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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut I can do it now if you're around

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      • C Offline
        colin
        last edited by

        @ubernaut I'm headed to bed but I won't scramble any so I think you can run it

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Russia round 17

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 17
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 5,3,12,8,10,4,2,1,7,3,12,2,7,11,4,1,1,3 and gets 2 hits
                  Russia removing all Technology Tokens after successful research.
                  Russia discover AdvancedAntiAircraft
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  3 russianInfantrys moved from Archangel to Eastern Karelia
                  2 russianFighters and 9 russianInfantrys moved from Vologda to Novgorod
                  2 russianFighters moved from Moscow to Novgorod
                  2 russianTacticalBombers moved from Volgarod to Eastern Karelia
                  2 russianTacticalBombers moved from Urals to Eastern Karelia
                  1 russianInfantry moved from Orel Kursk to Kharkov
                  1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Kharkov
                  2 russianInfantrys moved from Southern Caucasus to 56 Sea Zone
                  2 russianInfantrys moved from 56 Sea Zone to Southern Ukraine
                  1 russianNavalFighter moved from Caucasus to Kharkov
                  1 russianNavalFighter moved from Caucasus to Southern Ukraine
                  2 russianInfantrys moved from Far Eastern Republic to Soviet Far East
                  2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                  2 russianFighters moved from Irkutsk to Khabarovskiy Kray
                  1 russianInfantry moved from Central Mongolia to Eastern Mongolia
                        Russia take Eastern Mongolia from Manchuria
          
              Combat - Russia
                  Battle in Novgorod
                      Russia attack with 4 russianFighters and 9 russianInfantrys
                      Germany defend with 1 Flagpole and 5 germanInfantrys
                          Russia roll dice for 4 russianFighters and 9 russianInfantrys in Novgorod, round 2 : 3/13 hits, 3.17 expected hits
                          Germany roll dice for 5 germanInfantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                          2 russianInfantrys owned by the Russia and 3 germanInfantrys owned by the Germany lost in Novgorod
                          Russia roll dice for 4 russianFighters and 7 russianInfantrys in Novgorod, round 3 : 4/11 hits, 2.83 expected hits
                          Germany roll dice for 2 germanInfantrys in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                          1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Novgorod
                      Russia win, taking Novgorod from Germany with 4 russianFighters and 6 russianInfantrys remaining. Battle score for attacker is 6
                      Casualties for Russia: 3 russianInfantrys
                      Casualties for Germany: 5 germanInfantrys
                  Battle in Khabarovskiy Kray
                      Russia attack with 2 russianFighters and 2 russianInfantrys
                      Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Khabarovskiy Kray, round 2 : 0/4 hits, 0.83 expected hits
                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Khabarovskiy Kray, round 3 : 0/4 hits, 0.83 expected hits
                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 0/1 hits, 0.42 expected hits
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Khabarovskiy Kray, round 4 : 3/4 hits, 0.83 expected hits
                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 4 : 0/1 hits, 0.42 expected hits
                          1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                      Russia win, taking Khabarovskiy Kray from Manchuria with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Southern Ukraine
                      Russia attack with 2 russianInfantrys and 1 russianNavalFighter
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 2 russianInfantrys and 1 russianNavalFighter in Southern Ukraine, round 2 : 1/3 hits, 0.75 expected hits
                          Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                          1 germanInfantry owned by the Germany lost in Southern Ukraine
                      Russia win, taking Southern Ukraine from Germany with 2 russianInfantrys and 1 russianNavalFighter remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Battle in Soviet Far East
                      Russia attack with 2 russianInfantrys
                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                          Russia roll dice for 2 russianInfantrys in Soviet Far East, round 2 : 0/2 hits, 0.33 expected hits
                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                          Russia roll dice for 2 russianInfantrys in Soviet Far East, round 3 : 1/2 hits, 0.33 expected hits
                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 3 : 0/1 hits, 0.42 expected hits
                          1 japaneseInfantry owned by the Japan lost in Soviet Far East
                      Russia win, taking Soviet Far East from Japan with 2 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Kharkov
                      Russia attack with 1 russianAirTransport, 1 russianInfantry, 1 russianNavalFighter and 1 russianParatrooper
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 1 russianAirTransport, 1 russianInfantry, 1 russianNavalFighter and 1 russianParatrooper in Kharkov, round 2 : 0/4 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia lost in Kharkov
                          Russia roll dice for 1 russianAirTransport, 1 russianNavalFighter and 1 russianParatrooper in Kharkov, round 3 : 2/3 hits, 0.75 expected hits
                          Germany roll dice for 1 germanInfantry in Kharkov, round 3 : 0/1 hits, 0.33 expected hits
                          1 germanInfantry owned by the Germany lost in Kharkov
                      Russia win, taking Kharkov from Germany with 1 russianAirTransport, 1 russianNavalFighter and 1 russianParatrooper remaining. Battle score for attacker is 0
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 1 germanInfantry
                  Battle in Eastern Karelia
                      Russia attack with 3 russianInfantrys and 4 russianTacticalBombers
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 3 russianInfantrys and 4 russianTacticalBombers in Eastern Karelia, round 2 : 1/7 hits, 1.83 expected hits
                          Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                          1 germanInfantry owned by the Germany lost in Eastern Karelia
                      Russia win, taking Eastern Karelia from Germany with 3 russianInfantrys and 4 russianTacticalBombers remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  4 russianTacticalBombers moved from Eastern Karelia to Smolensk
                  4 russianFighters moved from Novgorod to Moscow
                  1 russianAirTransport moved from Kharkov to Moscow
                  1 russianNavalFighter moved from Kharkov to Turkey
                  1 russianNavalFighter moved from Southern Ukraine to Turkey
                  2 russianFighters moved from Khabarovskiy Kray to Irkutsk
                  1 Train, 1 russianAntiAirGun and 1 russianInfantry moved from Stalingrad to Moscow
                  1 Train moved from Moscow to Sverdlovsk
                  1 Train, 1 russianArtillery and 1 russianInfantry moved from Sverdlovsk to Moscow
                  1 Train, 1 russianAntiAirGun and 1 russianInfantry moved from Urals to Moscow
                  1 Train moved from Moscow to Urals
                  1 Train, 1 russianCombatEngineer and 1 russianInfantry moved from Urals to Moscow
                  1 Truck and 1 russianInfantry moved from Urals to Smolensk
                  2 Trucks and 2 russianInfantrys moved from Volgarod to Smolensk
                  2 Trucks moved from Smolensk to Tula
                  1 Truck moved from Stalingrad to Volgarod
                  1 Truck and 1 russianInfantry moved from Volgarod to Smolensk
                  2 Trucks moved from Voronezh to Stalingrad
                  2 Trucks and 2 russianInfantrys moved from Stalingrad to Smolensk
                  3 Trucks and 3 russianInfantrys moved from Caucasus to Smolensk
                  3 Trucks moved from Smolensk to Tula
                  4 russianMech.Infantrys moved from Smolensk to Orel Kursk
                  4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Smolensk
                  2 russianMech.Infantrys moved from Smolensk to Voronezh
                  2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Voronezh to Smolensk
                  3 russianMech.Infantrys moved from Smolensk to Moscow
                  1 Material, 2 russianAntiAirGuns and 3 russianMech.Infantrys moved from Moscow to Smolensk
                  11 russianTanks moved from Volgarod to Smolensk
                  2 russianInfantrys and 2 russianMech.Infantrys moved from Sverdlovsk to Moscow
                  4 russianTanks moved from Northern Kazahk to Stalingrad
                  1 russianArtillery and 1 russianMech.Infantry moved from Novosibirsk to Sverdlovsk
                  2 russianAlpineInfantrys, 2 russianAntiTankGuns, 15 russianArtillerys, 1 russianCombatEngineer, 4 russianHeavyArtillerys, 16 russianInfantrys and 5 russianParatroopers moved from Vologda to Moscow
                  2 russianInfantrys moved from Moscow to Smolensk
                  1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 8 russianInfantrys moved from Orel Kursk to Smolensk
                  1 russianAlpineInfantry, 1 russianArtillery, 1 russianCombatEngineer, 1 russianInfantry and 1 russianMarine moved from Southern Caucasus to Eastern Turkey
                  2 russianAlpineInfantrys, 3 russianArtillerys and 5 russianInfantrys moved from Eastern Turkey to Turkey
                  1 russianCombatEngineer and 2 russianInfantrys moved from Omsk to Sverdlovsk
                  1 russianArtillery moved from Novosibirsk to Altay
                  12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 21 russianInfantrys moved from Central Mongolia to Eastern Mongolia
                  2 russianInfantrys moved from Yakut to Eastern Mongolia
          
              Purchase Units - Russia
                  Russia buy 1 russianEntrenchment, 2 russianFighters and 17 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  Units in Smolensk being upgraded or consumed: 1 Material
                  1 russianEntrenchment placed in Smolensk
                  2 russianFighters placed in Urals
                  4 russianInfantrys placed in Moscow
                  2 russianInfantrys placed in Vologda
                  3 russianInfantrys placed in Volgarod
                  3 russianInfantrys placed in Stalingrad
                  3 russianInfantrys placed in Southern Caucasus
                  2 russianInfantrys placed in Irkutsk
          
              Activate Technology - Russia
                  Russia activating AdvancedAntiAircraft
                  Trigger russianAdvAA1: Setting defense to 3 for unitAttachment attached to russianAntiAirGun
                  Trigger russianAdvAA1: Setting attackAA to 3 for unitAttachment attached to russianAntiAirGun
                  Trigger russianAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to russianFighter
          
              Turn Complete - Russia
                  Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                  Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                  Russia collect 71 PUs; end with 71 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                  Units generate 9 techTokens; Russia end with 9 techTokens
          

          Combat Hit Differential Summary :

          Manchuria : -1.25
          Japan : -0.83
          Germany : 0.42
          Russia : 1.50
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin :russia: stats

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Brazil round 17

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 17
              
                  Combat Move - Brazil
              
                  Non Combat Move - Brazil
                      2 brazilianDestroyers, 2 brazilianSubmarines and 2 brazilianTransports moved from 61 Sea Zone to 63 Sea Zone
                      1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTank moved from Rio de Janeiro to Eastern Brazil
              
                  Purchase Units - Brazil
                      Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; 
              
                  Place Units - Brazil
                      1 brazilianInfantry placed in Rio de Janeiro
              
                  Turn Complete - Brazil
                      Brazil collect 7 PUs; end with 11 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin 🗾

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Thailand round 17

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 17
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 18 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 10 PUs
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                              Japan roll 8,6,8,10,10,10,7,10,5 and gets 0 hits
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Some non-combat units are destroyed: 
                              Japan converts chineseBarracks into different units
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          1 japaneseInfantry moved from Kwangsi to Kweichow
                                Japan take Kweichow from China
                          2 japaneseDestroyers moved from 128 Sea Zone to 92 Sea Zone
                          1 japaneseInfantry moved from Burma to Rangoon
                                Japan take Rangoon from Britain
                          1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                                Japan take Dutch New Guinea from ExiledAllies
                          1 japaneseInfantry moved from New Guinea to Papua
                                Japan take Papua from Australia
                          1 japaneseInfantry moved from Brunei to 93 Sea Zone
                          1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone
                          1 japaneseInfantry and 1 japaneseTransport moved from 148 Sea Zone to 150 Sea Zone
                          1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies
                          1 japaneseDestroyer moved from 128 Sea Zone to 92 Sea Zone
                  
                      Combat - Japan
                          Battle in Dutch East Indies
                          Battle in 92 Sea Zone
                              Japan attack with 3 japaneseDestroyers
                              Britain defend with 1 britishSubmarine
                                  DepthChargeAttack fire in 92 Sea Zone : 1/3 hits, 0.75 expected hits
                                  1 britishSubmarine owned by the Britain lost in 92 Sea Zone
                              Japan win, taking Dutch East Indies from ExiledAllies, taking 92 Sea Zone from Neutral with 3 japaneseDestroyers remaining. Battle score for attacker is 7
                              Casualties for Britain: 1 britishSubmarine
                  
                      Non Combat Move - Japan
                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          1 japaneseInfantry moved from Hupeh to Inner Mongolia
                          2 japaneseInfantrys moved from Peking to Manchuria
                          1 japaneseStrategicBomber moved from Northern Manchuria to Manchuria
                          1 japaneseAntiTankGun moved from Northern Manchuria to Manchuria
                          1 Material and 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                          1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                          1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Manchuria
                          1 japaneseInfantry moved from Eastern Manchuria to Vladivostok
                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Vladivostok
                          1 japaneseAirTransport moved from Vladivostok to Japan
                          1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
                          1 japaneseInfantry moved from Hunan to Kweichow
                          3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 13 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Eastern Szechwan to Kweichow
                          1 japaneseInfantry moved from Yunnan to Kweichow
                          3 japaneseInfantrys moved from Burma to Yunnan
                          2 japaneseFighters moved from Brunei to Eastern Manchuria
                          1 Truck moved from Japan to Tokyo
                          1 Material and 1 Truck moved from Tokyo to Japan
                          1 Truck moved from Japan to Tokyo
                          1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
                          1 japaneseSubmarine moved from 94 Sea Zone to 148 Sea Zone
                          1 japaneseSubmarine moved from 129 Sea Zone to 147 Sea Zone
                          4 japaneseCarriers and 8 japaneseNavalFighters moved from 123 Sea Zone to 128 Sea Zone
                          2 japaneseBattleships, 5 japaneseCruisers and 11 japaneseDestroyers moved from 123 Sea Zone to 128 Sea Zone
                          1 japaneseDestroyer moved from 126 Sea Zone to 128 Sea Zone
                          1 japaneseDestroyer moved from 127 Sea Zone to 128 Sea Zone
                          3 japaneseSubmarines moved from 123 Sea Zone to 127 Sea Zone
                          1 japaneseSubmarine moved from 127 Sea Zone to 129 Sea Zone
                          1 japaneseSubmarine moved from 128 Sea Zone to 129 Sea Zone
                          1 japaneseTransport moved from 87 Sea Zone to 93 Sea Zone
                          2 japaneseInfantrys moved from Luzon to 128 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 97 Sea Zone
                          2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                          1 Material, 4 Trucks, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Hupeh to Peking
                          6 japaneseAlpineInfantrys, 18 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Hupeh to Kweichow
                          1 japaneseTransport moved from 123 Sea Zone to 128 Sea Zone
                          1 japaneseTransport moved from 123 Sea Zone to 98 Sea Zone
                          1 japaneseTransport moved from 123 Sea Zone to 98 Sea Zone
                          2 japaneseDestroyers moved from 99 Sea Zone to 96 Sea Zone
                          1 japaneseNavalFighter moved from Japan to Brunei
                          1 japaneseNavalFighter moved from Luzon to Brunei
                          1 japaneseCombatEngineer moved from Tokyo to Japan
                          1 japaneseAirTransport moved from Japan to Tokyo
                          1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Burma to Kweichow
                          1 japaneseAntiTankGun moved from Shanghai to Anhwei
                          1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone
                          1 japaneseStrategicBomber moved from Manchuria to Thailand
                          2 japaneseArtillerys and 1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria
                          3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                          3 japaneseFighters moved from French Indochina to Manchuria
                          1 Truck moved from Northern Manchuria to Manchuria
                          1 Train and 1 japaneseMech.Infantry moved from Shanghai to Manchuria
                          1 Train moved from Manchuria to Shanghai
                          1 japaneseAirTransport moved from French Indochina to Tokyo
                          3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                          1 japaneseInfantry moved from Northern Manchuria to Manchuria
                  
                      Purchase Units - Japan
                          Japan buy 2 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFighter and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Japan
                          Units in Peking being upgraded or consumed: 1 Material
                          1 japaneseEntrenchment and 2 japaneseInfantrys placed in Peking
                          Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
                          1 japaneseBattleship placed in 96 Sea Zone
                          2 japaneseArtillerys placed in Shanghai
                          3 japaneseArtillerys placed in Korea
                          2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Kyushu Shikoku
                          2 japaneseInfantrys placed in Luzon
                          1 japaneseCombatEngineer placed in Tokyo
                          3 japaneseArtillerys and 1 japaneseFighter placed in Japan
                  
                      Turn Complete - Japan
                          Japan collect 81 PUs; end with 81 PUs
                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 84 PUs
                          Units generate 9 techTokens; Japan end with 18 techTokens
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 8 PUs; 
                  
                      Place Units - Manchuria
                          Units in Manchuria being upgraded or consumed: 1 Material
                          1 japaneseEntrenchment and 3 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 9 PUs; end with 17 PUs
                          Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
                  
                      Purchase Units - Thailand
                          Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 9 PUs; end with 9 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                  

                  Combat Hit Differential Summary :

                  DepthChargeAttack fire in 92 Sea Zone : : 0.25
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: China round 17

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 17
                      
                          Combat Move - China
                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                              1 chineseInfantry moved from Northern China to Inner Mongolia
                              1 chineseInfantry moved from Kansu to Inner Mongolia
                              2 chineseInfantrys moved from Chungking to Hupeh
                              2 chineseInfantrys moved from Western Szechwan to Eastern Szechwan
                              1 chineseFighter moved from Chungking to Eastern Szechwan
                              2 chineseFighters moved from Chungking to Hupeh
                              1 chineseFighter moved from Chungking to Inner Mongolia
                      
                          Combat - China
                              Battle in Inner Mongolia
                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Inner Mongolia, round 2 : 0/3 hits, 0.42 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Inner Mongolia, round 3 : 1/3 hits, 0.42 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                                  China win, taking Inner Mongolia from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                              Battle in Eastern Szechwan
                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Eastern Szechwan, round 2 : 1/3 hits, 0.42 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Eastern Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Eastern Szechwan
                                  China win, taking Eastern Szechwan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                                  Casualties for China: 1 chineseInfantry
                                  Casualties for Japan: 1 japaneseInfantry
                              Battle in Hupeh
                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 2 : 0/4 hits, 0.67 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 3 : 0/4 hits, 0.67 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 4 : 1/4 hits, 0.67 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                  China win, taking Hupeh from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                  Casualties for China: 1 chineseInfantry
                                  Casualties for Japan: 1 japaneseInfantry
                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseProd1: China has 1 Material placed in Chungking
                              1 chineseFighter moved from Eastern Szechwan to Chungking
                              2 chineseFighters moved from Hupeh to Chungking
                              1 chineseFighter moved from Inner Mongolia to Chungking
                              2 Trucks and 2 chineseInfantrys moved from Singkiang to Kansu
                              2 Trucks moved from Kansu to Tsinghai
                              1 Truck and 1 chineseInfantry moved from Tsinghai to Chungking
                              1 Truck moved from Chungking to Kansu
                              1 Truck moved from Tsinghai to Singkiang
                              1 Truck and 1 chineseInfantry moved from Singkiang to Kansu
                              16 chineseAlpineInfantrys, 1 chineseCombatEngineer, 1 chineseInfantry and 13 chineseTanks moved from Western Szechwan to Chungking
                              1 chineseArtillery moved from Altay to Ningsia
                      
                          Purchase Units - China
                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                              China buy 1 chineseAlpineInfantry, 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                      
                          Place Units - China
                              3 chineseArtillerys placed in Chungking
                              1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang
                      
                          Turn Complete - China
                              China collect 21 PUs; end with 21 PUs
                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 24 PUs
                              Units generate 3 techTokens; China end with 6 techTokens
                      

                      Combat Hit Differential Summary :

                      China : -0.25
                      Japan : 0.00
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin :china: stats

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Australia round 17

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 17
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 15 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 15 PUs
                          
                              Preparing Defense - Egypt
                                  Egypt collect 0 PUs; end with 9 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 7 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 13 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 16 PUs
                                  Britain spend 0 on tech rolls
                                      Britain roll 9,7,4,4,6,4,12,12,10,8,1,1,12,5,9 and gets 3 hits
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover IncreasedFighterRange
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Turkey to Cyprus
                                  1 britishInfantry moved from Cairo to Western Egypt
                                        Egypt take Western Egypt from Italy
                                  2 britishBattleships and 1 britishTransport moved from 88 Sea Zone to 85 Sea Zone
                                  2 britishInfantrys moved from Calcutta to 85 Sea Zone
                                  2 britishInfantrys moved from 85 Sea Zone to Rangoon
                                  1 britishFighter and 8 britishNavalFighters moved from Northwestern Australia to 150 Sea Zone
                          
                              Combat - Britain
                                  Battle in 150 Sea Zone
                                      Britain attack with 1 britishFighter and 8 britishNavalFighters
                                      Japan defend with 1 japaneseTransport
                                          Britain roll dice for 1 britishFighter and 8 britishNavalFighters in 150 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                                          Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                          1 japaneseTransport owned by the Japan lost in 150 Sea Zone
                                      Britain win with 1 britishFighter and 8 britishNavalFighters remaining. Battle score for attacker is 7
                                      Casualties for Japan: 1 japaneseTransport
                                  Battle in Cyprus
                                      Britain attack with 1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber
                                      Italy defend with 1 Flagpole and 1 italianParatrooper
                                          Britain roll dice for 1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber in Cyprus, round 2 : 3/5 hits, 1.33 expected hits
                                          Italy roll dice for 1 italianParatrooper in Cyprus, round 2 : 0/1 hits, 0.50 expected hits
                                          1 italianParatrooper owned by the Italy lost in Cyprus
                                      Britain win, taking Cyprus from Italy with 1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber remaining. Battle score for attacker is 4
                                      Casualties for Italy: 1 italianParatrooper
                                  Battle in Rangoon
                                      Britain attack with 2 britishInfantrys
                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          Britain roll dice for 2 britishBattleships in Rangoon, round 2 : 1/4 hits, 1.67 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Rangoon
                                      Britain win, taking Rangoon from Japan with 2 britishInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                                  Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger britishAP2: Britain has 1 Material placed in London
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  1 britishAirTransport, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Cyprus to Cairo
                                  6 britishNavalFighters moved from 150 Sea Zone to Southwestern Australia
                                  1 britishFighter and 2 britishNavalFighters moved from 150 Sea Zone to Northwestern Australia
                                  2 britishAirTransports and 2 britishCombatEngineers moved from Quebec to Central Britain
                                  3 britishNavalFighters moved from Exiled Allies to Southern Britain
                                  6 britishNavalFighters moved from London to Southern Britain
                                  2 britishAirTransports and 2 britishParatroopers moved from Belgian Congo to Cairo
                                  2 britishNavalFighters moved from Turkey to Cairo
                                  1 britishSubmarine moved from 19 Sea Zone to 33 Sea Zone
                                  6 britishInfantrys moved from Newfoundland to 20 Sea Zone
                                  6 britishInfantrys and 3 britishTransports moved from 20 Sea Zone to 21 Sea Zone
                                  6 britishInfantrys moved from 21 Sea Zone to Central Britain
                                  2 britishBattleships, 4 britishCruisers, 5 britishDestroyers, 3 britishSubmarines and 4 britishTransports moved from 7 Sea Zone to 21 Sea Zone
                                  6 britishInfantrys moved from Cape Town to 71 Sea Zone
                                  6 britishInfantrys and 3 britishTransports moved from 71 Sea Zone to 69 Sea Zone
                                  6 britishInfantrys moved from 69 Sea Zone to Gold Coast
                                  2 britishTransports moved from 88 Sea Zone to 75 Sea Zone
                                  2 britishCruisers, 10 britishDestroyers and 9 britishSubmarines moved from 88 Sea Zone to 85 Sea Zone
                                  1 britishTransport moved from 152 Sea Zone to 160 Sea Zone
                                  2 britishTransports moved from 160 Sea Zone to 163 Sea Zone
                                  1 Material and 1 Train moved from Western Bengal to Bombay
                                  1 Train and 2 britishAntiAirGuns moved from Bombay to Calcutta
                                  1 Train moved from Calcutta to Western Bengal
                                  1 Train moved from Southwestern Australia to New South Wales
                                  1 Train, 1 britishInfantry and 1 britishMarine moved from New South Wales to Southwestern Australia
                                  1 Train moved from Southwestern Australia to New South Wales
                                  2 Trucks moved from Southern Britain to London
                                  2 Materials and 2 Trucks moved from London to Southern Britain
                                  2 Trucks moved from Southern Britain to London
                                  4 Trucks moved from Gold Coast to Belgian Congo
                                  2 Trucks moved from Southern Iran to Bombay
                                  2 Trucks and 2 britishArtillerys moved from Bombay to Iraq
                                  1 Truck and 1 britishInfantry moved from Bengal to Bombay
                                  1 Material and 1 britishMech.Infantry moved from London to Southern Britain
                                  1 britishMech.Infantry moved from Southern Britain to London
                                  1 britishInfantry and 1 britishMech.Infantry moved from Nigeria to French West Africa
                                  1 britishCombatEngineer moved from Central Britain to Southern Britain
                                  2 britishInfantrys moved from Exiled Allies to Southern Britain
                                  1 britishArtillery and 2 britishInfantrys moved from Gold Coast to French West Africa
                                  5 britishInfantrys moved from Cairo to Sinai
                                  2 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys moved from Calcutta to Bengal
                                  2 britishInfantrys moved from Queensland to Southern Australia
                                  1 britishInfantry moved from New South Wales to Southern Australia
                                  2 britishInfantrys moved from Southern Australia to Northwestern Australia
                                  1 britishInfantry moved from Southern Australia to Southwestern Australia
                          
                              Purchase Units - Britain
                                  Britain buy 1 britishAircraftPlant, 3 britishAirfields, 1 britishBattleship, 4 britishInfantrys and 2 britishSubmarines; Remaining resources: 7 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  Units in London being upgraded or consumed: 3 Materials
                                  1 britishAircraftPlant and 4 britishInfantrys placed in London
                                  Units in Southern Britain being upgraded or consumed: 3 Materials
                                  3 britishAirfields placed in Southern Britain
                                  Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                                  1 britishBattleship and 2 britishSubmarines placed in 7 Sea Zone
                          
                              Activate Technology - Britain
                                  Britain activating IncreasedFighterRange
                                  Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
                                  Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
                                  Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
                                  Britain giving technology to Usa: IncreasedFighterRange
                          
                              Turn Complete - Britain
                                  Britain collect 37 PUs; end with 44 PUs
                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 47 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 50 PUs
                                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 52 PUs
                                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 54 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 55 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer
                                      Some Units in Cairo change ownership: 1 Material and 2 britishCombatEngineers
                                      Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                      Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                          
                              Place Units - Canada
                                  1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 15 PUs
                                  Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 2 britishArtillerys and 2 britishInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - ExiledAllies
                                  2 britishArtillerys placed in Gold Coast
                                  2 britishInfantrys placed in Belgian Congo
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 16 PUs; end with 17 PUs
                                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs
                                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Belgian Congo change ownership: 2 britishInfantrys
                                      Some Units in Gold Coast change ownership: 2 britishArtillerys and 1 britishCombatEngineer
                          
                              Purchase Units - Egypt
                                  Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Egypt
                                  3 britishInfantrys placed in Cairo
                          
                              Turn Complete - Egypt
                                  Egypt collect 9 PUs; end with 9 PUs
                                  Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 3 britishInfantrys
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - SouthAfrica
                                  2 britishInfantrys placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 8 PUs
                                  Some Units in Cape Town change ownership: 2 britishInfantrys
                          
                              Purchase Units - India
                                  India buy 2 britishInfantrys and 1 britishSubmarine; Remaining resources: 0 PUs; 
                          
                              Place Units - India
                                  1 britishSubmarine placed in 85 Sea Zone
                                  1 britishInfantry placed in Bombay
                                  1 britishInfantry placed in Calcutta
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in 85 Sea Zone change ownership: 1 britishSubmarine
                                      Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                                      Some Units in Calcutta change ownership: 1 britishInfantry
                          
                              Purchase Units - Australia
                                  Australia buy 1 britishCarrier and 2 britishMarines; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
                                  1 britishCarrier placed in 162 Sea Zone
                                  2 britishMarines placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 15 PUs; end with 15 PUs
                                  Units Change Ownership
                                      Some Units in 162 Sea Zone change ownership: 1 britishCarrier
                                      Some Units in New South Wales change ownership: 2 britishMarines
                                      Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                          

                          Combat Hit Differential Summary :

                          Japan : -0.50
                          Italy : -0.50
                          Britain : 0.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin go for :italy:

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 17

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 17
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 4,4,11,3,12,8,3,9,8,5,1,12,11,11,12,12,6,3 and gets 4 hits
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover ImprovedTanks
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianTransport moved from 51 Sea Zone to 55 Sea Zone
                                      3 italianInfantrys moved from Western Turkey to 55 Sea Zone
                                      3 italianArtillerys moved from Tobruk to 51 Sea Zone
                                      3 italianArtillerys and 3 italianTransports moved from 51 Sea Zone to 52 Sea Zone
                                      1 italianInfantry and 1 italianMarine moved from Greece to 52 Sea Zone
                                      3 italianArtillerys, 1 italianInfantry, 1 italianMarine and 3 italianTransports moved from 52 Sea Zone to 55 Sea Zone
                                      2 italianBattleships, 2 italianCruisers and 4 italianDestroyers moved from 51 Sea Zone to 55 Sea Zone
                                      4 italianInfantrys moved from Western Turkey to 55 Sea Zone
                                      3 italianArtillerys, 5 italianInfantrys and 1 italianMarine moved from 55 Sea Zone to Southern Ukraine
                                      3 italianInfantrys moved from 55 Sea Zone to Southern Ukraine
                              
                                  Combat - Italy
                                      Battle in Southern Ukraine
                                          Italy attack with 3 italianArtillerys, 8 italianInfantrys and 1 italianMarine
                                          Russia defend with 1 Flagpole and 2 russianInfantrys
                                              Italy roll dice for 2 italianBattleships and 2 italianCruisers in Southern Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                                              Italy roll dice for 3 italianArtillerys, 8 italianInfantrys and 1 italianMarine in Southern Ukraine, round 2 : 5/12 hits, 2.67 expected hits
                                              Russia roll dice for 2 russianInfantrys in Southern Ukraine, round 2 : 1/2 hits, 0.50 expected hits
                                              2 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Southern Ukraine
                                          Italy win, taking Southern Ukraine from Russia with 3 italianArtillerys, 7 italianInfantrys and 1 italianMarine remaining. Battle score for attacker is 3
                                          Casualties for Italy: 1 italianInfantry
                                          Casualties for Russia: 2 russianInfantrys
                              
                                  Non Combat Move - Italy
                                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                                      1 Material moved from Southern Italy to 46 Sea Zone
                                      1 italianCombatEngineer moved from Rome to 46 Sea Zone
                                      1 Material and 1 italianCombatEngineer moved from 46 Sea Zone to Sicily
                                      1 Material and 1 italianAirTransport moved from Rome to Sicily
                                      1 italianAirTransport moved from Sicily to Rome
                                      3 Trucks and 3 italianInfantrys moved from Rome to Northern Spain
                                      1 Train moved from Madrid to Rome
                                      1 italianCruiser and 1 italianDestroyer moved from 50 Sea Zone to 55 Sea Zone
                                      1 Truck and 1 italianAntiAirGun moved from Southern Yugoslavia to Istanbul
                                      1 Truck moved from Istanbul to Greece
                                      3 italianInfantrys moved from Morrocco to 43 Sea Zone
                                      3 italianInfantrys and 1 italianTransport moved from 43 Sea Zone to 44 Sea Zone
                                      3 italianInfantrys moved from 44 Sea Zone to Northern Spain
                                      1 italianDestroyer moved from 43 Sea Zone to 45 Sea Zone
                                      1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                      1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 55 Sea Zone
                                      2 italianArtillerys moved from Western Turkey to 55 Sea Zone
                                      2 italianArtillerys and 1 italianInfantry moved from 55 Sea Zone to Southern Ukraine
                                      1 italianAntiTankGun, 4 italianInfantrys and 1 italianMech.Infantry moved from Tobruk to Al Kufrah
                              
                                  Purchase Units - Italy
                                      Italy buy 1 italianAlpineInfantry, 3 italianArtillerys, 1 italianBarracks, 5 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Sicily being upgraded or consumed: 3 Materials
                                      1 italianBarracks placed in Sicily
                                      1 italianNavalFighter placed in Northern Italy
                                      1 italianAlpineInfantry and 3 italianInfantrys placed in Rome
                                      3 italianArtillerys placed in Southern Italy
                                      2 italianInfantrys placed in Greece
                              
                                  Activate Technology - Italy
                                      Italy activating ImprovedTanks
                                      Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank
                                      Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankImpitalian
                                      Italy giving technology to Germany: ImprovedTanks
                              
                                  Turn Complete - Italy
                                      Italy collect 36 PUs; end with 36 PUs
                                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 39 PUs
                                      Units generate 9 techTokens; Italy end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Italy : 1.17
                              Russia : 0.50
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 3 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Usa round 17

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 17
                                  
                                      Research Technology - Usa
                                          Usa spend 0 on tech rolls
                                  
                                      Combat Move - Usa
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                          Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                          Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                          Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                          Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                          Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                          Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                          Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                          Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          3 americanInfantrys moved from Southern Spain to Madrid
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin quickie scramble

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Usa round 17

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 17
                                      
                                          Research Technology - Usa
                                              Usa spend 0 on tech rolls
                                                  Usa roll 5,6,10,4,5,4,9,10,2,1,5,6,11,6,10,6,6,5 and gets 0 hits
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                              Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                              Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                              Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                              Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                              Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                              Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                              Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                              Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              3 americanInfantrys moved from Southern Spain to Madrid
                                      
                                          Combat - Usa
                                              Battle in Madrid
                                                  Usa attack with 3 americanInfantrys
                                                  Italy defend with 1 Flagpole, 1 Rail and 1 italianAirfield; Germany defend with 1 germanAntiAirGun
                                                      Usa roll dice for 3 americanInfantrys in Madrid, round 2 : 2/3 hits, 0.75 expected hits
                                                      Italy roll dice for 1 germanAntiAirGun in Madrid, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 germanAntiAirGun owned by the Germany lost in Madrid
                                                  Some non-combat units are destroyed: 
                                                  Usa win, taking Madrid from Italy with 3 americanInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Germany: 1 germanAntiAirGun
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              1 americanNavalFighter moved from 41 Sea Zone to Gibraltar
                                              1 americanAirTransport moved from Gibraltar to Azores
                                              1 americanNavalFighter moved from San Francisco to 124 Sea Zone
                                              1 americanAirTransport moved from Hawaiian Islands to San Francisco
                                              3 americanTransports moved from 41 Sea Zone to 21 Sea Zone
                                              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                              1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 5 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter, 5 americanSubmarines and 4 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                                              1 americanAlpineInfantry and 1 americanMarine moved from San Francisco to 156 Sea Zone
                                              1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                              1 americanAlpineInfantry, 1 americanAntiAirGun, 1 americanCombatEngineer, 2 americanHeavyDestroyers, 1 americanMarine, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                              1 americanAlpineInfantry, 1 americanAntiAirGun, 1 americanCombatEngineer and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
                                              3 americanTransports moved from 124 Sea Zone to 115 Sea Zone
                                              1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer and 3 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                              1 americanAntiAirGun, 1 americanArtillery, 1 americanBattleship, 1 americanCarrier, 1 americanCombatEngineer, 1 americanHeavyDestroyer, 3 americanInfantrys, 4 americanSubmarines and 3 americanTransports moved from 115 Sea Zone to 124 Sea Zone
                                              1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer and 3 americanInfantrys moved from 124 Sea Zone to Wake Island
                                              2 Materials and 1 Train moved from Washington to San Francisco
                                              1 Train moved from San Francisco to Central US
                                              1 Train moved from Los Angeles to Washington
                                              4 americanInfantrys, 4 americanMarines, 1 americanParatrooper and 1 americanTank moved from Southern Spain to Gibraltar
                                      
                                          Purchase Units - Usa
                                              Usa buy 1 americanAirTransport, 6 americanInfantrys, 3 americanNavalFighters, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 18 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              3 americanInfantrys and 1 americanNavalFighter placed in Washington
                                              1 americanAirTransport and 1 americanNavalFighter placed in San Francisco
                                              1 americanNavalFighter placed in Hawaiian Islands
                                              2 americanTransports placed in 30 Sea Zone
                                              1 americanSubmarine placed in 115 Sea Zone
                                              3 americanInfantrys placed in Northeastern US
                                      
                                          Activate Technology - Usa
                                              Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                              Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                              Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                                              Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                              Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                              Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                                      
                                          Turn Complete - Usa
                                              Usa collect 72 PUs; end with 72 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                              Units generate 9 techTokens; Usa end with 27 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : 1.25
                                      Italy : -0.33
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin :united_states: stats

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Turkey round 17

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 17
                                          
                                              Combat Move - Turkey
                                          
                                              Non Combat Move - Turkey
                                                  1 turkishSubmarine moved from 42 Sea Zone to 43 Sea Zone
                                          
                                              Purchase Units - Turkey
                                                  Turkey buy 1 Material; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Turkey
                                                  1 Material placed in Turkey
                                          
                                              Turn Complete - Turkey
                                                  Turkey collect 4 PUs; end with 4 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :germany: R18

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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