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    Danny en Laurence Axis en Allies

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    • DanLeeDR01D Offline
      DanLeeDR01
      last edited by

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              1 cruiser moved from 33 Sea Zone to 17 Sea Zone
              1 carrier moved from 33 Sea Zone to 17 Sea Zone
              1 fighter moved from 33 Sea Zone to 17 Sea Zone
              1 destroyer moved from 35 Sea Zone to 17 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
              1 infantry moved from 19 Sea Zone to Shantung
              3 fighters moved from Burma to India
              1 bomber moved from New South Wales to Philippines
              1 transport moved from 37 Sea Zone to 45 Sea Zone
              1 artillery moved from Dutch New Guinea to 45 Sea Zone
              1 artillery and 1 transport moved from 45 Sea Zone to 55 Sea Zone
              1 infantry moved from Northern Territory to 55 Sea Zone
      
          Combat - ANZAC
              Battle in Shantung
      
          Non Combat Move - ANZAC
              1 aaGun moved from Shan State to Malaya
      
          Place Units - ANZAC
              1 bomber and 1 tactical_bomber placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      

      Savegame

      Retreat! It's DanLeeDR01!

      1 Reply Last reply Reply Quote 0
      • DanLeeDR01D Offline
        DanLeeDR01
        last edited by

        America is threatening the Japanese homeland!

        With the combined allied fleet near the Japanese homeland, the Japanese navy has little room to maneuver.

        america attacks again.jpg

        Retreat! It's DanLeeDR01!

        1 Reply Last reply Reply Quote 0
        • HypNidhogLR01H Offline
          HypNidhogLR01
          last edited by

          TripleA Turn Summary: Japanese round 6

          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

          Game History

          Round: 6
          
              Politics - Japanese
          
              Purchase Units - Japanese
                  Japanese buy 3 armour and 1 cruiser; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 fighter moved from Kiangsu to Shantung
                  1 armour moved from Kiangsu to Shantung
                  2 armour moved from Kiangsu to Hopei
                  2 tactical_bombers moved from Anhwe to Hopei
                  3 armour moved from Kweichow to Shensi
                  1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                  1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                  1 fighter moved from Hunan to Kwangtung
                  1 infantry moved from Yunnan to Burma
                  2 bombers moved from Hunan to Burma
                  5 tactical_bombers moved from Hunan to Burma
                  2 infantry moved from Yunnan to Shan State
                  10 fighters moved from Hunan to Shan State
          
              Combat - Japanese
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 1 fighter and 1 infantry
                      British defend with 1 infantry
                      Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Hopei
                      Japanese attack with 2 armour and 2 tactical_bombers
                      Chinese defend with 1 infantry
                      Japanese win, taking Hopei from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Shantung
                      Japanese attack with 1 armour and 1 fighter
                      ANZAC defend with 1 infantry
                      Japanese win, taking Shantung from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Burma
                      Japanese attack with 2 bombers, 1 infantry and 5 tactical_bombers
                      Chinese defend with 1 fighter and 4 infantry
                      Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 infantry and 1 tactical_bomber
                      Casualties for Chinese: 1 fighter and 4 infantry
                  Battle in Shan State
                      Japanese attack with 10 fighters and 2 infantry
                      ANZAC defend with 1 infantry
                      Japanese win, taking Shan State from British with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Sikang
                      Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Shensi
                      Japanese attack with 3 armour
                      Chinese defend with 1 infantry
                      Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
          
              Non Combat Move - Japanese
                  2 bombers and 4 tactical_bombers moved from Burma to Yunnan
                  10 fighters moved from Shan State to Yunnan
                  1 fighter moved from Kwangtung to Yunnan
                  1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Shantung to Yunnan
                  2 tactical_bombers moved from Hopei to Yunnan
          
              Place Units - Japanese
                  3 armour placed in Kiangsu
                  1 cruiser placed in 6 Sea Zone
          
              Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                  Japanese collect 32 PUs (1 lost to blockades); end with 39 PUs
          

          Savegame

          Attack when the enemy is retreating!

          1 Reply Last reply Reply Quote 0
          • DanLeeDR01D Offline
            DanLeeDR01
            last edited by

            Japan takes back China!

            Japan is taking back large parts of China with its fast-moving tanks.

            japan tanks.jpg

            Type 95 Tank

            japan takes back china.jpg

            Retreat! It's DanLeeDR01!

            1 Reply Last reply Reply Quote 0
            • DanLeeDR01D Offline
              DanLeeDR01
              last edited by

              TripleA Turn Summary: ANZAC round 6

              TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

              Game History

              Round: 6
              
                  Purchase Units - ANZAC
                      ANZAC buy 2 fighters; Remaining resources: 3 PUs; 
              
                  Combat Move - ANZAC
                      1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                      1 artillery moved from 37 Sea Zone to Shan State
                      1 infantry moved from 37 Sea Zone to Shan State
                      3 fighters moved from India to Shan State
                      1 transport moved from 19 Sea Zone to 34 Sea Zone
                      1 bomber moved from Queensland to Okinawa
                      1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      1 tactical_bomber moved from Queensland to Sumatra
              
                  Combat - ANZAC
                      Battle in Shan State
                          ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                          Japanese defend with 2 infantry
                          ANZAC win, taking Shan State from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                          Casualties for ANZAC: 1 infantry
                          Casualties for Japanese: 2 infantry
              
                  Non Combat Move - ANZAC
                      3 fighters moved from Shan State to India
              
                  Place Units - ANZAC
                      2 fighters placed in Queensland
              
                  Turn Complete - ANZAC
                      ANZAC collect 13 PUs; end with 16 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              

              Savegame

              Retreat! It's DanLeeDR01!

              1 Reply Last reply Reply Quote 0
              • DanLeeDR01D Offline
                DanLeeDR01
                last edited by

                America destroys the Japanese Navy!

                After a great battle at sea, with huge losses on both sides. The American's come out as the great winner. Now with a navy blockade at the Japanese mainland. It will be tough for the Japanese to receive shipments from overseas.

                anzac attack the japanese.jpg

                Retreat! It's DanLeeDR01!

                1 Reply Last reply Reply Quote 0
                • HypNidhogLR01H Offline
                  HypNidhogLR01
                  last edited by

                  TripleA Turn Summary: Japanese round 7

                  TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                  Game History

                  Round: 7
                  
                      Politics - Japanese
                  
                      Purchase Units - Japanese
                          Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          3 armour moved from Kiangsu to Kwangsi
                          1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                          1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
                          3 armour moved from Shensi to Suiyuan
                          2 armour moved from Hopei to Chahar
                  
                      Combat - Japanese
                          Battle in Chahar
                              Japanese attack with 2 armour
                              Chinese defend with 1 infantry
                              Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Suiyuan
                              Japanese attack with 3 armour
                              Chinese defend with 1 infantry
                              Japanese win, taking Suiyuan from Chinese with 3 armour remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Tsinghai
                              Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                              Chinese defend with 1 infantry
                              Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 infantry
                              Casualties for Chinese: 1 infantry
                  
                      Non Combat Move - Japanese
                  
                      Place Units - Japanese
                          3 armour placed in Kiangsu
                          7 infantry placed in Japan
                  
                      Turn Complete - Japanese
                          Total Cost from Convoy Blockades: 10
                              Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                              Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,5,2,2,1,5,6
                          Japanese collect 19 PUs (10 lost to blockades); end with 19 PUs
                  

                  Savegame

                  Attack when the enemy is retreating!

                  1 Reply Last reply Reply Quote 0
                  • DanLeeDR01D Offline
                    DanLeeDR01
                    last edited by

                    Japan conquers China!

                    More and more provinces are lost to japan.

                    laurence japan.jpg

                    Retreat! It's DanLeeDR01!

                    1 Reply Last reply Reply Quote 0
                    • DanLeeDR01D Offline
                      DanLeeDR01
                      last edited by

                      TripleA Turn Summary: ANZAC round 7

                      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                      Game History

                      Round: 7
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - ANZAC
                              1 tactical_bomber moved from Sumatra to Burma
                              3 fighters moved from India to Burma
                              1 bomber moved from Philippines to Japan
                              1 transport moved from 34 Sea Zone to 54 Sea Zone
                              1 transport moved from 37 Sea Zone to 36 Sea Zone
                              1 infantry moved from French Indo China to 36 Sea Zone
                              1 infantry moved from 36 Sea Zone to Hainan
                              2 fighters moved from Queensland to 35 Sea Zone
                              2 fighters moved from 35 Sea Zone to Philippines
                              1 bomber moved from Okinawa to Japan
                      
                          Combat - ANZAC
                              Strategic bombing raid in Japan
                                      Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits
                                      Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits
                                  1 bomber killed by AA
                                  Bombing raid in Japan rolls: 6 and causes: 0 damage to unit: factory_major
                                  Bombing raid in Japan causes 0 damage total. 
                              Battle in Hainan
                      
                          Non Combat Move - ANZAC
                              1 bomber moved from Japan to Korea
                      
                          Place Units - ANZAC
                              1 armour and 1 infantry placed in Queensland
                              1 carrier placed in 54 Sea Zone
                      
                          Turn Complete - ANZAC
                              ANZAC collect 13 PUs; end with 14 PUs
                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                      

                      Combat Hit Differential Summary :

                      Japanese AA : 0,67
                      

                      Savegame

                      Retreat! It's DanLeeDR01!

                      1 Reply Last reply Reply Quote 0
                      • DanLeeDR01D Offline
                        DanLeeDR01
                        last edited by

                        The Allies take Kiangsu!

                        With Kiangsu under allied control, the Japanese have no means of production on the Chinees mainland.

                        anzac attacks.jpg

                        Retreat! It's DanLeeDR01!

                        1 Reply Last reply Reply Quote 1
                        • HypNidhogLR01H Offline
                          HypNidhogLR01
                          last edited by

                          TripleA Turn Summary: Japanese round 8

                          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                          Game History

                          Round: 8
                          
                              Politics - Japanese
                          
                              Purchase Units - Japanese
                                  Japanese buy 6 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                          
                              Turn Complete - Japanese
                                  Total Cost from Convoy Blockades: 5
                                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4,5,1,5,4,2,4,4,5
                                  Japanese collect 14 PUs (5 lost to blockades); end with 15 PUs
                          

                          Savegame

                          Attack when the enemy is retreating!

                          DanLeeDR01D 1 Reply Last reply Reply Quote 0
                          • DanLeeDR01D Offline
                            DanLeeDR01 @HypNidhogLR01
                            last edited by

                            @hypnidhoglr01 An American seaplane scout reported new japanese movement in the pacific, can we expect new movement after 1 year of sillence?

                            Retreat! It's DanLeeDR01!

                            DanLeeDR01D 1 Reply Last reply Reply Quote 1
                            • DanLeeDR01D Offline
                              DanLeeDR01 @DanLeeDR01
                              last edited by

                              After many years a new war has begon!

                              General DanLeeDR01 and HypnidhogLR01 combined their military genius and joined forces! Together we will destroy the allies! And take over the world!๐Ÿ•Œ

                              Germany is preparing to take Russia!

                              laurence begint.jpg

                              @danleedr01 laurence germany danny japan vs the allied ai.tsvg

                              Retreat! It's DanLeeDR01!

                              1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee
                                last edited by

                                @danleedr01 Yes unprovoked aggression will not be tolerated ! ๐Ÿ™‚

                                Eternal peace is a utopian dream. Sadly many refuse to recognize this. "Peace through Strength" is the most effective way to prevent conflict.

                                Sadly that is no longer an option as the war starts anew ๐Ÿ™‚

                                1 Reply Last reply Reply Quote 0
                                • HypNidhogLR01H Offline
                                  HypNidhogLR01
                                  last edited by

                                  TripleA Turn Summary: Finland round 1

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                  Game History

                                  Round: 1
                                  
                                      Bid Purchase - Germany
                                          Note to players Germany:  Total World War       The following options are available by purchasing and placing them under the logo within Greenland:   - No Notifications  Play the game without those nice images to sp....
                                          Germany buy 1 BonusTechnology and 1 ShareTechnology; 3 PU unused
                                          Germany retains 3 PUS not spent in bid phase
                                  
                                      Bid Placement - Germany
                                          1 BonusTechnology and 1 ShareTechnology placed in Optionsland
                                          Trigger ItalyNationalAdv2: Setting attack to 7 for unitAttachment attached to italianBattleship
                                          Trigger ItalyNationalAdv1: Setting attack to 6 for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting isAAforCombatOnly to true for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting isAAforBombingThisUnitOnly to true for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting mayOverStackAA to true for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting isAAforFlyOverOnly to true for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting maxAAattacks to 1 for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting maxRoundsAA to -1 for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to italianCruiser
                                          Trigger ItalyNationalAdv1: Setting targetsAA to germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
                                          Trigger JapanNationalAdv1: Setting offensiveAttackAA to 2 for unitAttachment attached to japaneseDestroyer
                                          Trigger BritainNationalAdv1: Setting attackAA to 2 for unitAttachment attached to britishAntiAirGun
                                          Trigger BritainNationalAdv1: Setting defense to 2 for unitAttachment attached to britishAntiAirGun
                                          Trigger GermanyNationalAdv1: Setting attackAA to 3 for unitAttachment attached to germanAntiTankGun
                                          Trigger ItalyNationalAdv3: Setting attack to 7 for unitAttachment attached to italianBattleship-damaged
                                          Trigger GermanyNationalAdv: Germany activates ImprovedAntiTank
                                          Trigger RussiaNationalAdv: Russia activates Logistics
                                          Trigger ItalyNationalAdv: Italy activates ImprovedHulls
                                          Trigger BritainNationalAdv: Britain activates ImprovedAntiAircraft
                                          Trigger UsaNationalAdv: Usa activates Production
                                          Trigger JapanNationalAdv: Japan activates ImprovedDestroyers
                                  
                                      Digging Trenches - Germany
                                          Germany collect 71 PUs; end with 109 PUs
                                          Objective GermanBidsaver1: Germany met a national objective for an additional -109 PUs; end with 0 PUs
                                          Units generate 3 techTokens; Germany end with 3 techTokens
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                              Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                              Some Units in West Africa change ownership: 1 germanCombatEngineer
                                  
                                      Reconnaissance Missions - Finland
                                          Finland collect 0 PUs; end with 8 PUs
                                          Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 11 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 11 PUs
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                              Some Units in West Africa change ownership: 1 germanCombatEngineer
                                          Trigger Starttechtokens: Germany met a national objective for an additional 2 techTokens; end with 5 techTokens
                                          Trigger StartPUs: Germany met a national objective for an additional 35 PUs; end with 35 PUs
                                  
                                      Research Technology - Germany
                                          Note to players Germany: <body><img src="winterstart.png"/></body>
                                          Note to players Germany: <body><img src="startgermany.png"/></body>
                                          Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                                          Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                                          Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                                              Germany rolls : 0/1 hits, 0,00 expected hits
                                  
                                      Politics - Germany
                                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                              Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                  
                                      Combat Move - Germany
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          1 germanTank moved from Eastern Poland to Western Ukraine
                                          1 germanTacticalBomber moved from Poland to Eastern Poland
                                          1 germanInfantry moved from Poland to Eastern Poland
                                          1 germanInfantry moved from Poland to Eastern Poland
                                          1 germanMech.Infantry moved from Poland to Eastern Poland
                                          1 germanTank moved from Eastern Germany to Eastern Poland
                                          1 germanCombatEngineer moved from Eastern Germany to Poland
                                          1 germanInfantry moved from Eastern Germany to Poland
                                          1 germanParatrooper moved from Eastern Germany to Poland
                                          1 germanInfantry moved from Bohemia Moravia to Poland
                                          1 germanAlpineInfantry moved from Austria to Bohemia Moravia
                                          1 germanArtillery moved from Austria to Bohemia Moravia
                                          1 germanInfantry moved from Paris to Northern France
                                          1 germanTank moved from Paris to Northern France
                                          1 germanCombatEngineer moved from Paris to Northern France
                                          1 germanMech.Infantry moved from Paris to Northern France
                                          1 germanArtillery moved from Paris to Northern France
                                          1 germanInfantry moved from Eastern France to Northern France
                                          1 germanInfantry moved from Western Germany to Low Countries
                                          1 germanInfantry moved from Western Germany to Low Countries
                                          1 germanFighter moved from Northern Germany to Low Countries
                                          1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
                                  
                                      Combat - Germany
                                  
                                      Non Combat Move - Germany
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger GermanySpring1: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Germany
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Novgorod
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Orel Kursk
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lativa Estonia
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Smolensk
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Norway
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Belorussia
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Finland
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pskov
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Kharkov
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Western Karelia
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lithuania
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pinsk Marshes
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Finland
                                          Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Ukraine
                                          1 Truck moved from Austria to Eastern Poland
                                          1 Truck moved from Southern Germany to Poland
                                          1 germanInfantry moved from Southern Germany to Eastern Germany
                                  
                                      Purchase Units - Germany
                                          Germany buy 1 germanAntiAirGun, 4 germanInfantrys and 2 germanTanks; Remaining resources: 2 PUs; 5 techTokens; 
                                  
                                      Place Units - Germany
                                          1 germanAntiAirGun placed in Western Germany
                                          4 germanInfantrys placed in Eastern Germany
                                          2 germanTanks placed in Western Germany
                                  
                                      Activate Technology - Germany
                                          triggerAttachmengermanImpAT: Setting defense to 2 for unitAttachment attached to germanAntiTankGun
                                  
                                      Turn Complete - Germany
                                          Germany collect 71 PUs; end with 73 PUs
                                          Units generate 3 techTokens; Germany end with 8 techTokens
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                              Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                              Some Units in West Africa change ownership: 1 germanCombatEngineer
                                  
                                      Purchase Units - VichyFrance
                                          Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance
                                          VichyFrance buy 1 germanFighter; Remaining resources: 0 PUs; 
                                  
                                      Place Units - VichyFrance
                                          1 Material and 1 germanFighter placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 21 PUs; end with 21 PUs
                                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs
                                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                              Some Units in Vichy France change ownership: 1 Material and 1 germanFighter
                                              Some Units in West Africa change ownership: 1 germanCombatEngineer
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 3 germanInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          3 germanInfantrys placed in Romania
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 14 PUs
                                          Some Units in Romania change ownership: 3 germanInfantrys
                                  
                                      Purchase Units - Finland
                                          Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Finland
                                          2 germanInfantrys placed in Finland
                                  
                                      Turn Complete - Finland
                                          Finland collect 8 PUs; end with 10 PUs
                                          Some Units in Finland change ownership: 1 Material, 1 germanCombatEngineer and 2 germanInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Germany rolls : 0,00
                                  

                                  Savegame

                                  Attack when the enemy is retreating!

                                  1 Reply Last reply Reply Quote 0
                                  • DanLeeDR01D Offline
                                    DanLeeDR01
                                    last edited by DanLeeDR01

                                    It's Italy turn now to conquer the Mediterranean! And take Cairo.
                                    Cairo is the key to conquering Africa!

                                    Erwin-Rommelโ€™s-Victory-at-Gazala-Becoming-the-Desert-Fox-5.jpg

                                    Sir I think we should attack them from Ai Kufrah they woudnt expect such a genius move!

                                    italie.jpg

                                    japan-geweest-italie-zijn-beurd2.tsvg

                                    Retreat! It's DanLeeDR01!

                                    1 Reply Last reply Reply Quote 1
                                    • HypNidhogLR01H Offline
                                      HypNidhogLR01
                                      last edited by

                                      Italie-geweest.tsvg

                                      Attack when the enemy is retreating!

                                      1 Reply Last reply Reply Quote 0
                                      • DanLeeDR01D Offline
                                        DanLeeDR01
                                        last edited by

                                        italie viel aan.jpg

                                        Dear Fuhrer you have any plans of attack? Let's study our battleplan carefully!

                                        hitler plans.jpg

                                        begin beurt germany 2de ronde.tsvg

                                        Retreat! It's DanLeeDR01!

                                        1 Reply Last reply Reply Quote 1
                                        • DanLeeDR01D Offline
                                          DanLeeDR01
                                          last edited by

                                          Your turn Yamamoto!

                                          1943yamamoto.jpg

                                          begin beurt japan.tsvg

                                          Retreat! It's DanLeeDR01!

                                          1 Reply Last reply Reply Quote 1
                                          • HypNidhogLR01H Offline
                                            HypNidhogLR01
                                            last edited by

                                            Japan-geweest-2e-ronde.tsvg

                                            Attack when the enemy is retreating!

                                            1 Reply Last reply Reply Quote 0

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