TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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TripleA Move Summary: Britain round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland 1 britishStrategicBomber moved from London to 24 Sea Zone 2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone 1 britishTacticalBomber moved from Cairo to Cyrenaica 1 britishInfantry moved from Al Kufrah to Cyrenaica 1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone 1 britishNavalFighter moved from Cairo to 52 Sea Zone -
@colin quick scramble gamble
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TripleA Turn Summary: Australia round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 9 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 21 PUs Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures Trigger britishaTIL: Britain gains access to ImprovedLogistics Britain spend 0 on tech rolls Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedDefensiveStructures Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishStrategicBomber moved from London to 24 Sea Zone 2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone 1 britishTacticalBomber moved from Cairo to Cyrenaica 1 britishInfantry moved from Al Kufrah to Cyrenaica 1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone 1 britishNavalFighter moved from Cairo to 52 Sea Zone Combat - Britain Britain creates battle in territory 71 Sea Zone Battle in 71 Sea Zone Britain attack with 1 britishSubmarine Germany defend with 1 germanTransport Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 germanTransport owned by the Germany lost in 71 Sea Zone Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransport Battle in 24 Sea Zone Britain attack with 3 britishStrategicBombers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in Cyrenaica Britain attack with 1 britishInfantry and 1 britishTacticalBomber Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Cyrenaica Some non-combat units are destroyed: Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in 52 Sea Zone Britain attack with 1 britishNavalFighter and 1 britishSubmarine Italy defend with 1 italianDestroyer Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 britishSubmarine owned by the Britain lost in 52 Sea Zone Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits 1 italianDestroyer owned by the Italy lost in 52 Sea Zone Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishSubmarine Casualties for Italy: 1 italianDestroyer Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishProd1: Britain has 1 Material placed in London 1 britishStrategicBomber moved from 24 Sea Zone to London 2 britishStrategicBombers moved from 24 Sea Zone to Central Britain 1 britishTacticalBomber moved from Cyrenaica to Western Egypt 1 britishNavalFighter moved from 52 Sea Zone to Cairo 1 Material and 1 britishAirTransport moved from London to Gibraltar 1 britishAirTransport moved from Gibraltar to London 2 britishNavalFighters moved from Central Britain to London 1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo 1 britishAirTransport moved from Cairo to Bombay 1 britishFighter moved from Southwestern Australia to Queensland 2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia 1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon 1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone 1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland 1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone 1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone 1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar 1 britishTransport moved from 79 Sea Zone to 70 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa 2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone 2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone 2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai 1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone 1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone 1 britishTransport moved from 143 Sea Zone to 144 Sea Zone 1 britishArtillery moved from New Britain to 144 Sea Zone 1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone 1 britishArtillery moved from 143 Sea Zone to Solomon Islands 1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone 1 Train and 1 britishArtillery moved from London to Scotland 1 Train moved from Scotland to London 1 Train moved from Bengal to Bombay 1 Truck and 1 britishMarine moved from French West Africa to Cameroon 2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa 2 Trucks moved from French West Africa to Gold Coast 1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa 1 Truck and 1 britishInfantry moved from Calcutta to Bombay 1 britishTank moved from Gold Coast to French West Africa 1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon 1 britishTank moved from Belgian Congo to Eastern South Africa 2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo 2 britishMech.Infantrys moved from Cairo to Sinai 2 britishTanks moved from Western Egypt to Sinai 1 britishInfantry moved from Scotland to Central Britain 3 britishInfantrys moved from London to Central Britain 1 britishCombatEngineer moved from Central Britain to Scotland 2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt 2 britishInfantrys moved from Western Egypt to Cairo 1 britishInfantry moved from Cairo to Sinai 1 britishInfantry moved from Calcutta to Bengal Purchase Units - Britain Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Scotland being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishInfantrys placed in Scotland Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment 1 britishEntrenchment and 1 britishFortification placed in Gibraltar 2 britishNavalFighters placed in Central Britain 3 britishInfantrys placed in London Activate Technology - Britain Britain activating ImprovedDefensiveStructures Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification Britain giving technology to Usa: ImprovedDefensiveStructures Turn Complete - Britain Britain collect 40 PUs; end with 40 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Ceylon change ownership: 1 Material Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 14 PUs; end with 14 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry Purchase Units - Egypt Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 1 britishCombatEngineer and 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys Purchase Units - India India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; Place Units - India 1 Material and 2 britishArtillerys placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys Some Units in Ceylon change ownership: 1 Material Purchase Units - Australia Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; Place Units - Australia 2 britishSubmarines placed in 163 Sea Zone 1 britishSubmarine placed in 161 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 161 Sea Zone change ownership: 1 britishSubmarine Some Units in 163 Sea Zone change ownership: 2 britishSubmarines Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineerCombat Hit Differential Summary :
DepthChargeAttack fire in 24 Sea Zone : : -0.25 Italy : 0.00 Britain : 0.08 Germany : -0.08 -
@colin go for :italy:
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone 1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Rome to 46 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone 1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey 2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica Combat - Italy Battle in Cyrenaica Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Cyrenaica Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Western Turkey Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits 1 turkishArtillery owned by the Turkey lost in Western Turkey Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey lost in Western Turkey Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11 Casualties for Italy: 2 italianInfantrys Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train 1 italianArtillery moved from Tripolitania to 48 Sea Zone 1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 italianInfantry moved from Rome to 46 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece 1 italianInfantry moved from Greece to Bulgaria 1 italianFighter moved from Algeria to Greece 1 italianNavalFighter moved from Northern Italy to Algeria 1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica 1 italianTacticalBomber moved from Cyrenaica to Greece 1 italianFighter moved from Morrocco to Madrid 2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone 1 italianNavalFighter moved from Sicily to Morrocco 1 italianInfantry moved from Northern Spain to Madrid 2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy 1 Train moved from Northern Italy to Madrid 1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy 3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain 2 Trucks moved from Rome to Northern Spain 1 italianStrategicBomber moved from Rome to Greece Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; Place Units - Italy 2 italianArtillerys placed in Southern Italy 4 italianInfantrys placed in Rome Units in Madrid being upgraded or consumed: 2 Materials 1 italianBarracks placed in Madrid 1 italianCruiser placed in 46 Sea Zone Turn Complete - Italy Italy collect 33 PUs; end with 33 PUs Units generate 9 techTokens; Italy end with 27 techTokensCombat Hit Differential Summary :
Turkey : -1.08 Italy : 0.33 Britain : -0.25 -
@ubernaut back to you
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone 1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Rome to 46 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone 1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey 2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica Combat - Italy Battle in Cyrenaica Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Cyrenaica Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Western Turkey Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits 1 turkishArtillery owned by the Turkey lost in Western Turkey Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey lost in Western Turkey Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11 Casualties for Italy: 2 italianInfantrys Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train 1 italianArtillery moved from Tripolitania to 48 Sea Zone 1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 italianInfantry moved from Rome to 46 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece 1 italianInfantry moved from Greece to Bulgaria 1 italianFighter moved from Algeria to Greece 1 italianNavalFighter moved from Northern Italy to Algeria 1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica 1 italianFighter moved from Morrocco to Madrid 1 italianNavalFighter moved from Sicily to Morrocco 1 italianInfantry moved from Northern Spain to Madrid 1 Train moved from Northern Italy to Madrid 1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy 3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain 2 Trucks moved from Rome to Northern Spain 1 italianStrategicBomber moved from Rome to Greece 2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone 1 italianTacticalBomber moved from Cyrenaica to Romania 1 Material and 1 Truck moved from Madrid to Northern Spain 1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy 1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy Purchase Units - Italy Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; Place Units - Italy 3 italianInfantrys and 1 italianParatrooper placed in Rome 1 italianArtillery placed in Southern Italy 1 italianCruiser placed in 46 Sea Zone Units in Madrid being upgraded or consumed: 1 Material 1 italianAirfield placed in Madrid Units in Northern Spain being upgraded or consumed: 1 Material 1 italianAirfield placed in Northern Spain Turn Complete - Italy Italy collect 33 PUs; end with 35 PUs Units generate 9 techTokens; Italy end with 27 techTokensCombat Hit Differential Summary :
Turkey : -1.08 Italy : 0.33 Britain : -0.25 -
@ubernaut made a couple changes
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TripleA Move Summary: Usa round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Usa Trigger americanaTAP: Usa gains access to AdvancedProduction Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedSubmarines Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Southern Spain 3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone 2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone 8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone 2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone 8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea 3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea -
@colin got a quick scramble or two and a potential order of loss from bombards over here.
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@ubernaut ready now
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TripleA Turn Summary: Usa round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Usa Trigger americanaTAP: Usa gains access to AdvancedProduction Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures Usa spend 0 on tech rolls Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedSubmarines Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Southern Spain 3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone 2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone 8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone 2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone 8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea 3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea Combat - Usa Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain Battle in Dutch New Guinea Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters Japan defend with 1 Flagpole and 1 japaneseMarine Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseMarine Battle in Southern Spain Usa attack with 1 americanInfantry Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits 1 americanInfantry owned by the Usa lost in Southern Spain Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3 Casualties for Usa: 1 americanInfantry Battle in 62 Sea Zone Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt Germany defend with 1 germanSubmarine DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits 1 germanSubmarine owned by the Germany lost in 62 Sea Zone Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Moving scrambled unit from Southern Spain back to originating territory: Madrid Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone 2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone 1 americanNavalFighter moved from Johnston Island to 144 Sea Zone 1 americanNavalFighter moved from 116 Sea Zone to Queensland 2 americanNavalFighters moved from Johnston Island to Hawaiian Islands 1 Material and 1 Truck moved from Azores to 39 Sea Zone 1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone 1 Material and 1 Truck moved from 30 Sea Zone to Washington 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone 1 americanAntiAirGun moved from New York to 30 Sea Zone 1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores 1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Gibraltar 1 americanTransport moved from 41 Sea Zone to 39 Sea Zone 1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone 2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone 2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands 2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone 1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone 1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone 1 Train moved from Los Angeles to Washington Purchase Units - Usa Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Hawaiian Islands being upgraded or consumed: 2 Materials 1 americanDocks placed in Hawaiian Islands 2 americanNavalFighters placed in San Francisco 1 americanAirTransport and 2 americanInfantrys placed in Washington 1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone Activate Technology - Usa Usa activating AdvancedSubmarines Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification Turn Complete - Usa Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 72 PUs; end with 72 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
DepthChargeAttack fire in 62 Sea Zone : : 0.25 Usa : 0.17 Japan : 0.67 Italy : -0.25 -
@colin battle stats for :united_states:
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TripleA Move Summary: Turkey round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Combat Move - Turkey Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied 1 turkishFighter moved from Turkey to Bulgaria 3 turkishInfantrys moved from Istanbul to Bulgaria 1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone -
@colin got another scramble gamble over here

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TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Combat Move - Turkey Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied 1 turkishFighter moved from Turkey to Bulgaria 3 turkishInfantrys moved from Istanbul to Bulgaria 1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone Combat - Turkey Battle in Bulgaria Turkey attack with 1 turkishFighter and 3 turkishInfantrys Italy defend with 1 italianInfantry; DanubeAxis defend with 1 Flagpole and 1 Rail Turkey roll dice for 1 turkishFighter and 3 turkishInfantrys in Bulgaria, round 2 : 0/4 hits, 0.75 expected hits DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 turkishInfantry owned by the Turkey lost in Bulgaria Turkey roll dice for 1 turkishFighter and 2 turkishInfantrys in Bulgaria, round 3 : 2/3 hits, 0.58 expected hits DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 turkishInfantry owned by the Turkey and 1 italianInfantry owned by the Italy lost in Bulgaria Turkey win, taking Bulgaria from DanubeAxis with 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is -3 Casualties for Turkey: 2 turkishInfantrys Casualties for Italy: 1 italianInfantry 1 turkishDestroyer moved from 54 Sea Zone to 72 Sea Zone 1 turkishFighter moved from Bulgaria to Turkey 1 Truck moved from Turkey to Eastern Turkey 1 Truck and 1 turkishAntiAirGun moved from Eastern Turkey to Turkey 1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Turkey Purchase Units - Turkey Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter Turn Complete - Turkey Turkey collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Turkey : 0.67 DanubeAxis : 1.33 -
@colin :germany: R10
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TripleA Move Summary: Germany round 10
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 10 Research Technology - Germany Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures Trigger germanaTAP: Germany gains access to AdvancedProduction Trigger germanaTAL: Germany gains access to AdvancedLogistics Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedLogistics Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Lativa Estonia to Leningrad 1 germanInfantry moved from Southern Ukraine to Kharkov 1 germanInfantry moved from Pinsk Marshes to Kharkov 2 germanStrategicBombers moved from Eastern Poland to Kharkov 1 germanMech.Infantry and 1 germanTank moved from Hungary Slovakia to Bulgaria 1 germanTank moved from Eastern Poland to Bulgaria -
@ubernaut maybe a scramble
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@colin up for battle
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