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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut got a couple battles

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin up for battle

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Thailand round 22

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 22
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 9 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 8 PUs
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                      Japan roll 7,9,2,2,7,6,9,4,5,12,4,9,1,11,5,5,2,1 and gets 1 hit
                  Japan removing all Technology Tokens after successful research.
                  Japan discover AdvancedProduction
          
              Combat Move - Japan
                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseBattleship, 2 japaneseCruisers and 2 japaneseDestroyers moved from 120 Sea Zone to 115 Sea Zone
                  5 japaneseBattleship-damageds and 4 japaneseCruisers moved from 124 Sea Zone to 115 Sea Zone
                  8 japaneseSubmarines moved from 123 Sea Zone to 115 Sea Zone
                  3 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                  3 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone
                  3 japaneseInfantrys moved from 97 Sea Zone to Peking
                  1 japaneseInfantry moved from Shanghai to Anhwei
                        Japan take Anhwei from China
                  1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien
                  1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Shantung
                  3 japaneseFighters moved from Shanghai to Peking
                  3 japaneseFighters moved from Manchuria to Peking
                  4 japaneseArtillerys and 4 japaneseInfantrys moved from Manchuria to Peking
                  1 japaneseAntiTankGun moved from Shanghai to Shantung
                  1 japaneseAntiTankGun moved from Shanghai to Fo Kien
                  1 japaneseAntiTankGun moved from Shanghai to Fo Kien
                  1 japaneseInfantry moved from Shanghai to Shantung
                  1 japaneseInfantry moved from French Indochina to Kwangtung
                        Japan take Kwangtung from China
                  1 japaneseInfantry moved from French Indochina to Kwangsi
                        Japan take Kwangsi from China
                  1 japaneseInfantry moved from French Indochina to Yunnan
                        Japan take Yunnan from China
                  1 japaneseInfantry moved from Manchuria to Chahar
                        Manchuria take Chahar from Russia
                  1 japaneseStrategicBomber moved from Burma to Eastern Madras
                  2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Burma to Rangoon
          
              Combat - Japan
                  Usa scrambles 5 units out of Hawaiian Islands to defend against the attack in 115 Sea Zone
                  Strategic bombing raid in Eastern Madras
                          AntiAircraftGun fire in Eastern Madras : 0/2 hits, 0.33 expected hits
                      Bombing raid in Eastern Madras rolls: 0 and causes: 0 damage to unit: Rail
                      Bombing raid in Eastern Madras causes 0 damage total. 
                  Battle in Shantung
                      Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys
                      China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                          Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys in Shantung, round 2 : 1/4 hits, 0.75 expected hits
                          China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Shantung
                      Japan win, taking Shantung from China with 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                      Casualties for China: 1 chineseInfantry
                  Battle in Peking
                      Japan attack with 4 japaneseArtillerys, 6 japaneseFighters and 7 japaneseInfantrys
                      China defend with 1 Flagpole, 1 Material and 1 Rail; Russia defend with 5 russianArtillerys and 6 russianInfantrys
                          Japan roll dice for 4 japaneseArtillerys, 6 japaneseFighters and 7 japaneseInfantrys in Peking, round 2 : 5/17 hits, 5.42 expected hits
                          China roll dice for 5 russianArtillerys and 6 russianInfantrys in Peking, round 2 : 7/11 hits, 4.08 expected hits
                          3 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 7 japaneseInfantrys owned by the Japan lost in Peking
                          Japan roll dice for 4 japaneseArtillerys and 6 japaneseFighters in Peking, round 3 : 3/10 hits, 3.33 expected hits
                          China roll dice for 3 russianArtillerys and 3 russianInfantrys in Peking, round 3 : 3/6 hits, 2.25 expected hits
                          1 russianInfantry owned by the Russia, 3 japaneseArtillerys owned by the Japan and 2 russianArtillerys owned by the Russia lost in Peking
                          Japan roll dice for 1 japaneseArtillery and 6 japaneseFighters in Peking, round 4 : 2/7 hits, 2.33 expected hits
                          China roll dice for 1 russianArtillery and 2 russianInfantrys in Peking, round 4 : 1/3 hits, 1.08 expected hits
                          2 russianInfantrys owned by the Russia and 1 japaneseArtillery owned by the Japan lost in Peking
                      China win with 1 russianArtillery remaining. Battle score for attacker is -3
                      Casualties for Japan: 4 japaneseArtillerys and 7 japaneseInfantrys
                      Casualties for Russia: 4 russianArtillerys and 6 russianInfantrys
                      6 japaneseFighters owned by the Japan retreated
                  Battle in Rangoon
                      Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber
                      Britain defend with 1 Flagpole and 1 britishInfantry
                          Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Rangoon, round 2 : 1/3 hits, 0.83 expected hits
                          Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                          1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                      Japan win, taking Rangoon from Britain with 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                      Casualties for Japan: 1 japaneseInfantry
                      Casualties for Britain: 1 britishInfantry
                  Battle in Fo Kien
                      Japan attack with 2 japaneseAntiTankGuns, 1 japaneseArtillery and 1 japaneseInfantry
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 2 japaneseAntiTankGuns, 1 japaneseArtillery and 1 japaneseInfantry in Fo Kien, round 2 : 0/4 hits, 0.67 expected hits
                          China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0.25 expected hits
                          1 japaneseInfantry owned by the Japan lost in Fo Kien
                          Japan roll dice for 2 japaneseAntiTankGuns and 1 japaneseArtillery in Fo Kien, round 3 : 1/3 hits, 0.42 expected hits
                          China roll dice for 1 chineseInfantry in Fo Kien, round 3 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Fo Kien
                      Japan win, taking Fo Kien from China with 2 japaneseAntiTankGuns and 1 japaneseArtillery remaining. Battle score for attacker is 0
                      Casualties for Japan: 1 japaneseInfantry
                      Casualties for China: 1 chineseInfantry
                  Battle in 115 Sea Zone
                      Japan attack with 1 japaneseBattleship, 5 japaneseBattleship-damageds, 6 japaneseCruisers, 2 japaneseDestroyers and 8 japaneseSubmarines
                      Usa defend with 1 americanAdvancedSubmarine, 3 americanBattleships, 1 americanBattleship-damaged, 4 americanCarrier-damageds, 4 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 6 americanTransports
                          DepthChargeAttack fire in 115 Sea Zone : 0/2 hits, 0.50 expected hits
                          Japan roll dice for 8 japaneseSubmarines in 115 Sea Zone, round 2 : 4/8 hits, 2.00 expected hits
                          3 americanTransports owned by the Usa lost in 115 Sea Zone
                          Usa roll dice for 1 americanAdvancedSubmarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Japan roll dice for 1 japaneseBattleship, 5 japaneseBattleship-damageds, 6 japaneseCruisers and 2 japaneseDestroyers in 115 Sea Zone, round 2 : 8/15 hits, 7.58 expected hits
                      Units damaged: 3 americanBattleships owned by the Usa
                          Usa roll dice for 3 americanBattleships, 1 americanBattleship-damaged, 4 americanCarrier-damageds, 4 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 3 americanTransports in 115 Sea Zone, round 2 : 11/24 hits, 9.67 expected hits
                      Units damaged: 1 japaneseBattleship owned by the Japan
                          1 japaneseCruiser owned by the Japan, 8 japaneseSubmarines owned by the Japan, 1 americanHeavyDestroyer owned by the Usa, 3 americanTransports owned by the Usa, 2 japaneseDestroyers owned by the Japan, 1 americanAdvancedSubmarine owned by the Usa and 1 americanNavalFighter owned by the Usa lost in 115 Sea Zone
                          1 japaneseBattleship owned by the Japan lost in 115 Sea Zone
                      1 japaneseBattleship-damaged owned by the Japan added in 115 Sea Zone
                          3 americanBattleships owned by the Usa lost in 115 Sea Zone
                      3 americanBattleship-damageds owned by the Usa added in 115 Sea Zone
                          Japan roll dice for 6 japaneseBattleship-damageds and 5 japaneseCruisers in 115 Sea Zone, round 3 : 8/11 hits, 6.00 expected hits
                          Usa roll dice for 4 americanBattleship-damageds, 4 americanCarrier-damageds, 4 americanCruisers and 4 americanNavalFighters in 115 Sea Zone, round 3 : 6/16 hits, 7.00 expected hits
                          5 japaneseCruisers owned by the Japan, 1 japaneseBattleship-damaged owned by the Japan, 4 americanNavalFighters owned by the Usa and 4 americanCarrier-damageds owned by the Usa lost in 115 Sea Zone
                          Japan roll dice for 5 japaneseBattleship-damageds in 115 Sea Zone, round 4 : 3/5 hits, 2.92 expected hits
                          Usa roll dice for 4 americanBattleship-damageds and 4 americanCruisers in 115 Sea Zone, round 4 : 7/8 hits, 4.33 expected hits
                          3 americanCruisers owned by the Usa and 5 japaneseBattleship-damageds owned by the Japan lost in 115 Sea Zone
                      Usa win with 4 americanBattleship-damageds and 1 americanCruiser remaining. Battle score for attacker is 14
                      Casualties for Usa: 1 americanAdvancedSubmarine, 3 americanBattleships, 4 americanCarrier-damageds, 3 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 6 americanTransports
                      Casualties for Japan: 1 japaneseBattleship, 6 japaneseBattleship-damageds, 6 japaneseCruisers, 2 japaneseDestroyers and 8 japaneseSubmarines
          
              Non Combat Move - Japan
                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  2 japaneseInfantrys and 1 japaneseMarine moved from Wake Island to 120 Sea Zone
                  2 japaneseInfantrys, 1 japaneseMarine and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                  1 japaneseInfantry and 2 japaneseMarines moved from Wake Island to 120 Sea Zone
                  1 japaneseInfantry, 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                  3 japaneseInfantrys and 3 japaneseMarines moved from 127 Sea Zone to Luzon
                  1 japaneseSubmarine moved from 128 Sea Zone to 95 Sea Zone
                  1 japaneseInfantry moved from Thailand to Southern Thailand
                  1 japaneseAntiTankGun and 1 japaneseInfantry moved from French Indochina to Burma
                  2 japaneseInfantrys moved from Thailand to Southern Thailand
                  6 japaneseFighters moved from Peking to Manchuria
                  4 japaneseInfantrys moved from Burma to French Indochina
                  1 japaneseStrategicBomber moved from Eastern Madras to Burma
                  1 japaneseTacticalBomber moved from Rangoon to Burma
                  2 japaneseNavalFighters moved from Marianas Island to Luzon
          
              Purchase Units - Japan
                  Japan buy 1 japaneseArtillery, 2 japaneseCruisers, 2 japaneseDestroyers, 5 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  2 japaneseInfantrys placed in Luzon
                  1 japaneseArtillery placed in Shanghai
                  3 japaneseInfantrys placed in Kyushu Shikoku
                  2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                  2 japaneseCruisers placed in 99 Sea Zone
          
              Activate Technology - Japan
                  Japan activating AdvancedProduction
          
              Turn Complete - Japan
                  Japan collect 52 PUs; end with 52 PUs
                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 55 PUs
                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 58 PUs
                  Units generate 9 techTokens; Japan end with 9 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 5 japaneseCombatEngineers
                      Some Units in Manchuria change ownership: 3 japaneseCombatEngineers
          
              Purchase Units - Manchuria
                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  3 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 6 PUs; end with 6 PUs
                  Some Units in Manchuria change ownership: 3 japaneseCombatEngineers and 3 japaneseInfantrys
          
              Purchase Units - Thailand
                  Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
          
              Place Units - Thailand
                  2 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 7 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 5 japaneseCombatEngineers
                      Some Units in Thailand change ownership: 2 japaneseInfantrys
          

          Combat Hit Differential Summary :

          Usa : 3.67
          Japan : 3.75
          China : 3.83
          AntiAircraftGun fire in Eastern Madras : : -0.33
          Britain : 0.58
          DepthChargeAttack fire in 115 Sea Zone : : -0.50
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by ubernaut

              @colin hey im gonna attack yunan with 1 inf and two planes assuming you dont want to scramble the 1 tac bomber

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut correct

                ubernautU 3 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: China round 22

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 22
                  
                      Combat Move - China
                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                          1 chineseInfantry moved from Hong Kong to Kwangtung
                          1 chineseInfantry moved from Hunan to Kwangtung
                          1 chineseInfantry moved from Kweichow to Kwangsi
                          1 chineseInfantry moved from Eastern Szechwan to Yunnan
                          2 chineseFighters moved from Chungking to Kwangsi
                          2 chineseFighters moved from Chungking to Yunnan
                  
                      Combat - China
                          Battle in Kwangtung
                              China attack with 2 chineseInfantrys
                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                  China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits
                                  Japan roll dice for 1 japaneseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Kwangtung
                              China win, taking Kwangtung from Japan with 2 chineseInfantrys remaining. Battle score for attacker is 3
                              Casualties for Japan: 1 japaneseInfantry
                          Battle in Kwangsi
                              China attack with 2 chineseFighters and 1 chineseInfantry
                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                  China roll dice for 2 chineseFighters and 1 chineseInfantry in Kwangsi, round 2 : 3/3 hits, 1.00 expected hits
                                  Japan roll dice for 1 japaneseInfantry in Kwangsi, round 2 : 1/1 hits, 0.25 expected hits
                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangsi
                              China win with 2 chineseFighters remaining. Battle score for attacker is 0
                              Casualties for China: 1 chineseInfantry
                              Casualties for Japan: 1 japaneseInfantry
                          Battle in Yunnan
                              China attack with 2 chineseFighters and 1 chineseInfantry
                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                  China roll dice for 2 chineseFighters and 1 chineseInfantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                                  Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                              China win with 2 chineseFighters remaining. Battle score for attacker is 0
                              Casualties for China: 1 chineseInfantry
                              Casualties for Japan: 1 japaneseInfantry
                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseProd1: China has 1 Material placed in Chungking
                          2 chineseFighters moved from Kwangsi to Chungking
                          2 chineseFighters moved from Yunnan to Chungking
                          3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Eastern Szechwan
                          3 Materials and 3 Trucks moved from Chungking to Singkiang
                          4 chineseAntiAirGuns and 6 chineseMech.Infantrys moved from Kweichow to Hupeh
                          2 chineseAlpineInfantrys and 2 chineseMech.Infantrys moved from Hupeh to Eastern Szechwan
                          4 chineseMech.Infantrys moved from Hupeh to Chungking
                          1 chineseMech.Infantry and 1 chineseTank moved from Chungking to Eastern Szechwan
                          3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseMech.Infantry and 3 chineseTanks moved from Kweichow to Eastern Szechwan
                          1 chineseAlpineInfantry and 3 chineseInfantrys moved from Chungking to Eastern Szechwan
                          1 chineseCombatEngineer moved from Hunan to Hupeh
                          1 chineseCombatEngineer moved from Tsinghai to Singkiang
                          1 chineseInfantry moved from Shansi to Inner Mongolia
                  
                      Purchase Units - China
                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                          China buy 2 Materials, 1 chineseAircraftPlant, 3 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 22 PUs; 18 techTokens; 
                  
                      Place Units - China
                          Units in Singkiang being upgraded or consumed: 3 Materials
                          1 chineseAircraftPlant and 3 chineseInfantrys placed in Singkiang
                          2 Materials and 1 chineseAlpineInfantry placed in Chungking
                          2 chineseAlpineInfantrys placed in Hupeh
                  
                      Turn Complete - China
                          China collect 33 PUs; end with 55 PUs
                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 58 PUs
                          Units generate 3 techTokens; China end with 21 techTokens
                  

                  Combat Hit Differential Summary :

                  China : 2.83
                  Japan : 1.17
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin :china: stats

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Britain round 22

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 22
                      
                          Research Technology - Britain
                              Britain spend 0 on tech rolls
                              Britain removing all Technology Tokens after successful research.
                              Britain discover AdvancedSpecialWarfare
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              4 britishBattleships, 4 britishCruisers and 3 britishDestroyers moved from 21 Sea Zone to 34 Sea Zone
                              12 britishNavalFighters moved from Southern Britain to 34 Sea Zone
                              12 britishNavalFighters moved from Central Britain to 34 Sea Zone
                              9 britishNavalFighters moved from London to 34 Sea Zone
                              7 britishArtillerys and 8 britishInfantrys moved from Turkey to Western Turkey
                              11 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber moved from Iraq to Northern Iran
                              1 britishFighter, 1 britishNavalFighter and 3 britishStrategicBombers moved from Cairo to Northern Iran
                              6 britishInfantrys moved from Eastern Madras to 85 Sea Zone
                              6 britishInfantrys and 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone
                              1 britishInfantry moved from 87 Sea Zone to Rangoon
                              3 britishInfantrys moved from 87 Sea Zone to Southern Thailand
                              2 britishInfantrys moved from 87 Sea Zone to Rangoon
                              2 britishBattleships moved from 88 Sea Zone to 87 Sea Zone
                              2 britishCruisers moved from 93 Sea Zone to 87 Sea Zone
                              2 britishNavalFighters moved from 93 Sea Zone to Southern Thailand
                              2 britishNavalFighters moved from Calcutta to Rangoon
                              2 britishNavalFighters moved from Calcutta to Southern Thailand
                              3 britishInfantrys moved from Borneo to 93 Sea Zone
                              3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone
                              3 britishInfantrys moved from 87 Sea Zone to Southern Thailand
                              2 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
                              2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 145 Sea Zone
                              2 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Papua
                              1 britishInfantry and 2 britishMarines moved from Brunei to 93 Sea Zone
                              1 britishInfantry, 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone
                              1 britishInfantry and 2 britishMarines moved from 146 Sea Zone to Dutch New Guinea
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin here we go

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Australia round 22

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 22
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 15 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 25 PUs
                          
                              Preparing Defense - Egypt
                                  Egypt collect 0 PUs; end with 9 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 7 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 13 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 15 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 7,12,6,2,1,1,9,11,12,1,4,4,6,12,2,4,8,8 and gets 3 hits
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover AdvancedSpecialWarfare
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  4 britishBattleships, 4 britishCruisers and 3 britishDestroyers moved from 21 Sea Zone to 34 Sea Zone
                                  12 britishNavalFighters moved from Southern Britain to 34 Sea Zone
                                  12 britishNavalFighters moved from Central Britain to 34 Sea Zone
                                  9 britishNavalFighters moved from London to 34 Sea Zone
                                  7 britishArtillerys and 8 britishInfantrys moved from Turkey to Western Turkey
                                  11 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber moved from Iraq to Northern Iran
                                  1 britishFighter, 1 britishNavalFighter and 3 britishStrategicBombers moved from Cairo to Northern Iran
                                  6 britishInfantrys moved from Eastern Madras to 85 Sea Zone
                                  6 britishInfantrys and 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone
                                  1 britishInfantry moved from 87 Sea Zone to Rangoon
                                  3 britishInfantrys moved from 87 Sea Zone to Southern Thailand
                                  2 britishInfantrys moved from 87 Sea Zone to Rangoon
                                  2 britishBattleships moved from 88 Sea Zone to 87 Sea Zone
                                  2 britishCruisers moved from 93 Sea Zone to 87 Sea Zone
                                  2 britishNavalFighters moved from 93 Sea Zone to Southern Thailand
                                  2 britishNavalFighters moved from Calcutta to Rangoon
                                  2 britishNavalFighters moved from Calcutta to Southern Thailand
                                  3 britishInfantrys moved from Borneo to 93 Sea Zone
                                  3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone
                                  3 britishInfantrys moved from 87 Sea Zone to Southern Thailand
                                  2 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
                                  2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 145 Sea Zone
                                  2 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Papua
                                  1 britishInfantry and 2 britishMarines moved from Brunei to 93 Sea Zone
                                  1 britishInfantry, 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone
                                  1 britishInfantry and 2 britishMarines moved from 146 Sea Zone to Dutch New Guinea
                          
                              Combat - Britain
                                  Germany scrambles 2 units out of Northern France to defend against the attack in 34 Sea Zone
                                  Germany scrambles 6 units out of Western France to defend against the attack in 34 Sea Zone
                                  Germany scrambles 4 units out of Northern Spain to defend against the attack in 34 Sea Zone
                                  Battle in Dutch New Guinea
                                  Battle in Papua
                                  Battle in Southern Thailand
                                      Britain attack with 6 britishInfantrys and 4 britishNavalFighters
                                      Japan defend with 3 japaneseInfantrys; Thailand defend with 1 Flagpole and 1 Rail
                                          Britain roll dice for 2 britishBattleships and 2 britishCruisers in Southern Thailand, round 2 : 2/6 hits, 2.17 expected hits
                                          Britain roll dice for 6 britishInfantrys and 4 britishNavalFighters in Southern Thailand, round 2 : 3/10 hits, 2.33 expected hits
                                          Thailand roll dice for 3 japaneseInfantrys in Southern Thailand, round 2 : 1/3 hits, 1.00 expected hits
                                          1 britishInfantry owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in Southern Thailand
                                      Britain win, taking Dutch New Guinea from Japan, taking Papua from Japan, taking Southern Thailand from Thailand with 5 britishInfantrys and 4 britishNavalFighters remaining. Battle score for attacker is 6
                                      Casualties for Britain: 1 britishInfantry
                                      Casualties for Japan: 3 japaneseInfantrys
                                  Battle in Western Turkey
                                      Britain attack with 7 britishArtillerys and 8 britishInfantrys
                                      Italy defend with 1 Flagpole and 4 italianAlpineInfantrys
                                          Britain roll dice for 7 britishArtillerys and 8 britishInfantrys in Western Turkey, round 2 : 5/15 hits, 3.67 expected hits
                                          Italy roll dice for 4 italianAlpineInfantrys in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                          1 britishInfantry owned by the Britain and 4 italianAlpineInfantrys owned by the Italy lost in Western Turkey
                                      Britain win, taking Western Turkey from Italy with 7 britishArtillerys and 7 britishInfantrys remaining. Battle score for attacker is 13
                                      Casualties for Britain: 1 britishInfantry
                                      Casualties for Italy: 4 italianAlpineInfantrys
                                  Battle in Northern Iran
                                      Britain attack with 1 britishFighter, 11 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber
                                      Italy defend with 1 Flagpole, 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines
                                          Britain roll dice for 1 britishFighter, 11 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber in Northern Iran, round 2 : 5/20 hits, 2.75 expected hits
                                          Italy roll dice for 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines in Northern Iran, round 2 : 3/8 hits, 2.92 expected hits
                                          3 britishInfantrys owned by the Britain, 3 italianMarines owned by the Italy and 2 italianInfantrys owned by the Italy lost in Northern Iran
                                          Britain roll dice for 1 britishFighter, 8 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber in Northern Iran, round 3 : 3/17 hits, 2.50 expected hits
                                          Italy roll dice for 3 italianArtillerys in Northern Iran, round 3 : 2/3 hits, 1.25 expected hits
                                          2 britishInfantrys owned by the Britain and 3 italianArtillerys owned by the Italy lost in Northern Iran
                                      Britain win, taking Northern Iran from Italy with 1 britishFighter, 6 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber remaining. Battle score for attacker is 15
                                      Casualties for Britain: 5 britishInfantrys
                                      Casualties for Italy: 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines
                                  Battle in Rangoon
                                      Britain attack with 3 britishInfantrys and 2 britishNavalFighters
                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          Britain roll dice for 3 britishInfantrys and 2 britishNavalFighters in Rangoon, round 2 : 3/5 hits, 1.25 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Rangoon
                                      Britain win, taking Rangoon from Japan with 3 britishInfantrys and 2 britishNavalFighters remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                                  Battle in 34 Sea Zone
                                      Britain attack with 4 britishBattleships, 4 britishCruisers, 3 britishDestroyers and 33 britishNavalFighters
                                      Germany defend with 2 germanBattleship-damageds, 7 germanCruisers, 4 germanDestroyers, 10 germanFighters, 2 germanNavalFighters and 13 germanTransports
                                          CruiserAntiAircraftGun fire in 34 Sea Zone : 1/7 hits, 1.17 expected hits
                                          1 britishNavalFighter owned by the Britain lost in 34 Sea Zone
                                          Britain roll dice for 4 britishBattleships, 4 britishCruisers, 3 britishDestroyers and 32 britishNavalFighters in 34 Sea Zone, round 2 : 24/47 hits, 25.08 expected hits
                                          Germany roll dice for 2 germanBattleship-damageds, 7 germanCruisers, 4 germanDestroyers, 10 germanFighters, 2 germanNavalFighters and 13 germanTransports in 34 Sea Zone, round 2 : 16/38 hits, 12.33 expected hits
                                      Units damaged: 4 britishBattleships owned by the Britain
                                          9 britishNavalFighters owned by the Britain, 7 germanFighters owned by the Germany, 4 germanDestroyers owned by the Germany, 13 germanTransports owned by the Germany and 3 britishDestroyers owned by the Britain lost in 34 Sea Zone
                                          4 britishBattleships owned by the Britain lost in 34 Sea Zone
                                      4 britishBattleship-damageds owned by the Britain added in 34 Sea Zone
                                      4 britishCruisers owned by the Britain and 4 britishBattleship-damageds owned by the Britain retreated to 21 Sea Zone
                                      Germany win with 2 germanBattleship-damageds, 7 germanCruisers, 3 germanFighters and 2 germanNavalFighters remaining. Battle score for attacker is -22
                                      Casualties for Britain: 4 britishBattleships, 3 britishDestroyers and 10 britishNavalFighters
                                      Casualties for Germany: 4 germanDestroyers, 7 germanFighters and 13 germanTransports
                                  Moving scrambled unit from 34 Sea Zone back to originating territory: Northern France
                                  Moving scrambled unit from 34 Sea Zone back to originating territory: Northern France
                                  Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain
                                  Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain
                                  Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain
                                  Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                          AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger britishAP2: Britain has 1 Material placed in London
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  2 britishNavalFighters moved from Southern Thailand to Calcutta
                                  8 britishNavalFighters moved from 34 Sea Zone to Gibraltar
                                  7 britishNavalFighters moved from 34 Sea Zone to Central Britain
                                  8 britishNavalFighters moved from 34 Sea Zone to Southern Britain
                                  3 britishNavalFighters and 1 britishTacticalBomber moved from Northern Iran to Cairo
                                  3 britishStrategicBombers moved from Northern Iran to Turkey
                                  1 britishFighter and 1 britishNavalFighter moved from Northern Iran to Iraq
                                  2 britishNavalFighters moved from Rangoon to Calcutta
                                  2 britishNavalFighters moved from Southern Thailand to 87 Sea Zone
                                  1 Material, 2 britishAirTransports, 2 britishAlpineInfantrys and 1 britishParatrooper moved from Central Britain to Gibraltar
                                  1 britishAirTransport moved from Cairo to Italian Somaliland
                                  2 britishAirTransports moved from Cairo to Belgian Congo
                                  1 britishAirTransport moved from New South Wales to New Zealand
                                  1 britishDestroyer and 1 britishSubmarine moved from 61 Sea Zone to 39 Sea Zone
                                  1 britishTransport moved from 74 Sea Zone to 73 Sea Zone
                                  1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
                                  1 Material and 1 britishMech.Infantry moved from Brunei to 93 Sea Zone
                                  1 Material, 1 britishCarrier, 1 britishMech.Infantry and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone
                                  1 Material and 1 britishMech.Infantry moved from 87 Sea Zone to Sumatra
                                  2 britishArtillerys and 1 britishMarine moved from Brunei to 93 Sea Zone
                                  2 britishArtillerys, 3 britishDestroyers, 1 britishMarine, 3 britishSubmarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone
                                  3 britishInfantrys moved from Celebes to 147 Sea Zone
                                  2 britishArtillerys and 1 britishMarine moved from 146 Sea Zone to Dutch New Guinea
                                  3 britishInfantrys and 1 britishTransport moved from 147 Sea Zone to 145 Sea Zone
                                  3 britishInfantrys moved from 145 Sea Zone to Papua
                                  1 britishCombatEngineer and 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone
                                  1 britishCombatEngineer, 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone
                                  1 britishCombatEngineer and 2 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea
                                  7 britishDestroyers and 7 britishSubmarines moved from 147 Sea Zone to 146 Sea Zone
                                  3 Materials and 1 Train moved from Ontario to Quebec
                                  1 Train moved from Quebec to Ontario
                                  1 Train and 2 britishAntiAirGuns moved from Eastern Madras to Calcutta
                                  1 Train moved from Calcutta to Bombay
                                  1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
                                  1 Train moved from Southwestern Australia to New South Wales
                                  1 Material and 1 Truck moved from London to Central Britain
                                  1 Truck moved from Central Britain to London
                                  1 Material and 1 Truck moved from London to Southern Britain
                                  1 Truck moved from Southern Britain to London
                                  2 Materials and 2 Trucks moved from Gold Coast to West Africa
                                  1 Truck moved from West Africa to Nigeria
                                  2 Trucks moved from West Africa to French West Africa
                                  1 Material and 1 Truck moved from Belgian Congo to Central Egpyt
                                  2 Trucks moved from Southern Anglo Egyptian Sudan to Belgian Congo
                                  2 Materials and 2 Trucks moved from Belgian Congo to Italian Somaliland
                                  1 Material and 1 Truck moved from Cape Town to Belgian Congo
                                  2 Trucks moved from Iraq to Cairo
                                  1 Material and 1 Truck moved from Bombay to Bengal
                                  2 Trucks and 2 britishInfantrys moved from Western Madras to Bengal
                                  1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank moved from Gold Coast to West Africa
                                  1 britishCombatEngineer and 1 britishMech.Infantry moved from Southwestern Australia to Northern Territory
                                  1 britishTank moved from Northwestern Australia to Northern Territory
                                  1 britishAntiTankGun, 9 britishArtillerys, 1 britishCombatEngineer and 11 britishInfantrys moved from Cairo to Western Egypt
                                  1 britishAntiTankGun moved from Central Egpyt to Western Egypt
                                  6 britishInfantrys moved from West Africa to Western Sahara
                                  1 britishArtillery moved from Bombay to Western Madras
                                  1 britishInfantry moved from Eastern Madras to Calcutta
                                  2 britishInfantrys moved from Western Bengal to Bengal
                                  1 britishAntiTankGun, 15 britishArtillerys, 3 britishCombatEngineers, 42 britishInfantrys, 3 britishMech.Infantrys and 4 britishTanks moved from Calcutta to Bengal
                          
                              Purchase Units - Britain
                                  Britain buy 1 britishAirfield, 3 britishDestroyers, 1 britishEntrenchment and 4 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  Units in Gibraltar being upgraded or consumed: 1 Material
                                  1 britishAirfield placed in Gibraltar
                                  Units in Bengal being upgraded or consumed: 1 Material
                                  1 britishEntrenchment placed in Bengal
                                  3 britishDestroyers placed in 21 Sea Zone
                                  4 britishSubmarines placed in 23 Sea Zone
                          
                              Activate Technology - Britain
                                  Britain activating AdvancedSpecialWarfare
                                  Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishArtillery
                                  Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishHeavyArtillery
                                  Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMech.Infantry
                                  Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishTank
                                  Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMobileArtillery
                                  Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAntiTankGun
                                  Trigger britishASW1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish2
                                  Britain giving technology to Usa: AdvancedSpecialWarfare
                          
                              Turn Complete - Britain
                                  Britain collect 45 PUs; end with 45 PUs
                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs
                                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 53 PUs
                                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 54 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 55 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 56 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Belgian Congo change ownership: 1 Material
                                      Some Units in Cairo change ownership: 1 britishCombatEngineer
                                      Some Units in Central Egpyt change ownership: 1 Material
                                      Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
                                      Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                                      Some Units in Quebec change ownership: 3 Materials
                                      Some Units in Southwestern Australia change ownership: 1 Material
                                      Some Units in Sumatra change ownership: 1 Material
                                      Some Units in West Africa change ownership: 3 Materials and 1 britishCombatEngineer
                                      Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishDestroyer and 1 britishTransport; Remaining resources: 0 PUs; 
                          
                              Place Units - Canada
                                  1 britishDestroyer and 1 britishTransport placed in 19 Sea Zone
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 15 PUs
                                  Units Change Ownership
                                      Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishTransport
                                      Some Units in Quebec change ownership: 3 Materials
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 2 Materials, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
                          
                              Place Units - ExiledAllies
                                  Units in West Africa being upgraded or consumed: 3 Materials
                                  1 britishBarracks placed in West Africa
                                  1 britishMech.Infantry and 1 britishTank placed in Gold Coast
                                  2 Materials placed in Belgian Congo
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 32 PUs; end with 35 PUs
                                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
                                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs
                                  Units Change Ownership
                                      Some Units in Belgian Congo change ownership: 3 Materials
                                      Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
                                      Some Units in Gold Coast change ownership: 1 britishMech.Infantry and 1 britishTank
                                      Some Units in Sumatra change ownership: 1 Material
                                      Some Units in West Africa change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Egypt
                                  Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Egypt
                                  3 britishInfantrys placed in Cairo
                          
                              Turn Complete - Egypt
                                  Egypt collect 9 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
                                      Some Units in Central Egpyt change ownership: 1 Material
                                      Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 Material and 1 Truck; Remaining resources: 0 PUs; 
                          
                              Place Units - SouthAfrica
                                  1 Material and 1 Truck placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 7 PUs
                                  Some Units in Cape Town change ownership: 1 Material and 1 Truck
                          
                              Purchase Units - India
                                  India repair damage of 2x Rail; Remaining resources: 11 PUs; 
                                  India buy 1 Material and 2 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - India
                                  1 Material placed in Bombay
                                  2 britishInfantrys placed in Calcutta
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 Material
                                      Some Units in Calcutta change ownership: 2 britishInfantrys
                          
                              Purchase Units - Australia
                                  Australia buy 5 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  3 britishInfantrys placed in New South Wales
                                  2 britishInfantrys placed in New Zealand
                          
                              Turn Complete - Australia
                                  Australia collect 16 PUs; end with 16 PUs
                                  Units Change Ownership
                                      Some Units in New South Wales change ownership: 3 britishInfantrys
                                      Some Units in New Zealand change ownership: 2 britishInfantrys
                                      Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 1 Material
                          

                          Combat Hit Differential Summary :

                          Japan : -0.42
                          AntiAircraftGun fire in Burma : : -0.08
                          Italy : 0.17
                          Britain : 5.25
                          Thailand : 0.00
                          CruiserAntiAircraftGun fire in 34 Sea Zone : : -0.17
                          Germany : 3.67
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin go for :sweden:

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 22

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 22
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 2,10,2,9,3,9,10,3,9 and gets 0 hits
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              
                                  Non Combat Move - Italy
                                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                      Trigger italianAP2: Italy has 1 Material placed in Rome
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      1 Material and 1 italianAirTransport moved from Istanbul to Southern Italy
                                      1 italianAirTransport moved from Istanbul to Rome
                                      1 Material and 1 Train moved from Rome to Southern Italy
                                      1 Train moved from Southern Italy to Rome
                                      1 italianAntiAirGun, 1 italianAntiTankGun, 5 italianInfantrys, 2 italianMech.Infantrys and 5 italianTanks moved from Tobruk to Cyrenaica
                                      1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from Istanbul to 52 Sea Zone
                                      1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 52 Sea Zone to 50 Sea Zone
                                      2 italianAlpineInfantrys moved from Greece to 50 Sea Zone
                                      2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 50 Sea Zone to 46 Sea Zone
                                      2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Rome
                                      1 italianArtillery moved from Southern Italy to Rome
                                      1 italianTransport moved from 49 Sea Zone to 46 Sea Zone
                                      3 italianAlpineInfantrys, 5 italianArtillerys, 1 italianCombatEngineer and 4 italianInfantrys moved from Northern Spain to Southern Spain
                                      4 italianNavalFighters moved from Istanbul to Sicily
                              
                                  Purchase Units - Italy
                                      Italy buy 4 italianAlpineInfantrys, 2 italianDestroyers, 1 italianHeavyDestroyer and 2 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Italy
                                      1 italianAlpineInfantry and 2 italianInfantrys placed in Sicily
                                      3 italianAlpineInfantrys placed in Rome
                                      2 italianDestroyers and 1 italianHeavyDestroyer placed in 46 Sea Zone
                              
                                  Turn Complete - Italy
                                      Italy collect 35 PUs; end with 35 PUs
                                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 38 PUs
                                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs
                                      Units generate 9 techTokens; Italy end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin probably gonna have a battle soon you gonna bit up for a bit yet?

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  C 1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin @ubernaut
                                    last edited by

                                    @ubernaut yep

                                    ubernautU 4 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Usa round 22

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 22
                                      
                                          Research Technology - Usa
                                              Usa spend 0 on tech rolls
                                      
                                          Combat Move - Usa
                                              Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island
                                              Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                                              Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast
                                              Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                                              Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              4 units repaired.
                                                  4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone
                                                  4 americanBattleships owned by the Usa added in 115 Sea Zone
                                              1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                                              2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone
                                              1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin here we go… again 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Usa round 22

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 22
                                          
                                              Research Technology - Usa
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 6,9,1,9,8,2,4,5,3,1,7,8,11,3,9,5,7,1 and gets 0 hits
                                          
                                              Combat Move - Usa
                                                  Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island
                                                  Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                                                  Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast
                                                  Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                                                  Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  4 units repaired.
                                                      4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone
                                                      4 americanBattleships owned by the Usa added in 115 Sea Zone
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                                                  2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone
                                                  1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria
                                          
                                              Combat - Usa
                                                  Battle in Algeria
                                                      Usa attack with 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters
                                                      VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 2 germanEntrenchments; Germany defend with 1 UnitsForExiledAllies, 2 germanAlpineInfantrys and 1 germanCombatEngineer
                                                          Usa roll dice for 2 americanBattleships, 2 americanCruisers, 8 americanDestroyers and 2 americanHeavyDestroyers in Algeria, round 2 : 2/16 hits, 4.33 expected hits
                                                      Units damaged: 2 germanEntrenchments owned by the VichyFrance
                                                          Usa roll dice for 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 2 : 4/27 hits, 6.25 expected hits
                                                          VichyFrance roll dice for 2 germanAlpineInfantrys, 1 germanCombatEngineer and 2 germanEntrenchments in Algeria, round 2 : 3/5 hits, 2.58 expected hits
                                                          1 germanEntrenchment owned by the VichyFrance, 1 germanCombatEngineer owned by the Germany, 3 americanInfantrys owned by the Usa and 2 germanAlpineInfantrys owned by the Germany lost in Algeria
                                                          Usa roll dice for 1 americanCombatEngineer, 13 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 3 : 3/24 hits, 5.75 expected hits
                                                          VichyFrance roll dice for 1 germanEntrenchment in Algeria, round 3 : 1/1 hits, 0.58 expected hits
                                                          1 germanEntrenchment owned by the VichyFrance and 1 americanInfantry owned by the Usa lost in Algeria
                                                      Some non-combat units are destroyed: 
                                                      Usa win, taking Algeria from VichyFrance with 1 americanCombatEngineer, 12 americanInfantrys, 4 americanMarines and 6 americanNavalFighters remaining. Battle score for attacker is 12
                                                      Casualties for Usa: 4 americanInfantrys
                                                      Casualties for Germany: 2 germanAlpineInfantrys and 1 germanCombatEngineer
                                                      Casualties for VichyFrance: 2 germanEntrenchments
                                                  Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Morrocco
                                                  Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Algeria
                                                  Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Tunisia
                                                  Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southwestern Algeria
                                                  Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southern Algeria
                                                  Trigger VichyMedTurnsGerman: Germany takes ownership of territory Morrocco
                                                  Trigger VichyMedTurnsGerman: Germany takes ownership of territory Tunisia
                                                  Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southwestern Algeria
                                                  Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southern Algeria
                                                  Trigger SouthernAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southern Algeria
                                                  Trigger SouthwesternAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southwestern Algeria
                                                  Trigger VichyMedTurnsGerman: has removed 1 Protectorate owned by VichyFrance in Morrocco
                                                  Trigger TunisiaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Tunisia
                                                  Trigger MorroccoVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Morrocco
                                                  Trigger SouthernAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southern Algeria
                                                  Trigger TunisiaVichyFlagpole1: Germany has 1 Flagpole placed in Tunisia
                                                  Trigger VichyMedTurnsGerman: VichyFrance has 1 Occupation placed in Vichy France
                                                  Trigger MorroccoVichyFlagpole1: Germany has 1 Flagpole placed in Morrocco
                                                  Trigger SouthwesternAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southwestern Algeria
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger UnitsEAAlgeria: ExiledAllies has 1 britishInfantry placed in Algeria
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                                  6 americanNavalFighters moved from Algeria to 43 Sea Zone
                                                  1 americanAirTransport and 2 americanInfantrys moved from Central Britain to Gibraltar
                                                  2 americanNavalFighters moved from San Francisco to 115 Sea Zone
                                                  1 americanAirTransport and 2 americanInfantrys moved from San Francisco to Hawaiian Islands
                                                  2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                                                  1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to 61 Sea Zone
                                                  1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanTank and 3 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                                                  1 americanParatrooper moved from Gibraltar to 42 Sea Zone
                                                  1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 42 Sea Zone to 43 Sea Zone
                                                  1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank moved from 43 Sea Zone to Algeria
                                                  1 americanBattleship, 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                                                  2 Materials and 1 Train moved from Washington to Los Angeles
                                                  1 Train moved from San Francisco to Washington
                                          
                                              Purchase Units - Usa
                                                  Usa buy 1 americanAdvancedSubmarine, 1 americanAirTransport, 1 americanHeavyDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 1 americanParatrooper and 3 americanTransports; Remaining resources: 0 PUs; 18 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  1 americanAdvancedSubmarine, 1 americanHeavyDestroyer, 1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                                  1 americanAirTransport, 1 americanInfantry and 1 americanParatrooper placed in Washington
                                                  2 americanTransports placed in 115 Sea Zone
                                                  2 americanInfantrys and 1 americanMarine placed in San Francisco
                                          
                                              Activate Technology - Usa
                                                  Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanArtillery
                                                  Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanHeavyArtillery
                                                  Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanTank
                                                  Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMobileArtillery
                                                  Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAntiTankGun
                                                  Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican2
                                          
                                              Turn Complete - Usa
                                                  Usa collect 70 PUs; end with 70 PUs
                                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                                  Units generate 9 techTokens; Usa end with 27 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : -7.33
                                          VichyFrance : 0.83
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :united_states: stats

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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