TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3


  • Moderators

    TripleA Move Summary: Britain round 9

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Politics - Britain
            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            1 britishStrategicBomber moved from London to 24 Sea Zone
            2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
            1 britishTacticalBomber moved from Cairo to Cyrenaica
            1 britishInfantry moved from Al Kufrah to Cyrenaica
            1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
            1 britishNavalFighter moved from Cairo to 52 Sea Zone
    

    Savegame


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    @colin quick scramble gamble


  • Moderators

    TripleA Turn Summary: Australia round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 15 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 9 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 10 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 21 PUs
            Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
            Trigger britishaTIL: Britain gains access to ImprovedLogistics
            Britain spend 0 on tech rolls
                Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedDefensiveStructures
    
        Politics - Britain
            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishStrategicBomber moved from London to 24 Sea Zone
            2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
            1 britishTacticalBomber moved from Cairo to Cyrenaica
            1 britishInfantry moved from Al Kufrah to Cyrenaica
            1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
            1 britishNavalFighter moved from Cairo to 52 Sea Zone
    
        Combat - Britain
            Britain creates battle in territory 71 Sea Zone
            Battle in 71 Sea Zone
                Britain attack with 1 britishSubmarine
                Germany defend with 1 germanTransport
                    Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                    Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                    1 germanTransport owned by the Germany lost in 71 Sea Zone
                Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                Casualties for Germany: 1 germanTransport
            Battle in 24 Sea Zone
                Britain attack with 3 britishStrategicBombers
                Germany defend with 1 germanSubmarine
                    DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                1 germanSubmarine owned by the Germany Submerged
            Battle in Cyrenaica
                Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                    Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                    Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                    1 italianInfantry owned by the Italy lost in Cyrenaica
                Some non-combat units are destroyed: 
                Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
            Battle in 52 Sea Zone
                Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                Italy defend with 1 italianDestroyer
                    Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                    1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                    1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                Casualties for Britain: 1 britishSubmarine
                Casualties for Italy: 1 italianDestroyer
            Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger britishProd1: Britain has 1 Material placed in London
            1 britishStrategicBomber moved from 24 Sea Zone to London
            2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
            1 britishTacticalBomber moved from Cyrenaica to Western Egypt
            1 britishNavalFighter moved from 52 Sea Zone to Cairo
            1 Material and 1 britishAirTransport moved from London to Gibraltar
            1 britishAirTransport moved from Gibraltar to London
            2 britishNavalFighters moved from Central Britain to London
            1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
            1 britishAirTransport moved from Cairo to Bombay
            1 britishFighter moved from Southwestern Australia to Queensland
            2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
            1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
            1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
            1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
            1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
            1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
            1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
            1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
            1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
            2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
            2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
            2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
            1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
            1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
            2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
            1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
            1 britishArtillery moved from New Britain to 144 Sea Zone
            1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
            1 britishArtillery moved from 143 Sea Zone to Solomon Islands
            1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
            1 Train and 1 britishArtillery moved from London to Scotland
            1 Train moved from Scotland to London
            1 Train moved from Bengal to Bombay
            1 Truck and 1 britishMarine moved from French West Africa to Cameroon
            2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
            2 Trucks moved from French West Africa to Gold Coast
            1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
            1 Truck and 1 britishInfantry moved from Calcutta to Bombay
            1 britishTank moved from Gold Coast to French West Africa
            1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
            1 britishTank moved from Belgian Congo to Eastern South Africa
            2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
            2 britishMech.Infantrys moved from Cairo to Sinai
            2 britishTanks moved from Western Egypt to Sinai
            1 britishInfantry moved from Scotland to Central Britain
            3 britishInfantrys moved from London to Central Britain
            1 britishCombatEngineer moved from Central Britain to Scotland
            2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
            2 britishInfantrys moved from Western Egypt to Cairo
            1 britishInfantry moved from Cairo to Sinai
            1 britishInfantry moved from Calcutta to Bengal
    
        Purchase Units - Britain
            Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in Scotland being upgraded or consumed: 1 Material
            1 britishEntrenchment and 3 britishInfantrys placed in Scotland
            Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
            1 britishEntrenchment and 1 britishFortification placed in Gibraltar
            2 britishNavalFighters placed in Central Britain
            3 britishInfantrys placed in London
    
        Activate Technology - Britain
            Britain activating ImprovedDefensiveStructures
            Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
            Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
            Britain giving technology to Usa: ImprovedDefensiveStructures
    
        Turn Complete - Britain
            Britain collect 40 PUs; end with 40 PUs
            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Ceylon change ownership: 1 Material
                Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Canada
            1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 15 PUs
            Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - ExiledAllies
            1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 14 PUs; end with 14 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
            Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
    
        Purchase Units - Egypt
            Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Egypt
            1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 10 PUs; end with 10 PUs
            Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
    
        Purchase Units - India
            India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
    
        Place Units - India
            1 Material and 2 britishArtillerys placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                Some Units in Ceylon change ownership: 1 Material
    
        Purchase Units - Australia
            Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            2 britishSubmarines placed in 163 Sea Zone
            1 britishSubmarine placed in 161 Sea Zone
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    DepthChargeAttack fire in 24 Sea Zone : : -0.25
    Italy : 0.00
    Britain : 0.08
    Germany : -0.08
    

    Savegame


  • Moderators

    @colin go for 🇮🇹



  • TripleA Turn Summary: Italy round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
            1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
            3 italianInfantrys moved from Rome to 46 Sea Zone
            1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
            1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
            1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
            2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
            1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
    
        Combat - Italy
            Battle in Cyrenaica
                Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                    Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain lost in Cyrenaica
                Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Western Turkey
                Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                    Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 turkishEntrenchment owned by the Turkey
                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                    Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                    1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                    Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                    1 turkishArtillery owned by the Turkey lost in Western Turkey
                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                    Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                    1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                Casualties for Italy: 2 italianInfantrys
                Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
    
        Non Combat Move - Italy
            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            1 italianArtillery moved from Tripolitania to 48 Sea Zone
            1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
            1 italianInfantry moved from Rome to 46 Sea Zone
            1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
            1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
            1 italianInfantry moved from Greece to Bulgaria
            1 italianFighter moved from Algeria to Greece
            1 italianNavalFighter moved from Northern Italy to Algeria
            1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
            1 italianTacticalBomber moved from Cyrenaica to Greece
            1 italianFighter moved from Morrocco to Madrid
            2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
            1 italianNavalFighter moved from Sicily to Morrocco
            1 italianInfantry moved from Northern Spain to Madrid
            2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
            1 Train moved from Northern Italy to Madrid
            1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
            3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
            2 Trucks moved from Rome to Northern Spain
            1 italianStrategicBomber moved from Rome to Greece
    
        Purchase Units - Italy
            Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
    
        Place Units - Italy
            2 italianArtillerys placed in Southern Italy
            4 italianInfantrys placed in Rome
            Units in Madrid being upgraded or consumed: 2 Materials
            1 italianBarracks placed in Madrid
            1 italianCruiser placed in 46 Sea Zone
    
        Turn Complete - Italy
            Italy collect 33 PUs; end with 33 PUs
            Units generate 9 techTokens; Italy end with 27 techTokens
    

    Combat Hit Differential Summary :

    Turkey : -1.08
    Italy : 0.33
    Britain : -0.25
    

    Savegame



  • @ubernaut back to you



  • TripleA Turn Summary: Italy round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
            1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
            3 italianInfantrys moved from Rome to 46 Sea Zone
            1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
            1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
            1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
            2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
            1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
    
        Combat - Italy
            Battle in Cyrenaica
                Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                    Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain lost in Cyrenaica
                Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Western Turkey
                Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                    Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 turkishEntrenchment owned by the Turkey
                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                    Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                    1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                    Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                    1 turkishArtillery owned by the Turkey lost in Western Turkey
                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                    Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                    1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                Casualties for Italy: 2 italianInfantrys
                Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
    
        Non Combat Move - Italy
            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            1 italianArtillery moved from Tripolitania to 48 Sea Zone
            1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
            1 italianInfantry moved from Rome to 46 Sea Zone
            1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
            1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
            1 italianInfantry moved from Greece to Bulgaria
            1 italianFighter moved from Algeria to Greece
            1 italianNavalFighter moved from Northern Italy to Algeria
            1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
            1 italianFighter moved from Morrocco to Madrid
            1 italianNavalFighter moved from Sicily to Morrocco
            1 italianInfantry moved from Northern Spain to Madrid
            1 Train moved from Northern Italy to Madrid
            1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
            3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
            2 Trucks moved from Rome to Northern Spain
            1 italianStrategicBomber moved from Rome to Greece
            2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
            1 italianTacticalBomber moved from Cyrenaica to Romania
            1 Material and 1 Truck moved from Madrid to Northern Spain
            1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
            1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
    
        Purchase Units - Italy
            Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
    
        Place Units - Italy
            3 italianInfantrys and 1 italianParatrooper placed in Rome
            1 italianArtillery placed in Southern Italy
            1 italianCruiser placed in 46 Sea Zone
            Units in Madrid being upgraded or consumed: 1 Material
            1 italianAirfield placed in Madrid
            Units in Northern Spain being upgraded or consumed: 1 Material
            1 italianAirfield placed in Northern Spain
    
        Turn Complete - Italy
            Italy collect 33 PUs; end with 35 PUs
            Units generate 9 techTokens; Italy end with 27 techTokens
    

    Combat Hit Differential Summary :

    Turkey : -1.08
    Italy : 0.33
    Britain : -0.25
    

    Savegame



  • @ubernaut made a couple changes


  • Moderators

    TripleA Move Summary: Usa round 9

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - Usa
            Trigger americanaTAP: Usa gains access to AdvancedProduction
            Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
            Usa spend 0 on tech rolls
            Usa removing all Technology Tokens after successful research.
            Usa discover AdvancedSubmarines
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            1 americanInfantry moved from Azores to 40 Sea Zone
            1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
            1 americanInfantry moved from 41 Sea Zone to Southern Spain
            3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
            2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
            8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
            2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
            8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
            3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
    

    Savegame


  • Moderators

    @colin got a quick scramble or two and a potential order of loss from bombards over here.



  • @ubernaut ready now


  • Moderators

    TripleA Turn Summary: Usa round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - Usa
            Trigger americanaTAP: Usa gains access to AdvancedProduction
            Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
            Usa spend 0 on tech rolls
                Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit
            Usa removing all Technology Tokens after successful research.
            Usa discover AdvancedSubmarines
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanInfantry moved from Azores to 40 Sea Zone
            1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
            1 americanInfantry moved from 41 Sea Zone to Southern Spain
            3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
            2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
            8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
            2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
            8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
            3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
    
        Combat - Usa
            Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain
            Battle in Dutch New Guinea
                Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                Japan defend with 1 Flagpole and 1 japaneseMarine
                    Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                    Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea
                Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1
                Casualties for Usa: 1 americanInfantry
                Casualties for Japan: 1 japaneseMarine
            Battle in Southern Spain
                Usa attack with 1 americanInfantry
                Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                    Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits
                    Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits
                    1 americanInfantry owned by the Usa lost in Southern Spain
                Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3
                Casualties for Usa: 1 americanInfantry
            Battle in 62 Sea Zone
                Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt
                Germany defend with 1 germanSubmarine
                    DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits
                    1 germanSubmarine owned by the Germany lost in 62 Sea Zone
                Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7
                Casualties for Germany: 1 germanSubmarine
            Moving scrambled unit from Southern Spain back to originating territory: Madrid
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
            Trigger americanProd1: Usa has 1 Material placed in Washington
            3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone
            2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone
            1 americanNavalFighter moved from Johnston Island to 144 Sea Zone
            1 americanNavalFighter moved from 116 Sea Zone to Queensland
            2 americanNavalFighters moved from Johnston Island to Hawaiian Islands
            1 Material and 1 Truck moved from Azores to 39 Sea Zone
            1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
            1 Material and 1 Truck moved from 30 Sea Zone to Washington
            1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
            1 americanAntiAirGun moved from New York to 30 Sea Zone
            1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
            1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
            1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
            1 americanInfantry moved from Azores to 40 Sea Zone
            1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
            1 americanInfantry moved from 41 Sea Zone to Gibraltar
            1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
            1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
            2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
            2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
            2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
            2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone
            1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone
            1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone
            1 Train moved from Los Angeles to Washington
    
        Purchase Units - Usa
            Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            Units in Hawaiian Islands being upgraded or consumed: 2 Materials
            1 americanDocks placed in Hawaiian Islands
            2 americanNavalFighters placed in San Francisco
            1 americanAirTransport and 2 americanInfantrys placed in Washington
            1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone
    
        Activate Technology - Usa
            Usa activating AdvancedSubmarines
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
            Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
            Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
    
        Turn Complete - Usa
            Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
            Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
            Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
            Usa collect 72 PUs; end with 72 PUs
            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    DepthChargeAttack fire in 62 Sea Zone : : 0.25
    Usa : 0.17
    Japan : 0.67
    Italy : -0.25
    

    Savegame


  • Moderators

    @colin battle stats for 🇺🇸


  • Moderators

    TripleA Move Summary: Turkey round 9

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Combat Move - Turkey
            Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
            Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
            1 turkishFighter moved from Turkey to Bulgaria
            3 turkishInfantrys moved from Istanbul to Bulgaria
            1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
    

    Savegame


  • Moderators

    @colin got another scramble gamble over here 😛


  • Moderators

    TripleA Turn Summary: Turkey round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Combat Move - Turkey
            Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
            Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
            Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
            Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
            1 turkishFighter moved from Turkey to Bulgaria
            3 turkishInfantrys moved from Istanbul to Bulgaria
            1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Turkey
            Battle in Bulgaria
                Turkey attack with 1 turkishFighter and 3 turkishInfantrys
                Italy defend with 1 italianInfantry; DanubeAxis defend with 1 Flagpole and 1 Rail
                    Turkey roll dice for 1 turkishFighter and 3 turkishInfantrys in Bulgaria, round 2 : 0/4 hits, 0.75 expected hits
                    DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 turkishInfantry owned by the Turkey lost in Bulgaria
                    Turkey roll dice for 1 turkishFighter and 2 turkishInfantrys in Bulgaria, round 3 : 2/3 hits, 0.58 expected hits
                    DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 turkishInfantry owned by the Turkey and 1 italianInfantry owned by the Italy lost in Bulgaria
                Turkey win, taking Bulgaria from DanubeAxis with 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is -3
                Casualties for Turkey: 2 turkishInfantrys
                Casualties for Italy: 1 italianInfantry
            1 turkishDestroyer moved from 54 Sea Zone to 72 Sea Zone
            1 turkishFighter moved from Bulgaria to Turkey
            1 Truck moved from Turkey to Eastern Turkey
            1 Truck and 1 turkishAntiAirGun moved from Eastern Turkey to Turkey
            1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Turkey
    
        Purchase Units - Turkey
            Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
            Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
            Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
            Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
            Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
            Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
            Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
            Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
            Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
    
        Turn Complete - Turkey
            Turkey collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.67
    DanubeAxis : 1.33
    

    Savegame


  • Moderators

    @colin 🇩🇪 R10



  • TripleA Move Summary: Germany round 10

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 10
    
        Research Technology - Germany
            Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
            Trigger germanaTAP: Germany gains access to AdvancedProduction
            Trigger germanaTAL: Germany gains access to AdvancedLogistics
            Germany spend 0 on tech rolls
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedLogistics
    
        Politics - Germany
            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                Germany fails on action: Political Action AxisProposeAlliancewithSweden
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Lativa Estonia to Leningrad
            1 germanInfantry moved from Southern Ukraine to Kharkov
            1 germanInfantry moved from Pinsk Marshes to Kharkov
            2 germanStrategicBombers moved from Eastern Poland to Kharkov
            1 germanMech.Infantry and 1 germanTank moved from Hungary Slovakia to Bulgaria
            1 germanTank moved from Eastern Poland to Bulgaria
    

    Savegame



  • @ubernaut maybe a scramble


  • Moderators

    @colin up for battle


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