Winter is Here



  • TripleA Manual Gamesave Post: Lannister round 12

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 12

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - Lannister
            Lannister buy 11 Knights; Remaining resources: 2 PUs; 
    
        Combat Move - Lannister
            3 Knights moved from Crakehall to Old Oak
                  Lannister take Old Oak from Tyrell
            2 Sellswords moved from Crakehall to Old Oak
            1 GoldCloak moved from Crakehall to Old Oak
            5 Knights moved from Cornfield to Red Lake
                  Lannister take Red Lake from Tyrell
            2 Sellswords moved from Cornfield to Red Lake
            4 Knights moved from Lannisport to Red Lake
            1 Knight moved from Lannisport to Golden Grove
            2 GoldCloaks moved from Silverhall to Bitterbridge
            5 Knights moved from Riverrun to Harrenhall
                  Lannister take Harrenhall from Baratheon
            4 Knights moved from Acorn Hall to Lord Halloway's Town
            1 Knight moved from Riverlands to Lord Halloway's Town
            2 Knights moved from Ashemark to Acorn Hall
            1 Catapult moved from Ashemark to Riverlands
            1 Catapult moved from Ashemark to Riverlands
            1 Trebuchet moved from Lannisport to Cornfield
            2 Sellswords moved from Crakehall to Red Lake
            1 Knight moved from Silverhall to The Gold Road
            1 GoldCloak moved from Silverhall to The Gold Road
    
        Combat - Lannister
            Battle in Lord Halloway's Town
                Lannister attack with 5 Knights
                Baratheon defend with 1 Archer
                    Lannister roll dice for 5 Knights in Lord Halloway's Town, round 2 : 2/5 hits, 2.50 expected hits
                    Baratheon roll dice for 1 Archer in Lord Halloway's Town, round 2 : 0/1 hits, 0.33 expected hits
                    1 Archer owned by the Baratheon lost in Lord Halloway's Town
                Lannister win, taking Lord Halloway's Town from Baratheon with 5 Knights remaining. Battle score for attacker is 4
                Casualties for Baratheon: 1 Archer
    
        Non Combat Move - Lannister
    
        Place Units - Lannister
            5 Knights placed in Riverrun
            4 Knights placed in Lannisport
            2 Knights placed in Riverrun
    
        Turn Complete - Lannister
            Lannister collect 73 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Lannister : -0.50
    Baratheon : -0.33
    

    Savegame



  • TripleA Turn Summary: Martell round 12

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 12
    
        Purchase Units - Martell
            Martell buy 2 Catapults, 6 HorseArchers, 9 Spearmen and 4 Spearthrowers; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            3 Spearmen moved from Oldtown to Starfall
                  Martell take Starfall from Tyrell
            1 Trebuchet moved from Oldtown to Starfall
            3 Catapults moved from Oldtown to Starfall
    
        Combat - Martell
    
        Non Combat Move - Martell
    
        Place Units - Martell
            2 Catapults, 4 Spearmen and 1 Spearthrower placed in Oldtown
            2 HorseArchers and 4 Spearmen placed in Highgarden
            4 HorseArchers and 1 Spearman placed in Sunspear
    
        Turn Complete - Martell
            Martell collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 13

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 13
    
        Combat Move - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 13

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 13
    
        Combat Move - Dothraki
            2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals moved from Qohor to Midlands Road
    
        Non Combat Move - Dothraki
    
        Turn Complete - Dothraki
    

    Combat Hit Differential Summary :



  • TripleA Manual Gamesave Post: Lannister round 13

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 13
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 13

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 13
    
        Purchase Units - Lannister
            Lannister buy 12 Knights; Remaining resources: 3 PUs; 
    
        Combat Move - Lannister
            5 Knights moved from Bitterbridge to Grassy Vale
            3 Knights moved from Lannisport to Bitterbridge
            2 Knights moved from Riverrun to Lord Halloway's Town
            2 Knights moved from Riverrun to Harrenhall
            2 Knights moved from Riverrun to Acorn Hall
            2 Knights moved from Acorn Hall to Stoney Sept
            2 Knights moved from Silverhall to Bitterbridge
            1 Knight moved from Cornfield to Golden Grove
            1 Trebuchet moved from Cornfield to Red Lake
            3 Knights moved from Acorn Hall to Mouth of the Trident
                  Lannister take Mouth of the Trident from Arryn
            1 Knight moved from Lord Halloway's Town to Mouth of the Trident
            2 Knights moved from Riverrun to Acorn Hall
            2 Knights moved from Pinkmaiden to Acorn Hall
            1 Knight moved from Acorn Hall to Pinkmaiden
            1 Catapult moved from Riverlands to Lord Halloway's Town
            1 GoldCloak moved from Bitterbridge to Grassy Vale
    
        Combat - Lannister
            Battle in Grassy Vale
                Lannister attack with 1 GoldCloak and 5 Knights
                Arryn defend with 1 Trebuchet
                    Lannister roll dice for 1 GoldCloak and 5 Knights in Grassy Vale, round 2 : 3/6 hits, 2.67 expected hits
                    Arryn roll dice for 1 Trebuchet in Grassy Vale, round 2 : 0/1 hits, 0.33 expected hits
                    1 Trebuchet owned by the Arryn lost in Grassy Vale
                Lannister win, taking Grassy Vale from Arryn with 1 GoldCloak and 5 Knights remaining. Battle score for attacker is 7
                Casualties for Arryn: 1 Trebuchet
    
        Non Combat Move - Lannister
            3 Knights moved from Red Lake to Bitterbridge
    
        Place Units - Lannister
            7 Knights placed in Riverrun
            5 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 76 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Lannister : 0.33
    Arryn : -0.33
    

    Savegame



  • TripleA Turn Summary: Martell round 13

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 13
    
        Purchase Units - Martell
            Martell buy 7 HorseArchers and 2 Trebuchets; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            2 Trebuchets moved from Highgarden to The Reach
            5 Spearmen moved from Highgarden to The Reach
            5 Spearthrowers moved from Highgarden to The Reach
            1 Catapult moved from Highgarden to The Reach
            1 HorseArcher moved from Highgarden to The Reach
            1 Spearthrower moved from Oldtown to Brightwater Keep
            1 Spearman moved from Oldtown to Brightwater Keep
            1 Catapult moved from Oldtown to Brightwater Keep
            3 Spearmen moved from Oldtown to Three Towers
            1 Catapult moved from Oldtown to Three Towers
            1 Spearman moved from Starfall to Sunhouse
                  Martell take Sunhouse from Tyrell
            1 Spearman moved from Starfall to Blackmont
                  Martell take Blackmont from Tyrell
            1 Trebuchet moved from Starfall to Blackmont
            1 Catapult moved from Starfall to Blackmont
            4 HorseArchers moved from Sunspear to Vaith
            1 Spearman moved from Sunspear to Godsgrace
            1 Trebuchet moved from Sunspear to Godsgrace
            2 Spearthrowers moved from Godsgrace to Vaith
            8 Spearmen moved from Godsgrace to Vaith
            2 Spearthrowers moved from Godsgrace to Vaith
    
        Combat - Martell
            Battle in Brightwater Keep
                Martell attack with 1 Catapult, 1 Spearman and 1 Spearthrower
                Tyrell defend with 1 Sellsword
                    Martell roll dice for 1 Catapult, 1 Spearman and 1 Spearthrower in Brightwater Keep, round 2 : 2/3 hits, 0.83 expected hits
                    Tyrell roll dice for 1 Sellsword in Brightwater Keep, round 2 : 0/1 hits, 0.33 expected hits
                    1 Sellsword owned by the Tyrell lost in Brightwater Keep
                Martell win, taking Brightwater Keep from Tyrell with 1 Catapult, 1 Spearman and 1 Spearthrower remaining. Battle score for attacker is 3
                Casualties for Tyrell: 1 Sellsword
            Battle in Three Towers
                Martell attack with 1 Catapult and 3 Spearmen
                Tyrell defend with 1 Catapult
                    Martell roll dice for 1 Catapult and 3 Spearmen in Three Towers, round 2 : 1/4 hits, 0.83 expected hits
                    Tyrell roll dice for 1 Catapult in Three Towers, round 2 : 1/1 hits, 0.50 expected hits
                    1 Spearman owned by the Martell and 1 Catapult owned by the Tyrell lost in Three Towers
                Martell win, taking Three Towers from Tyrell with 1 Catapult and 2 Spearmen remaining. Battle score for attacker is 1
                Casualties for Martell: 1 Spearman
                Casualties for Tyrell: 1 Catapult
            Battle in Vaith
                Martell attack with 4 HorseArchers, 8 Spearmen and 4 Spearthrowers
                Tyrell defend with 3 Sellswords
                    Martell roll dice for 4 HorseArchers, 8 Spearmen and 4 Spearthrowers in Vaith, round 2 : 5/16 hits, 4.00 expected hits
                    Tyrell roll dice for 3 Sellswords in Vaith, round 2 : 1/3 hits, 1.00 expected hits
                    3 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Vaith
                Martell win, taking Vaith from Tyrell with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 5
                Casualties for Martell: 1 HorseArcher
                Casualties for Tyrell: 3 Sellswords
            Battle in The Reach
                Martell attack with 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets
                Tyrell defend with 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                    Martell roll dice for 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 2 : 4/14 hits, 4.67 expected hits
                    Tyrell roll dice for 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet in The Reach, round 2 : 2/5 hits, 1.83 expected hits
                    1 Archer owned by the Tyrell, 1 Spearman owned by the Martell, 1 Trebuchet owned by the Tyrell, 2 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in The Reach
                    Martell roll dice for 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 3 : 3/12 hits, 4.17 expected hits
                    Tyrell roll dice for 1 Knight in The Reach, round 3 : 0/1 hits, 0.50 expected hits
                    1 Knight owned by the Tyrell lost in The Reach
                Martell win, taking The Reach from Tyrell with 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 14
                Casualties for Martell: 1 HorseArcher and 1 Spearman
                Casualties for Tyrell: 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
    
        Non Combat Move - Martell
    
        Place Units - Martell
            4 HorseArchers and 3 Spearthrowers placed in Oldtown
            3 HorseArchers and 2 Trebuchets placed in Sunspear
    
        Turn Complete - Martell
            Martell collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Martell : 0.50
    Tyrell : -0.17
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 14

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 14
    
        Combat Move - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 14

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 14
    
        Combat Move - Dothraki
            2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals moved from Midlands Road to Volaena Marsh
    
        Combat - Dothraki
    
        Non Combat Move - Dothraki
    
        Turn Complete - Dothraki
    

    Combat Hit Differential Summary :



  • TripleA Manual Gamesave Post: Lannister round 14

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 14

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - Lannister
            Lannister buy 13 Knights; Remaining resources: 1 PUs; 
    
        Combat Move - Lannister
            1 GoldCloak moved from Bitterbridge to Tumbleton
            2 Knights moved from Bitterbridge to Tumbleton
            6 Knights moved from Bitterbridge to The Crownlands
            1 Sellsword moved from The Gold Road to The Crownlands
            5 Knights moved from The Gold Road to The Crownlands
            2 Knights moved from Grassy Vale to Felwood
                  Lannister take Felwood from Arryn
            4 Knights moved from Golden Grove to Grassy Vale
            3 Knights moved from Grassy Vale to Felwood
            5 Knights moved from Lannisport to The Gold Road
            1 Catapult moved from Stoney Sept to The Crownlands
            6 Knights moved from Stoney Sept to The Crownlands
            2 Knights moved from Harrenhall to Rooks Rest
                  Lannister take Antlers from Arryn
            1 Knight moved from Harrenhall to Duskendale
                  Lannister take Duskendale from Baratheon
            1 Knight moved from Harrenhall to Maidenpool
                  Lannister take Maidenpool from Arryn
            2 Catapults moved from Riverlands to Fairmarket
            5 Knights moved from Riverlands to Fairmarket
            2 Knights moved from Acorn Hall to The Crownlands
            1 Knight moved from Acorn Hall to Harrenhall
            1 Knight moved from Golden Grove to Tumbleton
    
        Combat - Lannister
            Battle in Fairmarket
                Lannister attack with 2 Catapults and 5 Knights
                Arryn defend with 1 Sellsword
                    Lannister roll dice for 2 Catapults and 5 Knights in Fairmarket, round 2 : 0/7 hits, 2.83 expected hits
                    Arryn roll dice for 1 Sellsword in Fairmarket, round 2 : 0/1 hits, 0.33 expected hits
                    Lannister roll dice for 2 Catapults and 5 Knights in Fairmarket, round 3 : 5/7 hits, 2.83 expected hits
                    Arryn roll dice for 1 Sellsword in Fairmarket, round 3 : 0/1 hits, 0.33 expected hits
                    1 Sellsword owned by the Arryn lost in Fairmarket
                Lannister win, taking Fairmarket from Arryn with 2 Catapults and 5 Knights remaining. Battle score for attacker is 3
                Casualties for Arryn: 1 Sellsword
            Battle in Tumbleton
                Lannister attack with 1 GoldCloak and 3 Knights
                Tyrell defend with 1 Trebuchet
                    Lannister roll dice for 1 GoldCloak and 3 Knights in Tumbleton, round 2 : 2/4 hits, 1.67 expected hits
                    Tyrell roll dice for 1 Trebuchet in Tumbleton, round 2 : 1/1 hits, 0.33 expected hits
                    1 GoldCloak owned by the Lannister and 1 Trebuchet owned by the Tyrell lost in Tumbleton
                Lannister win, taking Tumbleton from Tyrell with 3 Knights remaining. Battle score for attacker is 4
                Casualties for Lannister: 1 GoldCloak
                Casualties for Tyrell: 1 Trebuchet
            Battle in The Crownlands
                Lannister attack with 1 Catapult, 19 Knights and 1 Sellsword
                Arryn defend with 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets
                    Lannister roll dice for 1 Catapult, 19 Knights and 1 Sellsword in The Crownlands, round 2 : 9/21 hits, 10.00 expected hits
                    Arryn roll dice for 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets in The Crownlands, round 2 : 4/11 hits, 4.67 expected hits
                    4 Catapults owned by the Arryn, 1 Catapult owned by the Lannister, 2 Knights owned by the Lannister, 1 Sellsword owned by the Lannister, 4 Trebuchets owned by the Arryn and 1 Sellsword owned by the Arryn lost in The Crownlands
                    Lannister roll dice for 17 Knights in The Crownlands, round 3 : 9/17 hits, 8.50 expected hits
                    Arryn roll dice for 2 Knights in The Crownlands, round 3 : 1/2 hits, 1.00 expected hits
                    2 Knights owned by the Arryn and 1 Knight owned by the Lannister lost in The Crownlands
                Lannister win, taking The Crownlands from Arryn with 16 Knights remaining. Battle score for attacker is 40
                Casualties for Lannister: 1 Catapult, 3 Knights and 1 Sellsword
                Casualties for Arryn: 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets
            Battle in Rooks Rest
                Lannister attack with 2 Knights
                Baratheon defend with 1 Sellsword
                    Lannister roll dice for 2 Knights in Rooks Rest, round 2 : 2/2 hits, 1.00 expected hits
                    Baratheon roll dice for 1 Sellsword in Rooks Rest, round 2 : 1/1 hits, 0.33 expected hits
                    1 Knight owned by the Lannister and 1 Sellsword owned by the Baratheon lost in Rooks Rest
                Lannister win, taking Rooks Rest from Baratheon with 1 Knight remaining. Battle score for attacker is -3
                Casualties for Lannister: 1 Knight
                Casualties for Baratheon: 1 Sellsword
    
        Non Combat Move - Lannister
            1 GoldCloak moved from The Gold Road to Bitterbridge
            1 Knight moved from Pinkmaiden to Harrenhall
            1 Sellsword moved from Stoney Sept to Harrenhall
    
        Place Units - Lannister
            7 Knights placed in Riverrun
            6 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 96 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Lannister : 0.17
    Baratheon : 0.67
    Tyrell : 0.67
    Arryn : -1.33
    

    Savegame



  • TripleA Turn Summary: Martell round 14

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - Martell
            Martell buy 1 Catapult and 9 Spearmen; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            2 Spearmen moved from Three Towers to Sunhouse
            1 Catapult moved from Three Towers to Sunhouse
            1 HorseArcher moved from Oldtown to Sandstone
                  Martell take Sandstone from Tyrell
            1 HorseArcher moved from Oldtown to Skyreach
                  Martell take Skyreach from Tyrell
            1 HorseArcher moved from Oldtown to Nightsong
                  Martell take Nightsong from Tyrell
            1 Spearthrower moved from Brightwater Keep to The Reach
            1 Spearman moved from Brightwater Keep to The Reach
            1 Catapult moved from Brightwater Keep to The Reach
            3 Spearthrowers moved from Oldtown to Horn Hill
            1 HorseArcher moved from Oldtown to Horn Hill
            1 Catapult, 1 HorseArcher, 4 Spearmen and 1 Spearthrower moved from Highgarden to The Reach
            3 HorseArchers, 8 Spearmen and 4 Spearthrowers moved from Vaith to Yronwood
            1 Spearthrower moved from The Reach to Horn Hill
            4 Spearthrowers moved from The Reach to Wyl
            4 Spearmen moved from The Reach to Wyl
            1 Catapult moved from The Reach to Wyl
            1 HorseArcher moved from The Reach to Wyl
            1 Trebuchet moved from The Reach to Wyl
            2 Catapults moved from Starfall to Sunhouse
            1 Spearman moved from Starfall to Sunhouse
            1 Galley moved from Brimstone Waters to Redwyne Straits
    
        Combat - Martell
            Battle in Wyl
                Martell attack with 1 Catapult, 1 HorseArcher, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet
                Tyrell defend with 2 Catapults, 2 Knights and 1 Sellsword
                    Martell roll dice for 1 Catapult, 1 HorseArcher, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet in Wyl, round 2 : 2/11 hits, 3.50 expected hits
                    Tyrell roll dice for 2 Catapults, 2 Knights and 1 Sellsword in Wyl, round 2 : 1/5 hits, 2.33 expected hits
                    1 Catapult owned by the Tyrell, 1 Sellsword owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Wyl
                    Martell roll dice for 1 Catapult, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet in Wyl, round 3 : 3/10 hits, 3.33 expected hits
                    Tyrell roll dice for 1 Catapult and 2 Knights in Wyl, round 3 : 0/3 hits, 1.50 expected hits
                    2 Knights owned by the Tyrell and 1 Catapult owned by the Tyrell lost in Wyl
                Martell win, taking Wyl from Tyrell with 1 Catapult, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet remaining. Battle score for attacker is 23
                Casualties for Martell: 1 HorseArcher
                Casualties for Tyrell: 2 Catapults, 2 Knights and 1 Sellsword
            Battle in Horn Hill
                Martell attack with 1 HorseArcher and 4 Spearthrowers
                Tyrell defend with 1 Trebuchet
                    Martell roll dice for 1 HorseArcher and 4 Spearthrowers in Horn Hill, round 2 : 0/5 hits, 1.50 expected hits
                    Tyrell roll dice for 1 Trebuchet in Horn Hill, round 2 : 1/1 hits, 0.33 expected hits
                    1 HorseArcher owned by the Martell lost in Horn Hill
                    Martell roll dice for 4 Spearthrowers in Horn Hill, round 3 : 2/4 hits, 1.33 expected hits
                    Tyrell roll dice for 1 Trebuchet in Horn Hill, round 3 : 0/1 hits, 0.33 expected hits
                    1 Trebuchet owned by the Tyrell lost in Horn Hill
                Martell win, taking Horn Hill from Tyrell with 4 Spearthrowers remaining. Battle score for attacker is 3
                Casualties for Martell: 1 HorseArcher
                Casualties for Tyrell: 1 Trebuchet
            Battle in Yronwood
                Martell attack with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers
                Tyrell defend with 2 Archers, 1 Castle, 1 Knight and 1 Trebuchet
                    Martell roll dice for 3 HorseArchers, 8 Spearmen and 4 Spearthrowers in Yronwood, round 2 : 2/15 hits, 3.83 expected hits
                    Tyrell roll dice for 2 Archers, 1 Knight and 1 Trebuchet in Yronwood, round 2 : 2/4 hits, 1.50 expected hits
                    2 Archers owned by the Tyrell and 2 HorseArchers owned by the Martell lost in Yronwood
                    Martell roll dice for 1 HorseArcher, 8 Spearmen and 4 Spearthrowers in Yronwood, round 3 : 4/13 hits, 3.50 expected hits
                    Tyrell roll dice for 1 Knight and 1 Trebuchet in Yronwood, round 3 : 0/2 hits, 0.83 expected hits
                    1 Trebuchet owned by the Tyrell and 1 Knight owned by the Tyrell lost in Yronwood
                Martell win, taking Yronwood from Tyrell with 1 HorseArcher, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 13
                Casualties for Martell: 2 HorseArchers
                Casualties for Tyrell: 2 Archers, 1 Knight and 1 Trebuchet
    
        Non Combat Move - Martell
    
        Place Units - Martell
            5 Spearmen placed in Sunspear
            1 Catapult and 4 Spearmen placed in Highgarden
    
        Turn Complete - Martell
            Martell collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Martell : -4.00
    Tyrell : -2.83
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 15

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 15
    
        Combat Move - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 15

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 15
    
        Combat Move - Dothraki
    
        Turn Complete - Dothraki
    

    Combat Hit Differential Summary :



  • TripleA Manual Gamesave Post: Lannister round 15

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 15
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 15

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 15
    
        Purchase Units - Lannister
            Lannister buy 1 Archer, 2 GoldCloaks and 14 Knights; Remaining resources: 4 PUs; 
    
        Combat Move - Lannister
            2 Knights moved from Riverrun to Harrenhall
            2 Knights moved from Harrenhall to Antlers
            5 Knights moved from Lannisport to Bitterbridge
            1 Knight moved from Lannisport to Golden Grove
            5 Knights moved from Riverrun to Harrenhall
            2 Knights moved from Riverrun to Fairmarket
            2 Knights moved from Riverrun to Lord Halloway's Town
            1 Knight moved from Riverrun to Acorn Hall
            1 Knight moved from Riverrun to Acorn Hall
            3 Knights moved from The Gold Road to Haystitch Hall
            2 Knights moved from The Gold Road to Bronzegate
            1 Knight moved from The Crownlands to Bronzegate
            2 Knights moved from The Crownlands to Tumbleton
    
        Combat - Lannister
            Battle in Bronzegate
                Lannister attack with 3 Knights
                Arryn defend with 1 Archer
                    Lannister roll dice for 3 Knights in Bronzegate, round 2 : 3/3 hits, 1.50 expected hits
                    Arryn roll dice for 1 Archer in Bronzegate, round 2 : 0/1 hits, 0.33 expected hits
                    1 Archer owned by the Arryn lost in Bronzegate
                Lannister win, taking Bronzegate from Arryn with 3 Knights remaining. Battle score for attacker is 4
                Casualties for Arryn: 1 Archer
            Battle in Haystitch Hall
                Lannister attack with 3 Knights
                Baratheon defend with 1 Archer
                    Lannister roll dice for 3 Knights in Haystitch Hall, round 2 : 1/3 hits, 1.50 expected hits
                    Baratheon roll dice for 1 Archer in Haystitch Hall, round 2 : 0/1 hits, 0.33 expected hits
                    1 Archer owned by the Baratheon lost in Haystitch Hall
                Lannister win, taking Haystitch Hall from Baratheon with 3 Knights remaining. Battle score for attacker is 4
                Casualties for Baratheon: 1 Archer
            Battle in Antlers
                Lannister attack with 2 Knights
                Arryn defend with 1 Sellsword
                    Lannister roll dice for 2 Knights in Antlers, round 2 : 1/2 hits, 1.00 expected hits
                    Arryn roll dice for 1 Sellsword in Antlers, round 2 : 0/1 hits, 0.33 expected hits
                    1 Sellsword owned by the Arryn lost in Antlers
                Lannister win, taking Antlers from Arryn with 2 Knights remaining. Battle score for attacker is 3
                Casualties for Arryn: 1 Sellsword
    
        Non Combat Move - Lannister
            1 Knight moved from Harrenhall to Rooks Rest
            1 Knight moved from Harrenhall to Haystitch Hall
            1 Knight moved from The Crownlands to Bronzegate
    
        Place Units - Lannister
            1 Archer, 1 GoldCloak and 5 Knights placed in Riverrun
            7 Knights placed in Lannisport
            2 Knights placed in Sarsfield
            1 GoldCloak placed in Sarsfield
    
        Turn Complete - Lannister
            Lannister collect 98 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Lannister : 1.00
    Baratheon : -0.33
    Arryn : -0.67
    

    Savegame



  • TripleA Turn Summary: Martell round 15

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 15
    
        Combat Move - Martell
            1 HorseArcher moved from Sandstone to Hellholt
                  Martell take Hellholt from Tyrell
            2 Spearmen moved from Sunhouse to Redwyne Straits
            4 Spearthrowers moved from Wyl to Yronwood
            1 Catapult moved from Wyl to Yronwood
            4 Spearmen moved from Wyl to Yronwood
            1 Trebuchet moved from Wyl to Yronwood
            1 HorseArcher moved from Nightsong to Wyl
            4 Spearthrowers moved from Horn Hill to The Reach
            1 Catapult and 4 Spearmen moved from Highgarden to The Reach
            1 Spearman moved from Blackmont to Skyreach
            1 Catapult moved from Blackmont to Skyreach
            1 Trebuchet moved from Blackmont to Skyreach
            1 HorseArcher, 8 Spearmen and 4 Spearthrowers moved from Yronwood to Vaith
            3 Spearmen moved from The Reach to Wyl
            2 Spearthrowers moved from The Reach to Wyl
            1 Trebuchet moved from The Reach to Wyl
            1 Catapult moved from The Reach to Wyl
            1 HorseArcher moved from Skyreach to Yronwood
    
        Combat - Martell
            Battle in Vaith
                Martell attack with 1 HorseArcher, 8 Spearmen and 4 Spearthrowers
                Tyrell defend with 1 Trebuchet
                    Martell roll dice for 1 HorseArcher, 8 Spearmen and 4 Spearthrowers in Vaith, round 2 : 5/13 hits, 3.50 expected hits
                    Tyrell roll dice for 1 Trebuchet in Vaith, round 2 : 0/1 hits, 0.33 expected hits
                    1 Trebuchet owned by the Tyrell lost in Vaith
                Martell win, taking Vaith from Tyrell with 1 HorseArcher, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 7
                Casualties for Tyrell: 1 Trebuchet
    
        Non Combat Move - Martell
    
        Turn Complete - Martell
    

    Combat Hit Differential Summary :

    Martell : 1.50
    Tyrell : -0.33
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 16

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 16
    
        Combat Move - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 16

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 16
    
        Combat Move - Dothraki
            2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals moved from Volaena Marsh to Volantis
    
        Combat - Dothraki
            Battle in Volantis
                Dothraki attack with 2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals
                Targaryen defend with 4 Unsullieds
                    Dothraki roll dice for 2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals in Volantis, round 2 : 7/14 hits, 6.67 expected hits
                    Targaryen roll dice for 4 Unsullieds in Volantis, round 2 : 0/4 hits, 0.67 expected hits
                    4 Unsullieds owned by the Targaryen lost in Volantis
                Dothraki win, taking Volantis from Targaryen with 2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals remaining. Battle score for attacker is 8
                Casualties for Targaryen: 4 Unsullieds
    
        Non Combat Move - Dothraki
    
        Turn Complete - Dothraki
    

    Combat Hit Differential Summary :

    Targaryen : -0.67
    Dothraki : 0.33

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