Partie Etienne vs Jerem 1



  • Partie Etienne vs Jerem 1



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 18:56:12
    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            2 armour moved from Bulgaria Romania to Ukraine
            2 infantry moved from Bulgaria Romania to East Poland
            1 armour moved from Czechoslovakia Hungary to East Poland
            3 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 armour moved from Poland to Baltic States
            1 armour moved from Poland to Baltic States
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 infantry moved from Poland to East Poland
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            2 submarines moved from 7 Sea Zone to 12 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 armour, 1 artillery and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in East Poland
                Germans attack with 1 armour and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 3 infantry in East Poland, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 armour and 2 infantry in East Poland, round 4 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 12 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 2 submarines
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 12 Sea Zone to France
            1 bomber moved from 12 Sea Zone to Germany
            1 armour moved from France to 13 Sea Zone
            1 armour and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Finland
            1 infantry moved from 5 Sea Zone to Finland
            1 fighter moved from 6 Sea Zone to Northwestern Europe
            1 infantry moved from Germany to France
            1 infantry moved from Germany to Poland
            1 infantry moved from France to Northwestern Europe
            1 infantry moved from Libya to Morocco Algeria
            1 infantry moved from Morocco Algeria to Libya
    
        Place Units - Germans
            2 artilleries, 1 fighter and 2 infantry placed in Germany
            Germans undo move 1.
            2 artilleries, 1 fighter and 2 infantry placed in Germany
            1 submarine placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 0,83
    Russians : 0,00
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Germans lost in 6 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Russians
            2 infantry moved from Archangel to Karelia S.S.R.
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 armour moved from Russia to Karelia S.S.R.
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Russia to Caucasus
    
        Place Units - Russians
            2 artilleries placed in Karelia S.S.R.
            3 armour and 1 artillery placed in Caucasus
            Russians undo move 2.
            1 armour and 1 artillery placed in Caucasus
            2 armour placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,67
    

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Kiangsu to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 fighter moved from Japan to Suiyuan
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            2 fighters moved from 61 Sea Zone to 50 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 infantry moved from 49 Sea Zone to Borneo
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
            1 fighter moved from Formosa to Kwangtung
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            4 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 carriers moved from 57 Sea Zone to 53 Sea Zone
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 fighter moved from 53 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuan
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Suiyuan, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 50 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport
                Americans defend with 1 battleship
                    Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 1/6 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 3 : 0/5 hits, 1,83 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 4 : 3/5 hits, 1,83 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 carriers, 3 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in Hawaiian Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 3 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 4 : 2/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands
                Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Suiyuan to Manchuria
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to Manchuria
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 fighter moved from Kwangtung to French Indo-China Thailand
            2 fighters moved from 50 Sea Zone to 61 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    British : -0,67
    Americans : -1,33
    Chinese : -0,33
    Japanese : -6,00
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 artillery, 2 cruisers and 1 factory; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 9 Sea Zone to 12 Sea Zone
            1 battleship moved from 2 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to Norway
            2 fighters moved from United Kingdom to Norway
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 armour moved from 12 Sea Zone to Morocco Algeria
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 12 Sea Zone
                British attack with 1 battleship, 1 destroyer and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 12 Sea Zone
                British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco Algeria
                British attack with 1 armour
                Germans defend with 1 infantry
                    British roll dice for 1 armour in Morocco Algeria, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Morocco Algeria
                British win, taking Morocco Algeria from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 fighter and 2 infantry
                    British roll dice for 1 bomber and 2 fighters in Norway, round 2 : 0/3 hits, 1,67 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 1,33 expected hits
                    1 fighter owned by the British lost in Norway
                    British roll dice for 1 bomber and 1 fighter in Norway, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Norway
                Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -29
                Casualties for British: 1 bomber and 2 fighters
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 infantry moved from Western Canada to Alaska
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from India to Burma
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 transport moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 factory placed in India
            1 artillery placed in United Kingdom
            2 cruisers placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -1,33
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 armour moved from 13 Sea Zone to Morocco Algeria
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 battleship moved from 14 Sea Zone to 12 Sea Zone
            2 cruisers moved from 14 Sea Zone to 12 Sea Zone
            1 fighter moved from Italy to Morocco Algeria
    
        Combat - Italians
            Battle in 12 Sea Zone
                Italians attack with 1 battleship and 2 cruisers
                British defend with 1 battleship, 1 destroyer and 1 transport
                    Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    1 destroyer owned by the British lost in 12 Sea Zone
                    Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 battleship and 1 transport in 12 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 transport owned by the British and 1 battleship owned by the British lost in 12 Sea Zone
                Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 35
                Casualties for British: 1 battleship, 1 destroyer and 1 transport
            Battle in Morocco Algeria
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 armour in Morocco Algeria, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Morocco Algeria
                Italians win, taking Morocco Algeria from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Morocco Algeria to Libya
            1 artillery moved from Italy to Balkans
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to Bulgaria Romania
            1 armour moved from Bulgaria Romania to Poland
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : -0,17
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 cruisers and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 destroyer moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 carrier moved from 44 Sea Zone to 53 Sea Zone
            1 destroyer moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 bomber moved from Eastern United States to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from Eastern United States to 53 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 2 destroyers and 4 fighters
                Japanese defend with 2 carriers, 3 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 4 fighters in 53 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits
                    Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
                Americans win with 2 bombers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 31
                Casualties for Americans: 1 carrier and 2 fighters
                Casualties for Japanese: 2 carriers, 3 fighters and 1 transport
    
        Non Combat Move - Americans
            2 fighters moved from 53 Sea Zone to Hawaiian Islands
            2 bombers moved from 53 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to United Kingdom
            1 infantry moved from 8 Sea Zone to United Kingdom
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Suiyuan
            1 fighter moved from Yunnan to Suiyuan
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuan to Hupeh
    
        Place Units - Americans
            1 cruiser and 1 submarine placed in 10 Sea Zone
            1 cruiser and 1 submarine placed in 56 Sea Zone
            1 artillery placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Suiyuan
            1 infantry placed in Yunnan
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,83
    Chinese : 1,33
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries and 3 infantry; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 infantry moved from Finland to Karelia S.S.R.
            1 artillery moved from Finland to Karelia S.S.R.
            1 fighter moved from Norway to Karelia S.S.R.
            1 artillery moved from Baltic States to Karelia S.S.R.
            1 armour moved from Baltic States to Karelia S.S.R.
            1 armour moved from Baltic States to Karelia S.S.R.
            2 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from East Poland to Karelia S.S.R.
            1 fighter moved from Poland to Karelia S.S.R.
            1 infantry moved from East Poland to Belorussia
            3 armour moved from Ukraine to Belorussia
            1 fighter moved from France to 8 Sea Zone
            1 bomber moved from Germany to 8 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Libya to 14 Sea Zone
            1 armour moved from Libya to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 fighter moved from Northwestern Europe to 6 Sea Zone
    
        Combat - Germans
            Battle in 8 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
                    1 transport owned by the British lost in 8 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer and 1 transport
                Casualties for British: 1 transport
            Battle in 6 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Battle in Karelia S.S.R.
                Germans attack with 3 armour, 2 artilleries, 2 fighters and 5 infantry
                Russians defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory and 8 infantry
                    AA fire in Karelia S.S.R. : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 5/11 hits, 3,83 expected hits
                    Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Karelia S.S.R., round 2 : 6/12 hits, 4,17 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 3 armour, 1 artillery and 1 fighter in Karelia S.S.R., round 3 : 1/5 hits, 2,33 expected hits
                    Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Karelia S.S.R., round 3 : 3/7 hits, 2,50 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
                1 armour owned by the Germans retreated to Finland
                Russians winGermans win with 1 fighter and 1 submarine remaining with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -25
                Casualties for Germans: 2 armour, 2 artilleries, 1 fighter and 5 infantry
                Casualties for Russians: 6 infantry
            Battle in Belorussia
                Germans attack with 3 armour and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
                    Germans roll dice for 2 armour in Belorussia, round 3 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour in Belorussia, round 4 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Norway to Finland
            1 fighter moved from Karelia S.S.R. to Finland
            1 infantry moved from Poland to Baltic States
            1 fighter moved from Germany to Baltic States
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Finland
            2 artilleries moved from Germany to Poland
            1 fighter moved from 6 Sea Zone to Finland
            1 fighter moved from 8 Sea Zone to France
            1 bomber moved from 8 Sea Zone to Germany
            1 fighter moved from Baltic States to Finland
    
        Place Units - Germans
            4 armour, 3 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 42 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Karelia S.S.R. : : 0,67
    Americans : -0,33
    Russians : 3,00
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Ukraine to East Poland
                  Russians take East Poland from Germans
            2 armour moved from Russia to Belorussia
            2 artilleries moved from Caucasus to Ukraine
            2 infantry moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Karelia S.S.R. to Baltic States
            1 artillery moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in Belorussia
                Russians attack with 3 armour
                Germans defend with 2 armour
                    Russians roll dice for 3 armour in Belorussia, round 2 : 0/3 hits, 1,50 expected hits
                    Germans roll dice for 2 armour in Belorussia, round 2 : 2/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Belorussia
                    Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 2 armour in Belorussia, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Belorussia
                Germans winGermans win with no units remaining with 1 armour remaining. Battle score for attacker is -10
                Casualties for Russians: 3 armour
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Baltic States
                Russians attack with 1 armour and 1 artillery
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Eastern Ukraine
            2 infantry moved from Caucasus to Russia
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Karelia S.S.R.
            2 armour and 2 infantry placed in Russia
            1 armour and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -0,00
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Soviet Far East
            1 infantry moved from 63 Sea Zone to Soviet Far East
            2 fighters moved from Manchuria to Soviet Far East
            2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to Soviet Far East
            1 fighter moved from Japan to Fukien
            1 infantry moved from Kiangsu to Fukien
            1 infantry moved from Kwangtung to Fukien
            1 artillery moved from Kwangtung to Fukien
            1 fighter moved from French Indo-China Thailand to Fukien
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 carrier moved from 61 Sea Zone to 50 Sea Zone
            2 fighters moved from 61 Sea Zone to Philippine Islands
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 cruiser moved from 50 Sea Zone to 39 Sea Zone
            1 battleship moved from 50 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Fukien, round 2 : 2/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 armour, 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Soviet Far East, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Soviet Far East, round 3 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Philippine Islands
                Japanese attack with 2 fighters and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Philippine Islands, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            2 fighters moved from Philippine Islands to 50 Sea Zone
            1 fighter moved from Fukien to French Indo-China Thailand
            2 fighters moved from Soviet Far East to Manchuria
            1 fighter moved from Fukien to Manchuria
    
        Place Units - Japanese
            2 artilleries, 1 fighter and 2 infantry placed in Japan
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 31 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : 0,33
    Chinese : -0,33
    Russians : 1,00
    Japanese : -1,33
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 3 armour, 1 cruiser and 1 fighter; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - British
            2 cruisers moved from 7 Sea Zone to 12 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 destroyer moved from 38 Sea Zone to 50 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Trans-Jordan
    
        Combat - British
            Battle in 50 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 carrier, 2 fighters and 2 transports
                    British roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 50 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 50 Sea Zone
                Japanese win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 fighter
            Battle in 12 Sea Zone
                British attack with 2 cruisers
                Italians defend with 1 battleship and 2 cruisers
                    British roll dice for 2 cruisers in 12 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 12 Sea Zone
                    British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 12 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is 0
                Casualties for British: 2 cruisers
                Casualties for Italians: 2 cruisers
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 armour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from Trans-Jordan to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            3 armour placed in India
            1 fighter placed in United Kingdom
            1 cruiser placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 37 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : 1,50
    Italians : -0,83
    Japanese : 0,33
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship moved from 12 Sea Zone to 14 Sea Zone
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 artillery moved from Balkans to Bulgaria Romania
            1 infantry moved from Italy to France
            1 armour moved from Morocco Algeria to Libya
            1 armour moved from Poland to Bulgaria Romania
    
        Place Units - Italians
            1 armour, 1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Iwo Jima
            2 destroyers moved from 53 Sea Zone to 59 Sea Zone
            1 cruiser moved from 56 Sea Zone to 59 Sea Zone
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Iwo Jima, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 10 Sea Zone to 12 Sea Zone
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from Hawaiian Islands to New Guinea
            2 bombers moved from Hawaiian Islands to Midway
    
        Combat Move - Chinese
            1 infantry moved from Suiyuan to Kiangsu
            1 fighter moved from Hupeh to Kiangsu
            1 infantry moved from Hupeh to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Suiyuan
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 transport placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Hupeh
            1 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Chinese : -0,50
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 artilleries moved from Poland to Baltic States
            4 armour moved from Germany to Baltic States
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Finland to Karelia S.S.R.
            3 fighters moved from Finland to Karelia S.S.R.
            3 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from France to 12 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            1 armour moved from Belorussia to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Karelia S.S.R.
    
        Combat - Germans
            Germans creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Battle in Karelia S.S.R.
                Germans attack with 2 armour, 1 artillery, 3 fighters and 4 infantry
                Russians defend with 1 aaGun, 3 artilleries, 1 factory and 3 infantry
                    AA fire in Karelia S.S.R. : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 6/10 hits, 3,67 expected hits
                    Russians roll dice for 3 artilleries and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2,00 expected hits
                    3 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans winGermans win with 1 submarine remaining, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 18
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 artilleries and 3 infantry
            Battle in Baltic States
                Germans attack with 4 armour and 2 artilleries
                Russians defend with 1 armour and 1 artillery
                    Germans roll dice for 4 armour and 2 artilleries in Baltic States, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 9
                Casualties for Russians: 1 armour and 1 artillery
            Battle in 12 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                Americans defend with 1 cruiser and 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 cruiser in 12 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Germans
            1 bomber moved from 12 Sea Zone to Germany
            2 artilleries moved from Germany to Poland
            2 infantry moved from Germany to Poland
            3 fighters moved from Karelia S.S.R. to Finland
            1 transport moved from 15 Sea Zone to 14 Sea Zone
    
        Place Units - Germans
            4 armour and 4 infantry placed in Germany
            1 cruiser and 1 destroyer placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    AA fire in Karelia S.S.R. : : -0,50
    Americans : 0,50
    Russians : -1,83
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Caucasus to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Eastern Ukraine to Belorussia
                  Russians take Belorussia from Germans
            2 artilleries moved from Ukraine to Bulgaria Romania
            4 infantry moved from Ukraine to Bulgaria Romania
    
        Combat - Russians
            Russians creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Bulgaria Romania
                Russians attack with 2 artilleries and 4 infantry
                Italians defend with 1 armour, 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Bulgaria Romania, round 2 : 0/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Russians lost in Bulgaria Romania
                    Russians roll dice for 2 artilleries and 2 infantry in Bulgaria Romania, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Russians lost in Bulgaria Romania
                2 artilleries owned by the Russians retreated to Ukraine
                Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Caucasus to Ukraine
            2 infantry moved from Persia to Caucasus
            1 armour moved from Russia to Archangel
            4 infantry moved from Russia to Archangel
            1 armour moved from Russia to Belorussia
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Archangel
    
        Place Units - Russians
            2 armour placed in Caucasus
            2 armour, 2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -3,67
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 battleships; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 armour moved from Soviet Far East to Yakut S.S.R.
            1 fighter moved from Manchuria to Yakut S.S.R.
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
            1 cruiser moved from 39 Sea Zone to 48 Sea Zone
            1 battleship moved from 39 Sea Zone to 48 Sea Zone
            1 infantry moved from Manchuria to Kiangsu
            1 artillery moved from Manchuria to Kiangsu
            2 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Japan to Buryatia S.S.R.
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from French Indo-China Thailand to Kiangsu
            1 fighter moved from Manchuria to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 infantry
                Americans defend with 2 fighters
                    Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,17 expected hits
                    British roll dice for 2 fighters in New Guinea, round 2 : 2/2 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in New Guinea
                British win with no units remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 fighters
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 : 2/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 2 artilleries, 3 fighters and 3 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 3,00 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 2 artilleries and 3 fighters in Buryatia S.S.R., round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 3/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Buryatia S.S.R.
                Russians win with 2 infantry remaining. Battle score for attacker is -18
                Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
                Casualties for Russians: 3 infantry
                2 fighters owned by the Japanese retreated
    
        Non Combat Move - Japanese
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 carrier moved from 50 Sea Zone to 62 Sea Zone
            1 fighter moved from Yakut S.S.R. to Soviet Far East
            2 fighters moved from Buryatia S.S.R. to Kiangsu
            1 infantry moved from Fukien to Kiangsu
            1 fighter moved from 50 Sea Zone to 62 Sea Zone
            1 fighter moved from Kiangsu to 62 Sea Zone
            2 fighters moved from Kiangsu to Fukien
    
        Place Units - Japanese
            2 battleships placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    Chinese : 0,33
    Russians : 4,00
    Japanese : -1,17
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from Burma to French Indo-China Thailand
            1 artillery moved from Burma to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
    
        Combat - British
            Battle in French Indo-China Thailand
                British attack with 2 armour, 1 artillery and 2 infantry
                Japanese defend with 3 infantry
                    British roll dice for 2 armour, 1 artillery and 2 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 3 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                    British roll dice for 2 armour, 1 artillery and 1 infantry in French Indo-China Thailand, round 3 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in French Indo-China Thailand, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in French Indo-China Thailand
                    British roll dice for 2 armour and 1 artillery in French Indo-China Thailand, round 4 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in French Indo-China Thailand, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 armour moved from India to Trans-Jordan
            2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
            1 artillery moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 armour and 1 fighter placed in India
            1 destroyer placed in 35 Sea Zone
            1 cruiser and 1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    British : -0,83
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from Bulgaria Romania to Ukraine
            2 infantry moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Ukraine
            1 armour moved from 16 Sea Zone to Ukraine
            1 battleship moved from 14 Sea Zone to 16 Sea Zone
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery and 3 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Italians roll dice for 1 battleship in Ukraine, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 4 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 5 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 5 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for Italians: 3 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from France to Northwestern Europe
            1 infantry moved from Italy to France
            1 artillery moved from Italy to Balkans
    
        Place Units - Italians
            1 armour, 1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,67
    Russians : 0,00
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 submarine moved from 59 Sea Zone to 62 Sea Zone
            1 cruiser moved from 59 Sea Zone to 62 Sea Zone
            2 destroyers moved from 59 Sea Zone to 62 Sea Zone
            1 carrier moved from 56 Sea Zone to 59 Sea Zone
            2 fighters moved from 56 Sea Zone to 62 Sea Zone
            2 infantry moved from Iwo Jima to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Japan
            2 bombers moved from Midway to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 2 bombers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 2 battleships, 1 carrier, 2 fighters and 4 transports
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 fighters in 62 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier and 4 transports in 62 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 62 Sea Zone
                    Americans roll dice for 2 bombers, 1 cruiser, 2 fighters and 1 transport in 62 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 4 transports in 62 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 62 Sea Zone
                    Americans roll dice for 2 bombers, 1 cruiser and 1 transport in 62 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 battleship and 4 transports in 62 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 62 Sea Zone
                    3 transports owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 48
                Casualties for Americans: 1 bomber, 2 destroyers, 2 fighters and 1 submarine
                Casualties for Japanese: 2 battleships, 1 carrier, 2 fighters and 4 transports
            Battle in Japan
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 factory and 1 infantry
                    Americans roll dice for 2 infantry in Japan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Japan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in Japan, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Japan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Japan
                Americans captures 42PUs while taking Japanese capital
                Americans win, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 62 Sea Zone to Iwo Jima
            1 artillery moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 cruiser moved from 56 Sea Zone to 59 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 artillery moved from 59 Sea Zone to Iwo Jima
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 submarine moved from 12 Sea Zone to 6 Sea Zone
    
        Combat Move - Chinese
            2 infantry moved from Suiyuan to Kiangsu
            1 infantry moved from Hupeh to Kiangsu
            1 fighter moved from Suiyuan to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hupeh
    
        Place Units - Americans
            1 cruiser and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 bombers placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 88 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : 1,00
    Japanese : -1,33
    

    Savegame


Log in to reply