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    Danny en Laurence Axis en Allies

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    • DanLeeDR01D Offline
      DanLeeDR01
      last edited by

      Japan takes British territory!

      After taking Sikang, Kweichow, and Kwangsi from the Chinees, the Japanese take over the first British territory of Kwangtung preventing the Allies from getting their Bonus PU.

      japan round 4 laurence.jpg

      Retreat! It's DanLeeDR01!

      1 Reply Last reply Reply Quote 0
      • DanLeeDR01D Offline
        DanLeeDR01
        last edited by

        TripleA Turn Summary: ANZAC round 4

        TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

        Game History

        Round: 4
        
            Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
                2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Yunnan to Burma
                2 fighters moved from Malaya to Burma
                1 artillery moved from New Guinea to Dutch New Guinea
                1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
        
            Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
        
            Non Combat Move - ANZAC
                1 aaGun moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Yunnan to French Indo China
        
            Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 bomber placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
        

        Savegame

        Retreat! It's DanLeeDR01!

        1 Reply Last reply Reply Quote 0
        • DanLeeDR01D Offline
          DanLeeDR01
          last edited by

          The Allies move on all fronts!

          With a small gap open in the Japanese front line, the Chinees conquer Kweichow with air support, giving the British friendly territory to rush through using their Blitz tactics copied from their german enemies in Europe.

          While America is using it's Island hoping tactics to conquer airfields for when their heavy bombers arrive to start bombing Japanese production!

          danny round 4.jpg

          Retreat! It's DanLeeDR01!

          1 Reply Last reply Reply Quote 0
          • HypNidhogLR01H Offline
            HypNidhogLR01
            last edited by

            TripleA Turn Summary: Japanese round 5

            TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

            Game History

            Round: 5
            
                Politics - Japanese
            
                Purchase Units - Japanese
                    Japanese buy 3 armour, 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    1 artillery and 1 infantry moved from Sikang to Szechwan
                    3 tactical_bombers moved from Hunan to Hopei
                    3 armour moved from Kiangsu to Kweichow
                    1 artillery moved from Kiangsi to Kwangsi
                    1 infantry moved from Kwangtung to Kwangsi
                    6 armour moved from Hunan to Yunnan
                    15 infantry moved from Hunan to Yunnan
                    2 bombers moved from Hunan to India
                    1 mech_infantry moved from Tsinghai to Szechwan
                    1 artillery, 11 fighters and 5 tactical_bombers moved from Hunan to Yunnan
                    2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 submarines and 3 transports moved from 20 Sea Zone to 6 Sea Zone
                    6 infantry moved from Japan to 6 Sea Zone
                    1 tactical_bomber moved from Japan to Kiangsu
                    1 fighter moved from Japan to Kiangsu
            
                Combat - Japanese
                    Strategic bombing raid in India
                        Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                        Bombing raid in India causes 10 damage total. 
                    Battle in Kweichow
                        Japanese attack with 3 armour
                        Chinese defend with 1 infantry
                        Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in Szechwan
                        Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese defend with 1 infantry
                        Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in Hopei
                        Japanese attack with 3 tactical_bombers
                        British defend with 1 armour
                        Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -5
                        Casualties for Japanese: 1 tactical_bomber
                        Casualties for British: 1 armour
                    Battle in Kwangsi
                        Japanese attack with 1 artillery and 1 infantry
                        British defend with 1 infantry
                        Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for British: 1 infantry
                    Battle in Yunnan
                        Japanese attack with 6 armour, 1 artillery, 11 fighters, 15 infantry and 5 tactical_bombers
                        British defend with 1 tactical_bomber
                        Japanese win, taking Yunnan from Chinese with 6 armour, 1 artillery, 11 fighters, 14 infantry and 5 tactical_bombers remaining. Battle score for attacker is 8
                        Casualties for Japanese: 1 infantry
                        Casualties for British: 1 tactical_bomber
            
                Non Combat Move - Japanese
                    2 tactical_bombers moved from Hopei to Kweichow
                    2 tactical_bombers moved from Kweichow to Anhwe
                    2 bombers moved from India to Yunnan
                    2 bombers, 11 fighters and 5 tactical_bombers moved from Yunnan to Hunan
            
                Place Units - Japanese
                    3 armour placed in Kiangsu
                    1 cruiser and 2 submarines placed in 6 Sea Zone
            
                Turn Complete - Japanese
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                    Japanese collect 37 PUs; end with 37 PUs
            

            Savegame

            Attack when the enemy is retreating!

            1 Reply Last reply Reply Quote 0
            • DanLeeDR01D Offline
              DanLeeDR01
              last edited by

              Japan bombs India to the ground!

              Japan fly's its bombers to India doing major damage to its factories.

              Yunnan is conquered and all air units are forced to land in Hunan, leaving their ground units without aircover.

              The Japanese navy tactically falls back to japan to start loading its troop's transports.

              laurence ronde 5 japan.jpg

              Retreat! It's DanLeeDR01!

              1 Reply Last reply Reply Quote 0
              • DanLeeDR01D Offline
                DanLeeDR01
                last edited by

                TripleA Turn Summary: ANZAC round 5

                TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                Game History

                Round: 5
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                        1 infantry moved from Paulau Island to 34 Sea Zone
                        1 submarine moved from 33 Sea Zone to 17 Sea Zone
                        1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                        1 carrier moved from 33 Sea Zone to 17 Sea Zone
                        1 fighter moved from 33 Sea Zone to 17 Sea Zone
                        1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                        1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                        1 infantry moved from 19 Sea Zone to Shantung
                        3 fighters moved from Burma to India
                        1 bomber moved from New South Wales to Philippines
                        1 transport moved from 37 Sea Zone to 45 Sea Zone
                        1 artillery moved from Dutch New Guinea to 45 Sea Zone
                        1 artillery and 1 transport moved from 45 Sea Zone to 55 Sea Zone
                        1 infantry moved from Northern Territory to 55 Sea Zone
                
                    Combat - ANZAC
                        Battle in Shantung
                
                    Non Combat Move - ANZAC
                        1 aaGun moved from Shan State to Malaya
                
                    Place Units - ANZAC
                        1 bomber and 1 tactical_bomber placed in Queensland
                
                    Turn Complete - ANZAC
                        ANZAC collect 13 PUs; end with 13 PUs
                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                

                Savegame

                Retreat! It's DanLeeDR01!

                1 Reply Last reply Reply Quote 0
                • DanLeeDR01D Offline
                  DanLeeDR01
                  last edited by

                  America is threatening the Japanese homeland!

                  With the combined allied fleet near the Japanese homeland, the Japanese navy has little room to maneuver.

                  america attacks again.jpg

                  Retreat! It's DanLeeDR01!

                  1 Reply Last reply Reply Quote 0
                  • HypNidhogLR01H Offline
                    HypNidhogLR01
                    last edited by

                    TripleA Turn Summary: Japanese round 6

                    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                    Game History

                    Round: 6
                    
                        Politics - Japanese
                    
                        Purchase Units - Japanese
                            Japanese buy 3 armour and 1 cruiser; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            1 fighter moved from Kiangsu to Shantung
                            1 armour moved from Kiangsu to Shantung
                            2 armour moved from Kiangsu to Hopei
                            2 tactical_bombers moved from Anhwe to Hopei
                            3 armour moved from Kweichow to Shensi
                            1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                            1 fighter moved from Hunan to Kwangtung
                            1 infantry moved from Yunnan to Burma
                            2 bombers moved from Hunan to Burma
                            5 tactical_bombers moved from Hunan to Burma
                            2 infantry moved from Yunnan to Shan State
                            10 fighters moved from Hunan to Shan State
                    
                        Combat - Japanese
                            Battle in Kwangtung
                                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                                British defend with 1 infantry
                                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for British: 1 infantry
                            Battle in Hopei
                                Japanese attack with 2 armour and 2 tactical_bombers
                                Chinese defend with 1 infantry
                                Japanese win, taking Hopei from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in Shantung
                                Japanese attack with 1 armour and 1 fighter
                                ANZAC defend with 1 infantry
                                Japanese win, taking Shantung from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                                Casualties for ANZAC: 1 infantry
                            Battle in Burma
                                Japanese attack with 2 bombers, 1 infantry and 5 tactical_bombers
                                Chinese defend with 1 fighter and 4 infantry
                                Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 8
                                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                                Casualties for Chinese: 1 fighter and 4 infantry
                            Battle in Shan State
                                Japanese attack with 10 fighters and 2 infantry
                                ANZAC defend with 1 infantry
                                Japanese win, taking Shan State from British with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
                                Casualties for ANZAC: 1 infantry
                            Battle in Sikang
                                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                                Chinese defend with 1 infantry
                                Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in Shensi
                                Japanese attack with 3 armour
                                Chinese defend with 1 infantry
                                Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                    
                        Non Combat Move - Japanese
                            2 bombers and 4 tactical_bombers moved from Burma to Yunnan
                            10 fighters moved from Shan State to Yunnan
                            1 fighter moved from Kwangtung to Yunnan
                            1 tactical_bomber moved from Kiangsu to Yunnan
                            1 fighter moved from Shantung to Yunnan
                            2 tactical_bombers moved from Hopei to Yunnan
                    
                        Place Units - Japanese
                            3 armour placed in Kiangsu
                            1 cruiser placed in 6 Sea Zone
                    
                        Turn Complete - Japanese
                            Total Cost from Convoy Blockades: 1
                                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                            Japanese collect 32 PUs (1 lost to blockades); end with 39 PUs
                    

                    Savegame

                    Attack when the enemy is retreating!

                    1 Reply Last reply Reply Quote 0
                    • DanLeeDR01D Offline
                      DanLeeDR01
                      last edited by

                      Japan takes back China!

                      Japan is taking back large parts of China with its fast-moving tanks.

                      japan tanks.jpg

                      Type 95 Tank

                      japan takes back china.jpg

                      Retreat! It's DanLeeDR01!

                      1 Reply Last reply Reply Quote 0
                      • DanLeeDR01D Offline
                        DanLeeDR01
                        last edited by

                        TripleA Turn Summary: ANZAC round 6

                        TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                        Game History

                        Round: 6
                        
                            Purchase Units - ANZAC
                                ANZAC buy 2 fighters; Remaining resources: 3 PUs; 
                        
                            Combat Move - ANZAC
                                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                                1 artillery moved from 37 Sea Zone to Shan State
                                1 infantry moved from 37 Sea Zone to Shan State
                                3 fighters moved from India to Shan State
                                1 transport moved from 19 Sea Zone to 34 Sea Zone
                                1 bomber moved from Queensland to Okinawa
                                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
                                1 tactical_bomber moved from Queensland to Sumatra
                        
                            Combat - ANZAC
                                Battle in Shan State
                                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                                    Japanese defend with 2 infantry
                                    ANZAC win, taking Shan State from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                                    Casualties for ANZAC: 1 infantry
                                    Casualties for Japanese: 2 infantry
                        
                            Non Combat Move - ANZAC
                                3 fighters moved from Shan State to India
                        
                            Place Units - ANZAC
                                2 fighters placed in Queensland
                        
                            Turn Complete - ANZAC
                                ANZAC collect 13 PUs; end with 16 PUs
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                        

                        Savegame

                        Retreat! It's DanLeeDR01!

                        1 Reply Last reply Reply Quote 0
                        • DanLeeDR01D Offline
                          DanLeeDR01
                          last edited by

                          America destroys the Japanese Navy!

                          After a great battle at sea, with huge losses on both sides. The American's come out as the great winner. Now with a navy blockade at the Japanese mainland. It will be tough for the Japanese to receive shipments from overseas.

                          anzac attack the japanese.jpg

                          Retreat! It's DanLeeDR01!

                          1 Reply Last reply Reply Quote 0
                          • HypNidhogLR01H Offline
                            HypNidhogLR01
                            last edited by

                            TripleA Turn Summary: Japanese round 7

                            TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                            Game History

                            Round: 7
                            
                                Politics - Japanese
                            
                                Purchase Units - Japanese
                                    Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    3 armour moved from Kiangsu to Kwangsi
                                    1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                                    1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
                                    3 armour moved from Shensi to Suiyuan
                                    2 armour moved from Hopei to Chahar
                            
                                Combat - Japanese
                                    Battle in Chahar
                                        Japanese attack with 2 armour
                                        Chinese defend with 1 infantry
                                        Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Suiyuan
                                        Japanese attack with 3 armour
                                        Chinese defend with 1 infantry
                                        Japanese win, taking Suiyuan from Chinese with 3 armour remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Tsinghai
                                        Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                                        Chinese defend with 1 infantry
                                        Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                                        Casualties for Japanese: 1 infantry
                                        Casualties for Chinese: 1 infantry
                            
                                Non Combat Move - Japanese
                            
                                Place Units - Japanese
                                    3 armour placed in Kiangsu
                                    7 infantry placed in Japan
                            
                                Turn Complete - Japanese
                                    Total Cost from Convoy Blockades: 10
                                        Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                                        Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,5,2,2,1,5,6
                                    Japanese collect 19 PUs (10 lost to blockades); end with 19 PUs
                            

                            Savegame

                            Attack when the enemy is retreating!

                            1 Reply Last reply Reply Quote 0
                            • DanLeeDR01D Offline
                              DanLeeDR01
                              last edited by

                              Japan conquers China!

                              More and more provinces are lost to japan.

                              laurence japan.jpg

                              Retreat! It's DanLeeDR01!

                              1 Reply Last reply Reply Quote 0
                              • DanLeeDR01D Offline
                                DanLeeDR01
                                last edited by

                                TripleA Turn Summary: ANZAC round 7

                                TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                                Game History

                                Round: 7
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
                                
                                    Combat Move - ANZAC
                                        1 tactical_bomber moved from Sumatra to Burma
                                        3 fighters moved from India to Burma
                                        1 bomber moved from Philippines to Japan
                                        1 transport moved from 34 Sea Zone to 54 Sea Zone
                                        1 transport moved from 37 Sea Zone to 36 Sea Zone
                                        1 infantry moved from French Indo China to 36 Sea Zone
                                        1 infantry moved from 36 Sea Zone to Hainan
                                        2 fighters moved from Queensland to 35 Sea Zone
                                        2 fighters moved from 35 Sea Zone to Philippines
                                        1 bomber moved from Okinawa to Japan
                                
                                    Combat - ANZAC
                                        Strategic bombing raid in Japan
                                                Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits
                                                Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits
                                            1 bomber killed by AA
                                            Bombing raid in Japan rolls: 6 and causes: 0 damage to unit: factory_major
                                            Bombing raid in Japan causes 0 damage total. 
                                        Battle in Hainan
                                
                                    Non Combat Move - ANZAC
                                        1 bomber moved from Japan to Korea
                                
                                    Place Units - ANZAC
                                        1 armour and 1 infantry placed in Queensland
                                        1 carrier placed in 54 Sea Zone
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 13 PUs; end with 14 PUs
                                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                                

                                Combat Hit Differential Summary :

                                Japanese AA : 0,67
                                

                                Savegame

                                Retreat! It's DanLeeDR01!

                                1 Reply Last reply Reply Quote 0
                                • DanLeeDR01D Offline
                                  DanLeeDR01
                                  last edited by

                                  The Allies take Kiangsu!

                                  With Kiangsu under allied control, the Japanese have no means of production on the Chinees mainland.

                                  anzac attacks.jpg

                                  Retreat! It's DanLeeDR01!

                                  1 Reply Last reply Reply Quote 1
                                  • HypNidhogLR01H Offline
                                    HypNidhogLR01
                                    last edited by

                                    TripleA Turn Summary: Japanese round 8

                                    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                                    Game History

                                    Round: 8
                                    
                                        Politics - Japanese
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 6 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                    
                                        Turn Complete - Japanese
                                            Total Cost from Convoy Blockades: 5
                                                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                                                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4,5,1,5,4,2,4,4,5
                                            Japanese collect 14 PUs (5 lost to blockades); end with 15 PUs
                                    

                                    Savegame

                                    Attack when the enemy is retreating!

                                    DanLeeDR01D 1 Reply Last reply Reply Quote 0
                                    • DanLeeDR01D Offline
                                      DanLeeDR01 @HypNidhogLR01
                                      last edited by

                                      @hypnidhoglr01 An American seaplane scout reported new japanese movement in the pacific, can we expect new movement after 1 year of sillence?

                                      Retreat! It's DanLeeDR01!

                                      DanLeeDR01D 1 Reply Last reply Reply Quote 1
                                      • DanLeeDR01D Offline
                                        DanLeeDR01 @DanLeeDR01
                                        last edited by

                                        After many years a new war has begon!

                                        General DanLeeDR01 and HypnidhogLR01 combined their military genius and joined forces! Together we will destroy the allies! And take over the world!🕌

                                        Germany is preparing to take Russia!

                                        laurence begint.jpg

                                        @danleedr01 laurence germany danny japan vs the allied ai.tsvg

                                        Retreat! It's DanLeeDR01!

                                        1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee
                                          last edited by

                                          @danleedr01 Yes unprovoked aggression will not be tolerated ! 🙂

                                          Eternal peace is a utopian dream. Sadly many refuse to recognize this. "Peace through Strength" is the most effective way to prevent conflict.

                                          Sadly that is no longer an option as the war starts anew 🙂

                                          1 Reply Last reply Reply Quote 0
                                          • HypNidhogLR01H Offline
                                            HypNidhogLR01
                                            last edited by

                                            TripleA Turn Summary: Finland round 1

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                            Game History

                                            Round: 1
                                            
                                                Bid Purchase - Germany
                                                    Note to players Germany:  Total World War       The following options are available by purchasing and placing them under the logo within Greenland:   - No Notifications  Play the game without those nice images to sp....
                                                    Germany buy 1 BonusTechnology and 1 ShareTechnology; 3 PU unused
                                                    Germany retains 3 PUS not spent in bid phase
                                            
                                                Bid Placement - Germany
                                                    1 BonusTechnology and 1 ShareTechnology placed in Optionsland
                                                    Trigger ItalyNationalAdv2: Setting attack to 7 for unitAttachment attached to italianBattleship
                                                    Trigger ItalyNationalAdv1: Setting attack to 6 for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting isAAforCombatOnly to true for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting isAAforBombingThisUnitOnly to true for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting mayOverStackAA to true for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting isAAforFlyOverOnly to true for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting maxAAattacks to 1 for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting maxRoundsAA to -1 for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to italianCruiser
                                                    Trigger ItalyNationalAdv1: Setting targetsAA to germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
                                                    Trigger JapanNationalAdv1: Setting offensiveAttackAA to 2 for unitAttachment attached to japaneseDestroyer
                                                    Trigger BritainNationalAdv1: Setting attackAA to 2 for unitAttachment attached to britishAntiAirGun
                                                    Trigger BritainNationalAdv1: Setting defense to 2 for unitAttachment attached to britishAntiAirGun
                                                    Trigger GermanyNationalAdv1: Setting attackAA to 3 for unitAttachment attached to germanAntiTankGun
                                                    Trigger ItalyNationalAdv3: Setting attack to 7 for unitAttachment attached to italianBattleship-damaged
                                                    Trigger GermanyNationalAdv: Germany activates ImprovedAntiTank
                                                    Trigger RussiaNationalAdv: Russia activates Logistics
                                                    Trigger ItalyNationalAdv: Italy activates ImprovedHulls
                                                    Trigger BritainNationalAdv: Britain activates ImprovedAntiAircraft
                                                    Trigger UsaNationalAdv: Usa activates Production
                                                    Trigger JapanNationalAdv: Japan activates ImprovedDestroyers
                                            
                                                Digging Trenches - Germany
                                                    Germany collect 71 PUs; end with 109 PUs
                                                    Objective GermanBidsaver1: Germany met a national objective for an additional -109 PUs; end with 0 PUs
                                                    Units generate 3 techTokens; Germany end with 3 techTokens
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                        Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                                        Some Units in West Africa change ownership: 1 germanCombatEngineer
                                            
                                                Reconnaissance Missions - Finland
                                                    Finland collect 0 PUs; end with 8 PUs
                                                    Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                            
                                                Reinforcing - DanubeAxis
                                                    DanubeAxis collect 0 PUs; end with 11 PUs
                                            
                                                Counter Intelligence Operations - VichyFrance
                                                    VichyFrance collect 0 PUs; end with 11 PUs
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                        Some Units in West Africa change ownership: 1 germanCombatEngineer
                                                    Trigger Starttechtokens: Germany met a national objective for an additional 2 techTokens; end with 5 techTokens
                                                    Trigger StartPUs: Germany met a national objective for an additional 35 PUs; end with 35 PUs
                                            
                                                Research Technology - Germany
                                                    Note to players Germany: <body><img src="winterstart.png"/></body>
                                                    Note to players Germany: <body><img src="startgermany.png"/></body>
                                                    Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                                                    Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                                                    Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                                                        Germany rolls : 0/1 hits, 0,00 expected hits
                                            
                                                Politics - Germany
                                                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                                        Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                            
                                                Combat Move - Germany
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                    1 germanTank moved from Eastern Poland to Western Ukraine
                                                    1 germanTacticalBomber moved from Poland to Eastern Poland
                                                    1 germanInfantry moved from Poland to Eastern Poland
                                                    1 germanInfantry moved from Poland to Eastern Poland
                                                    1 germanMech.Infantry moved from Poland to Eastern Poland
                                                    1 germanTank moved from Eastern Germany to Eastern Poland
                                                    1 germanCombatEngineer moved from Eastern Germany to Poland
                                                    1 germanInfantry moved from Eastern Germany to Poland
                                                    1 germanParatrooper moved from Eastern Germany to Poland
                                                    1 germanInfantry moved from Bohemia Moravia to Poland
                                                    1 germanAlpineInfantry moved from Austria to Bohemia Moravia
                                                    1 germanArtillery moved from Austria to Bohemia Moravia
                                                    1 germanInfantry moved from Paris to Northern France
                                                    1 germanTank moved from Paris to Northern France
                                                    1 germanCombatEngineer moved from Paris to Northern France
                                                    1 germanMech.Infantry moved from Paris to Northern France
                                                    1 germanArtillery moved from Paris to Northern France
                                                    1 germanInfantry moved from Eastern France to Northern France
                                                    1 germanInfantry moved from Western Germany to Low Countries
                                                    1 germanInfantry moved from Western Germany to Low Countries
                                                    1 germanFighter moved from Northern Germany to Low Countries
                                                    1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
                                            
                                                Combat - Germany
                                            
                                                Non Combat Move - Germany
                                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger GermanySpring1: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Germany
                                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Novgorod
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Orel Kursk
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lativa Estonia
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Smolensk
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Norway
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Belorussia
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Finland
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pskov
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Kharkov
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Western Karelia
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lithuania
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pinsk Marshes
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Finland
                                                    Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Ukraine
                                                    1 Truck moved from Austria to Eastern Poland
                                                    1 Truck moved from Southern Germany to Poland
                                                    1 germanInfantry moved from Southern Germany to Eastern Germany
                                            
                                                Purchase Units - Germany
                                                    Germany buy 1 germanAntiAirGun, 4 germanInfantrys and 2 germanTanks; Remaining resources: 2 PUs; 5 techTokens; 
                                            
                                                Place Units - Germany
                                                    1 germanAntiAirGun placed in Western Germany
                                                    4 germanInfantrys placed in Eastern Germany
                                                    2 germanTanks placed in Western Germany
                                            
                                                Activate Technology - Germany
                                                    triggerAttachmengermanImpAT: Setting defense to 2 for unitAttachment attached to germanAntiTankGun
                                            
                                                Turn Complete - Germany
                                                    Germany collect 71 PUs; end with 73 PUs
                                                    Units generate 3 techTokens; Germany end with 8 techTokens
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                        Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                                        Some Units in West Africa change ownership: 1 germanCombatEngineer
                                            
                                                Purchase Units - VichyFrance
                                                    Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance
                                                    VichyFrance buy 1 germanFighter; Remaining resources: 0 PUs; 
                                            
                                                Place Units - VichyFrance
                                                    1 Material and 1 germanFighter placed in Vichy France
                                            
                                                Turn Complete - VichyFrance
                                                    VichyFrance collect 21 PUs; end with 21 PUs
                                                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs
                                                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                        Some Units in Vichy France change ownership: 1 Material and 1 germanFighter
                                                        Some Units in West Africa change ownership: 1 germanCombatEngineer
                                            
                                                Purchase Units - DanubeAxis
                                                    DanubeAxis buy 3 germanInfantrys; Remaining resources: 2 PUs; 
                                            
                                                Place Units - DanubeAxis
                                                    3 germanInfantrys placed in Romania
                                            
                                                Turn Complete - DanubeAxis
                                                    DanubeAxis collect 12 PUs; end with 14 PUs
                                                    Some Units in Romania change ownership: 3 germanInfantrys
                                            
                                                Purchase Units - Finland
                                                    Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                                            
                                                Place Units - Finland
                                                    2 germanInfantrys placed in Finland
                                            
                                                Turn Complete - Finland
                                                    Finland collect 8 PUs; end with 10 PUs
                                                    Some Units in Finland change ownership: 1 Material, 1 germanCombatEngineer and 2 germanInfantrys
                                            

                                            Combat Hit Differential Summary :

                                            Germany rolls : 0,00
                                            

                                            Savegame

                                            Attack when the enemy is retreating!

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