TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Etienne+Jerem2

    Scheduled Pinned Locked Moved Play By Forum
    48 Posts 2 Posters 5.1k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      Jerem
      last edited by

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 13
      
          Purchase Units - Russians
              Russians buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 armour, 2 artilleries and 3 infantry moved from Evenki National Okrug to Yakut S.S.R.
              4 armour, 3 artilleries, 1 fighter and 8 infantry moved from Chinghai to Ningxia
              1 armour moved from Kazakh S.S.R. to Ningxia
              1 bomber moved from Russia to Ningxia
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 2 armour, 2 artilleries and 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Yakut S.S.R., round 2 : 1/7 hits, 2,50 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yakut S.S.R.
                  Russians win, taking Yakut S.S.R. from Japanese with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Ningxia
                  Russians attack with 5 armour, 3 artilleries, 1 bomber, 1 fighter and 8 infantry
                  Japanese defend with 4 armour, 3 artilleries, 2 bombers, 7 fighters and 1 infantry
                      Russians roll dice for 5 armour, 3 artilleries, 1 bomber, 1 fighter and 8 infantry in Ningxia, round 2 : 8/18 hits, 6,50 expected hits
                      Japanese roll dice for 4 armour, 3 artilleries, 2 bombers, 7 fighters and 1 infantry in Ningxia, round 2 : 10/17 hits, 8,33 expected hits
                      1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 8 infantry owned by the Russians, 2 bombers owned by the Japanese, 2 artilleries owned by the Russians and 2 armour owned by the Japanese lost in Ningxia
                      Russians roll dice for 5 armour, 1 artillery, 1 bomber and 1 fighter in Ningxia, round 3 : 4/8 hits, 4,00 expected hits
                      Japanese roll dice for 2 armour and 7 fighters in Ningxia, round 3 : 4/9 hits, 5,67 expected hits
                      2 fighters owned by the Japanese, 3 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Ningxia
                      Russians roll dice for 2 armour, 1 bomber and 1 fighter in Ningxia, round 4 : 2/4 hits, 2,17 expected hits
                      Japanese roll dice for 5 fighters in Ningxia, round 4 : 2/5 hits, 3,33 expected hits
                      2 fighters owned by the Japanese and 2 armour owned by the Russians lost in Ningxia
                      Russians roll dice for 1 bomber and 1 fighter in Ningxia, round 5 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 3 fighters in Ningxia, round 5 : 2/3 hits, 2,00 expected hits
                      1 fighter owned by the Japanese, 1 fighter owned by the Russians and 1 bomber owned by the Russians lost in Ningxia
                  Japanese win with 2 fighters remaining. Battle score for attacker is 26
                  Casualties for Russians: 5 armour, 3 artilleries, 1 bomber, 1 fighter and 8 infantry
                  Casualties for Japanese: 4 armour, 3 artilleries, 2 bombers, 5 fighters and 1 infantry
      
          Non Combat Move - Russians
              2 infantry moved from Urals to Evenki National Okrug
              1 artillery moved from Novosibirsk to Chinghai
              8 infantry moved from Kazakh S.S.R. to Chinghai
              1 infantry moved from Novosibirsk to Evenki National Okrug
              2 infantry moved from Novosibirsk to Chinghai
              1 artillery moved from Kazakh S.S.R. to Chinghai
              2 armour moved from Caucasus to Chinghai
              4 infantry moved from Archangel to Urals
              4 infantry moved from Russia to Novosibirsk
              4 infantry moved from Caucasus to Kazakh S.S.R.
              4 infantry moved from Eastern Ukraine to Russia
              4 infantry moved from Eastern Ukraine to Caucasus
              2 infantry moved from Karelia S.S.R. to Archangel
              3 artilleries moved from Russia to Novosibirsk
      
          Place Units - Russians
              4 infantry placed in Caucasus
              2 armour and 4 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Objective 2: Russians met a national objective for an additional 10 PUs; end with 39 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Russians : -0,33
      Japanese : -1,67
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • J Offline
        Jerem
        last edited by

        TripleA Turn Summary: British round 13

        TripleA Turn Summary for game: World War II v3 1942, version: 1.7

        Game History

        Round: 13
        
            Purchase Units - British
                British buy 3 armour, 2 bombers, 1 cruiser and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
        
            Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 infantry moved from Burma to French Indo-China Thailand
                2 artilleries moved from Burma to French Indo-China Thailand
                1 armour moved from Burma to French Indo-China Thailand
                1 armour moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 bomber moved from India to Yunnan
                1 bomber moved from India to French Indo-China Thailand
                1 bomber moved from India to Yunnan
        
            Combat - British
                Battle in French Indo-China Thailand
                    British attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in French Indo-China Thailand, round 2 : 2/6 hits, 2,50 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1,17 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in French Indo-China Thailand, round 3 : 3/5 hits, 2,17 expected hits
                        Japanese roll dice for 1 armour in French Indo-China Thailand, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese lost in French Indo-China Thailand
                    British win, taking French Indo-China Thailand from Japanese with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 3 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry
                    Japanese defend with 5 infantry
                        British roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry in Yunnan, round 2 : 6/9 hits, 4,17 expected hits
                        Japanese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                        5 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 5 infantry
        
            Non Combat Move - British
                1 bomber moved from French Indo-China Thailand to Burma
                1 fighter moved from Yunnan to Burma
                2 bombers moved from Yunnan to Burma
                1 armour moved from India to Burma
                1 infantry moved from India to Burma
                4 armour, 3 battleships, 5 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 13 Sea Zone to 15 Sea Zone
                4 infantry moved from 15 Sea Zone to Trans-Jordan
                4 armour moved from 15 Sea Zone to Trans-Jordan
                1 carrier moved from 16 Sea Zone to 34 Sea Zone
                2 fighters moved from 16 Sea Zone to 34 Sea Zone
                1 transport moved from 19 Sea Zone to 55 Sea Zone
                1 armour moved from Panama to Mexico
                1 infantry moved from Western United States to Mexico
                1 battleship moved from 7 Sea Zone to 18 Sea Zone
                2 bombers moved from United Kingdom to Chinghai
        
            Place Units - British
                3 armour placed in India
                2 bombers placed in United Kingdom
                1 cruiser and 1 submarine placed in 7 Sea Zone
                British undo move 3.
                British undo move 2.
                British undo move 1.
                1 cruiser and 1 submarine placed in 35 Sea Zone
                1 armour placed in India
                2 bombers placed in United Kingdom
        
            Turn Complete - British
                British collect 40 PUs; end with 41 PUs
                Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs
        

        Combat Hit Differential Summary :

        British : 2,17
        Japanese : 0,67
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • E Offline
          EtienneGM01
          last edited by

          TripleA Turn Summary: Americans round 13

          TripleA Turn Summary for game: World War II v3 1942, version: 1.7

          Game History

          Round: 13
          
              Purchase Units - Americans
                  Americans buy 5 artilleries, 16 infantry and 2 transports; Remaining resources: 0 PUs; 
          
              Purchase Units - Chinese
                  Chinese builds 1 units.
          
              Combat Move - Americans
                  6 armour, 6 artilleries and 14 infantry moved from Western United States to 56 Sea Zone
                  6 armour, 6 artilleries, 14 infantry and 13 transports moved from 56 Sea Zone to 59 Sea Zone
                  14 infantry moved from 59 Sea Zone to Iwo Jima
                        Americans take Iwo Jima from Japanese
                  6 artilleries moved from 59 Sea Zone to Iwo Jima
                  6 armour moved from 59 Sea Zone to Iwo Jima
                  5 battleships moved from 56 Sea Zone to 59 Sea Zone
                  5 carriers moved from 56 Sea Zone to 59 Sea Zone
                  2 destroyers moved from 56 Sea Zone to 59 Sea Zone
                  10 fighters moved from 56 Sea Zone to 59 Sea Zone
                  2 infantry moved from Mexico to 55 Sea Zone
                  2 infantry and 1 transport moved from 55 Sea Zone to 53 Sea Zone
                  2 infantry moved from 53 Sea Zone to Hawaiian Islands
                  1 infantry moved from Western United States to 56 Sea Zone
                  1 artillery moved from Western United States to 56 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
                  1 infantry moved from 52 Sea Zone to Wake Island
                        Americans take Wake Island from Japanese
                  1 artillery moved from 52 Sea Zone to Wake Island
                  2 bombers moved from Western United States to Hawaiian Islands
                  5 infantry moved from Alaska to Western Canada
                  4 infantry moved from Alaska to Western Canada
          
              Combat - Americans
          
              Non Combat Move - Americans
          
              Place Units - Americans
                  2 transports placed in 56 Sea Zone
                  5 artilleries and 3 infantry placed in Western United States
                  12 infantry placed in Eastern United States
                  1 infantry placed in Italy
          
              Place Units - Chinese
                  1 infantry placed in Chinghai
          
              Turn Complete - Americans
                  Americans collect 72 PUs; end with 72 PUs
                  Objective 1: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective 4: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                  Objective 3: Americans met a national objective for an additional 5 PUs; end with 87 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • J Offline
            Jerem
            last edited by

            TripleA Turn Summary: Russians round 14

            TripleA Turn Summary for game: World War II v3 1942, version: 1.7

            Game History

            Round: 14
            
                Purchase Units - Russians
                    Russians buy 1 armour and 3 bombers; Remaining resources: 3 PUs; 
            
                Combat Move - Russians
                    1 artillery moved from Yakut S.S.R. to Soviet Far East
                    1 infantry moved from Yakut S.S.R. to Soviet Far East
                    1 armour moved from Yakut S.S.R. to Soviet Far East
                    1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                    1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                    1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
                    1 artillery moved from Yakut S.S.R. to Stanovoj Chrebet
                    2 armour moved from Chinghai to Sikang
                          Chinese take Sikang from Japanese
                    2 armour moved from Sikang to Hupeh
                    2 artilleries and 10 infantry moved from Chinghai to Ningxia
            
                Combat - Russians
                    Battle in Soviet Far East
                        Russians attack with 1 armour, 1 artillery and 1 infantry
                        Japanese defend with 1 infantry
                            Russians roll dice for 1 armour, 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
                            Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Soviet Far East
                        Russians win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Battle in Stanovoj Chrebet
                        Russians attack with 1 armour, 1 artillery and 2 infantry
                        Japanese defend with 1 armour
                            Russians roll dice for 1 armour, 1 artillery and 2 infantry in Stanovoj Chrebet, round 2 : 0/4 hits, 1,33 expected hits
                            Japanese roll dice for 1 armour in Stanovoj Chrebet, round 2 : 1/1 hits, 0,50 expected hits
                            1 infantry owned by the Russians lost in Stanovoj Chrebet
                            Russians roll dice for 1 armour, 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 1/3 hits, 1,17 expected hits
                            Japanese roll dice for 1 armour in Stanovoj Chrebet, round 3 : 1/1 hits, 0,50 expected hits
                            1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet
                        Russians win, taking Stanovoj Chrebet from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                        Casualties for Russians: 2 infantry
                        Casualties for Japanese: 1 armour
                    Battle in Hupeh
                        Russians attack with 2 armour
                        Japanese defend with 1 infantry
                            Russians roll dice for 2 armour in Hupeh, round 2 : 2/2 hits, 1,00 expected hits
                            Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Hupeh
                        Russians win, taking Hupeh from Japanese with 1 armour remaining. Battle score for attacker is -2
                        Casualties for Russians: 1 armour
                        Casualties for Japanese: 1 infantry
                    Battle in Ningxia
                        Russians attack with 2 artilleries and 10 infantry
                        Japanese defend with 1 infantry
                            Russians roll dice for 2 artilleries and 10 infantry in Ningxia, round 2 : 2/12 hits, 2,67 expected hits
                            Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Ningxia
                        Russians win, taking Ningxia from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
            
                Non Combat Move - Russians
                    3 infantry moved from Evenki National Okrug to Yakut S.S.R.
                    4 infantry moved from Urals to Evenki National Okrug
                    2 infantry moved from Novosibirsk to Evenki National Okrug
                    2 infantry moved from Novosibirsk to Evenki National Okrug
                    1 artillery moved from Novosibirsk to Chinghai
                    1 artillery moved from Novosibirsk to Evenki National Okrug
                    1 artillery moved from Novosibirsk to Chinghai
                    4 infantry moved from Kazakh S.S.R. to Chinghai
                    4 infantry moved from Russia to Novosibirsk
                    1 infantry moved from Archangel to Urals
                    2 artilleries moved from Russia to Novosibirsk
                    2 artilleries moved from Russia to Kazakh S.S.R.
                    8 infantry moved from Caucasus to Kazakh S.S.R.
                    5 infantry moved from Bulgaria Romania to Ukraine
                    1 infantry moved from Archangel to Urals
                    2 armour moved from Russia to Chinghai
            
                Place Units - Russians
                    1 armour and 3 bombers placed in Russia
            
                Turn Complete - Russians
                    Russians collect 31 PUs; end with 34 PUs
                    Objective 2: Russians met a national objective for an additional 10 PUs; end with 44 PUs
                    Objective 1: Russians met a national objective for an additional 5 PUs; end with 49 PUs
            

            Combat Hit Differential Summary :

            Russians : -1,33
            Japanese : 1,00
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • J Offline
              Jerem
              last edited by

              TripleA Turn Summary: British round 14

              TripleA Turn Summary for game: World War II v3 1942, version: 1.7

              Game History

              Round: 14
              
                  Purchase Units - British
                      British buy 3 battleships; Remaining resources: 5 PUs; 0 techTokens; 
              
                  Combat Move - British
                      1 armour, 2 artilleries and 1 infantry moved from French Indo-China Thailand to Fukien
                      1 armour moved from Yunnan to Kiangsu
                            Chinese take Kiangsu from Japanese
                      2 armour moved from Yunnan to Suiyuan
                      3 bombers moved from Burma to Suiyuan
                      2 bombers moved from Chinghai to Suiyuan
                      1 armour moved from Burma to Fukien
              
                  Combat - British
                      Battle in Fukien
                          British attack with 2 armour, 2 artilleries and 1 infantry
                          Japanese defend with 1 infantry
                              British roll dice for 2 armour, 2 artilleries and 1 infantry in Fukien, round 2 : 1/5 hits, 2,00 expected hits
                              Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Japanese and 1 infantry owned by the British lost in Fukien
                          British win, taking Fukien from Japanese with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
                          Casualties for British: 1 infantry
                          Casualties for Japanese: 1 infantry
                      Battle in Suiyuan
                          British attack with 2 armour and 5 bombers
                          Japanese defend with 2 armour and 3 infantry
                              British roll dice for 2 armour and 5 bombers in Suiyuan, round 2 : 5/7 hits, 4,33 expected hits
                              Japanese roll dice for 2 armour and 3 infantry in Suiyuan, round 2 : 1/5 hits, 2,00 expected hits
                              3 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 armour owned by the British lost in Suiyuan
                          British win, taking Suiyuan from Japanese with 1 armour and 5 bombers remaining. Battle score for attacker is 14
                          Casualties for British: 1 armour
                          Casualties for Japanese: 2 armour and 3 infantry
              
                  Non Combat Move - British
                      2 bombers moved from Suiyuan to India
                      3 bombers moved from Suiyuan to Ningxia
                      1 fighter moved from Burma to India
                      1 infantry moved from Burma to India
                      4 armour and 4 infantry moved from Trans-Jordan to 15 Sea Zone
                      4 armour, 3 battleships, 5 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 15 Sea Zone to 35 Sea Zone
                      1 carrier and 2 fighters moved from 34 Sea Zone to 35 Sea Zone
                      4 infantry moved from 35 Sea Zone to India
                      4 armour moved from 35 Sea Zone to India
                      2 bombers moved from United Kingdom to Kazakh S.S.R.
                      2 bombers moved from Kazakh S.S.R. to Chinghai
                      1 infantry moved from Mexico to 55 Sea Zone
                      1 armour moved from Mexico to 55 Sea Zone
                      1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 53 Sea Zone
                      1 armour moved from 53 Sea Zone to Hawaiian Islands
                      1 infantry moved from 53 Sea Zone to Hawaiian Islands
                      1 battleship moved from 18 Sea Zone to 25 Sea Zone
              
                  Place Units - British
                      3 battleships placed in 35 Sea Zone
              
                  Turn Complete - British
                      British collect 40 PUs; end with 45 PUs
                      Objective 1: British met a national objective for an additional 5 PUs; end with 50 PUs
                      Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs
                      Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUs
              

              Combat Hit Differential Summary :

              British : -0,33
              Japanese : -0,33
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • E Offline
                EtienneGM01
                last edited by

                TripleA Turn Summary: Americans round 14

                TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                Game History

                Round: 14
                
                    Research Technology - Americans
                        Americans spend 20 on tech rolls
                            Americans roll 6,5,2,2 and gets 1 hit
                        Americans removing all Technology Tokens after successful research.
                        Americans discover Heavy Bomber
                
                    Activate Technology - Americans
                        Americans activating Heavy Bomber
                
                    Purchase Units - Americans
                        Americans buy 5 bombers; Remaining resources: 7 PUs; 0 techTokens; 
                
                    Purchase Units - Chinese
                        Chinese builds 4 units.
                
                    Combat Move - Americans
                        6 armour, 6 artilleries and 14 infantry moved from Iwo Jima to 59 Sea Zone
                        6 armour, 6 artilleries, 5 battleships, 5 carriers, 2 destroyers, 10 fighters, 14 infantry and 13 transports moved from 59 Sea Zone to 62 Sea Zone
                        1 armour moved from 62 Sea Zone to Manchuria
                        1 artillery moved from 62 Sea Zone to Manchuria
                        1 armour moved from 62 Sea Zone to Manchuria
                        3 infantry moved from 62 Sea Zone to Manchuria
                        8 infantry moved from 62 Sea Zone to Japan
                        4 armour moved from 62 Sea Zone to Japan
                        1 artillery moved from 62 Sea Zone to Japan
                        1 artillery moved from 62 Sea Zone to Japan
                        8 fighters moved from 62 Sea Zone to Japan
                        2 fighters moved from 62 Sea Zone to Manchuria
                        1 infantry moved from 62 Sea Zone to Manchuria
                        2 infantry moved from 62 Sea Zone to Manchuria
                        1 artillery moved from 62 Sea Zone to Manchuria
                        1 artillery moved from 62 Sea Zone to Japan
                        1 artillery moved from 62 Sea Zone to Japan
                        2 infantry moved from Hawaiian Islands to 53 Sea Zone
                        2 infantry and 1 transport moved from 53 Sea Zone to 48 Sea Zone
                        2 infantry moved from 48 Sea Zone to New Guinea
                              British take New Guinea from Japanese
                
                    Combat - Americans
                        Battle in Japan
                            Americans attack with 4 armour, 4 artilleries, 8 fighters and 8 infantry
                            Japanese defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 6 infantry
                                AA fire in Japan : 0/8 hits, 1,33 expected hits
                                Americans roll dice for 5 battleships in Japan, round 2 : 4/5 hits, 3,33 expected hits
                                Americans roll dice for 4 armour, 4 artilleries, 8 fighters and 8 infantry in Japan, round 2 : 8/24 hits, 9,33 expected hits
                                Japanese roll dice for 1 armour, 1 bomber and 6 infantry in Japan, round 2 : 5/8 hits, 2,67 expected hits
                                6 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Americans lost in Japan
                            Americans captures 41PUs while taking Japanese capital
                            Americans win, taking Japan from Japanese with 4 armour, 4 artilleries, 8 fighters and 3 infantry remaining. Battle score for attacker is 20
                            Casualties for Americans: 5 infantry
                            Casualties for Japanese: 1 armour, 1 bomber and 6 infantry
                        Battle in Manchuria
                            Americans attack with 2 armour, 2 artilleries, 2 fighters and 6 infantry
                            Japanese defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
                                AA fire in Manchuria : 1/2 hits, 0,33 expected hits
                                1 fighter owned by the Americans lost in Manchuria
                                Americans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Manchuria, round 2 : 3/11 hits, 3,50 expected hits
                                Japanese roll dice for 2 armour and 1 infantry in Manchuria, round 2 : 3/3 hits, 1,33 expected hits
                                1 infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Americans lost in Manchuria
                            Americans win, taking Manchuria from Japanese with 2 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is -6
                            Casualties for Americans: 1 fighter and 3 infantry
                            Casualties for Japanese: 2 armour and 1 infantry
                
                    Non Combat Move - Americans
                        1 fighter moved from Manchuria to 62 Sea Zone
                        8 fighters moved from Japan to 62 Sea Zone
                        6 artilleries moved from Western United States to 56 Sea Zone
                        6 infantry moved from Western United States to 56 Sea Zone
                        6 artilleries, 6 infantry and 6 transports moved from 56 Sea Zone to 53 Sea Zone
                        6 infantry moved from 53 Sea Zone to Hawaiian Islands
                        6 artilleries moved from 53 Sea Zone to Hawaiian Islands
                        1 destroyer moved from 56 Sea Zone to 53 Sea Zone
                
                    Place Units - Americans
                        5 bombers placed in Western United States
                
                    Place Units - Chinese
                        4 infantry placed in Chinghai
                
                    Turn Complete - Americans
                        Americans collect 80 PUs; end with 128 PUs
                        Objective 1: Americans met a national objective for an additional 5 PUs; end with 133 PUs
                        Objective 4: Americans met a national objective for an additional 5 PUs; end with 138 PUs
                        Objective 3: Americans met a national objective for an additional 5 PUs; end with 143 PUs
                

                Combat Hit Differential Summary :

                AA fire in Japan : : -1,33
                Americans : -1,17
                AA fire in Manchuria : : 0,67
                Japanese : 4,00
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • J Offline
                  Jerem
                  last edited by

                  TripleA Turn Summary: Russians round 15

                  TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                  Game History

                  Round: 15
                  
                      Purchase Units - Russians
                          Russians buy 4 bombers; Remaining resources: 1 PUs; 
                  
                      Combat Move - Russians
                          1 armour moved from Soviet Far East to Buryatia S.S.R.
                                Russians take Buryatia S.S.R. from Japanese
                          1 armour moved from Stanovoj Chrebet to Buryatia S.S.R.
                          3 bombers moved from Russia to Buryatia S.S.R.
                          1 armour moved from Hupeh to Kwangtung
                                British take Kwangtung from Japanese
                  
                      Combat - Russians
                  
                      Non Combat Move - Russians
                          3 bombers moved from Buryatia S.S.R. to Manchuria
                  
                      Place Units - Russians
                          4 bombers placed in Caucasus
                  
                      Turn Complete - Russians
                          Russians collect 32 PUs; end with 33 PUs
                          Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUs
                          Objective 1: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    Jerem
                    last edited by

                    TripleA Turn Summary: British round 15

                    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                    Game History

                    Round: 15
                    
                        Purchase Units - British
                            British buy 3 battleships; Remaining resources: 9 PUs; 0 techTokens; 
                    
                        Combat Move - British
                            6 battleships, 1 carrier, 6 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
                            1 fighter moved from India to 38 Sea Zone
                            2 bombers moved from India to 38 Sea Zone
                            1 infantry moved from India to 35 Sea Zone
                            1 armour moved from India to 35 Sea Zone
                            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                            1 infantry moved from 49 Sea Zone to Borneo
                                  British take Borneo from Japanese
                            1 armour moved from 49 Sea Zone to Borneo
                            1 armour moved from India to 35 Sea Zone
                            1 infantry moved from India to 35 Sea Zone
                            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                            1 infantry moved from 38 Sea Zone to East Indies
                            1 armour moved from 38 Sea Zone to East Indies
                    
                        Combat - British
                            Battle in 38 Sea Zone
                                British attack with 6 battleships, 2 bombers, 1 carrier, 6 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                                Japanese defend with 5 battleships, 3 carriers, 7 destroyers, 3 fighters and 8 transports
                                    British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                    British roll dice for 6 battleships, 2 bombers, 1 carrier, 6 cruisers, 1 destroyer, 3 fighters and 1 transport in 38 Sea Zone, round 2 : 10/19 hits, 10,33 expected hits
                                Units damaged: 5 battleships owned by the Japanese
                                    Japanese roll dice for 5 battleships, 3 carriers, 7 destroyers, 3 fighters and 8 transports in 38 Sea Zone, round 2 : 8/18 hits, 8,67 expected hits
                                Units damaged: 6 battleships owned by the British
                                    1 destroyer owned by the British, 5 destroyers owned by the Japanese and 1 submarine owned by the British lost in 38 Sea Zone
                                    British roll dice for 6 battleships, 2 bombers, 1 carrier, 6 cruisers, 3 fighters and 1 transport in 38 Sea Zone, round 3 : 12/18 hits, 10,00 expected hits
                                    Japanese roll dice for 5 battleships, 3 carriers, 2 destroyers, 3 fighters and 8 transports in 38 Sea Zone, round 3 : 7/13 hits, 7,00 expected hits
                                    3 fighters owned by the Japanese, 3 carriers owned by the Japanese, 6 cruisers owned by the British, 2 destroyers owned by the Japanese, 4 battleships owned by the Japanese and 1 fighter owned by the British lost in 38 Sea Zone
                                    British roll dice for 6 battleships, 2 bombers, 1 carrier, 2 fighters and 1 transport in 38 Sea Zone, round 4 : 8/11 hits, 6,50 expected hits
                                    Japanese roll dice for 1 battleship and 8 transports in 38 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                                    7 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 38 Sea Zone
                                    1 transport owned by the Japanese lost in 38 Sea Zone
                                British win with 6 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 190
                                Casualties for British: 1 bomber, 6 cruisers, 1 destroyer, 1 fighter and 1 submarine
                                Casualties for Japanese: 5 battleships, 3 carriers, 7 destroyers, 3 fighters and 8 transports
                            Battle in East Indies
                    
                        Non Combat Move - British
                            2 armour and 2 infantry moved from India to 35 Sea Zone
                            2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                            3 bombers moved from Ningxia to Kwangtung
                            2 bombers moved from Chinghai to Kwangtung
                            1 armour moved from Suiyuan to Kiangsu
                            1 armour moved from Kiangsu to Manchuria
                            1 armour moved from Kiangsu to Manchuria
                            1 battleship moved from 25 Sea Zone to 27 Sea Zone
                            1 bomber moved from 38 Sea Zone to French Indo-China Thailand
                    
                        Place Units - British
                            3 battleships placed in 35 Sea Zone
                    
                        Turn Complete - British
                            British collect 50 PUs; end with 59 PUs
                            Objective 1: British met a national objective for an additional 5 PUs; end with 64 PUs
                            Objective 3: British met a national objective for an additional 5 PUs; end with 69 PUs
                            Objective 2: British met a national objective for an additional 5 PUs; end with 74 PUs
                            6 units repaired.
                    

                    Combat Hit Differential Summary :

                    British : 2,83
                    Japanese : -0,33
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0

                    Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                    Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                    With your input, this post could be even better 💗

                    Register Login
                    • 1
                    • 2
                    • 3
                    • 3 / 3
                    • First post
                      Last post
                    Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums