Danny en Laurence Axis en Allies
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@HypNidhogLR01 HypNidhogLR01 accepted the Emperor's request with great suspicion. A fleet send by the Americans a long time before the war to aid the Japanese with extra firepower (Vuurkracht) in the Russo-Japanese War.
All defected (Vriendelijke Vloot) to the Japanese, this catastrophe was still fresh in his mind.Bud the Emperor capt his word, and all soldiers saw one day of ceasefire, the Americans got no day worth of rest and celebrations, they did not trust the Japanese and were ready to fire at the slightest suspicion.
The next day saw a lot of radio traffic and Japanese movement, the Japanese are preparing a full-scale attack, its attack will come at any moment!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 6 Politics - Japanese Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 3 armour moved from Kwangtung to Yunnan 1 armour moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kweichow 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Sikang to Shensi Japanese take Shensi from Chinese 1 artillery moved from Anhwe to Kiangsu 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 bomber moved from Kweichow to 35 Sea Zone 3 bombers moved from Sumatra to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 3 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from British 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 43 Sea Zone 2 bombers moved from Japan to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Kweichow to 35 Sea Zone 1 tactical_bomber moved from Kweichow to 35 Sea Zone 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Kweichow to 35 Sea Zone 1 cruiser moved from 41 Sea Zone to 56 Sea Zone 1 battleship moved from 41 Sea Zone to 56 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 armour moved from Kiangsu to Kwangsi 1 destroyer moved from 38 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Western Australia Battle in India Japanese attack with 1 artillery and 1 infantry British defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour 3 aaGuns owned by the British lost in India Japanese captures 5PUs while taking British capital Japanese converts factory_major into different units Japanese win, taking Western Australia from ANZAC, taking India from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 3 aaGuns Battle in Yunnan Japanese attack with 3 armour, 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber British defend with 3 fighters, 3 infantry and 1 tactical_bomber; Chinese defend with 2 infantry Japanese roll dice for 3 armour, 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/1 hits, 6,17 expected hits Chinese roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/1 hits, 4,17 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 3 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Yunnan, round 3 : 4/1 hits, 4,83 expected hits Chinese roll dice for 3 fighters in Yunnan, round 3 : 2/0 hits, 2,00 expected hits 2 artilleries owned by the Japanese and 3 fighters owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 3 artilleries and 3 infantry Casualties for British: 3 fighters, 3 infantry and 1 tactical_bomber Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 6 bombers, 3 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers Americans defend with 3 battleships, 1 carrier, 1 cruiser, 3 destroyers, 3 submarines and 1 transport; ANZAC defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 6 bombers, 3 carriers, 1 cruiser, 3 destroyers, 7 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 13/0 hits, 13,00 expected hits Units damaged: 3 battleships owned by the Americans Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits Americans roll dice for 3 battleships, 1 carrier, 2 cruisers, 6 destroyers and 2 transports in 35 Sea Zone, round 2 : 5/1 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 battleship, 6 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 12/1 hits, 12,17 expected hits Americans roll dice for 3 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 4/1 hits, 3,67 expected hits 3 fighters owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 3 battleships owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 6 bombers, 2 carriers, 2 destroyers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 110 Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine Casualties for ANZAC: 1 cruiser, 3 destroyers, 2 submarines and 1 transport Casualties for Americans: 3 battleships, 1 carrier, 1 cruiser, 3 destroyers, 3 submarines and 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 6 bombers moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 43 Sea Zone to Borneo 4 fighters moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Malaya Place Units - Japanese 1 airfield and 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 6 infantry placed in Japan 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,17 Japanese regular : -0,50
Territory Summary for Japanese :
Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 armour Korea : 1 infantry Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry Jehol : 1 flag Manchuria : 1 flag Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 3 armour Suiyuan : 1 flag Kweichow : 1 flag, 1 armour and 4 infantry Hunan : 1 flag Kansu : 1 flag Hopei : 1 flag Tsinghai : 1 flag Chahar : 1 flag Sikang : 1 flag Anhwe : 1 flag Shan State : 1 flag Burma : 1 flag, 1 infantry India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Malaya : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber Borneo : 1 flag, 6 bombers and 2 tactical_bombers Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Western Australia : 1 flag, 1 artillery and 1 infantry Guam : 1 flag, 1 airfield French Indo China : 1 flag Celebes : 1 flag Java : 1 flag, 1 artillery Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 37 Sea Zone : 1 flag 35 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers 39 Sea Zone : 1 transport 56 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Production/PUs Summary :
Japanese : 65 / 80 Americans : 17 / 57 Chinese : 1 / 11 British : 2 / 0 ANZAC : 9 / 11 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3,921 Median : 4,000 Variance : 2,044 Standard Deviation : 1,430 Total rolls : 76 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,846 Median : 4,000 Variance : 1,903 Standard Deviation : 1,379 Total rolls : 13 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,786 Median : 4,000 Variance : 0,718 Standard Deviation : 0,847 Total rolls : 14 Japanese Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 4,050 Median : 4,500 Variance : 0,957 Standard Deviation : 0,978 Total rolls : 40
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Round 6 Americas Turn:
The Big Naval Battle after Saint Nicolas day.
All Japanese naval and air forces concentrated on one major battle at the shores of the Phillipenes. Many fine battleships, destroyers, submarines, Cruisers lay on the ocean floar now. When many sailors, pilots dead or misses in action.
There remains only a broken japanese fleet, unable to take the island of the Philippines itself. Now vunerable to a air attack from the Caroline Island that can still land safely on the reconquered airfields of the Philipines.They japanese took a small infantry and artillry division and landed on the west shoars of Australia.
India and it's damaged factories where captured without any resistance.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to Northern Territory 1 tactical_bomber moved from Solomon Islands to Northern Territory 4 fighters moved from Caroline Islands to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour Northern Territory : 1 artillery, 2 infantry and 1 tactical_bomber New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 tactical_bomber Philippines : 4 fighters and 2 infantry 35 Sea Zone : 1 submarine 62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Japanese : 65 / 80 Americans : 17 / 64 Chinese : 1 / 3 British : 2 / 0 ANZAC : 9 / 9 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 10 times 2 was rolled 10 times 3 was rolled 7 times 4 was rolled 17 times 5 was rolled 22 times 6 was rolled 14 times Average roll : 3,913 Median : 4,000 Variance : 1,916 Standard Deviation : 1,384 Total rolls : 80 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,867 Median : 4,000 Variance : 1,536 Standard Deviation : 1,239 Total rolls : 15 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,786 Median : 4,000 Variance : 0,718 Standard Deviation : 0,847 Total rolls : 14 Japanese Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 12 times Average roll : 4,024 Median : 4,500 Variance : 1,073 Standard Deviation : 1,036 Total rolls : 42
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 7 Politics - Japanese Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 5 SuicideAttackTokens; Japanese buy 4 carriers and 3 infantry; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Szechwan 1 armour moved from Kweichow to Szechwan 2 armour moved from Yunnan to Szechwan 1 armour moved from Kwangsi to Siam Japanese take Siam from British 1 infantry moved from Korea to Manchuria 2 infantry moved from Kiangsu to Anhwe 6 bombers moved from Borneo to Northern Territory 1 infantry moved from Western Australia to Northern Territory 1 fighter moved from Malaya to Northern Territory 3 fighters moved from Malaya to Northern Territory 1 tactical_bomber moved from Malaya to Northern Territory 1 carrier moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 55 Sea Zone 1 armour moved from Kwangsi to Siam 1 infantry moved from Burma to Yunnan 1 artillery moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 armour moved from Yunnan to Szechwan 1 fighter moved from 43 Sea Zone to Northern Territory 2 tactical_bombers moved from Borneo to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 4 armour and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 4 armour and 3 infantry in Szechwan, round 2 : 3/1 hits, 2,50 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Northern Territory Japanese attack with 6 bombers, 5 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery, 2 infantry and 1 tactical_bomber Japanese roll dice for 6 bombers, 5 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 8/1 hits, 7,33 expected hits ANZAC roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/1 hits, 1,50 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Northern Territory Japanese win with 6 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery, 2 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 tactical_bomber moved from 55 Sea Zone to Western Australia 6 bombers moved from Northern Territory to Western Australia 1 tactical_bomber moved from Northern Territory to Western Australia 5 fighters moved from Northern Territory to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia Place Units - Japanese 3 carriers placed in 39 Sea Zone 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 1,17 ANZAC regular : -0,50
Territory Summary for Japanese :
Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 artillery and 2 infantry Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry Jehol : 1 flag Siam : 2 armour Manchuria : 1 flag, 1 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuan : 1 flag Kweichow : 1 flag, 1 infantry Hunan : 1 flag Kansu : 1 flag Hopei : 1 flag Tsinghai : 1 flag Szechwan : 1 flag, 4 armour and 2 infantry Chahar : 1 flag Sikang : 1 flag Anhwe : 1 flag, 2 artilleries and 2 infantry Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour Western Australia : 1 flag, 3 artilleries, 6 bombers, 5 fighters, 1 infantry and 2 tactical_bombers Guam : 1 flag, 1 airfield French Indo China : 1 flag Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 37 Sea Zone : 1 flag, 1 carrier 39 Sea Zone : 3 carriers 56 Sea Zone : 1 cruiser and 2 transports 55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers
Production/PUs Summary :
Japanese : 67 / 78 Americans : 17 / 64 Chinese : 0 / 3 British : 1 / 0 ANZAC : 9 / 9 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 12 times 2 was rolled 10 times 3 was rolled 7 times 4 was rolled 18 times 5 was rolled 22 times 6 was rolled 14 times Average roll : 3,843 Median : 4,000 Variance : 1,815 Standard Deviation : 1,347 Total rolls : 83 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,867 Median : 4,000 Variance : 1,536 Standard Deviation : 1,239 Total rolls : 15 ANZAC Combat 4 was rolled 1 times Average roll : 4,000 Median : 4,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,786 Median : 4,000 Variance : 0,718 Standard Deviation : 0,847 Total rolls : 14 Japanese Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 12 times Average roll : 3,886 Median : 4,000 Variance : 1,008 Standard Deviation : 1,004 Total rolls : 44
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After the sea battle in the Philippines, the Americans got their retaliation destroying the entire remaining Japanese fleet with a massive counter attack.
The Japanese do not dare to attack them again, because they now have an entire fighter squadron ready to scramble on the Philippines to defend the surrounding seazone.A small squadron of rebels pop up on the Chinese mainland, they refuse to surrender under the Japanese rule. Talk of an underground resistance movement to free the motherland of China and start a new communist state is whispered in the streets. Every one even suspicious of resistance is thrown into Japanese slave camps. No records are capt on these inhuman camps.
The Anzac produce a new state of the art tactical bomber.
Round 7 Japanese turn:
The Japanese show no mercy and destroy the Chinese rebellion.
With the Philippines to well-defended, they concentrate their efforts elsewhere. The Japanese destroy the ANZAC mainland force using their air supremacy and landing reinforcement on the Western side of Australia.During the production phase, the Japanese made a mistake by ordering too many aircraft carriers, there is a maximum output of 3 in India, forcing the Japanese to launch their carrier unprotected at the coast of Malaya. The Japanese chief of production immediately committed seppuku after realizing his shameful mistake. He is succeeded by his grandson just 17 years of age, bud showing great talent in production planning and shipbuilding. He will bring great honor back to the family. Long live the Emperor!
What will the Americans do next turn?
Round 7 America's Turn:
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 cruiser and 2 transports ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 56 Sea Zone 2 transports owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 26 Casualties for Japanese: 1 cruiser and 2 transports Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,33
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 tactical_bomber Philippines : 4 fighters and 2 infantry 35 Sea Zone : 1 submarine 56 Sea Zone : 1 destroyer and 1 submarine 62 Sea Zone : 1 destroyer
Production/PUs Summary :
Japanese : 67 / 78 Americans : 17 / 68 Chinese : 0 / 0 British : 1 / 0 ANZAC : 9 / 10 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 8 times 4 was rolled 18 times 5 was rolled 24 times 6 was rolled 15 times Average roll : 3,800 Median : 4,000 Variance : 1,753 Standard Deviation : 1,324 Total rolls : 90 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,647 Median : 4,000 Variance : 1,052 Standard Deviation : 1,026 Total rolls : 17 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,667 Median : 4,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,786 Median : 4,000 Variance : 0,718 Standard Deviation : 0,847 Total rolls : 14 Japanese Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3,894 Median : 4,000 Variance : 1,279 Standard Deviation : 1,131 Total rolls : 47
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 8 Politics - Japanese Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 3 carriers moved from 39 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from Western Australia to Northern Territory 6 bombers moved from Western Australia to Northern Territory 2 artilleries moved from Western Australia to Northern Territory 2 tactical_bombers moved from Western Australia to 55 Sea Zone 5 fighters moved from Western Australia to 55 Sea Zone 1 artillery moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 armour moved from Siam to Malaya 1 armour moved from Siam to Malaya 2 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Hunan 1 armour moved from Szechwan to Yunnan 1 armour moved from Szechwan to Burma 1 armour moved from Szechwan to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Shantung 1 artillery moved from Anhwe to Kiangsu Combat - Japanese Battle in 55 Sea Zone Japanese attack with 4 carriers, 5 fighters and 2 tactical_bombers Americans defend with 2 battleships Japanese roll dice for 4 carriers, 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits Americans roll dice for 2 battleships in 55 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese 1 tactical_bomber owned by the Japanese and 2 battleships owned by the Americans lost in 55 Sea Zone Japanese win with 4 carriers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 2 battleships Battle in Northern Territory Japanese attack with 2 artilleries, 6 bombers and 1 infantry Americans defend with 3 fighters and 1 tactical_bomber Japanese roll dice for 2 artilleries, 6 bombers and 1 infantry in Northern Territory, round 2 : 5/0 hits, 5,00 expected hits ANZAC roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 2 : 3/1 hits, 2,50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 1 artillery and 5 bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for Americans: 3 fighters and 1 tactical_bomber Non Combat Move - Japanese 5 bombers moved from Northern Territory to Malaya Place Units - Japanese 2 transports placed in 39 Sea Zone 1 destroyer placed in 39 Sea Zone 3 fighters placed in Malaya 2 artilleries and 1 fighter placed in Kwangtung 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,17 ANZAC regular : 0,50
Territory Summary for Japanese :
Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 artillery Kwangsi : 1 flag Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry Jehol : 1 flag Manchuria : 1 flag, 1 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 armour Suiyuan : 1 flag Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 armour Kansu : 1 flag Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag Shan State : 1 flag, 1 armour Burma : 1 flag, 1 armour India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Malaya : 1 flag, 1 airfield, 2 armour, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Northern Territory : 1 flag, 1 artillery South Australia : 1 flag, 1 artillery Western Australia : 1 flag Guam : 1 flag, 1 airfield French Indo China : 1 flag Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 37 Sea Zone : 1 flag 39 Sea Zone : 1 destroyer and 2 transports 55 Sea Zone : 4 carriers, 5 fighters and 1 tactical_bomber
Production/PUs Summary :
Japanese : 69 / 81 Americans : 17 / 68 Chinese : 0 / 0 British : 1 / 0 ANZAC : 7 / 10 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 18 times 5 was rolled 25 times 6 was rolled 15 times Average roll : 3,763 Median : 4,000 Variance : 1,799 Standard Deviation : 1,341 Total rolls : 93 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,556 Median : 4,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 4 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,786 Median : 4,000 Variance : 0,718 Standard Deviation : 0,847 Total rolls : 14 Japanese Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3,917 Median : 4,500 Variance : 1,362 Standard Deviation : 1,167 Total rolls : 48
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Round 7,
The Americans restore their battleship and take out the Japanese navy in allied water on the North sea zone of Australia.
The ANZAC destroyer and submarine make a sneak attack and destroy Japanese Cruisers and transport ships. The Japanese infantry have no way to retreat now!A new squad of Chinese rebellions pops up on the Himalayas, bud the mountains are impassible, to move through the winter. The Chinese are trapped until summer when the snow begins to melts.
The Japanese use all their remaining airforce to take out the two remaining battleships on the shores of Australia. The USS Oregon (BB-3) battleships still have major damage and fires from the previous battle.
The mighty USS Oregon (BB-3) damages one Japanese aircraft carrier and take out a Japanese tactical bomber before being sunk to the ocean floor.The Japanese infantry advance towards Melbourne and Sydney, with the intention to take out their capital and take out the fighters that were forced to land in Australia. The airplane was easy prey because they were still on the ground refueling.
Now there remains little of the Japanese navy, will the ANZAC and USA forces concentrated all their effort to sink the remaining carriers that are weakly defended?
Round 8 Americas Turn:
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 56 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber Philippines : 4 fighters and 2 infantry 35 Sea Zone : 1 submarine 56 Sea Zone : 2 destroyers and 1 submarine
Production/PUs Summary :
Japanese : 69 / 81 Americans : 17 / 64 Chinese : 0 / 0 British : 1 / 0 ANZAC : 7 / 8 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 18 times 5 was rolled 25 times 6 was rolled 15 times Average roll : 3,763 Median : 4,000 Variance : 1,799 Standard Deviation : 1,341 Total rolls : 93 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,556 Median : 4,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 4 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,786 Median : 4,000 Variance : 0,718 Standard Deviation : 0,847 Total rolls : 14 Japanese Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3,917 Median : 4,500 Variance : 1,362 Standard Deviation : 1,167 Total rolls : 48
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Americas and ANZAC move Round 8.
America moves its fighters from the Caroline Islands to the Philippines and moves its tactical bombers and naval fleet from Hawaii to reinforce the Caroline Islands.
Hawaii is reinforced from the USA with new cruisers and tactical bombers.The ANZAC reinforce their capital with three infantry and move their submarine to rendezvous with their destroyers in the waters of West Australia.
The Allied troops saw no action this turn. Are they drilling their troops for a major offensive? Or are the allies ready for peace negotiations?
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 9 Politics - Japanese Purchase Units - Japanese Japanese buy 1 battleship, 2 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 artillery moved from South Australia to New South Wales 5 fighters moved from 55 Sea Zone to New South Wales 1 tactical_bomber moved from 55 Sea Zone to New South Wales 5 bombers moved from Malaya to New South Wales 1 carrier moved from 55 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 armour moved from Burma to 38 Sea Zone 1 armour and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to Ceylon 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 armour moved from Shan State to Malaya 3 carriers moved from 55 Sea Zone to 37 Sea Zone 3 fighters moved from Malaya to 56 Sea Zone 1 destroyer moved from 39 Sea Zone to 56 Sea Zone 1 fighter moved from Kwangtung to 37 Sea Zone 1 armour moved from Yunnan to Shan State 1 armour moved from Hunan to French Indo China Combat - Japanese Battle in Ceylon Battle in New South Wales Japanese attack with 1 artillery, 5 bombers, 5 fighters and 1 tactical_bomber ANZAC defend with 2 aaGuns, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber ANZAC roll AA dice in New South Wales : 1/0 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 1 artillery, 5 bombers, 4 fighters and 1 tactical_bomber in New South Wales, round 2 : 7/1 hits, 6,33 expected hits ANZAC roll dice for 2 aaGuns, 3 infantry and 1 tactical_bomber in New South Wales, round 2 : 1/1 hits, 1,50 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking Ceylon from British, taking New South Wales from ANZAC with 1 artillery, 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 fighters Casualties for ANZAC: 2 aaGuns, 3 infantry and 1 tactical_bomber Battle in 56 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 2 destroyers and 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 1/1 hits, 1,83 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese roll dice for 3 fighters in 56 Sea Zone, round 3 : 1/1 hits, 1,50 expected hits ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese roll dice for 2 fighters in 56 Sea Zone, round 4 : 1/0 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 destroyer and 2 fighters Casualties for ANZAC: 2 destroyers and 1 submarine Non Combat Move - Japanese 1 fighter moved from 56 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from New South Wales to South Australia 3 fighters moved from New South Wales to South Australia 5 bombers moved from New South Wales to South Australia Place Units - Japanese 1 battleship and 2 tactical_bombers placed in 37 Sea Zone 2 destroyers and 1 submarine placed in 39 Sea Zone 1 tactical_bomber placed in Kwangtung 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC AA : 0,00 ANZAC regular : 0,67
Territory Summary for Japanese :
Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 artillery Kwangsi : 1 flag Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry Jehol : 1 flag Manchuria : 1 flag, 1 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag Suiyuan : 1 flag Kweichow : 1 flag, 1 infantry Hunan : 1 flag Kansu : 1 flag Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag Ceylon : 1 flag, 1 armour Shan State : 1 flag, 1 armour Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Malaya : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber Queensland : 1 flag, 1 airfield, 1 artillery and 1 harbour Northern Territory : 1 flag New South Wales : 1 flag, 1 artillery, 1 factory_minor and 1 harbour South Australia : 1 flag, 5 bombers, 3 fighters and 1 tactical_bomber Western Australia : 1 flag Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 armour Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 fighters, 2 tactical_bombers and 1 transport 39 Sea Zone : 2 destroyers, 1 submarine and 1 transport 20 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 73 / 96 Americans : 17 / 64 Chinese : 0 / 0 British : 1 / 0 ANZAC : 3 / 0 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0
Dice Statistics:
Total 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 8 times 4 was rolled 20 times 5 was rolled 25 times 6 was rolled 18 times Average roll : 3,762 Median : 4,000 Variance : 1,708 Standard Deviation : 1,307 Total rolls : 101 British Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3,667 Median : 5,000 Variance : 2,188 Standard Deviation : 1,479 Total rolls : 9 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,556 Median : 4,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3,444 Median : 4,000 Variance : 0,438 Standard Deviation : 0,661 Total rolls : 9 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,786 Median : 4,000 Variance : 0,718 Standard Deviation : 0,847 Total rolls : 14 Japanese Combat 1 was rolled 10 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3,902 Median : 4,000 Variance : 1,470 Standard Deviation : 1,212 Total rolls : 51
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Round 9 Japanese turn,
After a bloody fight and losing a lot of fighters, the Japanese sacrificed its valuable aeroplanes to keep their soldiers on land alive. So their artillery division could take the Capital city of the ANZAC. The artillery division to the North took the harbour and airfield in Queensland without any resistance.
The two destroyers and submarine of the Anzac were destroyed as well at a cost. Only one aeroplane made it back alive!
Its fighter pilot was received with great celebration and honoured with a medal of bravery! The Commander in chief Yamamoto gave it to him personally!All aircraft carriers have retreated to the safe harbours in Malaya, where the carrier Akagi is in need of major repairs, it's flight deck is shot to pieces making it unable to land or launch aeroplanes.
What will HypnidhogLR01 do? Will he enter peace negotiations or keep fighting?
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The Great Emperor of Japan, send his ambassadors to the Great Leader of the Allied Nations: HypNidhogLR01. To ask for peace negations.
He proposes to draw new borders, letting the Japanese keep their conquered lands. In return, he guarantees peace of at least 9 rounds. So the Americans can concentrate on their European front.
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He also proposes to fight the European map from round 1 until round 9.
HypNidhogLR01 as the Allies against DanLeeDR01 as the Germans.
And after the 9 rounds join the two maps together and fight a world map from there.Do you accepted this proposal? O Mighty leader of all Allied nations?
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 2 artilleries moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Norway to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Holland Belgium 1 battleship moved from 113 Sea Zone to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to France 2 mech_infantrys moved from Holland Belgium to France 1 mech_infantry moved from Holland Belgium to France 1 infantry moved from Greater Southern Germany to Yugoslavia 5 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 3 artilleries moved from Germany to Poland 5 infantry moved from Germany to Poland 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Germany to Poland 1 submarine moved from 124 Sea Zone to 109 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters and 3 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Germans: 1 fighter Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Yugoslavia, round 2 : 4/1 hits, 3,83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 3 : 3/1 hits, 3,50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 3 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 3/1 hits, 2,33 expected hits 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 109 Sea Zone British win with 3 fighters and 1 transport remaining. Battle score for attacker is -10 Casualties for Germans: 3 submarines Casualties for British: 1 destroyer Battle in France Germans attack with 6 armour, 3 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans lost in France Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 7/1 hits, 7,50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in France, round 3 : 7/1 hits, 6,83 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/1 hits, 2,33 expected hits 3 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 17PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 3 artilleries, 1 fighter and 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter moved from 111 Sea Zone to Norway 3 tactical_bombers moved from 111 Sea Zone to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 aaGun moved from Western Germany to France 1 fighter moved from France to Western Germany 2 tactical_bombers moved from France to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany Place Units - Germans 6 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0,33 Neutral_Allies regular : -0,00 Germans regular : -0,33 British regular : 0,50 French AA : 0,50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor and 3 mech_infantrys Slovakia Hungary : 1 infantry Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 5 tactical_bombers Poland : 3 artilleries and 10 infantry Germany : 3 aaGuns, 1 factory_major and 8 infantry Norway : 1 fighter and 2 infantry Denmark : 2 infantry 106 Sea Zone : 1 flag, 1 submarine Bulgaria : 1 flag, 5 infantry 114 Sea Zone : 1 cruiser and 1 transport Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry Finland : 1 flag, 5 infantry 111 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 41 / 68 Russians : 28 / 28 Americans : 35 / 35 British : 29 / 29 Italians : 10 / 10 French : 11 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 1 times Average roll : 3,500 Median : 4,000 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 20 Germans Combat 1 was rolled 2 times 2 was rolled 1 times 5 was rolled 6 times Average roll : 3,778 Median : 5,000 Variance : 3,438 Standard Deviation : 1,854 Total rolls : 9 British Combat 2 was rolled 2 times 4 was rolled 3 times Average roll : 3,200 Median : 4,000 Variance : 2,208 Standard Deviation : 1,486 Total rolls : 5 French Combat 1 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3,250 Median : 3,000 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4 Neutral_Allies Combat 3 was rolled 1 times 4 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2
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Round 1 European Campaign
The germans start the war under the control of Fuhrer DanLeeDR01.
They use their sneaky submarines and destroy a lightly defended transport ship and destroyer in the Atlantic. The other 3 submarines tried to destroy another transport ship near England bud did not expect air reinforcements on scramble standby in London. All submarines were lost, all men died a horrific dead going under with no means of escape. Their families will be paid 10 Reich Marks for their sacrifice!
The great battleship The Bismarck set sail to engage the British Navy in the Waters of Scotland. With overwhelming air support, they destroyed the British Navy, bud the Grand Battleship the Bismarck sustained heavy damage. It now lays undefended alone in the waters of Scotland. With the boiler room flooding, it now operates at half speed. It's its thought the ship was indestructible. Who is to blame?The Germans take Paris and Normandy overwhelming France with the technology advanced Blitz Tactics. France with a small and outdated army did not expect the Germans to wage a new War after the forming of the League of Nations established in 1919 under the Treaty of Versailles. Laking political support, the army last funds for many years and little remained of their once-mighty force.
The Germans and Russians have a non-aggression packed until around 4. With the Eastern front secure for a couple of rounds they use their Non-Combat moves to take control of Pro- Axis Neutral countries of Finland and Bulgaria.
After the assassination of Stalin, HypnidhogLR01 took control of all of Russia. He will have to Respect the nonaggression bud they are still able to move their troops into favorable defensive positions!.
Round 1 Russias turn:
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola Purchase Units - Italians Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Tobruk to Tunisia 1 artillery moved from Tobruk to Libya 2 infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Libya to Tunisia 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/0 hits, 2,00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/1 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greece, round 3 : 2/1 hits, 1,67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 1 fighter owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter and 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 destroyer British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 carrier owned by the British lost in 96 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 1,50 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 43 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Battle in Gibraltar Italians attack with 1 artillery and 3 infantry British defend with 1 fighter and 1 harbour Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 fighter and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 2/1 hits, 1,17 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Libya 1 bomber moved from Greece to Libya 2 aaGuns moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : 0,83 Italians regular : 1,33 Neutral_Allies regular : 1,00 British regular : -0,67
Territory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry Kenya : 1 flag, 1 infantry Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Tobruk : 1 infantry Northern Italy : 1 armour, 1 artillery and 1 factory_major Libya : 1 artillery, 1 bomber, 1 fighter and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 96 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer 93 Sea Zone : 1 flag, 1 cruiser Greece : 1 flag, 1 armour 92 Sea Zone : 2 transports Yugoslavia : 2 aaGuns
Production/PUs Summary :
Germans : 41 / 68 Russians : 28 / 30 Americans : 35 / 38 British : 27 / 35 Italians : 18 / 28 French : 7 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 6 times Average roll : 3,380 Median : 4,000 Variance : 0,925 Standard Deviation : 0,962 Total rolls : 50 Null / Other 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,333 Median : 4,000 Variance : 0,938 Standard Deviation : 0,968 Total rolls : 9 Germans Combat 1 was rolled 2 times 2 was rolled 1 times 5 was rolled 6 times Average roll : 3,778 Median : 5,000 Variance : 3,438 Standard Deviation : 1,854 Total rolls : 9 British Combat 2 was rolled 3 times 4 was rolled 4 times 6 was rolled 3 times Average roll : 4,000 Median : 4,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 Italians Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 0,938 Standard Deviation : 0,968 Total rolls : 9 French Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,333 Median : 4,000 Variance : 0,938 Standard Deviation : 0,968 Total rolls : 9 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2,750 Median : 2,500 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4
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Round 1
The Italians Attack,
The Italians take control of Gibraltar, cutting off the Allied axis to the Mediterranean. Only allied Submarines can bypass the strait of Gibraltar now.
All forces in France are defeated, bud when the Allies lebarate france, they will get 4 infantry for free!
Facing overwhelming odds, the Italians retreat towards Marocco, until reinforcements arrive to continue the Africa campaign.
The Pro Allied Greek state has been defeated just barely before the allies land on its shores. If the allies move a land unit during the non-combat move into a pro-allies neutral territory all soldiers will be converted to that nation.!
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Combat Move - French 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry Algeria : 2 infantry Syria : 1 infantry French West Africa : 1 infantry 81 Sea Zone : 1 destroyer 110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 68 Russians : 28 / 30 Americans : 35 / 38 British : 27 / 35 Italians : 18 / 28 French : 7 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3,350 Median : 3,500 Variance : 0,393 Standard Deviation : 0,627 Total rolls : 40 Germans Combat 1 was rolled 2 times 2 was rolled 1 times 5 was rolled 6 times Average roll : 3,778 Median : 5,000 Variance : 3,438 Standard Deviation : 1,854 Total rolls : 9 British Combat 2 was rolled 3 times 4 was rolled 4 times 6 was rolled 3 times Average roll : 4,000 Median : 4,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 Italians Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2,667 Median : 3,000 Variance : 0,938 Standard Deviation : 0,968 Total rolls : 9 French Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,125 Median : 3,000 Variance : 0,762 Standard Deviation : 0,873 Total rolls : 8 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2,750 Median : 2,500 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4
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HypnidhogLR01 moves the French, The French in Morocco reinforce their brothers in arms in Algeria. And their destroyer from Madagascar moves to Egypt to reinforce the British Navy safe behind the Suez Canal, which is still in British control.