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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Italy round 19

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 19
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
                  Italy roll 11,4,12,12,3,9,5,5,1 and gets 2 hits
              Italy removing all Technology Tokens after successful research.
              Italy discover ImprovedFighters
      
          Politics - Italy
              Giving back territories to original owners
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              5 italianInfantrys and 5 italianTanks moved from Tobruk to Al Kufrah
              5 italianArtillerys, 7 italianInfantrys, 3 italianMarines and 2 italianMech.Infantrys moved from Southern Ukraine to Eastern Ukraine
              1 italianInfantry moved from Madrid to Southern Spain
                    Italy take Southern Spain from Spain
      
          Combat - Italy
              Battle in Al Kufrah
                  Italy attack with 5 italianInfantrys and 5 italianTanks
                  Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                      Italy roll dice for 5 italianInfantrys and 5 italianTanks in Al Kufrah, round 2 : 3/10 hits, 3.33 expected hits
                      Egypt roll dice for 1 britishInfantry in Al Kufrah, round 2 : 0/1 hits, 0.25 expected hits
                      1 britishInfantry owned by the Britain lost in Al Kufrah
                  Italy win, taking Al Kufrah from Egypt with 5 italianInfantrys and 5 italianTanks remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Eastern Ukraine
                  Italy attack with 5 italianArtillerys, 7 italianInfantrys, 3 italianMarines and 2 italianMech.Infantrys
                  Russia defend with 1 Flagpole and 2 russianInfantrys
                      Italy roll dice for 5 italianArtillerys, 7 italianInfantrys, 3 italianMarines and 2 italianMech.Infantrys in Eastern Ukraine, round 2 : 2/17 hits, 4.08 expected hits
                      Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 2 : 0/2 hits, 0.50 expected hits
                      2 russianInfantrys owned by the Russia lost in Eastern Ukraine
                  Italy win, taking Eastern Ukraine from Russia with 5 italianArtillerys, 7 italianInfantrys, 3 italianMarines and 2 italianMech.Infantrys remaining. Battle score for attacker is 6
                  Casualties for Russia: 2 russianInfantrys
      
          Non Combat Move - Italy
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 Material and 1 italianAirTransport moved from Rome to Southern Ukraine
              1 Material and 1 Truck moved from Madrid to Northern Spain
              2 italianAlpineInfantrys, 2 italianArtillerys and 2 italianInfantrys moved from Madrid to Northern Spain
              1 italianFighter moved from Vichy France to Northern Spain
              1 italianCruiser, 2 italianDestroyers and 1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
              2 italianTransports moved from 44 Sea Zone to 46 Sea Zone
              1 Truck and 1 italianAntiAirGun moved from Northern Italy to Rome
              1 Truck moved from Northern Spain to Northern Italy
              1 Train moved from Vichy France to Rome
              2 italianMarines moved from Istanbul to Greece
              2 italianInfantrys and 1 italianMarine moved from Istanbul to 55 Sea Zone
              2 italianInfantrys and 1 italianMarine moved from 55 Sea Zone to Southern Ukraine
              1 Truck moved from Rome to Southern Italy
              1 Material and 1 Truck moved from Southern Italy to Northern Italy
              2 Trucks moved from Rome to Northern Italy
              1 italianNavalFighter moved from Greece to Southern Ukraine
              1 italianNavalFighter moved from Northern Italy to Southern Ukraine
              1 italianNavalFighter moved from Southern Italy to Southern Ukraine
              1 italianNavalFighter moved from Morrocco to Southern Italy
      
          Purchase Units - Italy
              Trigger italianAdvD: buyitalianHeavyDestroyer added to italianProduction
              Italy buy 1 italianAirTransport, 1 italianAirfield, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianDestroyer, 1 italianEntrenchment and 4 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Italy
              1 italianAirTransport and 2 italianArtillerys placed in Northern Italy
              2 italianInfantrys placed in Greece
              1 italianAlpineInfantry and 2 italianInfantrys placed in Rome
              1 italianDestroyer placed in 46 Sea Zone
              Units in Northern Spain being upgraded or consumed: 1 Material
              1 italianEntrenchment placed in Northern Spain
              Units in Southern Ukraine being upgraded or consumed: 1 Material
              1 italianAirfield placed in Southern Ukraine
      
          Activate Technology - Italy
              Italy activating ImprovedFighters
              Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
              Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
              Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
              Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
              Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
              Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
              Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
              Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
      
          Turn Complete - Italy
              Italy collect 38 PUs; end with 38 PUs
              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs
              Units generate 9 techTokens; Italy end with 9 techTokens
      

      Combat Hit Differential Summary :

      Egypt : -0.25
      Italy : -2.42
      Russia : -0.50
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Usa round 19

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 19
          
              Research Technology - Usa
                  Trigger americanaTDB: Usa gains access to DestroyerBombardement
                  Usa spend 0 on tech rolls
                  Usa removing all Technology Tokens after successful research.
                  Usa discover DestroyerBombardement
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  1 americanInfantry moved from Gibraltar to 41 Sea Zone
                  1 americanInfantry moved from 41 Sea Zone to Southern Spain
                  1 americanSubmarine moved from 123 Sea Zone to 124 Sea Zone
                  12 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin new day new kind of scramble gamble 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut ready now

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Usa round 19

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 19
                
                    Research Technology - Usa
                        Trigger americanaTDB: Usa gains access to DestroyerBombardement
                        Usa spend 0 on tech rolls
                            Usa roll 12,8,3,12,11,1,8,9,5 and gets 2 hits
                        Usa removing all Technology Tokens after successful research.
                        Usa discover DestroyerBombardement
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        1 americanInfantry moved from Gibraltar to 41 Sea Zone
                        1 americanInfantry moved from 41 Sea Zone to Southern Spain
                        1 americanSubmarine moved from 123 Sea Zone to 124 Sea Zone
                        12 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone
                
                    Combat - Usa
                        Battle in Southern Spain
                            Usa attack with 1 americanInfantry
                            Italy defend with 1 Flagpole and 1 italianInfantry
                                Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 2/2 hits, 1.17 expected hits
                                Italy roll dice for 1 italianInfantry in Southern Spain, round 2 : 0/1 hits, 0.33 expected hits
                                1 italianInfantry owned by the Italy lost in Southern Spain
                            Usa win, taking Southern Spain from Italy with 1 americanInfantry remaining. Battle score for attacker is 3
                            Casualties for Italy: 1 italianInfantry
                        Battle in 123 Sea Zone
                            Usa attack with 12 americanNavalFighters and 1 americanSubmarine
                            Japan defend with 1 japaneseDestroyer
                                Usa roll dice for 1 americanSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                Usa roll dice for 12 americanNavalFighters in 123 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
                                Japan roll dice for 1 japaneseDestroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                1 americanSubmarine owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
                            Usa win with 12 americanNavalFighters remaining. Battle score for attacker is 1
                            Casualties for Usa: 1 americanSubmarine
                            Casualties for Japan: 1 japaneseDestroyer
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        12 americanNavalFighters moved from 123 Sea Zone to 124 Sea Zone
                        1 americanAirTransport moved from Gibraltar to Central Britain
                        1 americanAirTransport moved from Hawaiian Islands to San Francisco
                        1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                        4 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                        3 americanArtillerys, 4 americanInfantrys and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                        3 americanArtillerys, 4 americanInfantrys, 1 americanMech.Infantry and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                        3 americanArtillerys, 4 americanInfantrys and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
                        1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                        1 americanCruiser, 2 americanDestroyers and 2 americanSubmarines moved from 30 Sea Zone to 39 Sea Zone
                        2 americanSubmarines moved from 45 Sea Zone to 42 Sea Zone
                        2 Materials and 2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                        2 Materials, 2 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                        2 Materials and 2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                        4 americanAdvancedSubmarines, 4 americanBattleships, 4 americanCarriers, 4 americanCruisers, 16 americanDestroyers, 4 americanHeavyDestroyers, 13 americanSubmarines and 4 americanTransports moved from 120 Sea Zone to 124 Sea Zone
                        1 americanSubmarine moved from 126 Sea Zone to 124 Sea Zone
                        1 Train moved from Central US to Washington
                        2 Materials and 1 Train moved from Washington to Los Angeles
                        1 Train moved from Los Angeles to Washington
                
                    Purchase Units - Usa
                        Usa buy 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 1 americanHeavyDestroyer, 5 americanInfantrys, 1 americanNavalFighter and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                        1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier and 1 americanHeavyDestroyer placed in 30 Sea Zone
                        1 americanNavalFighter placed in Washington
                        1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                        3 americanInfantrys placed in Northeastern US
                        2 americanInfantrys placed in San Francisco
                
                    Activate Technology - Usa
                        Usa activating DestroyerBombardement
                        Trigger americanDB1: Setting canBombard to true for unitAttachment attached to americanDestroyer
                        Trigger americanDB1: Setting bombard to 1 for unitAttachment attached to americanDestroyer
                        Trigger americanDB2: Setting canBombard to true for unitAttachment attached to americanHeavyDestroyer
                        Trigger americanDB2: Setting bombard to 3 for unitAttachment attached to americanHeavyDestroyer
                        Trigger americanAL2: Setting transportCapacity to 4 for unitAttachment attached to americanAirTransport
                        Trigger americanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to americanAirfield
                        Trigger americanAL1: Setting transportCapacity to 7 for unitAttachment attached to americanTransport
                
                    Turn Complete - Usa
                        Usa collect 73 PUs; end with 73 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : 0.50
                Japan : 0.75
                Italy : -0.33
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin :united_states: stats

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Turkey round 19

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 19
                    
                        Combat Move - Turkey
                    
                        Combat - Turkey
                            1 turkishDestroyer moved from 64 Sea Zone to 61 Sea Zone
                            1 Truck and 1 turkishAntiAirGun moved from Turkey to Western Turkey
                            1 Truck moved from Western Turkey to Turkey
                    
                        Purchase Units - Turkey
                            Turkey buy 1 turkishInfantry; Remaining resources: 1 PUs; 
                    
                        Place Units - Turkey
                            1 turkishInfantry placed in Turkey
                    
                        Turn Complete - Turkey
                            Turkey collect 6 PUs; end with 7 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin :germany: R20

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Finland round 20

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 20
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 10 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 13 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 8 PUs
                        
                            Research Technology - Germany
                                Trigger germanaTAM: Germany gains access to AdvancedMechanization
                                Germany spend 0 on tech rolls
                                    Germany roll 5,4,12,3,3,5,10,8,9 and gets 1 hit
                                Germany removing all Technology Tokens after successful research.
                                Germany discover AdvancedMechanization
                        
                            Politics - Germany
                                Giving back territories to original owners
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                3 germanStrategicBombers moved from Southern Ukraine to Eastern Turkey
                                1 germanTacticalBomber moved from Eastern Germany to Belorussia
                                1 germanInfantry moved from Eastern Poland to Belorussia
                                3 germanTacticalBombers moved from Romania to Belorussia
                        
                            Combat - Germany
                                Germany creates battle in territory 7 Sea Zone
                                Strategic bombing raid in Eastern Turkey
                                    Bombing raid in Eastern Turkey rolls: 4,3,6 and causes: 6 damage to unit: Rail
                                    Bombing raid in Eastern Turkey causes 6 damage total. 
                                        1 Rail owned by the Turkey lost in Eastern Turkey
                                Battle in Belorussia
                                    Germany attack with 1 germanInfantry and 4 germanTacticalBombers
                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                        Germany roll dice for 1 germanInfantry and 4 germanTacticalBombers in Belorussia, round 2 : 1/5 hits, 2.17 expected hits
                                        Russia roll dice for 1 russianInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                                        1 russianInfantry owned by the Russia lost in Belorussia
                                    Germany win, taking Belorussia from Russia with 1 germanInfantry and 4 germanTacticalBombers remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                        
                            Non Combat Move - Germany
                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 3 germanMech.Infantrys moved from Western Ukraine to Eastern Ukraine
                                1 germanInfantry moved from Bessarabia to Southern Ukraine
                                1 Truck and 1 germanInfantry moved from Romania to Eastern Ukraine
                                1 germanTank moved from Hungary Slovakia to Western Ukraine
                                2 germanInfantrys moved from Romania to Western Ukraine
                                1 Truck and 1 germanArtillery moved from Eastern Poland to Eastern Ukraine
                                1 germanMech.Infantry moved from Eastern Poland to Southern Ukraine
                                12 germanAntiTankGuns, 22 germanArtillerys, 3 germanCombatEngineers, 42 germanInfantrys, 2 germanParatroopers and 15 germanTanks moved from Kharkov to Eastern Ukraine
                                1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Eastern Ukraine
                                1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
                                2 germanBattleships, 7 germanCruisers, 11 germanDestroyers and 13 germanTransports moved from 23 Sea Zone to 34 Sea Zone
                                1 germanArtillery moved from Low Countries to Northern France
                                1 germanArtillery moved from Northern France to Western France
                                1 germanCombatEngineer moved from Northern France to Low Countries
                                1 germanCombatEngineer moved from Western France to Northern France
                                1 Train moved from Vichy France to Northern France
                                1 Train and 2 germanAntiAirGuns moved from Northern France to Northern Germany
                                2 Trucks moved from Kharkov to Western Ukraine
                                4 germanMech.Infantrys moved from Kharkov to Eastern Ukraine
                                3 germanStrategicBombers moved from Eastern Turkey to Southern Ukraine
                                3 germanFighters moved from Western France to Algeria
                                3 germanFighters moved from Western France to Morrocco
                                1 germanAirTransport and 2 germanInfantrys moved from Poland to Eastern Ukraine
                                1 germanAirTransport moved from Eastern Ukraine to Southern Ukraine
                                1 germanAirTransport moved from Eastern Poland to Poland
                                1 germanFighter moved from Vichy France to Southern Ukraine
                                4 germanTacticalBombers moved from Belorussia to Romania
                                1 Train moved from Hungary Slovakia to Eastern Germany
                                1 Train and 2 germanArtillerys moved from Eastern Germany to Bessarabia
                                1 Train moved from Berlin to Northern Germany
                                1 Train and 3 germanInfantrys moved from Northern Germany to Bessarabia
                                3 germanInfantrys moved from Northern France to Low Countries
                                1 germanAirTransport moved from Vichy France to Romania
                                4 germanInfantrys moved from Algeria to Morrocco
                                2 Trucks and 2 germanAntiAirGuns moved from Algeria to Morrocco
                                2 Trucks moved from Morrocco to Algeria
                                1 germanSubmarine moved from 6 Sea Zone to 4 Sea Zone
                                1 germanSubmarine moved from 7 Sea Zone to 4 Sea Zone
                                1 germanSubmarine moved from 22 Sea Zone to 7 Sea Zone
                                1 germanInfantry moved from Vichy France to 44 Sea Zone
                                1 germanCombatEngineer moved from Vichy France to 44 Sea Zone
                                1 Material moved from Vichy France to 44 Sea Zone
                                1 Material, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                                4 germanNavalFighters moved from Northern France to Northern Spain
                                2 germanFighters moved from Western France to Morrocco
                                1 Material, 1 germanCombatEngineer and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                                1 germanFighter moved from Northern Spain to Northern France
                                1 germanInfantry moved from Northern Spain to Madrid
                                1 Train moved from Vichy France to Berlin
                                2 Materials and 1 Train moved from Berlin to Poland
                                1 Train moved from Poland to Eastern Germany
                                1 Train moved from Northern Germany to Eastern France
                        
                            Purchase Units - Germany
                                Germany buy 1 Truck, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanBattleship, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanDocks, 4 germanInfantrys, 1 germanNavalFighter and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Germany
                                2 germanDestroyers placed in 34 Sea Zone
                                Germany undo move 1.
                                1 germanSubmarine placed in 22 Sea Zone
                                2 germanDestroyers placed in 34 Sea Zone
                                1 germanAntiAirGun placed in Low Countries
                                Units in Poland being upgraded or consumed: 3 Materials
                                1 germanDocks and 2 germanInfantrys placed in Poland
                                1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                                Units in 27 Sea Zone being upgraded or consumed: 1 germanHull
                                1 germanBattleship placed in 27 Sea Zone
                                1 germanNavalFighter placed in Southern Germany
                                2 germanAlpineInfantrys placed in Austria
                                1 Truck placed in Eastern Germany
                        
                            Activate Technology - Germany
                                Germany activating AdvancedMechanization
                                Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry
                                Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to germanMech.Infantry
                                Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm
                                Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt
                        
                            Turn Complete - Germany
                                Germany collect 62 PUs; end with 62 PUs
                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 65 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 68 PUs
                                Units generate 9 techTokens; Germany end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                                    Some Units in Eastern Finland change ownership: 4 germanCombatEngineers
                                    Some Units in Morrocco change ownership: 1 Material and 2 germanCombatEngineers
                                    Some Units in Vichy France change ownership: 1 Material
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 1 germanFortification and 1 germanTransport; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                1 germanFortification placed in Morrocco
                                1 germanTransport placed in 44 Sea Zone
                                1 Material placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 12 PUs; end with 12 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                                Units Change Ownership
                                    Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                                    Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                    Some Units in Vichy France change ownership: 2 Materials
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 1 germanMech.Infantry and 2 germanParatroopers; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                2 germanParatroopers placed in Romania
                                1 germanMech.Infantry placed in Hungary Slovakia
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Units Change Ownership
                                    Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
                                    Some Units in Romania change ownership: 2 germanParatroopers
                        
                            Purchase Units - Finland
                                Finland buy 1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun; Remaining resources: 0 PUs; 
                        
                            Place Units - Finland
                                1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 10 PUs; end with 10 PUs
                                Units Change Ownership
                                    Some Units in Eastern Finland change ownership: 4 germanCombatEngineers
                                    Some Units in Finland change ownership: 1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun
                        

                        Combat Hit Differential Summary :

                        Germany : -1.17
                        Russia : -0.25
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Russia round 20

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 20
                            
                                Research Technology - Russia
                                    Trigger russianaTIM: Russia gains access to ImprovedMechanization
                                    Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover ImprovedLogistics
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    1 russianInfantry moved from Pskov to Belorussia
                                    1 russianInfantry moved from Orel Kursk to Belorussia
                                    1 russianInfantry moved from Orel Kursk to Kharkov
                                    1 russianInfantry moved from Voronezh to Kharkov
                                    2 russianTacticalBombers moved from Stalingrad to Belorussia
                                    2 russianTacticalBombers moved from Stalingrad to Kharkov
                                    2 russianFighters and 2 russianNavalFighters moved from Caucasus to Kharkov
                                    2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                    1 russianCombatEngineer and 1 russianInfantry moved from Yakut to Northern Manchuria
                                    2 russianInfantrys moved from Eastern Mongolia to Northern Manchuria
                                    12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 17 russianInfantrys moved from Chahar to Northern Manchuria
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin quick scramble if you are around

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Russia round 20

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 20
                                
                                    Research Technology - Russia
                                        Trigger russianaTIM: Russia gains access to ImprovedMechanization
                                        Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery
                                        Russia spend 0 on tech rolls
                                            Russia roll 10,12,10,1,12,7,2,5,1 and gets 2 hits
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover ImprovedLogistics
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianInfantry moved from Pskov to Belorussia
                                        1 russianInfantry moved from Orel Kursk to Belorussia
                                        1 russianInfantry moved from Orel Kursk to Kharkov
                                        1 russianInfantry moved from Voronezh to Kharkov
                                        2 russianTacticalBombers moved from Stalingrad to Belorussia
                                        2 russianTacticalBombers moved from Stalingrad to Kharkov
                                        2 russianFighters and 2 russianNavalFighters moved from Caucasus to Kharkov
                                        2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                        1 russianCombatEngineer and 1 russianInfantry moved from Yakut to Northern Manchuria
                                        2 russianInfantrys moved from Eastern Mongolia to Northern Manchuria
                                        12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 17 russianInfantrys moved from Chahar to Northern Manchuria
                                
                                    Combat - Russia
                                        Battle in Belorussia
                                            Russia attack with 2 russianInfantrys and 2 russianTacticalBombers
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
                                                Germany roll dice for 1 germanInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                                                1 germanInfantry owned by the Germany lost in Belorussia
                                            Russia win, taking Belorussia from Germany with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Khabarovskiy Kray
                                            Russia attack with 2 russianInfantrys
                                            Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                                Russia roll dice for 2 russianInfantrys in Khabarovskiy Kray, round 2 : 0/2 hits, 0.33 expected hits
                                                Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                                Russia roll dice for 2 russianInfantrys in Khabarovskiy Kray, round 3 : 1/2 hits, 0.33 expected hits
                                                Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 1/1 hits, 0.42 expected hits
                                                1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                            Russia win, taking Khabarovskiy Kray from Manchuria with 1 russianInfantry remaining. Battle score for attacker is 0
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Northern Manchuria
                                            Russia attack with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys
                                            Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseParatrooper
                                                Russia roll dice for 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys in Northern Manchuria, round 2 : 23/54 hits, 15.00 expected hits
                                                Manchuria roll dice for 1 japaneseParatrooper in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                                                1 japaneseParatrooper owned by the Japan lost in Northern Manchuria
                                            Russia win, taking Northern Manchuria from Manchuria with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys remaining. Battle score for attacker is 4
                                            Casualties for Japan: 1 japaneseParatrooper
                                        Battle in Kharkov
                                            Russia attack with 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers in Kharkov, round 2 : 2/8 hits, 3.00 expected hits
                                                Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                                1 germanInfantry owned by the Germany lost in Kharkov
                                            Russia win, taking Kharkov from Germany with 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                            Casualties for Germany: 1 germanInfantry
                                
                                    Non Combat Move - Russia
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        2 russianTacticalBombers moved from Belorussia to Voronezh
                                        2 russianFighters moved from Kharkov to Voronezh
                                        1 russianNavalFighter and 2 russianTacticalBombers moved from Kharkov to Stalingrad
                                        1 russianNavalFighter moved from Kharkov to Astrakhan
                                        1 russianAirTransport, 1 russianFighter and 1 russianParatrooper moved from Turkey to Voronezh
                                        1 russianAirTransport moved from Voronezh to Moscow
                                        1 russianTacticalBomber moved from Urals to Stalingrad
                                        5 russianFighters moved from Turkey to Stalingrad
                                        2 russianNavalFighters moved from Turkey to Astrakhan
                                        2 russianInfantrys moved from Southern Caucasus to 56 Sea Zone
                                        2 russianInfantrys moved from 56 Sea Zone to Turkey
                                        1 Material, 1 Train and 1 russianInfantry moved from Moscow to Stalingrad
                                        1 Train moved from Stalingrad to Moscow
                                        1 Train and 2 russianInfantrys moved from Moscow to Stalingrad
                                        1 Train and 2 russianInfantrys moved from Volgarod to Caucasus
                                        1 Train moved from Caucasus to Moscow
                                        1 Truck moved from Vologda to Moscow
                                        1 Material and 1 Truck moved from Moscow to Voronezh
                                        1 Truck and 1 russianHeavyArtillery moved from Leningrad to Voronezh
                                        1 Truck moved from Voronezh to Smolensk
                                        1 Truck and 1 russianAntiAirGun moved from Smolensk to Voronezh
                                        3 Trucks moved from Voronezh to Smolensk
                                        1 Truck moved from Southern Caucasus to Smolensk
                                        2 Trucks and 2 russianAntiAirGuns moved from Caucasus to Voronezh
                                        2 Trucks moved from Voronezh to Smolensk
                                        1 Truck moved from Caucasus to Smolensk
                                        1 Truck moved from Stalingrad to Altay
                                        3 russianAntiAirGuns, 3 russianMech.Infantrys and 3 russianTanks moved from Leningrad to Orel Kursk
                                        1 russianMech.Infantry and 1 russianTank moved from Caucasus to Voronezh
                                        2 russianInfantrys moved from Vologda to Eastern Karelia
                                        10 russianArtillerys, 2 russianCombatEngineers, 1 russianHeavyArtillery, 14 russianInfantrys and 2 russianParatroopers moved from Leningrad to Pskov
                                        1 russianInfantry moved from Moscow to Smolensk
                                        1 russianInfantry moved from Voronezh to Orel Kursk
                                        3 russianInfantrys moved from Stalingrad to Voronezh
                                        1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Caucasus to Voronezh
                                        1 russianCombatEngineer moved from Caucasus to Stalingrad
                                        2 russianAlpineInfantrys and 1 russianMarine moved from Caucasus to Southern Caucasus
                                        2 russianInfantrys moved from Irkutsk to Yakut
                                        1 russianInfantry moved from Soviet Far East to Eastern Evenki
                                
                                    Purchase Units - Russia
                                        Russia buy 1 russianAirTransport, 2 russianAirfields, 3 russianHeavyArtillerys, 7 russianInfantrys, 1 russianNavalFighter, 2 russianParatroopers and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        Units in Voronezh being upgraded or consumed: 1 Material
                                        1 russianAirfield placed in Voronezh
                                        Units in Stalingrad being upgraded or consumed: 1 Material
                                        1 russianAirfield and 3 russianHeavyArtillerys placed in Stalingrad
                                        1 russianAirTransport, 1 russianNavalFighter and 1 russianParatrooper placed in Urals
                                        2 russianSubmarines placed in 56 Sea Zone
                                        3 russianInfantrys and 1 russianParatrooper placed in Moscow
                                        2 russianInfantrys placed in Southern Caucasus
                                        2 russianInfantrys placed in Irkutsk
                                
                                    Activate Technology - Russia
                                        Russia activating ImprovedLogistics
                                        Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield
                                
                                    Turn Complete - Russia
                                        Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                        Trigger LLrTRA: China has 1 Truck placed in Altay
                                        Russia collect 75 PUs; end with 75 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                                        Units generate 9 techTokens; Russia end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Manchuria : -0.17
                                Germany : -0.58
                                Russia : 8.00
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin :russia: stats

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Brazil round 20

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 20
                                    
                                        Combat Move - Brazil
                                    
                                        Combat - Brazil
                                    
                                        Non Combat Move - Brazil
                                            1 brazilianFighter moved from Gibraltar to West Africa
                                            1 brazilianFighter moved from Eastern Brazil to West Africa
                                            2 brazilianDestroyers, 2 brazilianSubmarines and 2 brazilianTransports moved from 62 Sea Zone to 41 Sea Zone
                                            1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                                            1 brazilianCombatEngineer and 1 brazilianInfantry moved from Eastern Brazil to Rio de Janeiro
                                    
                                        Purchase Units - Brazil
                                            Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Brazil
                                            1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                                    
                                        Turn Complete - Brazil
                                            Brazil collect 7 PUs; end with 7 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin 🗾

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Thailand round 20

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 20
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 14 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 10 PUs
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                                Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                                Japan spend 0 on tech rolls
                                                    Japan roll 1,12,1,4,11,9,11,8,7 and gets 1 hit
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover AdvancedLogistics
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks moved from Burma to Bengal
                                                1 japaneseInfantry moved from Rangoon to Bengal
                                                1 japaneseInfantry moved from Peking to Shansi
                                                      Japan take Shansi from China
                                                1 japaneseInfantry moved from Peking to Chahar
                                                      Manchuria take Chahar from Russia
                                                1 japaneseArtillery and 3 japaneseInfantrys moved from Shantung to Anhwei
                                        
                                            Combat - Japan
                                                Battle in Bengal
                                                    Japan attack with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks
                                                    Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment and 2 britishInfantrys
                                                        Japan roll dice for 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks in Bengal, round 2 : 10/49 hits, 10.25 expected hits
                                                        Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Bengal, round 2 : 1/3 hits, 1.33 expected hits
                                                        2 britishInfantrys owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                                                    Japan win, taking Bengal from Britain with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks remaining. Battle score for attacker is 9
                                                    Casualties for Japan: 1 japaneseInfantry
                                                    Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys
                                                Battle in Anhwei
                                                    Japan attack with 1 japaneseArtillery and 3 japaneseInfantrys
                                                    China defend with 1 Flagpole and 1 chineseInfantry
                                                        Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 4/4 hits, 0.83 expected hits
                                                        China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 chineseInfantry owned by the China lost in Anhwei
                                                    Japan win, taking Anhwei from China with 1 japaneseArtillery and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for China: 1 chineseInfantry
                                        
                                            Non Combat Move - Japan
                                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                5 japaneseBattleships, 14 japaneseCruisers and 26 japaneseDestroyers moved from 99 Sea Zone to 123 Sea Zone
                                                4 japaneseCarriers and 8 japaneseNavalFighters moved from 99 Sea Zone to 123 Sea Zone
                                                2 japaneseDestroyers moved from 96 Sea Zone to 123 Sea Zone
                                                1 Material and 1 japaneseAirTransport moved from Tokyo to Marianas Island
                                                1 japaneseInfantry moved from Thailand to Burma
                                                3 japaneseSubmarines moved from 130 Sea Zone to 127 Sea Zone
                                                3 japaneseSubmarines moved from 129 Sea Zone to 127 Sea Zone
                                                1 japaneseFighter moved from Japan to Marianas Island
                                                2 japaneseTransports moved from 97 Sea Zone to 99 Sea Zone
                                                1 japaneseInfantry and 2 japaneseMarines moved from Tokyo to 99 Sea Zone
                                                1 japaneseCombatEngineer moved from Japan to 99 Sea Zone
                                                1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 123 Sea Zone
                                                1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island
                                                1 japaneseAirTransport moved from Japan to Tokyo
                                                1 japaneseInfantry moved from Tokyo to Japan
                                                2 japaneseFighters moved from Japan to Marianas Island
                                                1 japaneseAirTransport moved from Manchuria to Tokyo
                                                1 Train moved from Shanghai to Peking
                                                3 japaneseFighters moved from Manchuria to Japan
                                                1 japaneseInfantry moved from Peking to Shantung
                                                1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Peking to Manchuria
                                        
                                            Purchase Units - Japan
                                                Japan buy 1 japaneseAirfield, 1 japaneseBattleship, 1 japaneseCombatEngineer, 2 japaneseCruisers, 3 japaneseDestroyers and 3 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Japan
                                                1 japaneseCombatEngineer and 3 japaneseMarines placed in Tokyo
                                                1 japaneseDestroyer placed in 93 Sea Zone
                                                Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                1 japaneseBattleship and 2 japaneseCruisers placed in 99 Sea Zone
                                                2 japaneseDestroyers placed in 99 Sea Zone
                                                Units in Marianas Island being upgraded or consumed: 1 Material
                                                1 japaneseAirfield placed in Marianas Island
                                        
                                            Activate Technology - Japan
                                                Japan activating AdvancedLogistics
                                                Trigger japaneseAL1: Setting transportCapacity to 7 for unitAttachment attached to japaneseTransport
                                                Trigger japaneseAL2: Setting transportCapacity to 4 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAL3: Setting maxScrambleCount to 4 for unitAttachment attached to japaneseAirfield
                                        
                                            Turn Complete - Japan
                                                Japan collect 66 PUs; end with 66 PUs
                                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 69 PUs
                                                Units generate 9 techTokens; Japan end with 9 techTokens
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                    Some Units in Manchuria change ownership: 5 japaneseCombatEngineers
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; 
                                        
                                            Place Units - Manchuria
                                                3 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 8 PUs; end with 13 PUs
                                                Some Units in Manchuria change ownership: 5 japaneseCombatEngineers and 3 japaneseInfantrys
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                                        
                                            Place Units - Thailand
                                                3 japaneseInfantrys placed in Thailand
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japan from Burma: 1 japaneseInfantry
                                                EDIT: Adding units owned by Japan to Thailand: 1 japaneseInfantry
                                                EDIT: Turning off Edit Mode
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 9 PUs; end with 10 PUs
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                                        

                                        Combat Hit Differential Summary :

                                        Japan : 2.92
                                        China : -0.25
                                        Britain : -0.33
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: China round 20

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 20
                                            
                                                Combat Move - China
                                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseInfantry moved from Shensi to Anhwei
                                                    3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 3 chineseMech.Infantrys moved from Hunan to Anhwei
                                                    3 chineseTanks moved from Kweichow to Anhwei
                                                    1 chineseInfantry moved from Hunan to Kwangtung
                                                          China take Kwangtung from Japan
                                                    1 chineseInfantry moved from Kweichow to Kwangsi
                                                          China take Kwangsi from Japan
                                                    1 chineseTank moved from Kweichow to Yunnan
                                                          China take Yunnan from Japan
                                                    1 chineseTank moved from Yunnan to Kweichow
                                            
                                                Combat - China
                                                    Battle in Anhwei
                                                        China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks
                                                        Japan defend with 1 Flagpole, 1 japaneseArtillery and 3 japaneseInfantrys
                                                            China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.08 expected hits
                                                            Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 1/4 hits, 1.08 expected hits
                                                            1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei
                                                        China win, taking Anhwei from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks remaining. Battle score for attacker is 10
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseArtillery and 3 japaneseInfantrys
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    1 Truck moved from Altay to Singkiang
                                                    1 Truck and 1 chineseInfantry moved from Singkiang to Western Szechwan
                                                    2 Materials and 2 Trucks moved from Tsinghai to Hupeh
                                                    2 Trucks moved from Hupeh to Chungking
                                                    1 Truck moved from Hupeh to Singkiang
                                                    1 Truck moved from Eastern Szechwan to Singkiang
                                                    1 Material, 4 chineseAntiAirGuns and 5 chineseMech.Infantrys moved from Chungking to Hupeh
                                                    5 chineseMech.Infantrys moved from Hupeh to Chungking
                                                    2 chineseMech.Infantrys moved from Chungking to Tsinghai
                                                    3 chineseMech.Infantrys moved from Hunan to Chungking
                                                    2 chineseInfantrys moved from Singkiang to Tsinghai
                                                    2 chineseInfantrys moved from Tsinghai to Kansu
                                                    1 chineseCombatEngineer moved from Kansu to Hupeh
                                                    1 chineseInfantry moved from Hupeh to Shensi
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 Truck, 1 chineseAlpineInfantry, 1 chineseBarracks, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 15 PUs; 12 techTokens; 
                                            
                                                Place Units - China
                                                    Units in Hupeh being upgraded or consumed: 3 Materials
                                                    1 chineseBarracks placed in Hupeh
                                                    1 Truck, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                    1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang
                                            
                                                Turn Complete - China
                                                    China collect 32 PUs; end with 47 PUs
                                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 50 PUs
                                                    Units generate 3 techTokens; China end with 15 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : 0.92
                                            Japan : -0.08
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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