TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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TripleA Turn Summary: Italy round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy roll 8,5,1,6,3,5,5,4,5 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianBattleships, 3 italianCruisers and 5 italianDestroyers moved from 55 Sea Zone to 56 Sea Zone 5 italianTransports moved from 55 Sea Zone to 56 Sea Zone 1 italianInfantry moved from Crimea to 56 Sea Zone 2 italianInfantrys moved from Southern Ukraine to 56 Sea Zone 3 italianMarines moved from Eastern Ukraine to 56 Sea Zone 3 italianArtillerys moved from Eastern Ukraine to 56 Sea Zone 6 italianInfantrys moved from Eastern Ukraine to 56 Sea Zone 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines moved from 56 Sea Zone to Eastern Turkey 3 italianNavalFighters moved from Southern Ukraine to 56 Sea Zone Combat - Italy Battle in 56 Sea Zone Italy attack with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports Russia defend with 1 russianDestroyer, 13 russianSubmarines and 1 russianTransport DepthChargeAttack fire in 56 Sea Zone : 1/5 hits, 1.25 expected hits 1 russianSubmarine owned by the Russia lost in 56 Sea Zone 12 russianSubmarines owned by the Russia Submerged Italy roll dice for 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports in 56 Sea Zone, round 2 : 6/15 hits, 6.83 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 56 Sea Zone Italy win, taking 56 Sea Zone from Neutral with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports remaining. Battle score for attacker is 22 Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport Battle in Eastern Turkey Italy attack with 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines Turkey defend with 1 Flagpole and 1 turkishEntrenchment Italy roll dice for 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines in Eastern Turkey, round 2 : 2/15 hits, 2.25 expected hits Turkey roll dice for 1 turkishEntrenchment in Eastern Turkey, round 2 : 1/1 hits, 0.67 expected hits 1 turkishEntrenchment owned by the Turkey and 1 italianInfantry owned by the Italy lost in Eastern Turkey Italy win, taking Eastern Turkey from Turkey with 3 italianArtillerys, 8 italianInfantrys and 3 italianMarines remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Casualties for Turkey: 1 turkishEntrenchment Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianProd: Italy has 1 Material placed in Rome 1 Material and 1 italianAirTransport moved from Northern Italy to Southern Ukraine 1 italianAirTransport moved from Southern Ukraine to Rome 3 italianNavalFighters moved from 56 Sea Zone to Southern Ukraine 1 italianNavalFighter moved from Southern Italy to Southern Ukraine 2 italianArtillerys and 2 italianMech.Infantrys moved from Eastern Ukraine to Southern Ukraine 2 italianInfantrys and 2 italianMarines moved from Greece to Istanbul 1 italianCruiser, 3 italianDestroyers and 3 italianTransports moved from 46 Sea Zone to 50 Sea Zone 1 italianFighter moved from Northern Spain to Greece 1 Train, 1 italianAlpineInfantry and 2 italianInfantrys moved from Rome to Romania 1 Train moved from Romania to Rome 2 Trucks and 2 italianArtillerys moved from Northern Italy to Romania 2 Trucks moved from Romania to Northern Yugoslavia 4 italianInfantrys and 5 italianTanks moved from Al Kufrah to Cyrenaica 1 italianAntiAirGun, 1 italianAntiTankGun, 3 italianInfantrys and 2 italianMech.Infantrys moved from Tobruk to Cyrenaica Purchase Units - Italy Italy buy 1 italianAirfield, 4 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer and 1 italianCruiser; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Southern Ukraine being upgraded or consumed: 1 Material 1 italianAirfield placed in Southern Ukraine 3 italianAlpineInfantrys placed in Sicily 1 italianAlpineInfantry and 1 italianCombatEngineer placed in Greece 2 italianArtillerys placed in Southern Italy 1 italianCruiser placed in 50 Sea Zone Turn Complete - Italy Italy collect 38 PUs; end with 38 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Turkey : 0.33 DepthChargeAttack fire in 56 Sea Zone : : -0.25 Italy : -1.08 Russia : -0.33 -
@ubernaut back to you
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TripleA Turn Summary: Italy round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy roll 8,5,1,6,3,5,5,4,5 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianBattleships, 3 italianCruisers and 5 italianDestroyers moved from 55 Sea Zone to 56 Sea Zone 5 italianTransports moved from 55 Sea Zone to 56 Sea Zone 1 italianInfantry moved from Crimea to 56 Sea Zone 2 italianInfantrys moved from Southern Ukraine to 56 Sea Zone 3 italianMarines moved from Eastern Ukraine to 56 Sea Zone 3 italianArtillerys moved from Eastern Ukraine to 56 Sea Zone 6 italianInfantrys moved from Eastern Ukraine to 56 Sea Zone 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines moved from 56 Sea Zone to Eastern Turkey 3 italianNavalFighters moved from Southern Ukraine to 56 Sea Zone Combat - Italy Battle in 56 Sea Zone Italy attack with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports Russia defend with 1 russianDestroyer, 13 russianSubmarines and 1 russianTransport DepthChargeAttack fire in 56 Sea Zone : 1/5 hits, 1.25 expected hits 1 russianSubmarine owned by the Russia lost in 56 Sea Zone 12 russianSubmarines owned by the Russia Submerged Italy roll dice for 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports in 56 Sea Zone, round 2 : 6/15 hits, 6.83 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 56 Sea Zone Italy win, taking 56 Sea Zone from Neutral with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports remaining. Battle score for attacker is 22 Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport Battle in Eastern Turkey Italy attack with 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines Turkey defend with 1 Flagpole and 1 turkishEntrenchment Italy roll dice for 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines in Eastern Turkey, round 2 : 2/15 hits, 2.25 expected hits Turkey roll dice for 1 turkishEntrenchment in Eastern Turkey, round 2 : 1/1 hits, 0.67 expected hits 1 turkishEntrenchment owned by the Turkey and 1 italianInfantry owned by the Italy lost in Eastern Turkey Italy win, taking Eastern Turkey from Turkey with 3 italianArtillerys, 8 italianInfantrys and 3 italianMarines remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Casualties for Turkey: 1 turkishEntrenchment Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianProd: Italy has 1 Material placed in Rome 1 Material and 1 italianAirTransport moved from Northern Italy to Southern Ukraine 1 italianAirTransport moved from Southern Ukraine to Rome 3 italianNavalFighters moved from 56 Sea Zone to Southern Ukraine 1 italianNavalFighter moved from Southern Italy to Southern Ukraine 2 italianArtillerys and 2 italianMech.Infantrys moved from Eastern Ukraine to Southern Ukraine 2 italianInfantrys and 2 italianMarines moved from Greece to Istanbul 1 italianCruiser, 3 italianDestroyers and 3 italianTransports moved from 46 Sea Zone to 50 Sea Zone 1 italianFighter moved from Northern Spain to Greece 1 Train, 1 italianAlpineInfantry and 2 italianInfantrys moved from Rome to Romania 1 Train moved from Romania to Rome 2 Trucks and 2 italianArtillerys moved from Northern Italy to Romania 2 Trucks moved from Romania to Northern Yugoslavia 4 italianInfantrys and 5 italianTanks moved from Al Kufrah to Cyrenaica 1 italianAntiAirGun, 1 italianAntiTankGun, 3 italianInfantrys and 2 italianMech.Infantrys moved from Tobruk to Cyrenaica 1 italianInfantry moved from Eastern Ukraine to Southern Ukraine Purchase Units - Italy Italy buy 1 italianAirfield, 4 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer and 1 italianCruiser; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Southern Ukraine being upgraded or consumed: 1 Material 1 italianAirfield placed in Southern Ukraine 2 italianArtillerys placed in Southern Italy 1 italianCruiser placed in 50 Sea Zone 3 italianAlpineInfantrys placed in Sicily 1 italianAlpineInfantry and 1 italianCombatEngineer placed in Greece Turn Complete - Italy Italy collect 38 PUs; end with 38 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Turkey : 0.33 DepthChargeAttack fire in 56 Sea Zone : : -0.25 Italy : -1.08 Russia : -0.33 -
@ubernaut small change
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@colin whats this aa roll? i dont see it in the history…
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@ubernaut you mean the one that's a 13? I don't know I didn't notice it till now but I remember something like it in one of our games before, I don't know if we figured it out then either
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@colin hmm i dont rememeber it before but it does seem kinda wierd

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@ubernaut since it's between the depth charge roll and the roll for the rest of my fleet, maybe its to decide which submarine dies in case there are several countries or special subs included
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@colin oh yeah that makes sense i guess even though all the subs are the same .

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TripleA Turn Summary: Turkey round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Combat Move - Turkey Non Combat Move - Turkey 1 turkishDestroyer moved from 61 Sea Zone to 41 Sea Zone 1 Truck moved from Turkey to Western Turkey 1 Truck and 1 turkishAntiAirGun moved from Western Turkey to Turkey Purchase Units - Turkey Turkey buy 1 turkishArtillery and 1 turkishInfantry; Remaining resources: 0 PUs; Place Units - Turkey 1 turkishArtillery and 1 turkishInfantry placed in Turkey Turn Complete - Turkey Turkey collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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@colin :germany: R21
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TripleA Turn Summary: Finland round 21
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 8 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 9,10,4,5,1,5,12,1,7 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedSubmarines Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 45 germanInfantrys, 2 germanParatroopers and 15 germanTanks moved from Eastern Ukraine to Caucasus 6 germanMech.Infantrys moved from Eastern Ukraine to Caucasus 2 germanInfantrys moved from Western Ukraine to Kharkov 4 germanFighters moved from Bessarabia to Kharkov 1 germanFighter moved from Southern Ukraine to Kharkov 4 germanTacticalBombers moved from Romania to Kharkov 3 germanStrategicBombers moved from Southern Ukraine to Kharkov Combat - Germany Germany creates battle in territory 7 Sea Zone Battle in Kharkov Germany attack with 5 germanFighters, 2 germanInfantrys, 3 germanStrategicBombers and 4 germanTacticalBombers Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 5 germanFighters, 2 germanInfantrys, 3 germanStrategicBombers and 4 germanTacticalBombers in Kharkov, round 2 : 5/14 hits, 5.58 expected hits Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 2/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Kharkov Germany win with 5 germanFighters, 3 germanStrategicBombers and 4 germanTacticalBombers remaining. Battle score for attacker is 0 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 2 russianInfantrys Battle in Caucasus Germany attack with 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 45 germanInfantrys, 6 germanMech.Infantrys, 2 germanParatroopers and 15 germanTanks Russia defend with 1 Flagpole, 2 Rails, 2 russianAirfields, 1 russianAntiAirGun, 1 russianDocks, 3 russianEntrenchments, 1 russianFortification and 10 russianInfantrys Germany roll dice for 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 45 germanInfantrys, 6 germanMech.Infantrys, 2 germanParatroopers and 15 germanTanks in Caucasus, round 2 : 25/108 hits, 28.17 expected hits Russia roll dice for 1 russianAntiAirGun, 3 russianEntrenchments, 1 russianFortification and 10 russianInfantrys in Caucasus, round 2 : 6/15 hits, 6.17 expected hits 10 russianInfantrys owned by the Russia, 6 germanInfantrys owned by the Germany, 3 russianEntrenchments owned by the Russia, 1 russianFortification owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Caucasus Some non-combat units are destroyed: Germany win, taking Caucasus from Russia with 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 39 germanInfantrys, 6 germanMech.Infantrys, 2 germanParatroopers and 15 germanTanks remaining. Battle score for attacker is 46 Casualties for Germany: 6 germanInfantrys Casualties for Russia: 1 russianAntiAirGun, 3 russianEntrenchments, 1 russianFortification and 10 russianInfantrys Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern Ukraine to Caucasus 1 germanMech.Infantry moved from Eastern Ukraine to Caucasus 1 germanAirTransport and 2 germanParatroopers moved from Romania to Caucasus 1 germanAirTransport moved from Caucasus to Southern Ukraine 2 germanArtillerys and 3 germanInfantrys moved from Bessarabia to Southern Ukraine 1 germanTank moved from Western Ukraine to Southern Ukraine 1 Truck moved from Western Ukraine to Bessarabia 1 Truck and 1 germanAntiAirGun moved from Bessarabia to Southern Ukraine 1 germanInfantry and 1 germanMech.Infantry moved from Southern Ukraine to Caucasus 5 germanFighters and 4 germanTacticalBombers moved from Kharkov to Southern Ukraine 3 germanStrategicBombers moved from Kharkov to Romania 1 germanMech.Infantry moved from Hungary Slovakia to Romania 1 germanAntiAirGun and 1 germanMech.Infantry moved from Romania to Bessarabia 1 germanAirTransport and 2 germanInfantrys moved from Poland to Southern Ukraine 1 germanAirTransport moved from Southern Ukraine to Poland 1 germanAirTransport moved from Southern Ukraine to Romania 2 Trucks moved from Eastern Ukraine to Romania 3 germanSubmarines moved from 4 Sea Zone to 7 Sea Zone 1 germanSubmarine moved from 22 Sea Zone to 7 Sea Zone 2 germanBattleships, 7 germanCruisers, 13 germanDestroyers and 13 germanTransports moved from 34 Sea Zone to 22 Sea Zone 1 germanBattleship moved from 27 Sea Zone to 26 Sea Zone 1 germanAlpineInfantry, 1 germanAntiTankGun, 4 germanArtillerys, 4 germanCombatEngineers and 14 germanInfantrys moved from Eastern Finland to Leningrad 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 1 germanAntiTankGun moved from Finland to 29 Sea Zone 1 germanAntiTankGun and 2 germanInfantrys moved from 29 Sea Zone to Leningrad 1 Truck moved from Finland to Northern Finland 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Leningrad 1 Train moved from Eastern Germany to Berlin 2 Materials and 1 Train moved from Berlin to Poland 1 Train moved from Poland to Berlin 1 Train moved from Berlin to Northern Germany 3 germanInfantrys moved from Low Countries to Northern France 1 germanInfantry moved from Northern France to Western France 1 germanFighter moved from Northern France to Northern Spain 1 germanNavalFighter moved from Northern Spain to Northern France 3 germanNavalFighters moved from Northern Spain to Western France 1 Material moved from Vichy France to 44 Sea Zone 1 Material moved from Vichy France to 44 Sea Zone 1 germanInfantry moved from Northern Spain to 44 Sea Zone 2 Materials, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone 2 Materials and 1 germanInfantry moved from 43 Sea Zone to Morrocco 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone 2 germanFighters moved from Algeria to Morrocco 1 germanNavalFighter moved from Southern Germany to Western France 1 Train moved from Bessarabia to Austria 1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain 1 Truck moved from Western Ukraine to Eastern Germany 1 Train moved from Bessarabia to Northern France 1 Train moved from Eastern France to Low Countries 1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France 1 Truck moved from Eastern Germany to Berlin 1 Train moved from Northern France to Berlin Purchase Units - Germany Germany buy 2 germanAlpineInfantrys, 1 germanAntiAirGun, 2 germanArtillerys, 1 germanDestroyer, 1 germanFighter, 1 germanHeavyDestroyer, 4 germanInfantrys and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanDestroyer and 1 germanSubmarine placed in 22 Sea Zone 1 germanHeavyDestroyer placed in 27 Sea Zone 1 germanAntiAirGun and 2 germanArtillerys placed in Low Countries 2 germanInfantrys placed in Poland 2 germanAlpineInfantrys placed in Austria 2 germanInfantrys placed in Northern Germany 1 germanFighter placed in Southern Germany Activate Technology - Germany Germany activating ImprovedSubmarines Trigger germanImpS: Setting attack to 4 for unitAttachment attached to germanSubmarine Trigger germanImpS: Setting defense to 2 for unitAttachment attached to germanSubmarine Turn Complete - Germany Germany collect 60 PUs; end with 60 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 63 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 2 Materials and 2 germanCombatEngineers Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAirfield, 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance Units in Morrocco being upgraded or consumed: 2 Materials 1 germanAirfield and 1 germanEntrenchment placed in Morrocco 1 Material and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 12 PUs; end with 12 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 2 germanCombatEngineers Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 1 germanAntiTankGun placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 14 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 1 germanAntiAirGun and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanAntiAirGun and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanAntiAirGun and 2 germanInfantrysCombat Hit Differential Summary :
Germany : -3.75 Russia : 1.17 -
@ubernaut back to you
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TripleA Move Summary: Russia round 21
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Research Technology - Russia Trigger russianaTAL: Russia gains access to AdvancedLogistics Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover SelfPropelledArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianNavalFighter lost in Caucasus Some non-combat units are destroyed: 1 russianNavalFighter moved from Urals to 56 Sea Zone 3 russianFighters and 2 russianTacticalBombers moved from Voronezh to 56 Sea Zone 5 russianFighters, 1 russianNavalFighter and 3 russianTacticalBombers moved from Stalingrad to 56 Sea Zone 3 russianNavalFighters moved from Astrakhan to 56 Sea Zone 1 russianAirTransport and 1 russianParatrooper moved from Urals to Caucasus 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Caucasus 1 russianCombatEngineer, 3 russianHeavyArtillerys and 3 russianInfantrys moved from Stalingrad to Caucasus 3 russianAlpineInfantrys, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianMarine moved from Southern Caucasus to Caucasus 5 russianAntiTankGuns, 23 russianArtillerys, 2 russianCombatEngineers, 7 russianHeavyArtillerys, 50 russianInfantrys, 12 russianMech.Infantrys, 5 russianParatroopers and 12 russianTanks moved from Voronezh to Caucasus 3 russianMech.Infantrys and 3 russianTanks moved from Orel Kursk to Caucasus 1 russianInfantry moved from Belorussia to Eastern Poland Russia take Eastern Poland from Germany 1 russianInfantry moved from Belorussia to Pinsk Marshes Russia take Pinsk Marshes from Germany 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys moved from Northern Manchuria to Chahar 1 russianInfantry moved from Khabarovskiy Kray to Vladivostok Russia take Vladivostok from Manchuria -
@colin got a couple of monsters here

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TripleA Turn Summary: Russia round 21
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Research Technology - Russia Trigger russianaTAL: Russia gains access to AdvancedLogistics Russia spend 0 on tech rolls Russia roll 3,4,9,10,5,7,2,12,11 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover SelfPropelledArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay AntiAircraftGun fire in Caucasus : 1/1 hits, 0.25 expected hits 1 russianNavalFighter lost in Caucasus Some non-combat units are destroyed: Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianNavalFighter moved from Urals to 56 Sea Zone 3 russianFighters and 2 russianTacticalBombers moved from Voronezh to 56 Sea Zone 5 russianFighters, 1 russianNavalFighter and 3 russianTacticalBombers moved from Stalingrad to 56 Sea Zone 3 russianNavalFighters moved from Astrakhan to 56 Sea Zone 1 russianAirTransport and 1 russianParatrooper moved from Urals to Caucasus 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Caucasus 1 russianCombatEngineer, 3 russianHeavyArtillerys and 3 russianInfantrys moved from Stalingrad to Caucasus 3 russianAlpineInfantrys, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianMarine moved from Southern Caucasus to Caucasus 5 russianAntiTankGuns, 23 russianArtillerys, 2 russianCombatEngineers, 7 russianHeavyArtillerys, 50 russianInfantrys, 12 russianMech.Infantrys, 5 russianParatroopers and 12 russianTanks moved from Voronezh to Caucasus 3 russianMech.Infantrys and 3 russianTanks moved from Orel Kursk to Caucasus 1 russianInfantry moved from Belorussia to Eastern Poland Russia take Eastern Poland from Germany 1 russianInfantry moved from Belorussia to Pinsk Marshes Russia take Pinsk Marshes from Germany 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys moved from Northern Manchuria to Chahar 1 russianInfantry moved from Khabarovskiy Kray to Vladivostok Russia take Vladivostok from Manchuria Combat - Russia Italy scrambles 8 units out of Southern Ukraine to defend against the attack in 56 Sea Zone Battle in Chahar Russia attack with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry Russia roll dice for 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys in Chahar, round 2 : 16/54 hits, 13.00 expected hits Manchuria roll dice for 1 japaneseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Chahar Russia win, taking Chahar from Manchuria with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in 56 Sea Zone Russia attack with 8 russianFighters, 4 russianNavalFighters, 12 russianSubmarines and 5 russianTacticalBombers Italy defend with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 4 italianNavalFighters and 5 italianTransports; Germany defend with 4 germanFighters CruiserAntiAircraftGun fire in 56 Sea Zone : 1/3 hits, 0.50 expected hits 1 russianFighter owned by the Russia lost in 56 Sea Zone Russia roll dice for 12 russianSubmarines in 56 Sea Zone, round 2 : 3/12 hits, 3.00 expected hits 3 italianTransports owned by the Italy lost in 56 Sea Zone Russia roll dice for 7 russianFighters, 4 russianNavalFighters and 5 russianTacticalBombers in 56 Sea Zone, round 2 : 7/16 hits, 5.92 expected hits Italy roll dice for 4 germanFighters, 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 4 italianNavalFighters and 2 italianTransports in 56 Sea Zone, round 2 : 13/22 hits, 8.83 expected hits 5 italianDestroyers owned by the Italy, 2 italianTransports owned by the Italy, 12 russianSubmarines owned by the Russia and 1 russianFighter owned by the Russia lost in 56 Sea Zone retreated to 56 Sea Zone Italy win with 4 germanFighters, 2 italianBattleships, 3 italianCruisers and 4 italianNavalFighters remaining. Battle score for attacker is -31 Casualties for Russia: 2 russianFighters and 12 russianSubmarines Casualties for Italy: 5 italianDestroyers and 5 italianTransports Battle in Caucasus Russia attack with 2 russianAirTransports, 3 russianAlpineInfantrys, 5 russianAntiTankGuns, 23 russianArtillerys, 4 russianCombatEngineers, 10 russianHeavyArtillerys, 56 russianInfantrys, 1 russianMarine, 15 russianMech.Infantrys, 7 russianParatroopers and 15 russianTanks Germany defend with 1 Flagpole, 1 germanAntiAirGun, 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 40 germanInfantrys, 9 germanMech.Infantrys, 4 germanParatroopers and 15 germanTanks AntiAircraftGun fire in Caucasus : 0/1 hits, 0.25 expected hits AntiTankGun fire in Caucasus : 5/13 hits, 4.33 expected hits 4 russianTanks owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Caucasus Russia roll dice for 2 russianAirTransports, 3 russianAlpineInfantrys, 5 russianAntiTankGuns, 23 russianArtillerys, 4 russianCombatEngineers, 10 russianHeavyArtillerys, 56 russianInfantrys, 1 russianMarine, 14 russianMech.Infantrys, 7 russianParatroopers and 11 russianTanks in Caucasus, round 2 : 40/136 hits, 38.50 expected hits Germany roll dice for 1 germanAntiAirGun, 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 40 germanInfantrys, 9 germanMech.Infantrys, 4 germanParatroopers and 15 germanTanks in Caucasus, round 2 : 31/109 hits, 36.83 expected hits 26 russianInfantrys owned by the Russia, 39 germanInfantrys owned by the Germany, 5 russianAntiTankGuns owned by the Russia and 1 germanAntiAirGun owned by the Germany lost in Caucasus AntiTankGun fire in Caucasus : 2/13 hits, 4.33 expected hits 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Caucasus Russia roll dice for 2 russianAirTransports, 3 russianAlpineInfantrys, 23 russianArtillerys, 4 russianCombatEngineers, 10 russianHeavyArtillerys, 30 russianInfantrys, 1 russianMarine, 13 russianMech.Infantrys, 7 russianParatroopers and 10 russianTanks in Caucasus, round 3 : 28/103 hits, 32.92 expected hits Germany roll dice for 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 1 germanInfantry, 9 germanMech.Infantrys, 4 germanParatroopers and 15 germanTanks in Caucasus, round 3 : 20/69 hits, 25.50 expected hits 20 russianInfantrys owned by the Russia, 3 germanCombatEngineers owned by the Germany, 1 germanInfantry owned by the Germany, 22 germanArtillerys owned by the Germany and 2 germanParatroopers owned by the Germany lost in Caucasus AntiTankGun fire in Caucasus : 1/13 hits, 4.33 expected hits 1 russianMech.Infantry owned by the Russia lost in Caucasus Russia roll dice for 2 russianAirTransports, 3 russianAlpineInfantrys, 23 russianArtillerys, 4 russianCombatEngineers, 10 russianHeavyArtillerys, 10 russianInfantrys, 1 russianMarine, 12 russianMech.Infantrys, 7 russianParatroopers and 10 russianTanks in Caucasus, round 4 : 31/82 hits, 29.33 expected hits Germany roll dice for 13 germanAntiTankGuns, 2 germanArtillerys, 9 germanMech.Infantrys, 2 germanParatroopers and 15 germanTanks in Caucasus, round 4 : 17/41 hits, 16.00 expected hits 10 russianInfantrys owned by the Russia, 7 russianArtillerys owned by the Russia, 9 germanMech.Infantrys owned by the Germany, 8 germanTanks owned by the Germany, 2 germanArtillerys owned by the Germany, 2 germanParatroopers owned by the Germany and 10 germanAntiTankGuns owned by the Germany lost in Caucasus AntiTankGun fire in Caucasus : 2/3 hits, 1.00 expected hits 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Caucasus Russia roll dice for 2 russianAirTransports, 3 russianAlpineInfantrys, 16 russianArtillerys, 4 russianCombatEngineers, 10 russianHeavyArtillerys, 1 russianMarine, 11 russianMech.Infantrys, 7 russianParatroopers and 9 russianTanks in Caucasus, round 5 : 19/63 hits, 23.58 expected hits Germany roll dice for 3 germanAntiTankGuns and 7 germanTanks in Caucasus, round 5 : 4/10 hits, 4.25 expected hits 2 russianParatroopers owned by the Russia, 2 russianArtillerys owned by the Russia, 7 germanTanks owned by the Germany and 3 germanAntiTankGuns owned by the Germany lost in Caucasus Russia win, taking Caucasus from Germany with 2 russianAirTransports, 3 russianAlpineInfantrys, 14 russianArtillerys, 4 russianCombatEngineers, 10 russianHeavyArtillerys, 1 russianMarine, 11 russianMech.Infantrys, 5 russianParatroopers and 9 russianTanks remaining. Battle score for attacker is 147 Casualties for Russia: 5 russianAntiTankGuns, 9 russianArtillerys, 56 russianInfantrys, 4 russianMech.Infantrys, 2 russianParatroopers and 6 russianTanks Casualties for Germany: 1 germanAntiAirGun, 13 germanAntiTankGuns, 24 germanArtillerys, 3 germanCombatEngineers, 40 germanInfantrys, 9 germanMech.Infantrys, 4 germanParatroopers and 15 germanTanks Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Moving scrambled unit from 56 Sea Zone back to originating territory: Southern Ukraine Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 4 russianFighters, 1 russianNavalFighter and 3 russianTacticalBombers moved from 56 Sea Zone to Stalingrad 3 russianNavalFighters moved from 56 Sea Zone to Astrakhan 2 russianFighters and 2 russianTacticalBombers moved from 56 Sea Zone to Turkey 2 russianAirTransports moved from Caucasus to Stalingrad 1 russianInfantry moved from Eastern Evenki to Lake Baikal 1 russianInfantry moved from Lake Baikal to Yakut 2 Materials and 1 Train moved from Moscow to Stalingrad 1 Train moved from Stalingrad to Omsk 1 Train moved from Stalingrad to Urals 1 Truck and 1 russianInfantry moved from Smolensk to Southern Caucasus 3 Trucks moved from Smolensk to Orel Kursk 3 Trucks and 3 russianAntiAirGuns moved from Orel Kursk to Novgorod 2 Trucks and 2 russianAntiAirGuns moved from Voronezh to Southern Caucasus 2 Trucks moved from Southern Caucasus to Astrakhan 1 Truck moved from Smolensk to Pskov 1 Truck and 1 russianInfantry moved from Pskov to Voronezh 2 Trucks moved from Smolensk to Voronezh 2 Trucks and 2 russianAntiAirGuns moved from Voronezh to Smolensk 2 Trucks moved from Smolensk to Moscow 10 russianArtillerys, 2 russianCombatEngineers, 1 russianHeavyArtillery, 13 russianInfantrys and 2 russianParatroopers moved from Pskov to Novgorod 2 russianInfantrys moved from Eastern Karelia to Novgorod 3 russianInfantrys moved from Moscow to Novgorod 1 russianInfantry moved from Orel Kursk to Voronezh 2 russianInfantrys moved from Irkutsk to Yakut 2 russianInfantrys moved from Yakut to Eastern Mongolia Purchase Units - Russia Russia buy 2 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianHeavyArtillery, 17 russianInfantrys and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 1 russianHeavyArtillery and 2 russianInfantrys placed in Stalingrad 2 russianTanks placed in Novosibirsk 2 russianAlpineInfantrys and 1 russianInfantry placed in Southern Caucasus 1 russianCombatEngineer and 1 russianInfantry placed in Irkutsk 4 russianInfantrys placed in Moscow 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk Activate Technology - Russia Russia activating SelfPropelledArtillery Turn Complete - Russia Russia collect 77 PUs; end with 77 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 80 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 83 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Manchuria : -0.25 CruiserAntiAircraftGun fire in 56 Sea Zone : : 0.50 AntiAircraftGun fire in Caucasus : : 0.50 Italy : 4.17 AntiTankGun fire in Caucasus : : -4.00 Germany : -10.58 Russia : -2.25 -
@colin :russia: stats
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TripleA Turn Summary: Brazil round 21
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Combat Move - Brazil Combat - Brazil Non Combat Move - Brazil 2 brazilianArtillerys and 2 brazilianInfantrys moved from Gibraltar to 41 Sea Zone 2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys, 2 brazilianSubmarines and 2 brazilianTransports moved from 41 Sea Zone to 61 Sea Zone 2 brazilianArtillerys and 2 brazilianInfantrys moved from 61 Sea Zone to Western Sahara 1 brazilianAntiTankGun and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone 1 brazilianAntiTankGun, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 64 Sea Zone 1 brazilianAntiTankGun and 1 brazilianInfantry moved from 64 Sea Zone to West Africa 3 brazilianArtillerys, 3 brazilianInfantrys and 1 brazilianTank moved from West Africa to Western Sahara 1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to Eastern Brazil Purchase Units - Brazil Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thailand round 21
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Training Troops - Manchuria Manchuria collect 0 PUs; end with 13 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,9,8,7,4,6,11,5,7 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 3 japaneseMarines moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys moved from Japan to 99 Sea Zone 1 japaneseBattleship moved from 99 Sea Zone to 120 Sea Zone 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 1 japaneseStrategicBomber moved from Burma to Eastern Madras 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 120 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 120 Sea Zone to Wake Island 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from Marianas Island to 123 Sea Zone 5 japaneseBattleships, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 2 japaneseTransports moved from 123 Sea Zone to 124 Sea Zone 2 japaneseCruisers moved from 99 Sea Zone to 120 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 124 Sea Zone to Wake Island 1 japaneseCruiser moved from 123 Sea Zone to 124 Sea Zone Combat - Japan Strategic bombing raid in Eastern Madras Bombing raid in Eastern Madras rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Eastern Madras causes 5 damage total. Battle in Wake Island Japan attack with 2 japaneseCombatEngineers, 4 japaneseInfantrys and 6 japaneseMarines Usa defend with 1 Flagpole and 1 americanAntiAirGun Japan roll dice for 6 japaneseBattleships and 3 japaneseCruisers in Wake Island, round 2 : 4/15 hits, 5.75 expected hits Usa roll dice for 1 americanAntiAirGun in Wake Island, round 2 : 0/1 hits, 0.25 expected hits 1 americanAntiAirGun owned by the Usa lost in Wake Island Japan win, taking Wake Island from Usa with 2 japaneseCombatEngineers, 4 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 4 Casualties for Usa: 1 americanAntiAirGun Non Combat Move - Japan Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 4 japaneseCarriers, 13 japaneseCruisers, 28 japaneseDestroyers and 8 japaneseNavalFighters moved from 123 Sea Zone to 124 Sea Zone 2 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone 8 japaneseSubmarines moved from 127 Sea Zone to 123 Sea Zone 1 japaneseAirTransport moved from Marianas Island to Tokyo 1 japaneseTacticalBomber moved from Japan to Burma 1 japaneseStrategicBomber moved from Eastern Madras to Burma 15 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys and 5 japaneseTanks moved from Bengal to Burma 3 japaneseInfantrys moved from Burma to French Indochina 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Burma to French Indochina 1 japaneseInfantry moved from Shantung to Shanghai 1 Train moved from Peking to Manchuria 1 Train, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Shanghai 1 Material and 1 japaneseAirTransport moved from Tokyo to Shanghai 2 japaneseNavalFighters moved from Japan to Marianas Island 2 japaneseFighters moved from Marianas Island to Shanghai 3 japaneseFighters moved from Japan to Manchuria 1 japaneseFighter moved from Marianas Island to Shanghai 2 japaneseInfantrys moved from Burma to Thailand 2 japaneseInfantrys moved from Thailand to Burma 1 Truck moved from Burma to Thailand 1 japaneseInfantry moved from Dutch New Guinea to New Guinea 1 japaneseInfantry moved from Papua to New Guinea 1 japaneseAirTransport moved from Tokyo to Kyushu Shikoku 1 Train moved from Korea to Manchuria 1 Train, 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shanghai 1 japaneseInfantry moved from Shansi to Peking 1 japaneseCombatEngineer moved from Manchuria to Peking 4 Trucks moved from Korea to Manchuria Purchase Units - Japan Japan buy 2 japaneseAntiTankGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseEntrenchment, 7 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 1 PUs; 9 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 1 Material 2 japaneseAntiTankGuns, 1 japaneseArtillery and 1 japaneseEntrenchment placed in Shanghai 2 japaneseInfantrys placed in Peking 3 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseInfantrys placed in Luzon 1 japaneseCombatEngineer placed in Tokyo 2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone 1 japaneseSubmarine placed in 128 Sea Zone Turn Complete - Japan Japan collect 62 PUs; end with 63 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 5 japaneseCombatEngineers Some Units in Manchuria change ownership: 3 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 4 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 5 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseCombatEngineers and 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Burma change ownership: 5 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : -0.25 Japan : -1.75
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