum to Patavium
                                                  1 cavalry, 4 legionaires and 3 velitess moved from Verona to Patavium
                                                  1 ballista and 2 legionaires moved from Veldidena to Patavium
                                                  5 velitess moved from Messana to Syracuse
                                          
                                              Purchase Units - RomanRepublic
                                                  RomanRepublic buy 1 ballista, 2 biremes, 2 legionaires and 2 triremes; Remaining resources: 0 PUs; 
                                          
                                              Combat - RomanRepublic
                                                  Battle in Patavium
                                                      RomanRepublic attack with 1 ballista, 1 cavalry, 9 legionaires and 4 velitess
                                                      Neutral defend with 3 archers, 5 axemen and 4 swordmen
                                                          RomanRepublic roll dice for 1 ballista, 1 cavalry, 9 legionaires and 4 velitess in Patavium, round 2 : 6/15 hits, 4.83 expected hits
                                                          Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 5/12 hits, 3.67 expected hits
                                                          4 velitess owned by the RomanRepublic, 1 cavalry owned by the RomanRepublic, 5 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Patavium
                                                          RomanRepublic roll dice for 1 ballista and 9 legionaires in Patavium, round 3 : 5/10 hits, 3.83 expected hits
                                                          Neutral roll dice for 3 archers and 3 swordmen in Patavium, round 3 : 1/6 hits, 2.50 expected hits
                                                          2 archers owned by the Neutral, 3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Patavium
                                                          RomanRepublic roll dice for 1 ballista and 8 legionaires in Patavium, round 4 : 1/9 hits, 3.50 expected hits
                                                          Neutral roll dice for 1 archer in Patavium, round 4 : 1/1 hits, 0.50 expected hits
                                                          1 archer owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Patavium
                                                      RomanRepublic loses 0 PUs for violating Pataviums neutrality.
                                                      RomanRepublic win, taking Patavium from Neutral with 1 ballista and 7 legionaires remaining. Battle score for attacker is 19
                                                      Casualties for RomanRepublic: 1 cavalry, 2 legionaires and 4 velitess
                                                      Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                                                  Battle in SZ 24
                                                      RomanRepublic attack with 1 bireme and 1 trireme
                                                      Carthage defend with 1 bireme
                                                          RomanRepublic roll dice for 1 bireme and 1 trireme in SZ 24, round 2 : 1/2 hits, 0.67 expected hits
                                                          Carthage roll dice for 1 bireme in SZ 24, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 24
                                                          1 velites owned by the RomanRepublic lost in Aleria
                                                      RomanRepublic win with 1 trireme remaining. Battle score for attacker is 0
                                                      Casualties for RomanRepublic: 1 bireme
                                                      Casualties for Carthage: 1 bireme
                                                  Battle in Aleria
                                                      RomanRepublic attack with 2 legionaires and 1 velites
                                                      Carthage defend with 2 spearmen
                                                          RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 2 : 0/3 hits, 0.83 expected hits
                                                          Carthage roll dice for 2 spearmen in Aleria, round 2 : 0/2 hits, 0.67 expected hits
                                                          RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 3 : 0/3 hits, 0.83 expected hits
                                                          Carthage roll dice for 2 spearmen in Aleria, round 3 : 0/2 hits, 0.67 expected hits
                                                          RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 4 : 0/3 hits, 0.83 expected hits
                                                          Carthage roll dice for 2 spearmen in Aleria, round 4 : 0/2 hits, 0.67 expected hits
                                                          RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 5 : 2/3 hits, 0.83 expected hits
                                                          Carthage roll dice for 2 spearmen in Aleria, round 5 : 0/2 hits, 0.67 expected hits
                                                          2 spearmen owned by the Carthage lost in Aleria
                                                      RomanRepublic win, taking Aleria from Carthage with 2 legionaires and 1 velites remaining. Battle score for attacker is 3
                                                      Casualties for RomanRepublic: 1 velites
                                                      Casualties for Carthage: 2 spearmen
                                          
                                              Non Combat Move - RomanRepublic
                                                  2 velitess moved from Arretium to Roma
                                          
                                              Place Units - RomanRepublic
                                                  1 ballista placed in Messana
                                                  1 bireme and 1 trireme placed in SZ 34
                                                  1 bireme and 1 trireme placed in SZ 25
                                                  1 legionaire placed in Roma
                                                  1 legionaire placed in Messana
                                          
                                              Turn Complete - RomanRepublic
                                                  RomanRepublic collect 62 PUs; end with 62 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Carthage regular : -2.00
                                          RomanRepublic regular : -1.17
                                          Neutral regular : 0.33
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: GreekCityStates round 3

                                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                                            Game History

                                            Round: 3
                                            
                                                Combat Move - GreekCityStates
                                                    1 slingers moved from Sardis to Pergamum
                                                    1 slingers moved from Sardis to Pergamum
                                                    1 hoplite moved from Sardis to Pergamum
                                                    1 slingers moved from Athens to Larissa
                                                    1 slingers moved from Athens to Larissa
                                                    1 slingers moved from Athens to Delphi
                                                    1 hoplite moved from Athens to Larissa
                                                    1 hoplite moved from Athens to Larissa
                                                    1 hoplite moved from Athens to Larissa
                                                    2 archers and 10 hoplites moved from Athens to Delphi
                                                    2 archers, 1 hoplite and 3 slingerss moved from Corinth to Athens
                                                    3 slingerss moved from Sparta to SZ 67
                                                    1 hoplite and 1 slingers moved from Rhodos to SZ 67
                                                    6 biremes, 1 hoplite, 4 slingerss and 2 triremes moved from SZ 67 to SZ 68
                                            
                                                Purchase Units - GreekCityStates
                                                    GreekCityStates buy 1 archer, 1 city, 1 hoplite and 10 slingerss; Remaining resources: 0 PUs; 
                                            
                                                Combat - GreekCityStates
                                                    Battle in Delphi
                                                        GreekCityStates attack with 2 archers, 10 hoplites and 1 slingers
                                                        Macedonia defend with 1 hoplite and 2 peltastss
                                                            GreekCityStates roll dice for 2 archers, 10 hoplites and 1 slingers in Delphi, round 2 : 3/13 hits, 3.83 expected hits
                                                            Macedonia roll dice for 1 hoplite and 2 peltastss in Delphi, round 2 : 2/3 hits, 0.83 expected hits
                                                            1 hoplite owned by the Macedonia, 1 archer owned by the GreekCityStates, 2 peltastss owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Delphi
                                                        GreekCityStates win, taking Delphi from Macedonia with 1 archer and 10 hoplites remaining. Battle score for attacker is 3
                                                        Casualties for GreekCityStates: 1 archer and 1 slingers
                                                        Casualties for Macedonia: 1 hoplite and 2 peltastss
                                                    Battle in Pergamum
                                                        GreekCityStates attack with 1 hoplite and 2 slingerss
                                                        Macedonia defend with 1 peltasts
                                                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 2 : 0/3 hits, 0.67 expected hits
                                                            Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 0/1 hits, 0.17 expected hits
                                                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 3 : 0/3 hits, 0.67 expected hits
                                                            Macedonia roll dice for 1 peltasts in Pergamum, round 3 : 0/1 hits, 0.17 expected hits
                                                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 4 : 0/3 hits, 0.67 expected hits
                                                            Macedonia roll dice for 1 peltasts in Pergamum, round 4 : 0/1 hits, 0.17 expected hits
                                                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 5 : 1/3 hits, 0.67 expected hits
                                                            Macedonia roll dice for 1 peltasts in Pergamum, round 5 : 0/1 hits, 0.17 expected hits
                                                            1 peltasts owned by the Macedonia lost in Pergamum
                                                        GreekCityStates win, taking Pergamum from Macedonia with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                                                        Casualties for Macedonia: 1 peltasts
                                                    Battle in Larissa
                                                        GreekCityStates attack with 3 hoplites and 2 slingerss
                                                        Macedonia defend with 1 hoplite and 2 peltastss
                                                            GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 2 : 1/5 hits, 1.33 expected hits
                                                            Macedonia roll dice for 1 hoplite and 2 peltastss in Larissa, round 2 : 0/3 hits, 0.83 expected hits
                                                            1 peltasts owned by the Macedonia lost in Larissa
                                                            GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 3 : 2/5 hits, 1.33 expected hits
                                                            Macedonia roll dice for 1 hoplite and 1 peltasts in Larissa, round 3 : 1/2 hits, 0.67 expected hits
                                                            1 hoplite owned by the Macedonia, 1 peltasts owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Larissa
                                                        GreekCityStates win, taking Larissa from Macedonia with 3 hoplites and 1 slingers remaining. Battle score for attacker is 7
                                                        Casualties for Macedonia: 1 hoplite and 2 peltastss
                                                        Casualties for GreekCityStates: 1 slingers
                                                    Battle in SZ 68
                                                        GreekCityStates attack with 6 biremes, 1 hoplite, 4 slingerss and 2 triremes
                                                        Macedonia defend with 1 bireme
                                                            GreekCityStates roll dice for 6 biremes and 2 triremes in SZ 68, round 2 : 3/8 hits, 2.00 expected hits
                                                            Macedonia roll dice for 1 bireme in SZ 68, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 bireme owned by the Macedonia lost in SZ 68
                                                        GreekCityStates win with 6 biremes and 2 triremes remaining. Battle score for attacker is 7
                                                        Casualties for Macedonia: 1 bireme
                                            
                                                Non Combat Move - GreekCityStates
                                                    1 hoplite and 4 slingerss moved from SZ 68 to Sardis
                                            
                                                Place Units - GreekCityStates
                                                    1 city placed in Sardis
                                                    1 archer, 1 hoplite and 4 slingerss placed in Syracuse
                                                    6 slingerss placed in Sparta
                                                    GreekCityStates undo move 2.
                                                    GreekCityStates undo move 2.
                                                    1 archer and 5 slingerss placed in Syracuse
                                                    1 hoplite and 5 slingerss placed in Sparta
                                            
                                                Turn Complete - GreekCityStates
                                                    GreekCityStates collect 54 PUs; end with 54 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Macedonia regular : -0.33
                                            GreekCityStates regular : -1.17
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 84
                                            • 85
                                            • 86
                                            • 87
                                            • 88
                                            • 88 / 88
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums