Winter is Here



  • Only 1 can sit on the Iron Throne.

    c34b2be1-22a6-409c-a8ca-40ad73c318bd-image.png



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:19:33 PM
    Savegame



  • TripleA Turn Summary: Dothraki round 1

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Dothraki
            Dothraki buy 2 Bloodriders; Remaining resources: 0 PUs; 
    
        Combat Move - Dothraki
            1 Bloodrider, 2 HorseArchers and 4 HorseLords moved from Eastern Dothraki Sea to Lhazar
            2 Bloodriders, 2 HorseArchers, 3 HorseLords and 1 Khal moved from Mother of Mountains to Dothraki Sea
            3 Bloodriders, 3 HorseArchers, 9 HorseLords and 1 Khal moved from Vaes Dothrak to Lhazar
            1 HorseLord moved from Dothraki Riverlands to Western Dothraki Sea
            1 HorseLord moved from Dothraki Highlands to Dothraki Sea
    
        Non Combat Move - Dothraki
    
        Place Units - Dothraki
            2 Bloodriders placed in Vaes Dothrak
    
        Turn Complete - Dothraki
            Dothraki collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Lannister round 1

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 1

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Lannister
            Lannister buy 4 Knights; Remaining resources: 3 PUs; 
    
        Combat Move - Lannister
            1 Knight moved from Kayce to Golden Tooth
            1 GoldCloak moved from Ashemark to Golden Tooth
            1 GoldCloak moved from The Crag to Banefort
            1 Archer moved from The Crag to Banefort
            1 Archer moved from Ashemark to Banefort
            1 Sellsword moved from Sarsfield to Ashemark
            4 Sellswords moved from Lannisport to Silverhall
    
        Non Combat Move - Lannister
    
        Place Units - Lannister
            4 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 43 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Martell round 1

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Martell
            Martell buy 1 HorseArcher, 1 Spearman and 2 Spearthrowers; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            1 HorseArcher moved from Godsgrace to Hellholt
            1 Spearthrower moved from Godsgrace to Vaith
            1 Spearthrower moved from Vaith to Yronwood
            2 Spearmen moved from Vaith to Yronwood
            1 Spearman moved from Sandstone to Starfall
            2 Spearmen moved from Sandstone to Starfall
            3 Spearthrowers moved from Sandstone to Starfall
            2 Spearthrowers moved from Skyreach to Blackmont
            3 HorseArchers moved from Skyreach to Blackmont
            2 Spearmen moved from Skyreach to Blackmont
            1 Spearman moved from Hellholt to Sandstone
            2 Spearthrowers moved from Yronwood to Skyreach
            2 Spearmen moved from Yronwood to Skyreach
            1 HorseArcher moved from Vaith to Skyreach
            1 Spearman moved from Godsgrace to Sunspear
            1 Spearman moved from Godsgrace to Sunspear
            1 HorseArcher moved from Lemonwood to Sunspear
            1 Spearman moved from Yronwood to Skyreach
            1 Spearman moved from Yronwood to Skyreach
            1 Spearthrower moved from Yronwood to Skyreach
            1 Spearman moved from Yronwood to Skyreach
            1 HorseArcher moved from Yronwood to Skyreach
    
        Non Combat Move - Martell
    
        Place Units - Martell
            1 HorseArcher, 1 Spearman and 2 Spearthrowers placed in Yronwood
    
        Turn Complete - Martell
            Martell collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 2

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 2

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Dothraki
            Dothraki buy 2 HorseArchers and 2 Khals; Remaining resources: 2 PUs; 
    
        Combat Move - Dothraki
            1 Bloodrider, 2 HorseArchers and 5 HorseLords moved from Western Dothraki Sea to Qohor
            3 Bloodriders, 5 HorseArchers, 9 HorseLords and 1 Khal moved from Dothraki Sea to Qohor
            1 HorseLord moved from Dothraki Riverlands to Western Dothraki Sea
            1 Bloodrider moved from Vaes Dothrak to Western Dothraki Sea
            4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal moved from Lhazar to North Khyzai Pass
    
        Combat - Dothraki
            Battle in Qohor
                Dothraki attack with 4 Bloodriders, 7 HorseArchers, 14 HorseLords and 1 Khal
                FreeCities defend with 1 Archer and 9 Unsullieds
                    Dothraki roll dice for 4 Bloodriders, 7 HorseArchers, 14 HorseLords and 1 Khal in Qohor, round 2 : 10/26 hits, 8.67 expected hits
                    FreeCities roll dice for 1 Archer and 9 Unsullieds in Qohor, round 2 : 2/10 hits, 1.83 expected hits
                    2 HorseArchers owned by the Dothraki, 1 Archer owned by the FreeCities and 9 Unsullieds owned by the FreeCities lost in Qohor
                Dothraki win, taking Qohor from FreeCities with 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal remaining. Battle score for attacker is 14
                Casualties for Dothraki: 2 HorseArchers
                Casualties for FreeCities: 1 Archer and 9 Unsullieds
            Battle in North Khyzai Pass
                Dothraki attack with 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal
                Neutral defend with 5 Unsullieds
                    Dothraki roll dice for 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal in North Khyzai Pass, round 2 : 10/24 hits, 8.33 expected hits
                    Neutral roll dice for 5 Unsullieds in North Khyzai Pass, round 2 : 0/5 hits, 0.83 expected hits
                    5 Unsullieds owned by the Neutral lost in North Khyzai Pass
                Dothraki loses 0 PUs for violating North Khyzai Passs neutrality.
                Dothraki win, taking North Khyzai Pass from Neutral with 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal remaining. Battle score for attacker is 10
                Casualties for Neutral: 5 Unsullieds
    
        Non Combat Move - Dothraki
    
        Place Units - Dothraki
            2 HorseArchers and 2 Khals placed in Vaes Dothrak
    
        Turn Complete - Dothraki
            Dothraki collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.83
    Dothraki : 3.00
    FreeCities : 0.17
    

    Savegame



  • TripleA Manual Gamesave Post: Lannister round 2

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 2

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Lannister
            Lannister buy 7 Knights; Remaining resources: 4 PUs; 
    
        Combat Move - Lannister
            3 Knights moved from Lannisport to Golden Tooth
            3 GoldCloaks moved from Lannisport to Sarsfield
            3 GoldCloaks moved from Casterly Rock to Kayce
            1 Trebuchet moved from Casterly Rock to Kayce
            1 Knight moved from Sarsfield to Golden Tooth
    
        Non Combat Move - Lannister
    
        Place Units - Lannister
            2 Knights placed in Casterly Rock
            5 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 43 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Martell round 2

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Martell
            Martell buy 4 Spearmen and 3 Spearthrowers; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            3 Spearmen moved from Lemonwood to Godsgrace
            1 Spearthrower moved from Lemonwood to Godsgrace
            3 Spearmen moved from Sunspear to Godsgrace
            1 HorseArcher moved from Sunspear to Godsgrace
            1 Spearthrower moved from Hellholt to Skyreach
            1 Spearman moved from Sandstone to Starfall
            7 Spearthrowers moved from Starfall to Blackmont
            6 Spearmen moved from Starfall to Blackmont
            1 HorseArcher moved from Starfall to Blackmont
            3 Spearthrowers moved from Skyreach to Blackmont
            5 Spearmen moved from Skyreach to Blackmont
            2 HorseArchers moved from Skyreach to Blackmont
            1 HorseArcher moved from Hellholt to Blackmont
            1 Spearthrower moved from Vaith to Hellholt
            1 HorseArcher moved from Godsgrace to Vaith
            3 Spearmen moved from Yronwood to Skyreach
            2 Spearthrowers moved from Yronwood to Skyreach
    
        Combat - Martell
            Battle in Blackmont
                Martell attack with 4 HorseArchers, 11 Spearmen and 10 Spearthrowers
                Tyrell defend with 6 Archers, 2 Knights and 6 Sellswords
                    Martell roll dice for 4 HorseArchers, 11 Spearmen and 10 Spearthrowers in Blackmont, round 2 : 8/25 hits, 7.50 expected hits
                    Tyrell roll dice for 6 Archers, 2 Knights and 6 Sellswords in Blackmont, round 2 : 3/14 hits, 5.00 expected hits
                    2 Archers owned by the Tyrell, 1 Spearman owned by the Martell, 1 Spearthrower owned by the Martell, 6 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Blackmont
                    Martell roll dice for 3 HorseArchers, 10 Spearmen and 9 Spearthrowers in Blackmont, round 3 : 5/22 hits, 6.67 expected hits
                    Tyrell roll dice for 4 Archers and 2 Knights in Blackmont, round 3 : 2/6 hits, 2.33 expected hits
                    4 Archers owned by the Tyrell, 2 Spearmen owned by the Martell and 1 Knight owned by the Tyrell lost in Blackmont
                    Martell roll dice for 3 HorseArchers, 8 Spearmen and 9 Spearthrowers in Blackmont, round 4 : 10/20 hits, 6.17 expected hits
                    Tyrell roll dice for 1 Knight in Blackmont, round 4 : 0/1 hits, 0.50 expected hits
                    1 Knight owned by the Tyrell lost in Blackmont
                Martell win, taking Blackmont from Tyrell with 3 HorseArchers, 8 Spearmen and 9 Spearthrowers remaining. Battle score for attacker is 31
                Casualties for Martell: 1 HorseArcher, 3 Spearmen and 1 Spearthrower
                Casualties for Tyrell: 6 Archers, 2 Knights and 6 Sellswords
    
        Non Combat Move - Martell
    
        Place Units - Martell
            4 Spearmen placed in Yronwood
            3 Spearthrowers placed in Sunspear
    
        Turn Complete - Martell
            Martell collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Martell : 2.67
    Tyrell : -2.83
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 3

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 3

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Dothraki
            Dothraki buy 6 HorseArchers and 1 Khal; Remaining resources: 0 PUs; 
    
        Combat Move - Dothraki
            2 HorseLords moved from Qohor to Midlands Road
            1 HorseLord moved from Qohor to Midlands Road
            4 Bloodriders, 5 HorseArchers, 11 HorseLords and 1 Khal moved from Qohor to Western Dothraki Sea
            5 HorseArchers moved from North Khyzai Pass to Western Dothraki Sea
            4 Bloodriders, 14 HorseLords and 1 Khal moved from North Khyzai Pass to South Khyzai Pass
            1 HorseLord moved from Dothraki Riverlands to Western Dothraki Sea
            2 Khals moved from Vaes Dothrak to Western Dothraki Sea
            1 Bloodrider moved from Vaes Dothrak to Western Dothraki Sea
            2 HorseArchers moved from Vaes Dothrak to Western Dothraki Sea
    
        Combat - Dothraki
            Battle in South Khyzai Pass
                Dothraki attack with 4 Bloodriders, 14 HorseLords and 1 Khal
                Neutral defend with 5 Unsullieds
                Dothraki loses 0 PUs for violating South Khyzai Passs neutrality.
                Dothraki win, taking South Khyzai Pass from Neutral with 4 Bloodriders, 12 HorseLords and 1 Khal remaining. Battle score for attacker is 2
                Casualties for Dothraki: 2 HorseLords
                Casualties for Neutral: 5 Unsullieds
            Battle in Midlands Road
                Dothraki attack with 3 HorseLords
                FreeCities defend with 1 Archer
                Dothraki win, taking Midlands Road from FreeCities with 3 HorseLords remaining. Battle score for attacker is 4
                Casualties for FreeCities: 1 Archer
    
        Non Combat Move - Dothraki
    
        Place Units - Dothraki
            6 HorseArchers and 1 Khal placed in Vaes Dothrak
    
        Turn Complete - Dothraki
            Dothraki collect 31 PUs; end with 31 PUs
    

    Dice Statistics:

    Total
            1 was rolled 170 times
            2 was rolled 162 times
            3 was rolled 146 times
            4 was rolled 176 times
            5 was rolled 165 times
            6 was rolled 155 times
        Average roll : 3.482
        Median : 4.000
        Variance : 0.589
        Standard Deviation : 0.768
        Total rolls : 974
    
    Neutral Combat
            1 was rolled 3 times
            2 was rolled 3 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.762
        Median : 4.000
        Variance : 1.675
        Standard Deviation : 1.294
        Total rolls : 21
    
    Lannister Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.091
        Median : 3.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Targaryen Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.289
        Median : 3.000
        Variance : 0.631
        Standard Deviation : 0.794
        Total rolls : 38
    
    Baratheon Combat
            1 was rolled 28 times
            2 was rolled 31 times
            3 was rolled 28 times
            4 was rolled 43 times
            5 was rolled 43 times
            6 was rolled 32 times
        Average roll : 3.673
        Median : 4.000
        Variance : 1.210
        Standard Deviation : 1.100
        Total rolls : 205
    
    Freefolk Combat
            1 was rolled 7 times
            2 was rolled 1 times
            3 was rolled 8 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.533
        Median : 3.000
        Variance : 1.310
        Standard Deviation : 1.145
        Total rolls : 30
    
    FreeCities Combat
            1 was rolled 13 times
            2 was rolled 10 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 13 times
            6 was rolled 13 times
        Average roll : 3.565
        Median : 4.000
        Variance : 0.199
        Standard Deviation : 0.446
        Total rolls : 69
    
    Dothraki Combat
            1 was rolled 9 times
            2 was rolled 18 times
            3 was rolled 9 times
            4 was rolled 20 times
            5 was rolled 10 times
            6 was rolled 6 times
        Average roll : 3.306
        Median : 3.500
        Variance : 2.225
        Standard Deviation : 1.492
        Total rolls : 72
    
    Tyrell Combat
            1 was rolled 29 times
            2 was rolled 22 times
            3 was rolled 18 times
            4 was rolled 23 times
            5 was rolled 34 times
            6 was rolled 17 times
        Average roll : 3.434
        Median : 4.000
        Variance : 1.513
        Standard Deviation : 1.230
        Total rolls : 143
    
    Martell Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 16 times
        Average roll : 3.480
        Median : 3.000
        Variance : 0.119
        Standard Deviation : 0.345
        Total rolls : 102
    
    Tully Combat
            1 was rolled 34 times
            2 was rolled 31 times
            3 was rolled 32 times
            4 was rolled 30 times
            5 was rolled 23 times
            6 was rolled 33 times
        Average roll : 3.415
        Median : 3.000
        Variance : 0.426
        Standard Deviation : 0.653
        Total rolls : 183
    
    Stark Combat
            1 was rolled 1 times
            3 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Arryn Combat
            1 was rolled 17 times
            2 was rolled 20 times
            3 was rolled 14 times
            4 was rolled 15 times
            5 was rolled 10 times
            6 was rolled 19 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.711
        Standard Deviation : 0.843
        Total rolls : 95


  • TripleA Manual Gamesave Post: Lannister round 3

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 3

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Lannister
            Lannister buy 7 Knights; Remaining resources: 5 PUs; 
    
        Combat Move - Lannister
            3 GoldCloaks moved from Sarsfield to Ashemark
            1 Archer moved from Sarsfield to Ashemark
            4 Knights moved from Golden Tooth to Ashemark
            2 Knights moved from Casterly Rock to Sarsfield
            4 GoldCloaks moved from Golden Tooth to Ashemark
            1 Sellsword moved from Kayce to Sarsfield
            1 Sellsword moved from Silverhall to Stoney Sept
                  Lannister take Stoney Sept from Baratheon
            2 Sellswords moved from Hornvale to Pinkmaiden
    
        Combat - Lannister
            Battle in Pinkmaiden
                Lannister attack with 2 Sellswords
                Baratheon defend with 1 Sellsword
                    Lannister roll dice for 2 Sellswords in Pinkmaiden, round 2 : 0/2 hits, 0.33 expected hits
                    Baratheon roll dice for 1 Sellsword in Pinkmaiden, round 2 : 1/1 hits, 0.33 expected hits
                    1 Sellsword owned by the Lannister lost in Pinkmaiden
                    Lannister roll dice for 1 Sellsword in Pinkmaiden, round 3 : 1/1 hits, 0.17 expected hits
                    Baratheon roll dice for 1 Sellsword in Pinkmaiden, round 3 : 0/1 hits, 0.33 expected hits
                    1 Sellsword owned by the Baratheon lost in Pinkmaiden
                Lannister win, taking Pinkmaiden from Baratheon with 1 Sellsword remaining. Battle score for attacker is 0
                Casualties for Lannister: 1 Sellsword
                Casualties for Baratheon: 1 Sellsword
            Battle in Ashemark
                Lannister attack with 1 Archer, 7 GoldCloaks and 4 Knights
                Tully defend with 2 Archers, 3 Catapults and 1 Knight
                    Lannister roll dice for 1 Archer, 7 GoldCloaks and 4 Knights in Ashemark, round 2 : 4/12 hits, 3.50 expected hits
                    Tully roll dice for 2 Archers, 3 Catapults and 1 Knight in Ashemark, round 2 : 3/6 hits, 2.67 expected hits
                    2 Archers owned by the Tully, 3 GoldCloaks owned by the Lannister and 2 Catapults owned by the Tully lost in Ashemark
                    Lannister roll dice for 1 Archer, 4 GoldCloaks and 4 Knights in Ashemark, round 3 : 2/9 hits, 3.00 expected hits
                    Tully roll dice for 1 Catapult and 1 Knight in Ashemark, round 3 : 1/2 hits, 1.00 expected hits
                    1 GoldCloak owned by the Lannister, 1 Catapult owned by the Tully and 1 Knight owned by the Tully lost in Ashemark
                Lannister win, taking Ashemark from Tully with 1 Archer, 3 GoldCloaks and 4 Knights remaining. Battle score for attacker is 20
                Casualties for Lannister: 4 GoldCloaks
                Casualties for Tully: 2 Archers, 3 Catapults and 1 Knight
    
        Non Combat Move - Lannister
            2 GoldCloaks moved from Casterly Rock to Kayce
            3 GoldCloaks moved from Kayce to Sarsfield
            3 Knights moved from Lannisport to Silverhall
            1 Knight moved from Lannisport to Cornfield
            1 Knight moved from Lannisport to Crakehall
    
        Place Units - Lannister
            7 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 43 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Lannister : 0.00
    Baratheon : 0.33
    Tully : 0.33
    

    Savegame



  • TripleA Turn Summary: Martell round 3

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Martell
            Martell buy 4 Spearmen and 2 Spearthrowers; Remaining resources: 1 PUs; 
    
        Combat Move - Martell
            2 HorseArchers moved from Yronwood to Starfall
            3 Spearmen moved from Skyreach to Starfall
            3 Spearthrowers moved from Skyreach to Starfall
            1 Spearthrower moved from Hellholt to Yronwood
            1 HorseArcher moved from Vaith to Yronwood
            6 Spearmen moved from Godsgrace to Yronwood
            1 Spearthrower moved from Godsgrace to Yronwood
            1 Spearthrower moved from Sunspear to Godsgrace
            1 Spearthrower moved from Sunspear to Godsgrace
            2 Spearmen moved from Sunspear to Godsgrace
            2 Spearthrowers moved from Blackmont to Starfall
            2 Spearmen moved from Blackmont to Starfall
            1 Spearman moved from Blackmont to Starfall
            1 HorseArcher moved from Blackmont to Starfall
            1 Spearthrower moved from Blackmont to Starfall
    
        Combat - Martell
            Battle in Starfall
                Martell attack with 3 HorseArchers, 6 Spearmen and 6 Spearthrowers
                Tyrell defend with 2 Archers, 1 Knight and 6 Sellswords
                    Martell roll dice for 3 HorseArchers, 6 Spearmen and 6 Spearthrowers in Starfall, round 2 : 3/15 hits, 4.50 expected hits
                    Tyrell roll dice for 2 Archers, 1 Knight and 6 Sellswords in Starfall, round 2 : 5/9 hits, 3.17 expected hits
                    1 Spearman owned by the Martell, 1 Spearthrower owned by the Martell, 3 Sellswords owned by the Tyrell and 3 HorseArchers owned by the Martell lost in Starfall
                    Martell roll dice for 5 Spearmen and 5 Spearthrowers in Starfall, round 3 : 2/10 hits, 3.33 expected hits
                    Tyrell roll dice for 2 Archers, 1 Knight and 3 Sellswords in Starfall, round 3 : 3/6 hits, 2.17 expected hits
                    2 Spearmen owned by the Martell, 1 Spearthrower owned by the Martell and 2 Sellswords owned by the Tyrell lost in Starfall
                    Martell roll dice for 3 Spearmen and 4 Spearthrowers in Starfall, round 4 : 3/7 hits, 2.33 expected hits
                    Tyrell roll dice for 2 Archers, 1 Knight and 1 Sellsword in Starfall, round 4 : 3/4 hits, 1.50 expected hits
                    2 Archers owned by the Tyrell, 1 Spearman owned by the Martell, 2 Spearthrowers owned by the Martell and 1 Sellsword owned by the Tyrell lost in Starfall
                    Martell roll dice for 2 Spearmen and 2 Spearthrowers in Starfall, round 5 : 3/4 hits, 1.33 expected hits
                    Tyrell roll dice for 1 Knight in Starfall, round 5 : 0/1 hits, 0.50 expected hits
                    1 Knight owned by the Tyrell lost in Starfall
                Martell win, taking Starfall from Tyrell with 2 Spearmen and 2 Spearthrowers remaining. Battle score for attacker is -16
                Casualties for Martell: 3 HorseArchers, 4 Spearmen and 4 Spearthrowers
                Casualties for Tyrell: 2 Archers, 1 Knight and 6 Sellswords
    
        Non Combat Move - Martell
            1 Spearthrower moved from Blackmont to Starfall
            1 Spearman moved from Blackmont to Starfall
            1 HorseArcher moved from Blackmont to Starfall
            1 Spearthrower moved from Blackmont to Starfall
    
        Place Units - Martell
            2 Spearmen and 2 Spearthrowers placed in Yronwood
            2 Spearmen placed in Sunspear
    
        Turn Complete - Martell
            Martell collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Martell : -0.50
    Tyrell : 3.67
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 4

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 4

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Dothraki
            Dothraki buy 1 HorseArcher and 3 Khals; Remaining resources: 0 PUs; 
    
        Combat Move - Dothraki
            4 Bloodriders, 12 HorseLords and 1 Khal moved from South Khyzai Pass to Lhazar
            1 Bloodrider and 3 HorseArchers moved from Western Dothraki Sea to Lhazar
            6 HorseArchers moved from Vaes Dothrak to Lhazar
            1 Khal moved from Vaes Dothrak to Lhazar
    
        Non Combat Move - Dothraki
    
        Place Units - Dothraki
            1 HorseArcher and 3 Khals placed in Vaes Dothrak
    
        Turn Complete - Dothraki
            Dothraki collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Lannister round 4

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Lannister
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 4

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Lannister
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Lannister buy 8 Knights; Remaining resources: 0 PUs; 
    
        Combat Move - Lannister
            2 GoldCloaks moved from Casterly Rock to Kayce
            4 Knights moved from Lannisport to Ashemark
            1 Knight moved from Lannisport to Hornvale
            1 GoldCloak moved from Sarsfield to Ashemark
            2 GoldCloaks moved from Kayce to Sarsfield
            2 GoldCloaks moved from Ashemark to The Crag
            4 Knights moved from Ashemark to The Crag
            1 GoldCloak moved from Sarsfield to Ashemark
    
        Combat - Lannister
            Battle in The Crag
                Lannister attack with 2 GoldCloaks and 4 Knights
                Tully defend with 2 Knights and 1 Sellsword
                    Lannister roll dice for 2 GoldCloaks and 4 Knights in The Crag, round 2 : 2/6 hits, 2.33 expected hits
                    Tully roll dice for 2 Knights and 1 Sellsword in The Crag, round 2 : 0/3 hits, 1.33 expected hits
                    1 Sellsword owned by the Tully and 1 Knight owned by the Tully lost in The Crag
                    Lannister roll dice for 2 GoldCloaks and 4 Knights in The Crag, round 3 : 3/6 hits, 2.33 expected hits
                    Tully roll dice for 1 Knight in The Crag, round 3 : 0/1 hits, 0.50 expected hits
                    1 Knight owned by the Tully lost in The Crag
                Lannister win, taking The Crag from Tully with 2 GoldCloaks and 4 Knights remaining. Battle score for attacker is 15
                Casualties for Tully: 2 Knights and 1 Sellsword
    
        Non Combat Move - Lannister
    
        Place Units - Lannister
            2 Knights placed in Casterly Rock
            6 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Lannister : 0.33
    Tully : -1.83
    

    Savegame


Log in to reply
 

39433
1881
2189
Who's Online
Visitors Today