TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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 @colin  stats stats
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 TripleA Turn Summary: Brazil round 14TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6 Game History Round: 14 Combat Move - Brazil Non Combat Move - Brazil 1 brazilianFighter moved from Florida Peninsula to Azores 2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 11 Sea Zone to 39 Sea Zone 2 brazilianArtillerys and 2 brazilianInfantrys moved from 39 Sea Zone to Azores 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone 1 brazilianSubmarine moved from 62 Sea Zone to 42 Sea Zone 1 Truck moved from Rio de Janeiro to Southern Brazil 1 Truck and 1 brazilianAntiAirGun moved from Southern Brazil to Rio de Janeiro 1 brazilianTank moved from Eastern Brazil to Rio de Janeiro 1 brazilianArtillery and 1 brazilianInfantry moved from Nigeria to Gold Coast Purchase Units - Brazil Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; Place Units - Brazil 1 brazilianInfantry placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 11 PUsCombat Hit Differential Summary : 
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 @colin why does it look like you're making multiple runs on your attack round right now? 
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 @colin oh guess it's just that you kept missing in yakut. go team! i guess that's what i get for looking at email right before im about to pass out.  marti rolls can be confusing when they come in out of order. marti rolls can be confusing when they come in out of order.
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 TripleA Turn Summary: Thailand round 14TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6 Game History Round: 14 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan roll 9,9,1,12,6,9,12,4,11 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedArtillery Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Northern China to Ningsia Japan take Ningsia from China 5 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from Dutch New Guinea to New Guinea Japan take New Guinea from Australia 2 japaneseInfantrys and 3 japaneseMarines moved from Dutch New Guinea to Papua 1 japaneseInfantry moved from Shanghai to Anhwei Japan take Anhwei from China 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone 2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung 1 japaneseInfantry moved from Burma to Rangoon Japan take Rangoon from Britain 1 japaneseInfantry moved from Shantung to Shensi Japan take Shensi from China 1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseStrategicBomber moved from Manchuria to Irkutsk 1 japaneseInfantry moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from French Indochina to 95 Sea Zone 1 japaneseInfantry and 2 japaneseTransports moved from 95 Sea Zone to 91 Sea Zone 3 japaneseInfantrys moved from Thailand to 91 Sea Zone 4 japaneseInfantrys moved from 91 Sea Zone to Malay 1 japaneseFighter moved from Thailand to Malay 2 japaneseFighters moved from French Indochina to Kwangtung Combat - Japan Strategic bombing raid in Irkutsk Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Irkutsk causes 0 damage total. Battle in Yakut Japan attack with 6 japaneseInfantrys Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun and 1 russianEntrenchment Japan roll dice for 6 japaneseInfantrys in Yakut, round 2 : 0/6 hits, 1.00 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 2 : 0/2 hits, 0.67 expected hits Japan roll dice for 6 japaneseInfantrys in Yakut, round 3 : 1/6 hits, 1.00 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 3 : 0/2 hits, 0.67 expected hits Japan roll dice for 6 japaneseInfantrys in Yakut, round 4 : 3/6 hits, 1.00 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 4 : 1/2 hits, 0.67 expected hits 1 russianEntrenchment owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut Some non-combat units are destroyed: Japan win, taking Yakut from Russia with 5 japaneseInfantrys remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianAntiAirGun and 1 russianEntrenchment Battle in Soviet Far East Battle in Papua Japan attack with 2 japaneseInfantrys and 3 japaneseMarines Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole Japan roll dice for 2 japaneseInfantrys and 3 japaneseMarines in Papua, round 2 : 1/5 hits, 0.83 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits 1 britishAntiAirGun owned by the Britain lost in Papua Some non-combat units are destroyed: Japan win, taking Soviet Far East from Russia, taking Papua from Australia with 2 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Battle in Kwangtung Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 3/4 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan win, taking Kwangtung from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Malay Japan attack with 1 japaneseFighter and 4 japaneseInfantrys Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 1 japaneseFighter and 4 japaneseInfantrys in Malay, round 2 : 2/5 hits, 0.83 expected hits Britain roll dice for 2 britishInfantrys in Malay, round 2 : 0/2 hits, 0.83 expected hits 2 britishInfantrys owned by the Britain lost in Malay Japan win, taking Malay from Britain with 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseStrategicBomber moved from Irkutsk to Northern Manchuria 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Central Mongolia to Ningsia 3 Trucks moved from Central Mongolia to Northern Manchuria 1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone 2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone 2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone 1 japaneseFighter moved from Malay to Thailand 1 japaneseAirTransport moved from Thailand to Japan 3 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia 3 Trucks moved from Northern Manchuria to Eastern Mongolia 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Eastern Mongolia 2 japaneseFighters moved from Manchuria to Northern Manchuria 2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Eastern Mongolia 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 Train moved from Manchuria to Peking 1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria 1 japaneseCombatEngineer moved from Eastern Manchuria to Northern Manchuria 3 japaneseInfantrys moved from Burma to French Indochina 2 japaneseFighters moved from Kwangtung to French Indochina 1 japaneseInfantry moved from Burma to French Indochina 1 Train moved from Manchuria to Shanghai 1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shanghai to Manchuria 1 Train moved from Northern Manchuria to Shantung 2 japaneseTransports moved from 146 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone 1 japaneseAirTransport moved from Japan to Tokyo 1 japaneseAirTransport moved from Shanghai to Japan 1 japaneseSubmarine moved from 146 Sea Zone to 130 Sea Zone 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseDestroyer moved from 129 Sea Zone to 127 Sea Zone Purchase Units - Japan Japan buy 1 japaneseCruiser, 3 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseSubmarine placed in 93 Sea Zone 2 japaneseInfantrys placed in Luzon 1 japaneseDestroyer placed in 128 Sea Zone 1 japaneseCruiser and 2 japaneseDestroyers placed in 96 Sea Zone 2 japaneseInfantrys placed in Peking 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseTransport placed in 99 Sea Zone Activate Technology - Japan Japan activating ImprovedArtillery Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese Turn Complete - Japan Japan collect 73 PUs; end with 73 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Thailand Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseAntiAirGun and 1 japaneseInfantryCombat Hit Differential Summary : Japan : 4.33 China : 0.75 Britain : -0.83 Australia : -0.17 Russia : -1.00
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 @ubernaut back to you 
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 TripleA Move Summary: China round 14TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6 Game History Round: 14 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Kansu to Northern China China take Northern China from Japan 19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia 3 chineseInfantrys moved from Tsinghai to Ningsia 3 chineseAlpineInfantrys moved from Singkiang to Ningsia 3 chineseTanks moved from Chungking to Ningsia 2 chineseFighters moved from Hupeh to Ningsia 2 chineseFighters moved from Kweichow to Ningsia
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 @colin got a big one here if you are around 
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 TripleA Turn Summary: China round 14TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6 Game History Round: 14 Research Technology - China China spend 0 on tech rolls China roll 7,10,11 and gets 0 hits Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Kansu to Northern China China take Northern China from Japan 19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia 3 chineseInfantrys moved from Tsinghai to Ningsia 3 chineseAlpineInfantrys moved from Singkiang to Ningsia 3 chineseTanks moved from Chungking to Ningsia 2 chineseFighters moved from Hupeh to Ningsia 2 chineseFighters moved from Kweichow to Ningsia Combat - China Battle in Ningsia China attack with 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks Japan defend with 1 Flagpole, 1 Rail, 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks China roll dice for 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks in Ningsia, round 2 : 10/71 hits, 13.08 expected hits Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks in Ningsia, round 2 : 23/57 hits, 21.25 expected hits 17 chineseInfantrys owned by the China, 10 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Ningsia 10 chineseMech.Infantrys owned by the China, 4 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 6 chineseAntiTankGuns owned by the China, 13 chineseTanks owned by the China and 16 chineseAlpineInfantrys owned by the China retreated to Singkiang Japan win with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 11 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks remaining. Battle score for attacker is -45 Casualties for China: 6 chineseAlpineInfantrys and 17 chineseInfantrys Casualties for Japan: 10 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Ningsia to Chungking 2 chineseFighters moved from Ningsia to Singkiang 2 Trucks moved from Kansu to Inner Mongolia 2 Trucks and 2 chineseAntiAirGuns moved from Inner Mongolia to Chungking 2 Trucks moved from Kansu to Hupeh 2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Chungking 2 Trucks moved from Chungking to Kweichow 1 chineseCombatEngineer moved from Kansu to Chungking 1 chineseCombatEngineer moved from Kweichow to Chungking 2 chineseInfantrys moved from Kwangsi to Kweichow 1 chineseInfantry moved from Yunnan to Eastern Szechwan 10 chineseArtillerys moved from Eastern Szechwan to Chungking 5 chineseInfantrys moved from Eastern Szechwan to Western Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseEntrenchment, 1 chineseFortification and 10 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment 1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking 2 chineseInfantrys placed in Hupeh 2 chineseInfantrys placed in Kweichow 3 chineseInfantrys placed in Singkiang Turn Complete - China China collect 25 PUs; end with 25 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 28 PUs Units generate 3 techTokens; China end with 6 techTokensCombat Hit Differential Summary : China : -3.08 Japan : 1.75
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 @colin  stats not sure if you are still up but im just getting a chance to look at uk. stats not sure if you are still up but im just getting a chance to look at uk.
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 @colin nm gotta pick up my car now. 
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 @colin sorry wasn't able to look at uk today will check it out tomorrow. 
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 @colin i think if i have a battle it will only be a scramble you would never do so unless you're trying to do  tonight i'm probably gonna take my time on this one since i also have to do laundry today tonight i'm probably gonna take my time on this one since i also have to do laundry today 
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 @colin battle involving decisions anyway. 
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 @ubernaut yeah no worries take your time 
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 @colin sorry wasn't able to look at this until a bit late in the day i think i know what i'm doing but i wasn't able to double check anything. i'll have to wrap it up in the morning. 
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 TripleA Turn Summary: Australia round 14TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6 Game History Round: 14 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 13 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 12 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Britain spend 0 on tech rolls Britain roll 5,5,6,5,6,1,9,10,10,1,2,1 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Western Egypt to Al Kufrah Egypt take Al Kufrah from Italy 2 britishInfantrys moved from Bengal to Rangoon 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone 2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 2 britishInfantrys, 10 britishSubmarines and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone 2 britishNavalFighters moved from Northwestern Australia to 146 Sea Zone 1 britishFighter and 1 britishNavalFighter moved from Queensland to 146 Sea Zone 2 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea Combat - Britain Battle in Dutch New Guinea Battle in Rangoon Britain attack with 2 britishInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 0/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon 1 britishInfantry owned by the Britain retreated to Bengal Japan win, taking Dutch New Guinea from Japan with 1 japaneseInfantry remaining. Battle score for attacker is -3 Casualties for Britain: 1 britishInfantry Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 2 britishNavalFighters moved from 146 Sea Zone to Queensland 1 britishFighter and 1 britishNavalFighter moved from 146 Sea Zone to Northwestern Australia 2 britishNavalFighters moved from Southwestern Australia to Queensland 2 britishNavalFighters moved from New South Wales to Queensland 1 britishNavalFighter moved from London to Exiled Allies 1 britishNavalFighter moved from Central Britain to Exiled Allies 3 britishStrategicBombers moved from London to Gibraltar 2 Materials and 2 britishAirTransports moved from Ceylon to Cairo 1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland 1 britishTransport moved from 7 Sea Zone to 6 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 6 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 6 Sea Zone to 7 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain 1 britishTransport moved from 3 Sea Zone to 19 Sea Zone 1 britishTransport moved from 20 Sea Zone to 1 Sea Zone 3 britishTransports moved from 21 Sea Zone to 20 Sea Zone 1 britishBattleship, 4 britishCruisers, 5 britishDestroyers and 1 britishSubmarine moved from 21 Sea Zone to 7 Sea Zone 1 britishTransport moved from 76 Sea Zone to 72 Sea Zone 1 britishInfantry moved from Cairo to 72 Sea Zone 1 britishInfantry moved from 72 Sea Zone to Anglo Egyptian Sudan 2 britishMarines, 2 britishMech.Infantrys and 1 britishTank moved from Bombay to 75 Sea Zone 2 britishMarines, 2 britishMech.Infantrys, 1 britishTank and 3 britishTransports moved from 75 Sea Zone to 72 Sea Zone 2 britishMarines, 2 britishMech.Infantrys and 1 britishTank moved from 72 Sea Zone to Cairo 3 britishTransports moved from 149 Sea Zone to 151 Sea Zone 1 britishArtillery moved from Northwestern Australia to 151 Sea Zone 1 britishArtillery and 4 britishInfantrys moved from Queensland to 151 Sea Zone 2 britishArtillerys, 4 britishInfantrys and 3 britishTransports moved from 151 Sea Zone to 146 Sea Zone 2 britishArtillerys and 4 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea 2 britishInfantrys moved from New Zealand to 159 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone 2 britishInfantrys moved from 161 Sea Zone to Queensland 1 Train moved from Exiled Allies to London 1 Train and 2 britishAntiAirGuns moved from London to Central Britain 1 Train moved from Central Britain to Exiled Allies 1 Train and 2 britishInfantrys moved from Bombay to Eastern Turkey 1 Train moved from Eastern Turkey to Bombay 1 Train, 1 britishArtillery and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to Queensland 1 Train and 2 britishAntiAirGuns moved from Queensland to Southwestern Australia 1 Material and 2 Trucks moved from Central Britain to Exiled Allies 2 Trucks moved from Belgian Congo to Anglo Egyptian Sudan 1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Cape Town 3 Trucks, 2 britishArtillerys and 1 britishCombatEngineer moved from Bombay to Bengal 1 Truck moved from Southern Australia to New South Wales 1 Truck and 1 britishArtillery moved from New South Wales to Northwestern Australia 2 britishTanks moved from French West Africa to French Central Africa 2 britishMech.Infantrys moved from French West Africa to Nigeria 1 britishTank moved from Belgian Congo to Anglo Egyptian Sudan 1 britishTank moved from Bombay to Iraq 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank moved from Queensland to Southwestern Australia 1 britishCombatEngineer moved from Central Britain to Exiled Allies 2 britishInfantrys moved from Exiled Allies to London 1 britishInfantry moved from Southern Britain to London 7 britishArtillerys and 7 britishInfantrys moved from French West Africa to Gold Coast 1 britishInfantry moved from Cairo to Western Egypt 2 britishInfantrys moved from Cairo to Sinai 1 britishArtillery moved from Central Egpyt to Anglo Egyptian Sudan 2 britishInfantrys moved from Eastern Turkey to Iraq 4 britishArtillerys moved from Eastern Turkey to Turkey 2 britishInfantrys moved from Calcutta to Bengal 1 britishInfantry moved from Queensland to Northern Territory 1 britishInfantry moved from Northwestern Australia to Southwestern Australia Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 1 britishFortification, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 12 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment 2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London Units in London being upgraded or consumed: 1 Material 1 britishEntrenchment placed in London 3 britishNavalFighters placed in Central Britain Turn Complete - Britain Britain collect 34 PUs; end with 34 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 37 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 6 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Cairo change ownership: 3 Materials and 2 britishCombatEngineers Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 Material and 1 britishCombatEngineer Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 4 britishInfantrys; Remaining resources: 3 PUs; Place Units - Canada 2 britishInfantrys placed in Ontario 2 britishInfantrys placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 18 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishInfantrys Some Units in Quebec change ownership: 2 britishInfantrys Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield and 4 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Exiled Allies being upgraded or consumed: 1 Material 1 britishAirfield and 2 britishInfantrys placed in Exiled Allies 2 britishInfantrys placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 20 PUs; end with 20 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 2 britishInfantrys Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 3 Materials, 2 britishCombatEngineers and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 Material, 1 Truck and 1 britishBarracks; Remaining resources: 4 PUs; Place Units - SouthAfrica Units in Cape Town being upgraded or consumed: 3 Materials 1 Material, 1 Truck and 1 britishBarracks placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 11 PUs Some Units in Cape Town change ownership: 1 Material, 1 Truck and 1 britishCombatEngineer Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 2 britishArtillerys and 1 britishInfantry placed in New South Wales 2 britishInfantrys placed in New Zealand Turn Complete - Australia Australia collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry Some Units in New Zealand change ownership: 2 britishInfantrys Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary : Japan : 0.58 Britain : -0.50
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 @colin sorry for the delay go for  
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 @ubernaut I'm heading out in a minute so I won't be able to do it till tomorrow 
