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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin new day new kind of scramble gamble 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut ready now

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Usa round 19

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 19
          
              Research Technology - Usa
                  Trigger americanaTDB: Usa gains access to DestroyerBombardement
                  Usa spend 0 on tech rolls
                      Usa roll 12,8,3,12,11,1,8,9,5 and gets 2 hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover DestroyerBombardement
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanInfantry moved from Gibraltar to 41 Sea Zone
                  1 americanInfantry moved from 41 Sea Zone to Southern Spain
                  1 americanSubmarine moved from 123 Sea Zone to 124 Sea Zone
                  12 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone
          
              Combat - Usa
                  Battle in Southern Spain
                      Usa attack with 1 americanInfantry
                      Italy defend with 1 Flagpole and 1 italianInfantry
                          Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 2/2 hits, 1.17 expected hits
                          Italy roll dice for 1 italianInfantry in Southern Spain, round 2 : 0/1 hits, 0.33 expected hits
                          1 italianInfantry owned by the Italy lost in Southern Spain
                      Usa win, taking Southern Spain from Italy with 1 americanInfantry remaining. Battle score for attacker is 3
                      Casualties for Italy: 1 italianInfantry
                  Battle in 123 Sea Zone
                      Usa attack with 12 americanNavalFighters and 1 americanSubmarine
                      Japan defend with 1 japaneseDestroyer
                          Usa roll dice for 1 americanSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Usa roll dice for 12 americanNavalFighters in 123 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
                          Japan roll dice for 1 japaneseDestroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                          1 americanSubmarine owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
                      Usa win with 12 americanNavalFighters remaining. Battle score for attacker is 1
                      Casualties for Usa: 1 americanSubmarine
                      Casualties for Japan: 1 japaneseDestroyer
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  Trigger americanAP2: Usa has 1 Material placed in Washington
                  12 americanNavalFighters moved from 123 Sea Zone to 124 Sea Zone
                  1 americanAirTransport moved from Gibraltar to Central Britain
                  1 americanAirTransport moved from Hawaiian Islands to San Francisco
                  1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                  4 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                  3 americanArtillerys, 4 americanInfantrys and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                  3 americanArtillerys, 4 americanInfantrys, 1 americanMech.Infantry and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                  3 americanArtillerys, 4 americanInfantrys and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                  1 americanCruiser, 2 americanDestroyers and 2 americanSubmarines moved from 30 Sea Zone to 39 Sea Zone
                  2 americanSubmarines moved from 45 Sea Zone to 42 Sea Zone
                  2 Materials and 2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                  2 Materials, 2 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                  2 Materials and 2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                  4 americanAdvancedSubmarines, 4 americanBattleships, 4 americanCarriers, 4 americanCruisers, 16 americanDestroyers, 4 americanHeavyDestroyers, 13 americanSubmarines and 4 americanTransports moved from 120 Sea Zone to 124 Sea Zone
                  1 americanSubmarine moved from 126 Sea Zone to 124 Sea Zone
                  1 Train moved from Central US to Washington
                  2 Materials and 1 Train moved from Washington to Los Angeles
                  1 Train moved from Los Angeles to Washington
          
              Purchase Units - Usa
                  Usa buy 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 1 americanHeavyDestroyer, 5 americanInfantrys, 1 americanNavalFighter and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                  1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier and 1 americanHeavyDestroyer placed in 30 Sea Zone
                  1 americanNavalFighter placed in Washington
                  1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                  3 americanInfantrys placed in Northeastern US
                  2 americanInfantrys placed in San Francisco
          
              Activate Technology - Usa
                  Usa activating DestroyerBombardement
                  Trigger americanDB1: Setting canBombard to true for unitAttachment attached to americanDestroyer
                  Trigger americanDB1: Setting bombard to 1 for unitAttachment attached to americanDestroyer
                  Trigger americanDB2: Setting canBombard to true for unitAttachment attached to americanHeavyDestroyer
                  Trigger americanDB2: Setting bombard to 3 for unitAttachment attached to americanHeavyDestroyer
                  Trigger americanAL2: Setting transportCapacity to 4 for unitAttachment attached to americanAirTransport
                  Trigger americanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to americanAirfield
                  Trigger americanAL1: Setting transportCapacity to 7 for unitAttachment attached to americanTransport
          
              Turn Complete - Usa
                  Usa collect 73 PUs; end with 73 PUs
                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa : 0.50
          Japan : 0.75
          Italy : -0.33
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin :united_states: stats

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Turkey round 19

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 19
              
                  Combat Move - Turkey
              
                  Combat - Turkey
                      1 turkishDestroyer moved from 64 Sea Zone to 61 Sea Zone
                      1 Truck and 1 turkishAntiAirGun moved from Turkey to Western Turkey
                      1 Truck moved from Western Turkey to Turkey
              
                  Purchase Units - Turkey
                      Turkey buy 1 turkishInfantry; Remaining resources: 1 PUs; 
              
                  Place Units - Turkey
                      1 turkishInfantry placed in Turkey
              
                  Turn Complete - Turkey
                      Turkey collect 6 PUs; end with 7 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin :germany: R20

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 20

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 20
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 10 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 13 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 8 PUs
                  
                      Research Technology - Germany
                          Trigger germanaTAM: Germany gains access to AdvancedMechanization
                          Germany spend 0 on tech rolls
                              Germany roll 5,4,12,3,3,5,10,8,9 and gets 1 hit
                          Germany removing all Technology Tokens after successful research.
                          Germany discover AdvancedMechanization
                  
                      Politics - Germany
                          Giving back territories to original owners
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          3 germanStrategicBombers moved from Southern Ukraine to Eastern Turkey
                          1 germanTacticalBomber moved from Eastern Germany to Belorussia
                          1 germanInfantry moved from Eastern Poland to Belorussia
                          3 germanTacticalBombers moved from Romania to Belorussia
                  
                      Combat - Germany
                          Germany creates battle in territory 7 Sea Zone
                          Strategic bombing raid in Eastern Turkey
                              Bombing raid in Eastern Turkey rolls: 4,3,6 and causes: 6 damage to unit: Rail
                              Bombing raid in Eastern Turkey causes 6 damage total. 
                                  1 Rail owned by the Turkey lost in Eastern Turkey
                          Battle in Belorussia
                              Germany attack with 1 germanInfantry and 4 germanTacticalBombers
                              Russia defend with 1 Flagpole and 1 russianInfantry
                                  Germany roll dice for 1 germanInfantry and 4 germanTacticalBombers in Belorussia, round 2 : 1/5 hits, 2.17 expected hits
                                  Russia roll dice for 1 russianInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                                  1 russianInfantry owned by the Russia lost in Belorussia
                              Germany win, taking Belorussia from Russia with 1 germanInfantry and 4 germanTacticalBombers remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                  
                      Non Combat Move - Germany
                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 3 germanMech.Infantrys moved from Western Ukraine to Eastern Ukraine
                          1 germanInfantry moved from Bessarabia to Southern Ukraine
                          1 Truck and 1 germanInfantry moved from Romania to Eastern Ukraine
                          1 germanTank moved from Hungary Slovakia to Western Ukraine
                          2 germanInfantrys moved from Romania to Western Ukraine
                          1 Truck and 1 germanArtillery moved from Eastern Poland to Eastern Ukraine
                          1 germanMech.Infantry moved from Eastern Poland to Southern Ukraine
                          12 germanAntiTankGuns, 22 germanArtillerys, 3 germanCombatEngineers, 42 germanInfantrys, 2 germanParatroopers and 15 germanTanks moved from Kharkov to Eastern Ukraine
                          1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Eastern Ukraine
                          1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
                          2 germanBattleships, 7 germanCruisers, 11 germanDestroyers and 13 germanTransports moved from 23 Sea Zone to 34 Sea Zone
                          1 germanArtillery moved from Low Countries to Northern France
                          1 germanArtillery moved from Northern France to Western France
                          1 germanCombatEngineer moved from Northern France to Low Countries
                          1 germanCombatEngineer moved from Western France to Northern France
                          1 Train moved from Vichy France to Northern France
                          1 Train and 2 germanAntiAirGuns moved from Northern France to Northern Germany
                          2 Trucks moved from Kharkov to Western Ukraine
                          4 germanMech.Infantrys moved from Kharkov to Eastern Ukraine
                          3 germanStrategicBombers moved from Eastern Turkey to Southern Ukraine
                          3 germanFighters moved from Western France to Algeria
                          3 germanFighters moved from Western France to Morrocco
                          1 germanAirTransport and 2 germanInfantrys moved from Poland to Eastern Ukraine
                          1 germanAirTransport moved from Eastern Ukraine to Southern Ukraine
                          1 germanAirTransport moved from Eastern Poland to Poland
                          1 germanFighter moved from Vichy France to Southern Ukraine
                          4 germanTacticalBombers moved from Belorussia to Romania
                          1 Train moved from Hungary Slovakia to Eastern Germany
                          1 Train and 2 germanArtillerys moved from Eastern Germany to Bessarabia
                          1 Train moved from Berlin to Northern Germany
                          1 Train and 3 germanInfantrys moved from Northern Germany to Bessarabia
                          3 germanInfantrys moved from Northern France to Low Countries
                          1 germanAirTransport moved from Vichy France to Romania
                          4 germanInfantrys moved from Algeria to Morrocco
                          2 Trucks and 2 germanAntiAirGuns moved from Algeria to Morrocco
                          2 Trucks moved from Morrocco to Algeria
                          1 germanSubmarine moved from 6 Sea Zone to 4 Sea Zone
                          1 germanSubmarine moved from 7 Sea Zone to 4 Sea Zone
                          1 germanSubmarine moved from 22 Sea Zone to 7 Sea Zone
                          1 germanInfantry moved from Vichy France to 44 Sea Zone
                          1 germanCombatEngineer moved from Vichy France to 44 Sea Zone
                          1 Material moved from Vichy France to 44 Sea Zone
                          1 Material, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                          4 germanNavalFighters moved from Northern France to Northern Spain
                          2 germanFighters moved from Western France to Morrocco
                          1 Material, 1 germanCombatEngineer and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                          1 germanFighter moved from Northern Spain to Northern France
                          1 germanInfantry moved from Northern Spain to Madrid
                          1 Train moved from Vichy France to Berlin
                          2 Materials and 1 Train moved from Berlin to Poland
                          1 Train moved from Poland to Eastern Germany
                          1 Train moved from Northern Germany to Eastern France
                  
                      Purchase Units - Germany
                          Germany buy 1 Truck, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanBattleship, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanDocks, 4 germanInfantrys, 1 germanNavalFighter and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Germany
                          2 germanDestroyers placed in 34 Sea Zone
                          Germany undo move 1.
                          1 germanSubmarine placed in 22 Sea Zone
                          2 germanDestroyers placed in 34 Sea Zone
                          1 germanAntiAirGun placed in Low Countries
                          Units in Poland being upgraded or consumed: 3 Materials
                          1 germanDocks and 2 germanInfantrys placed in Poland
                          1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                          Units in 27 Sea Zone being upgraded or consumed: 1 germanHull
                          1 germanBattleship placed in 27 Sea Zone
                          1 germanNavalFighter placed in Southern Germany
                          2 germanAlpineInfantrys placed in Austria
                          1 Truck placed in Eastern Germany
                  
                      Activate Technology - Germany
                          Germany activating AdvancedMechanization
                          Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry
                          Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to germanMech.Infantry
                          Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm
                          Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt
                  
                      Turn Complete - Germany
                          Germany collect 62 PUs; end with 62 PUs
                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 65 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 68 PUs
                          Units generate 9 techTokens; Germany end with 9 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Eastern Finland change ownership: 4 germanCombatEngineers
                              Some Units in Morrocco change ownership: 1 Material and 2 germanCombatEngineers
                              Some Units in Vichy France change ownership: 1 Material
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 1 germanFortification and 1 germanTransport; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                          1 germanFortification placed in Morrocco
                          1 germanTransport placed in 44 Sea Zone
                          1 Material placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 12 PUs; end with 12 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                          Units Change Ownership
                              Some Units in 44 Sea Zone change ownership: 1 germanTransport
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Morrocco change ownership: 2 germanCombatEngineers
                              Some Units in Vichy France change ownership: 2 Materials
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 1 germanMech.Infantry and 2 germanParatroopers; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          2 germanParatroopers placed in Romania
                          1 germanMech.Infantry placed in Hungary Slovakia
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Units Change Ownership
                              Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
                              Some Units in Romania change ownership: 2 germanParatroopers
                  
                      Purchase Units - Finland
                          Finland buy 1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 4 germanCombatEngineers
                              Some Units in Finland change ownership: 1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun
                  

                  Combat Hit Differential Summary :

                  Germany : -1.17
                  Russia : -0.25
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 3 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Russia round 20

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 20
                      
                          Research Technology - Russia
                              Trigger russianaTIM: Russia gains access to ImprovedMechanization
                              Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedLogistics
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              1 russianInfantry moved from Pskov to Belorussia
                              1 russianInfantry moved from Orel Kursk to Belorussia
                              1 russianInfantry moved from Orel Kursk to Kharkov
                              1 russianInfantry moved from Voronezh to Kharkov
                              2 russianTacticalBombers moved from Stalingrad to Belorussia
                              2 russianTacticalBombers moved from Stalingrad to Kharkov
                              2 russianFighters and 2 russianNavalFighters moved from Caucasus to Kharkov
                              2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                              1 russianCombatEngineer and 1 russianInfantry moved from Yakut to Northern Manchuria
                              2 russianInfantrys moved from Eastern Mongolia to Northern Manchuria
                              12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 17 russianInfantrys moved from Chahar to Northern Manchuria
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin quick scramble if you are around

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russia round 20

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 20
                          
                              Research Technology - Russia
                                  Trigger russianaTIM: Russia gains access to ImprovedMechanization
                                  Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery
                                  Russia spend 0 on tech rolls
                                      Russia roll 10,12,10,1,12,7,2,5,1 and gets 2 hits
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedLogistics
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianInfantry moved from Pskov to Belorussia
                                  1 russianInfantry moved from Orel Kursk to Belorussia
                                  1 russianInfantry moved from Orel Kursk to Kharkov
                                  1 russianInfantry moved from Voronezh to Kharkov
                                  2 russianTacticalBombers moved from Stalingrad to Belorussia
                                  2 russianTacticalBombers moved from Stalingrad to Kharkov
                                  2 russianFighters and 2 russianNavalFighters moved from Caucasus to Kharkov
                                  2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                  1 russianCombatEngineer and 1 russianInfantry moved from Yakut to Northern Manchuria
                                  2 russianInfantrys moved from Eastern Mongolia to Northern Manchuria
                                  12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 17 russianInfantrys moved from Chahar to Northern Manchuria
                          
                              Combat - Russia
                                  Battle in Belorussia
                                      Russia attack with 2 russianInfantrys and 2 russianTacticalBombers
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
                                          Germany roll dice for 1 germanInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Belorussia
                                      Russia win, taking Belorussia from Germany with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Khabarovskiy Kray
                                      Russia attack with 2 russianInfantrys
                                      Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                          Russia roll dice for 2 russianInfantrys in Khabarovskiy Kray, round 2 : 0/2 hits, 0.33 expected hits
                                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                          Russia roll dice for 2 russianInfantrys in Khabarovskiy Kray, round 3 : 1/2 hits, 0.33 expected hits
                                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 1/1 hits, 0.42 expected hits
                                          1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                      Russia win, taking Khabarovskiy Kray from Manchuria with 1 russianInfantry remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Japan: 1 japaneseInfantry
                                  Battle in Northern Manchuria
                                      Russia attack with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys
                                      Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseParatrooper
                                          Russia roll dice for 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys in Northern Manchuria, round 2 : 23/54 hits, 15.00 expected hits
                                          Manchuria roll dice for 1 japaneseParatrooper in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                                          1 japaneseParatrooper owned by the Japan lost in Northern Manchuria
                                      Russia win, taking Northern Manchuria from Manchuria with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys remaining. Battle score for attacker is 4
                                      Casualties for Japan: 1 japaneseParatrooper
                                  Battle in Kharkov
                                      Russia attack with 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers in Kharkov, round 2 : 2/8 hits, 3.00 expected hits
                                          Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Kharkov
                                      Russia win, taking Kharkov from Germany with 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                          
                              Non Combat Move - Russia
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  2 russianTacticalBombers moved from Belorussia to Voronezh
                                  2 russianFighters moved from Kharkov to Voronezh
                                  1 russianNavalFighter and 2 russianTacticalBombers moved from Kharkov to Stalingrad
                                  1 russianNavalFighter moved from Kharkov to Astrakhan
                                  1 russianAirTransport, 1 russianFighter and 1 russianParatrooper moved from Turkey to Voronezh
                                  1 russianAirTransport moved from Voronezh to Moscow
                                  1 russianTacticalBomber moved from Urals to Stalingrad
                                  5 russianFighters moved from Turkey to Stalingrad
                                  2 russianNavalFighters moved from Turkey to Astrakhan
                                  2 russianInfantrys moved from Southern Caucasus to 56 Sea Zone
                                  2 russianInfantrys moved from 56 Sea Zone to Turkey
                                  1 Material, 1 Train and 1 russianInfantry moved from Moscow to Stalingrad
                                  1 Train moved from Stalingrad to Moscow
                                  1 Train and 2 russianInfantrys moved from Moscow to Stalingrad
                                  1 Train and 2 russianInfantrys moved from Volgarod to Caucasus
                                  1 Train moved from Caucasus to Moscow
                                  1 Truck moved from Vologda to Moscow
                                  1 Material and 1 Truck moved from Moscow to Voronezh
                                  1 Truck and 1 russianHeavyArtillery moved from Leningrad to Voronezh
                                  1 Truck moved from Voronezh to Smolensk
                                  1 Truck and 1 russianAntiAirGun moved from Smolensk to Voronezh
                                  3 Trucks moved from Voronezh to Smolensk
                                  1 Truck moved from Southern Caucasus to Smolensk
                                  2 Trucks and 2 russianAntiAirGuns moved from Caucasus to Voronezh
                                  2 Trucks moved from Voronezh to Smolensk
                                  1 Truck moved from Caucasus to Smolensk
                                  1 Truck moved from Stalingrad to Altay
                                  3 russianAntiAirGuns, 3 russianMech.Infantrys and 3 russianTanks moved from Leningrad to Orel Kursk
                                  1 russianMech.Infantry and 1 russianTank moved from Caucasus to Voronezh
                                  2 russianInfantrys moved from Vologda to Eastern Karelia
                                  10 russianArtillerys, 2 russianCombatEngineers, 1 russianHeavyArtillery, 14 russianInfantrys and 2 russianParatroopers moved from Leningrad to Pskov
                                  1 russianInfantry moved from Moscow to Smolensk
                                  1 russianInfantry moved from Voronezh to Orel Kursk
                                  3 russianInfantrys moved from Stalingrad to Voronezh
                                  1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Caucasus to Voronezh
                                  1 russianCombatEngineer moved from Caucasus to Stalingrad
                                  2 russianAlpineInfantrys and 1 russianMarine moved from Caucasus to Southern Caucasus
                                  2 russianInfantrys moved from Irkutsk to Yakut
                                  1 russianInfantry moved from Soviet Far East to Eastern Evenki
                          
                              Purchase Units - Russia
                                  Russia buy 1 russianAirTransport, 2 russianAirfields, 3 russianHeavyArtillerys, 7 russianInfantrys, 1 russianNavalFighter, 2 russianParatroopers and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  Units in Voronezh being upgraded or consumed: 1 Material
                                  1 russianAirfield placed in Voronezh
                                  Units in Stalingrad being upgraded or consumed: 1 Material
                                  1 russianAirfield and 3 russianHeavyArtillerys placed in Stalingrad
                                  1 russianAirTransport, 1 russianNavalFighter and 1 russianParatrooper placed in Urals
                                  2 russianSubmarines placed in 56 Sea Zone
                                  3 russianInfantrys and 1 russianParatrooper placed in Moscow
                                  2 russianInfantrys placed in Southern Caucasus
                                  2 russianInfantrys placed in Irkutsk
                          
                              Activate Technology - Russia
                                  Russia activating ImprovedLogistics
                                  Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield
                          
                              Turn Complete - Russia
                                  Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                  Trigger LLrTRA: China has 1 Truck placed in Altay
                                  Russia collect 75 PUs; end with 75 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                                  Units generate 9 techTokens; Russia end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Manchuria : -0.17
                          Germany : -0.58
                          Russia : 8.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin :russia: stats

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 20

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 20
                              
                                  Combat Move - Brazil
                              
                                  Combat - Brazil
                              
                                  Non Combat Move - Brazil
                                      1 brazilianFighter moved from Gibraltar to West Africa
                                      1 brazilianFighter moved from Eastern Brazil to West Africa
                                      2 brazilianDestroyers, 2 brazilianSubmarines and 2 brazilianTransports moved from 62 Sea Zone to 41 Sea Zone
                                      1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                                      1 brazilianCombatEngineer and 1 brazilianInfantry moved from Eastern Brazil to Rio de Janeiro
                              
                                  Purchase Units - Brazil
                                      Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Brazil
                                      1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                              
                                  Turn Complete - Brazil
                                      Brazil collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin 🗾

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 20

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 20
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 14 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 10 PUs
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                          Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                          Japan spend 0 on tech rolls
                                              Japan roll 1,12,1,4,11,9,11,8,7 and gets 1 hit
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover AdvancedLogistics
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks moved from Burma to Bengal
                                          1 japaneseInfantry moved from Rangoon to Bengal
                                          1 japaneseInfantry moved from Peking to Shansi
                                                Japan take Shansi from China
                                          1 japaneseInfantry moved from Peking to Chahar
                                                Manchuria take Chahar from Russia
                                          1 japaneseArtillery and 3 japaneseInfantrys moved from Shantung to Anhwei
                                  
                                      Combat - Japan
                                          Battle in Bengal
                                              Japan attack with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks
                                              Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment and 2 britishInfantrys
                                                  Japan roll dice for 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks in Bengal, round 2 : 10/49 hits, 10.25 expected hits
                                                  Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Bengal, round 2 : 1/3 hits, 1.33 expected hits
                                                  2 britishInfantrys owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                                              Japan win, taking Bengal from Britain with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks remaining. Battle score for attacker is 9
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys
                                          Battle in Anhwei
                                              Japan attack with 1 japaneseArtillery and 3 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 4/4 hits, 0.83 expected hits
                                                  China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Anhwei
                                              Japan win, taking Anhwei from China with 1 japaneseArtillery and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          5 japaneseBattleships, 14 japaneseCruisers and 26 japaneseDestroyers moved from 99 Sea Zone to 123 Sea Zone
                                          4 japaneseCarriers and 8 japaneseNavalFighters moved from 99 Sea Zone to 123 Sea Zone
                                          2 japaneseDestroyers moved from 96 Sea Zone to 123 Sea Zone
                                          1 Material and 1 japaneseAirTransport moved from Tokyo to Marianas Island
                                          1 japaneseInfantry moved from Thailand to Burma
                                          3 japaneseSubmarines moved from 130 Sea Zone to 127 Sea Zone
                                          3 japaneseSubmarines moved from 129 Sea Zone to 127 Sea Zone
                                          1 japaneseFighter moved from Japan to Marianas Island
                                          2 japaneseTransports moved from 97 Sea Zone to 99 Sea Zone
                                          1 japaneseInfantry and 2 japaneseMarines moved from Tokyo to 99 Sea Zone
                                          1 japaneseCombatEngineer moved from Japan to 99 Sea Zone
                                          1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 123 Sea Zone
                                          1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island
                                          1 japaneseAirTransport moved from Japan to Tokyo
                                          1 japaneseInfantry moved from Tokyo to Japan
                                          2 japaneseFighters moved from Japan to Marianas Island
                                          1 japaneseAirTransport moved from Manchuria to Tokyo
                                          1 Train moved from Shanghai to Peking
                                          3 japaneseFighters moved from Manchuria to Japan
                                          1 japaneseInfantry moved from Peking to Shantung
                                          1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Peking to Manchuria
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseAirfield, 1 japaneseBattleship, 1 japaneseCombatEngineer, 2 japaneseCruisers, 3 japaneseDestroyers and 3 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          1 japaneseCombatEngineer and 3 japaneseMarines placed in Tokyo
                                          1 japaneseDestroyer placed in 93 Sea Zone
                                          Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                          1 japaneseBattleship and 2 japaneseCruisers placed in 99 Sea Zone
                                          2 japaneseDestroyers placed in 99 Sea Zone
                                          Units in Marianas Island being upgraded or consumed: 1 Material
                                          1 japaneseAirfield placed in Marianas Island
                                  
                                      Activate Technology - Japan
                                          Japan activating AdvancedLogistics
                                          Trigger japaneseAL1: Setting transportCapacity to 7 for unitAttachment attached to japaneseTransport
                                          Trigger japaneseAL2: Setting transportCapacity to 4 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL3: Setting maxScrambleCount to 4 for unitAttachment attached to japaneseAirfield
                                  
                                      Turn Complete - Japan
                                          Japan collect 66 PUs; end with 66 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 69 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Manchuria change ownership: 5 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; 
                                  
                                      Place Units - Manchuria
                                          3 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 8 PUs; end with 13 PUs
                                          Some Units in Manchuria change ownership: 5 japaneseCombatEngineers and 3 japaneseInfantrys
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Thailand
                                          3 japaneseInfantrys placed in Thailand
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Japan from Burma: 1 japaneseInfantry
                                          EDIT: Adding units owned by Japan to Thailand: 1 japaneseInfantry
                                          EDIT: Turning off Edit Mode
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 10 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 2.92
                                  China : -0.25
                                  Britain : -0.33
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 20

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 20
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              1 chineseInfantry moved from Shensi to Anhwei
                                              3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 3 chineseMech.Infantrys moved from Hunan to Anhwei
                                              3 chineseTanks moved from Kweichow to Anhwei
                                              1 chineseInfantry moved from Hunan to Kwangtung
                                                    China take Kwangtung from Japan
                                              1 chineseInfantry moved from Kweichow to Kwangsi
                                                    China take Kwangsi from Japan
                                              1 chineseTank moved from Kweichow to Yunnan
                                                    China take Yunnan from Japan
                                              1 chineseTank moved from Yunnan to Kweichow
                                      
                                          Combat - China
                                              Battle in Anhwei
                                                  China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks
                                                  Japan defend with 1 Flagpole, 1 japaneseArtillery and 3 japaneseInfantrys
                                                      China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.08 expected hits
                                                      Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 1/4 hits, 1.08 expected hits
                                                      1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei
                                                  China win, taking Anhwei from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks remaining. Battle score for attacker is 10
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseArtillery and 3 japaneseInfantrys
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              1 Truck moved from Altay to Singkiang
                                              1 Truck and 1 chineseInfantry moved from Singkiang to Western Szechwan
                                              2 Materials and 2 Trucks moved from Tsinghai to Hupeh
                                              2 Trucks moved from Hupeh to Chungking
                                              1 Truck moved from Hupeh to Singkiang
                                              1 Truck moved from Eastern Szechwan to Singkiang
                                              1 Material, 4 chineseAntiAirGuns and 5 chineseMech.Infantrys moved from Chungking to Hupeh
                                              5 chineseMech.Infantrys moved from Hupeh to Chungking
                                              2 chineseMech.Infantrys moved from Chungking to Tsinghai
                                              3 chineseMech.Infantrys moved from Hunan to Chungking
                                              2 chineseInfantrys moved from Singkiang to Tsinghai
                                              2 chineseInfantrys moved from Tsinghai to Kansu
                                              1 chineseCombatEngineer moved from Kansu to Hupeh
                                              1 chineseInfantry moved from Hupeh to Shensi
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 Truck, 1 chineseAlpineInfantry, 1 chineseBarracks, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 15 PUs; 12 techTokens; 
                                      
                                          Place Units - China
                                              Units in Hupeh being upgraded or consumed: 3 Materials
                                              1 chineseBarracks placed in Hupeh
                                              1 Truck, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                              1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang
                                      
                                          Turn Complete - China
                                              China collect 32 PUs; end with 47 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 50 PUs
                                              Units generate 3 techTokens; China end with 15 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : 0.92
                                      Japan : -0.08
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin :china: stats

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 20

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 20
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover ImprovedSpecialWarfare
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  3 britishStrategicBombers moved from Cairo to Greece
                                                  1 britishMarine moved from Java to 148 Sea Zone
                                                  1 britishMarine and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                                                  1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
                                                  1 britishInfantry moved from Northwestern Australia to 149 Sea Zone
                                                  2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 150 Sea Zone
                                                  2 britishInfantrys and 1 britishMarine moved from 150 Sea Zone to Dutch East Indies
                                                  1 britishInfantry moved from Sumatra to 88 Sea Zone
                                                  2 britishBattleships, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 85 Sea Zone
                                                  1 britishInfantry moved from Calcutta to 85 Sea Zone
                                                  2 britishInfantrys moved from 85 Sea Zone to Bengal
                                                  2 britishNavalFighters moved from 88 Sea Zone to 93 Sea Zone
                                                  1 britishSubmarine moved from 148 Sea Zone to 93 Sea Zone
                                                  2 britishMarines moved from Sumatra to 88 Sea Zone
                                                  2 britishMarines and 1 britishTransport moved from 88 Sea Zone to 87 Sea Zone
                                                  2 britishMarines moved from 87 Sea Zone to Malay
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin quickie if you are up/around

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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