Danny en Laurence Axis en Allies
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Sakha 1 armour moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 infantry moved from Rostov to Bryansk 4 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 infantry moved from Urals to Novosibirsk 3 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Bryansk 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Novgorod to Baltic States 5 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 5 armour moved from Smolensk to Eastern Poland 1 mech_infantry moved from Smolensk to Baltic States 1 armour moved from Belarus to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 2 armour, 1 fighter and 2 infantry Russians win, taking Bessarabia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Germans: 2 armour, 1 fighter and 2 infantry Battle in Bryansk Russians attack with 1 artillery and 6 infantry Germans defend with 1 infantry Russians win, taking Bryansk from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 infantry and 4 mech_infantrys Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry and 1 mech_infantry Casualties for Germans: 1 armour, 1 infantry and 4 mech_infantrys Battle in Eastern Poland Russians attack with 5 armour, 1 artillery, 2 fighters and 5 infantry Germans defend with 2 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Russians win, taking Eastern Poland from Germans with 5 armour and 2 fighters remaining. Battle score for attacker is 45 Casualties for Russians: 1 artillery and 5 infantry Casualties for Germans: 2 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Non Combat Move - Russians 2 fighters moved from Eastern Poland to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 aaGun moved from Russia to Bryansk Place Units - Russians 2 armour and 1 artillery placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs -
The Australian ANZAC take back their original territories!
The Anzac ship their infantry and artillery to take back New Guinea from the Japanese. The Island has no Japanese garrison and is taken with ease.
The ANZAC are trying to take back their original territories, if they manage to capture New Britain and Dutch New Guinea on the next round, they will receive a 5 PU bonus!

Will the Japanese send troops to defend these Islands preventing the ANZAC from getting their bonus?
For the Japanese, these islands are not economically valuable, providing no PU for them. Their generals will have to consider both options, can they devote valuable resources to these campaigns?
Will the Japanese fall into this trap?
By shipping their land units to New Guinea, the ANZAC leave their Transport undefended at the coast. The Japanese navy in Malaya is in striking distance with their mighty battleship "The Yamamoto", their carrier "The Akagi" and 2 fighters.
Will the Japanese take the pray and fall into their trap? If so they will get annihilated by the Americans from Hawaii, New Britain, and the Solomon Islands!
Example: ANZAC/American War plan ! Trap ! Top Secret!:

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The French rendezvous their scattered forces.
The french are scattered around their colonies in Africa, they move to Algeria with one of their remaining fighter from Britain. Their fighter model "Bloch MB.150" is absolute by now so late in the war. Bud the French are determined to take back their homeland.

The Russians strike back!
The Russians in the east join their focus to defend the East and march into china to help their Allies who are on the brink of being overrun by the Japanese.
In the west, their comrades are launching a full-scale counter attack mobilizing all forces. The Germans in the Baltic States, Eastern Poland, and Bessarabia are attacked from all sides. The Russian start the battle with an artillery bombardment. The Germans run for cover!
The Russian infantry is sent in to attack the german's positions even before the bombardment stops! A lot of friendly fire on the Russian side. The Russian infantry sustains overwhelming casualties. All infantry divisions die in the attack. The battle was almost lost, bud the Russian T-34 tanks arrive just in time to kill the germans.And hold their new positions. Millions lie dead on the battlefield, they all give their lives in the name off our great leader and dictator DanLeeDR01! No step back!

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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 cruisers, 1 factory_minor and 2 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 artillery and 3 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 3 infantry moved from Yunnan to Burma 1 fighter moved from French Indo China to Shan State 2 fighters moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Kwangsi to Hunan 2 artilleries and 5 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 bomber, 2 fighters and 2 tactical_bombers moved from Korea to Manchuria 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 2 cruisers and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 53 PUs; end with 58 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Formosa : 1 fighter Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag Okinawa : 1 infantry Manchuria : 1 flag, 1 artillery and 4 infantry Yunnan : 1 flag Hunan : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers Anhwe : 1 flag Shan State : 1 flag, 3 fighters and 1 infantry Burma : 1 flag, 2 artilleries and 6 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 factory_minor and 1 harbour New Britain : 1 flag, 2 infantry Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Guam : 1 flag, 1 airfield and 1 infantry Wake Island : 1 flag, 1 airfield and 1 infantry French Indo China : 1 flag Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 2 infantry 37 Sea Zone : 1 battleship and 1 carrier 19 Sea Zone : 1 destroyer and 1 transport 6 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 4 submarinesProduction/PUs Summary :
Russians : 37 / 38 Japanese : 53 / 58 Americans : 50 / 70 Chinese : 9 / 9 Germans : 46 / 56 British : 33 / 40 UK_Pacific : 8 / 10 Italians : 10 / 15 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 9 times 5 was rolled 18 times 6 was rolled 13 times Average roll : 3,442 Median : 3,000 Variance : 0,580 Standard Deviation : 0,762 Total rolls : 86 Germans Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3,800 Median : 4,000 Variance : 0,701 Standard Deviation : 0,837 Total rolls : 25 British Combat 1 was rolled 1 times 2 was rolled 2 times Average roll : 1,667 Median : 2,000 Variance : 1,750 Standard Deviation : 1,323 Total rolls : 3 Italians Combat 2 was rolled 1 times 3 was rolled 2 times 6 was rolled 2 times Average roll : 4,000 Median : 3,000 Variance : 1,208 Standard Deviation : 1,099 Total rolls : 5 French Combat 1 was rolled 1 times 6 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 Americans Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,154 Median : 3,000 Variance : 0,903 Standard Deviation : 0,950 Total rolls : 13 Chinese Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 Russians Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times Average roll : 3,045 Median : 3,000 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 22 Neutral_Axis Combat Average roll : 0,000 Median : 0,000 Variance : 0,000 Standard Deviation : 0,000 Total rolls : 0 Japanese Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,000 Median : 5,000 Variance : 0,569 Standard Deviation : 0,755 Total rolls : 13 -
The Japanese organise their Armies!
The Japanese army conquers Burma they meet no resistance and are ably to subdue the locals with ease. The British afraid of the Japanese might stay in India seeing their colonies conquered one by one, by the mighty Emperor HypnidhogLR01! British cowards!
The Japanese focus their focus on the North in Manchuria. While they focus their air force near the Chinees border of Hunan. With there are forces in the middle, they are able to react and support all fronts in the northwest and the east sea.
In Kwangtung, their engineers build a brand new minor factory ready for production in one month. An unbelievable record!
The Japanese navy saw no action this turn, and japan uses all its industrial might to focus on the production of naval forces. They added two new submarines and 2 cruisers, taking the Japanese in the lead in the naval arms race!
The Americans should be frightened if they want to face them head-on!

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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Shensi to Szechwan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs -
The American secure New Britain in the pacific for the ANZAC's!
The Americans transport their artillery from Gilbert Island and pick up an infantry division on their way to New Britain. The Assault starts with a shore bombardment from 3 cruisers and the mighty battleship the "USS New Jersey (BB-62)". The high caliber navy guns make short work of the Japanese island defenses.

After the bombardment, the Japanese infantry led a massive Bonzai charge on the American beachhead, with massive casualties on both sides. The Japanese just kept coming wave after wave, walking right into the landing craft's M1919 Browning machine guns fire!! When the Japanese were out of ammo, they made one final charge with bayonets fixed. Killing all American infantry. Only the American artillery division made it out alive killing the last Japanese resisstance.

They send their damaged Battleship the "USS Iowa (BB-61)" to their allies for major repairs. The ship is too massive for ANZAC drydocks, so they repair it at sea! Repairs are expected to be completed over 6 months.

On the Western front, the Americans advance into French Equatorial Africa.
After a bombardment in Berlin, a bomber from London lands safely in french occupied Algeria. With more American fighters landing to help out their French allies.
Cruisers and aircraft carriers move safely over the pacific with no german u-boats present to the coast of Gibraltar, preparing to launch an assault on Afrika and Italie.

With the Atlantic secure, the Americans are building massive quantities of transports ships in the homeland. With American men fighting on the front lines, housewives choose to work in factories to help with the war effort.

The Chinees recruit more infantry!
The Chinees march towards Szechwan and recruit 3 new infantry divisions. The new recruits consist of ill-equipped volunteer militia with pitchforks and hunting rifles. Bud, we need everyone we can muster!

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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 11x factory_major; Remaining resources: 45 PUs; Germans buy 7 armour; Remaining resources: 3 PUs; Combat Move - Germans 9 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Greece to Romania 1 infantry moved from Bulgaria to Romania 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France Combat - Germans Battle in Eastern Poland Germans attack with 9 armour Russians defend with 5 armour Germans roll dice for 9 armour in Eastern Poland, round 2 : 5/1 hits, 4,50 expected hits Russians roll dice for 5 armour in Eastern Poland, round 2 : 2/1 hits, 2,50 expected hits 5 armour owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour remaining. Battle score for attacker is 18 Casualties for Germans: 2 armour Casualties for Russians: 5 armour Non Combat Move - Germans Place Units - Germans 7 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 45 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0,50 Germans regular : 0,50Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery and 3 infantry Southern France : 1 flag, 2 armour and 1 harbour France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Romania : 1 infantry and 1 mech_infantry Poland : 1 aaGun, 3 artilleries and 3 infantry Germany : 7 armour, 1 factory_major and 1 infantry Norway : 1 infantry Holland Belgium : 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers Eastern Poland : 1 flag, 7 armour 113 Sea Zone : 1 cruiser, 2 submarines and 1 transport 95 Sea Zone : 1 destroyer Bulgaria : 1 flag Greece : 1 flag, 1 infantry Yugoslavia : 1 flag, 1 armour 98 Sea Zone : 1 transport Finland : 1 flag, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 36 / 38 Japanese : 53 / 58 Americans : 50 / 70 Chinese : 9 / 9 Germans : 47 / 53 British : 33 / 40 UK_Pacific : 8 / 10 Italians : 10 / 15 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 21 times 4 was rolled 16 times 5 was rolled 23 times 6 was rolled 16 times Average roll : 3,395 Median : 3,000 Variance : 0,431 Standard Deviation : 0,656 Total rolls : 119 Null / Other 1 was rolled 3 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,200 Median : 3,000 Variance : 0,785 Standard Deviation : 0,886 Total rolls : 25 Germans Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3,741 Median : 4,000 Variance : 0,365 Standard Deviation : 0,604 Total rolls : 27 British Combat 1 was rolled 1 times 2 was rolled 2 times Average roll : 1,667 Median : 2,000 Variance : 1,750 Standard Deviation : 1,323 Total rolls : 3 Italians Combat 2 was rolled 1 times 3 was rolled 2 times 6 was rolled 2 times Average roll : 4,000 Median : 3,000 Variance : 1,208 Standard Deviation : 1,099 Total rolls : 5 French Combat 1 was rolled 1 times 6 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 2 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,267 Median : 3,000 Variance : 0,821 Standard Deviation : 0,906 Total rolls : 15 Chinese Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 Russians Combat 1 was rolled 3 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3,200 Median : 3,000 Variance : 0,785 Standard Deviation : 0,886 Total rolls : 25 Neutral_Axis Combat Average roll : 0,000 Median : 0,000 Variance : 0,000 Standard Deviation : 0,000 Total rolls : 0 Japanese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,786 Median : 4,500 Variance : 0,564 Standard Deviation : 0,751 Total rolls : 14 -
German counter-attack on the Eastern front!
The Germans surprised Russia with a pincer movement, encircling 5 regiments of Russian Kliment Voroshilov (KV-1) tanks.
"The KV tanks were practically immune to the 3.7 cm KwK 36 and howitzer-like, short-barreled 7.5 cm KwK 37 guns mounted, respectively, on the early Panzer III and Panzer IV tanks fielded by the invading German forces. Until the Germans developed more effective guns, the KV-1 was invulnerable to almost any German weapon except the 8.8 cm Flak gun."
The Fuhrer responded with the attack of the newly developed Tiger I tank! Germany's first armored fighting vehicle mounting the 8.8 cm KwK 36 gun (derived from the 8.8 cm Flak 36).
The unexpected Russian forces did not expect to be outflanked by the germans, choosing hidden forest routes to cut the Russian off and flank them in the rear.
With the new tank's superior firepower, the Germans destroyed all KV-1 tanks with extreme precision, the germans took no prisoners!

After the battle, the new tanks proved their effectiveness. The Fuhrer ordered the production of 9 more Tiger I tanks in mainland Germany.

In the south, the germans ship their allied troops to the coast of Egypt. The Italians are ready now for a massive assault on the beaches. Bud, it's top-secret where they will land.
Southern France is strengthened preventing the allies near Gibraltar a beachhead in Europe. While Greek and Bulgarian forces are moved to reinforce Romania. Making a strong Eastern front.
It's now Italies turn, they will have to take Gibraltor controlling the strait of Gibraltar. Or Italie will have to Defend their homeland preventing the Allies from landing in Europe!

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Those are some pretty extensive and precise reports.
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Thank you, very much supreme leader of all Axis nations!
We are preparing a massive attack, the attack will be imminent any moment! Brace yourself!
Marry Christmas!

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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - British 1 tactical_bomber moved from Novgorod to Kazakhstan 7 infantry moved from India to West India 1 infantry moved from India to West India 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Gibraltar to Malta 1 armour moved from Gibraltar to 91 Sea Zone 1 bomber moved from Belarus to 98 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 armour, 1 battleship, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 fighter moved from Persia to 98 Sea Zone 1 fighter moved from 80 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 armour and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Tunisia 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from United Kingdom to Scotland Combat - British Battle in Tunisia Battle in 98 Sea Zone British attack with 1 bomber, 3 fighters and 2 tactical_bombers Germans defend with 1 transport; Italians defend with 1 armour, 1 battleship, 1 cruiser, 3 infantry and 1 transport British win, taking Tunisia from Italians with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for British: 1 fighter Casualties for Italians: 1 armour, 1 battleship, 1 cruiser, 3 infantry and 1 transport Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 98 Sea Zone to Persia 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 aaGuns moved from India to West India Place Units - British 3 fighters placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Libya 1 fighter moved from Libya to Tunisia 1 fighter moved from Southern Italy to Tunisia 1 bomber moved from Northern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Tunisia Italians attack with 2 fighters British defend with 1 armour Italians roll dice for 2 fighters in Tunisia, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Tunisia Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Tunisia to Sicily 1 bomber moved from Ukraine to Romania Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0,00 British regular : 0,50 Russians AA : -0,17Territory Summary for Italians :
Romania : 1 armour and 1 bomber Northern Italy : 1 aaGun, 1 artillery and 1 factory_major Libya : 1 infantry Sicily : 1 fighter Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour 95 Sea Zone : 1 destroyer and 1 submarine Bulgaria : 1 infantry Greece : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Russians : 36 / 38 Japanese : 53 / 58 Americans : 50 / 70 Chinese : 9 / 9 Germans : 47 / 53 British : 34 / 40 UK_Pacific : 8 / 10 Italians : 9 / 10 ANZAC : 10 / 12 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 17 times 2 was rolled 20 times 3 was rolled 19 times 4 was rolled 10 times 5 was rolled 20 times 6 was rolled 18 times Average roll : 3,481 Median : 3,000 Variance : 0,693 Standard Deviation : 0,832 Total rolls : 104 Null / Other 2 was rolled 2 times 3 was rolled 2 times 6 was rolled 3 times Average roll : 4,000 Median : 3,000 Variance : 1,472 Standard Deviation : 1,213 Total rolls : 7 Germans Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3,741 Median : 4,000 Variance : 0,365 Standard Deviation : 0,604 Total rolls : 27 British Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times Average roll : 2,000 Median : 2,000 Variance : 1,708 Standard Deviation : 1,307 Total rolls : 5 Italians Combat 2 was rolled 2 times 3 was rolled 2 times 6 was rolled 3 times Average roll : 4,000 Median : 3,000 Variance : 1,472 Standard Deviation : 1,213 Total rolls : 7 French Combat 1 was rolled 1 times 6 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 2 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,267 Median : 3,000 Variance : 0,821 Standard Deviation : 0,906 Total rolls : 15 Chinese Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 Russians Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times Average roll : 3,208 Median : 3,000 Variance : 1,043 Standard Deviation : 1,022 Total rolls : 24 Neutral_Axis Combat Average roll : 0,000 Median : 0,000 Variance : 0,000 Standard Deviation : 0,000 Total rolls : 0 Japanese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,786 Median : 4,500 Variance : 0,564 Standard Deviation : 0,751 Total rolls : 14 -
The British destroy the Italian Navy and Landing forces near Egypt!
With the danger of a full invasion in North Afrika, the British send all their aircraft from Russia, Egypt, and Persia in a coordinated attack from the sky.

The British came under heavy anti-air fire, bud the battle was won by the British, losing only one fighter squadron in the deadly attack. The Italians lose one cruiser and their pride and glory of the Italian navy the battleship "Vittorio Veneto". Their strong "Cannone da 381/50 Ansaldo M1934" cannons lay on the bottom of the Mediterranean.
Their transports were hit by multiple torpedoes taking their crew and passengers and a tank division to Davy Jones Locker.In Asia, the UK pacific leaves India undefended, the Japanese are in the range of the city with an overwhelming infantry force and aircover. The British wait for their air force from the Battle of the Egyptian sea to arrive and reinforcements from Egypt that have to move slowly through the Persian desert to the East.
"We leave India and it's beauty, bud we will return even stronger!". - Our glorious leader DanLeeDR01!

The Italians rebuild their navy!
The Fuhrer orders his allies Mussolini to secure the South by increasing their navy. The Italians start with the construction of one submarine and a destroyer.
The Italian airforce is sent out to destroy the tank division that took Tunisia. In the open desert, the British tanks are easy targets for the Italian fighters.
In the east the Italians bomb Russian factories in Ukraine, killing many civilians in the process as well.

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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 32 PUs; Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Ukraine 5 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 5 infantry moved from Kazakhstan to Sikang 5 infantry moved from Sakha to Amur 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 2 armour moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Novgorod to Romania 1 fighter and 1 tactical_bomber moved from Novgorod to Romania 1 armour moved from Bessarabia to Romania 1 artillery moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Baltic States to Novgorod 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Novosibirsk to Tsinghai Combat - Russians Battle in Romania Russians attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 armour and 1 bomber Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 1 armour and 1 artillery Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour and 1 bomber Battle in Finland Russians attack with 2 armour, 1 fighter and 2 infantry Germans defend with 1 fighter and 2 infantry Russians win, taking Finland from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 fighter and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Romania to Ukraine 2 fighters moved from Romania to Ukraine 1 fighter moved from Finland to Novgorod 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery and 4 infantry moved from Manchuria to Korea 3 fighters moved from Shan State to India 2 artilleries and 6 infantry moved from Burma to India Japanese take India from UK_Pacific 1 infantry moved from Shan State to Burma 3 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 fighter moved from Formosa to Anhwe 1 battleship, 2 cruisers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Anhwe to Hunan 1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Hunan 3 fighters moved from India to Burma Place Units - Japanese 3 fighters placed in Kwangtung 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5 Japanese collect 57 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 infantry Kwangsi : 1 flag Korea : 1 artillery and 4 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag Yunnan : 1 flag Kweichow : 1 flag, 3 artilleries and 7 infantry Hunan : 1 flag, 1 bomber, 4 fighters and 3 tactical_bombers Anhwe : 1 flag Shan State : 1 flag Burma : 1 flag, 3 fighters and 1 infantry India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 factory_minor, 3 fighters and 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Guam : 1 flag, 1 airfield and 1 infantry Wake Island : 1 flag, 1 airfield and 1 infantry French Indo China : 1 flag Java : 1 flag, 2 infantry Sumatra : 1 flag, 2 infantry 35 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 4 submarines 19 Sea Zone : 1 transport 6 Sea Zone : 2 destroyers and 2 submarinesProduction/PUs Summary :
Russians : 38 / 41 Japanese : 57 / 72 Americans : 50 / 70 Chinese : 8 / 9 Germans : 45 / 53 British : 34 / 40 UK_Pacific : 5 / 0 Italians : 9 / 10 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 19 times 2 was rolled 22 times 3 was rolled 20 times 4 was rolled 11 times 5 was rolled 22 times 6 was rolled 17 times Average roll : 3,414 Median : 3,000 Variance : 0,777 Standard Deviation : 0,882 Total rolls : 111 Null / Other 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 2,500 Median : 2,000 Variance : 1,200 Standard Deviation : 1,095 Total rolls : 6 Germans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3,677 Median : 4,000 Variance : 0,494 Standard Deviation : 0,703 Total rolls : 31 British Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 2,500 Median : 2,000 Variance : 1,200 Standard Deviation : 1,095 Total rolls : 6 Italians Combat 2 was rolled 1 times 3 was rolled 2 times 6 was rolled 3 times Average roll : 4,333 Median : 4,500 Variance : 1,600 Standard Deviation : 1,265 Total rolls : 6 French Combat 1 was rolled 1 times 6 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 2 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3,267 Median : 3,000 Variance : 0,821 Standard Deviation : 0,906 Total rolls : 15 Chinese Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,750 Standard Deviation : 0,866 Total rolls : 3 Russians Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3,250 Median : 3,000 Variance : 1,012 Standard Deviation : 1,006 Total rolls : 28 Neutral_Axis Combat Average roll : 0,000 Median : 0,000 Variance : 0,000 Standard Deviation : 0,000 Total rolls : 0 Japanese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,786 Median : 4,500 Variance : 0,564 Standard Deviation : 0,751 Total rolls : 14 -
The ANZAC secure their bonus Objective!
The ANZAC meet no Japanese resistance taking back Dutch New Guinea with only one infantry regiment. The Anzac ship their artillery to North Australia. Sergeant D. Lee in charge of ANZAC logistics and naval shipments forgot to unload its cargo. Valuable cargo must always be unloaded in case of any naval attacks! He was demoted to private for this costly mistake!
The Australian fighter squadrons of two CAC CA-15 Kangaroo fly to Celebs securing this import objective from the Japanese invasion. Securing Sumatra, Java, Borneo, and Celebs will prevent the Japanese get their precious oil and their 5 PU bonus objective.
"The CAC CA-15 Kangaroo was the most advanced fighter design to come out of Australia during World War 2".
The ANZAC navy leaves the safety of the American fleet to sail towards their ANZAC transports. The ANZAC prepares to launch an invasion to rescue the Dutch colonies from Japanese control.

The lonely French!
The french still wait for the liberation of their home country and Paris.
With Italian forces out of Tunesia the French help the British defend its colonies from Neighbouring Italian forces. Their Fighter flies towards India, and their navy helps secure the British in the Mediteranian.
The Russians prepare to invade the Nordic region!
The Russian use the speed of their T-34 Tanks from Novgorod to invade Finland with the support of a Fighter and two infantry divisions. The defenders are crushed, and little stands in the way of securing German regions in the North.
Eastern Poland is still to well defended by 7 German Tiger I tank divisions. The Russians decide to fall back their valuable assets to Novgorod and only defend its borders with cannon fodder, ehu... ehu... kugh..... I mean brave soldiers of mother Russia! Preventing the Germans blitzing further inland! Hold the Lines at all cost brave man!

We lost one T-34 division in the South, bud the Russians destroyed the combined forces of Italian and Germans stationed in Romania. We have our revenge on the Italian bomber responsible for killing innocent Civilians who happily volunteered to work in our factories in Ukraine.

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The Japanese invade India
Kweichow is taken from the Chinees and the Japanese navy sets sail to defend the Philipines. With all it's navy forces situated in the Pacific, the ANZAC and Amerikans have no chance to take more Island, because they have to move separately, leaving them open for an attack.

With no garrison defending India, the Japanese take the British Empire in the East. Raising the Japanese flag. With India under Japanese control, they will have the ability to produce more divisions on the mainland. It will be very difficult for the British to take it back now!

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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 12 infantry Japanese defend with 3 artilleries and 7 infantry Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 11 infantry Casualties for Japanese: 3 artilleries and 7 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Szechwan Chinese undo move 2. Chinese undo move 1. 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs -
Amerika invades Italy and takes its capital!
The American fleet Near Morocco sets sail through the Strait of Gibraltar deep into the Mediterranean. At the coast of Rome, they fight the Italian and German navy consisting of only 2 destroyers and one submarine. With the support of many fighters and bombers, the battle is won at the cost of just one American destroyer.

Why did the Italians build ships and no land units? It was a costly mistake, Rome is taken with small resistance from an anti-air division. Their anti-air guns are no match for the American Shermans.

After the battle at sea, the fighters landed safely on their carriers, and the bombers used their superior range to fly to Egypt. In preparation to take back India!

Meanwhile in the Pacific, the Amerikan's are retreating like cowards!!!
Ehu ... ehu.. kugh... I mean tactically maneuvering to stronger strategic positions!
In the Pacific the American's fall back out of range of the massive Japanese navy in the Philippines, they wait for 2 new Aircraft Carriers to reinforce them from the Western United States.

China defeats Japanese infantry at a close call!
The Chinese fight bravely with the help and veteran pilots in now very outdated fighters and take back Kweichow. It's was a brutal battle, only cheer numbers won the day. The Japanese lost their air cover by taking Kweichow in the last round, their fighters had to return to land at their airfields in Hunan. Leaving the Japanese infantry open for an attack. The Japanese general ordered all man to fight to the death and preventing being captured alive.

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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 17 infantry; Remaining resources: 2 PUs; Combat Move - Germans 7 armour moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Eastern Poland to Belarus 2 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 cruiser, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 2 armour moved from Holland Belgium to Denmark Combat - Germans Battle in Baltic States Germans attack with 7 armour, 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 7 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 4/1 hits, 4,17 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 10 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 44 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 0,33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery and 3 infantry Southern France : 1 flag, 2 armour and 1 harbour France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry Poland : 1 aaGun and 1 infantry Germany : 1 factory_major and 10 infantry Norway : 1 infantry Denmark : 2 armour Holland Belgium : 2 infantry Belarus : 1 flag, 1 armour Baltic States : 1 flag, 7 armour, 1 artillery and 1 infantry Eastern Poland : 1 flag, 7 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Bulgaria : 1 flag Greece : 1 flag, 1 infantry 115 Sea Zone : 1 cruiser, 2 submarines and 1 transport Yugoslavia : 1 flagProduction/PUs Summary :
Russians : 36 / 41 Japanese : 56 / 72 Americans : 53 / 83 Chinese : 9 / 9 Germans : 47 / 51 British : 34 / 40 UK_Pacific : 5 / 0 Italians : 6 / 0 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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