TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

    Scheduled Pinned Locked Moved Play By Forum
    743 Posts 4 Posters 1.2m Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin quick potential ool

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Usa round 5

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 5
        
            Research Technology - Usa
                Note to players Usa: <body><img src="phillippines.png"/></body>
                Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                Usa spend 0 on tech rolls
                    Usa roll 5,12,7,1,9,8,1,2,9 and gets 1 hit
                Usa removing all Technology Tokens after successful research.
                Usa discover ImprovedHulls
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 4 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                9 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 132 Sea Zone
                9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
        
            Combat - Usa
                Battle in Marshall Islands
                    Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters
                    Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                        AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                        Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                        Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 2 : 2/14 hits, 3.08 expected hits
                        Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 0/3 hits, 1.17 expected hits
                        1 japaneseCombatEngineer owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands
                        Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 3 : 4/14 hits, 3.08 expected hits
                        Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 0/1 hits, 0.58 expected hits
                        1 japaneseEntrenchment owned by the Japan lost in Marshall Islands
                    Some non-combat units are destroyed: 
                    Usa win, taking Marshall Islands from Japan with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 14
                    Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                Trigger americanProd1: Usa has 1 Material placed in Washington
                4 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                1 americanFighter moved from Hawaiian Islands to Gilbert Islands
                1 americanNavalFighter moved from Washington to Azores
                1 americanAirTransport moved from Los Angeles to Washington
                1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from New Brunswick to 19 Sea Zone
                1 americanInfantry moved from New York to 30 Sea Zone
                1 americanCombatEngineer and 2 americanInfantrys moved from Washington to 30 Sea Zone
                1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 1 americanSubmarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                1 americanArtillery, 1 americanDestroyer, 1 americanMech.Infantry, 2 americanSubmarines, 1 americanTank and 2 americanTransports moved from 19 Sea Zone to 39 Sea Zone
                1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanTransport moved from 33 Sea Zone to 40 Sea Zone
                1 americanMarine and 1 americanParatrooper moved from Azores to 40 Sea Zone
                1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanMarine, 1 americanParatrooper and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                1 americanMarine and 1 americanParatrooper moved from 41 Sea Zone to Gibraltar
                1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 24 Sea Zone
                2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 133 Sea Zone
                1 Truck and 1 americanAntiAirGun moved from Washington to New York
                1 Truck moved from New York to Washington
                1 Truck and 1 americanAntiAirGun moved from Washington to New York
        
            Purchase Units - Usa
                Usa buy 1 Material, 1 americanDestroyer, 1 americanHull, 3 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                3 americanNavalFighters placed in Washington
                1 americanDestroyer, 1 americanHull and 1 americanSubmarine placed in 156 Sea Zone
                1 Material placed in Los Angeles
        
            Activate Technology - Usa
                Usa activating ImprovedHulls
                Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
        
            Turn Complete - Usa
                Usa collect 68 PUs; end with 68 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                Units generate 9 techTokens; Usa end with 9 techTokens
        

        Combat Hit Differential Summary :

        Usa : -0.42
        Japan : -1.75
        AntiAircraftGun fire in Marshall Islands : : -0.08
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin go for :germany: R6

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Germany round 6

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 6
            
                Research Technology - Germany
                    Note to players Germany: <body><img src="winteroffensive.png"/></body>
                    Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                    Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                    Germany spend 0 on tech rolls
            
                Politics - Germany
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                        Germany fails on action: Political Action AxisProposeAlliancewithSweden
            
                Combat Move - Germany
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    1 germanInfantry moved from Murmansk to Kola Penninsula
                          Finland take Kola Penninsula from Russia
                    1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from French West Africa to Gold Coast
                    2 germanInfantrys moved from West Africa to 62 Sea Zone
                    2 germanInfantrys and 1 germanTransport moved from 62 Sea Zone to 69 Sea Zone
                    2 germanInfantrys moved from 69 Sea Zone to Gold Coast
                    1 germanFighter moved from West Africa to Gold Coast
                    1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                    2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                    3 germanFighters moved from Northern Germany to 24 Sea Zone
                    2 germanNavalFighters moved from Northern France to 24 Sea Zone
                    2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                    1 germanTacticalBomber moved from Western France to 24 Sea Zone
                    2 germanInfantrys moved from Southern Ukraine to Kharkov
                    1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut couple things for later

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin up for battles

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut I'm in the lobby

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Finland round 6

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 6
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 9 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 15 PUs
                    
                        Research Technology - Germany
                            Note to players Germany: <body><img src="winteroffensive.png"/></body>
                            Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                            Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                            Germany spend 0 on tech rolls
                                Germany roll 10,6,1,9,3,2,6,3,4 and gets 0 hits
                    
                        Politics - Germany
                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                Germany fails on action: Political Action AxisProposeAlliancewithSweden
                    
                        Combat Move - Germany
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanInfantry moved from Murmansk to Kola Penninsula
                                  Finland take Kola Penninsula from Russia
                            1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                            2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                            3 germanFighters moved from Northern Germany to 24 Sea Zone
                            2 germanNavalFighters moved from Northern France to 24 Sea Zone
                            2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                            1 germanTacticalBomber moved from Western France to 24 Sea Zone
                            2 germanInfantrys moved from Southern Ukraine to Kharkov
                            1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
                    
                        Combat - Germany
                            Britain scrambles 4 units out of Central Britain to defend against the attack in 24 Sea Zone
                            Battle in Kharkov
                                Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Kharkov, round 2 : 1/4 hits, 1.42 expected hits
                                    Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                Germany win, taking Kharkov from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 0
                                Casualties for Germany: 1 germanInfantry
                                Casualties for Russia: 1 russianInfantry
                            Battle in 24 Sea Zone
                                Germany attack with 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers, 1 germanSubmarine and 1 germanTacticalBomber
                                Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishSubmarines and 4 britishTransports; Russia defend with 1 russianDestroyer and 1 russianTransport
                                    DepthChargeAttack fire in 24 Sea Zone : 0/8 hits, 0.67 expected hits
                                    Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                    Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                    Germany roll dice for 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 2 : 4/21 hits, 8.08 expected hits
                                    Britain roll dice for 1 americanDestroyer, 1 americanTransport, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 4 britishTransports, 1 russianDestroyer and 1 russianTransport in 24 Sea Zone, round 2 : 3/24 hits, 7.08 expected hits
                                    1 russianTransport owned by the Russia, 1 americanTransport owned by the Usa, 2 britishTransports owned by the Britain and 3 germanDestroyers owned by the Germany lost in 24 Sea Zone
                                    Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                    Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 3 : 1/2 hits, 0.17 expected hits
                                    Germany roll dice for 2 germanBattleships, 3 germanCruisers, 3 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 3 : 10/18 hits, 7.33 expected hits
                                    Britain roll dice for 1 americanDestroyer, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishTransports and 1 russianDestroyer in 24 Sea Zone, round 3 : 10/20 hits, 6.75 expected hits
                                Units damaged: 2 germanBattleships owned by the Germany
                                    2 britishSubmarines owned by the Britain, 1 americanDestroyer owned by the Usa, 1 britishCarrier owned by the Britain, 1 germanCruiser owned by the Germany, 1 germanSubmarine owned by the Germany, 1 russianDestroyer owned by the Russia, 3 germanFighters owned by the Germany, 2 britishTransports owned by the Britain, 3 germanDestroyers owned by the Germany, 1 germanTacticalBomber owned by the Germany and 4 britishDestroyers owned by the Britain lost in 24 Sea Zone
                                    2 germanBattleships owned by the Germany lost in 24 Sea Zone
                                2 germanBattleship-damageds owned by the Germany added in 24 Sea Zone
                                2 germanCruisers owned by the Germany and 2 germanBattleship-damageds owned by the Germany retreated to 25 Sea Zone
                                Britain win with 1 britishBattleship, 3 britishCruisers and 6 britishNavalFighters remaining. Battle score for attacker is -32
                                Casualties for Germany: 2 germanBattleships, 1 germanCruiser, 6 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTacticalBomber
                                Casualties for Britain: 1 britishCarrier, 4 britishDestroyers, 2 britishSubmarines and 4 britishTransports
                                Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                Casualties for Usa: 1 americanDestroyer and 1 americanTransport
                            Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                            Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                            Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                            Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                                2 britishNavalFighters owned by the Britain forced to land in Scotland
                    
                        Non Combat Move - Germany
                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            2 germanNavalFighters moved from 24 Sea Zone to Northern Germany
                            2 germanStrategicBombers moved from 24 Sea Zone to Northern Germany
                            2 germanTransports moved from 23 Sea Zone to 25 Sea Zone
                            1 germanFighter and 1 germanNavalFighter moved from Western France to Northern Germany
                            1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone
                            1 germanArtillery, 3 germanMech.Infantrys and 5 germanTanks moved from Murmansk to Eastern Finland
                            1 germanAntiTankGun and 3 germanArtillerys moved from Western Karelia to Eastern Finland
                            1 germanInfantry moved from Eastern Finland to Western Karelia
                            1 germanInfantry moved from Northern Finland to Eastern Finland
                            2 germanInfantrys moved from Finland to Eastern Finland
                            1 germanAlpineInfantry moved from Northern Finland to Northern Norway
                            2 Trucks moved from Northern Finland to Northern Norway
                            2 Trucks and 2 germanInfantrys moved from Northern Norway to Eastern Finland
                            1 germanAntiTankGun, 5 germanArtillerys and 1 germanCombatEngineer moved from Lativa Estonia to Belorussia
                            1 germanAntiTankGun moved from Lativa Estonia to Belorussia
                            1 germanFighter and 1 germanTacticalBomber moved from Kharkov to Western Ukraine
                            1 germanArtillery and 1 germanInfantry moved from Eastern Poland to Belorussia
                            1 germanInfantry moved from Bessarabia to Western Ukraine
                            1 germanInfantry moved from Poland to Eastern Poland
                            1 Train moved from Vichy France to Western France
                            1 Train and 2 germanInfantrys moved from Western France to Southern Spain
                            1 Train moved from Southern Spain to Vichy France
                            1 Truck and 1 germanArtillery moved from Western France to Southern Spain
                            1 Truck moved from Southern Spain to Northern Spain
                            1 germanFighter moved from Eastern Germany to Northern Germany
                            1 Truck and 1 germanInfantry moved from Northern France to Southern Spain
                            1 germanArtillery and 2 germanInfantrys moved from Western France to Northern Spain
                            2 germanParatroopers moved from Algeria to Morrocco
                            1 germanTransport moved from 62 Sea Zone to 64 Sea Zone
                            1 germanParatrooper moved from French West Africa to West Africa
                            1 germanCombatEngineer moved from Morrocco to Algeria
                            1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                            1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                            1 Material and 1 germanInfantry moved from 45 Sea Zone to Algeria
                            1 germanInfantry moved from Paris to Western France
                            1 germanInfantry moved from Eastern France to Vichy France
                            1 germanArtillery and 1 germanInfantry moved from Northern France to Western France
                            1 Truck and 1 germanInfantry moved from Low Countries to Northern Spain
                            2 germanTanks moved from Austria to Eastern Poland
                            1 Train moved from Hungary Slovakia to Romania
                            1 Train and 2 germanInfantrys moved from Romania to Belorussia
                            1 Train moved from Poland to Bulgaria
                            1 Train and 2 germanInfantrys moved from Bulgaria to Belorussia
                            2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Western Ukraine to Belorussia
                            1 germanInfantry moved from Central Norway to Norway
                            1 germanAlpineInfantry moved from Central Norway to Norway
                            2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                            2 germanInfantrys moved from 27 Sea Zone to Lithuania
                            1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys moved from French West Africa to West Africa
                            1 germanAirTransport moved from Algeria to Vichy France
                            1 germanAirTransport moved from Algeria to Morrocco
                            3 germanInfantrys moved from Low Countries to Northern France
                            1 Truck moved from Bulgaria to Hungary Slovakia
                            1 Truck moved from Bessarabia to Hungary Slovakia
                            1 germanInfantry moved from Romania to Western Ukraine
                            1 germanInfantry moved from Berlin to Northern Germany
                            1 Train moved from Western Ukraine to Eastern Germany
                            1 Train, 1 germanAntiTankGun and 1 germanInfantry moved from Eastern Germany to Belorussia
                            1 Train moved from Belorussia to Eastern Germany
                            1 germanFighter moved from West Africa to Morrocco
                    
                        Purchase Units - Germany
                            Germany buy 1 germanArtillery, 4 germanDestroyers, 1 germanFighter, 5 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 9 techTokens; 
                    
                        Place Units - Germany
                            1 germanSubmarine placed in 34 Sea Zone
                            4 germanDestroyers placed in 25 Sea Zone
                            1 germanFighter placed in Southern Germany
                            2 germanInfantrys placed in Berlin
                            1 germanArtillery and 3 germanInfantrys placed in Eastern Germany
                    
                        Activate Technology - Germany
                            Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield
                    
                        Turn Complete - Germany
                            Germany collect 62 PUs; end with 63 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                            Units generate 9 techTokens; Germany end with 18 techTokens
                            Units Change Ownership
                                Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                Some Units in Finland change ownership: 1 Material
                                Some Units in West Africa change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                            VichyFrance buy 1 germanEntrenchment, 2 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 
                    
                        Place Units - VichyFrance
                            Units in Algeria being upgraded or consumed: 1 Material
                            1 germanEntrenchment and 2 germanInfantrys placed in Algeria
                            1 germanSubmarine placed in 44 Sea Zone
                            1 Material placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 17 PUs; end with 18 PUs
                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 14 PUs
                            Units Change Ownership
                                Some Units in 44 Sea Zone change ownership: 1 germanSubmarine
                                Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                Some Units in Vichy France change ownership: 1 Material
                                Some Units in West Africa change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
                    
                        Place Units - DanubeAxis
                            2 germanInfantrys placed in Romania
                            1 germanAntiTankGun placed in Hungary Slovakia
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 14 PUs
                            Units Change Ownership
                                Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun
                                Some Units in Romania change ownership: 2 germanInfantrys
                    
                        Purchase Units - Finland
                            Finland buy 1 germanAntiTankGun and 1 germanInfantry; Remaining resources: 2 PUs; 
                    
                        Place Units - Finland
                            1 germanAntiTankGun and 1 germanInfantry placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 10 PUs; end with 12 PUs
                            Units Change Ownership
                                Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                Some Units in Finland change ownership: 1 Material, 1 germanAntiTankGun and 1 germanInfantry
                    

                    Combat Hit Differential Summary :

                    DepthChargeAttack fire in 24 Sea Zone : : -0.67
                    Britain : -0.17
                    Germany : -1.33
                    Russia : 0.67
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Russia round 6

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 6
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                Russia removing all Technology Tokens after successful research.
                                Russia discover ImprovedArtillery
                        
                            Politics - Russia
                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                    Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                2 russianInfantrys moved from Eastern Karelia to Western Karelia
                                2 russianFighters moved from Vologda to Western Karelia
                                1 russianInfantry moved from Leningrad to Lativa Estonia
                                      Russia take Lativa Estonia from Germany
                                2 russianInfantrys moved from Voronezh to Kharkov
                                2 russianFighters moved from Smolensk to Kharkov
                                1 russianFighter moved from Moscow to Kharkov
                                1 russianStrategicBomber moved from Moscow to Belorussia
                                1 russianTacticalBomber moved from Urals to Belorussia
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin got a quickie here

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Russia round 6

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 6
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                        Russia roll 5,3,1,6,5,9,5,12,5 and gets 1 hit
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover ImprovedArtillery
                            
                                Politics - Russia
                                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                        Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                    2 russianInfantrys moved from Eastern Karelia to Western Karelia
                                    2 russianFighters moved from Vologda to Western Karelia
                                    1 russianInfantry moved from Leningrad to Lativa Estonia
                                          Russia take Lativa Estonia from Germany
                                    2 russianInfantrys moved from Voronezh to Kharkov
                                    2 russianFighters moved from Smolensk to Kharkov
                                    1 russianFighter moved from Moscow to Kharkov
                                    1 russianStrategicBomber moved from Moscow to Belorussia
                                    1 russianTacticalBomber moved from Urals to Belorussia
                            
                                Combat - Russia
                                    Strategic bombing raid in Belorussia
                                            AntiAircraftGun fire in Belorussia : 0/1 hits, 0.08 expected hits
                                        Bombing raid in Belorussia rolls: 3,0 and causes: 3 damage to unit: Rail
                                        Bombing raid in Belorussia causes 3 damage total. 
                                    Battle in Kharkov
                                        Russia attack with 3 russianFighters and 2 russianInfantrys
                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                            Russia roll dice for 3 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 2/5 hits, 1.50 expected hits
                                            Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                            1 germanInfantry owned by the Germany lost in Kharkov
                                        Russia win, taking Kharkov from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Germany: 1 germanInfantry
                                    Battle in Western Karelia
                                        Russia attack with 2 russianFighters and 2 russianInfantrys
                                        Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 2 : 0/4 hits, 0.83 expected hits
                                            Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 3 : 0/4 hits, 0.83 expected hits
                                            Finland roll dice for 1 germanInfantry in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 4 : 2/4 hits, 0.83 expected hits
                                            Finland roll dice for 1 germanInfantry in Western Karelia, round 4 : 0/1 hits, 0.33 expected hits
                                            1 germanInfantry owned by the Germany lost in Western Karelia
                                        Russia win, taking Western Karelia from Finland with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Germany: 1 germanInfantry
                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                    2 russianFighters moved from Western Karelia to Vologda
                                    1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                    1 russianAirTransport moved from Orel Kursk to Moscow
                                    1 russianStrategicBomber moved from Belorussia to Smolensk
                                    1 russianTacticalBomber moved from Belorussia to Orel Kursk
                                    2 russianFighters moved from Kharkov to Smolensk
                                    1 russianFighter moved from Kharkov to Orel Kursk
                                    1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 105 Sea Zone
                                    1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                                    1 Train moved from Yakut to Novosibirsk
                                    1 Train and 2 russianAlpineInfantrys moved from Omsk to Yakut
                                    1 Train moved from Yakut to Kansk
                                    2 Trucks and 2 russianAlpineInfantrys moved from Vologda to Orel Kursk
                                    1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                    1 Truck moved from Orel Kursk to Voronezh
                                    1 Truck moved from Smolensk to Stalingrad
                                    1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                    1 Truck moved from Smolensk to Stalingrad
                                    1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus
                                    1 Truck moved from Smolensk to Moscow
                                    1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                    1 Truck and 1 russianAntiAirGun moved from Kansk to Altay
                                    1 Truck moved from Altay to Novosibirsk
                                    1 Truck moved from Irkutsk to Altay
                                    2 russianAntiTankGuns, 8 russianArtillerys, 8 russianInfantrys and 1 russianParatrooper moved from Eastern Karelia to Novgorod
                                    2 russianInfantrys moved from Pskov to Orel Kursk
                                    1 Material and 1 russianMech.Infantry moved from Moscow to Orel Kursk
                                    1 russianCombatEngineer moved from Moscow to Novgorod
                                    1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper and 6 russianTanks moved from Smolensk to Orel Kursk
                                    2 russianAlpineInfantrys, 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Voronezh to Orel Kursk
                                    1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Orel Kursk
                                    1 russianArtillery and 2 russianInfantrys moved from Stalingrad to Voronezh
                                    1 russianMech.Infantry moved from Northern Kazahk to Novosibirsk
                                    1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Northern Kazahk
                                    1 russianMech.Infantry moved from Sverdlovsk to Northern Kazahk
                                    1 russianAntiAirGun and 1 russianMech.Infantry moved from Northern Kazahk to Sverdlovsk
                                    1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                    2 russianInfantrys moved from Irkutsk to Yakut
                            
                                Purchase Units - Russia
                                    Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 13 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Russia
                                    Units in Orel Kursk being upgraded or consumed: 1 Material
                                    1 russianAirfield placed in Orel Kursk
                                    1 russianTacticalBomber placed in Urals
                                    2 russianArtillerys placed in Novosibirsk
                                    2 russianAlpineInfantrys placed in Omsk
                                    3 russianInfantrys and 1 russianParatrooper placed in Moscow
                                    2 russianInfantrys placed in Vologda
                                    3 russianInfantrys placed in Volgarod
                                    3 russianInfantrys placed in Stalingrad
                                    2 russianInfantrys placed in Irkutsk
                            
                                Activate Technology - Russia
                                    Russia activating ImprovedArtillery
                                    Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianArtillery} with name:supportAttachmentArtilleryImprussian
                            
                                Turn Complete - Russia
                                    Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                    Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                    Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                    Trigger LLrFA: has removed 1 russianAntiAirGun owned by Russia in Altay
                                    Trigger LLrTRA: China has 1 Truck placed in Altay
                                    Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                    Trigger LLrFA: China has 1 chineseAntiAirGun placed in Altay
                                    Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                    Russia collect 71 PUs; end with 71 PUs
                                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                    Units generate 9 techTokens; Russia end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Finland : -1.00
                            Germany : -0.33
                            AntiAircraftGun fire in Belorussia : : -0.08
                            Russia : -0.00
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin go for 🗾

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Japan round 6

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 6
                                
                                    Research Technology - Japan
                                        Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                        Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                        Japan spend 0 on tech rolls
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Some non-combat units are destroyed: 
                                        1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                        1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                        4 japaneseFighters moved from Inner Mongolia to Chungking
                                        1 japaneseInfantry moved from Shensi to Hupeh
                                              Japan take Hupeh from China
                                        4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                        1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                        1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                        1 japaneseInfantry moved from Shensi to Hunan
                                              Japan take Hunan from China
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut maybe a scramble or an intercept youd be interested in

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut actually Im not sure if or when Ill be around today but I think if you tell me if you want to scramble and/or intercept I can run it when I have time, assuming youd lose the transport then the normal plane

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin i'm up if you are still around.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut I can do it now actually

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 6

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 6
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 12 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 9 PUs
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                                  Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 10,5,5,2,2,8,2,8,5 and gets 0 hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                      Some non-combat units are destroyed: 
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                                  1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                                  4 japaneseFighters moved from Inner Mongolia to Chungking
                                                  1 japaneseInfantry moved from Shensi to Hupeh
                                                        Japan take Hupeh from China
                                                  4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                                  1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                                  1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                                  1 japaneseInfantry moved from Shensi to Hunan
                                                        Japan take Hunan from China
                                          
                                              Combat - Japan
                                                  Air Battle in Chungking
                                                      Japan attacks with 6 units heading to Chungking
                                                      Air Battle is over, the remaining bombers go on to their targets
                                                  Strategic bombing raid in Chungking
                                                          AntiAircraftGun fire in Chungking : 0/2 hits, 0.17 expected hits
                                                      Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: chineseFactory
                                                      Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: Material
                                                      Bombing raid in Chungking causes 0 damage total.  Damaged units is as follows: chineseFactory = 0, Material = 0
                                                  Battle in 148 Sea Zone
                                                      Japan attack with 4 japaneseNavalFighters
                                                      Britain defend with 1 britishTransport
                                                          Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                                          Britain roll dice for 1 britishTransport in 148 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                          1 britishTransport owned by the Britain lost in 148 Sea Zone
                                                      Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                                                      Casualties for Britain: 1 britishTransport
                                                  Battle in Kamchatka
                                                      Some non-combat units are destroyed: 
                                                  Cleaning up after air battles
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  4 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                                  2 japaneseInfantrys moved from Phillippines Islands to 128 Sea Zone
                                                  2 japaneseMarines moved from Luzon to 128 Sea Zone
                                                  2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                                  2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                                                  1 japaneseInfantry moved from Malay to 91 Sea Zone
                                                  1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                                                  2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                                                  1 japaneseBattleship, 2 japaneseCarriers and 2 japaneseCruisers moved from 123 Sea Zone to 129 Sea Zone
                                                  4 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                                                  6 japaneseDestroyers moved from 123 Sea Zone to 129 Sea Zone
                                                  3 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone
                                                  1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                                  2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                                  1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                                  2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                                  4 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 93 Sea Zone
                                                  4 japaneseMarines moved from 93 Sea Zone to Brunei
                                                  1 japaneseSubmarine moved from 124 Sea Zone to 117 Sea Zone
                                                  1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone
                                                  4 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Chungking to Inner Mongolia
                                                  1 Material and 1 Truck moved from Fo Kien to Peking
                                                  1 Material moved from Japan to 99 Sea Zone
                                                  1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                                                  1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone
                                                  1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Peking
                                                  1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                                  1 Train moved from Shansi to Manchuria
                                                  1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                                                  1 Train moved from Inner Mongolia to Shansi
                                                  2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                                  2 japaneseMech.Infantrys and 5 japaneseTanks moved from Shensi to Inner Mongolia
                                                  1 japaneseArtillery and 1 japaneseInfantry moved from Shensi to Inner Mongolia
                                                  2 Trucks moved from Anhwei to Kwangtung
                                                  1 Truck moved from Inner Mongolia to Manchuria
                                                  1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                  2 Trucks and 2 japaneseAlpineInfantrys moved from Kwangtung to Shensi
                                                  2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                                                  1 japaneseArtillery and 1 japaneseMech.Infantry moved from Burma to Kwangtung
                                                  1 japaneseArtillery moved from Southern Thailand to Burma
                                                  1 Train moved from French Indochina to Burma
                                                  1 Train and 2 japaneseInfantrys moved from Burma to Malay
                                                  1 Train and 1 japaneseAlpineInfantry moved from Malay to Burma
                                                  1 Train moved from Burma to Thailand
                                                  1 japaneseInfantry moved from French Indochina to Burma
                                                  1 japaneseDestroyer moved from 124 Sea Zone to 120 Sea Zone
                                                  1 japaneseDestroyer moved from 120 Sea Zone to 121 Sea Zone
                                                  1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
                                                  1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                                  1 japaneseAntiAirGun moved from 128 Sea Zone to Luzon
                                                  1 japaneseNavalFighter moved from Japan to Marianas Island
                                          
                                              Purchase Units - Japan
                                                  Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 73 PUs; 9 techTokens; 
                                                  Japan buy 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseBarracks, 1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                          
                                              Place Units - Japan
                                                  1 japaneseAntiAirGun and 1 japaneseNavalFighter placed in Japan
                                                  1 japaneseInfantry placed in Kyushu Shikoku
                                                  2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                                   placed in 99 Sea Zone
                                                  Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                  1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                                                  Units in Peking being upgraded or consumed: 2 Materials
                                                  1 japaneseBarracks placed in Peking
                                                  Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                  1 japaneseAirfield placed in Inner Mongolia
                                                  2 japaneseMarines placed in Luzon
                                          
                                              Turn Complete - Japan
                                                  Japan collect 72 PUs; end with 72 PUs
                                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 3 PUs; 
                                          
                                              Place Units - Manchuria
                                                  3 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 10 PUs; end with 13 PUs
                                                  Units Change Ownership
                                                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 japaneseTransport placed in 91 Sea Zone
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 9 PUs; end with 11 PUs
                                                  Units Change Ownership
                                                      Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          

                                          Combat Hit Differential Summary :

                                          AntiAircraftGun fire in Chungking : : -0.17
                                          Japan : 1.00
                                          Britain : -0.08
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 8
                                            • 9
                                            • 10
                                            • 11
                                            • 12
                                            • 37
                                            • 38
                                            • 10 / 38
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums