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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Turkey round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Combat Move - Turkey
              Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
              Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
              Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
              Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
              Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
              Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
              Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
              1 turkishFighter moved from Turkey to Bulgaria
              3 turkishInfantrys moved from Istanbul to Bulgaria
              1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
      
          Combat - Turkey
              Battle in Bulgaria
                  Turkey attack with 1 turkishFighter and 3 turkishInfantrys
                  Italy defend with 1 italianInfantry; DanubeAxis defend with 1 Flagpole and 1 Rail
                      Turkey roll dice for 1 turkishFighter and 3 turkishInfantrys in Bulgaria, round 2 : 0/4 hits, 0.75 expected hits
                      DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 turkishInfantry owned by the Turkey lost in Bulgaria
                      Turkey roll dice for 1 turkishFighter and 2 turkishInfantrys in Bulgaria, round 3 : 2/3 hits, 0.58 expected hits
                      DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                      1 turkishInfantry owned by the Turkey and 1 italianInfantry owned by the Italy lost in Bulgaria
                  Turkey win, taking Bulgaria from DanubeAxis with 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is -3
                  Casualties for Turkey: 2 turkishInfantrys
                  Casualties for Italy: 1 italianInfantry
              1 turkishDestroyer moved from 54 Sea Zone to 72 Sea Zone
              1 turkishFighter moved from Bulgaria to Turkey
              1 Truck moved from Turkey to Eastern Turkey
              1 Truck and 1 turkishAntiAirGun moved from Eastern Turkey to Turkey
              1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Turkey
      
          Purchase Units - Turkey
              Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
              Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
              Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
              Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
              Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
              Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
              Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
              Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
              Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
      
          Turn Complete - Turkey
              Turkey collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Turkey : 0.67
      DanubeAxis : 1.33
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin :germany: R10

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Move Summary: Germany round 10

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Research Technology - Germany
                  Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                  Trigger germanaTAP: Germany gains access to AdvancedProduction
                  Trigger germanaTAL: Germany gains access to AdvancedLogistics
                  Germany spend 0 on tech rolls
                  Germany removing all Technology Tokens after successful research.
                  Germany discover AdvancedLogistics
          
              Politics - Germany
                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                      Germany fails on action: Political Action AxisProposeAlliancewithSweden
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Lativa Estonia to Leningrad
                  1 germanInfantry moved from Southern Ukraine to Kharkov
                  1 germanInfantry moved from Pinsk Marshes to Kharkov
                  2 germanStrategicBombers moved from Eastern Poland to Kharkov
                  1 germanMech.Infantry and 1 germanTank moved from Hungary Slovakia to Bulgaria
                  1 germanTank moved from Eastern Poland to Bulgaria
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut maybe a scramble

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin up for battle

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 11 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 14 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 17 PUs
                
                    Research Technology - Germany
                        Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                        Trigger germanaTAP: Germany gains access to AdvancedProduction
                        Trigger germanaTAL: Germany gains access to AdvancedLogistics
                        Germany spend 0 on tech rolls
                            Germany roll 2,11,1,6,12,6,10,9,11 and gets 1 hit
                        Germany removing all Technology Tokens after successful research.
                        Germany discover AdvancedLogistics
                
                    Politics - Germany
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                            Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                            Germany fails on action: Political Action AxisProposeAlliancewithSweden
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Lativa Estonia to Leningrad
                        1 germanInfantry moved from Southern Ukraine to Kharkov
                        1 germanInfantry moved from Pinsk Marshes to Kharkov
                        2 germanStrategicBombers moved from Eastern Poland to Kharkov
                        1 germanMech.Infantry and 1 germanTank moved from Hungary Slovakia to Bulgaria
                        1 germanTank moved from Eastern Poland to Bulgaria
                
                    Combat - Germany
                        Battle in Leningrad
                            Germany attack with 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys
                            Russia defend with 1 Flagpole and 2 russianInfantrys
                                Germany roll dice for 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys in Leningrad, round 2 : 0/7 hits, 2.25 expected hits
                                Russia roll dice for 2 russianInfantrys in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                                Germany roll dice for 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys in Leningrad, round 3 : 2/7 hits, 2.25 expected hits
                                Russia roll dice for 2 russianInfantrys in Leningrad, round 3 : 0/2 hits, 0.67 expected hits
                                2 russianInfantrys owned by the Russia lost in Leningrad
                            Germany win, taking Leningrad from Russia with 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys remaining. Battle score for attacker is 6
                            Casualties for Russia: 2 russianInfantrys
                        Battle in Bulgaria
                            Germany attack with 1 germanMech.Infantry and 2 germanTanks
                            Turkey defend with 1 Flagpole, 1 Rail and 1 turkishInfantry
                                Germany roll dice for 1 germanMech.Infantry and 2 germanTanks in Bulgaria, round 2 : 1/3 hits, 0.92 expected hits
                                Turkey roll dice for 1 turkishInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                                1 turkishInfantry owned by the Turkey and 1 germanMech.Infantry owned by the Germany lost in Bulgaria
                            Germany win, taking Bulgaria from Turkey with 2 germanTanks remaining. Battle score for attacker is -2
                            Casualties for Germany: 1 germanMech.Infantry
                            Casualties for Turkey: 1 turkishInfantry
                        Battle in Kharkov
                            Germany attack with 2 germanInfantrys and 2 germanStrategicBombers
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Kharkov, round 2 : 0/4 hits, 1.17 expected hits
                                Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Kharkov, round 3 : 1/4 hits, 1.17 expected hits
                                Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 1/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                            Germany win, taking Kharkov from Russia with 1 germanInfantry and 2 germanStrategicBombers remaining. Battle score for attacker is 0
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Russia: 1 russianInfantry
                
                    Non Combat Move - Germany
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        1 germanSubmarine moved from 24 Sea Zone to 25 Sea Zone
                        1 germanSubmarine moved from 23 Sea Zone to 25 Sea Zone
                        1 germanInfantry moved from Northern Germany to Low Countries
                        2 germanInfantrys moved from Berlin to Northern Germany
                        2 germanInfantrys moved from Eastern Germany to Northern Germany
                        3 germanInfantrys moved from Eastern Finland to Leningrad
                        3 germanInfantrys moved from Finland to Eastern Finland
                        1 Truck moved from Lativa Estonia to Finland
                        5 germanAntiTankGuns moved from Belorussia to Eastern Poland
                        1 germanInfantry moved from Eastern Poland to Belorussia
                        2 germanMech.Infantrys moved from Eastern Poland to Belorussia
                        2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Belorussia to Eastern Poland
                        2 germanStrategicBombers moved from Kharkov to Eastern Germany
                        1 germanNavalFighter moved from Western France to Northern France
                        1 germanFighter moved from Eastern Germany to Northern France
                        6 germanFighters moved from Eastern Poland to Low Countries
                        2 germanTacticalBombers moved from Eastern Poland to Northern Germany
                        2 Materials and 1 Train moved from Berlin to Low Countries
                        1 Train moved from Low Countries to Vichy France
                        2 Materials and 1 Train moved from Vichy France to Low Countries
                        1 germanCombatEngineer moved from Norway to 25 Sea Zone
                        1 germanCombatEngineer moved from 25 Sea Zone to Low Countries
                        1 Train moved from Poland to Eastern Poland
                        1 Train moved from Eastern Germany to Eastern Poland
                        1 Train and 2 germanArtillerys moved from Eastern Poland to Northern Germany
                        1 Train moved from Northern Germany to Eastern Germany
                        2 germanInfantrys moved from Northern France to Low Countries
                        1 Train, 1 germanArtillery and 1 germanCombatEngineer moved from Eastern Poland to Low Countries
                        1 Train moved from Low Countries to Northern Germany
                        1 Material and 1 germanAirTransport moved from Berlin to Northern France
                        1 germanInfantry moved from Low Countries to Northern France
                        2 germanInfantrys moved from Poland to 27 Sea Zone
                        2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone
                        2 germanInfantrys moved from 25 Sea Zone to Low Countries
                        1 Truck and 1 germanInfantry moved from Poland to Northern Germany
                        1 Truck moved from Northern Germany to Berlin
                        1 Train moved from Vichy France to Western France
                        1 Train and 2 germanArtillerys moved from Western France to Low Countries
                        1 Train moved from Low Countries to Vichy France
                        1 germanAlpineInfantry moved from Central Norway to Norway
                        1 germanAlpineInfantry moved from Northern Spain to Western France
                        1 germanAirTransport moved from Northern France to Western France
                        1 germanMech.Infantry moved from Eastern Poland to Belorussia
                        1 germanAntiAirGun and 1 germanMech.Infantry moved from Belorussia to Eastern Poland
                        3 Trucks moved from Romania to Eastern Poland
                        1 germanNavalFighter moved from Sardinia to Low Countries
                        1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                        1 Truck moved from Morrocco to Algeria
                        1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                        2 germanAntiAirGuns moved from Vichy France to 44 Sea Zone
                        2 germanAntiAirGuns and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                        2 germanAntiAirGuns moved from 45 Sea Zone to Algeria
                        1 germanCombatEngineer moved from Algeria to Morrocco
                        1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                        1 Truck moved from Northern Spain to 44 Sea Zone
                        1 Material moved from Vichy France to 44 Sea Zone
                        1 Material, 1 Truck and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                        1 Material and 1 Truck moved from 45 Sea Zone to Algeria
                        1 Truck moved from Algeria to Morrocco
                        2 germanArtillerys moved from Algeria to Morrocco
                        1 germanAlpineInfantry and 1 germanInfantry moved from Morrocco to Algeria
                        1 germanAlpineInfantry moved from Northern Spain to Western France
                        1 germanAirTransport moved from Vichy France to Western France
                
                    Purchase Units - Germany
                        Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                        Germany buy 1 germanAirfield, 1 germanCombatEngineer, 1 germanDocks, 2 germanEntrenchments, 6 germanInfantrys, 1 germanStrategicBomber and 4 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                
                    Place Units - Germany
                        4 germanTransports placed in 25 Sea Zone
                        Units in Low Countries being upgraded or consumed: 4 Materials
                        1 germanAirfield and 1 germanDocks placed in Low Countries
                        Units in Northern France being upgraded or consumed: 1 Material
                        1 germanEntrenchment placed in Northern France
                        1 germanStrategicBomber placed in Southern Germany
                        4 germanInfantrys placed in Berlin
                        1 germanCombatEngineer and 2 germanInfantrys placed in Eastern Germany
                        Units in Cape Town being upgraded or consumed: 1 Material
                        1 germanEntrenchment placed in Cape Town
                
                    Activate Technology - Germany
                        Germany activating AdvancedLogistics
                        Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport
                        Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield
                        Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport
                
                    Turn Complete - Germany
                        Germany collect 68 PUs; end with 68 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs
                        Units generate 9 techTokens; Germany end with 9 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 Material
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 7 PUs; 
                
                    Place Units - VichyFrance
                        1 Material, 1 germanAirTransport and 1 germanInfantry placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 16 PUs; end with 23 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 21 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 Material
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Vichy France change ownership: 1 Material, 1 germanAirTransport and 1 germanInfantry
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
                
                    Place Units - DanubeAxis
                        3 germanInfantrys placed in Hungary Slovakia
                        DanubeAxis undo move 1.
                        1 germanAntiTankGun placed in Hungary Slovakia
                        3 germanInfantrys placed in Romania
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 13 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun
                            Some Units in Romania change ownership: 3 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 3 germanInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - Finland
                        3 germanInfantrys placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 10 PUs; end with 12 PUs
                        Some Units in Finland change ownership: 3 germanInfantrys
                

                Combat Hit Differential Summary :

                Turkey : 0.67
                Germany : -3.75
                Russia : -1.00
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin don't think i'll need you for combat you tryign to do 🗾 today or no?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut I don't think so, I got some stuff to do and japan requires more thought these days

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin cool

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russia round 10

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 10
                          
                              Research Technology - Russia
                                  Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
                                  Russia spend 0 on tech rolls
                                      Russia roll 11,10,7,11,8,6,1,9,7 and gets 0 hits
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 7 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianInfantry moved from Vologda to Eastern Karelia
                                        Russia take Eastern Karelia from Germany
                                  1 russianInfantry moved from Pskov to Belorussia
                                  1 russianInfantry moved from Orel Kursk to Belorussia
                                  1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                                        Russia take Southern Ukraine from Germany
                                  2 russianInfantrys moved from Orel Kursk to Kharkov
                                  1 russianTacticalBomber moved from Moscow to Belorussia
                                  1 russianFighter moved from Smolensk to Belorussia
                                  2 russianFighters moved from Orel Kursk to Belorussia
                                  1 russianTacticalBomber moved from Moscow to Kharkov
                                  1 russianFighter moved from Smolensk to Kharkov
                                  2 russianFighters moved from Orel Kursk to Kharkov
                          
                              Combat - Russia
                                  Battle in Belorussia
                                      Russia attack with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                                      Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanInfantry
                                          Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Belorussia, round 2 : 2/6 hits, 2.08 expected hits
                                          Germany roll dice for 1 germanInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Belorussia
                                      Some non-combat units are destroyed: 
                                      Russia win, taking Belorussia from Germany with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Kharkov
                                      Russia attack with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Kharkov, round 2 : 3/6 hits, 2.00 expected hits
                                          Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Kharkov
                                      Russia win, taking Kharkov from Germany with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  2 russianFighters moved from Belorussia to Moscow
                                  2 russianFighters moved from Kharkov to Moscow
                                  1 russianFighter moved from Kharkov to Smolensk
                                  1 russianFighter moved from Belorussia to Smolensk
                                  1 russianTacticalBomber moved from Belorussia to Orel Kursk
                                  1 russianTacticalBomber moved from Kharkov to Orel Kursk
                                  1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk
                                  1 russianAirTransport moved from Orel Kursk to Moscow
                                  1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 116 Sea Zone to 115 Sea Zone
                                  1 Train and 2 russianAlpineInfantrys moved from Omsk to Yakut
                                  1 Train moved from Yakut to Kansk
                                  1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                                  1 Train moved from Yakut to Novosibirsk
                                  1 Material and 1 Truck moved from Moscow to Orel Kursk
                                  1 Truck moved from Orel Kursk to Smolensk
                                  1 Truck and 1 russianArtillery moved from Orel Kursk to Novgorod
                                  1 Truck moved from Novgorod to Vologda
                                  1 Truck and 1 russianAntiAirGun moved from Smolensk to Novgorod
                                  1 Truck moved from Novgorod to Volgarod
                                  2 Trucks and 2 russianAntiAirGuns moved from Smolensk to Orel Kursk
                                  2 Trucks, 1 russianArtillery and 1 russianInfantry moved from Orel Kursk to Novgorod
                                  1 Truck moved from Moscow to Volgarod
                                  1 Truck and 1 russianInfantry moved from Volgarod to Novgorod
                                  1 Truck moved from Smolensk to Orel Kursk
                                  1 Truck and 1 russianAntiAirGun moved from Orel Kursk to Novgorod
                                  1 Truck and 1 russianArtillery moved from Stalingrad to Novgorod
                                  1 Truck and 1 russianArtillery moved from Novosibirsk to Yakut
                                  1 russianInfantry and 1 russianMech.Infantry moved from Stalingrad to Smolensk
                                  2 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianInfantry and 4 russianMech.Infantrys moved from Orel Kursk to Novgorod
                                  1 russianMech.Infantry and 1 russianTank moved from Moscow to Smolensk
                                  4 russianTanks moved from Orel Kursk to Smolensk
                                  1 russianInfantry moved from Vologda to Novgorod
                                  1 russianArtillery and 1 russianInfantry moved from Moscow to Novgorod
                                  2 russianArtillerys, 1 russianCombatEngineer, 1 russianInfantry and 1 russianParatrooper moved from Smolensk to Novgorod
                                  1 russianInfantry moved from Stalingrad to Voronezh
                                  2 russianInfantrys moved from Volgarod to Moscow
                                  2 russianInfantrys moved from Irkutsk to Yakut
                                  6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys moved from Khabarovskiy Kray to Yakut
                                  1 russianInfantry moved from Kamchatka to Soviet Far East
                          
                              Purchase Units - Russia
                                  Russia buy 2 russianAlpineInfantrys, 4 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 7 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper and 2 russianTanks; Remaining resources: 0 PUs; 9 techTokens; 
                          
                              Place Units - Russia
                                  Units in Orel Kursk being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                  1 russianEntrenchment and 1 russianFortification placed in Orel Kursk
                                  1 russianArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank placed in Moscow
                                  1 russianArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad
                                  2 russianArtillerys placed in Novosibirsk
                                  2 russianAlpineInfantrys placed in Omsk
                                  2 russianInfantrys placed in Vologda
                                  3 russianInfantrys placed in Volgarod
                                  2 russianInfantrys placed in Irkutsk
                          
                              Turn Complete - Russia
                                  Russia collect 74 PUs; end with 74 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                  Units generate 9 techTokens; Russia end with 18 techTokens
                          

                          Combat Hit Differential Summary :

                          Germany : -0.58
                          Russia : 0.92
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin battle stats for :russia:

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 10

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 10
                              
                                  Combat Move - Brazil
                                      1 brazilianTank moved from Northern Brazil to French Guyana
                                            ExiledAllies take French Guyana from VichyFrance
                              
                                  Combat - Brazil
                                      1 brazilianFighter moved from Western South Africa to Eastern Brazil
                                      2 brazilianDestroyers and 1 brazilianSubmarine moved from 62 Sea Zone to 41 Sea Zone
                              
                                  Purchase Units - Brazil
                                      Brazil buy 1 brazilianTransport; Remaining resources: 0 PUs; 
                              
                                  Place Units - Brazil
                                      1 brazilianTransport placed in 65 Sea Zone
                              
                                  Turn Complete - Brazil
                                      Brazil collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin go for 🗾

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut I don't think Ill get to it today or tomorrow so have a nice 4th of July

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin no worries you too! 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 10

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 10
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 7 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 8,10,5,4,4,6,4,6,11,11,6,4,8,9,10,5,9,2 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              2 units repaired.
                                                  2 japaneseBattleship-damageds owned by the Japan removed in 93 Sea Zone
                                                  2 japaneseBattleships owned by the Japan added in 93 Sea Zone
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseInfantry moved from Eastern Manchuria to Vladivostok
                                                    Manchuria take Vladivostok from Russia
                                              1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                    Manchuria take Khabarovskiy Kray from Russia
                                              1 japaneseStrategicBomber moved from Shansi to Yakut
                                              2 japaneseInfantrys moved from Kwangtung to Fo Kien
                                              1 japaneseFighter moved from French Indochina to Fo Kien
                                              2 japaneseNavalFighters moved from Shanghai to Fo Kien
                                              1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                              2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                              2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
                                      
                                          Combat - Japan
                                              Strategic bombing raid in Yakut
                                                      AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                                  Bombing raid in Yakut rolls: 2 and causes: 2 damage to unit: Rail
                                                  Bombing raid in Yakut causes 2 damage total. 
                                              Battle in Kamchatka
                                              Battle in Fo Kien
                                                  Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters in Fo Kien, round 2 : 2/5 hits, 1.33 expected hits
                                                      China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 chineseInfantry owned by the China lost in Fo Kien
                                                  Japan win, taking Kamchatka from Russia, taking Fo Kien from China with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                                  Casualties for China: 1 chineseInfantry
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              1 japaneseStrategicBomber moved from Yakut to Northern Manchuria
                                              1 japaneseInfantry moved from Kwangtung to French Indochina
                                              1 japaneseMech.Infantry moved from Kwangtung to Burma
                                              1 japaneseFighter moved from Fo Kien to French Indochina
                                              3 japaneseInfantrys moved from Thailand to Burma
                                              1 japaneseBattleship, 2 japaneseCarriers, 3 japaneseCruisers and 6 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone
                                              2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseCruisers and 12 japaneseDestroyers moved from 93 Sea Zone to 129 Sea Zone
                                              3 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                              1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                              2 japaneseNavalFighters moved from Fo Kien to 129 Sea Zone
                                              2 japaneseNavalFighters moved from Manchuria to 129 Sea Zone
                                              1 japaneseSubmarine moved from 121 Sea Zone to 126 Sea Zone
                                              2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from Luzon to 128 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 129 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from 129 Sea Zone to Phillippines
                                              3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                              1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone
                                              4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                                              4 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                              1 japaneseAntiTankGun moved from Shanghai to Shantung
                                              1 japaneseAntiTankGun moved from Shansi to Shantung
                                              1 japaneseInfantry moved from Shansi to Suiyuan
                                              3 japaneseInfantrys moved from Shansi to Shantung
                                              8 japaneseAlpineInfantrys, 3 japaneseArtillerys and 2 japaneseCombatEngineers moved from Shansi to Peking
                                              2 japaneseFighters moved from Northern Manchuria to Peking
                                              3 japaneseInfantrys moved from Manchuria to Peking
                                              1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Chahar to Shantung
                                              2 japaneseArtillerys moved from Manchuria to Peking
                                              3 japaneseArtillerys moved from Chahar to Northern Manchuria
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
                                              1 Truck moved from Northern Manchuria to Manchuria
                                              1 Train moved from Northern Manchuria to Manchuria
                                              1 Truck moved from Northern Manchuria to Manchuria
                                              1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                                              2 japaneseMech.Infantrys and 5 japaneseTanks moved from Chahar to Northern Manchuria
                                              2 japaneseArtillerys and 4 japaneseInfantrys moved from Northern Manchuria to Chahar
                                              1 Train moved from Manchuria to Korea
                                              1 Train and 2 japaneseArtillerys moved from Korea to Peking
                                              1 Train moved from Peking to Manchuria
                                              2 japaneseFighters moved from Peking to Northern Manchuria
                                              2 japaneseInfantrys moved from Northern Manchuria to Chahar
                                              1 Material and 1 japaneseAirTransport moved from Japan to Korea
                                              1 japaneseAirTransport moved from Korea to Japan
                                              1 Material and 1 Truck moved from Tokyo to Japan
                                              1 Truck moved from Japan to Tokyo
                                              1 Truck moved from Manchuria to Korea
                                              1 japaneseAirTransport moved from Japan to Tokyo
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseAirTransport, 4 japaneseDestroyers, 5 japaneseInfantrys, 2 japaneseMarines and 1 japaneseTransport; Remaining resources: 1 PUs; 18 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseAirTransport placed in Japan
                                              2 japaneseDestroyers placed in 93 Sea Zone
                                              2 japaneseMarines placed in Luzon
                                              2 japaneseDestroyers placed in 96 Sea Zone
                                              3 japaneseInfantrys placed in Kyushu Shikoku
                                              2 japaneseInfantrys placed in Peking
                                              1 japaneseTransport placed in 98 Sea Zone
                                      
                                          Turn Complete - Japan
                                              Japan collect 63 PUs; end with 64 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 67 PUs
                                              Units generate 9 techTokens; Japan end with 27 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Manchuria
                                              2 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 10 PUs; end with 11 PUs
                                              Units Change Ownership
                                                  Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                                  Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                      
                                          Place Units - Thailand
                                              3 japaneseInfantrys placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 11 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      AntiAircraftGun fire in Yakut : : -0.17
                                      Japan : 0.67
                                      China : -0.25
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 10

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 11,4,5,8,6,10 and gets 0 hits
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  2 chineseInfantrys moved from Shensi to Shansi
                                                  2 chineseInfantrys moved from Inner Mongolia to Suiyuan
                                                  2 chineseFighters moved from Chungking to Shansi
                                                  2 chineseFighters moved from Chungking to Suiyuan
                                          
                                              Combat - China
                                                  Battle in Shansi
                                                      China attack with 2 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield and 1 japaneseInfantry
                                                          China roll dice for 2 chineseFighters and 2 chineseInfantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Shansi
                                                      Some non-combat units are destroyed: 
                                                      China win, taking Shansi from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Battle in Suiyuan
                                                      China attack with 2 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseInfantry
                                                          China roll dice for 2 chineseFighters and 2 chineseInfantrys in Suiyuan, round 2 : 2/4 hits, 1.17 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Suiyuan
                                                      Some non-combat units are destroyed: 
                                                      China win, taking Suiyuan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  2 chineseFighters moved from Shansi to Inner Mongolia
                                                  2 chineseFighters moved from Suiyuan to Inner Mongolia
                                                  3 Trucks moved from Kansu to Singkiang
                                                  1 Truck moved from Hupeh to Tsinghai
                                                  2 chineseMech.Infantrys moved from Inner Mongolia to Tsinghai
                                                  2 Materials and 2 chineseMech.Infantrys moved from Chungking to Kweichow
                                                  2 chineseMech.Infantrys moved from Kweichow to Chungking
                                                  2 chineseMech.Infantrys moved from Chungking to Hupeh
                                                  2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Hupeh to Kweichow
                                                  1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Inner Mongolia to Hupeh
                                                  1 chineseMech.Infantry moved from Hupeh to Inner Mongolia
                                                  4 chineseTanks moved from Inner Mongolia to Chungking
                                                  3 chineseInfantrys moved from Singkiang to Tsinghai
                                                  3 chineseInfantrys moved from Tsinghai to Kansu
                                                  1 chineseAntiTankGun moved from Ningsia to Kansu
                                                  1 chineseAlpineInfantry and 2 chineseInfantrys moved from Kansu to Chungking
                                                  10 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 10 chineseArtillerys, 1 chineseCombatEngineer and 8 chineseInfantrys moved from Inner Mongolia to Hupeh
                                                  1 chineseAlpineInfantry, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry moved from Hupeh to Kweichow
                                                  2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseCombatEngineer moved from Chungking to Eastern Szechwan
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China repair damage of 5x chineseBarracks, 2x chineseAirfield; Remaining resources: 39 PUs; 6 techTokens; 
                                                  China buy 1 Material, 5 chineseAlpineInfantrys, 1 chineseBarracks, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 2 PUs; 6 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Kweichow being upgraded or consumed: 2 Materials
                                                  1 chineseBarracks placed in Kweichow
                                                  1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                  2 chineseAlpineInfantrys placed in Hupeh
                                                  3 chineseAlpineInfantrys placed in Singkiang
                                          
                                              Turn Complete - China
                                                  China collect 32 PUs; end with 34 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 37 PUs
                                                  Units generate 3 techTokens; China end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : 0.67
                                          Japan : -0.50
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin battle stats for :china:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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