TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3


  • Moderators

    @colin i think you need to redo your purchase phase not sure why you edited in your purchase it looked like it was working but you just never added the fort i guess it wouldnt let you for soem reason, but either way you now have a fort and a trench in your placement phase that are essentially free since you never removed the ip's to build them.



  • @ubernaut I figured since we're not doing much more in this game, I can just leave them unplaced and it's as if I bought them. As for the other game, I can make some time, but I didn't want to do the whole game myself right now is what I was saying


  • Moderators

    @colin i think we should maybe chat in a bit i'll have a battle in a minute. πŸ™‚



  • @ubernaut ok I have to leave in like 15 minutes though


  • Moderators

    @colin it wil be less than that almost ready now πŸ™‚


  • Moderators

    TripleA Move Summary: Russia round 23

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedTanks
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            2 russianInfantrys moved from Archangel to Eastern Karelia
            2 russianInfantrys moved from Novgorod to Pskov
            1 russianInfantry moved from Smolensk to Orel Kursk
            1 russianInfantry moved from Eastern Ukraine to Kharkov
            1 russianInfantry moved from Voronezh to Kharkov
            1 russianFighter moved from Voronezh to Eastern Karelia
            1 russianFighter moved from Voronezh to Pskov
            2 russianTacticalBombers moved from Voronezh to Orel Kursk
            4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
            2 russianTacticalBombers moved from Turkey to Romania
            1 russianTacticalBomber moved from Turkey to Romania
            1 russianArtillery moved from Peking to Chahar
            12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
    

    Savegame


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    @colin scramble time


  • Moderators

    TripleA Turn Summary: Russia round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 3,3,6,2,4,11,12,5,2,5,5,12,10,4,1,7,2,10 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedTanks
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Turning on Edit Mode
            EDIT: Changing PUs for Germany from 82 to 80
            EDIT: Turning off Edit Mode
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianInfantrys moved from Archangel to Eastern Karelia
            2 russianInfantrys moved from Novgorod to Pskov
            1 russianInfantry moved from Smolensk to Orel Kursk
            1 russianInfantry moved from Eastern Ukraine to Kharkov
            1 russianInfantry moved from Voronezh to Kharkov
            1 russianFighter moved from Voronezh to Eastern Karelia
            1 russianFighter moved from Voronezh to Pskov
            2 russianTacticalBombers moved from Voronezh to Orel Kursk
            4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
            2 russianTacticalBombers moved from Turkey to Romania
            1 russianTacticalBomber moved from Turkey to Romania
            1 russianArtillery moved from Peking to Chahar
            12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
    
        Combat - Russia
            Strategic bombing raid in Romania
                Bombing raid in Romania rolls: 2,1 and causes: 3 damage to unit: Rail
                Bombing raid in Romania rolls: 2 and causes: 2 damage to unit: germanAirTransport
                Bombing raid in Romania causes 5 damage total.  Damaged units is as follows: Rail = 3, germanAirTransport = 2
                    1 germanAirTransport owned by the Germany lost in Romania
            Battle in Pskov
                Russia attack with 1 russianFighter and 2 russianInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianFighter and 2 russianInfantrys in Pskov, round 2 : 1/3 hits, 0.75 expected hits
                    Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Pskov
                Russia win, taking Pskov from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Kharkov
                Russia attack with 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters in Kharkov, round 2 : 4/10 hits, 3.50 expected hits
                    Germany roll dice for 2 germanInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                    1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Kharkov
                Russia win, taking Kharkov from Germany with 4 russianFighters, 1 russianInfantry and 4 russianNavalFighters remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 2 germanInfantrys
            Battle in Eastern Karelia
                Russia attack with 1 russianFighter and 2 russianInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianFighter and 2 russianInfantrys in Eastern Karelia, round 2 : 0/3 hits, 0.75 expected hits
                    Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia lost in Eastern Karelia
                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Eastern Karelia, round 3 : 1/2 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                Russia win with 1 russianFighter remaining. Battle score for attacker is -3
                Casualties for Russia: 2 russianInfantrys
                Casualties for Germany: 1 germanInfantry
            Battle in Chahar
                Russia attack with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys
                Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                    Russia roll dice for 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys in Chahar, round 2 : 12/45 hits, 10.83 expected hits
                    Manchuria roll dice for 1 japaneseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Chahar
                Russia win, taking Chahar from Manchuria with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 14 russianInfantrys remaining. Battle score for attacker is 0
                Casualties for Russia: 1 russianInfantry
                Casualties for Japan: 1 japaneseInfantry
            Battle in Orel Kursk
                Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Orel Kursk, round 2 : 1/3 hits, 1.17 expected hits
                    Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in Orel Kursk
                Russia win, taking Orel Kursk from Germany with 1 russianInfantry and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianAP2: Russia has 1 Material placed in Moscow
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            3 russianTacticalBombers moved from Romania to Turkey
            4 russianNavalFighters moved from Kharkov to Voronezh
            4 russianFighters moved from Kharkov to Smolensk
            2 russianTacticalBombers moved from Orel Kursk to Moscow
            1 russianFighter moved from Pskov to Moscow
            1 russianFighter moved from Eastern Karelia to Moscow
            1 Material and 1 russianAirTransport moved from Moscow to Stalingrad
            1 russianAirTransport moved from Urals to Moscow
            1 russianAirTransport moved from Novosibirsk to Irkutsk
            1 Material, 1 Train and 1 russianInfantry moved from Moscow to Irkutsk
            1 Train and 2 russianInfantrys moved from Omsk to Irkutsk
            1 Train moved from Irkutsk to Omsk
            1 Truck and 1 russianInfantry moved from Vologda to Smolensk
            1 Truck moved from Smolensk to Moscow
            2 Trucks and 2 russianInfantrys moved from Moscow to Voronezh
            2 Trucks moved from Voronezh to Tula
            1 Truck and 1 russianInfantry moved from Vologda to Smolensk
            1 Truck moved from Smolensk to Moscow
            4 Trucks moved from Smolensk to Voronezh
            4 Trucks and 4 russianHeavyArtillerys moved from Voronezh to Novgorod
            1 Material and 1 Truck moved from Stalingrad to Novgorod
            4 russianMobileArtillerys moved from Moscow to Voronezh
            2 russianMobileArtillerys moved from Stalingrad to Voronezh
            1 russianAlpineInfantry, 3 russianAntiAirGuns, 2 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys, 1 russianMarine, 11 russianMech.Infantrys and 9 russianTanks moved from Southern Caucasus to Voronezh
            2 russianTanks moved from Western Kazahk to Voronezh
            1 russianInfantry moved from Vologda to Novgorod
            2 russianInfantrys moved from Moscow to Novgorod
            2 russianArtillerys, 1 russianHeavyArtillery and 1 russianParatrooper moved from Smolensk to Novgorod
            2 russianAlpineInfantrys, 10 russianArtillerys, 3 russianCombatEngineers, 5 russianHeavyArtillerys and 4 russianParatroopers moved from Voronezh to Smolensk
            1 russianInfantry moved from Volgarod to Moscow
            3 russianInfantrys moved from Stalingrad to Voronezh
            1 russianHeavyArtillery and 1 russianInfantry moved from Novosibirsk to Kansk
            1 russianCombatEngineer moved from Kansk to Irkutsk
            2 russianInfantrys moved from Irkutsk to Yakut
            1 russianInfantry moved from Khabarovskiy Kray to Yakut
    
        Purchase Units - Russia
            Russia buy 1 russianAirTransport, 1 russianCombatEngineer, 1 russianEntrenchment, 12 russianInfantrys and 5 russianMobileArtillerys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Novgorod being upgraded or consumed: 1 Material
            1 russianEntrenchment placed in Novgorod
            1 russianAirTransport placed in Urals
            1 russianInfantry and 3 russianMobileArtillerys placed in Moscow
            1 russianInfantry and 2 russianMobileArtillerys placed in Stalingrad
            1 russianCombatEngineer and 2 russianInfantrys placed in Southern Caucasus
            2 russianInfantrys placed in Omsk
            2 russianInfantrys placed in Vologda
            2 russianInfantrys placed in Volgarod
            2 russianInfantrys placed in Irkutsk
    
        Activate Technology - Russia
            Russia activating AdvancedTanks
            Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian
    
        Turn Complete - Russia
            Russia collect 74 PUs; end with 74 PUs
            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
            Units generate 9 techTokens; Russia end with 9 techTokens
    

    Combat Hit Differential Summary :

    Manchuria : 0.75
    Germany : 1.08
    Russia : 1.42
    

    Savegame


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    @colin πŸ‡·πŸ‡Ί stats


  • Moderators

    TripleA Turn Summary: Brazil round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Combat Move - Brazil
            2 brazilianTransports moved from 64 Sea Zone to 62 Sea Zone
            1 brazilianTransport moved from 64 Sea Zone to 63 Sea Zone
            2 brazilianInfantrys moved from Eastern Brazil to 63 Sea Zone
            2 brazilianInfantrys and 1 brazilianTransport moved from 63 Sea Zone to 64 Sea Zone
            4 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
            4 brazilianInfantrys and 2 brazilianTransports moved from 62 Sea Zone to 64 Sea Zone
            6 brazilianInfantrys moved from 64 Sea Zone to Liberia
            1 brazilianTank moved from Western Sahara to Liberia
            1 brazilianArtillery, 2 brazilianFighters and 1 brazilianInfantry moved from West Africa to Liberia
    
        Combat - Brazil
            Battle in Liberia
                Brazil attack with 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank
                Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole and 3 Infantrys
                    Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank in Liberia, round 2 : 1/11 hits, 2.25 expected hits
                    Neutral roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Liberia, round 2 : 1/5 hits, 1.50 expected hits
                    1 brazilianInfantry owned by the Brazil and 1 Artillery owned by the Neutral lost in Liberia
                    Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 6 brazilianInfantrys and 1 brazilianTank in Liberia, round 3 : 1/10 hits, 2.08 expected hits
                    Neutral roll dice for 1 Fighter and 3 Infantrys in Liberia, round 3 : 4/4 hits, 1.25 expected hits
                    1 Fighter owned by the Neutral and 4 brazilianInfantrys owned by the Brazil lost in Liberia
                    Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 2 brazilianInfantrys and 1 brazilianTank in Liberia, round 4 : 0/6 hits, 1.42 expected hits
                    Neutral roll dice for 3 Infantrys in Liberia, round 4 : 1/3 hits, 1.00 expected hits
                    1 brazilianInfantry owned by the Brazil lost in Liberia
                    Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 1 brazilianInfantry and 1 brazilianTank in Liberia, round 5 : 1/5 hits, 1.25 expected hits
                    Neutral roll dice for 3 Infantrys in Liberia, round 5 : 1/3 hits, 1.00 expected hits
                    1 brazilianInfantry owned by the Brazil and 1 Infantry owned by the Neutral lost in Liberia
                1 brazilianArtillery and 1 brazilianTank retreated to West Africa
                Neutral win with 2 Infantrys remaining. Battle score for attacker is -3
                Casualties for Brazil: 7 brazilianInfantrys
                Casualties for Neutral: 1 Artillery, 1 Fighter and 1 Infantry
            2 brazilianFighters moved from Liberia to West Africa
            2 brazilianArtillerys moved from Western Sahara to West Africa
            1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Eastern Brazil
    
        Purchase Units - Brazil
            Brazil buy 2 brazilianInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Brazil
            2 brazilianInfantrys placed in Rio de Janeiro
    
        Turn Complete - Brazil
            Brazil collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.25
    Brazil : -4.00
    

    Savegame


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  • TripleA Turn Summary: Thailand round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 6 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 1,1,8,8,3,6,9,11,10 and gets 0 hits
    
        Combat Move - Japan
            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            6 japaneseInfantrys moved from Thailand to Southern Thailand
            1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Burma to Southern Thailand
            2 japaneseArtillerys moved from Burma to Southern Thailand
            1 japaneseInfantry moved from Anhwei to Hunan
                  Japan take Hunan from China
            1 japaneseInfantry moved from Shantung to Shensi
                  Japan take Shensi from China
            1 japaneseInfantry moved from Shantung to Shansi
                  Japan take Shansi from China
            1 japaneseAntiTankGun moved from Fo Kien to Hong Kong
                  Japan take Hong Kong from Britain
            1 japaneseAntiTankGun and 1 japaneseArtillery moved from Fo Kien to Kwangtung
            1 japaneseInfantry moved from Manchuria to Northern Manchuria
                  Manchuria take Northern Manchuria from Russia
            1 japaneseInfantry moved from Manchuria to Peking
                  Japan take Peking from China
            1 japaneseMech.Infantry moved from Manchuria to Vladivostok
                  Manchuria take Vladivostok from Russia
            3 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 127 Sea Zone
            3 japaneseInfantrys, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone
            3 japaneseInfantrys and 3 japaneseMarines moved from 128 Sea Zone to Brunei
            5 japaneseTanks moved from Burma to Southern Thailand
            3 japaneseInfantrys moved from French Indochina to Kwangtung
    
        Combat - Japan
            Battle in Brunei
            Battle in Kwangtung
                Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery and 3 japaneseInfantrys
                China defend with 1 Flagpole and 2 chineseInfantrys
                    Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery and 3 japaneseInfantrys in Kwangtung, round 2 : 2/5 hits, 0.92 expected hits
                    China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 2/2 hits, 0.50 expected hits
                    2 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Kwangtung
                Japan win, taking Brunei from Britain, taking Kwangtung from China with 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 0
                Casualties for Japan: 2 japaneseInfantrys
                Casualties for China: 2 chineseInfantrys
            Battle in Southern Thailand
                Japan attack with 2 japaneseArtillerys, 6 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks
                Britain defend with 1 Flagpole, 1 Rail and 5 britishInfantrys
                    Japan roll dice for 2 japaneseArtillerys, 6 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks in Southern Thailand, round 2 : 5/15 hits, 3.75 expected hits
                    Britain roll dice for 5 britishInfantrys in Southern Thailand, round 2 : 1/5 hits, 1.67 expected hits
                    5 britishInfantrys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                Japan win, taking Southern Thailand from Britain with 2 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks remaining. Battle score for attacker is 12
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Britain: 5 britishInfantrys
    
        Non Combat Move - Japan
            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
            Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
            1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Southern Thailand to Burma
            1 japaneseInfantry moved from French Indochina to Kwangsi
            1 japaneseInfantry moved from Burma to Yunnan
            1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shantung to Anhwei
            1 japaneseSubmarine moved from 95 Sea Zone to 94 Sea Zone
            1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
            3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            3 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
            3 japaneseInfantrys moved from 97 Sea Zone to Manchuria
            6 japaneseFighters moved from Manchuria to Luzon
            1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Luzon
            1 japaneseAirTransport moved from Shanghai to Tokyo
            1 japaneseInfantry moved from Manchuria to Eastern Manchuria
    
        Purchase Units - Japan
            Japan buy 1 japaneseAirfield, 1 japaneseCombatEngineer, 1 japaneseCruiser, 2 japaneseDestroyers, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 2 PUs; 9 techTokens; 
    
        Place Units - Japan
            Units in Luzon being upgraded or consumed: 1 Material
            1 japaneseAirfield and 1 japaneseInfantry placed in Luzon
            1 japaneseNavalFighter placed in Japan
            2 japaneseDestroyers placed in 99 Sea Zone
             placed in 99 Sea Zone
            1 japaneseCruiser placed in 99 Sea Zone
            1 japaneseCombatEngineer placed in Tokyo
            3 japaneseInfantrys placed in Kyushu Shikoku
    
        Turn Complete - Japan
            Japan collect 58 PUs; end with 60 PUs
            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 66 PUs
            Units generate 9 techTokens; Japan end with 18 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 5 japaneseCombatEngineers
                Some Units in Manchuria change ownership: 3 japaneseCombatEngineers
    
        Purchase Units - Manchuria
            Manchuria buy 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 8 PUs; end with 8 PUs
            Some Units in Manchuria change ownership: 3 japaneseCombatEngineers and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 5 japaneseCombatEngineers
                Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan : 2.33
    China : 1.50
    Britain : -0.67
    

    Savegame



  • @ubernaut back to you


  • Moderators

    TripleA Turn Summary: China round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Combat Move - China
            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            1 chineseInfantry moved from Inner Mongolia to Shensi
            2 chineseFighters moved from Chungking to Shensi
            2 chineseFighters moved from Chungking to Yunnan
            1 chineseInfantry moved from Eastern Szechwan to Yunnan
    
        Combat - China
            Battle in Yunnan
                China attack with 2 chineseFighters and 1 chineseInfantry
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China roll dice for 2 chineseFighters and 1 chineseInfantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                China win with 2 chineseFighters remaining. Battle score for attacker is 0
                Casualties for China: 1 chineseInfantry
                Casualties for Japan: 1 japaneseInfantry
            Battle in Shensi
                China attack with 2 chineseFighters and 1 chineseInfantry
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China roll dice for 2 chineseFighters and 1 chineseInfantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                    1 japaneseInfantry owned by the Japan lost in Shensi
                China win, taking Shensi from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            2 chineseFighters moved from Shensi to Chungking
            2 chineseFighters moved from Yunnan to Chungking
            3 Trucks and 3 chineseInfantrys moved from Singkiang to Eastern Szechwan
            3 Trucks moved from Eastern Szechwan to Singkiang
            2 chineseAlpineInfantrys and 2 chineseMech.Infantrys moved from Hupeh to Eastern Szechwan
            4 chineseMech.Infantrys moved from Chungking to Hupeh
            4 chineseAntiAirGuns and 4 chineseMech.Infantrys moved from Hupeh to Kweichow
            3 chineseMech.Infantrys moved from Eastern Szechwan to Chungking
            3 Materials and 3 chineseMech.Infantrys moved from Chungking to Kweichow
            1 chineseMech.Infantry moved from Eastern Szechwan to Tsinghai
            1 chineseMech.Infantry moved from Eastern Szechwan to Chungking
            2 chineseMech.Infantrys moved from Eastern Szechwan to Hupeh
            1 chineseCombatEngineer moved from Singkiang to Tsinghai
            1 chineseCombatEngineer moved from Hupeh to Kweichow
            1 chineseAlpineInfantry moved from Chungking to Eastern Szechwan
            2 chineseAntiTankGuns and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 1 chineseBarracks and 8 chineseInfantrys; Remaining resources: 33 PUs; 21 techTokens; 
    
        Place Units - China
            Units in Kweichow being upgraded or consumed: 3 Materials
            1 chineseBarracks placed in Kweichow
            3 chineseInfantrys placed in Chungking
            2 chineseInfantrys placed in Hupeh
            3 chineseInfantrys placed in Singkiang
    
        Turn Complete - China
            China collect 26 PUs; end with 59 PUs
            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 62 PUs
            Units generate 3 techTokens; China end with 24 techTokens
    

    Combat Hit Differential Summary :

    China : 0.17
    Japan : 0.42
    

    Savegame


  • Moderators

    @colin πŸ‡¨πŸ‡³ stats


  • Moderators

    TripleA Move Summary: Britain round 23

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedTacticalBombers
    
        Combat Move - Britain
            Trigger britishASW2: Setting combatDefenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger britishASW6: Setting combatDefenseEffect to 3:britishMarine for territoryEffectAttachment attached to Island
            Trigger britishASW5: Setting combatDefenseEffect to 1:britishMarine for territoryEffectAttachment attached to Coast
            Trigger britishASW4: Setting combatDefenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger britishASW3: Setting combatDefenseEffect to 3:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            4 units repaired.
                4 britishBattleship-damageds owned by the Britain removed in 21 Sea Zone
                4 britishBattleships owned by the Britain added in 21 Sea Zone
                Some non-combat units are destroyed: 
            1 britishSubmarine moved from 23 Sea Zone to 22 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 34 Sea Zone
            2 britishSubmarines moved from 23 Sea Zone to 21 Sea Zone
            7 britishNavalFighters moved from Central Britain to 22 Sea Zone
            8 britishNavalFighters moved from Southern Britain to 22 Sea Zone
            1 britishInfantry moved from Algeria to Tunisia
                  ExiledAllies take Tunisia from Germany
            1 britishInfantry moved from Western Egypt to Tobruk
                  Britain take Tobruk from Italy
            1 britishInfantry moved from Western Egypt to Al Kufrah
                  Egypt take Al Kufrah from Italy
            1 britishTransport moved from 73 Sea Zone to 53 Sea Zone
            1 britishArtillery moved from Western Egypt to 53 Sea Zone
            2 britishInfantrys moved from Cairo to 53 Sea Zone
            1 britishArtillery and 2 britishInfantrys moved from 53 Sea Zone to Crete
            3 britishNavalFighters and 1 britishTacticalBomber moved from Cairo to Crete
            3 britishStrategicBombers moved from Turkey to Romania
            2 britishNavalFighters moved from Calcutta to Thailand
            3 britishInfantrys moved from Rangoon to 87 Sea Zone
            2 britishBattleships, 1 britishCruiser, 3 britishInfantrys and 1 britishTransport moved from 87 Sea Zone to 91 Sea Zone
            3 britishInfantrys moved from 91 Sea Zone to Thailand
            2 britishNavalFighters moved from 87 Sea Zone to Thailand
            5 britishInfantrys and 1 britishMarine moved from Papua to New Guinea
            2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from Dutch New Guinea to New Guinea
    

    Savegame


  • Moderators

    @colin got a thing or two if you are around


  • Moderators

    TripleA Turn Summary: Australia round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 15 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 30 PUs
            Some Units in Algeria change ownership: 1 britishInfantry
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 16 PUs
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 11,10,1,12,1,4,5,5,4 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedTacticalBombers
    
        Combat Move - Britain
            Trigger britishASW2: Setting combatDefenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger britishASW6: Setting combatDefenseEffect to 3:britishMarine for territoryEffectAttachment attached to Island
            Trigger britishASW5: Setting combatDefenseEffect to 1:britishMarine for territoryEffectAttachment attached to Coast
            Trigger britishASW4: Setting combatDefenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger britishASW3: Setting combatDefenseEffect to 3:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            4 units repaired.
                4 britishBattleship-damageds owned by the Britain removed in 21 Sea Zone
                4 britishBattleships owned by the Britain added in 21 Sea Zone
                Some non-combat units are destroyed: 
                    AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishSubmarine moved from 23 Sea Zone to 22 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 34 Sea Zone
            2 britishSubmarines moved from 23 Sea Zone to 21 Sea Zone
            7 britishNavalFighters moved from Central Britain to 22 Sea Zone
            8 britishNavalFighters moved from Southern Britain to 22 Sea Zone
            1 britishInfantry moved from Algeria to Tunisia
                  ExiledAllies take Tunisia from Germany
            1 britishInfantry moved from Western Egypt to Tobruk
                  Britain take Tobruk from Italy
            1 britishInfantry moved from Western Egypt to Al Kufrah
                  Egypt take Al Kufrah from Italy
            1 britishTransport moved from 73 Sea Zone to 53 Sea Zone
            1 britishArtillery moved from Western Egypt to 53 Sea Zone
            2 britishInfantrys moved from Cairo to 53 Sea Zone
            1 britishArtillery and 2 britishInfantrys moved from 53 Sea Zone to Crete
            3 britishNavalFighters and 1 britishTacticalBomber moved from Cairo to Crete
            3 britishStrategicBombers moved from Turkey to Romania
            2 britishNavalFighters moved from Calcutta to Thailand
            3 britishInfantrys moved from Rangoon to 87 Sea Zone
            2 britishBattleships, 1 britishCruiser, 3 britishInfantrys and 1 britishTransport moved from 87 Sea Zone to 91 Sea Zone
            3 britishInfantrys moved from 91 Sea Zone to Thailand
            2 britishNavalFighters moved from 87 Sea Zone to Thailand
            5 britishInfantrys and 1 britishMarine moved from Papua to New Guinea
            2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from Dutch New Guinea to New Guinea
    
        Combat - Britain
            Thailand scrambles 1 units out of Burma to defend against the attack in Thailand
            Strategic bombing raid in Romania
                Bombing raid in Romania rolls: 0,2,1 and causes: 3 damage to unit: germanBarracks
                Bombing raid in Romania causes 3 damage total. 
            Battle in Crete
                Britain attack with 1 britishArtillery, 2 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber
                Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                    Britain roll dice for 1 britishArtillery, 2 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber in Crete, round 2 : 3/7 hits, 2.58 expected hits
                    Germany roll dice for 1 italianInfantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Crete
                Britain win, taking Crete from Germany with 1 britishArtillery, 1 britishInfantry, 3 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 0
                Casualties for Britain: 1 britishInfantry
                Casualties for Italy: 1 italianInfantry
            Battle in Thailand
                Britain attack with 3 britishInfantrys and 4 britishNavalFighters
                Japan defend with 1 Truck, 1 japaneseAntiAirGun, 3 japaneseInfantrys and 1 japaneseTacticalBomber; Thailand defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks and 1 japaneseFactory
                    AntiAircraftGun fire in Thailand : 0/1 hits, 0.08 expected hits
                    Britain roll dice for 2 britishBattleships and 1 britishCruiser in Thailand, round 2 : 3/5 hits, 1.92 expected hits
                    Britain roll dice for 3 britishInfantrys and 4 britishNavalFighters in Thailand, round 2 : 2/7 hits, 1.83 expected hits
                    Thailand roll dice for 1 japaneseAntiAirGun, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Thailand, round 2 : 1/5 hits, 1.17 expected hits
                    1 japaneseAntiAirGun owned by the Japan, 1 britishInfantry owned by the Britain, 1 japaneseTacticalBomber owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Thailand
                Britain destroys 7PUs while taking Thailand capital
                Some non-combat units are destroyed: 
                Britain converts japaneseBarracks into different units
                Britain converts japaneseFactory into different units
                Britain converts japaneseDocks into different units
                Britain win, taking Thailand from Thailand with 2 britishInfantrys and 4 britishNavalFighters remaining. Battle score for attacker is 22
                Casualties for Britain: 1 britishInfantry
                Casualties for Japan: 1 japaneseAntiAirGun, 3 japaneseInfantrys and 1 japaneseTacticalBomber
            Battle in New Guinea
                Britain attack with 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys and 4 britishMarines
                Japan defend with 1 Flagpole, 3 japaneseInfantrys and 3 japaneseMarines
                    Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys and 4 britishMarines in New Guinea, round 2 : 3/15 hits, 1.83 expected hits
                    Japan roll dice for 3 japaneseInfantrys and 3 japaneseMarines in New Guinea, round 2 : 1/6 hits, 2.50 expected hits
                    1 britishInfantry owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in New Guinea
                    Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines in New Guinea, round 3 : 1/14 hits, 1.75 expected hits
                    Japan roll dice for 3 japaneseMarines in New Guinea, round 3 : 0/3 hits, 1.25 expected hits
                    1 japaneseMarine owned by the Japan lost in New Guinea
                    Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines in New Guinea, round 4 : 0/14 hits, 1.75 expected hits
                    Japan roll dice for 2 japaneseMarines in New Guinea, round 4 : 0/2 hits, 0.83 expected hits
                    Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines in New Guinea, round 5 : 1/14 hits, 1.75 expected hits
                    Japan roll dice for 2 japaneseMarines in New Guinea, round 5 : 1/2 hits, 0.83 expected hits
                    1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in New Guinea
                    Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys and 4 britishMarines in New Guinea, round 6 : 1/13 hits, 1.67 expected hits
                    Japan roll dice for 1 japaneseMarine in New Guinea, round 6 : 1/1 hits, 0.42 expected hits
                    1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in New Guinea
                Britain win, taking New Guinea from Japan with 2 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 4 britishMarines remaining. Battle score for attacker is 12
                Casualties for Britain: 3 britishInfantrys
                Casualties for Japan: 3 japaneseInfantrys and 3 japaneseMarines
            Battle in 22 Sea Zone
                Britain attack with 15 britishNavalFighters and 1 britishSubmarine
                Germany defend with 1 germanDestroyer
                    Britain roll dice for 1 britishSubmarine in 22 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Britain roll dice for 15 britishNavalFighters in 22 Sea Zone, round 2 : 11/15 hits, 8.75 expected hits
                    Germany roll dice for 1 germanDestroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                    1 britishSubmarine owned by the Britain and 1 germanDestroyer owned by the Germany lost in 22 Sea Zone
                Britain win with 15 britishNavalFighters remaining. Battle score for attacker is 1
                Casualties for Britain: 1 britishSubmarine
                Casualties for Germany: 1 germanDestroyer
            Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger britishAP2: Britain has 1 Material placed in London
            Trigger UnitsEATunisia: ExiledAllies has 1 britishInfantry placed in Tunisia
            Trigger britishProd1: Britain has 1 Material placed in London
            8 britishNavalFighters moved from 22 Sea Zone to Gibraltar
            7 britishNavalFighters moved from 22 Sea Zone to Central Britain
            3 britishNavalFighters and 1 britishTacticalBomber moved from Crete to Cairo
            3 britishStrategicBombers moved from Romania to Cairo
            2 britishNavalFighters moved from Thailand to Sumatra
            2 britishNavalFighters moved from Thailand to 91 Sea Zone
            2 britishAirTransports moved from Gibraltar to Central Britain
            3 Materials and 2 britishAirTransports moved from Belgian Congo to West Africa
            2 Materials and 1 britishAirTransport moved from Italian Somaliland to Calcutta
            1 britishFighter and 1 britishNavalFighter moved from Iraq to Calcutta
            1 britishAirTransport and 2 britishInfantrys moved from New Zealand to Northwestern Australia
            4 britishBattleships, 4 britishCruisers and 3 britishDestroyers moved from 21 Sea Zone to 40 Sea Zone
            3 Materials moved from Quebec to 19 Sea Zone
            3 Materials, 1 britishDestroyer and 1 britishTransport moved from 19 Sea Zone to 40 Sea Zone
            1 britishDestroyer and 1 britishSubmarine moved from 39 Sea Zone to 40 Sea Zone
            1 Material moved from Bombay to 75 Sea Zone
            1 britishArtillery moved from Western Madras to 75 Sea Zone
            1 Material, 1 britishArtillery and 1 britishTransport moved from 75 Sea Zone to 73 Sea Zone
            1 Truck moved from Italian Somaliland to 73 Sea Zone
            1 Material, 1 Truck, 1 britishArtillery and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
            1 Material, 1 Truck and 1 britishArtillery moved from 72 Sea Zone to Cairo
            1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
            1 britishCombatEngineer moved from Bengal to 85 Sea Zone
            1 britishAntiAirGun and 1 britishInfantry moved from Calcutta to 85 Sea Zone
            1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 85 Sea Zone to 88 Sea Zone
            1 britishAntiAirGun, 1 britishCombatEngineer and 1 britishInfantry moved from 88 Sea Zone to Sumatra
            1 britishCarrier, 1 britishCruiser and 3 britishTransports moved from 87 Sea Zone to 91 Sea Zone
            1 britishTransport moved from 146 Sea Zone to 151 Sea Zone
            10 britishDestroyers, 10 britishSubmarines and 2 britishTransports moved from 146 Sea Zone to 144 Sea Zone
            2 britishTransports moved from 145 Sea Zone to 144 Sea Zone
            1 Train moved from Bombay to Iraq
            1 Train moved from New South Wales to Southwestern Australia
            1 Train, 2 britishAntiAirGuns and 1 britishInfantry moved from Southwestern Australia to Queensland
            1 Train moved from Queensland to New South Wales
            1 Material and 1 Truck moved from London to Central Britain
            1 Truck moved from Central Britain to London
            1 Material and 1 Truck moved from London to Southern Britain
            1 Truck moved from Southern Britain to London
            1 Material and 1 Truck moved from Central Egpyt to Trans Jordan
            1 Truck and 1 britishCombatEngineer moved from Cairo to Trans Jordan
            1 Truck moved from Trans Jordan to Iraq
            1 Truck moved from Cairo to Iraq
            1 Truck moved from Italian Somaliland to Central Egpyt
            1 Material and 1 Truck moved from Cape Town to Belgian Congo
            1 Truck moved from Belgian Congo to Cape Town
            1 Truck moved from Nigeria to Anglo Egyptian Sudan
            2 Trucks moved from French West Africa to Cameroon
            3 Trucks moved from Bengal to Calcutta
            3 Trucks and 3 britishAntiAirGuns moved from Calcutta to Bengal
            3 Trucks moved from Bengal to Calcutta
            1 Truck moved from Northwestern Australia to Southwestern Australia
            1 Material and 1 Truck moved from Southwestern Australia to Northwestern Australia
            1 britishMech.Infantry and 1 britishTank moved from West Africa to Western Sahara
            1 britishMech.Infantry and 1 britishTank moved from Gold Coast to West Africa
            4 britishInfantrys moved from London to Central Britain
            1 britishInfantry moved from Cairo to Western Egypt
            7 britishArtillerys and 7 britishInfantrys moved from Western Turkey to Turkey
            6 britishInfantrys moved from Northern Iran to Iraq
            2 britishInfantrys moved from Calcutta to Bengal
            1 britishInfantry moved from Bengal to Rangoon
            3 britishInfantrys moved from New South Wales to Queensland
    
        Purchase Units - Britain
            Britain buy 1 Rail, 2 britishAirTransports, 1 britishInfantry, 2 britishNavalFighters, 1 britishParatrooper and 1 britishSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in Trans Jordan being upgraded or consumed: 1 Material
            1 Rail placed in Trans Jordan
            2 britishNavalFighters placed in Central Britain
            1 britishSubmarine placed in 21 Sea Zone
            2 britishAirTransports, 1 britishInfantry and 1 britishParatrooper placed in London
    
        Activate Technology - Britain
            Britain activating ImprovedTacticalBombers
            triggerAttachmenbritishImpTB1: Setting attack to 7 for unitAttachment attached to britishTacticalBomber
            triggerAttachmenbritishImpTB1: Setting airAttack to 4 for unitAttachment attached to britishTacticalBomber
            triggerAttachmenbritishImpTB2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishTacticalBomber} with name:supportAttachmentTacBombImpbritish
            Britain giving technology to Usa: ImprovedTacticalBombers
    
        Turn Complete - Britain
            Britain collect 44 PUs; end with 44 PUs
            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 50 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 53 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 54 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 55 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Belgian Congo change ownership: 1 Material
                Some Units in Cairo change ownership: 1 Material
                Some Units in Calcutta change ownership: 2 Materials
                Some Units in New Guinea change ownership: 1 britishCombatEngineer
                Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                Some Units in Northwestern Australia change ownership: 1 Material
                Some Units in Sumatra change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in West Africa change ownership: 3 Materials and 1 britishCombatEngineer
                Some Units in Western Egypt change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Canada
            1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 15 PUs
            Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 Materials, 1 britishAirfield, 2 britishInfantrys, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 2 PUs; 
    
        Place Units - ExiledAllies
            Units in Sumatra being upgraded or consumed: 1 Material
            1 britishAirfield placed in Sumatra
            1 britishMech.Infantry and 1 britishTank placed in Gold Coast
            2 Materials placed in Belgian Congo
            2 britishInfantrys placed in West Africa
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 36 PUs; end with 38 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 36 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 33 PUs
            Units Change Ownership
                Some Units in Belgian Congo change ownership: 3 Materials
                Some Units in Gold Coast change ownership: 1 britishMech.Infantry and 1 britishTank
                Some Units in Sumatra change ownership: 1 britishCombatEngineer
                Some Units in Tunisia change ownership: 1 britishInfantry
                Some Units in West Africa change ownership: 3 Materials, 1 britishCombatEngineer and 2 britishInfantrys
    
        Purchase Units - Egypt
            Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Egypt
            3 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 3 britishInfantrys
                Some Units in Western Egypt change ownership: 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 Material; Remaining resources: 2 PUs; 
    
        Place Units - SouthAfrica
            1 Material placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 9 PUs
            Some Units in Cape Town change ownership: 1 Material
    
        Purchase Units - India
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            1 britishArtillery and 1 britishInfantry placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                Some Units in Calcutta change ownership: 2 Materials and 2 britishInfantrys
    
        Purchase Units - Australia
            Australia buy 1 britishHull and 1 britishParatrooper; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            1 britishHull placed in 161 Sea Zone
            1 britishParatrooper placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in New Guinea change ownership: 1 britishCombatEngineer
                Some Units in New South Wales change ownership: 1 britishParatrooper
                Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                Some Units in Northwestern Australia change ownership: 1 Material
    

    Combat Hit Differential Summary :

    AntiAircraftGun fire in Thailand : : -0.08
    AntiAircraftGun fire in Burma : : -0.08
    Japan : -2.83
    Britain : 0.92
    Thailand : -0.17
    Germany : 1.42
    

    Savegame


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    @colin go for πŸ‡ΈπŸ‡ͺ



  • TripleA Turn Summary: Italy round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 7,5,3,12,2,5,7,7,10,8,6,11,7,5,3,2,4,6 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover IncreasedFighterRange
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            5 italianAlpineInfantrys, 1 italianArtillery, 2 italianInfantrys and 2 italianMarines moved from Rome to 46 Sea Zone
            1 italianAlpineInfantry and 1 italianInfantry moved from Sicily to 46 Sea Zone
            6 italianAlpineInfantrys, 1 italianArtillery, 3 italianInfantrys, 2 italianMarines and 4 italianTransports moved from 46 Sea Zone to 52 Sea Zone
            6 italianAlpineInfantrys, 1 italianArtillery, 3 italianInfantrys and 2 italianMarines moved from 52 Sea Zone to Western Turkey
    
        Combat - Italy
            Battle in Western Turkey
    
        Non Combat Move - Italy
            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
            Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
            Trigger italianAP2: Italy has 1 Material placed in Rome
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianInfantry moved from Sicily to 46 Sea Zone
            1 italianCombatEngineer and 1 italianInfantry moved from Rome to 46 Sea Zone
            2 Materials and 1 italianAirTransport moved from Rome to Istanbul
            1 italianCombatEngineer, 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone
            1 italianCombatEngineer and 2 italianInfantrys moved from 52 Sea Zone to Istanbul
            1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
            1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone
            1 italianAlpineInfantry, 2 italianArtillerys and 2 italianInfantrys moved from Bessarabia to Romania
            2 italianArtillerys and 2 italianMech.Infantrys moved from Southern Ukraine to Romania
            1 italianCombatEngineer moved from Southern Ukraine to Bessarabia
    
        Purchase Units - Italy
            Italy buy 2 italianDestroyers, 1 italianEntrenchment, 1 italianHeavyDestroyer, 2 italianInfantrys and 1 italianTransport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Istanbul being upgraded or consumed: 1 Material
            1 italianEntrenchment placed in Istanbul
            2 italianInfantrys placed in Greece
            2 italianDestroyers and 1 italianHeavyDestroyer placed in 46 Sea Zone
            1 italianTransport placed in 49 Sea Zone
    
        Activate Technology - Italy
            Italy activating IncreasedFighterRange
            Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
            Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
            Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
    
        Turn Complete - Italy
            Italy collect 35 PUs; end with 36 PUs
            Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 42 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Savegame


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