TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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@colin up for battle if you are around
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TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 12 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,12,3,6,3,9,2,12,11,5,5,9,9,6,2,3,8,8,8,12,7,2,9,4,4,11,4 and gets 3 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseFighters moved from Eastern Manchuria to Vladivostok 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 2 japaneseCruisers and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone 2 japaneseBattleships, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone 2 japaneseCarriers and 4 japaneseNavalFighters moved from 147 Sea Zone to 149 Sea Zone 7 japaneseDestroyers moved from 122 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from Inner Mongolia to Shensi 2 japaneseFighters moved from Manchuria to Shensi Combat - Japan Britain scrambles 3 units out of Southwestern Australia to defend against the attack in 149 Sea Zone Battle in Vladivostok Japan attack with 2 japaneseFighters and 2 japaneseInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Vladivostok, round 2 : 0/4 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 3 : 0/3 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 0/1 hits, 0.42 expected hits Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 4 : 1/3 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 4 : 1/1 hits, 0.42 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan win with 2 japaneseFighters remaining. Battle score for attacker is -3 Casualties for Japan: 2 japaneseInfantrys Casualties for Russia: 1 russianInfantry Battle in Shensi Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 127 Sea Zone Japan attack with 2 japaneseCruisers and 9 japaneseDestroyers Usa defend with 1 americanSubmarine DepthChargeAttack fire in 127 Sea Zone : 3/9 hits, 2.25 expected hits 1 americanSubmarine owned by the Usa lost in 127 Sea Zone Japan win with 2 japaneseCruisers and 9 japaneseDestroyers remaining. Battle score for attacker is 7 Casualties for Usa: 1 americanSubmarine Battle in 149 Sea Zone Japan attack with 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters Britain defend with 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports Japan roll dice for 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters in 149 Sea Zone, round 2 : 4/20 hits, 7.17 expected hits Britain roll dice for 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports in 149 Sea Zone, round 2 : 6/20 hits, 6.08 expected hits Units damaged: 2 japaneseBattleships owned by the Japan 4 japaneseDestroyers owned by the Japan, 3 britishTransports owned by the Britain and 1 britishDestroyer owned by the Britain lost in 149 Sea Zone 2 japaneseBattleships owned by the Japan lost in 149 Sea Zone 2 japaneseBattleship-damageds owned by the Japan added in 149 Sea Zone 3 japaneseCruisers owned by the Japan, 2 japaneseBattleship-damageds owned by the Japan, 3 japaneseDestroyers owned by the Japan and 2 japaneseCarriers owned by the Japan retreated to 148 Sea Zone Britain win with 2 britishBattleships, 2 britishCruisers, 7 britishDestroyers, 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is -47 Casualties for Japan: 2 japaneseBattleships and 4 japaneseDestroyers Casualties for Britain: 1 britishDestroyer and 3 britishTransports Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from 149 Sea Zone: 4 japaneseNavalFighters EDIT: Adding units owned by Japan to 148 Sea Zone: 4 japaneseDestroyers EDIT: Turning off Edit Mode Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseDestroyer moved from 122 Sea Zone to 130 Sea Zone 1 japaneseDestroyer moved from 123 Sea Zone to 126 Sea Zone 1 japaneseBattleship, 2 japaneseCarriers and 1 japaneseCruiser moved from 122 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from Okinawa to 127 Sea Zone 1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone 4 japaneseNavalFighters moved from 122 Sea Zone to 148 Sea Zone 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria 2 japaneseFighters moved from Shensi to Inner Mongolia 1 Train moved from Shansi to Peking 1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia 1 Train moved from Inner Mongolia to Manchuria 1 Material and 1 japaneseAirTransport moved from Japan to Northern Manchuria 1 japaneseAirTransport moved from Northern Manchuria to Korea 3 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from 127 Sea Zone to Phillippines 3 japaneseInfantrys moved from Thailand to French Indochina 1 japaneseInfantry moved from Southern Thailand to Burma 1 japaneseStrategicBomber moved from Thailand to Inner Mongolia 2 japaneseFighters moved from Vladivostok to Eastern Manchuria 1 Material and 1 Truck moved from Tokyo to Japan 1 Truck moved from Japan to Tokyo 1 japaneseMech.Infantry moved from Burma to French Indochina 1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone Purchase Units - Japan Japan buy 2 Materials, 1 japaneseCombatEngineer, 1 japaneseCruiser, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 1 PUs; 0 techTokens; Place Units - Japan 1 japaneseCombatEngineer and 1 japaneseMarine placed in Luzon 1 Material placed in Korea 1 Material and 1 japaneseNavalFighter placed in Japan 2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone placed in 99 Sea Zone 1 japaneseCruiser placed in 99 Sea Zone 2 japaneseInfantrys placed in Peking 2 japaneseInfantrys placed in Kyushu Shikoku Activate Technology - Japan Japan activating ImprovedProduction Turn Complete - Japan Japan collect 69 PUs; end with 70 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria Units in Northern Manchuria being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Northern Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 8 PUs; end with 10 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
DepthChargeAttack fire in 127 Sea Zone : : 0.75 Japan : -3.33 China : -0.25 Britain : -0.08 Russia : 0.75 -
@ubernaut I did end up changing the casualties
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TripleA Move Summary: China round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover ImprovedAntiAircraft Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Hupeh to Shensi 3 chineseFighters moved from Chungking to Shensi 1 chineseInfantry moved from Hunan to Anhwei China take Anhwei from Japan 1 chineseInfantry moved from Kwangsi to Kwangtung China take Kwangtung from Japan -
@colin quickie scramble gamble
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TripleA Turn Summary: China round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - China China spend 0 on tech rolls China roll 5,5,6,10,10,9,1,6,12 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedAntiAircraft Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseInfantrys moved from Hupeh to Shensi 3 chineseFighters moved from Chungking to Shensi 1 chineseInfantry moved from Hunan to Anhwei China take Anhwei from Japan 1 chineseInfantry moved from Kwangsi to Kwangtung China take Kwangtung from Japan Combat - China Battle in Shensi China attack with 3 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.58 expected hits Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits 1 japaneseInfantry owned by the Japan lost in Shensi China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 3 : 1/5 hits, 1.58 expected hits Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shensi China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6 Casualties for Japan: 2 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 3 chineseFighters moved from Shensi to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Ningsia 1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan 1 Truck moved from Eastern Szechwan to Chungking 1 Truck moved from Eastern Szechwan to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu 1 Truck moved from Ningsia to Chungking 2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Hupeh to Kansu 1 chineseMech.Infantry and 1 chineseTank moved from Hupeh to Chungking 2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Chungking to Kansu 2 chineseMech.Infantrys and 2 chineseTanks moved from Kwangsi to Chungking 1 chineseAlpineInfantry and 2 chineseInfantrys moved from Singkiang to Ningsia 5 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys moved from Ningsia to Kansu 8 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys, 2 chineseCombatEngineers and 4 chineseInfantrys moved from Hupeh to Kansu 1 chineseArtillery moved from Chungking to Kansu 2 chineseInfantrys moved from Eastern Szechwan to Chungking 1 chineseInfantry moved from Kwangsi to Kwangtung 1 chineseInfantry moved from Hunan to Anhwei 1 chineseInfantry moved from Northern China to Kansu Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseArtillery, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 6 PUs; 0 techTokens; Place Units - China 1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking 3 chineseInfantrys placed in Singkiang Activate Technology - China China activating ImprovedAntiAircraft Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun Turn Complete - China China collect 30 PUs; end with 36 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 39 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : -1.17 Japan : -0.75 -
@colin battle stats for :china:

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TripleA Move Summary: Britain round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 2 britishStrategicBombers moved from Gibraltar to 34 Sea Zone 1 britishStrategicBomber moved from Gibraltar to 22 Sea Zone 2 britishNavalFighters moved from London to 22 Sea Zone 4 britishNavalFighters moved from Central Britain to 34 Sea Zone 2 britishNavalFighters moved from Central Britain to 22 Sea Zone 1 britishInfantry moved from Tobruk to Cyrenaica 1 britishInfantry moved from Al Kufrah to Cyrenaica 2 britishMarines moved from Abyssinia to 73 Sea Zone 2 britishMarines and 2 britishTransports moved from 73 Sea Zone to 53 Sea Zone 2 britishInfantrys moved from Cairo to 53 Sea Zone 2 britishInfantrys and 2 britishMarines moved from 53 Sea Zone to Crete 1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Crete -
@colin two quickies
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TripleA Turn Summary: Australia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 10 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 5,8,5,3,10,1,3,7,10,9,1,12,3,11,7,11,6,1,7,11,7,8,9,3,4,11,8 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishStrategicBombers moved from Gibraltar to 34 Sea Zone 1 britishStrategicBomber moved from Gibraltar to 22 Sea Zone 2 britishNavalFighters moved from London to 22 Sea Zone 4 britishNavalFighters moved from Central Britain to 34 Sea Zone 2 britishNavalFighters moved from Central Britain to 22 Sea Zone 1 britishInfantry moved from Tobruk to Cyrenaica 1 britishInfantry moved from Al Kufrah to Cyrenaica 2 britishMarines moved from Abyssinia to 73 Sea Zone 2 britishMarines and 2 britishTransports moved from 73 Sea Zone to 53 Sea Zone 2 britishInfantrys moved from Cairo to 53 Sea Zone 2 britishInfantrys and 2 britishMarines moved from 53 Sea Zone to Crete 1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Crete Combat - Britain Battle in Crete Britain attack with 2 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTacticalBomber Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanArtillery and 1 germanInfantry Britain roll dice for 2 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTacticalBomber in Crete, round 2 : 2/6 hits, 1.83 expected hits Germany roll dice for 1 germanArtillery and 1 germanInfantry in Crete, round 2 : 0/2 hits, 0.75 expected hits 1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Crete Some non-combat units are destroyed: Britain win, taking Crete from Germany with 2 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTacticalBomber remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanArtillery and 1 germanInfantry Battle in 22 Sea Zone Britain attack with 4 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine Germany defend with 1 germanSubmarine DepthChargeAttack fire in 22 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany Submerged Britain roll dice for 1 britishSubmarine in 22 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Battle in 34 Sea Zone Britain attack with 4 britishNavalFighters, 2 britishStrategicBombers and 1 britishSubmarine Germany defend with 1 germanSubmarine DepthChargeAttack fire in 34 Sea Zone : 0/2 hits, 0.17 expected hits 1 germanSubmarine owned by the Germany Submerged Britain roll dice for 1 britishSubmarine in 34 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Battle in Cyrenaica Britain attack with 2 britishInfantrys Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry Britain roll dice for 2 britishInfantrys in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishInfantrys in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits Italy roll dice for 1 italianInfantry in Cyrenaica, round 3 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Cyrenaica 1 britishInfantry owned by the Britain retreated to Al Kufrah Italy winBritain winBritain win with 4 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine remaining with 4 britishNavalFighters, 2 britishStrategicBombers and 1 britishSubmarine remaining with 1 italianInfantry remaining. Battle score for attacker is -3 Casualties for Britain: 1 britishInfantry Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Britain from 34 Sea Zone: 1 britishSubmarine EDIT: Removing units owned by Britain from 22 Sea Zone: 1 britishSubmarine EDIT: Adding units owned by Britain to 21 Sea Zone: 2 britishSubmarines EDIT: Turning off Edit Mode AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan Trigger britishProd1: Britain has 1 Material placed in London 1 britishFighter moved from Calcutta to Eastern Szechwan 2 britishNavalFighters moved from 22 Sea Zone to Central Britain 2 britishNavalFighters and 1 britishStrategicBomber moved from 22 Sea Zone to London 1 Material and 1 britishAirTransport moved from London to Gibraltar 4 britishNavalFighters moved from 34 Sea Zone to Central Britain 2 britishStrategicBombers moved from 34 Sea Zone to Gibraltar 1 britishNavalFighter and 1 britishTacticalBomber moved from Crete to Cairo 1 Material and 1 britishAirTransport moved from Cairo to Bombay 1 britishNavalFighter moved from Calcutta to Bombay 1 britishTransport moved from 2 Sea Zone to 1 Sea Zone 1 Material and 1 britishInfantry moved from Quebec to 1 Sea Zone 1 Material, 1 britishInfantry and 1 britishTransport moved from 1 Sea Zone to 2 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 21 Sea Zone 2 britishTransports moved from 41 Sea Zone to 21 Sea Zone 1 britishBattleship, 4 britishCruisers, 5 britishDestroyers and 3 britishSubmarines moved from 7 Sea Zone to 21 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 britishTransport moved from 73 Sea Zone to 79 Sea Zone 1 britishSubmarine moved from 85 Sea Zone to 78 Sea Zone 2 britishBattleships, 2 britishCruisers and 7 britishDestroyers moved from 149 Sea Zone to 163 Sea Zone 1 britishDestroyer moved from 160 Sea Zone to 163 Sea Zone 1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 116 Sea Zone to 143 Sea Zone 1 Material, 1 Train and 1 britishAntiAirGun moved from London to Central Britain 1 Train and 1 britishAntiAirGun moved from Central Britain to Scotland 1 Train moved from Scotland to London 1 Train moved from Western Bengal to Bombay 1 Train and 2 britishInfantrys moved from Bombay to Bengal 1 Train moved from New South Wales to Southwestern Australia 1 Train and 2 britishAntiAirGuns moved from Southwestern Australia to Southern Australia 1 Train moved from Southern Australia to Southwestern Australia 1 Train and 2 britishAntiAirGuns moved from Southwestern Australia to Southern Australia 2 Trucks moved from London to Central Britain 1 Truck and 1 britishArtillery moved from Nigeria to French West Africa 2 Trucks and 2 britishArtillerys moved from Belgian Congo to Nigeria 1 Truck moved from Cameroon to Belgian Congo 1 Truck moved from Bombay to Eastern Iran 1 Truck moved from New Dehli to Calcutta 1 Truck moved from Southwestern Australia to Southern Australia 1 britishMech.Infantry moved from French West Africa to Gold Coast 1 britishTank moved from Nigeria to Gold Coast 2 britishMech.Infantrys and 2 britishTanks moved from Al Kufrah to Western Egypt 1 britishMech.Infantry and 2 britishTanks moved from Southwestern Australia to Southern Australia 2 britishAlpineInfantrys moved from Scotland to Central Britain 2 britishCombatEngineers moved from London to Central Britain 4 britishInfantrys moved from Western Egypt to Al Kufrah 1 britishCombatEngineer moved from Western Egypt to Cairo 2 britishInfantrys moved from Cairo to Western Egypt 1 britishArtillery, 1 britishCombatEngineer and 9 britishInfantrys moved from Southwestern Australia to Southern Australia 1 britishInfantry moved from French West Africa to Gold Coast Purchase Units - Britain Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan Britain buy 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishEntrenchment, 4 britishInfantrys and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Gibraltar being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Gibraltar 2 britishTransports placed in 21 Sea Zone 1 britishArtillery placed in Central Britain 1 britishArtillery and 3 britishInfantrys placed in London 2 britishAlpineInfantrys and 1 britishInfantry placed in Scotland Activate Technology - Britain Britain activating Logistics Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier Britain giving technology to Usa: Logistics Turn Complete - Britain Trigger LLbTRI: has removed 1 Truck owned by Britain in Eastern Iran Trigger LLbTRI: Russia has 1 Truck placed in Eastern Iran Britain collect 40 PUs; end with 40 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 Material Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishArtillery and 1 britishTank; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishArtillery and 1 britishTank placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 14 PUs; end with 14 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishTank Purchase Units - Egypt Egypt buy 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Egypt 1 britishSubmarine placed in 72 Sea Zone 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in 72 Sea Zone change ownership: 1 britishSubmarine Some Units in Cairo change ownership: 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 2 britishInfantrys and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - India 1 britishSubmarine placed in 75 Sea Zone 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in 75 Sea Zone change ownership: 1 britishSubmarine Some Units in Bombay change ownership: 1 Material Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 2 britishSubmarines; Remaining resources: 4 PUs; Place Units - Australia 2 britishSubmarines placed in 163 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 21 PUs Units Change Ownership Some Units in 163 Sea Zone change ownership: 2 britishSubmarines Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 MaterialCombat Hit Differential Summary :
AntiAircraftGun fire in Burma : : -0.08 DepthChargeAttack fire in 34 Sea Zone : : -0.17 DepthChargeAttack fire in 22 Sea Zone : : -0.08 Italy : 0.50 Britain : -1.00 Germany : -0.75 -
@colin go for :italy:
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TripleA Move Summary: Italy round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithTurkey Combat Move - Italy Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys and 1 italianTank moved from Southern Spain to Madrid 3 italianMarines moved from Southern Spain to 44 Sea Zone 3 italianMarines and 2 italianTransports moved from 44 Sea Zone to 45 Sea Zone 1 italianArtillery moved from Algeria to 45 Sea Zone 1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 45 Sea Zone to 48 Sea Zone 1 italianArtillery and 3 italianMarines moved from 48 Sea Zone to Malta 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from 48 Sea Zone to Malta 1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone 1 italianStrategicBomber moved from Vichy France to Madrid 1 italianTacticalBomber moved from Algeria to Malta 1 italianCruiser moved from 45 Sea Zone to 48 Sea Zone -
@ubernaut couple battles but Im heading out so I might not be able to do them today
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@colin still there?
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@colin guess i missed ya anyway see you whenever for battle.
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@colin up for battle if you are around today.
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@ubernaut I can do it now
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,8,1,2,4,9,9,10,6 and gets 0 hits Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithTurkey Combat Move - Italy Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys and 1 italianTank moved from Southern Spain to Madrid 3 italianMarines moved from Southern Spain to 44 Sea Zone 3 italianMarines and 2 italianTransports moved from 44 Sea Zone to 45 Sea Zone 1 italianArtillery moved from Algeria to 45 Sea Zone 1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 45 Sea Zone to 48 Sea Zone 1 italianArtillery and 3 italianMarines moved from 48 Sea Zone to Malta 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from 48 Sea Zone to Malta 1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone 1 italianStrategicBomber moved from Vichy France to Madrid 1 italianTacticalBomber moved from Algeria to Malta 1 italianBattleship moved from 45 Sea Zone to 48 Sea Zone Combat - Italy Battle in Malta Italy attack with 1 italianArtillery, 2 italianInfantrys, 3 italianMarines and 1 italianTacticalBomber Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits Italy roll dice for 1 italianArtillery, 2 italianInfantrys, 3 italianMarines and 1 italianTacticalBomber in Malta, round 2 : 1/7 hits, 2.00 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification in Malta, round 2 : 2/3 hits, 1.92 expected hits 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishFortification owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta Some non-combat units are destroyed: Italy win, taking Malta from Britain with 1 italianArtillery, 3 italianMarines and 1 italianTacticalBomber remaining. Battle score for attacker is 16 Casualties for Italy: 2 italianInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification Battle in Madrid Italy attack with 5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys, 1 italianStrategicBomber and 1 italianTank Britain defend with 1 britishParatrooper; Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 3 spanishAntiAirGuns, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishBarracks, 1 spanishCombatEngineer, 2 spanishEntrenchments, 1 spanishFactory and 7 spanishInfantrys AntiAircraftGun fire in Madrid : 0/3 hits, 0.25 expected hits AntiTankGun fire in Madrid : 0/1 hits, 0.17 expected hits Italy roll dice for 5 italianAlpineInfantrys, 10 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys, 1 italianStrategicBomber and 1 italianTank in Madrid, round 2 : 10/27 hits, 9.58 expected hits Units damaged: 2 spanishEntrenchments owned by the Spain Spain roll dice for 1 britishParatrooper, 3 spanishAntiAirGuns, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments and 7 spanishInfantrys in Madrid, round 2 : 9/16 hits, 6.33 expected hits 3 spanishInfantrys owned by the Spain, 1 spanishArtillery owned by the Spain, 1 italianArtillery owned by the Italy, 1 britishParatrooper owned by the Britain, 3 spanishAntiAirGuns owned by the Spain and 8 italianInfantrys owned by the Italy lost in Madrid AntiTankGun fire in Madrid : 0/1 hits, 0.17 expected hits Italy roll dice for 5 italianAlpineInfantrys, 9 italianArtillerys, 2 italianCombatEngineers, 1 italianStrategicBomber and 1 italianTank in Madrid, round 3 : 6/18 hits, 7.00 expected hits Spain roll dice for 1 spanishAntiTankGun, 1 spanishCombatEngineer, 2 spanishEntrenchments and 4 spanishInfantrys in Madrid, round 3 : 3/8 hits, 3.83 expected hits 1 spanishAntiTankGun owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 4 spanishInfantrys owned by the Spain and 3 italianArtillerys owned by the Italy lost in Madrid Italy roll dice for 5 italianAlpineInfantrys, 6 italianArtillerys, 2 italianCombatEngineers, 1 italianStrategicBomber and 1 italianTank in Madrid, round 4 : 4/15 hits, 5.92 expected hits Spain roll dice for 2 spanishEntrenchments in Madrid, round 4 : 2/2 hits, 1.17 expected hits 2 spanishEntrenchments owned by the Spain and 2 italianArtillerys owned by the Italy lost in Madrid Italy captures 4PUs while taking Spain capital Some non-combat units are destroyed: Italy converts spanishFactory into different units Italy converts spanishBarracks into different units Italy win, taking Madrid from Spain with 5 italianAlpineInfantrys, 4 italianArtillerys, 2 italianCombatEngineers, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 13 Casualties for Italy: 6 italianArtillerys and 8 italianInfantrys Casualties for Britain: 1 britishParatrooper Casualties for Spain: 3 spanishAntiAirGuns, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishCombatEngineer, 2 spanishEntrenchments and 7 spanishInfantrys Trigger LiberationSpain82: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train 1 italianStrategicBomber moved from Madrid to Rome 1 italianMech.Infantry moved from Algeria to Tripolitania 2 italianArtillerys and 2 italianMech.Infantrys moved from Northern Italy to Northern Spain 1 italianCombatEngineer moved from Rome to Southern Italy 2 Trucks moved from Northern Italy to Madrid 1 Train moved from Northern Italy to Rome 1 Train and 1 italianInfantry moved from Rome to Northern Spain 1 Train moved from Northern Spain to Northern Italy 2 Materials and 2 Trucks moved from Northern Italy to Southern Italy 2 Trucks moved from Southern Italy to Rome 1 italianTacticalBomber moved from Malta to Tripolitania 1 italianNavalFighter moved from Morrocco to Sicily 2 italianTransports moved from 44 Sea Zone to 46 Sea Zone 1 italianDestroyer moved from 45 Sea Zone to 50 Sea Zone 1 italianDestroyer moved from 46 Sea Zone to 52 Sea Zone 1 italianFighter moved from Morrocco to Algeria 1 italianDestroyer moved from 45 Sea Zone to 50 Sea Zone Purchase Units - Italy Italy repair damage of 1x Rail; Remaining resources: 26 PUs; 9 techTokens; Italy buy 1 italianFactory, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 2 PUs; 9 techTokens; Place Units - Italy 4 italianInfantrys placed in Rome Units in Southern Italy being upgraded or consumed: 2 Materials 1 italianFactory placed in Southern Italy 1 italianNavalFighter placed in Northern Italy Turn Complete - Italy Italy collect 31 PUs; end with 33 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
AntiTankGun fire in Madrid : : -0.33 AntiAircraftGun fire in Malta : : -0.17 AntiAircraftGun fire in Madrid : : -0.25 Italy : -3.17 Britain : 0.08 Spain : 2.67 -
@ubernaut back to you
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TripleA Move Summary: Usa round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 0 on tech rolls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 1 = Success! Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Germany and Brazil from Neutral to War Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Italy and Brazil from Neutral to War Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Japan and Brazil from Neutral to War Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Russia and Brazil from Neutral to Allied Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Britain and Brazil from Neutral to Allied Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Usa and Brazil from Neutral to Allied Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Southern Spain 1 americanSubmarine moved from 131 Sea Zone to 130 Sea Zone 2 americanNavalFighters moved from 131 Sea Zone to 130 Sea Zone 2 americanNavalFighters and 1 americanSubmarine moved from 131 Sea Zone to 126 Sea Zone
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