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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin up for battle if you are around

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Thailand round 8

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 8
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 12 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 11 PUs
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                    Japan roll 10,12,3,6,3,9,2,12,11,5,5,9,9,6,2,3,8,8,8,12,7,2,9,4,4,11,4 and gets 3 hits
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedProduction
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                2 japaneseFighters moved from Eastern Manchuria to Vladivostok
                1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                      Manchuria take Khabarovskiy Kray from Russia
                2 japaneseCruisers and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                2 japaneseBattleships, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone
                2 japaneseCarriers and 4 japaneseNavalFighters moved from 147 Sea Zone to 149 Sea Zone
                7 japaneseDestroyers moved from 122 Sea Zone to 127 Sea Zone
                2 japaneseInfantrys moved from Inner Mongolia to Shensi
                2 japaneseFighters moved from Manchuria to Shensi
        
            Combat - Japan
                Britain scrambles 3 units out of Southwestern Australia to defend against the attack in 149 Sea Zone
                Battle in Vladivostok
                    Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Vladivostok, round 2 : 0/4 hits, 0.83 expected hits
                        Russia roll dice for 1 russianInfantry in Vladivostok, round 2 : 1/1 hits, 0.42 expected hits
                        1 japaneseInfantry owned by the Japan lost in Vladivostok
                        Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 3 : 0/3 hits, 0.58 expected hits
                        Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 0/1 hits, 0.42 expected hits
                        Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 4 : 1/3 hits, 0.58 expected hits
                        Russia roll dice for 1 russianInfantry in Vladivostok, round 4 : 1/1 hits, 0.42 expected hits
                        1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok
                    Japan win with 2 japaneseFighters remaining. Battle score for attacker is -3
                    Casualties for Japan: 2 japaneseInfantrys
                    Casualties for Russia: 1 russianInfantry
                Battle in Shensi
                    Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                    China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                        Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits
                        China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                        1 chineseInfantry owned by the China lost in Shensi
                    Japan win, taking Shensi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
                Battle in 127 Sea Zone
                    Japan attack with 2 japaneseCruisers and 9 japaneseDestroyers
                    Usa defend with 1 americanSubmarine
                        DepthChargeAttack fire in 127 Sea Zone : 3/9 hits, 2.25 expected hits
                        1 americanSubmarine owned by the Usa lost in 127 Sea Zone
                    Japan win with 2 japaneseCruisers and 9 japaneseDestroyers remaining. Battle score for attacker is 7
                    Casualties for Usa: 1 americanSubmarine
                Battle in 149 Sea Zone
                    Japan attack with 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters
                    Britain defend with 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports
                        Japan roll dice for 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters in 149 Sea Zone, round 2 : 4/20 hits, 7.17 expected hits
                        Britain roll dice for 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports in 149 Sea Zone, round 2 : 6/20 hits, 6.08 expected hits
                    Units damaged: 2 japaneseBattleships owned by the Japan
                        4 japaneseDestroyers owned by the Japan, 3 britishTransports owned by the Britain and 1 britishDestroyer owned by the Britain lost in 149 Sea Zone
                        2 japaneseBattleships owned by the Japan lost in 149 Sea Zone
                    2 japaneseBattleship-damageds owned by the Japan added in 149 Sea Zone
                    3 japaneseCruisers owned by the Japan, 2 japaneseBattleship-damageds owned by the Japan, 3 japaneseDestroyers owned by the Japan and 2 japaneseCarriers owned by the Japan retreated to 148 Sea Zone
                    Britain win with 2 britishBattleships, 2 britishCruisers, 7 britishDestroyers, 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is -47
                    Casualties for Japan: 2 japaneseBattleships and 4 japaneseDestroyers
                    Casualties for Britain: 1 britishDestroyer and 3 britishTransports
                Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from 149 Sea Zone: 4 japaneseNavalFighters
                EDIT: Adding units owned by Japan to 148 Sea Zone: 4 japaneseDestroyers
                EDIT: Turning off Edit Mode
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                1 japaneseDestroyer moved from 122 Sea Zone to 130 Sea Zone
                1 japaneseDestroyer moved from 123 Sea Zone to 126 Sea Zone
                1 japaneseBattleship, 2 japaneseCarriers and 1 japaneseCruiser moved from 122 Sea Zone to 127 Sea Zone
                2 japaneseNavalFighters moved from Okinawa to 127 Sea Zone
                1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone
                4 japaneseNavalFighters moved from 122 Sea Zone to 148 Sea Zone
                1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                2 japaneseFighters moved from Shensi to Inner Mongolia
                1 Train moved from Shansi to Peking
                1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia
                1 Train moved from Inner Mongolia to Manchuria
                1 Material and 1 japaneseAirTransport moved from Japan to Northern Manchuria
                1 japaneseAirTransport moved from Northern Manchuria to Korea
                3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                3 japaneseInfantrys moved from Thailand to French Indochina
                1 japaneseInfantry moved from Southern Thailand to Burma
                1 japaneseStrategicBomber moved from Thailand to Inner Mongolia
                2 japaneseFighters moved from Vladivostok to Eastern Manchuria
                1 Material and 1 Truck moved from Tokyo to Japan
                1 Truck moved from Japan to Tokyo
                1 japaneseMech.Infantry moved from Burma to French Indochina
                1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia
                1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
        
            Purchase Units - Japan
                Japan buy 2 Materials, 1 japaneseCombatEngineer, 1 japaneseCruiser, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 1 PUs; 0 techTokens; 
        
            Place Units - Japan
                1 japaneseCombatEngineer and 1 japaneseMarine placed in Luzon
                1 Material placed in Korea
                1 Material and 1 japaneseNavalFighter placed in Japan
                2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                 placed in 99 Sea Zone
                1 japaneseCruiser placed in 99 Sea Zone
                2 japaneseInfantrys placed in Peking
                2 japaneseInfantrys placed in Kyushu Shikoku
        
            Activate Technology - Japan
                Japan activating ImprovedProduction
        
            Turn Complete - Japan
                Japan collect 69 PUs; end with 70 PUs
                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 73 PUs
                Units generate 9 techTokens; Japan end with 9 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Northern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - Manchuria
                Units in Northern Manchuria being upgraded or consumed: 1 Material
                1 japaneseEntrenchment placed in Northern Manchuria
                3 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 8 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Thailand
                Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - Thailand
                3 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 9 PUs; end with 11 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Thailand change ownership: 3 japaneseInfantrys
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 127 Sea Zone : : 0.75
        Japan : -3.33
        China : -0.25
        Britain : -0.08
        Russia : 0.75
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut I did end up changing the casualties

          ubernautU 4 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: China round 8

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 8
            
                Research Technology - China
                    China spend 0 on tech rolls
                    China removing all Technology Tokens after successful research.
                    China discover ImprovedAntiAircraft
            
                Combat Move - China
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    2 chineseInfantrys moved from Hupeh to Shensi
                    3 chineseFighters moved from Chungking to Shensi
                    1 chineseInfantry moved from Hunan to Anhwei
                          China take Anhwei from Japan
                    1 chineseInfantry moved from Kwangsi to Kwangtung
                          China take Kwangtung from Japan
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin quickie scramble gamble

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: China round 8

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 8
                
                    Research Technology - China
                        China spend 0 on tech rolls
                            China roll 5,5,6,10,10,9,1,6,12 and gets 1 hit
                        China removing all Technology Tokens after successful research.
                        China discover ImprovedAntiAircraft
                
                    Combat Move - China
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                        2 chineseInfantrys moved from Hupeh to Shensi
                        3 chineseFighters moved from Chungking to Shensi
                        1 chineseInfantry moved from Hunan to Anhwei
                              China take Anhwei from Japan
                        1 chineseInfantry moved from Kwangsi to Kwangtung
                              China take Kwangtung from Japan
                
                    Combat - China
                        Battle in Shensi
                            China attack with 3 chineseFighters and 2 chineseInfantrys
                            Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.58 expected hits
                                Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                1 japaneseInfantry owned by the Japan lost in Shensi
                                China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 3 : 1/5 hits, 1.58 expected hits
                                Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                1 japaneseInfantry owned by the Japan lost in Shensi
                            China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                            Casualties for Japan: 2 japaneseInfantrys
                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseProd1: China has 1 Material placed in Chungking
                        3 chineseFighters moved from Shensi to Chungking
                        1 Truck and 1 chineseAntiAirGun moved from Chungking to Ningsia
                        1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                        1 Truck moved from Eastern Szechwan to Chungking
                        1 Truck moved from Eastern Szechwan to Chungking
                        1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu
                        1 Truck moved from Ningsia to Chungking
                        2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Hupeh to Kansu
                        1 chineseMech.Infantry and 1 chineseTank moved from Hupeh to Chungking
                        2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Chungking to Kansu
                        2 chineseMech.Infantrys and 2 chineseTanks moved from Kwangsi to Chungking
                        1 chineseAlpineInfantry and 2 chineseInfantrys moved from Singkiang to Ningsia
                        5 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys moved from Ningsia to Kansu
                        8 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys, 2 chineseCombatEngineers and 4 chineseInfantrys moved from Hupeh to Kansu
                        1 chineseArtillery moved from Chungking to Kansu
                        2 chineseInfantrys moved from Eastern Szechwan to Chungking
                        1 chineseInfantry moved from Kwangsi to Kwangtung
                        1 chineseInfantry moved from Hunan to Anhwei
                        1 chineseInfantry moved from Northern China to Kansu
                
                    Purchase Units - China
                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                        China buy 1 chineseArtillery, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 6 PUs; 0 techTokens; 
                
                    Place Units - China
                        1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                        3 chineseInfantrys placed in Singkiang
                
                    Activate Technology - China
                        China activating ImprovedAntiAircraft
                        Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                        Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                
                    Turn Complete - China
                        China collect 30 PUs; end with 36 PUs
                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 39 PUs
                        Units generate 3 techTokens; China end with 3 techTokens
                

                Combat Hit Differential Summary :

                China : -1.17
                Japan : -0.75
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin battle stats for :china: 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Britain round 8

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 8
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                            Britain removing all Technology Tokens after successful research.
                            Britain discover Logistics
                    
                        Politics - Britain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            2 britishStrategicBombers moved from Gibraltar to 34 Sea Zone
                            1 britishStrategicBomber moved from Gibraltar to 22 Sea Zone
                            2 britishNavalFighters moved from London to 22 Sea Zone
                            4 britishNavalFighters moved from Central Britain to 34 Sea Zone
                            2 britishNavalFighters moved from Central Britain to 22 Sea Zone
                            1 britishInfantry moved from Tobruk to Cyrenaica
                            1 britishInfantry moved from Al Kufrah to Cyrenaica
                            2 britishMarines moved from Abyssinia to 73 Sea Zone
                            2 britishMarines and 2 britishTransports moved from 73 Sea Zone to 53 Sea Zone
                            2 britishInfantrys moved from Cairo to 53 Sea Zone
                            2 britishInfantrys and 2 britishMarines moved from 53 Sea Zone to Crete
                            1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Crete
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin two quickies

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Australia round 8

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 8
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 15 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 10 PUs
                        
                            Preparing Defense - Egypt
                                Egypt collect 0 PUs; end with 10 PUs
                        
                            Marching Orders - SouthAfrica
                                SouthAfrica collect 0 PUs; end with 7 PUs
                        
                            Preparing Ambushes - India
                                India collect 0 PUs; end with 13 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 18 PUs
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                    Britain roll 5,8,5,3,10,1,3,7,10,9,1,12,3,11,7,11,6,1,7,11,7,8,9,3,4,11,8 and gets 1 hit
                                Britain removing all Technology Tokens after successful research.
                                Britain discover Logistics
                        
                            Politics - Britain
                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                    Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                2 britishStrategicBombers moved from Gibraltar to 34 Sea Zone
                                1 britishStrategicBomber moved from Gibraltar to 22 Sea Zone
                                2 britishNavalFighters moved from London to 22 Sea Zone
                                4 britishNavalFighters moved from Central Britain to 34 Sea Zone
                                2 britishNavalFighters moved from Central Britain to 22 Sea Zone
                                1 britishInfantry moved from Tobruk to Cyrenaica
                                1 britishInfantry moved from Al Kufrah to Cyrenaica
                                2 britishMarines moved from Abyssinia to 73 Sea Zone
                                2 britishMarines and 2 britishTransports moved from 73 Sea Zone to 53 Sea Zone
                                2 britishInfantrys moved from Cairo to 53 Sea Zone
                                2 britishInfantrys and 2 britishMarines moved from 53 Sea Zone to Crete
                                1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Crete
                        
                            Combat - Britain
                                Battle in Crete
                                    Britain attack with 2 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTacticalBomber
                                    Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanArtillery and 1 germanInfantry
                                        Britain roll dice for 2 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTacticalBomber in Crete, round 2 : 2/6 hits, 1.83 expected hits
                                        Germany roll dice for 1 germanArtillery and 1 germanInfantry in Crete, round 2 : 0/2 hits, 0.75 expected hits
                                        1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Crete
                                    Some non-combat units are destroyed: 
                                    Britain win, taking Crete from Germany with 2 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTacticalBomber remaining. Battle score for attacker is 7
                                    Casualties for Germany: 1 germanArtillery and 1 germanInfantry
                                Battle in 22 Sea Zone
                                    Britain attack with 4 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine
                                    Germany defend with 1 germanSubmarine
                                        DepthChargeAttack fire in 22 Sea Zone : 0/1 hits, 0.08 expected hits
                                    1 germanSubmarine owned by the Germany Submerged
                                        Britain roll dice for 1 britishSubmarine in 22 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Battle in 34 Sea Zone
                                    Britain attack with 4 britishNavalFighters, 2 britishStrategicBombers and 1 britishSubmarine
                                    Germany defend with 1 germanSubmarine
                                        DepthChargeAttack fire in 34 Sea Zone : 0/2 hits, 0.17 expected hits
                                    1 germanSubmarine owned by the Germany Submerged
                                        Britain roll dice for 1 britishSubmarine in 34 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Battle in Cyrenaica
                                    Britain attack with 2 britishInfantrys
                                    Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                        Britain roll dice for 2 britishInfantrys in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits
                                        Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                        Britain roll dice for 2 britishInfantrys in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits
                                        Italy roll dice for 1 italianInfantry in Cyrenaica, round 3 : 1/1 hits, 0.25 expected hits
                                        1 britishInfantry owned by the Britain lost in Cyrenaica
                                    1 britishInfantry owned by the Britain retreated to Al Kufrah
                                    Italy winBritain winBritain win with 4 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine remaining with 4 britishNavalFighters, 2 britishStrategicBombers and 1 britishSubmarine remaining with 1 italianInfantry remaining. Battle score for attacker is -3
                                    Casualties for Britain: 1 britishInfantry
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Turning on Edit Mode
                                EDIT: Removing units owned by Britain from 34 Sea Zone: 1 britishSubmarine
                                EDIT: Removing units owned by Britain from 22 Sea Zone: 1 britishSubmarine
                                EDIT: Adding units owned by Britain to 21 Sea Zone: 2 britishSubmarines
                                EDIT: Turning off Edit Mode
                                        AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                                Trigger britishProd1: Britain has 1 Material placed in London
                                1 britishFighter moved from Calcutta to Eastern Szechwan
                                2 britishNavalFighters moved from 22 Sea Zone to Central Britain
                                2 britishNavalFighters and 1 britishStrategicBomber moved from 22 Sea Zone to London
                                1 Material and 1 britishAirTransport moved from London to Gibraltar
                                4 britishNavalFighters moved from 34 Sea Zone to Central Britain
                                2 britishStrategicBombers moved from 34 Sea Zone to Gibraltar
                                1 britishNavalFighter and 1 britishTacticalBomber moved from Crete to Cairo
                                1 Material and 1 britishAirTransport moved from Cairo to Bombay
                                1 britishNavalFighter moved from Calcutta to Bombay
                                1 britishTransport moved from 2 Sea Zone to 1 Sea Zone
                                1 Material and 1 britishInfantry moved from Quebec to 1 Sea Zone
                                1 Material, 1 britishInfantry and 1 britishTransport moved from 1 Sea Zone to 2 Sea Zone
                                1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 21 Sea Zone
                                2 britishTransports moved from 41 Sea Zone to 21 Sea Zone
                                1 britishBattleship, 4 britishCruisers, 5 britishDestroyers and 3 britishSubmarines moved from 7 Sea Zone to 21 Sea Zone
                                1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone
                                1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                                1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland
                                1 britishTransport moved from 73 Sea Zone to 79 Sea Zone
                                1 britishSubmarine moved from 85 Sea Zone to 78 Sea Zone
                                2 britishBattleships, 2 britishCruisers and 7 britishDestroyers moved from 149 Sea Zone to 163 Sea Zone
                                1 britishDestroyer moved from 160 Sea Zone to 163 Sea Zone
                                1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 116 Sea Zone to 143 Sea Zone
                                1 Material, 1 Train and 1 britishAntiAirGun moved from London to Central Britain
                                1 Train and 1 britishAntiAirGun moved from Central Britain to Scotland
                                1 Train moved from Scotland to London
                                1 Train moved from Western Bengal to Bombay
                                1 Train and 2 britishInfantrys moved from Bombay to Bengal
                                1 Train moved from New South Wales to Southwestern Australia
                                1 Train and 2 britishAntiAirGuns moved from Southwestern Australia to Southern Australia
                                1 Train moved from Southern Australia to Southwestern Australia
                                1 Train and 2 britishAntiAirGuns moved from Southwestern Australia to Southern Australia
                                2 Trucks moved from London to Central Britain
                                1 Truck and 1 britishArtillery moved from Nigeria to French West Africa
                                2 Trucks and 2 britishArtillerys moved from Belgian Congo to Nigeria
                                1 Truck moved from Cameroon to Belgian Congo
                                1 Truck moved from Bombay to Eastern Iran
                                1 Truck moved from New Dehli to Calcutta
                                1 Truck moved from Southwestern Australia to Southern Australia
                                1 britishMech.Infantry moved from French West Africa to Gold Coast
                                1 britishTank moved from Nigeria to Gold Coast
                                2 britishMech.Infantrys and 2 britishTanks moved from Al Kufrah to Western Egypt
                                1 britishMech.Infantry and 2 britishTanks moved from Southwestern Australia to Southern Australia
                                2 britishAlpineInfantrys moved from Scotland to Central Britain
                                2 britishCombatEngineers moved from London to Central Britain
                                4 britishInfantrys moved from Western Egypt to Al Kufrah
                                1 britishCombatEngineer moved from Western Egypt to Cairo
                                2 britishInfantrys moved from Cairo to Western Egypt
                                1 britishArtillery, 1 britishCombatEngineer and 9 britishInfantrys moved from Southwestern Australia to Southern Australia
                                1 britishInfantry moved from French West Africa to Gold Coast
                        
                            Purchase Units - Britain
                                Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan
                                Britain buy 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishEntrenchment, 4 britishInfantrys and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Britain
                                Units in Gibraltar being upgraded or consumed: 1 Material
                                1 britishEntrenchment placed in Gibraltar
                                2 britishTransports placed in 21 Sea Zone
                                1 britishArtillery placed in Central Britain
                                1 britishArtillery and 3 britishInfantrys placed in London
                                2 britishAlpineInfantrys and 1 britishInfantry placed in Scotland
                        
                            Activate Technology - Britain
                                Britain activating Logistics
                                Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier
                                Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier
                                Britain giving technology to Usa: Logistics
                        
                            Turn Complete - Britain
                                Trigger LLbTRI: has removed 1 Truck owned by Britain in Eastern Iran
                                Trigger LLbTRI: Russia has 1 Truck placed in Eastern Iran
                                Britain collect 40 PUs; end with 40 PUs
                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                                Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                Units generate 9 techTokens; Britain end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Bombay change ownership: 1 Material
                                    Some Units in Cairo change ownership: 1 britishCombatEngineer
                                    Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                    Some Units in Southwestern Australia change ownership: 1 Material
                        
                            Purchase Units - Canada
                                Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                        
                            Place Units - Canada
                                1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 15 PUs
                                Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 1 britishArtillery and 1 britishTank; Remaining resources: 0 PUs; 
                        
                            Place Units - ExiledAllies
                                1 britishArtillery and 1 britishTank placed in Belgian Congo
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 14 PUs; end with 14 PUs
                                Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishTank
                        
                            Purchase Units - Egypt
                                Egypt buy 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 
                        
                            Place Units - Egypt
                                1 britishSubmarine placed in 72 Sea Zone
                                1 britishInfantry placed in Cairo
                        
                            Turn Complete - Egypt
                                Egypt collect 10 PUs; end with 10 PUs
                                Units Change Ownership
                                    Some Units in 72 Sea Zone change ownership: 1 britishSubmarine
                                    Some Units in Cairo change ownership: 1 britishCombatEngineer and 1 britishInfantry
                        
                            Purchase Units - SouthAfrica
                                SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - SouthAfrica
                                1 britishArtillery and 1 britishInfantry placed in Cape Town
                        
                            Turn Complete - SouthAfrica
                                SouthAfrica collect 7 PUs; end with 7 PUs
                                Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                        
                            Purchase Units - India
                                India buy 2 britishInfantrys and 1 britishSubmarine; Remaining resources: 0 PUs; 
                        
                            Place Units - India
                                1 britishSubmarine placed in 75 Sea Zone
                                2 britishInfantrys placed in Calcutta
                        
                            Turn Complete - India
                                India collect 13 PUs; end with 13 PUs
                                Units Change Ownership
                                    Some Units in 75 Sea Zone change ownership: 1 britishSubmarine
                                    Some Units in Bombay change ownership: 1 Material
                                    Some Units in Calcutta change ownership: 2 britishInfantrys
                        
                            Purchase Units - Australia
                                Australia buy 2 britishSubmarines; Remaining resources: 4 PUs; 
                        
                            Place Units - Australia
                                2 britishSubmarines placed in 163 Sea Zone
                        
                            Turn Complete - Australia
                                Australia collect 17 PUs; end with 21 PUs
                                Units Change Ownership
                                    Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                    Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                    Some Units in Southwestern Australia change ownership: 1 Material
                        

                        Combat Hit Differential Summary :

                        AntiAircraftGun fire in Burma : : -0.08
                        DepthChargeAttack fire in 34 Sea Zone : : -0.17
                        DepthChargeAttack fire in 22 Sea Zone : : -0.08
                        Italy : 0.50
                        Britain : -1.00
                        Germany : -0.75
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin go for :italy:

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Italy round 8

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 8
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                            
                                Politics - Italy
                                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                        Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                                        Italy fails on action: Political Action AxisProposeAlliancewithTurkey
                            
                                Combat Move - Italy
                                    Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                    Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                    Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                    Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
                                    Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys and 1 italianTank moved from Southern Spain to Madrid
                                    3 italianMarines moved from Southern Spain to 44 Sea Zone
                                    3 italianMarines and 2 italianTransports moved from 44 Sea Zone to 45 Sea Zone
                                    1 italianArtillery moved from Algeria to 45 Sea Zone
                                    1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 45 Sea Zone to 48 Sea Zone
                                    1 italianArtillery and 3 italianMarines moved from 48 Sea Zone to Malta
                                    2 italianInfantrys moved from Rome to 46 Sea Zone
                                    2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                    2 italianInfantrys moved from 48 Sea Zone to Malta
                                    1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
                                    1 italianStrategicBomber moved from Vichy France to Madrid
                                    1 italianTacticalBomber moved from Algeria to Malta
                                    1 italianCruiser moved from 45 Sea Zone to 48 Sea Zone
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut couple battles but Im heading out so I might not be able to do them today

                              ubernautU 3 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin still there?

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin guess i missed ya anyway see you whenever for battle.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin up for battle if you are around today.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I can do it now

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Italy round 8

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 8
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 5,8,1,2,4,9,9,10,6 and gets 0 hits
                                        
                                            Politics - Italy
                                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                                    Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                                                    Italy fails on action: Political Action AxisProposeAlliancewithTurkey
                                        
                                            Combat Move - Italy
                                                Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                                Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                                Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
                                                Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys and 1 italianTank moved from Southern Spain to Madrid
                                                3 italianMarines moved from Southern Spain to 44 Sea Zone
                                                3 italianMarines and 2 italianTransports moved from 44 Sea Zone to 45 Sea Zone
                                                1 italianArtillery moved from Algeria to 45 Sea Zone
                                                1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 45 Sea Zone to 48 Sea Zone
                                                1 italianArtillery and 3 italianMarines moved from 48 Sea Zone to Malta
                                                2 italianInfantrys moved from Rome to 46 Sea Zone
                                                2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                                                2 italianInfantrys moved from 48 Sea Zone to Malta
                                                1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
                                                1 italianStrategicBomber moved from Vichy France to Madrid
                                                1 italianTacticalBomber moved from Algeria to Malta
                                                1 italianBattleship moved from 45 Sea Zone to 48 Sea Zone
                                        
                                            Combat - Italy
                                                Battle in Malta
                                                    Italy attack with 1 italianArtillery, 2 italianInfantrys, 3 italianMarines and 1 italianTacticalBomber
                                                    Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                                                        AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits
                                                        Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits
                                                        Italy roll dice for 1 italianArtillery, 2 italianInfantrys, 3 italianMarines and 1 italianTacticalBomber in Malta, round 2 : 1/7 hits, 2.00 expected hits
                                                        Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification in Malta, round 2 : 2/3 hits, 1.92 expected hits
                                                        1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishFortification owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                                                    Some non-combat units are destroyed: 
                                                    Italy win, taking Malta from Britain with 1 italianArtillery, 3 italianMarines and 1 italianTacticalBomber remaining. Battle score for attacker is 16
                                                    Casualties for Italy: 2 italianInfantrys
                                                    Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                                                Battle in Madrid
                                                    Italy attack with 5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys, 1 italianStrategicBomber and 1 italianTank
                                                    Britain defend with 1 britishParatrooper; Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 3 spanishAntiAirGuns, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishBarracks, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFactory and 7 spanishInfantrys
                                                        AntiAircraftGun fire in Madrid : 0/3 hits, 0.25 expected hits
                                                        AntiTankGun fire in Madrid : 0/1 hits, 0.17 expected hits
                                                        Italy roll dice for 5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys, 1 italianStrategicBomber and 1 italianTank in Madrid, round 2 : 10/27 hits, 9.58 expected hits
                                                    Units damaged: 2 spanishEntrenchments owned by the Spain
                                                        Spain roll dice for 1 britishParatrooper, 3 spanishAntiAirGuns, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments and 7 spanishInfantrys in Madrid, round 2 : 9/16 hits, 6.33 expected hits
                                                        3 spanishInfantrys owned by the Spain, 1 spanishArtillery owned by the Spain, 1 italianArtillery owned by the Italy, 1 britishParatrooper owned by the Britain, 3 spanishAntiAirGuns owned by the Spain and 8 italianInfantrys owned by the Italy lost in Madrid
                                                        AntiTankGun fire in Madrid : 0/1 hits, 0.17 expected hits
                                                        Italy roll dice for 5 italianAlpineInfantrys, 9 italianArtillerys, 2 italianCombatEngineers, 1 italianStrategicBomber and 1 italianTank in Madrid, round 3 : 6/18 hits, 7.00 expected hits
                                                        Spain roll dice for 1 spanishAntiTankGun, 1 spanishCombatEngineer, 2 spanishEntrenchments and 4 spanishInfantrys in Madrid, round 3 : 3/8 hits, 3.83 expected hits
                                                        1 spanishAntiTankGun owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 4 spanishInfantrys owned by the Spain and 3 italianArtillerys owned by the Italy lost in Madrid
                                                        Italy roll dice for 5 italianAlpineInfantrys, 6 italianArtillerys, 2 italianCombatEngineers, 1 italianStrategicBomber and 1 italianTank in Madrid, round 4 : 4/15 hits, 5.92 expected hits
                                                        Spain roll dice for 2 spanishEntrenchments in Madrid, round 4 : 2/2 hits, 1.17 expected hits
                                                        2 spanishEntrenchments owned by the Spain and 2 italianArtillerys owned by the Italy lost in Madrid
                                                    Italy captures 4PUs while taking Spain capital
                                                    Some non-combat units are destroyed: 
                                                    Italy converts spanishFactory into different units
                                                    Italy converts spanishBarracks into different units
                                                    Italy win, taking Madrid from Spain with 5 italianAlpineInfantrys, 4 italianArtillerys, 2 italianCombatEngineers, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 13
                                                    Casualties for Italy: 6 italianArtillerys and 8 italianInfantrys
                                                    Casualties for Britain: 1 britishParatrooper
                                                    Casualties for Spain: 3 spanishAntiAirGuns, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments and 7 spanishInfantrys
                                                Trigger LiberationSpain82: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                        
                                            Non Combat Move - Italy
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                1 italianStrategicBomber moved from Madrid to Rome
                                                1 italianMech.Infantry moved from Algeria to Tripolitania
                                                2 italianArtillerys and 2 italianMech.Infantrys moved from Northern Italy to Northern Spain
                                                1 italianCombatEngineer moved from Rome to Southern Italy
                                                2 Trucks moved from Northern Italy to Madrid
                                                1 Train moved from Northern Italy to Rome
                                                1 Train and 1 italianInfantry moved from Rome to Northern Spain
                                                1 Train moved from Northern Spain to Northern Italy
                                                2 Materials and 2 Trucks moved from Northern Italy to Southern Italy
                                                2 Trucks moved from Southern Italy to Rome
                                                1 italianTacticalBomber moved from Malta to Tripolitania
                                                1 italianNavalFighter moved from Morrocco to Sicily
                                                2 italianTransports moved from 44 Sea Zone to 46 Sea Zone
                                                1 italianDestroyer moved from 45 Sea Zone to 50 Sea Zone
                                                1 italianDestroyer moved from 46 Sea Zone to 52 Sea Zone
                                                1 italianFighter moved from Morrocco to Algeria
                                                1 italianDestroyer moved from 45 Sea Zone to 50 Sea Zone
                                        
                                            Purchase Units - Italy
                                                Italy repair damage of 1x Rail; Remaining resources: 26 PUs; 9 techTokens; 
                                                Italy buy 1 italianFactory, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 2 PUs; 9 techTokens; 
                                        
                                            Place Units - Italy
                                                4 italianInfantrys placed in Rome
                                                Units in Southern Italy being upgraded or consumed: 2 Materials
                                                1 italianFactory placed in Southern Italy
                                                1 italianNavalFighter placed in Northern Italy
                                        
                                            Turn Complete - Italy
                                                Italy collect 31 PUs; end with 33 PUs
                                                Units generate 9 techTokens; Italy end with 18 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        AntiTankGun fire in Madrid : : -0.33
                                        AntiAircraftGun fire in Malta : : -0.17
                                        AntiAircraftGun fire in Madrid : : -0.25
                                        Italy : -3.17
                                        Britain : 0.08
                                        Spain : 2.67
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Usa round 8

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 8
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTIL: Usa gains access to ImprovedLogistics
                                                    Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                                                    Usa spend 0 on tech rolls
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                                        Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 1 = Success!
                                                        Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Germany and Brazil from Neutral to War
                                                        Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Italy and Brazil from Neutral to War
                                                        Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Japan and Brazil from Neutral to War
                                                        Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Russia and Brazil from Neutral to Allied
                                                        Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Britain and Brazil from Neutral to Allied
                                                        Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Usa and Brazil from Neutral to Allied
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                                    1 americanInfantry moved from Azores to 40 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                                    1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                                    1 americanSubmarine moved from 131 Sea Zone to 130 Sea Zone
                                                    2 americanNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                                                    2 americanNavalFighters and 1 americanSubmarine moved from 131 Sea Zone to 126 Sea Zone
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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