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    Idea: Change LL - Neutralized Subs Roll With Main Combat Roll

    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • PantherP Offline
      Panther Admin Moderators @LaFayette
      last edited by Panther

      @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

      The suggestion is that if all first strikes are neutralized by the presence of destroyers, then subs will roll with the main combat roll.

      @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

      It is a slight rule change.

      @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

      Yeah, this is not specific to LL. On the other hand, this would be an important change for LL and less consequential for dice.

      Actually which rules do you refer to?

      In v2 for example the presence of an enemy destroyer does not cancel or "neutralize" the first strike ability of a submarine. The presence of an enemy destroyer does not affect submarine's action at all.

      So this change would be far from being "slight".

      Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

      1 Reply Last reply Reply Quote 2
      • LaFayetteL Online
        LaFayette Admin
        last edited by

        @Panther when you say "In v2 for example the presence of an enemy destroyer does not cancel or "neutralize" the first strike ability of a submarine.",

        That means first strike casualties (that do not also have first strike) are removed immediately?

        To clarify, a neutralized first strike is one where the presence of destroyers allows any first strike casualty to fire back. I'm wondering if you are making a distinction between having 'first strike' and the impact of first strike on casualties.

        PantherP 1 Reply Last reply Reply Quote 1
        • LaFayetteL Online
          LaFayette Admin
          last edited by

          The proposed change to dice would very certainly be "slight".

          Let's say you have 2 subs , 2 destroyers (DD), and 1 bship vs the same.

          Today:

          • subs roll, casualties are assigned
          • destroyers and bship roll, casualties are assigned
          • defending subs roll, casualties are assigned and removed
          • defending boats roll, casualties are assigned and removed
          • defender casualties are removed

          In the above (rolling dice), if the subs roll with the other boats, it's the same thing.

          In the above, the change for LL more is significant. Let's say the powers for sub are '2', DD are '2' and a bship is '4'.

          Today the rolls would be:

          • attacking subs roll at 4
          • attacking boats get an auto-hit and roll at a 2
          • defending subs roll at a 4
          • defending boats get an auto-hit and roll at a 2

          The above breaks LL, it is a relatively "high" luck scenario, both sides can get anywhere from 1 to 3 hits. With the change proposed, both sides in the above would have the subs roll with the main boats yielding 2 auto-hits both and no extra rolls.

          Now, as soon as there is an option where one side would have a first-strike casualty that could not fire back, the subs would go back to firing on their own. So in the above example, let's say either player chose both DD's as casualties, then both subs, offense and defense, would go back to firing on their own.

          1 Reply Last reply Reply Quote 1
          • PantherP Offline
            Panther Admin Moderators @LaFayette
            last edited by Panther

            @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

            To clarify, a neutralized first strike is one where the presence of destroyers allows any first strike casualty to fire back. I'm wondering if you are making a distinction between having 'first strike' and the impact of first strike on casualties.

            Well, it is not necessarily me doing this, but rather the rules instead.

            There indeed is a distinction between "first strike" and the impact of first strike on casualties.
            As I said in v2 the enemy Destroyer does not affect the Submarine at all. It just enables the casualty of its own side to fire back during the regular step.

            Despite the presence of an enemy destroyer the submaine still fires during the Opening Fire Step. And their casualties have to be chosen immediately at that time.
            It is just that those casualties are not immediately removed but fire back.

            Now if you ignore this opening fire step as you suggested the submarine casualty selection will be different.

            The rules say: In any case select sub's casualties not knowing the results of the later shots of other units.
            Your proposal implies: Select sub's casualties under full transparence of information of other rolls.

            I don't care about LL - as LL is house rule anyway. But I would not like to see this change in regular dice games.

            Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

            T 1 Reply Last reply Reply Quote 1
            • T Offline
              Trevan @Panther
              last edited by

              @Panther said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

              There indeed is a distinction between "first strike" and the impact of first strike on casualties.
              As I said in v2 the enemy Destroyer does not affect the Submarine at all. It just enables the casualty of its own side to fire back during the regular step.

              The change that @LaFayette is proposing won't actually affect v2. Because v2, the subs always fire before the rest of the other units. The change from @LaFayette affects the other versions where subs only fire before the rest of the other units if a destroyer isn't present. In those versions, if a destroyer is present, then the subs fire at the same time as the other units. But the engine currently keeps the subs separately from the other units even though it doesn't need to.

              PantherP 2 Replies Last reply Reply Quote 1
              • PantherP Offline
                Panther Admin Moderators @Trevan
                last edited by Panther

                @Trevan That is why I asked which ruleset he has in mind. As rules are different here.

                So let's talk about which rulesets are addressed, then I will be happy to reconsider . 🙂

                Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                T 1 Reply Last reply Reply Quote 1
                • T Offline
                  Trevan @Panther
                  last edited by

                  @Panther said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                  @Trevan That is why I asked which ruleset he has in mind. As rules are different here.

                  So let's talk about which rulesets are addressed, then I will be happy to reconsider . 🙂

                  And that's why I want "custom battle phases" so that the battle phases are explicitly defined in the map xml 🙂

                  1 Reply Last reply Reply Quote 2
                  • PantherP Offline
                    Panther Admin Moderators @Trevan
                    last edited by Panther

                    @Trevan said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                    In those versions, if a destroyer is present, then the subs fire at the same time as the other units. But the engine currently keeps the subs separately from the other units even though it doesn't need to.

                    That indeed would be incorrect by the rules in some rulesets - and addressed in some Github issues AFAIK.

                    Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                    T 1 Reply Last reply Reply Quote 1
                    • T Offline
                      Trevan @Panther
                      last edited by Trevan

                      @Panther said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                      @Trevan said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                      In those versions, if a destroyer is present, then the subs fire at the same time as the other units. But the engine currently keeps the subs separately from the other units even though it doesn't need to.

                      That indeed would be incorrect by the rules in some rulesets.

                      Yes, some rules don't allow that and some do. @LaFayette is wanting to change it for the rulesets where it is correct.

                      Edited: I think I misunderstood your original comment. Your edits to the comment appear to say the opposite of what I originally read so ignore this comment.

                      PantherP 1 Reply Last reply Reply Quote 1
                      • PantherP Offline
                        Panther Admin Moderators @Trevan
                        last edited by

                        @Trevan Yes, sorry about that. I am not a native speaker, so I use edits often to "optimize" my wording and to correct typos.

                        Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                        1 Reply Last reply Reply Quote 1
                        • LaFayetteL Online
                          LaFayette Admin
                          last edited by

                          @Panther said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                          As I said in v2 the enemy Destroyer does not affect the Submarine at all. It just enables the casualty of its own side to fire back during the regular step.
                          Despite the presence of an enemy destroyer the submaine still fires during the Opening Fire Step. And their casualties have to be chosen immediately at that time.
                          It is just that those casualties are not immediately removed but fire back.

                          This is exactly what is meant by the 'first strike' being neutralized.

                          Frankly, the rules be damned on this one. If all casualties get to fire back, that will never change the order of losses that someone selects. It does not matter if the subs were the ones that rolled a hit or if it's destroyers. The fact that the first strike units roll first always is more for simplicity and consistency. When it comes to LL, which is far more than a house rule for TripleA, it is extremely significant and breaks LL.

                          F PantherP 2 Replies Last reply Reply Quote 1
                          • LaFayetteL Online
                            LaFayette Admin
                            last edited by LaFayette

                            Apologies for being a bit glib. At essence though is the assertion that if the casualties all get to fire back, that the order of losses (OOL, or casualty selection) will not change.

                            If that is true, then it really is just as well that subs would fire with the main group. If we can do that, then LL will be 'fixed' for a very prevalent case where it is flawed.

                            1 Reply Last reply Reply Quote 1
                            • F Offline
                              ff03k64 @LaFayette
                              last edited by

                              @LaFayette I could see situations where the OoL might change depending on how the subs roll. If they are particularly lucky or unlucky (at least in dice) I might take different losses. Obviously, that is different in LL. I am not exactly sure how LL works, so not much comment on that.

                              LaFayetteL 1 Reply Last reply Reply Quote 2
                              • PantherP Offline
                                Panther Admin Moderators @LaFayette
                                last edited by Panther

                                @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                If all casualties get to fire back, that will never change the order of losses that someone selects. It does not matter if the subs were the ones that rolled a hit or if it's destroyers.

                                You are wrong when assuming that all casualties get to fire back and generalizing the topic to this situation. During the opening fire step you usually don't know how many units involved in the battle will score how many hits. If a lonely submarine fights against a destroyer and a carrier and scores a hit during the opening fire step it does matter which casualty is chosen at that time. If both opposing units don't score the selection how to assign the submarine's hit might be totally different later - when already knowing the result of both rolls.

                                The fact that the first strike units roll first always is more for simplicity and consistency.

                                Maybe in some TripleA implementations, but not by the rules.

                                Anyway, Trevan and me have already sorted it out:
                                There is no dissent when talking about rulesets where TripleA incorrectly rolls for a submarine at the wrong time (creating an Opening Fire Step that by the rules does not exist).

                                Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                LaFayetteL 1 Reply Last reply Reply Quote 1
                                • LaFayetteL Online
                                  LaFayette Admin
                                  last edited by

                                  @Panther said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                  If a lonely submarine fights against a destroyer and a carrier and scores a hit during the opening fire step it does matter which casualty is chosen at that time

                                  Does it? There are three combat phases here, first strike, offense, defense. It does not matter whether the sub rolls during first strike here or offense.

                                  F ubernautU 2 Replies Last reply Reply Quote 1
                                  • LaFayetteL Online
                                    LaFayette Admin @ff03k64
                                    last edited by

                                    @ff03k64 said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                    @LaFayette I could see situations where the OoL might change depending on how the subs roll. If they are particularly lucky or unlucky (at least in dice) I might take different losses. Obviously, that is different in LL. I am not exactly sure how LL works, so not much comment on that.

                                    Can you come up with an example?

                                    1 Reply Last reply Reply Quote 1
                                    • LaFayetteL Online
                                      LaFayette Admin @Panther
                                      last edited by

                                      The fact that the first strike units roll first always is more for simplicity and consistency.

                                      Maybe in some TripleA implementations, but not by the rules.

                                      @Panther I was referring to the rules on that account, if subs are incorrectly rolling during first strike then it is all the more to the point.

                                      1 Reply Last reply Reply Quote 1
                                      • F Offline
                                        ff03k64 @LaFayette
                                        last edited by

                                        @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                        @Panther said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                        If a lonely submarine fights against a destroyer and a carrier and scores a hit during the opening fire step it does matter which casualty is chosen at that time

                                        Does it? There are three combat phases here, first strike, offense, defense. It does not matter whether the sub rolls during first strike here or offense.

                                        While not what i was thinking, this is a good example. I could choose the destroyer first, and hope that either the sub or destroyer get a hit, and then i save my expensive unit, or i could keep the destroyer in fear that i an not going to get a hit this round to make sure the sub doesn't get a first strike next round.

                                        PantherP 1 Reply Last reply Reply Quote 1
                                        • PantherP Offline
                                          Panther Admin Moderators @ff03k64
                                          last edited by Panther

                                          @ff03k64 said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                          @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                          @Panther said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                          If a lonely submarine fights against a destroyer and a carrier and scores a hit during the opening fire step it does matter which casualty is chosen at that time

                                          Does it? There are three combat phases here, first strike, offense, defense. It does not matter whether the sub rolls during first strike here or offense.

                                          While not what i was thinking, this is a good example. I could choose the destroyer first, and hope that either the sub or destroyer get a hit, and then i save my expensive unit, or i could keep the destroyer in fear that i an not going to get a hit this round to make sure the sub doesn't get a first strike next round.

                                          Thank you, @ff03k64 .

                                          @LaFayette This example illustrates why the time when casualty selection has to take place is an important aspect of the rules.

                                          @LaFayette said in Idea: Change LL - Neutralized Subs Roll With Main Combat Roll:

                                          The fact that the first strike units roll first always is more for simplicity and consistency.

                                          Maybe in some TripleA implementations, but not by the rules.

                                          @Panther I was referring to the rules on that account, if subs are incorrectly rolling during first strike then it is all the more to the point.

                                          In the discussed context/example the rules enforce a decision about casualty selection under uncertainty. I don't know on what you base your "... is more for simplicity and consistency"-statement.

                                          It is only TripleA on some maps/rulesets that enforces submarines to fire during an opening fire step that does not exist in those rulesets, so maybe this implementation is "for simplicity and consistency". There the result is vice versa. In those rulesets, even when a destroyer cancels a submarine's Surprise Strike ability, TripleA irregularly lets the submarines fire first and irregularly enforces a casualty selection, despite the fact, that this selection would be needed only later - when the other dice results are visible.

                                          We are discussing nothing new here. All of this has been part of Github issues and forum discussions in the past. I have not checked this lately so maybe some aspects have been resolved in the meantime...

                                          Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

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                                          • LaFayetteL Online
                                            LaFayette Admin
                                            last edited by LaFayette

                                            To make a case for this change I have made affirmative statements that perhaps can read like assumptions. These are questions that I would like examined.

                                            Let's take the same example of sub vs sub, dd, and expensive boat.

                                            If the sub hits, you choose the sub as a casualty. Then you are left with a sub vs dd and expensive boat, in which case you are faced with the same dilemna again and the 'early information' is moot.

                                            I wonder if there is a case where it really does change the OOL? I wonder if maybe there are more subs vs that same group. With the surface boats firing after the subs, the number of return hits is still unknown and I don't see how that can change the OOL.

                                            To come up with a counter example, we need a scenario where the knowledge about the number of sub changes how those casualties are assigned. Having a concrete example to think through would be excellent. I think it is a very truthy statement, and something I have taken for granted and figured was probably true, but now am challenging whether the out of ordering rolls impacts OOL. After having gone on a TripleA binge in the last week where subs were breaking LL, it did not look like there were any examples in V2 where a situation with no planes, DD on both sides, where the staggered rolling made any difference to OOL.

                                            "we are discussing nothing new here"

                                            The main point of this thread is whether to stop having subs fire differently in any rule set where the subs firing out of order has no material impact.

                                            F 1 Reply Last reply Reply Quote 1

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