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    TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)

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    • N Offline
      Nothingtoseehere
      last edited by

      TripleA Turn Summary: Australia round 10

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

      Game History

      Round: 10
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 15 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 23 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 17 PUs
      
          Research Technology - Britain
              Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
              Trigger britishaTIP: Britain gains access to ImprovedProduction
                  Britain roll 11,12,3,12,10,9 and gets 2 hits
              Britain removing all Technology Tokens after successful research.
              Britain discover ImprovedLogistics
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger LLabLL: Britain has 1 Pg placed in Labrador
                  Some non-combat units are destroyed: 
                  Britain converts germanDocks into different units
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              1 britishInfantry moved from Northern France to Western France
                    ExiledAllies take Western France from Germany
              1 britishInfantry moved from Gibraltar to 43 Sea Zone
              1 britishInfantry moved from 43 Sea Zone to Algeria
              1 britishTransport moved from 34 Sea Zone to 23 Sea Zone
              1 britishBattleship and 1 britishCruiser moved from 34 Sea Zone to 23 Sea Zone
              2 britishInfantrys moved from Central Britain to 23 Sea Zone
              2 britishInfantrys moved from 23 Sea Zone to Low Countries
              2 britishInfantrys moved from Northern France to Eastern France
              1 britishAirTransport and 1 britishParatrooper moved from Central Britain to Western Germany
              1 britishAirTransport and 1 britishParatrooper moved from Northern France to Western Germany
              2 britishNavalFighters moved from Northern France to Low Countries
              2 britishTacticalBombers moved from Northern France to Western Germany
              1 britishFighter and 1 britishTacticalBomber moved from Northern France to Eastern France
              1 britishNavalFighter moved from Northern France to Eastern France
              2 britishAlpineInfantrys moved from Central Norway to 12 Sea Zone
              2 britishAlpineInfantrys, 1 britishBattleship, 1 britishDestroyer and 1 britishTransport moved from 12 Sea Zone to 13 Sea Zone
              2 britishAlpineInfantrys moved from 13 Sea Zone to Northern Finland
              1 britishInfantry moved from Northern Norway to Northern Finland
              4 britishNavalFighters moved from Central Norway to Northern Finland
              1 britishTransport moved from 75 Sea Zone to 73 Sea Zone
              2 britishInfantrys moved from Abyssinia to 73 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
              2 britishInfantrys moved from 72 Sea Zone to Sinai
              1 britishInfantry moved from Abyssinia to Anglo Egyptian Sudan
              2 britishNavalFighters moved from Italian Somaliland to Anglo Egyptian Sudan
              1 britishNavalFighter and 2 britishStrategicBombers moved from Abyssinia to Sinai
              1 britishBattleship moved from 75 Sea Zone to 72 Sea Zone
              1 britishCruiser moved from 75 Sea Zone to 72 Sea Zone
      
          Combat - Britain
              VichyFrance scrambles 1 units out of Morrocco to defend against the attack in Algeria
              Battle in Northern Finland
                  Britain attack with 2 britishAlpineInfantrys, 1 britishInfantry and 4 britishNavalFighters
                  Finland defend with 1 Flagpole, 1 Rail and 2 germanEntrenchments; Germany defend with 1 germanInfantry
                      Britain roll dice for 1 britishBattleship in Northern Finland, round 2 : 0/2 hits, 0,83 expected hits
                      Britain roll dice for 2 britishAlpineInfantrys, 1 britishInfantry and 4 britishNavalFighters in Northern Finland, round 2 : 1/7 hits, 1,83 expected hits
                      Finland roll dice for 2 germanEntrenchments and 1 germanInfantry in Northern Finland, round 2 : 2/3 hits, 1,67 expected hits
                      1 germanInfantry owned by the Germany, 1 britishInfantry owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Northern Finland
                  4 britishNavalFighters owned by the Britain retreated
                      Britain roll dice for 1 britishAlpineInfantry in Northern Finland, round 3 : 0/1 hits, 0,33 expected hits
                      Finland roll dice for 2 germanEntrenchments in Northern Finland, round 3 : 1/2 hits, 1,17 expected hits
                      1 britishAlpineInfantry owned by the Britain lost in Northern Finland
                  Finland win with 2 germanEntrenchments remaining. Battle score for attacker is -8
                  Casualties for Britain: 2 britishAlpineInfantrys and 1 britishInfantry
                  Casualties for Germany: 1 germanInfantry
              Battle in Low Countries
                  Britain attack with 2 britishInfantrys and 2 britishNavalFighters
                  Germany defend with 1 Flagpole and 2 germanInfantrys
                      Britain roll dice for 1 britishBattleship and 1 britishCruiser in Low Countries, round 2 : 1/3 hits, 1,08 expected hits
                      Britain roll dice for 2 britishInfantrys and 2 britishNavalFighters in Low Countries, round 2 : 2/4 hits, 1,17 expected hits
                      Germany roll dice for 2 germanInfantrys in Low Countries, round 2 : 1/2 hits, 0,50 expected hits
                      2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Low Countries
                  Britain win, taking Low Countries from Germany with 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Germany: 2 germanInfantrys
              Battle in Western Germany
                  Britain attack with 2 britishAirTransports, 2 britishParatroopers and 2 britishTacticalBombers
                  Germany defend with 1 Flagpole, 1 Material and 2 germanInfantrys
                      Britain roll dice for 2 britishAirTransports, 2 britishParatroopers and 2 britishTacticalBombers in Western Germany, round 2 : 2/6 hits, 1,83 expected hits
                      Germany roll dice for 2 germanInfantrys in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
                      2 germanInfantrys owned by the Germany and 1 britishParatrooper owned by the Britain lost in Western Germany
                  Britain win, taking Western Germany from Germany with 2 britishAirTransports, 1 britishParatrooper and 2 britishTacticalBombers remaining. Battle score for attacker is 2
                  Casualties for Britain: 1 britishParatrooper
                  Casualties for Germany: 2 germanInfantrys
              Battle in Sinai
                  Britain attack with 2 britishInfantrys, 1 britishNavalFighter and 2 britishStrategicBombers
                  Italy defend with 1 Flagpole and 1 italianInfantry
                      Britain roll dice for 1 britishBattleship and 1 britishCruiser in Sinai, round 2 : 0/3 hits, 1,08 expected hits
                      Britain roll dice for 2 britishInfantrys, 1 britishNavalFighter and 2 britishStrategicBombers in Sinai, round 2 : 1/5 hits, 1,25 expected hits
                      Italy roll dice for 1 italianInfantry in Sinai, round 2 : 1/1 hits, 0,25 expected hits
                      1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Sinai
                  Britain win, taking Sinai from Italy with 1 britishInfantry, 1 britishNavalFighter and 2 britishStrategicBombers remaining. Battle score for attacker is 0
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Italy: 1 italianInfantry
              Battle in Algeria
                  Britain attack with 1 britishInfantry
                  VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield, 1 germanBarracks and 2 germanEntrenchments; Italy defend with 1 italianNavalFighter; Germany defend with 1 UnitsForExiledAllies, 5 germanInfantrys and 1 germanMarine
                      Britain roll dice for 1 britishBattleship in Algeria, round 2 : 1/2 hits, 0,83 expected hits
                      Britain roll dice for 1 britishInfantry in Algeria, round 2 : 1/1 hits, 0,17 expected hits
                      VichyFrance roll dice for 2 germanEntrenchments, 5 germanInfantrys, 1 germanMarine and 1 italianNavalFighter in Algeria, round 2 : 6/9 hits, 4,00 expected hits
                      2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Algeria
                  VichyFrance win with 2 germanEntrenchments, 3 germanInfantrys, 1 germanMarine and 1 italianNavalFighter remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Germany: 2 germanInfantrys
              Battle in Anglo Egyptian Sudan
                  Britain attack with 1 britishInfantry and 2 britishNavalFighters
                  Italy defend with 1 Flagpole and 1 italianInfantry
                      Britain roll dice for 1 britishInfantry and 2 britishNavalFighters in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                      Italy roll dice for 1 italianInfantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,25 expected hits
                      1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Anglo Egyptian Sudan
                  Britain win with 2 britishNavalFighters remaining. Battle score for attacker is 0
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Italy: 1 italianInfantry
              Battle in Eastern France
                  Britain attack with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishTacticalBomber
                  Germany defend with 1 Flagpole, 1 Rail and 1 germanAntiAirGun
                      Germany roll AntiAircraftGun dice in Eastern France : 0/1 hits, 0,08 expected hits
                      Britain roll dice for 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishTacticalBomber in Eastern France, round 2 : 0/5 hits, 1,42 expected hits
                      Germany roll dice for 1 germanAntiAirGun in Eastern France, round 2 : 0/1 hits, 0,08 expected hits
                      Germany roll AntiAircraftGun dice in Eastern France : 0/1 hits, 0,08 expected hits
                      Britain roll dice for 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishTacticalBomber in Eastern France, round 3 : 2/5 hits, 1,42 expected hits
                      Germany roll dice for 1 germanAntiAirGun in Eastern France, round 3 : 0/1 hits, 0,08 expected hits
                      1 germanAntiAirGun owned by the Germany lost in Eastern France
                  Britain win, taking Eastern France from Germany with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishTacticalBomber remaining. Battle score for attacker is 4
                  Casualties for Germany: 1 germanAntiAirGun
              Moving scrambled unit from Algeria back to originating territory: Morrocco
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
              Trigger UnitsEAWesternFrance: ExiledAllies has 1 britishInfantry placed in Western France
              Trigger britishProd1: Britain has 1 Material placed in London
              1 britishNavalFighter moved from Northern France to Gibraltar
              1 britishArtillery and 1 britishInfantry moved from Quebec to 19 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 40 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from 40 Sea Zone to Azores
              1 britishTransport moved from 41 Sea Zone to 40 Sea Zone
              2 britishInfantrys moved from Azores to 40 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 40 Sea Zone to 41 Sea Zone
              2 britishInfantrys moved from 41 Sea Zone to Gibraltar
              1 britishFighter, 1 britishNavalFighter and 1 britishTacticalBomber moved from Eastern France to Northern France
              2 britishTacticalBombers moved from Western Germany to Northern France
              1 britishAirTransport moved from Western Germany to Southern Britain
              1 britishAirTransport moved from Western Germany to Northern France
              4 britishNavalFighters moved from Northern Finland to Central Norway
              1 britishAntiTankGun moved from Central Norway to Northern Sweden
              2 britishArtillerys, 1 britishCombatEngineer, 15 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry moved from Bengal to Western Bengal
              1 britishNavalFighter moved from Abyssinia to Calcutta
              2 britishInfantrys moved from 75 Sea Zone to Bombay
              1 britishTransport moved from 75 Sea Zone to 73 Sea Zone
              2 Trucks, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry and 3 britishMech.Infantrys moved from Abyssinia to Congo
              1 britishInfantry moved from Southern Anglo Egyptian Sudan to Congo
              2 Trucks, 1 britishArtillery, 3 britishInfantrys and 2 britishMech.Infantrys moved from Belgian Congo to Congo
              1 britishInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan
              2 britishNavalFighters moved from Anglo Egyptian Sudan to Cameroon
              1 britishTank moved from Abyssinia to Congo
              1 britishNavalFighter moved from Sinai to Abyssinia
              2 britishStrategicBombers moved from Sinai to Abyssinia
              2 Trucks, 1 britishArtillery and 1 britishInfantry moved from Cape Town to Belgian Congo
              2 Trucks moved from Rhodesia to Cape Town
              1 britishTransport moved from 73 Sea Zone to 76 Sea Zone
              1 britishInfantry moved from Madagascar to 76 Sea Zone
              1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 73 Sea Zone
              1 britishInfantry moved from 73 Sea Zone to Abyssinia
              1 britishArtillery and 1 britishInfantry moved from Abyssinia to 73 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from 75 Sea Zone to Bombay
              1 britishInfantry moved from Bombay to Baluchistan
              1 britishDestroyer moved from 78 Sea Zone to 73 Sea Zone
              1 britishDestroyer moved from 78 Sea Zone to 73 Sea Zone
              3 britishTransports moved from 34 Sea Zone to 23 Sea Zone
              1 britishCombatEngineer moved from Central Britain to 23 Sea Zone
              1 britishAlpineInfantry and 1 britishInfantry moved from Scotland to 24 Sea Zone
              1 britishInfantry moved from Scotland to Central Britain
              1 britishInfantry moved from Central Britain to 23 Sea Zone
              1 britishNavalFighter moved from Low Countries to Central Britain
              1 britishNavalFighter moved from Low Countries to Northern France
              2 britishInfantrys moved from Southern Britain to Central Britain
              1 britishInfantry moved from Exiled Allies to Central Britain
              2 britishArtillerys moved from Ontario to Quebec
              2 britishNavalFighters moved from Southwestern Australia to 78 Sea Zone
              1 britishFighter and 1 britishNavalFighter moved from Dutch New Guinea to Marianas Island
              1 Material and 1 britishInfantry moved from New South Wales to 161 Sea Zone
              1 Material, 1 britishInfantry and 1 britishTransport moved from 161 Sea Zone to 145 Sea Zone
              1 Material and 1 britishInfantry moved from 145 Sea Zone to Dutch New Guinea
              1 Train and 1 britishArtillery moved from New South Wales to Southwestern Australia
              1 Train moved from Southwestern Australia to New South Wales
              1 britishAirTransport moved from Southwestern Australia to New South Wales
              1 britishAirTransport moved from Dutch New Guinea to New South Wales
              1 britishTransport moved from 161 Sea Zone to 159 Sea Zone
              1 Truck and 1 britishAntiAirGun moved from Central Britain to 23 Sea Zone
              1 britishNavalFighter moved from Southwestern Australia to Dutch New Guinea
              1 britishDestroyer moved from 78 Sea Zone to 86 Sea Zone
              2 britishInfantrys moved from Calcutta to Western Bengal
              2 britishSubmarines moved from 78 Sea Zone to 86 Sea Zone
              3 britishSubmarines moved from 75 Sea Zone to 86 Sea Zone
              1 Truck moved from Congo to Abyssinia
              1 Material and 1 britishCombatEngineer moved from Bombay to 75 Sea Zone
              1 britishInfantry moved from Southern Britain to Central Britain
              1 britishDestroyer moved from 78 Sea Zone to 73 Sea Zone
              1 britishDestroyer moved from 34 Sea Zone to 40 Sea Zone
              1 britishNavalFighter moved from Labrador to Gibraltar
              1 Material moved from Central Britain to 23 Sea Zone
              1 britishInfantry moved from Central Britain to 23 Sea Zone
              1 Material, 1 Truck, 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys moved from 23 Sea Zone to Northern France
              EDIT: 1 britishDestroyer moved from 13 Sea Zone to 24 Sea Zone
      
          Purchase Units - Britain
              Britain buy 1 britishArtillery, 1 britishCarrier, 1 britishFighter, 3 britishInfantrys, 2 britishParatroopers and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              1 britishTransport placed in 24 Sea Zone
              1 britishArtillery and 1 britishFighter placed in Central Britain
              2 britishInfantrys and 1 britishParatrooper placed in Southern Britain
              1 britishInfantry and 1 britishParatrooper placed in London
              Units in 21 Sea Zone being upgraded or consumed: 1 britishHull
              1 britishCarrier placed in 21 Sea Zone
      
          Activate Technology - Britain
              Britain activating ImprovedLogistics
              Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
      
          Turn Complete - Britain
              Britain collect 39 PUs; end with 39 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
              Units generate 6 techTokens; Britain end with 6 techTokens
              Units Change Ownership
                  Some Units in Central Norway change ownership: 2 britishCombatEngineers
                  Some Units in Congo change ownership: 1 britishCombatEngineer
                  Some Units in Dutch New Guinea change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Northern France change ownership: 1 Material and 2 britishCombatEngineers
                  Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                  Some Units in Western Bengal change ownership: 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 2 britishInfantrys and 1 britishTransport; Remaining resources: 2 PUs; 
      
          Place Units - Canada
              1 britishTransport placed in 19 Sea Zone
              2 britishInfantrys placed in Quebec
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 19 Sea Zone change ownership: 1 britishTransport
                  Some Units in Quebec change ownership: 2 britishInfantrys
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 1 britishAirfield, 1 britishArtillery, 1 britishEntrenchment, 4 britishInfantrys and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
      
          Place Units - ExiledAllies
              Units in Northern France being upgraded or consumed: 1 Material
              1 britishAirfield placed in Northern France
              2 britishInfantrys placed in Central Norway
              Units in Dutch New Guinea being upgraded or consumed: 1 Material
              1 britishEntrenchment and 2 britishInfantrys placed in Dutch New Guinea
              1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 33 PUs; end with 33 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
              Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                  Some Units in Central Norway change ownership: 2 britishCombatEngineers and 2 britishInfantrys
                  Some Units in Congo change ownership: 1 britishCombatEngineer
                  Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                  Some Units in Northern France change ownership: 2 britishCombatEngineers
                  Some Units in Western France change ownership: 1 Material and 1 britishInfantry
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - SouthAfrica
              3 britishInfantrys placed in Cape Town
              Turning on Edit Mode
              EDIT: Removing units owned by SouthAfrica from Cape Town: 1 britishInfantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 8 PUs
              Some Units in Cape Town change ownership: 2 britishInfantrys
      
          Purchase Units - India
              India buy 4 britishInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - India
              2 britishInfantrys placed in Calcutta
              2 britishInfantrys placed in Bombay
      
          Turn Complete - India
              India collect 12 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 2 britishInfantrys
                  Some Units in Calcutta change ownership: 2 britishInfantrys
                  Some Units in Western Bengal change ownership: 1 britishCombatEngineer
      
          Purchase Units - Australia
              Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
              Australia buy 2 britishInfantrys, 1 britishParatrooper and 1 britishSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              2 britishInfantrys placed in New Zealand
              1 Material and 1 britishParatrooper placed in New South Wales
              1 britishSubmarine placed in 163 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 163 Sea Zone change ownership: 1 britishSubmarine
                  Some Units in New South Wales change ownership: 1 Material and 1 britishParatrooper
                  Some Units in New Zealand change ownership: 2 britishInfantrys
                  Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
      

      Combat Hit Differential Summary :

      Italy regular : 1,50
      Germany AntiAircraftGun : -0,17
      Germany regular : 0,67
      VichyFrance regular : 2,00
      Finland regular : 0,17
      Britain regular : -2,25
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere
        last edited by

        TripleA Turn Summary: Sweden round 10

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

        Game History

        Round: 10
        
            Combat Move - Sweden
                Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
        
            Combat - Sweden
        
            Non Combat Move - Sweden
                1 swedishInfantry moved from Central Norway to Northern Sweden
        
            Turn Complete - Sweden
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere
          last edited by

          @Gully: Forgot Sweden again. This time they even did something.

          1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            TripleA Move Summary: Italy round 10

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0

            Game History

            Round: 10
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
            
                Politics - Italy
                    Giving back territories to original owners
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    1 italianInfantry moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
                    1 italianFighter and 1 italianTacticalBomber moved from Cairo to Southern Anglo Egyptian Sudan
                    1 italianFighter moved from Cairo to Sinai
                    1 italianInfantry moved from Cairo to Sinai
                    1 italianSubmarine moved from 45 Sea Zone to 42 Sea Zone
            

            Savegame

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            • G Offline
              Gully
              last edited by

              TripleA Turn Summary: Italy round 10

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

              Game History

              Round: 10
              
                  Research Technology - Italy
                      Italy spend 0 on tech rolls
                          Italy roll 7,6,5,9,9,3 and gets 0 hits
              
                  Politics - Italy
                      Giving back territories to original owners
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianInfantry moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
                      1 italianFighter and 1 italianTacticalBomber moved from Cairo to Southern Anglo Egyptian Sudan
                      1 italianFighter moved from Cairo to Sinai
                      1 italianInfantry moved from Cairo to Sinai
                      1 italianSubmarine moved from 45 Sea Zone to 42 Sea Zone
              
                  Combat - Italy
                      Battle in Sinai
                          Italy attack with 1 italianFighter and 1 italianInfantry
                          Britain defend with 1 Flagpole and 1 britishInfantry
                              Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 2 : 0/2 hits, 0,58 expected hits
                              Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                              Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 3 : 0/2 hits, 0,58 expected hits
                              Egypt roll dice for 1 britishInfantry in Sinai, round 3 : 0/1 hits, 0,25 expected hits
                              Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 4 : 0/2 hits, 0,58 expected hits
                              Egypt roll dice for 1 britishInfantry in Sinai, round 4 : 0/1 hits, 0,25 expected hits
                              Italy roll dice for 1 italianFighter and 1 italianInfantry in Sinai, round 5 : 1/2 hits, 0,58 expected hits
                              Egypt roll dice for 1 britishInfantry in Sinai, round 5 : 0/1 hits, 0,25 expected hits
                              1 britishInfantry owned by the Britain lost in Sinai
                          Italy win, taking Sinai from Egypt with 1 italianFighter and 1 italianInfantry remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Southern Anglo Egyptian Sudan
                          Italy attack with 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber
                          Britain defend with 1 Flagpole and 1 britishInfantry
                              Italy roll dice for 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber in Southern Anglo Egyptian Sudan, round 2 : 3/3 hits, 1,17 expected hits
                              Egypt roll dice for 1 britishInfantry in Southern Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,25 expected hits
                              1 britishInfantry owned by the Britain lost in Southern Anglo Egyptian Sudan
                          Italy win, taking Southern Anglo Egyptian Sudan from Egypt with 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
              
                  Non Combat Move - Italy
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      1 italianFighter and 1 italianTacticalBomber moved from Southern Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                      1 Truck, 2 italianInfantrys and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan
                      1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Western Egypt to Central Egpyt
                      1 italianMech.Infantry moved from Cairo to Western Egypt
                      1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Egypt to Central Egpyt
                      1 italianAirTransport and 1 italianParatrooper moved from Cairo to Western Anglo Egyptian Sudan
                      1 italianArtillery and 1 italianMech.Infantry moved from Cairo to Central Egpyt
                      1 italianTank moved from Cairo to Central Egpyt
                      2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                      1 italianAlpineInfantry and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                      1 italianAlpineInfantry, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                      1 italianAlpineInfantry and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt
                      1 Truck and 1 italianInfantry moved from Cyrenaica to Western Egypt
                      1 Train moved from Rome to Northern Italy
                      1 Train and 2 italianAntiAirGuns moved from Northern Italy to Northern Germany
                      2 italianInfantrys moved from Rome to Southern Italy
                      3 italianMech.Infantrys and 2 italianTanks moved from Voronezh to Orel Kursk
                      1 Truck moved from Northern Yugoslavia to Rome
                      1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                      1 italianInfantry moved from Sardinia to 46 Sea Zone
                      1 italianDestroyer moved from 51 Sea Zone to 46 Sea Zone
                      1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 46 Sea Zone
                      1 Truck moved from Northern Yugoslavia to Northern Italy
                      1 italianNavalFighter moved from Morrocco to Southern Italy
                      1 italianInfantry moved from 46 Sea Zone to Sicily
                      1 italianFighter moved from Sinai to Western Anglo Egyptian Sudan
                      1 italianNavalFighter moved from Sicily to Rome
              
                  Purchase Units - Italy
                      Italy buy 1 Material, 1 italianAirfield, 1 italianCombatEngineer, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - Italy
                      1 italianMech.Infantry and 2 italianTanks placed in Cairo
                      1 italianCombatEngineer and 2 italianInfantrys placed in Rome
                      3 italianInfantrys placed in Southern Italy
                      1 Material placed in Northern Italy
                      Units in Western Anglo Egyptian Sudan being upgraded or consumed: 1 Material
                      1 italianAirfield placed in Western Anglo Egyptian Sudan
              
                  Turn Complete - Italy
                      Italy collect 41 PUs; end with 41 PUs
                      Units generate 3 techTokens; Italy end with 9 techTokens
              

              Combat Hit Differential Summary :

              Italy regular : 0,50
              Egypt regular : -1,25
              

              Savegame

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              • N Offline
                Nothingtoseehere
                last edited by

                TripleA Move Summary: Usa round 10

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                Game History

                Round: 10
                
                    Research Technology - Usa
                        Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        1 americanInfantry moved from Wake Island to 124 Sea Zone
                        1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                        1 americanInfantry moved from 127 Sea Zone to Phillippines
                        1 americanInfantry and 1 americanMarine moved from Marianas Island to 123 Sea Zone
                        1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 123 Sea Zone to 122 Sea Zone
                        1 americanInfantry and 1 americanMarine moved from 122 Sea Zone to Okinawa
                        6 americanNavalFighters moved from 123 Sea Zone to Okinawa
                        1 americanInfantry moved from Marianas Island to 123 Sea Zone
                        1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 98 Sea Zone
                        1 americanInfantry moved from 98 Sea Zone to Korea
                        1 americanInfantry and 1 americanMarine moved from Gibraltar to 43 Sea Zone
                        1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 43 Sea Zone to 45 Sea Zone
                        1 americanInfantry and 1 americanMarine moved from 45 Sea Zone to Sardinia
                

                Savegame

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                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Turn Summary: Usa round 10

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                  Game History

                  Round: 10
                  
                      Research Technology - Usa
                          Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                              Usa roll 9,3,1,8,1,2,10,9,5 and gets 0 hits
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          1 americanInfantry moved from Wake Island to 124 Sea Zone
                          1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                          1 americanInfantry moved from 127 Sea Zone to Phillippines
                          1 americanInfantry and 1 americanMarine moved from Marianas Island to 123 Sea Zone
                          1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 123 Sea Zone to 122 Sea Zone
                          1 americanInfantry and 1 americanMarine moved from 122 Sea Zone to Okinawa
                          6 americanNavalFighters moved from 123 Sea Zone to Okinawa
                          1 americanInfantry moved from Marianas Island to 123 Sea Zone
                          1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 98 Sea Zone
                          1 americanInfantry moved from 98 Sea Zone to Korea
                          1 americanInfantry and 1 americanMarine moved from Gibraltar to 43 Sea Zone
                          1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 43 Sea Zone to 45 Sea Zone
                          1 americanInfantry and 1 americanMarine moved from 45 Sea Zone to Sardinia
                  
                      Combat - Usa
                          Battle in Phillippines
                          Battle in Sardinia
                              Some non-combat units are destroyed: 
                          Battle in Korea
                              Some non-combat units are destroyed: 
                              Usa converts japaneseFactory into different units
                          Battle in Okinawa
                              Usa attack with 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters
                              Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseEntrenchment
                                  Usa roll dice for 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters in Okinawa, round 2 : 4/8 hits, 3,42 expected hits
                                  Japan roll dice for 1 japaneseEntrenchment in Okinawa, round 2 : 0/1 hits, 0,58 expected hits
                                  1 japaneseEntrenchment owned by the Japan lost in Okinawa
                              Some non-combat units are destroyed: 
                              Usa win, taking Phillippines from Japan, taking Sardinia from Italy, taking Korea from Japan, taking Okinawa from Japan with 1 americanInfantry, 1 americanMarine and 6 americanNavalFighters remaining. Battle score for attacker is 6
                              Casualties for Japan: 1 japaneseEntrenchment
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          6 americanNavalFighters moved from Okinawa to 123 Sea Zone
                          1 americanDestroyer moved from 123 Sea Zone to 122 Sea Zone
                          1 americanDestroyer moved from 124 Sea Zone to 119 Sea Zone
                          1 americanDestroyer moved from 124 Sea Zone to 121 Sea Zone
                          2 americanNavalFighters moved from Hawaiian Islands to Marianas Island
                          1 americanCombatEngineer and 1 americanInfantry moved from Johnston Island to 116 Sea Zone
                          1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 116 Sea Zone to 123 Sea Zone
                          1 americanCombatEngineer and 1 americanInfantry moved from 123 Sea Zone to Marianas Island
                          2 Materials moved from 123 Sea Zone to Marianas Island
                          1 americanNavalFighter moved from Dutch New Guinea to Marianas Island
                          1 americanInfantry moved from San Francisco to 156 Sea Zone
                          1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                          1 americanInfantry moved from 116 Sea Zone to Johnston Island
                          1 Train moved from Western US to Los Angeles
                          1 americanInfantry moved from Western US to San Francisco
                          1 Material and 1 Train moved from Los Angeles to New York
                          1 americanInfantry moved from Washington to 30 Sea Zone
                          1 americanArtillery moved from New York to 30 Sea Zone
                          1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 32 Sea Zone
                          3 americanAntiAirGuns, 1 americanArtillery and 2 americanTransports moved from 32 Sea Zone to 34 Sea Zone
                          3 americanAntiAirGuns and 1 americanArtillery moved from 34 Sea Zone to Northern France
                          1 americanNavalFighter moved from Azores to Northern France
                          1 americanNavalFighter moved from Chicago to Labrador
                          1 americanCombatEngineer moved from Azores to 39 Sea Zone
                          1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                          1 americanCombatEngineer moved from 41 Sea Zone to Gibraltar
                          1 Train moved from Central US to Washington
                          1 Material and 1 Train moved from Washington to New York
                          1 Train moved from New York to Washington
                          1 Truck moved from Detroit to Washington
                          1 americanBattleship and 3 americanDestroyers moved from 43 Sea Zone to 45 Sea Zone
                          2 americanNavalFighters moved from 75 Sea Zone to Calcutta
                          1 Material, 1 americanTransport and 1 britishCombatEngineer moved from 75 Sea Zone to 85 Sea Zone
                          2 americanTransports moved from 75 Sea Zone to 86 Sea Zone
                          1 americanCarrier and 2 britishNavalFighters moved from 78 Sea Zone to 85 Sea Zone
                          1 americanDestroyer moved from 78 Sea Zone to 86 Sea Zone
                          1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 78 Sea Zone to 86 Sea Zone
                          1 americanDestroyer moved from 78 Sea Zone to 85 Sea Zone
                          1 americanDestroyer moved from 78 Sea Zone to 85 Sea Zone
                          1 americanNavalFighter moved from Dutch New Guinea to Queensland
                          1 americanTransport moved from 34 Sea Zone to 41 Sea Zone
                          1 americanTransport moved from 34 Sea Zone to 32 Sea Zone
                  
                      Purchase Units - Usa
                          Usa buy 2 americanAirfields, 1 americanHull, 3 americanNavalFighters, 2 americanSubmarines and 2 americanTransports; Remaining resources: 1 PUs; 9 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in Marianas Island being upgraded or consumed: 2 Materials
                          2 americanAirfields placed in Marianas Island
                          2 americanSubmarines placed in 120 Sea Zone
                          1 americanHull placed in 156 Sea Zone
                          2 americanNavalFighters placed in Hawaiian Islands
                          1 americanNavalFighter placed in Chicago
                          2 americanTransports placed in 30 Sea Zone
                  
                      Turn Complete - Usa
                          Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                          Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                          Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                          Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                          Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                          Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                          Usa collect 83 PUs; end with 84 PUs
                          Units generate 12 techTokens; Usa end with 21 techTokens
                  

                  Combat Hit Differential Summary :

                  Japan regular : -0,58
                  Usa regular : 0,58
                  

                  Savegame

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                  • G Offline
                    Gully
                    last edited by Gully

                    unfinished Combat Move.

                    ger11 cm unfertig.tsvg

                    /edit this will take a while. You have put up a lot of threats at the Atlantic front, looks like it'll be complicated to cover all of them. And I won't have much time in the next few days.

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @Gully
                      last edited by

                      @Gully Oh totally overlooked that German Transport in the Med. Very curious how that battle turns out. And very curious which of my French territories will be attacked in the final version.

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                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @Nothingtoseehere @Gully you guys still playing here?

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N G 2 Replies Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut Still planning to. Why do you ask. Do you want to start up a new one?

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully @ubernaut
                            last edited by

                            @ubernaut yeah I'm kinda tired atm. That will go away, but I'm taking some weeks of a break. Feel free to play one with NTSH in the meantime.

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully @Nothingtoseehere i can wait just checking in 🙂 i think @colin is sitll taking a break also.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • N Offline
                                Nothingtoseehere
                                last edited by

                                @Gully I'd like to continue playing so either we'll continue this one or I'll start a new one maybe with @ubernaut

                                G 1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully @Nothingtoseehere
                                  last edited by

                                  @Nothingtoseehere go for the ubernaut game

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    @ubernaut: so do you have time and interesst in a game?

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @Nothingtoseehere yeah sure are we just doing 1v1 then?

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 2 Replies Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut Yeah since the other two seem to have either no time or no interest

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut What side do you want to play? And what settings do you prefer?

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @Nothingtoseehere we should do two games each getting each side for one game. in terms of options and stuff maybe we should start a new thread or something. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 2 Replies Last reply Reply Quote 0

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