Danny en Laurence Axis en Allies
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First game of DanLeeDR01 vs HypnidhogLR01. Thank you, have fun playing!
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 08:32:07
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs Purchase Units - Japanese Japanese buy 1 carrier and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Hunan 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Kiangsu 3 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Okinawa to Kiangsi 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Kiangsi 2 bombers moved from Japan to Hunan 2 tactical_bombers moved from Japan to Kiangsi
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs Purchase Units - Japanese Japanese buy 1 carrier and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Hunan 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Kiangsu 3 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Okinawa to Kiangsi 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Kiangsi 2 bombers moved from Japan to Hunan 2 tactical_bombers moved from Japan to Kiangsi Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/1 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 artilleries, 2 battleships, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 35 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 26 Sea Zone Japanese attack with 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/1 hits, 4,33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Japanese 2 tactical_bombers could not land in 26 Sea Zone and were removed 1 bomber moved from Hunan to Kiangsi 1 tactical_bomber moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi 1 bomber moved from Hunan to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,50 Japanese regular : -0,67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 2 infantry Kwangsi : 1 flag, 1 infantry Korea : 4 infantry Kiangsu : 1 flag Kiangsi : 1 flag, 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Jehol : 1 flag, 1 infantry Siam : 2 infantry Manchuria : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Hunan : 1 flag, 1 artillery and 2 infantry Chahar : 1 flag, 1 artillery and 2 infantry Anhwe : 1 flag, 1 infantry 35 Sea Zone : 2 artilleries, 2 battleships, 1 cruiser, 3 destroyers, 4 infantry, 2 submarines and 3 transports 26 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber 6 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Japanese : 29 / 32 Americans : 17 / 47 Chinese : 9 / 12 British : 16 / 16 ANZAC : 10 / 10 Russians : 9 / 0 French : 2 / 0 Dutch : 11 / 0
Dice Statistics:
Total 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3,889 Median : 4,000 Variance : 0,688 Standard Deviation : 0,829 Total rolls : 9 Americans Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,250 Median : 3,000 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4 Chinese Combat 5 was rolled 1 times Average roll : 5,000 Median : 5,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 4,250 Median : 4,500 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Japanese : 28 / 32 Americans : 17 / 62 Chinese : 10 / 16 British : 16 / 21 ANZAC : 10 / 15 Russians : 9 / 0 French : 2 / 0 Dutch : 11 / 0
Dice Statistics:
Total 1 was rolled 4 times 2 was rolled 11 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3,912 Median : 4,000 Variance : 1,741 Standard Deviation : 1,319 Total rolls : 57 Null / Other 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3,960 Median : 4,000 Variance : 0,618 Standard Deviation : 0,786 Total rolls : 25 Americans Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,250 Median : 3,000 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4 Chinese Combat 2 was rolled 1 times 5 was rolled 2 times Average roll : 4,000 Median : 5,000 Variance : 1,750 Standard Deviation : 1,323 Total rolls : 3 Japanese Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3,960 Median : 4,000 Variance : 0,618 Standard Deviation : 0,786 Total rolls : 25
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 2 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Purchase Units - Japanese Japanese buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Chahar to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery moved from Chahar to Hopei 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 2 battleships, 1 cruiser, 3 destroyers, 4 infantry, 2 submarines and 3 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Manchuria to Jehol 5 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 armour, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Manchuria to Anhwe 2 fighters moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Kwangtung 1 tactical_bomber moved from Manchuria to Kwangtung 1 fighter moved from Caroline Islands to Kiangsu 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 3 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 3 tactical_bombers in Hunan, round 2 : 8/1 hits, 8,50 expected hits Chinese roll dice for 8 infantry in Hunan, round 2 : 2/1 hits, 2,67 expected hits 2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 2 infantry Casualties for Chinese: 8 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 artilleries, 5 infantry and 2 tactical_bombers British defend with 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kwangtung, round 2 : 2/1 hits, 1,83 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour, 2 artilleries, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Hunan to Kiangsu 2 tactical_bombers moved from Kwangtung to 20 Sea Zone 3 tactical_bombers moved from Hunan to Kiangsu 5 fighters moved from Hunan to Kiangsu 2 fighters moved from Hunan to Anhwe 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,33 British regular : 0,33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 6 fighters, 2 infantry and 3 tactical_bombers Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Jehol : 1 flag, 1 aaGun, 1 artillery and 6 infantry Siam : 1 infantry Manchuria : 1 flag, 4 infantry Suiyuan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 artilleries and 2 infantry Hopei : 1 flag, 1 artillery and 1 infantry Chahar : 1 flag Anhwe : 1 flag, 2 fighters and 1 mech_infantry Kwangtung : 1 flag, 1 armour, 2 artilleries, 1 harbour and 4 infantry French Indo China : 1 flag, 1 infantry 24 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber 26 Sea Zone : 1 flag 20 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines, 2 tactical_bombers and 4 transports
Production/PUs Summary :
Japanese : 37 / 36 Americans : 17 / 62 Chinese : 6 / 16 British : 13 / 21 ANZAC : 10 / 15 Russians : 9 / 0 French : 0 / 0 Dutch : 11 / 0
Dice Statistics:
Total 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,158 Median : 2,000 Variance : 1,269 Standard Deviation : 1,126 Total rolls : 19 Null / Other 1 was rolled 1 times 2 was rolled 1 times Average roll : 1,500 Median : 1,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 British Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1,500 Median : 1,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 Americans Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,250 Median : 3,000 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4 Chinese Combat 2 was rolled 1 times 5 was rolled 3 times Average roll : 4,250 Median : 5,000 Variance : 2,444 Standard Deviation : 1,563 Total rolls : 4 Japanese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3,429 Median : 3,000 Variance : 0,472 Standard Deviation : 0,687 Total rolls : 7
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@DanLeeDR01 ! Round 2, Japan attacked Kwangtun and Hunan, After the attack, Japanese airplanes have to land in safe provinces leaving Hunan infantry forces without air protection!
The Japanese fleet is damaged after the Pearl Harbor attack and is returning towards japan or Caroline Island for major repairs. Because America's new attack fleet in the USA shores is to strong to defend the Hawaii Islands. Did the Japanese make a major mistake by not taking this island with an infantry Amphibious?The new factory in Kiangsu will be operational next turn to continue the attack on mainland China.
It's a race against the clock for Japan to conquer China before the new America's industrial might outproduces the Japanese war machine!
The Plan is to conquer China by concentrating all forces on the attack on China, while defending from British attacks out of India, after taking china all efforts will be concentrated taking India and putting the British out of action in their overseas Colonies.
The Japanese fleet is in full retreat before it will be overwhelmed by brand new USA battleships and destroyers! Japan is training secret Japanese Pilots to defend the homeland with a new secret Attack Strategy unheard of for the Allies, bud it will bring great honor to their Families!!
Now its round 2 amerika turn: -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 2 submarines
Production/PUs Summary :
Japanese : 34 / 36 Americans : 17 / 64 Chinese : 8 / 15 British : 14 / 17 ANZAC : 10 / 18 Russians : 9 / 0 French : 0 / 0 Dutch : 11 / 0
Dice Statistics:
Total 1 was rolled 2 times 2 was rolled 8 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3,833 Median : 4,000 Variance : 1,103 Standard Deviation : 1,050 Total rolls : 30 British Combat 2 was rolled 1 times 5 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 Americans Combat 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,250 Median : 3,000 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,900 Median : 4,500 Variance : 1,037 Standard Deviation : 1,018 Total rolls : 10 Japanese Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 4,000 Median : 4,000 Variance : 0,872 Standard Deviation : 0,934 Total rolls : 14
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 3 Politics - Japanese Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 2 fighters moved from Anhwe to Yunnan 2 bombers moved from Kiangsu to Yunnan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Suiyuan to Kansu Japanese take Kansu from Chinese 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from 35 Sea Zone to Philippines 3 infantry moved from 35 Sea Zone to Philippines 3 carriers, 1 cruiser and 1 destroyer moved from 24 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to Kiangsu 3 fighters moved from 24 Sea Zone to Kiangsu 2 fighters moved from Japan to French Indo China 4 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 2 battleships moved from 20 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Yunnan 1 tactical_bomber moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 6 fighters moved from Kiangsu to Yunnan 1 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in Borneo Battle in Guam Battle in Kweichow Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 2/1 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from British, taking Guam from Americans, taking Kweichow from Chinese with 1 artillery, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/1 hits, 0,83 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry; Chinese defend with 1 fighter Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/1 hits, 6,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to French Indo China 2 tactical_bombers moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to Kwangsi 3 fighters moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to 37 Sea Zone 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 factory_minor placed in Kwangtung 2 artilleries and 1 infantry placed in Kiangsu 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,00 Japanese regular : -0,83 British regular : 0,33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Kiangsu : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber Kiangsi : 1 flag, 1 fighter and 1 infantry Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag, 3 infantry Yunnan : 1 flag, 1 armour Suiyuan : 1 flag Kweichow : 1 flag, 1 artillery and 1 mech_infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag Chahar : 1 flag Anhwe : 1 flag, 1 aaGun and 6 infantry Borneo : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry French Indo China : 1 flag, 6 fighters and 3 tactical_bombers 43 Sea Zone : 1 transport 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber 35 Sea Zone : 2 battleships and 2 transports 21 Sea Zone : 1 transport 18 Sea Zone : 3 carriers, 1 cruiser and 1 destroyer
Production/PUs Summary :
Japanese : 43 / 44 Americans : 15 / 64 Chinese : 5 / 15 British : 10 / 17 ANZAC : 10 / 18 Russians : 9 / 0 French : 0 / 0 Dutch : 11 / 0
Dice Statistics:
Total 1 was rolled 2 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3,950 Median : 4,000 Variance : 1,162 Standard Deviation : 1,078 Total rolls : 40 British Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,667 Median : 4,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 Americans Combat 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3,500 Median : 4,000 Variance : 1,600 Standard Deviation : 1,265 Total rolls : 6 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,833 Median : 4,000 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Japanese Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 4,211 Median : 4,000 Variance : 1,157 Standard Deviation : 1,076 Total rolls : 19
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@DanLeeDR01 In Round 2 Amerika moved his fleet and his fighters to Hawaii. Amerika is producing a new pacific fleet at a rapid pace, it increased it's attack strength with a new destroyer, battleship and 2 submarines!
China counter attacks with his whole army to take back Hunan, It's infantry are sitting ducks without their air support! Kweichow is weakly defended by only one infantry division. The Chinese got their revenge and took no prisoners alive! The entire highly trained combat veterans died a short and painfully dead. The combat leader commits seppuku for such a disgrace losing such a vital strategic position. After the attack the Chinese fighters landed in Yunnan protected by their new allies the British!
The British take Siam back with a decisive air attack, there were no Japanese survivors. After the battle 3 new heavy tanks divisions arrived in India shipped months ago from the motherland.
The ANZAC still saw no action, they are slowly building up their pacific fleet , 2 new submarines left their port in Syndney.
After losing major key positions in China, the Japanese launch a massive counter-attack, utilizing all their forces in a joined operation between infantry divisions in mainland china, and their armored division from Kwangtung, In coordination with air support they take back Kweichow, at a great cost of losing all their infantry divisions. Only the mechanized infantry survives the bloody battle using their armored cars as cover.
The Battle in Yunnan comes at the cost of 2 Japanese infantry divisions because the Chinese and British fought bravely as the first combined defense of two allied nations. All Chinese air support was lost in the battle of Yunnan.
The remaining Chinese army is surrounded on all sides, and is waiting for relief by the British or fresh new recruits still trained in mainland China, can they be relieved on time?
All Japanese fighters and tactical bombers were flying at their maximum range and had to land only a short distance behind the enemy lines. One division of fighters could land on a Japanese carrier in seazone 37. Where a great sea battle took place between Britsh Battle against superior a British battleship, a Japanese sub was lost defending the carrier, it's crew will be remembered with great honor!A small part of the naval division in Chinese waters was tasked with the amphibious assault on America controlled Philippines, after shore bombardments with two battleships, the Island was taken with great casualties on both sides. America lost 2 infantry divisions and a fighter. Two Japanese infantry divisions gave their lives in the name of the Great Emporor, bud their lose was not in vain. Losing the Philippines, the Americans lose their bonus income of 5 Pu.
The Americans are now in range of attack on mainland Japan, thanks to their naval and airbase bonus movement in Hawaii, bud its very well defended. Will the Japanese liberate the people in Korea instead? It will be well defended because a new Industrial plant is almost operational in Kwangtung giving the Japanese a new base for sending fresh support troops to the front line!
It's Amerika's turn now, what will the HypNidhogLR01 do as president of Amerika and Commander in Chief?
Round 3, Americas Turn:
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 3 fighters moved from 33 Sea Zone to New Guinea Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour New Guinea : 3 fighters 33 Sea Zone : 1 cruiser, 1 destroyer, 2 infantry and 1 transport 62 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Japanese : 42 / 44 Americans : 15 / 55 Chinese : 6 / 5 British : 10 / 6 ANZAC : 10 / 17 Russians : 9 / 0 French : 0 / 0 Dutch : 11 / 0
Dice Statistics:
Total 1 was rolled 7 times 2 was rolled 21 times 3 was rolled 9 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 23 times Average roll : 3,880 Median : 4,000 Variance : 2,234 Standard Deviation : 1,495 Total rolls : 92 Null / Other 1 was rolled 2 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4,000 Median : 4,000 Variance : 1,734 Standard Deviation : 1,317 Total rolls : 33 British Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 4 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 5 times 5 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,833 Median : 4,000 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Japanese Combat 1 was rolled 2 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 4,000 Median : 4,000 Variance : 1,734 Standard Deviation : 1,317 Total rolls : 33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 4 Politics - Japanese Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 infantry moved from Guam to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 carriers, 1 cruiser and 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Hunan 2 bombers moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hunan 5 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Hunan 2 fighters moved from Kiangsu to Hunan 2 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Hunan 1 fighter moved from French Indo China to Yunnan 2 artilleries moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 fighters moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Manchuria to Jehol Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Hunan Japanese attack with 3 bombers, 4 fighters, 7 infantry and 2 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 3 bombers, 4 fighters, 7 infantry and 2 tactical_bombers in Hunan, round 2 : 6/1 hits, 6,50 expected hits Chinese roll dice for 12 infantry in Hunan, round 2 : 4/0 hits, 4,00 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 3 : 6/1 hits, 5,83 expected hits Chinese roll dice for 6 infantry in Hunan, round 3 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hunan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hunan from Chinese with 3 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 6 infantry Casualties for Chinese: 12 infantry Battle in Yunnan Japanese attack with 1 artillery, 8 fighters and 3 tactical_bombers British defend with 1 artillery and 5 infantry Japanese roll dice for 1 artillery, 8 fighters and 3 tactical_bombers in Yunnan, round 2 : 6/1 hits, 6,33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/0 hits, 2,00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Yunnan Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 fighter Casualties for British: 1 artillery and 5 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Kiangsu 2 fighters moved from Yunnan to 35 Sea Zone 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 fighter moved from Yunnan to French Indo China 4 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 4 fighters moved from Hunan to French Indo China 3 bombers moved from Hunan to French Indo China 2 tactical_bombers moved from Hunan to French Indo China Place Units - Japanese 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 fighter placed in Kwangtung 1 bomber placed in Japan Japanese undo move 3. 1 infantry placed in Kwangtung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,67
Territory Summary for Japanese :
Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 1 infantry Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Kiangsi : 1 flag, 2 artilleries and 1 infantry Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Jehol : 1 flag, 2 infantry Manchuria : 1 flag Suiyuan : 1 flag Kweichow : 1 flag Hunan : 1 flag, 1 infantry Kansu : 1 flag Hopei : 1 flag Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag Anhwe : 1 flag, 1 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 3 bombers, 9 fighters, 1 infantry and 3 tactical_bombers Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 37 Sea Zone : 1 flag 35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Japanese : 56 / 63 Americans : 15 / 55 Chinese : 3 / 5 British : 10 / 6 ANZAC : 10 / 17 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3,885 Median : 4,000 Variance : 1,281 Standard Deviation : 1,132 Total rolls : 52 British Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 4 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 5 times 5 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,833 Median : 4,000 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Japanese Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 4,192 Median : 5,000 Variance : 1,013 Standard Deviation : 1,007 Total rolls : 26
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@DanLeeDR01 Round 4: Japan opens with a amphibous assault on all remaining Dutch Colonies in the Pacific. Now controlling Sumatra, Java, Celebs and Borneo from the previous assault they meet a national Objective adding a 5 PU bonus to their production. This is vital for the japanese war effort, the dutch terrotories are very Oil rich and after the japanese OIL ambargo they where desperate for Oil to keep their Naval fleet and airplanes airborn.
Chinees forces in Hunan showed much resistant, after the incirclement they where able to train a massive 10 new infantry divisions! Using local millitia volunteers. (they volunteerd happily after keeping there family at gunpoint). Bud the japanese forces used their massive airforce to bomb them to submission, no buildings where left standing after the bombartment, without much needed cover the remaining survivors where easy prey for the now veteran fighter pilots of the japanese.
The Battle in Chinees Yunnan was bravely defended by the British allies, using there artillry to support their infantry at great succes, the battle seemed to go towards a Allied victory because the japanese begin their assault with only one artillry division! Bud at daybreak, Japanese air reinforcemts arived from French Indo China, Kwangsi and Kiangsi overwhelming the British on all sides. They called it dead from above!
After the battle of China the Air fleet changed course 180 degrees to land in French indo China to defend the transportships without naval escort. And a small division using their last fuel reserves landed on their aircraftcarriers meeting up with their Naval forces, not all airplanes where able to land, because the Akagi was still badly damaged after the attack on Pearl Harbor.
The carrier is in need of major repairs, the japanese are preparing the american dry docks in the Philipines for this massive operation.The pilots where given special natural orbs, because there was no time to sleep! They have to prepare to defend the new combined naval fleet.
Now the Japanese match the USA fleet in strenght and numbers!Nothing is certain , because the Amerikan commander in chief will lead the Allies starting round 4, with a new top secret battle plan:!
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from New Guinea to 33 Sea Zone 2 destroyers and 2 submarines moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 destroyers and 2 submarines moved from 46 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 4 fighters and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 4 fighters and 2 infantry Malaya : 1 infantry Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 tactical_bomber 33 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 1 transport 62 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 54 / 63 Americans : 15 / 62 Chinese : 5 / 5 British : 10 / 10 ANZAC : 10 / 15 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 12 times 5 was rolled 15 times 6 was rolled 9 times Average roll : 3,926 Median : 4,000 Variance : 1,623 Standard Deviation : 1,274 Total rolls : 54 British Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 4 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 5 times 5 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,833 Median : 4,000 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Japanese Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 4,250 Median : 5,000 Variance : 1,309 Standard Deviation : 1,144 Total rolls : 28
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 5 Politics - Japanese Purchase Units - Japanese Japanese buy 6 armour and 2 bombers; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 artilleries moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 fighter moved from French Indo China to Szechwan 3 bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Szechwan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Shan State 3 fighters moved from French Indo China to Shan State 1 bomber moved from Japan to Szechwan 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Shan State Combat - Japanese Strategic bombing raid in India British roll AA dice in India : 0/1 hits, 0,50 expected hits Bombing raid in India rolls: 5,6,5 and causes: 16 damage to unit: factory_major Bombing raid in India causes 16 damage total. Battle in 39 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Hunan Japanese attack with 2 artilleries and 2 infantry British defend with 2 armour Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 2 armour in Hunan, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Hunan Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 3 : 1/0 hits, 1,00 expected hits Chinese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 2 armour Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 2 armour Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 1,83 expected hits Chinese roll dice for 2 armour in Szechwan, round 2 : 1/0 hits, 1,00 expected hits 1 fighter owned by the Japanese and 2 armour owned by the British lost in Szechwan Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 2 armour Battle in 41 Sea Zone Japanese attack with 1 battleship and 1 cruiser British defend with 1 destroyer Japanese roll dice for 1 battleship and 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from British with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from British with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Burma Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/1 hits, 2,33 expected hits British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 4 fighters and 1 infantry British defend with 2 armour Japanese roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 2/1 hits, 2,17 expected hits British roll dice for 2 armour in Shan State, round 2 : 1/0 hits, 1,00 expected hits 1 fighter owned by the Japanese and 2 armour owned by the British lost in Shan State Japanese win, taking Shan State from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 2 armour Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from 39 Sea Zone to 38 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Szechwan to Kweichow 1 fighter moved from Malaya to 38 Sea Zone 1 tactical_bomber moved from Szechwan to Kweichow 3 fighters moved from Shan State to Kweichow 2 fighters moved from Burma to Kweichow 2 tactical_bombers moved from Burma to Kweichow 3 bombers moved from India to Sumatra Place Units - Japanese 2 armour placed in Kwangtung 2 bombers placed in Japan 3 armour placed in Kiangsu 1 armour placed in Kwangtung Turn Complete - Japanese Japanese collect 60 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : -0,33 British AA : -0,50 British regular : 0,00
Territory Summary for Japanese :
Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 artillery and 2 infantry Korea : 1 infantry Kiangsu : 1 flag, 1 aaGun, 3 armour and 1 factory_minor Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Jehol : 1 flag Manchuria : 1 flag Suiyuan : 1 flag Kweichow : 1 flag, 1 bomber, 5 fighters and 3 tactical_bombers Hunan : 1 flag, 2 artilleries and 1 infantry Kansu : 1 flag Hopei : 1 flag Tsinghai : 1 flag Chahar : 1 flag Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 artillery and 4 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 artillery and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 artillery, 3 bombers and 1 infantry 42 Sea Zone : 1 flag, 1 submarine 41 Sea Zone : 1 flag, 1 battleship and 1 cruiser 37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport 38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Japanese : 60 / 68 Americans : 15 / 62 Chinese : 3 / 5 British : 6 / 10 ANZAC : 10 / 15 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 14 times 2 was rolled 17 times 3 was rolled 7 times 4 was rolled 22 times 5 was rolled 28 times 6 was rolled 19 times Average roll : 3,841 Median : 4,000 Variance : 2,404 Standard Deviation : 1,551 Total rolls : 107 Null / Other 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3,921 Median : 4,000 Variance : 0,739 Standard Deviation : 0,859 Total rolls : 38 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times Average roll : 3,500 Median : 4,500 Variance : 1,619 Standard Deviation : 1,272 Total rolls : 8 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 5 times 5 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,846 Median : 4,000 Variance : 0,903 Standard Deviation : 0,950 Total rolls : 13 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3,921 Median : 4,000 Variance : 0,739 Standard Deviation : 0,859 Total rolls : 38
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The Second Battle in China
Full retreat of the Japanese Navy to Malaya
Revenge for the destroyed transports
Round 5 Amerika's turn:
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Round 4: The Americans are starting the production of 4 new Bombers the new B-17 Flying Fortress! If the Americans conquer Iwo Jima and Okinawa they will have a strong base to bomb the factories on mainland Japan and land safely back on these islands!
The Americans send two newly build airplanes, battleships, and 3 destroyers to defend the Hawaii island.
Meanwhile, the naval fleet and fighters already stationed in Hawaii were sent to rendezvous with the main naval fleet in the harbors of the Caroline Islands. The Caroline Islands are named after the mother of our great leader HypnidHogLR01!
The main naval fleet of the allies containing American and ANZAC forces are a force to be reckoned with!Two battleships and 3 destroyers where send to defend Johnston Island, is this a distraction to lure the Japanese to these islands? Or where the captains of course thanks to false Japanese intelligence, Impersonating American high commands preventing them to join the main body?
All the fighters from Hawaii landed safely in Caroline Island ready on standby to scramble and defend the surrounding sea zone, thanks to the Airfield conquered by the Japanese.
The Chinees managed to recruit one new infantry Division in the ruins of Yunnan. Will this be the next staging ground after The First Battle of Yunnan?
The British use all of their resources to construct a fearsome battle tank in the now fully operational factories in the City of Delhi, India.
The British use their tanks from Shan State to Blitz through Yunnan and attacking Szechwan and Hunnan splitting their armor divisions into two separate attack forces! The two British armored divisions were no match for the Japanese infantry divisions. Both completed their objectives without any losses. Both Japanese generals committed seppuku losing with such disgrease, they where shamely buried in unmarked graves.
All the infantry and fighters rendezvous with the chinees in Yunnan, Yunnan is well defended now, the Japanese won't dear to attack them, it will come at the cost of a lot of Japanese forces!
One artillery division was sent to defend Burma, and two armor divisions to defend Shan State leaving India weakly defended.
The British navy near the island of Ceylon where send to the full sea to destroy the unguarded transport ships near the island of Sumatra and Java. Bud the Japanese will earn them back in just two rounds because both island are very oil-rich and producing 4 PU each turn!
The ANZAC forces launched one new submarine, and one tactical bomber rolled off the assembly line in New South Wales, Sydney.
The ANZAC still saw no action in the war so far. They all join forces with the Americans positioned in the Caroline Islands. Hiep Hiep Hora for our great commander HypnidhogLR01!
Revenge for the destroyed transports.
Japanese airplanes and navy were sent out to take revenge on the British for destroying their transports, which left many sailors drowning.
The Japanese start round 4 taking revenge on the British naval fleet.
The Japanese take control of Malaya with an amphibious assault with artillery and infantry divisions from Celebs.
Shan State is conquered over sea using infantry and air support from French Indo China.
The Japanese tried to take back Szechwan bud no ground forces where in range, they were only able to destroy the armored forces with their bombers. Hunnan is taken back at the cost of one infantry division.
An aircraft carrier was dispatched to the waters of Burma so a fighter could land after taking out an undefended transport in the waters of Burma.
Yunnan is to heavily fortified by the joined forces of China and Britain, the Japanese did not even dare to attack them! The emperor is furious, after receiving the news of Chinese forces left standing! Cowardice will not be tolerated! The acting General was relieved from command and had to cut off 2 fingers to prove he is no traitor and still loyal to the emperor. He is succeeded by General Yamamoto. Yamamoto is a naval veteran from the Russo-Japanese War. The Emperor has high expectations of the new general, he demands a naval victory soon!
The Japanese navy outmatched again by the allies are in full retreat again towards the safe harbor in Malaya, leaving the Philippines totally defenseless. The plan is to construct a factory their next round to start producing new battleships. Who will win the arms race for the strongest navy? Will we see a major battle at sea? No one knows because it's HypnidhogLR01 turn to command the American forces:
Round 5 Amerika's turn:
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 4 fighters moved from Caroline Islands to 34 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from New South Wales to 49 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 6 Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 4 fighters Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour Solomon Islands : 1 tactical_bomber Philippines : 2 infantry 33 Sea Zone : 1 submarine 35 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 1 transport 62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Japanese : 58 / 68 Americans : 17 / 57 Chinese : 3 / 11 British : 6 / 5 ANZAC : 10 / 11 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 23 times 3 was rolled 9 times 4 was rolled 28 times 5 was rolled 39 times 6 was rolled 25 times Average roll : 3,900 Median : 4,000 Variance : 3,808 Standard Deviation : 1,951 Total rolls : 140 Null / Other 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 9 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3,963 Median : 4,000 Variance : 1,283 Standard Deviation : 1,133 Total rolls : 54 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 5 times 5 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,846 Median : 4,000 Variance : 0,903 Standard Deviation : 0,950 Total rolls : 13 Japanese Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 9 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3,963 Median : 4,000 Variance : 1,283 Standard Deviation : 1,133 Total rolls : 54
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@HypNidhogLR01 Our holy Emperor of Japan formuly asks the great leader of the United States of Amerika and supreme commander og all Allied forces for a one day cease fire, to collect the wounded and celibrate the holy day of Saint Nicolas.
Do you except these conditions o great leader HypnidHogLR01?
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@DanLeeDR01 I don't know about that, it sounds like a trap.