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    TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)

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    • G Offline
      Gully
      last edited by

      TripleA Turn Summary: Italy round 10

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

      Game History

      Round: 10
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
                  Italy roll 7,6,5,9,9,3 and gets 0 hits
      
          Politics - Italy
              Giving back territories to original owners
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianInfantry moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
              1 italianFighter and 1 italianTacticalBomber moved from Cairo to Southern Anglo Egyptian Sudan
              1 italianFighter moved from Cairo to Sinai
              1 italianInfantry moved from Cairo to Sinai
              1 italianSubmarine moved from 45 Sea Zone to 42 Sea Zone
      
          Combat - Italy
              Battle in Sinai
                  Italy attack with 1 italianFighter and 1 italianInfantry
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 2 : 0/2 hits, 0,58 expected hits
                      Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                      Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 3 : 0/2 hits, 0,58 expected hits
                      Egypt roll dice for 1 britishInfantry in Sinai, round 3 : 0/1 hits, 0,25 expected hits
                      Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 4 : 0/2 hits, 0,58 expected hits
                      Egypt roll dice for 1 britishInfantry in Sinai, round 4 : 0/1 hits, 0,25 expected hits
                      Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 5 : 1/2 hits, 0,58 expected hits
                      Egypt roll dice for 1 britishInfantry in Sinai, round 5 : 0/1 hits, 0,25 expected hits
                      1 britishInfantry owned by the Britain lost in Sinai
                  Italy win, taking Sinai from Egypt with 1 italianFighter and 1 italianInfantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Southern Anglo Egyptian Sudan
                  Italy attack with 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber in Southern Anglo Egyptian Sudan, round 2 : 3/3 hits, 1,17 expected hits
                      Egypt roll dice for 1 britishInfantry in Southern Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,25 expected hits
                      1 britishInfantry owned by the Britain lost in Southern Anglo Egyptian Sudan
                  Italy win, taking Southern Anglo Egyptian Sudan from Egypt with 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              1 italianFighter and 1 italianTacticalBomber moved from Southern Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
              1 Truck, 2 italianInfantrys and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan
              1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Western Egypt to Central Egpyt
              1 italianMech.Infantry moved from Cairo to Western Egypt
              1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Egypt to Central Egpyt
              1 italianAirTransport and 1 italianParatrooper moved from Cairo to Western Anglo Egyptian Sudan
              1 italianArtillery and 1 italianMech.Infantry moved from Cairo to Central Egpyt
              1 italianTank moved from Cairo to Central Egpyt
              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              1 italianAlpineInfantry and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
              1 italianAlpineInfantry, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
              1 italianAlpineInfantry and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt
              1 Truck and 1 italianInfantry moved from Cyrenaica to Western Egypt
              1 Train moved from Rome to Northern Italy
              1 Train and 2 italianAntiAirGuns moved from Northern Italy to Northern Germany
              2 italianInfantrys moved from Rome to Southern Italy
              3 italianMech.Infantrys and 2 italianTanks moved from Voronezh to Orel Kursk
              1 Truck moved from Northern Yugoslavia to Rome
              1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
              1 italianInfantry moved from Sardinia to 46 Sea Zone
              1 italianDestroyer moved from 51 Sea Zone to 46 Sea Zone
              1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 46 Sea Zone
              1 Truck moved from Northern Yugoslavia to Northern Italy
              1 italianNavalFighter moved from Morrocco to Southern Italy
              1 italianInfantry moved from 46 Sea Zone to Sicily
              1 italianFighter moved from Sinai to Western Anglo Egyptian Sudan
              1 italianNavalFighter moved from Sicily to Rome
      
          Purchase Units - Italy
              Italy buy 1 Material, 1 italianAirfield, 1 italianCombatEngineer, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks; Remaining resources: 0 PUs; 6 techTokens; 
      
          Place Units - Italy
              1 italianMech.Infantry and 2 italianTanks placed in Cairo
              1 italianCombatEngineer and 2 italianInfantrys placed in Rome
              3 italianInfantrys placed in Southern Italy
              1 Material placed in Northern Italy
              Units in Western Anglo Egyptian Sudan being upgraded or consumed: 1 Material
              1 italianAirfield placed in Western Anglo Egyptian Sudan
      
          Turn Complete - Italy
              Italy collect 41 PUs; end with 41 PUs
              Units generate 3 techTokens; Italy end with 9 techTokens
      

      Combat Hit Differential Summary :

      Italy regular : 0,50
      Egypt regular : -1,25
      

      Savegame

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      • N Offline
        Nothingtoseehere
        last edited by

        TripleA Move Summary: Usa round 10

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0

        Game History

        Round: 10
        
            Research Technology - Usa
                Trigger americanaTAS: Usa gains access to AdvancedSubmarines
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                1 americanInfantry moved from Wake Island to 124 Sea Zone
                1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                1 americanInfantry moved from 127 Sea Zone to Phillippines
                1 americanInfantry and 1 americanMarine moved from Marianas Island to 123 Sea Zone
                1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 123 Sea Zone to 122 Sea Zone
                1 americanInfantry and 1 americanMarine moved from 122 Sea Zone to Okinawa
                6 americanNavalFighters moved from 123 Sea Zone to Okinawa
                1 americanInfantry moved from Marianas Island to 123 Sea Zone
                1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 98 Sea Zone
                1 americanInfantry moved from 98 Sea Zone to Korea
                1 americanInfantry and 1 americanMarine moved from Gibraltar to 43 Sea Zone
                1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 43 Sea Zone to 45 Sea Zone
                1 americanInfantry and 1 americanMarine moved from 45 Sea Zone to Sardinia
        

        Savegame

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        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Turn Summary: Usa round 10

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

          Game History

          Round: 10
          
              Research Technology - Usa
                  Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                      Usa roll 9,3,1,8,1,2,10,9,5 and gets 0 hits
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanInfantry moved from Wake Island to 124 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                  1 americanInfantry moved from 127 Sea Zone to Phillippines
                  1 americanInfantry and 1 americanMarine moved from Marianas Island to 123 Sea Zone
                  1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 123 Sea Zone to 122 Sea Zone
                  1 americanInfantry and 1 americanMarine moved from 122 Sea Zone to Okinawa
                  6 americanNavalFighters moved from 123 Sea Zone to Okinawa
                  1 americanInfantry moved from Marianas Island to 123 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 98 Sea Zone
                  1 americanInfantry moved from 98 Sea Zone to Korea
                  1 americanInfantry and 1 americanMarine moved from Gibraltar to 43 Sea Zone
                  1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 43 Sea Zone to 45 Sea Zone
                  1 americanInfantry and 1 americanMarine moved from 45 Sea Zone to Sardinia
          
              Combat - Usa
                  Battle in Phillippines
                  Battle in Sardinia
                      Some non-combat units are destroyed: 
                  Battle in Korea
                      Some non-combat units are destroyed: 
                      Usa converts japaneseFactory into different units
                  Battle in Okinawa
                      Usa attack with 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters
                      Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseEntrenchment
                          Usa roll dice for 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters in Okinawa, round 2 : 4/8 hits, 3,42 expected hits
                          Japan roll dice for 1 japaneseEntrenchment in Okinawa, round 2 : 0/1 hits, 0,58 expected hits
                          1 japaneseEntrenchment owned by the Japan lost in Okinawa
                      Some non-combat units are destroyed: 
                      Usa win, taking Phillippines from Japan, taking Sardinia from Italy, taking Korea from Japan, taking Okinawa from Japan with 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters remaining. Battle score for attacker is 6
                      Casualties for Japan: 1 japaneseEntrenchment
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  6 americanNavalFighters moved from Okinawa to 123 Sea Zone
                  1 americanDestroyer moved from 123 Sea Zone to 122 Sea Zone
                  1 americanDestroyer moved from 124 Sea Zone to 119 Sea Zone
                  1 americanDestroyer moved from 124 Sea Zone to 121 Sea Zone
                  2 americanNavalFighters moved from Hawaiian Islands to Marianas Island
                  1 americanCombatEngineer and 1 americanInfantry moved from Johnston Island to 116 Sea Zone
                  1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 116 Sea Zone to 123 Sea Zone
                  1 americanCombatEngineer and 1 americanInfantry moved from 123 Sea Zone to Marianas Island
                  2 Materials moved from 123 Sea Zone to Marianas Island
                  1 americanNavalFighter moved from Dutch New Guinea to Marianas Island
                  1 americanInfantry moved from San Francisco to 156 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                  1 americanInfantry moved from 116 Sea Zone to Johnston Island
                  1 Train moved from Western US to Los Angeles
                  1 americanInfantry moved from Western US to San Francisco
                  1 Material and 1 Train moved from Los Angeles to New York
                  1 americanInfantry moved from Washington to 30 Sea Zone
                  1 americanArtillery moved from New York to 30 Sea Zone
                  1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 32 Sea Zone
                  3 americanAntiAirGuns, 1 americanArtillery and 2 americanTransports moved from 32 Sea Zone to 34 Sea Zone
                  3 americanAntiAirGuns and 1 americanArtillery moved from 34 Sea Zone to Northern France
                  1 americanNavalFighter moved from Azores to Northern France
                  1 americanNavalFighter moved from Chicago to Labrador
                  1 americanCombatEngineer moved from Azores to 39 Sea Zone
                  1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                  1 americanCombatEngineer moved from 41 Sea Zone to Gibraltar
                  1 Train moved from Central US to Washington
                  1 Material and 1 Train moved from Washington to New York
                  1 Train moved from New York to Washington
                  1 Truck moved from Detroit to Washington
                  1 americanBattleship and 3 americanDestroyers moved from 43 Sea Zone to 45 Sea Zone
                  2 americanNavalFighters moved from 75 Sea Zone to Calcutta
                  1 Material, 1 americanTransport and 1 britishCombatEngineer moved from 75 Sea Zone to 85 Sea Zone
                  2 americanTransports moved from 75 Sea Zone to 86 Sea Zone
                  1 americanCarrier and 2 britishNavalFighters moved from 78 Sea Zone to 85 Sea Zone
                  1 americanDestroyer moved from 78 Sea Zone to 86 Sea Zone
                  1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 78 Sea Zone to 86 Sea Zone
                  1 americanDestroyer moved from 78 Sea Zone to 85 Sea Zone
                  1 americanDestroyer moved from 78 Sea Zone to 85 Sea Zone
                  1 americanNavalFighter moved from Dutch New Guinea to Queensland
                  1 americanTransport moved from 34 Sea Zone to 41 Sea Zone
                  1 americanTransport moved from 34 Sea Zone to 32 Sea Zone
          
              Purchase Units - Usa
                  Usa buy 2 americanAirfields, 1 americanHull, 3 americanNavalFighters, 2 americanSubmarines and 2 americanTransports; Remaining resources: 1 PUs; 9 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in Marianas Island being upgraded or consumed: 2 Materials
                  2 americanAirfields placed in Marianas Island
                  2 americanSubmarines placed in 120 Sea Zone
                  1 americanHull placed in 156 Sea Zone
                  2 americanNavalFighters placed in Hawaiian Islands
                  1 americanNavalFighter placed in Chicago
                  2 americanTransports placed in 30 Sea Zone
          
              Turn Complete - Usa
                  Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                  Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                  Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                  Usa collect 83 PUs; end with 84 PUs
                  Units generate 12 techTokens; Usa end with 21 techTokens
          

          Combat Hit Differential Summary :

          Japan regular : -0,58
          Usa regular : 0,58
          

          Savegame

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          • G Offline
            Gully
            last edited by Gully

            unfinished Combat Move.

            ger11 cm unfertig.tsvg

            /edit this will take a while. You have put up a lot of threats at the Atlantic front, looks like it'll be complicated to cover all of them. And I won't have much time in the next few days.

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @Gully
              last edited by

              @Gully Oh totally overlooked that German Transport in the Med. Very curious how that battle turns out. And very curious which of my French territories will be attacked in the final version.

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @Nothingtoseehere @Gully you guys still playing here?

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N G 2 Replies Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut Still planning to. Why do you ask. Do you want to start up a new one?

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully @ubernaut
                    last edited by

                    @ubernaut yeah I'm kinda tired atm. That will go away, but I'm taking some weeks of a break. Feel free to play one with NTSH in the meantime.

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully @Nothingtoseehere i can wait just checking in 🙂 i think @colin is sitll taking a break also.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • N Offline
                        Nothingtoseehere
                        last edited by

                        @Gully I'd like to continue playing so either we'll continue this one or I'll start a new one maybe with @ubernaut

                        G 1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gully @Nothingtoseehere
                          last edited by

                          @Nothingtoseehere go for the ubernaut game

                          1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere
                            last edited by

                            @ubernaut: so do you have time and interesst in a game?

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @Nothingtoseehere yeah sure are we just doing 1v1 then?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 2 Replies Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Yeah since the other two seem to have either no time or no interest

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut What side do you want to play? And what settings do you prefer?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @Nothingtoseehere we should do two games each getting each side for one game. in terms of options and stuff maybe we should start a new thread or something. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 2 Replies Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut I played Allies last what did you play? If you played axis last we could switch for the first game.

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut Also do you want to play with the newest triplea version?

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @Nothingtoseehere yeha i played allies last too I think for the last 3 games but it's fine either way 🙂 and yes we might want to wait for 2.3 which is almost out.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut: I wouldn't mind playing allies first. Do you know when to expext 2.3? There are some pre-releases of it out right now.

                                            ubernautU 1 Reply Last reply Reply Quote 0

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