TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
-
@colin quick potential ool
-
TripleA Turn Summary: Usa round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Usa Note to players Usa: <body><img src="phillippines.png"/></body> Trigger americanaTAS: Usa gains access to AdvancedSubmarines Usa spend 0 on tech rolls Usa roll 5,12,7,1,9,8,1,2,9 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedHulls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 4 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 9 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 132 Sea Zone 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 132 Sea Zone to Marshall Islands Combat - Usa Battle in Marshall Islands Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 2 : 2/14 hits, 3.08 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 0/3 hits, 1.17 expected hits 1 japaneseCombatEngineer owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 3 : 4/14 hits, 3.08 expected hits Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 0/1 hits, 0.58 expected hits 1 japaneseEntrenchment owned by the Japan lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 14 Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 4 americanNavalFighters moved from Marshall Islands to 132 Sea Zone 1 americanFighter moved from Hawaiian Islands to Gilbert Islands 1 americanNavalFighter moved from Washington to Azores 1 americanAirTransport moved from Los Angeles to Washington 1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from New Brunswick to 19 Sea Zone 1 americanInfantry moved from New York to 30 Sea Zone 1 americanCombatEngineer and 2 americanInfantrys moved from Washington to 30 Sea Zone 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 1 americanSubmarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery, 1 americanDestroyer, 1 americanMech.Infantry, 2 americanSubmarines, 1 americanTank and 2 americanTransports moved from 19 Sea Zone to 39 Sea Zone 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanTransport moved from 33 Sea Zone to 40 Sea Zone 1 americanMarine and 1 americanParatrooper moved from Azores to 40 Sea Zone 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanMarine, 1 americanParatrooper and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanMarine and 1 americanParatrooper moved from 41 Sea Zone to Gibraltar 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores 1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 24 Sea Zone 2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 133 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Washington to New York 1 Truck moved from New York to Washington 1 Truck and 1 americanAntiAirGun moved from Washington to New York Purchase Units - Usa Usa buy 1 Material, 1 americanDestroyer, 1 americanHull, 3 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 3 americanNavalFighters placed in Washington 1 americanDestroyer, 1 americanHull and 1 americanSubmarine placed in 156 Sea Zone 1 Material placed in Los Angeles Activate Technology - Usa Usa activating ImprovedHulls Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser Turn Complete - Usa Usa collect 68 PUs; end with 68 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : -0.42 Japan : -1.75 AntiAircraftGun fire in Marshall Islands : : -0.08
-
@colin go for R6
-
TripleA Move Summary: Germany round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Germany Note to players Germany: <body><img src="winteroffensive.png"/></body> Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from French West Africa to Gold Coast 2 germanInfantrys moved from West Africa to 62 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 62 Sea Zone to 69 Sea Zone 2 germanInfantrys moved from 69 Sea Zone to Gold Coast 1 germanFighter moved from West Africa to Gold Coast 1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone 2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone 3 germanFighters moved from Northern Germany to 24 Sea Zone 2 germanNavalFighters moved from Northern France to 24 Sea Zone 2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone 1 germanTacticalBomber moved from Western France to 24 Sea Zone 2 germanInfantrys moved from Southern Ukraine to Kharkov 1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
-
@ubernaut couple things for later
-
@colin up for battles
-
@ubernaut I'm in the lobby
-
TripleA Turn Summary: Finland round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 15 PUs Research Technology - Germany Note to players Germany: <body><img src="winteroffensive.png"/></body> Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Germany roll 10,6,1,9,3,2,6,3,4 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone 2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone 3 germanFighters moved from Northern Germany to 24 Sea Zone 2 germanNavalFighters moved from Northern France to 24 Sea Zone 2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone 1 germanTacticalBomber moved from Western France to 24 Sea Zone 2 germanInfantrys moved from Southern Ukraine to Kharkov 1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov Combat - Germany Britain scrambles 4 units out of Central Britain to defend against the attack in 24 Sea Zone Battle in Kharkov Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Kharkov, round 2 : 1/4 hits, 1.42 expected hits Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov Germany win, taking Kharkov from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 24 Sea Zone Germany attack with 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers, 1 germanSubmarine and 1 germanTacticalBomber Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishSubmarines and 4 britishTransports; Russia defend with 1 russianDestroyer and 1 russianTransport DepthChargeAttack fire in 24 Sea Zone : 0/8 hits, 0.67 expected hits Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits Germany roll dice for 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 2 : 4/21 hits, 8.08 expected hits Britain roll dice for 1 americanDestroyer, 1 americanTransport, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 4 britishTransports, 1 russianDestroyer and 1 russianTransport in 24 Sea Zone, round 2 : 3/24 hits, 7.08 expected hits 1 russianTransport owned by the Russia, 1 americanTransport owned by the Usa, 2 britishTransports owned by the Britain and 3 germanDestroyers owned by the Germany lost in 24 Sea Zone Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 3 : 1/2 hits, 0.17 expected hits Germany roll dice for 2 germanBattleships, 3 germanCruisers, 3 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 3 : 10/18 hits, 7.33 expected hits Britain roll dice for 1 americanDestroyer, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishTransports and 1 russianDestroyer in 24 Sea Zone, round 3 : 10/20 hits, 6.75 expected hits Units damaged: 2 germanBattleships owned by the Germany 2 britishSubmarines owned by the Britain, 1 americanDestroyer owned by the Usa, 1 britishCarrier owned by the Britain, 1 germanCruiser owned by the Germany, 1 germanSubmarine owned by the Germany, 1 russianDestroyer owned by the Russia, 3 germanFighters owned by the Germany, 2 britishTransports owned by the Britain, 3 germanDestroyers owned by the Germany, 1 germanTacticalBomber owned by the Germany and 4 britishDestroyers owned by the Britain lost in 24 Sea Zone 2 germanBattleships owned by the Germany lost in 24 Sea Zone 2 germanBattleship-damageds owned by the Germany added in 24 Sea Zone 2 germanCruisers owned by the Germany and 2 germanBattleship-damageds owned by the Germany retreated to 25 Sea Zone Britain win with 1 britishBattleship, 3 britishCruisers and 6 britishNavalFighters remaining. Battle score for attacker is -32 Casualties for Germany: 2 germanBattleships, 1 germanCruiser, 6 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTacticalBomber Casualties for Britain: 1 britishCarrier, 4 britishDestroyers, 2 britishSubmarines and 4 britishTransports Casualties for Russia: 1 russianDestroyer and 1 russianTransport Casualties for Usa: 1 americanDestroyer and 1 americanTransport Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain 2 britishNavalFighters owned by the Britain forced to land in Scotland Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanNavalFighters moved from 24 Sea Zone to Northern Germany 2 germanStrategicBombers moved from 24 Sea Zone to Northern Germany 2 germanTransports moved from 23 Sea Zone to 25 Sea Zone 1 germanFighter and 1 germanNavalFighter moved from Western France to Northern Germany 1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone 1 germanArtillery, 3 germanMech.Infantrys and 5 germanTanks moved from Murmansk to Eastern Finland 1 germanAntiTankGun and 3 germanArtillerys moved from Western Karelia to Eastern Finland 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanInfantry moved from Northern Finland to Eastern Finland 2 germanInfantrys moved from Finland to Eastern Finland 1 germanAlpineInfantry moved from Northern Finland to Northern Norway 2 Trucks moved from Northern Finland to Northern Norway 2 Trucks and 2 germanInfantrys moved from Northern Norway to Eastern Finland 1 germanAntiTankGun, 5 germanArtillerys and 1 germanCombatEngineer moved from Lativa Estonia to Belorussia 1 germanAntiTankGun moved from Lativa Estonia to Belorussia 1 germanFighter and 1 germanTacticalBomber moved from Kharkov to Western Ukraine 1 germanArtillery and 1 germanInfantry moved from Eastern Poland to Belorussia 1 germanInfantry moved from Bessarabia to Western Ukraine 1 germanInfantry moved from Poland to Eastern Poland 1 Train moved from Vichy France to Western France 1 Train and 2 germanInfantrys moved from Western France to Southern Spain 1 Train moved from Southern Spain to Vichy France 1 Truck and 1 germanArtillery moved from Western France to Southern Spain 1 Truck moved from Southern Spain to Northern Spain 1 germanFighter moved from Eastern Germany to Northern Germany 1 Truck and 1 germanInfantry moved from Northern France to Southern Spain 1 germanArtillery and 2 germanInfantrys moved from Western France to Northern Spain 2 germanParatroopers moved from Algeria to Morrocco 1 germanTransport moved from 62 Sea Zone to 64 Sea Zone 1 germanParatrooper moved from French West Africa to West Africa 1 germanCombatEngineer moved from Morrocco to Algeria 1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone 1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 1 Material and 1 germanInfantry moved from 45 Sea Zone to Algeria 1 germanInfantry moved from Paris to Western France 1 germanInfantry moved from Eastern France to Vichy France 1 germanArtillery and 1 germanInfantry moved from Northern France to Western France 1 Truck and 1 germanInfantry moved from Low Countries to Northern Spain 2 germanTanks moved from Austria to Eastern Poland 1 Train moved from Hungary Slovakia to Romania 1 Train and 2 germanInfantrys moved from Romania to Belorussia 1 Train moved from Poland to Bulgaria 1 Train and 2 germanInfantrys moved from Bulgaria to Belorussia 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Western Ukraine to Belorussia 1 germanInfantry moved from Central Norway to Norway 1 germanAlpineInfantry moved from Central Norway to Norway 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys moved from French West Africa to West Africa 1 germanAirTransport moved from Algeria to Vichy France 1 germanAirTransport moved from Algeria to Morrocco 3 germanInfantrys moved from Low Countries to Northern France 1 Truck moved from Bulgaria to Hungary Slovakia 1 Truck moved from Bessarabia to Hungary Slovakia 1 germanInfantry moved from Romania to Western Ukraine 1 germanInfantry moved from Berlin to Northern Germany 1 Train moved from Western Ukraine to Eastern Germany 1 Train, 1 germanAntiTankGun and 1 germanInfantry moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Eastern Germany 1 germanFighter moved from West Africa to Morrocco Purchase Units - Germany Germany buy 1 germanArtillery, 4 germanDestroyers, 1 germanFighter, 5 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 9 techTokens; Place Units - Germany 1 germanSubmarine placed in 34 Sea Zone 4 germanDestroyers placed in 25 Sea Zone 1 germanFighter placed in Southern Germany 2 germanInfantrys placed in Berlin 1 germanArtillery and 3 germanInfantrys placed in Eastern Germany Activate Technology - Germany Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield Turn Complete - Germany Germany collect 62 PUs; end with 63 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Finland change ownership: 1 Material Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanEntrenchment, 2 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; Place Units - VichyFrance Units in Algeria being upgraded or consumed: 1 Material 1 germanEntrenchment and 2 germanInfantrys placed in Algeria 1 germanSubmarine placed in 44 Sea Zone 1 Material placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 17 PUs; end with 18 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 14 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanSubmarine Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys Some Units in Vichy France change ownership: 1 Material Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 1 germanAntiTankGun placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 14 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 1 germanAntiTankGun and 1 germanInfantry; Remaining resources: 2 PUs; Place Units - Finland 1 germanAntiTankGun and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 12 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Finland change ownership: 1 Material, 1 germanAntiTankGun and 1 germanInfantry
Combat Hit Differential Summary :
DepthChargeAttack fire in 24 Sea Zone : : -0.67 Britain : -0.17 Germany : -1.33 Russia : 0.67
-
@ubernaut back to you
-
TripleA Move Summary: Russia round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedArtillery Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Eastern Karelia to Western Karelia 2 russianFighters moved from Vologda to Western Karelia 1 russianInfantry moved from Leningrad to Lativa Estonia Russia take Lativa Estonia from Germany 2 russianInfantrys moved from Voronezh to Kharkov 2 russianFighters moved from Smolensk to Kharkov 1 russianFighter moved from Moscow to Kharkov 1 russianStrategicBomber moved from Moscow to Belorussia 1 russianTacticalBomber moved from Urals to Belorussia
-
@colin got a quickie here
-
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 5,3,1,6,5,9,5,12,5 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedArtillery Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Eastern Karelia to Western Karelia 2 russianFighters moved from Vologda to Western Karelia 1 russianInfantry moved from Leningrad to Lativa Estonia Russia take Lativa Estonia from Germany 2 russianInfantrys moved from Voronezh to Kharkov 2 russianFighters moved from Smolensk to Kharkov 1 russianFighter moved from Moscow to Kharkov 1 russianStrategicBomber moved from Moscow to Belorussia 1 russianTacticalBomber moved from Urals to Belorussia Combat - Russia Strategic bombing raid in Belorussia AntiAircraftGun fire in Belorussia : 0/1 hits, 0.08 expected hits Bombing raid in Belorussia rolls: 3,0 and causes: 3 damage to unit: Rail Bombing raid in Belorussia causes 3 damage total. Battle in Kharkov Russia attack with 3 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 2/5 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Kharkov Russia win, taking Kharkov from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Western Karelia Russia attack with 2 russianFighters and 2 russianInfantrys Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 2 : 0/4 hits, 0.83 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 3 : 0/4 hits, 0.83 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 4 : 2/4 hits, 0.83 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Western Karelia Russia win, taking Western Karelia from Finland with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Western Karelia to Vologda 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk 1 russianAirTransport moved from Orel Kursk to Moscow 1 russianStrategicBomber moved from Belorussia to Smolensk 1 russianTacticalBomber moved from Belorussia to Orel Kursk 2 russianFighters moved from Kharkov to Smolensk 1 russianFighter moved from Kharkov to Orel Kursk 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 105 Sea Zone 1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut 1 Train moved from Yakut to Novosibirsk 1 Train and 2 russianAlpineInfantrys moved from Omsk to Yakut 1 Train moved from Yakut to Kansk 2 Trucks and 2 russianAlpineInfantrys moved from Vologda to Orel Kursk 1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk 1 Truck moved from Orel Kursk to Voronezh 1 Truck moved from Smolensk to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh 1 Truck moved from Smolensk to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus 1 Truck moved from Smolensk to Moscow 1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk 1 Truck and 1 russianAntiAirGun moved from Kansk to Altay 1 Truck moved from Altay to Novosibirsk 1 Truck moved from Irkutsk to Altay 2 russianAntiTankGuns, 8 russianArtillerys, 8 russianInfantrys and 1 russianParatrooper moved from Eastern Karelia to Novgorod 2 russianInfantrys moved from Pskov to Orel Kursk 1 Material and 1 russianMech.Infantry moved from Moscow to Orel Kursk 1 russianCombatEngineer moved from Moscow to Novgorod 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper and 6 russianTanks moved from Smolensk to Orel Kursk 2 russianAlpineInfantrys, 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Voronezh to Orel Kursk 1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Orel Kursk 1 russianArtillery and 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianMech.Infantry moved from Northern Kazahk to Novosibirsk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Northern Kazahk 1 russianMech.Infantry moved from Sverdlovsk to Northern Kazahk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Northern Kazahk to Sverdlovsk 1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay 2 russianInfantrys moved from Irkutsk to Yakut Purchase Units - Russia Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 13 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Orel Kursk being upgraded or consumed: 1 Material 1 russianAirfield placed in Orel Kursk 1 russianTacticalBomber placed in Urals 2 russianArtillerys placed in Novosibirsk 2 russianAlpineInfantrys placed in Omsk 3 russianInfantrys and 1 russianParatrooper placed in Moscow 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating ImprovedArtillery Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianArtillery} with name:supportAttachmentArtilleryImprussian Turn Complete - Russia Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrFA: has removed 1 russianAntiAirGun owned by Russia in Altay Trigger LLrTRA: China has 1 Truck placed in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Trigger LLrFA: China has 1 chineseAntiAirGun placed in Altay Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay Russia collect 71 PUs; end with 71 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Finland : -1.00 Germany : -0.33 AntiAircraftGun fire in Belorussia : : -0.08 Russia : -0.00
-
@colin go for
-
TripleA Move Summary: Japan round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Japan Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures Trigger japaneseaTIL: Japan gains access to ImprovedLogistics Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Some non-combat units are destroyed: 1 japaneseTacticalBomber moved from Inner Mongolia to Chungking 1 japaneseStrategicBomber moved from Inner Mongolia to Chungking 4 japaneseFighters moved from Inner Mongolia to Chungking 1 japaneseInfantry moved from Shensi to Hupeh Japan take Hupeh from China 4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone 1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone 1 japaneseInfantry moved from 100 Sea Zone to Kamchatka 1 japaneseInfantry moved from Shensi to Hunan Japan take Hunan from China
-
@ubernaut maybe a scramble or an intercept youd be interested in
-
@ubernaut actually Im not sure if or when Ill be around today but I think if you tell me if you want to scramble and/or intercept I can run it when I have time, assuming youd lose the transport then the normal plane
-
@colin i'm up if you are still around.
-
@ubernaut I can do it now actually
-
TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 12 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures Trigger japaneseaTIL: Japan gains access to ImprovedLogistics Japan spend 0 on tech rolls Japan roll 10,5,5,2,2,8,2,8,5 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseTacticalBomber moved from Inner Mongolia to Chungking 1 japaneseStrategicBomber moved from Inner Mongolia to Chungking 4 japaneseFighters moved from Inner Mongolia to Chungking 1 japaneseInfantry moved from Shensi to Hupeh Japan take Hupeh from China 4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone 1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone 1 japaneseInfantry moved from 100 Sea Zone to Kamchatka 1 japaneseInfantry moved from Shensi to Hunan Japan take Hunan from China Combat - Japan Air Battle in Chungking Japan attacks with 6 units heading to Chungking Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Chungking AntiAircraftGun fire in Chungking : 0/2 hits, 0.17 expected hits Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: chineseFactory Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: Material Bombing raid in Chungking causes 0 damage total. Damaged units is as follows: chineseFactory = 0, Material = 0 Battle in 148 Sea Zone Japan attack with 4 japaneseNavalFighters Britain defend with 1 britishTransport Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Britain roll dice for 1 britishTransport in 148 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 britishTransport owned by the Britain lost in 148 Sea Zone Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Battle in Kamchatka Some non-combat units are destroyed: Cleaning up after air battles Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 4 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Phillippines Islands to 128 Sea Zone 2 japaneseMarines moved from Luzon to 128 Sea Zone 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei 1 japaneseInfantry moved from Malay to 91 Sea Zone 1 japaneseInfantry moved from Thailand to 91 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from 93 Sea Zone to Brunei 1 japaneseBattleship, 2 japaneseCarriers and 2 japaneseCruisers moved from 123 Sea Zone to 129 Sea Zone 4 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone 6 japaneseDestroyers moved from 123 Sea Zone to 129 Sea Zone 3 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone 2 japaneseMarines moved from Sumatra to 92 Sea Zone 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone 2 japaneseMarines moved from Sumatra to 92 Sea Zone 4 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 93 Sea Zone 4 japaneseMarines moved from 93 Sea Zone to Brunei 1 japaneseSubmarine moved from 124 Sea Zone to 117 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone 4 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Chungking to Inner Mongolia 1 Material and 1 Truck moved from Fo Kien to Peking 1 Material moved from Japan to 99 Sea Zone 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone 1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone 1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Peking 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria 1 Train moved from Shansi to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia 1 Train moved from Inner Mongolia to Shansi 2 japaneseInfantrys moved from Shansi to Inner Mongolia 2 japaneseMech.Infantrys and 5 japaneseTanks moved from Shensi to Inner Mongolia 1 japaneseArtillery and 1 japaneseInfantry moved from Shensi to Inner Mongolia 2 Trucks moved from Anhwei to Kwangtung 1 Truck moved from Inner Mongolia to Manchuria 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 Trucks and 2 japaneseAlpineInfantrys moved from Kwangtung to Shensi 2 japaneseInfantrys moved from Inner Mongolia to Hupeh 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Burma to Kwangtung 1 japaneseArtillery moved from Southern Thailand to Burma 1 Train moved from French Indochina to Burma 1 Train and 2 japaneseInfantrys moved from Burma to Malay 1 Train and 1 japaneseAlpineInfantry moved from Malay to Burma 1 Train moved from Burma to Thailand 1 japaneseInfantry moved from French Indochina to Burma 1 japaneseDestroyer moved from 124 Sea Zone to 120 Sea Zone 1 japaneseDestroyer moved from 120 Sea Zone to 121 Sea Zone 1 japaneseAntiAirGun moved from Japan to 98 Sea Zone 1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone 1 japaneseAntiAirGun moved from 128 Sea Zone to Luzon 1 japaneseNavalFighter moved from Japan to Marianas Island Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 73 PUs; 9 techTokens; Japan buy 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseBarracks, 1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 japaneseAntiAirGun and 1 japaneseNavalFighter placed in Japan 1 japaneseInfantry placed in Kyushu Shikoku 2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone Units in Peking being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Peking Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia 2 japaneseMarines placed in Luzon Turn Complete - Japan Japan collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 3 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 13 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; Place Units - Thailand 1 japaneseTransport placed in 91 Sea Zone Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in 91 Sea Zone change ownership: 1 japaneseTransport Some Units in Burma change ownership: 2 japaneseCombatEngineers
Combat Hit Differential Summary :
AntiAircraftGun fire in Chungking : : -0.17 Japan : 1.00 Britain : -0.08
-
@ubernaut back to you