TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Over the Top test 1

    Scheduled Pinned Locked Moved Play By Forum
    194 Posts 3 Posters 52.5k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • djabwanaD Offline
      djabwana
      last edited by

      The tide has turned in the Central Powers' favor, which are now up in both production/PUs and TUV, but only slightly. America is shipping tons of men and tanks across the ocean and saved Rome at the last minute, and Germany is hanging on by a thread on the Western Front now that Vimy fell and is changing hands every round. It's too early to call, and the question that still remains is if the Ottomans can deal with the colonial forces out of Africa to buy enough time for Germany and Austria to make a move on Italy and France...

      b38ab556-0170-493e-978a-52c4910c4f3b-image.png

      1 Reply Last reply Reply Quote 0
      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: French round 12

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 12
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    British-Commonwealth takes SZ 83 from Ottomans
                2 Battlecruisers and 3 Battleships moved from SZ 35 to SZ 30
                1 Submarine moved from SZ 35 to SZ 83
                1 Submarine moved from SZ 83 to SZ 35
        
            Load Munitions - French
                French collect 0 PUs; end with 66 PUs
                French creates 8 Munitionss in SZ 30
        
            Fire Munitions and Combat Move - French
                3 Munitionss moved from SZ 30 to SZ 32
                5 Munitionss moved from SZ 30 to Tunis
                1 Destroyer moved from SZ 35 to SZ 32
                4 Destroyers moved from SZ 35 to SZ 30
                1 Zeppelin moved from Marseilles to RR 46
                1 Elite-Offensive-Infantry and 2 Infantrys moved from Marseilles to Piedmont
                1 Freighter moved from SZ 30 to SZ 29
                1 Elite-Defensive-Infantry and 2 Infantrys moved from Marseilles to SZ 29
                1 Elite-Defensive-Infantry, 1 Freighter and 2 Infantrys moved from SZ 29 to SZ 30
                1 Elite-Defensive-Infantry and 2 Infantrys moved from SZ 30 to Rome
                6 Infantrys moved from Burgundy to Fontainbleu
                3 Cavalrys moved from Chantilly to Bar-Le-Duc
                4 Elite-Defensive-Infantrys, 8 Field-Artillerys and 4 Infantrys moved from Chaumont to Bar-Le-Duc
                1 Zeppelin moved from Paris to Bar-Le-Duc
                5 Infantrys moved from Picardy to Compiegne
                2 Infantrys moved from Compiegne to Soissons
                1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys moved from Soissons to Vimy
        
            Purchase Units - French
                French buy 3 Cavalrys, 1 Develop-Mech-Infantry, 2 Harbor-Defensess and 9 Infantrys; Remaining resources: 0 PUs; 
        
            Combat - French
                Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                French creates battle in territory OVER THE TOP
                French creates battle in territory By DKJD
                Battle in RR 46
                    French attack with 1 Zeppelin
                    Germans defend with 5 Railguns
                        French roll dice for 1 Zeppelin in RR 46, round 2 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 3 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 4 : 1/1 hits, 0.17 expected hits
                        1 Railgun owned by the Germans lost in RR 46
                        French roll dice for 1 Zeppelin in RR 46, round 5 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 6 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 7 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 8 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 9 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 10 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 11 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 12 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 13 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 14 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 15 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 16 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 17 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 18 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 19 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 20 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 21 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 22 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 23 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 24 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 25 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 26 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 27 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 28 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 29 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 30 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 31 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 32 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 33 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 34 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 35 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 36 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 37 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 38 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 39 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 40 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 41 : 1/1 hits, 0.17 expected hits
                        1 Railgun owned by the Germans lost in RR 46
                        French roll dice for 1 Zeppelin in RR 46, round 42 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 43 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 44 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 45 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 46 : 1/1 hits, 0.17 expected hits
                        1 Railgun owned by the Germans lost in RR 46
                        French roll dice for 1 Zeppelin in RR 46, round 47 : 1/1 hits, 0.17 expected hits
                        1 Railgun owned by the Germans lost in RR 46
                        French roll dice for 1 Zeppelin in RR 46, round 48 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 49 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 50 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 51 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 52 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 53 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 54 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 55 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 56 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 57 : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 Zeppelin in RR 46, round 58 : 1/1 hits, 0.17 expected hits
                        1 Railgun owned by the Germans lost in RR 46
                    French win, taking By DKJD from Germans with 1 Zeppelin remaining. Battle score for attacker is 50
                    Casualties for Germans: 5 Railguns
                Battle in Tunis
                    French attack with 5 Munitionss
                    Ottomans defend with 2 Field-Artillerys, 6 Infantrys and 3 Mech-Infantrys
                        French roll dice for 5 Munitionss in Tunis, round 2 : 1/1 hits, 1.67 expected hits
                        1 Infantry owned by the Ottomans lost in Tunis
                        5 Munitionss owned by the French lost in Tunis
                    Ottomans win with 2 Field-Artillerys, 5 Infantrys and 3 Mech-Infantrys remaining. Battle score for attacker is 2
                    Casualties for Ottomans: 1 Infantry
                    Casualties for French: 5 Munitionss
                Battle in SZ 32
                    French attack with 1 Destroyer and 3 Munitionss
                    Austrians defend with 2 Submarines
                        French roll dice for 1 Destroyer and 3 Munitionss in SZ 32, round 2 : 1/1 hits, 1.33 expected hits
                        Austrians roll dice for 2 Submarines in SZ 32, round 2 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the French and 1 Submarine owned by the Austrians lost in SZ 32
                        3 Munitionss owned by the French lost in SZ 32
                    Austrians win with 1 Submarine remaining. Battle score for attacker is -2
                    Casualties for French: 1 Destroyer and 3 Munitionss
                    Casualties for Austrians: 1 Submarine
                Battle in Vimy
                    French attack with 1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys
                    Germans defend with 1 Factory and 2 Heavy-Artillerys
                        French roll dice for 1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys in Vimy, round 2 : 2/1 hits, 1.50 expected hits
                        Germans roll dice for 2 Heavy-Artillerys in Vimy, round 2 : 1/1 hits, 1.33 expected hits
                        1 Infantry owned by the French and 2 Heavy-Artillerys owned by the Germans lost in Vimy
                    French win, taking Vimy from Germans with 1 Elite-Offensive-Infantry, 1 Field-Artillery and 3 Infantrys remaining. Battle score for attacker is 18
                    Casualties for French: 1 Infantry
                    Casualties for Germans: 2 Heavy-Artillerys
                Battle in Piedmont
                    French attack with 1 Elite-Offensive-Infantry and 2 Infantrys
                    Germans defend with 1 Factory and 1 Infantry
                        French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Piedmont, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 Infantry in Piedmont, round 2 : 1/1 hits, 0.17 expected hits
                        1 Infantry owned by the French lost in Piedmont
                        French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 3 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 Infantry in Piedmont, round 3 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Germans lost in Piedmont
                    French win, taking Piedmont from Germans with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in Bar-Le-Duc
                    French attack with 3 Cavalrys, 4 Elite-Defensive-Infantrys, 8 Field-Artillerys, 4 Infantrys and 1 Zeppelin
                    Germans defend with 1 AA-Gun, 1 Factory, 9 Field-Artillerys, 1 Red-Baron and 8 Trenchess
                        Germans roll AA dice in Bar-Le-Duc : 0/1 hits, 0.17 expected hits
                        French roll dice for 3 Cavalrys, 4 Elite-Defensive-Infantrys, 8 Field-Artillerys, 4 Infantrys and 1 Zeppelin in Bar-Le-Duc, round 2 : 7/1 hits, 6.33 expected hits
                    Units damaged: 7 Trenchess owned by the Germans
                        Germans roll dice for 1 AA-Gun, 9 Field-Artillerys, 1 Red-Baron and 8 Trenchess in Bar-Le-Duc, round 2 : 4/1 hits, 3.67 expected hits
                    4 Elite-Defensive-Infantrys owned by the French lost in Bar-Le-Duc
                        French roll dice for 3 Cavalrys, 8 Field-Artillerys, 4 Infantrys and 1 Zeppelin in Bar-Le-Duc, round 3 : 5/1 hits, 5.67 expected hits
                        Germans roll dice for 1 AA-Gun, 9 Field-Artillerys, 1 Red-Baron and 8 Trenchess in Bar-Le-Duc, round 3 : 4/1 hits, 3.67 expected hits
                        4 Trenchess owned by the Germans and 4 Infantrys owned by the French lost in Bar-Le-Duc
                        French roll dice for 3 Cavalrys, 8 Field-Artillerys and 1 Zeppelin in Bar-Le-Duc, round 4 : 5/1 hits, 4.33 expected hits
                        Germans roll dice for 1 AA-Gun, 9 Field-Artillerys, 1 Red-Baron and 4 Trenchess in Bar-Le-Duc, round 4 : 4/1 hits, 3.67 expected hits
                    1 AA-Gun owned by the Germans, 4 Trenchess owned by the Germans and 4 Field-Artillerys owned by the French lost in Bar-Le-Duc
                        French roll dice for 3 Cavalrys, 4 Field-Artillerys and 1 Zeppelin in Bar-Le-Duc, round 5 : 3/0 hits, 3.00 expected hits
                        Germans roll dice for 9 Field-Artillerys and 1 Red-Baron in Bar-Le-Duc, round 5 : 4/1 hits, 3.67 expected hits
                    2 Field-Artillerys owned by the French, 3 Field-Artillerys owned by the Germans and 2 Cavalrys owned by the French lost in Bar-Le-Duc
                    1 Zeppelin owned by the French retreated
                    2 Field-Artillerys owned by the French and 1 Cavalry owned by the French retreated to Chaumont
                    Germans win with 6 Field-Artillerys and 1 Red-Baron remaining. Battle score for attacker is -14
                    Casualties for French: 2 Cavalrys, 4 Elite-Defensive-Infantrys, 6 Field-Artillerys and 4 Infantrys
                    Casualties for Germans: 1 AA-Gun, 3 Field-Artillerys and 8 Trenchess
                Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
        
            Non Combat Move - French
                1 Zeppelin moved from Bar-Le-Duc to Chantilly
                1 Zeppelin moved from RR 46 to Paris
        
            Place Units - French
                2 Harbor-Defensess placed in SZ 8
                6 Infantrys placed in Marseilles
                3 Infantrys placed in Chantilly
                3 Cavalrys placed in Picardy
                1 Develop-Mech-Infantry placed in Paris
                Trigger -French-Develop-Mech-Infantry: buyDevelop-Mech-Infantry removed from French-Frontier
                Trigger -French-Develop-Mech-Infantry: buyMech-Infantry added to French-Frontier
                Trigger -French-Develop-Mech-Infantry: buyMech-Infantry added to French-Colonial-Africa-Frontier
                Trigger -French-Develop-Mech-Infantry: has removed 1 Develop-Mech-Infantry owned by French in Paris
        
            Turn Complete - French
                French collect 67 PUs; end with 67 PUs
                French creates 8 Munitionss in SZ 30
        

        Combat Hit Differential Summary :

        French regular : -4.50
        Germans AA : -0.17
        Germans regular : 1.67
        Austrians regular : 0.67
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • GenerationKILLG Offline
          GenerationKILL
          last edited by

          TripleA Turn Summary: French-Colonial-Africa round 12

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 12
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                  Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      French-Colonial-Africa takes Tunesia from Ottomans
                  1 Battlecruiser and 2 Battleships moved from SZ 35 to SZ 30
                  1 Troop-Transport moved from SZ 35 to SZ 30
                  1 Infantry moved from Algeria to Tunesia
                  1 Fighter moved from Algeria to Rome
                  3 Infantrys moved from Casablanca to Algeria
          
              Load Munitions - French-Colonial-Africa
                  French-Colonial-Africa collect 0 PUs; end with 39 PUs
                  French-Colonial-Africa creates 5 Munitionss in SZ 30
          
              Fire Munitions and Combat Move - French-Colonial-Africa
                      British-Commonwealth takes Mozambique from Imperial-German-Afrika
                  1 Elite-Offensive-Infantry moved from S. Rhodesia to Mozambique
                  1 Field-Artillery moved from Rhodesia to Nye Lukemba
                  1 Elite-Offensive-Infantry moved from Buchuanaland to Rhodesia
                  4 Field-Artillerys moved from Rhodesia to Nye Lukemba
                  2 Infantrys moved from Cameroon to Chad
                  2 Cavalrys moved from French Equitorial Africa to Lisala
                  1 Fighter moved from Bandundu to Lisala
                  1 Fighter moved from French Equitorial Africa to Chad
                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Angolia to Cabinda
                  1 Armored-Train and 1 Train moved from RR 101 to RR 104
                  1 Cavalry moved from Senegal to Casablanca
                  1 Train moved from RR 96 to RR 101
          
              Purchase Units - French-Colonial-Africa
                  French-Colonial-Africa buy 1 Battleship, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry; Remaining resources: 0 PUs; 
          
              Combat - French-Colonial-Africa
                  Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  French-Colonial-Africa creates battle in territory OVER THE TOP
                  Battle in Chad
                      French-Colonial-Africa attack with 1 Fighter and 2 Infantrys
                      Imperial-German-Afrika defend with 1 Infantry
                          French-Colonial-Africa roll dice for 1 Fighter and 2 Infantrys in Chad, round 2 : 1/1 hits, 0.83 expected hits
                          Imperial-German-Afrika roll dice for 1 Infantry in Chad, round 2 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the Imperial-German-Afrika lost in Chad
                      French-Colonial-Africa takes Chad from Imperial-German-Afrika
                      French-Colonial-Africa win
                      . Battle score for attacker is 2
                      Casualties for Imperial-German-Afrika: 1 Infantry
                  Battle in Nye Lukemba
                      French-Colonial-Africa attack with 5 Field-Artillerys
                      Imperial-German-Afrika defend with 1 Infantry
                          French-Colonial-Africa roll dice for 5 Field-Artillerys in Nye Lukemba, round 2 : 1/1 hits, 1.67 expected hits
                          Imperial-German-Afrika roll dice for 1 Infantry in Nye Lukemba, round 2 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the Imperial-German-Afrika lost in Nye Lukemba
                      French-Colonial-Africa takes Nye Lukemba from Imperial-German-Afrika
                      French-Colonial-Africa win
                      . Battle score for attacker is 2
                      Casualties for Imperial-German-Afrika: 1 Infantry
                  Battle in Lisala
                      French-Colonial-Africa attack with 2 Cavalrys and 1 Fighter
                      Imperial-German-Afrika defend with 1 Infantry
                          French-Colonial-Africa roll dice for 2 Cavalrys and 1 Fighter in Lisala, round 2 : 1/1 hits, 0.83 expected hits
                          Imperial-German-Afrika roll dice for 1 Infantry in Lisala, round 2 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the Imperial-German-Afrika lost in Lisala
                      French-Colonial-Africa takes Lisala from Imperial-German-Afrika
                      French-Colonial-Africa win
                      . Battle score for attacker is 2
                      Casualties for Imperial-German-Afrika: 1 Infantry
                  Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                  Trigger Remove French-Colonial-Africa Munitions 1: has removed 5 Munitionss owned by French-Colonial-Africa in SZ 30
          
              Non Combat Move - French-Colonial-Africa
                  1 Train moved from RR 86 to RR 90
                  1 Fighter moved from Chad to French Niger
                  1 Fighter moved from Lisala to French Niger
                  1 Fighter moved from Rhodesia to Cameroon
                  French-Colonial-Africa undo move 4.
                  1 Fighter moved from Rhodesia to Cameroon
                  1 Train moved from RR 74 to RR 87
          
              Place Units - French-Colonial-Africa
                  1 Battleship placed in SZ 28
                  1 Field-Artillery placed in Casablanca
                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry placed in Senegal
          
              Turn Complete - French-Colonial-Africa
                  French-Colonial-Africa collect 40 PUs; end with 40 PUs
                  French-Colonial-Africa creates 2 Munitionss in SZ 28
                  French-Colonial-Africa creates 5 Munitionss in SZ 30
          

          Combat Hit Differential Summary :

          Imperial-German-Afrika regular : -0.50
          French-Colonial-Africa regular : -0.33
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Austrians round 12

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 12
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                    Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
            
                Load Munitions - Austrians
                    Austrians collect 0 PUs; end with 68 PUs
                    Austrians creates 7 Munitionss in SZ 31
                    Austrians creates 1 Gas-Munitions in Trieste
                    Austrians creates 1 Gas-Munitions in Tuscany
            
                Fire Munitions and Combat Move - Austrians
                    1 Submarine moved from SZ 32 to SZ 82
                          Austrians take SZ 82 from Italians
                    2 Zeppelins moved from Trieste to Rome
                    5 Fighters moved from Venice to Piedmont
                    2 Infantrys moved from Venice to Piedmont
                    15 Infantrys moved from Venice to Tuscany
                    1 Infantry moved from Tuscany to Naples
                          Austrians take Naples from Italians
                    1 Heavy-Artillery moved from Trieste to SZ 31
                    2 Infantrys moved from Trieste to SZ 31
                    2 Infantrys moved from SZ 31 to Tuscany
                    1 Heavy-Artillery moved from SZ 31 to Tuscany
                    6 Infantrys moved from Vienna to RR 40
                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                    6 Infantrys moved from RR 39 to Venice
                    1 Armored-Train and 2 Trains moved from RR 39 to RR 40
                    5 Infantrys moved from Vienna to Trieste
            
                Purchase Units - Austrians
                    Austrians buy 19 Infantrys, 2 Trenchess and 2 Zeppelins; Remaining resources: 0 PUs; 
            
                Combat - Austrians
                    Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Austrians creates battle in territory OVER THE TOP
                    Austrians creates battle in territory By DKJD
                    Strategic bombing raid in Rome
                            Italians roll AA dice in Rome : 0/1 hits, 0.33 expected hits
                        Bombing raid in Rome rolls: 1,2 and causes: 3 damage to unit: Factory
                        Bombing raid in Rome causes 3 damage total. 
                    Battle in Piedmont
                        Austrians attack with 5 Fighters and 2 Infantrys
                        Italians defend with 1 Factory; French defend with 1 Elite-Offensive-Infantry and 1 Infantry
                            Austrians roll dice for 5 Fighters and 2 Infantrys in Piedmont, round 2 : 2/1 hits, 2.83 expected hits
                            Italians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.33 expected hits
                            1 Infantry owned by the French and 1 Elite-Offensive-Infantry owned by the French lost in Piedmont
                        Austrians win, taking By DKJD from French, taking Piedmont from Italians with 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                        Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry
                    Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                    Trigger Remove Austrians Munitions 1: has removed 7 Munitionss owned by Austrians in SZ 31
                    Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions owned by Austrians in Tuscany
                    Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions owned by Austrians in Trieste
            
                Non Combat Move - Austrians
                    2 Zeppelins moved from Rome to Trieste
                    5 Fighters moved from Piedmont to Tuscany
            
                Place Units - Austrians
                    2 Trenchess placed in Tuscany
                    6 Infantrys placed in Venice
                    6 Infantrys placed in Trieste
                    7 Infantrys and 2 Zeppelins placed in Vienna
            
                Turn Complete - Austrians
                    Austrians collect 70 PUs; end with 70 PUs
                    Austrians creates 7 Munitionss in SZ 31
                    Austrians creates 2 Gas-Munitionss in Tuscany
            

            Combat Hit Differential Summary :

            Italians regular : -0.33
            Austrians regular : -0.83
            Italians AA : -0.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • djabwanaD Offline
              djabwana
              last edited by

              TripleA Turn Summary: Ottomans round 12

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 12
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                      Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      2 Battlecruisers moved from SZ 37 to SZ 34
                      2 Battleships moved from SZ 37 to SZ 34
                      3 Submarines moved from SZ 37 to SZ 34
              
                  Load Munitions - Ottomans
                      Ottomans collect 0 PUs; end with 92 PUs
                      Ottomans creates 6 Munitionss in SZ 34
              
                  Fire Munitions and Combat Move - Ottomans
                          Ottomans takes Hurghada from British-Commonwealth
                      1 Field-Artillery moved from Svastepole to SZ 37
                      1 Field-Artillery moved from Svastepole to SZ 37
                      1 Field-Artillery moved from Svastepole to SZ 37
                      1 Field-Artillery moved from Svastepole to SZ 37
                      4 Field-Artillerys and 1 Troop-Transport moved from SZ 37 to SZ 34
                      4 Field-Artillerys moved from SZ 34 to Greece
                      2 Field-Artillerys, 5 Infantrys and 3 Mech-Infantrys moved from Tunis to Tunesia
                      2 Infantrys and 2 Mech-Infantrys moved from Trieste to Bavaria
                      2 Infantrys and 2 Mech-Infantrys moved from Greece to Sarajevo
                      2 Infantrys and 2 Mech-Infantrys moved from Sarajevo to Trieste
                      1 Infantry moved from Egypt to Hurghada
                      2 Field-Artillerys and 2 Infantrys moved from Egypt to Cairo
                      2 Fighters moved from Syria to Jerusalem
                      2 Infantrys moved from Arar to Jerusalem
                      4 Zeppelins moved from Syria to B. Somaliland
                      2 Fighters moved from Cairo to Syria
                      2 Infantrys moved from Arar to Jerusalem
                      4 Infantrys moved from Arar to Jerusalem
              
                  Purchase Units - Ottomans
                      Ottomans buy 1 Battlecruiser, 1 Battleship, 3 Destroyers, 2 Harbor-Defensess, 7 Infantrys and 1 Troop-Transport; Remaining resources: 1 PUs; 
              
                  Combat - Ottomans
                      Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Ottomans creates battle in territory OVER THE TOP
                      Battle in Tunesia
                          Ottomans attack with 2 Field-Artillerys, 5 Infantrys and 3 Mech-Infantrys
                          French-Colonial-Africa defend with 1 Infantry
                              Ottomans roll dice for 2 Field-Artillerys, 5 Infantrys and 3 Mech-Infantrys in Tunesia, round 2 : 3/1 hits, 2.83 expected hits
                              French-Colonial-Africa roll dice for 1 Infantry in Tunesia, round 2 : 1/1 hits, 0.17 expected hits
                              1 Infantry owned by the Ottomans and 1 Infantry owned by the French-Colonial-Africa lost in Tunesia
                          Ottomans takes Tunesia from French-Colonial-Africa
                          Ottomans win with 2 Field-Artillerys, 4 Infantrys and 3 Mech-Infantrys remaining. Battle score for attacker is 0
                          Casualties for Ottomans: 1 Infantry
                          Casualties for French-Colonial-Africa: 1 Infantry
                      Battle in B. Somaliland
                          Ottomans attack with 4 Zeppelins
                          British-Commonwealth defend with 1 Bomber and 1 Zeppelin
                              Ottomans roll dice for 4 Zeppelins in B. Somaliland, round 2 : 0/1 hits, 0.67 expected hits
                              British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in B. Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 4 Zeppelins in B. Somaliland, round 3 : 0/1 hits, 0.67 expected hits
                              British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in B. Somaliland, round 3 : 1/1 hits, 0.17 expected hits
                              1 Zeppelin owned by the Ottomans lost in B. Somaliland
                              Ottomans roll dice for 3 Zeppelins in B. Somaliland, round 4 : 1/1 hits, 0.50 expected hits
                              British-Commonwealth roll dice for 1 Bomber and 1 Zeppelin in B. Somaliland, round 4 : 0/1 hits, 0.17 expected hits
                              1 Zeppelin owned by the British-Commonwealth lost in B. Somaliland
                              Ottomans roll dice for 3 Zeppelins in B. Somaliland, round 5 : 1/1 hits, 0.50 expected hits
                              British-Commonwealth roll dice for 1 Bomber in B. Somaliland, round 5 : 0/1 hits, 0.17 expected hits
                              1 Bomber owned by the British-Commonwealth lost in B. Somaliland
                          Ottomans win with 3 Zeppelins remaining. Battle score for attacker is 12
                          Casualties for Ottomans: 1 Zeppelin
                          Casualties for British-Commonwealth: 1 Bomber and 1 Zeppelin
                      Battle in Jerusalem
                          Ottomans attack with 2 Fighters and 8 Infantrys
                          British-Commonwealth defend with 1 Infantry
                              Ottomans roll dice for 2 Fighters and 8 Infantrys in Jerusalem, round 2 : 3/1 hits, 2.33 expected hits
                              British-Commonwealth roll dice for 1 Infantry in Jerusalem, round 2 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the British-Commonwealth lost in Jerusalem
                          Ottomans takes Jerusalem from British-Commonwealth
                          Ottomans win with 2 Fighters and 8 Infantrys remaining. Battle score for attacker is 2
                          Casualties for British-Commonwealth: 1 Infantry
                      Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                      Trigger Remove Ottomans Munitions 1: has removed 6 Munitionss owned by Ottomans in SZ 34
              
                  Non Combat Move - Ottomans
                      2 Fighters moved from Jerusalem to Arar
                      5 Infantrys moved from Basrah to Bagdad
                      2 Infantrys moved from Syria to Arar
                      6 Infantrys moved from Istanbul to RR 59
                      1 Armored-Train, 6 Infantrys and 1 Train moved from RR 59 to RR 66
                      6 Infantrys moved from RR 66 to Syria
                      2 Infantrys moved from Syria to Arar
                      3 Zeppelins moved from B. Somaliland to Cairo
              
                  Place Units - Ottomans
                      2 Harbor-Defensess placed in SZ 34
                      1 Battlecruiser, 1 Battleship and 2 Destroyers placed in SZ 34
                      1 Destroyer and 1 Troop-Transport placed in SZ 37
                      2 Infantrys placed in Cairo
                      3 Infantrys placed in Basrah
                      2 Infantrys placed in Cairo
                      Ottomans undo move 6.
                      2 Infantrys placed in Syria
              
                  Turn Complete - Ottomans
                      Ottomans collect 92 PUs; end with 93 PUs
                      Ottomans creates 9 Munitionss in SZ 34
              

              Combat Hit Differential Summary :

              British-Commonwealth regular : 0.17
              French-Colonial-Africa regular : 0.83
              Ottomans regular : 0.50
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: British round 12

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 12
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                        Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        2 Destroyers moved from SZ 30 to SZ 82
                
                    Load Munitions - British
                        British collect 0 PUs; end with 58 PUs
                        British creates 4 Munitionss in SZ 8
                
                    Fire Munitions and Combat Move - British
                        1 Zeppelin moved from Flanders to RR 119
                        1 Bomber moved from Ypres to RR 119
                        3 Bombers moved from Flanders to Bar-Le-Duc
                        1 Armored-Train and 1 Train moved from RR 124 to RR 118
                        2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 3 Infantrys moved from Picardy to Flanders
                        2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Paschendale to Vimy
                        6 Infantrys moved from Somme to Vimy
                        1 Field-Artillery moved from Arras to Somme
                        1 Infantry moved from Ypres to Arras
                
                    Purchase Units - British
                        British buy 1 Battleship, 1 Destroyer, 1 Factory, 1 Harbor-Defenses, 3 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                
                    Combat - British
                        Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        British creates battle in territory OVER THE TOP
                        British creates battle in territory By DKJD
                        British creates battle in territory SZ 82
                        Strategic bombing raid in Bar-Le-Duc
                                Germans roll AA dice in Bar-Le-Duc : 1/1 hits, 0.50 expected hits
                            1 Bomber killed by AA
                            Bombing raid in Bar-Le-Duc rolls: 3,2 and causes: 5 damage to unit: Factory
                            Bombing raid in Bar-Le-Duc causes 5 damage total. 
                        Battle in RR 119
                            British attack with 1 Bomber and 1 Zeppelin
                            Germans defend with 1 Armored-Train and 2 Trains
                                British roll dice for 1 Bomber and 1 Zeppelin in RR 119, round 2 : 1/1 hits, 0.67 expected hits
                                Germans roll dice for 1 Armored-Train and 2 Trains in RR 119, round 2 : 0/1 hits, 0.33 expected hits
                                1 Train owned by the Germans lost in RR 119
                                British roll dice for 1 Bomber and 1 Zeppelin in RR 119, round 3 : 0/1 hits, 0.67 expected hits
                                Germans roll dice for 1 Armored-Train and 1 Train in RR 119, round 3 : 0/1 hits, 0.33 expected hits
                                British roll dice for 1 Bomber and 1 Zeppelin in RR 119, round 4 : 1/1 hits, 0.67 expected hits
                                Germans roll dice for 1 Armored-Train and 1 Train in RR 119, round 4 : 1/1 hits, 0.33 expected hits
                                1 Train owned by the Germans and 1 Zeppelin owned by the British lost in RR 119
                                British roll dice for 1 Bomber in RR 119, round 5 : 0/1 hits, 0.50 expected hits
                                Germans roll dice for 1 Armored-Train in RR 119, round 5 : 0/1 hits, 0.33 expected hits
                            1 Bomber owned by the British retreated
                            Germans win, taking By DKJD from Austrians with 1 Armored-Train remaining. Battle score for attacker is 4
                            Casualties for Germans: 2 Trains
                            Casualties for British: 1 Zeppelin
                        Battle in SZ 82
                            British attack with 2 Destroyers
                            Austrians defend with 1 Submarine
                                British roll dice for 2 Destroyers in SZ 82, round 2 : 1/1 hits, 0.67 expected hits
                                Austrians roll dice for 1 Submarine in SZ 82, round 2 : 0/1 hits, 0.17 expected hits
                                1 Submarine owned by the Austrians lost in SZ 82
                            British win, taking SZ 82 from Austrians with 2 Destroyers remaining. Battle score for attacker is 6
                            Casualties for Austrians: 1 Submarine
                        Trigger Remove British Munitions 1: has removed 4 Munitionss owned by British in SZ 8
                        Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                
                    Non Combat Move - British
                        2 Bombers moved from Bar-Le-Duc to Chaumont
                        1 Bomber moved from RR 119 to Vimy
                
                    Place Units - British
                        1 Factory and 2 Trenchess placed in Somme
                        1 Battleship, 1 Destroyer and 1 Harbor-Defenses placed in SZ 8
                        3 Infantrys placed in Flanders
                
                    Turn Complete - British
                        British collect 54 PUs; end with 54 PUs
                        British creates 6 Munitionss in SZ 8
                

                Combat Hit Differential Summary :

                Germans AA : 0.50
                Germans regular : -0.33
                Austrians regular : -0.17
                British regular : -0.17
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: British-Commonwealth round 12

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 12
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                          Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          1 Battlecruiser and 3 Battleships moved from SZ 42 to SZ 50
                          1 Destroyer moved from SZ 48 to SZ 50
                  
                      Load Munitions - British-Commonwealth
                          British-Commonwealth collect 0 PUs; end with 64 PUs
                          British-Commonwealth creates 7 Munitionss in SZ 50
                  
                      Fire Munitions and Combat Move - British-Commonwealth
                              British-Commonwealth takes Mumbaza from Imperial-German-Afrika
                          7 Munitionss moved from SZ 50 to German E. Afrika
                          1 Armored-Train and 1 Train moved from RR 116 to RR 113
                          2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 48 to SZ 50
                          2 Elite-Offensive-Infantrys and 1 Infantry moved from SZ 50 to German E. Afrika
                          1 Zeppelin moved from Tabuk to German E. Afrika
                          1 Elite-Defensive-Infantry moved from British E. Africa to Mumbaza
                          2 Elite-Offensive-Infantrys moved from I. Somaliland to SZ 42
                          6 Elite-Offensive-Infantrys moved from British E. Africa to SZ 42
                          8 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 42 to SZ 50
                          8 Elite-Offensive-Infantrys moved from SZ 50 to German E. Afrika
                          4 Bombers moved from S. Africa to German E. Afrika
                          2 Elite-Defensive-Infantrys moved from Buchuanaland to S. Rhodesia
                          1 Fighter moved from S. Africa to Rhodesia
                          2 Elite-Defensive-Infantrys and 1 Infantry moved from British E. Africa to SZ 42
                          2 Elite-Defensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 42 to SZ 50
                          2 Elite-Defensive-Infantrys and 1 Infantry moved from SZ 50 to German E. Afrika
                          3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Oman to SZ 42
                          1 Field-Artillery moved from I. Somaliland to SZ 42
                          1 Elite-Defensive-Infantry moved from I. Somaliland to SZ 42
                          1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 1 Troop-Transport moved from SZ 42 to SZ 50
                          1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from SZ 50 to German E. Afrika
                          1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Hejaz to Oman
                          2 Freighters moved from SZ 43 to SZ 42
                          3 Elite-Defensive-Infantrys moved from Oman to SZ 42
                          1 Field-Artillery moved from I. Somaliland to SZ 42
                          1 Elite-Defensive-Infantry moved from British E. Africa to SZ 42
                          4 Elite-Defensive-Infantrys, 1 Field-Artillery and 2 Freighters moved from SZ 42 to SZ 50
                          4 Elite-Defensive-Infantrys and 1 Field-Artillery moved from SZ 50 to German E. Afrika
                  
                      Purchase Units - British-Commonwealth
                          British-Commonwealth buy 3 Bombers and 2 Zeppelins; Remaining resources: 4 PUs; 
                  
                      Combat - British-Commonwealth
                          Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          British-Commonwealth creates battle in territory OVER THE TOP
                          Battle in SZ 50
                              British-Commonwealth attack with 1 Battlecruiser, 3 Battleships, 1 Destroyer, 4 Freighters and 2 Troop-Transports
                              Imperial-German-Afrika defend with 2 Harbor-Defensess
                                  British-Commonwealth roll dice for 1 Battlecruiser, 3 Battleships, 1 Destroyer, 4 Freighters and 2 Troop-Transports in SZ 50, round 2 : 2/1 hits, 1.83 expected hits
                                  Imperial-German-Afrika roll dice for 2 Harbor-Defensess in SZ 50, round 2 : 0/1 hits, 0.33 expected hits
                              2 Harbor-Defensess owned by the Imperial-German-Afrika lost in SZ 50
                              British-Commonwealth takes SZ 50 from Imperial-German-Afrika
                              British-Commonwealth win
                              . Battle score for attacker is 6
                              Casualties for Imperial-German-Afrika: 2 Harbor-Defensess
                          Battle in German E. Afrika
                              British-Commonwealth attack with 4 Bombers, 7 Elite-Defensive-Infantrys, 13 Elite-Offensive-Infantrys, 3 Field-Artillerys, 2 Infantrys, 7 Munitionss and 1 Zeppelin
                              Imperial-German-Afrika defend with 1 AA-Gun, 2 Bombers, 1 Factory, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys, 1 Shipyard and 8 Trenchess
                                  Imperial-German-Afrika roll AA dice in German E. Afrika : 0/1 hits, 0.50 expected hits
                                  British-Commonwealth roll dice for 4 Bombers, 7 Elite-Defensive-Infantrys, 13 Elite-Offensive-Infantrys, 3 Field-Artillerys, 2 Infantrys, 7 Munitionss and 1 Zeppelin in German E. Afrika, round 2 : 13/0 hits, 13.00 expected hits
                              Units damaged: 8 Trenchess owned by the Imperial-German-Afrika and 5 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika
                                  Imperial-German-Afrika roll dice for 1 AA-Gun, 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys and 8 Trenchess in German E. Afrika, round 2 : 5/0 hits, 5.00 expected hits
                                  2 Infantrys owned by the British-Commonwealth and 3 Elite-Defensive-Infantrys owned by the British-Commonwealth lost in German E. Afrika
                                  7 Munitionss owned by the British-Commonwealth lost in German E. Afrika
                                  British-Commonwealth roll dice for 4 Bombers, 4 Elite-Defensive-Infantrys, 13 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Zeppelin in German E. Afrika, round 3 : 9/1 hits, 9.83 expected hits
                                  Imperial-German-Afrika roll dice for 1 AA-Gun, 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys and 8 Trenchess in German E. Afrika, round 3 : 5/0 hits, 5.00 expected hits
                              4 Elite-Defensive-Infantrys owned by the British-Commonwealth, 1 Elite-Offensive-Infantry owned by the British-Commonwealth, 8 Trenchess owned by the Imperial-German-Afrika and 1 AA-Gun owned by the Imperial-German-Afrika lost in German E. Afrika
                                  British-Commonwealth roll dice for 4 Bombers, 12 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Zeppelin in German E. Afrika, round 4 : 9/1 hits, 8.83 expected hits
                                  Imperial-German-Afrika roll dice for 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements and 5 Infantrys in German E. Afrika, round 4 : 5/0 hits, 5.00 expected hits
                                  5 Infantrys owned by the Imperial-German-Afrika, 5 Elite-Offensive-Infantrys owned by the British-Commonwealth, 2 Bombers owned by the Imperial-German-Afrika, 1 Fighter owned by the Imperial-German-Afrika and 1 Heavy-Artillery-Emplacement owned by the Imperial-German-Afrika lost in German E. Afrika
                                  British-Commonwealth roll dice for 4 Bombers, 7 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Zeppelin in German E. Afrika, round 5 : 7/1 hits, 7.17 expected hits
                                  Imperial-German-Afrika roll dice for 4 Heavy-Artillery-Emplacements in German E. Afrika, round 5 : 3/1 hits, 2.67 expected hits
                              3 Elite-Offensive-Infantrys owned by the British-Commonwealth and 4 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika lost in German E. Afrika
                              British-Commonwealth captures 17PUs while taking Imperial-German-Afrika capital
                              British-Commonwealth takes German E. Afrika from Imperial-German-Afrika
                              British-Commonwealth win
                              . Battle score for attacker is 19
                              Casualties for British-Commonwealth: 7 Elite-Defensive-Infantrys, 9 Elite-Offensive-Infantrys, 2 Infantrys and 7 Munitionss
                              Casualties for Imperial-German-Afrika: 1 AA-Gun, 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys and 8 Trenchess
                          Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                  
                      Non Combat Move - British-Commonwealth
                          4 Bombers moved from German E. Afrika to Rhodesia
                          1 Zeppelin moved from German E. Afrika to Oman
                  
                      Place Units - British-Commonwealth
                          3 Bombers and 2 Zeppelins placed in India
                  
                      Turn Complete - British-Commonwealth
                          British-Commonwealth collect 70 PUs; end with 91 PUs
                          British-Commonwealth creates 7 Munitionss in SZ 50
                  

                  Combat Hit Differential Summary :

                  Imperial-German-Afrika regular : 0.00
                  British-Commonwealth regular : -0.67
                  Imperial-German-Afrika AA : -0.50
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • GenerationKILLG Offline
                    GenerationKILL
                    last edited by

                    TripleA Turn Summary: Americans round 12

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 12
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                            Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 4 Infantrys moved from Gibraltar to SZ 27
                            3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys, 2 Tanks and 2 Troop-Transports moved from SZ 27 to SZ 30
                            3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks moved from SZ 30 to Rome
                            1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 2 Troop-Transports moved from SZ 20 to SZ 27
                            1 Battlecruiser moved from SZ 20 to SZ 27
                            2 Elite-Offensive-Infantrys and 12 Infantrys moved from United States to SZ 24
                            1 Battleship, 1 Destroyer, 2 Elite-Offensive-Infantrys, 2 Freighters, 12 Infantrys and 1 Troop-Transport moved from SZ 24 to SZ 20
                            1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from SZ 27 to Portugal
                    
                        Load Munitions - Americans
                            Americans collect 0 PUs; end with 56 PUs
                            Americans creates 2 Munitionss in SZ 20
                            Americans creates 1 Munitions in SZ 27
                    
                        Fire Munitions and Combat Move - Americans
                            1 Elite-Offensive-Infantry moved from Marseilles to Piedmont
                            1 Infantry moved from Marseilles to Piedmont
                            1 Elite-Defensive-Infantry moved from Marseilles to Piedmont
                    
                        Purchase Units - Americans
                            Americans buy 1 Battlecruiser, 1 Bomber, 1 Destroyer and 2 Zeppelins; Remaining resources: 0 PUs; 
                    
                        Combat - Americans
                            Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Americans creates battle in territory OVER THE TOP
                            Battle in Piedmont
                                Americans attack with 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Infantry
                                Austrians defend with 1 Factory and 2 Infantrys
                                    Americans roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.67 expected hits
                                    Austrians roll dice for 2 Infantrys in Piedmont, round 2 : 1/1 hits, 0.33 expected hits
                                    1 Infantry owned by the Americans lost in Piedmont
                                    Americans roll dice for 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry in Piedmont, round 3 : 1/1 hits, 0.50 expected hits
                                    Austrians roll dice for 2 Infantrys in Piedmont, round 3 : 1/1 hits, 0.33 expected hits
                                1 Elite-Defensive-Infantry owned by the Americans and 1 Infantry owned by the Austrians lost in Piedmont
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 4 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 4 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 5 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 5 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 6 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 6 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 7 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 7 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 8 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 8 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 9 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 9 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 10 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 10 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 11 : 0/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 11 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 12 : 1/1 hits, 0.33 expected hits
                                    Austrians roll dice for 1 Infantry in Piedmont, round 12 : 0/1 hits, 0.17 expected hits
                                    1 Infantry owned by the Austrians lost in Piedmont
                                Americans win, taking Piedmont from Austrians with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is -1
                                Casualties for Americans: 1 Elite-Defensive-Infantry and 1 Infantry
                                Casualties for Austrians: 2 Infantrys
                            Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                            Trigger Remove Americans Munitions 1: has removed 1 Munitions owned by Americans in SZ 27
                            Trigger Remove Americans Munitions 1: has removed 2 Munitionss owned by Americans in SZ 20
                    
                        Non Combat Move - Americans
                    
                        Place Units - Americans
                            1 Bomber and 2 Zeppelins placed in United States
                            1 Battlecruiser and 1 Destroyer placed in SZ 24
                    
                        Turn Complete - Americans
                            Americans collect 56 PUs; end with 56 PUs
                            Americans creates 2 Munitionss in SZ 20
                            Americans creates 1 Munitions in SZ 24
                            Americans creates 1 Munitions in SZ 27
                    

                    Combat Hit Differential Summary :

                    Americans regular : -2.17
                    Austrians regular : -0.17
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • djabwanaD Offline
                      djabwana
                      last edited by

                      TripleA Turn Summary: Germans round 13

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 13
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                              Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              2 Heavy-Artillerys moved from Brussels to Vimy
                              1 Infantry moved from Brussels to Paschendale
                                    Germans take Paschendale from British
                              1 Cavalry moved from Douamont to Argonne
                                    Germans take Argonne from French
                              1 Infantry moved from Tuscany to Naples
                              2 Infantrys moved from Tuscany to Naples
                              1 Heavy-Artillery moved from Tuscany to Piedmont
                      
                          Load Munitions - Germans
                              Germans collect 0 PUs; end with 136 PUs
                              Germans creates 10 Munitionss in Kiel
                              Germans creates 1 Gas-Munitions in Piedmont
                              Germans creates 3 Gas-Munitionss in Poland
                              Germans creates 2 Munitionss in SZ 7
                              Germans creates 2 Gas-Munitionss in Vimy
                      
                          Fire Munitions and Combat Move - Germans
                              7 Infantrys moved from Tuscany to Piedmont
                              3 Cavalrys moved from Innsbruck to Piedmont
                              6 Cavalrys moved from Venice to Tuscany
                              2 Bombers moved from Venice to SZ 82
                              6 Infantrys moved from Venice to Piedmont
                              2 Fighters moved from Venice to Tuscany
                              6 Infantrys moved from Bavaria to Innsbruck
                              1 Infantry moved from Bohemia to Innsbruck
                              2 Cavalrys moved from Galacia to Innsbruck
                              1 Cavalry, 2 Field-Artillerys and 3 Heavy-Artillerys moved from Poland to Silesia
                              1 Cavalry moved from Silesia to Bohemia
                              1 Zeppelin moved from Brussels to Chaumont
                              1 Cavalry moved from Rhiems to Chaumont
                              6 Field-Artillerys and 1 Red-Baron moved from Bar-Le-Duc to Chaumont
                              1 Zeppelin moved from Kiel to Chaumont
                              9 Infantrys moved from Brussels to Vimy
                              2 Fighters moved from Brussels to Vimy
                              6 Infantrys moved from Northern Rhineland to RR 122
                              1 Armored-Train, 6 Infantrys and 1 Train moved from RR 122 to RR 119
                              6 Infantrys moved from RR 119 to Brussels
                              3 Infantrys moved from Rhineland to Metz
                              1 Infantry moved from Mont Blanc to Vimy
                              5 Infantrys moved from Berlin to RR 20
                              5 Infantrys and 1 Train moved from RR 20 to RR 39
                              5 Infantrys moved from RR 39 to Venice
                      
                          Purchase Units - Germans
                              Germans repair damage of 5x Factory; Remaining resources: 131 PUs; 
                              Germans buy 1 Battlecruiser, 2 Cavalrys, 2 Destroyers, 1 Harbor-Defenses, 3 Heavy-Artillerys, 10 Infantrys, 2 Submarines, 2 Trenchess and 2 Zeppelins; Remaining resources: 0 PUs; 
                      
                          Combat - Germans
                              Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Germans creates battle in territory OVER THE TOP
                              Germans creates battle in territory By DKJD
                              Germans creates battle in territory Naples
                              Battle in Chaumont
                                  Germans attack with 1 Cavalry, 6 Field-Artillerys, 1 Red-Baron and 2 Zeppelins
                                  British defend with 2 Bombers; French defend with 1 AA-Gun, 1 Cavalry, 2 Field-Artillerys and 6 Trenchess
                                      French roll AA dice in Chaumont : 0/1 hits, 0.33 expected hits
                                      Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 1 Red-Baron and 2 Zeppelins in Chaumont, round 2 : 4/1 hits, 3.67 expected hits
                                  Units damaged: 4 Trenchess owned by the French
                                      French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 6 Trenchess in Chaumont, round 2 : 1/1 hits, 1.17 expected hits
                                      1 Zeppelin owned by the Germans lost in Chaumont
                                      Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 1 Red-Baron and 1 Zeppelin in Chaumont, round 3 : 4/1 hits, 3.50 expected hits
                                      French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 6 Trenchess in Chaumont, round 3 : 1/1 hits, 1.17 expected hits
                                      2 Trenchess owned by the French and 1 Field-Artillery owned by the Germans lost in Chaumont
                                      Germans roll dice for 1 Cavalry, 5 Field-Artillerys, 1 Red-Baron and 1 Zeppelin in Chaumont, round 4 : 3/1 hits, 3.17 expected hits
                                      French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 4 Trenchess in Chaumont, round 4 : 2/1 hits, 1.17 expected hits
                                      3 Trenchess owned by the French and 2 Field-Artillerys owned by the Germans lost in Chaumont
                                      Germans roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Red-Baron and 1 Zeppelin in Chaumont, round 5 : 3/1 hits, 2.50 expected hits
                                      French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 1 Trenches in Chaumont, round 5 : 2/1 hits, 1.17 expected hits
                                      1 Trenches owned by the French, 1 Cavalry owned by the French, 2 Field-Artillerys owned by the Germans and 1 AA-Gun owned by the French lost in Chaumont
                                      Germans roll dice for 1 Cavalry, 1 Field-Artillery, 1 Red-Baron and 1 Zeppelin in Chaumont, round 6 : 2/1 hits, 1.83 expected hits
                                      French roll dice for 2 Bombers and 2 Field-Artillerys in Chaumont, round 6 : 1/0 hits, 1.00 expected hits
                                      2 Bombers owned by the British and 1 Cavalry owned by the Germans lost in Chaumont
                                      Germans roll dice for 1 Field-Artillery, 1 Red-Baron and 1 Zeppelin in Chaumont, round 7 : 1/1 hits, 1.33 expected hits
                                      French roll dice for 2 Field-Artillerys in Chaumont, round 7 : 1/1 hits, 0.67 expected hits
                                  1 Field-Artillery owned by the French and 1 Field-Artillery owned by the Germans lost in Chaumont
                                  1 Red-Baron owned by the Germans and 1 Zeppelin owned by the Germans retreated
                                  French win, taking By DKJD from British with 1 Field-Artillery remaining. Battle score for attacker is 10
                                  Casualties for Germans: 1 Cavalry, 6 Field-Artillerys and 1 Zeppelin
                                  Casualties for French: 1 AA-Gun, 1 Cavalry, 1 Field-Artillery and 6 Trenchess
                                  Casualties for British: 2 Bombers
                              Battle in Vimy
                                  Germans attack with 2 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys and 10 Infantrys
                                  British defend with 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 8 Infantrys; French defend with 1 Elite-Offensive-Infantry, 1 Factory, 1 Field-Artillery and 3 Infantrys
                                      Germans roll Gas dice in Vimy : 1/1 hits, 1.33 expected hits
                                  1 Field-Artillery owned by the British lost in Vimy
                                      Germans roll dice for 2 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys and 10 Infantrys in Vimy, round 2 : 5/1 hits, 4.33 expected hits
                                      French roll dice for 1 Bomber, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 11 Infantrys in Vimy, round 2 : 3/1 hits, 2.83 expected hits
                                      3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Vimy
                                  2 Gas-Munitionss owned by the Germans lost in Vimy
                                      Germans roll dice for 2 Fighters, 2 Heavy-Artillerys and 7 Infantrys in Vimy, round 3 : 4/1 hits, 3.83 expected hits
                                      French roll dice for 1 Bomber, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 6 Infantrys in Vimy, round 3 : 2/0 hits, 2.00 expected hits
                                      2 Infantrys owned by the Germans, 3 Infantrys owned by the French and 1 Infantry owned by the British lost in Vimy
                                      Germans roll dice for 2 Fighters, 2 Heavy-Artillerys and 5 Infantrys in Vimy, round 4 : 4/1 hits, 3.50 expected hits
                                      French roll dice for 1 Bomber, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys in Vimy, round 4 : 1/1 hits, 1.33 expected hits
                                      1 Infantry owned by the Germans, 2 Infantrys owned by the British, 1 Elite-Offensive-Infantry owned by the British and 1 Elite-Offensive-Infantry owned by the French lost in Vimy
                                      Germans roll dice for 2 Fighters, 2 Heavy-Artillerys and 4 Infantrys in Vimy, round 5 : 4/1 hits, 3.33 expected hits
                                      French roll dice for 1 Bomber, 1 Elite-Offensive-Infantry and 1 Field-Artillery in Vimy, round 5 : 1/1 hits, 0.67 expected hits
                                      1 Bomber owned by the British, 1 Field-Artillery owned by the French, 1 Infantry owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy
                                  Germans win, taking Vimy from French with 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys remaining. Battle score for attacker is 39
                                  Casualties for British: 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 8 Infantrys
                                  Casualties for Germans: 2 Gas-Munitionss and 7 Infantrys
                                  Casualties for French: 1 Elite-Offensive-Infantry, 1 Field-Artillery and 3 Infantrys
                              Battle in SZ 82
                                  Germans attack with 2 Bombers
                                  British defend with 2 Destroyers
                                      Germans roll dice for 2 Bombers in SZ 82, round 2 : 1/0 hits, 1.00 expected hits
                                      British roll dice for 2 Destroyers in SZ 82, round 2 : 1/1 hits, 0.67 expected hits
                                      1 Destroyer owned by the British and 1 Bomber owned by the Germans lost in SZ 82
                                      Germans roll dice for 1 Bomber in SZ 82, round 3 : 0/1 hits, 0.50 expected hits
                                      British roll dice for 1 Destroyer in SZ 82, round 3 : 1/1 hits, 0.33 expected hits
                                      1 Bomber owned by the Germans lost in SZ 82
                                  British win with 1 Destroyer remaining. Battle score for attacker is -16
                                  Casualties for Germans: 2 Bombers
                                  Casualties for British: 1 Destroyer
                              Battle in Naples
                                  Germans attack with 3 Infantrys
                                  Italians defend with 1 Infantry
                                      Germans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits
                                      Italians roll dice for 1 Infantry in Naples, round 2 : 0/1 hits, 0.17 expected hits
                                      Germans roll dice for 3 Infantrys in Naples, round 3 : 1/1 hits, 0.50 expected hits
                                      Italians roll dice for 1 Infantry in Naples, round 3 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Italians lost in Naples
                                  Germans win, taking Naples from Italians with 3 Infantrys remaining. Battle score for attacker is 2
                                  Casualties for Italians: 1 Infantry
                              Battle in Piedmont
                                  Germans attack with 3 Cavalrys, 1 Gas-Munitions, 1 Heavy-Artillery and 13 Infantrys
                                  Italians defend with 1 Factory; Americans defend with 1 Elite-Offensive-Infantry
                                      Germans roll Gas dice in Piedmont : 1/1 hits, 0.67 expected hits
                                  1 Elite-Offensive-Infantry owned by the Americans lost in Piedmont
                                  1 Gas-Munitions owned by the Germans lost in Piedmont
                                  Germans win, taking Piedmont from Italians with 3 Cavalrys, 1 Heavy-Artillery and 13 Infantrys remaining. Battle score for attacker is 3
                                  Casualties for Americans: 1 Elite-Offensive-Infantry
                                  Casualties for Germans: 1 Gas-Munitions
                              Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in SZ 7
                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                              Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Poland
                              Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                      
                          Non Combat Move - Germans
                              2 Fighters moved from Vimy to Brussels
                              1 Red-Baron moved from Chaumont to Bar-Le-Duc
                              1 AA-Gun moved from Metz to Luneville
                              1 Zeppelin moved from Chaumont to Bar-Le-Duc
                              1 AA-Gun moved from Venice to Piedmont
                              4 Infantrys moved from Berlin to Saxony
                              2 Infantrys moved from Berlin to Saxony
                              1 Infantry moved from Silesia to Saxony
                              3 Infantrys moved from Silesia to Saxony
                              2 Infantrys moved from Berlin to Saxony
                      
                          Place Units - Germans
                              1 Battlecruiser, 2 Destroyers, 1 Harbor-Defenses and 2 Submarines placed in SZ 7
                              1 Heavy-Artillery, 1 Infantry and 2 Trenchess placed in Bar-Le-Duc
                              1 Heavy-Artillery and 2 Infantrys placed in Brussels
                              2 Cavalrys, 1 Heavy-Artillery and 3 Infantrys placed in Bavaria
                              1 Zeppelin placed in Kiel
                              4 Infantrys and 1 Zeppelin placed in Berlin
                      
                          Turn Complete - Germans
                              Germans collect 142 PUs; end with 142 PUs
                              Germans creates 1 Gas-Munitions in Bar-Le-Duc
                              Germans creates 1 Gas-Munitions in Bavaria
                              Germans creates 1 Gas-Munitions in Brussels
                              Germans creates 10 Munitionss in Kiel
                              Germans creates 1 Gas-Munitions in Piedmont
                              Germans creates 3 Munitionss in SZ 7
                              Germans creates 3 Gas-Munitionss in Silesia
                              Germans creates 2 Gas-Munitionss in Vimy
                      

                      Combat Hit Differential Summary :

                      Germans Gas : 0.00
                      Italians regular : -0.33
                      French regular : 1.83
                      Germans regular : 2.50
                      British regular : 1.00
                      French AA : -0.33
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • djabwanaD Offline
                        djabwana
                        last edited by

                        TripleA Turn Summary: Imperial-German-Afrika round 13

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 13
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    Imperial-German-Afrika takes Abyssinia from British-Commonwealth
                                1 Infantry moved from Uganda to Abyssinia
                        
                            Combat - Imperial-German-Afrika
                                Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Imperial-German-Afrika creates battle in territory OVER THE TOP
                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                        
                            Non Combat Move - Imperial-German-Afrika
                        
                            Turn Complete - Imperial-German-Afrika
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • djabwanaD Offline
                          djabwana
                          last edited by

                          Well well well... right after I said that the momentum was shifting towards the Central Powers, I forgot to defend my 5 railguns (TUV of 50) and a lone Zeppelin got them! British Commonwealth was finally able to ship enough troops across the Indian Ocean and East Africa finally fell. Only have one single infantry unit and 2 abandoned trains left....

                          e0727917-76cc-4996-a07e-20d453fe80e1-image.png

                          Rome is so heavily fortified now with French and American troops, it's not clear what the next move will be...

                          1 Reply Last reply Reply Quote 0
                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: French round 13

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 13
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                    Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    2 Battlecruisers and 3 Battleships moved from SZ 30 to SZ 34
                                          French take SZ 32 from Austrians
                                    1 Zeppelin moved from Paris to SZ 34
                                    1 Submarine moved from SZ 35 to SZ 34
                                    3 Destroyers and 3 Submarines moved from SZ 30 to SZ 34
                                    1 Zeppelin moved from Chantilly to SZ 34
                            
                                Load Munitions - French
                                    French collect 0 PUs; end with 67 PUs
                                    French creates 8 Munitionss in SZ 34
                            
                                Fire Munitions and Combat Move - French
                                        French-Colonial-Africa takes Tunis from Ottomans
                                    1 Destroyer moved from SZ 30 to SZ 34
                                    3 Infantrys moved from Chantilly to Chaumont
                                    6 Infantrys moved from Fontainbleu to Chaumont
                                    5 Infantrys moved from Compiegne to Soissons
                                    3 Cavalrys moved from Picardy to Soissons
                                    1 Armored-Train and 1 Train moved from RR 37 to RR 17
                                    1 Freighter moved from SZ 30 to SZ 29
                                    3 Infantrys moved from Marseilles to SZ 29
                                    1 Freighter and 3 Infantrys moved from SZ 29 to SZ 30
                                    3 Infantrys moved from SZ 30 to Tunis
                                    1 Elite-Defensive-Infantry and 2 Infantrys moved from Rome to Naples
                            
                                Purchase Units - French
                                    French buy 6 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 7 Infantrys, 4 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                            
                                Combat - French
                                    Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    French creates battle in territory OVER THE TOP
                                    French creates battle in territory By DKJD
                                    Battle in SZ 34
                                        French attack with 2 Battlecruisers, 3 Battleships, 4 Destroyers, 8 Munitionss, 4 Submarines and 2 Zeppelins
                                        Ottomans defend with 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess, 3 Submarines and 1 Troop-Transport
                                            French roll dice for 4 Submarines in SZ 34, round 2 : 2/0 hits, 2.00 expected hits
                                        Units damaged: 2 Battleships owned by the Ottomans
                                            French roll dice for 2 Battlecruisers, 3 Battleships, 4 Destroyers, 8 Munitionss and 2 Zeppelins in SZ 34, round 2 : 7/0 hits, 7.00 expected hits
                                        Units damaged: 1 Battleship owned by the Ottomans
                                            Ottomans roll dice for 3 Submarines in SZ 34, round 2 : 1/1 hits, 0.50 expected hits
                                        Units damaged: 1 Battleship owned by the French
                                            Ottomans roll dice for 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess and 1 Troop-Transport in SZ 34, round 2 : 5/1 hits, 4.83 expected hits
                                        Units damaged: 2 Battleships owned by the French
                                            2 Submarines owned by the French, 1 Submarine owned by the Ottomans, 1 Battleship owned by the French, 1 Troop-Transport owned by the Ottomans and 4 Harbor-Defensess owned by the Ottomans lost in SZ 34
                                            8 Munitionss owned by the French lost in SZ 34
                                            French roll dice for 2 Submarines in SZ 34, round 3 : 1/0 hits, 1.00 expected hits
                                            French roll dice for 2 Battlecruisers, 2 Battleships, 4 Destroyers and 2 Zeppelins in SZ 34, round 3 : 4/0 hits, 4.00 expected hits
                                            Ottomans roll dice for 2 Submarines in SZ 34, round 3 : 1/1 hits, 0.33 expected hits
                                            Ottomans roll dice for 3 Battlecruisers, 3 Battleships and 2 Destroyers in SZ 34, round 3 : 4/1 hits, 4.17 expected hits
                                            2 Submarines owned by the French, 2 Submarines owned by the Ottomans, 2 Destroyers owned by the Ottomans, 1 Battlecruiser owned by the Ottomans, 2 Battleships owned by the French and 1 Zeppelin owned by the French lost in SZ 34
                                            French roll dice for 2 Battlecruisers, 4 Destroyers and 1 Zeppelin in SZ 34, round 4 : 3/0 hits, 3.00 expected hits
                                            Ottomans roll dice for 2 Battlecruisers and 3 Battleships in SZ 34, round 4 : 3/0 hits, 3.00 expected hits
                                            1 Battleship owned by the Ottomans, 3 Destroyers owned by the French and 2 Battlecruisers owned by the Ottomans lost in SZ 34
                                            French roll dice for 2 Battlecruisers, 1 Destroyer and 1 Zeppelin in SZ 34, round 5 : 1/1 hits, 1.67 expected hits
                                            Ottomans roll dice for 2 Battleships in SZ 34, round 5 : 2/1 hits, 1.33 expected hits
                                            1 Battleship owned by the Ottomans, 1 Destroyer owned by the French and 1 Zeppelin owned by the French lost in SZ 34
                                            French roll dice for 2 Battlecruisers in SZ 34, round 6 : 1/0 hits, 1.00 expected hits
                                            Ottomans roll dice for 1 Battleship in SZ 34, round 6 : 0/1 hits, 0.67 expected hits
                                            1 Battleship owned by the Ottomans lost in SZ 34
                                        British-Commonwealth takes SZ 34 from Ottomans
                                        French win, taking By DKJD from Germans with 2 Battlecruisers remaining. Battle score for attacker is 17
                                        Casualties for French: 3 Battleships, 4 Destroyers, 8 Munitionss, 4 Submarines and 2 Zeppelins
                                        Casualties for Ottomans: 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess, 3 Submarines and 1 Troop-Transport
                                    Battle in Naples
                                        French attack with 1 Elite-Defensive-Infantry and 2 Infantrys
                                        Germans defend with 3 Infantrys
                                            French roll dice for 1 Elite-Defensive-Infantry and 2 Infantrys in Naples, round 2 : 1/1 hits, 0.50 expected hits
                                            Germans roll dice for 3 Infantrys in Naples, round 2 : 1/1 hits, 0.50 expected hits
                                            1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Naples
                                            French roll dice for 1 Elite-Defensive-Infantry and 1 Infantry in Naples, round 3 : 0/1 hits, 0.33 expected hits
                                            Germans roll dice for 2 Infantrys in Naples, round 3 : 1/1 hits, 0.33 expected hits
                                            1 Infantry owned by the French lost in Naples
                                            French roll dice for 1 Elite-Defensive-Infantry in Naples, round 4 : 0/1 hits, 0.17 expected hits
                                            Germans roll dice for 2 Infantrys in Naples, round 4 : 0/1 hits, 0.33 expected hits
                                            French roll dice for 1 Elite-Defensive-Infantry in Naples, round 5 : 0/1 hits, 0.17 expected hits
                                            Germans roll dice for 2 Infantrys in Naples, round 5 : 0/1 hits, 0.33 expected hits
                                        1 Elite-Defensive-Infantry owned by the French retreated to Rome
                                        Germans win with 2 Infantrys remaining. Battle score for attacker is -2
                                        Casualties for French: 2 Infantrys
                                        Casualties for Germans: 1 Infantry
                                    Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                            
                                Non Combat Move - French
                            
                                Place Units - French
                                    1 Zeppelin placed in Paris
                                    6 Elite-Defensive-Infantrys and 2 Trenchess placed in Marseilles
                                    2 Trenchess placed in Chaumont
                                    2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Chantilly
                                    6 Infantrys placed in Picardy
                                    1 Infantry placed in Paris
                                    French undo move 2.
                                    1 Elite-Defensive-Infantry placed in Paris
                                    5 Elite-Defensive-Infantrys and 2 Trenchess placed in Marseilles
                            
                                Turn Complete - French
                                    French collect 63 PUs; end with 63 PUs
                                    French creates 2 Munitionss in SZ 34
                            

                            Combat Hit Differential Summary :

                            French regular : -0.83
                            Germans regular : 0.50
                            Ottomans regular : 1.17
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: French-Colonial-Africa round 13

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 13
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                      Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          French-Colonial-Africa takes Niangara from Imperial-German-Afrika
                                          British-Commonwealth takes Southern Sudan from Imperial-German-Afrika
                                      1 Infantry moved from Chad to Niangara
                                      1 Infantry moved from Chad to Southern Sudan
                              
                                  Load Munitions - French-Colonial-Africa
                                      French-Colonial-Africa collect 0 PUs; end with 40 PUs
                                      French-Colonial-Africa creates 2 Munitionss in SZ 28
                                      French-Colonial-Africa creates 5 Munitionss in SZ 30
                              
                                  Fire Munitions and Combat Move - French-Colonial-Africa
                                          British-Commonwealth takes Portuguese E. Africa from Imperial-German-Afrika
                                      5 Munitionss moved from SZ 30 to Naples
                                      2 Munitionss moved from SZ 28 to Tunesia
                                      1 Cavalry moved from Casablanca to Algeria
                                      1 Cavalry moved from Algeria to Tunesia
                                      5 Infantrys moved from Algeria to Tunesia
                                      1 Troop-Transport moved from SZ 30 to SZ 28
                                      2 Infantrys moved from Algeria to SZ 28
                                      2 Infantrys and 1 Troop-Transport moved from SZ 28 to SZ 30
                                      2 Infantrys moved from SZ 30 to Naples
                                      1 Battleship moved from SZ 28 to SZ 30
                                      1 Field-Artillery moved from Casablanca to Algeria
                                      1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry moved from Senegal to RR 87
                                      1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 87 to RR 74
                                      1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry moved from RR 74 to Algeria
                                      2 Cavalrys moved from Lisala to French Niger
                                      2 Fighters moved from French Niger to Hurghada
                                      1 Fighter moved from Cameroon to Northern Sudan
                                      5 Field-Artillerys moved from Nye Lukemba to Niangara
                                      1 Elite-Offensive-Infantry moved from Mozambique to Portuguese E. Africa
                                      1 Elite-Offensive-Infantry moved from Rhodesia to German E. Afrika
                                      1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Cabinda to RR 104
                                      1 Armored-Train, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Train moved from RR 104 to RR 96
                                      1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from RR 96 to Nigeria
                                      1 Train moved from RR 101 to RR 95
                              
                                  Purchase Units - French-Colonial-Africa
                                      French-Colonial-Africa buy 3 Elite-Offensive-Infantrys, 2 Infantrys, 3 Mech-Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                              
                                  Combat - French-Colonial-Africa
                                      Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      French-Colonial-Africa creates battle in territory OVER THE TOP
                                      Battle in Tunesia
                                          French-Colonial-Africa attack with 1 Cavalry, 5 Infantrys and 2 Munitionss
                                          Ottomans defend with 2 Field-Artillerys, 4 Infantrys and 3 Mech-Infantrys
                                              French-Colonial-Africa roll dice for 1 Cavalry, 5 Infantrys and 2 Munitionss in Tunesia, round 2 : 1/1 hits, 1.67 expected hits
                                              Ottomans roll dice for 2 Field-Artillerys, 4 Infantrys and 3 Mech-Infantrys in Tunesia, round 2 : 2/1 hits, 1.83 expected hits
                                              1 Infantry owned by the Ottomans and 2 Infantrys owned by the French-Colonial-Africa lost in Tunesia
                                              2 Munitionss owned by the French-Colonial-Africa lost in Tunesia
                                              French-Colonial-Africa roll dice for 1 Cavalry and 3 Infantrys in Tunesia, round 3 : 1/1 hits, 0.67 expected hits
                                              Ottomans roll dice for 2 Field-Artillerys, 3 Infantrys and 3 Mech-Infantrys in Tunesia, round 3 : 2/1 hits, 1.67 expected hits
                                              1 Infantry owned by the Ottomans and 2 Infantrys owned by the French-Colonial-Africa lost in Tunesia
                                          1 Infantry owned by the French-Colonial-Africa and 1 Cavalry owned by the French-Colonial-Africa retreated to Algeria
                                          Ottomans win with 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys remaining. Battle score for attacker is -4
                                          Casualties for French-Colonial-Africa: 4 Infantrys and 2 Munitionss
                                          Casualties for Ottomans: 2 Infantrys
                                      Battle in Naples
                                          French-Colonial-Africa attack with 2 Infantrys and 5 Munitionss
                                          Germans defend with 2 Infantrys
                                              French-Colonial-Africa roll dice for 2 Infantrys and 5 Munitionss in Naples, round 2 : 2/0 hits, 2.00 expected hits
                                              Germans roll dice for 2 Infantrys in Naples, round 2 : 1/1 hits, 0.33 expected hits
                                              1 Infantry owned by the French-Colonial-Africa and 2 Infantrys owned by the Germans lost in Naples
                                              5 Munitionss owned by the French-Colonial-Africa lost in Naples
                                          French-Colonial-Africa win
                                          , taking Naples from Germans. Battle score for attacker is 2
                                          Casualties for French-Colonial-Africa: 1 Infantry and 5 Munitionss
                                          Casualties for Germans: 2 Infantrys
                                      Battle in Hurghada
                                          French-Colonial-Africa attack with 2 Fighters
                                          Ottomans defend with 1 Infantry
                                              French-Colonial-Africa roll dice for 2 Fighters in Hurghada, round 2 : 1/0 hits, 1.00 expected hits
                                              Ottomans roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Ottomans lost in Hurghada
                                          French-Colonial-Africa win
                                          . Battle score for attacker is 2
                                          Casualties for Ottomans: 1 Infantry
                                      Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                              
                                  Non Combat Move - French-Colonial-Africa
                                      2 Fighters moved from Hurghada to Northern Sudan
                                      1 Destroyer moved from SZ 30 to SZ 32
                              
                                  Place Units - French-Colonial-Africa
                                      1 Trenches placed in Casablanca
                                      2 Infantrys placed in Casablanca
                                      3 Elite-Offensive-Infantrys and 3 Mech-Infantrys placed in Senegal
                              
                                  Turn Complete - French-Colonial-Africa
                                      French-Colonial-Africa collect 41 PUs; end with 41 PUs
                                      French-Colonial-Africa creates 7 Munitionss in SZ 30
                              

                              Combat Hit Differential Summary :

                              Germans regular : 0.67
                              French-Colonial-Africa regular : -0.33
                              Ottomans regular : 0.33
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • djabwanaD Offline
                                djabwana
                                last edited by

                                TripleA Turn Summary: Austrians round 13

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 13
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        3 Battlecruisers and 2 Battleships moved from SZ 31 to SZ 32
                                        2 Heavy-Artillerys moved from Tuscany to Rome
                                
                                    Load Munitions - Austrians
                                        Austrians collect 0 PUs; end with 70 PUs
                                        Austrians creates 2 Gas-Munitionss in Rome
                                        Austrians creates 7 Munitionss in SZ 32
                                
                                    Fire Munitions and Combat Move - Austrians
                                        3 Munitionss moved from SZ 32 to SZ 82
                                        3 Munitionss moved from SZ 32 to SZ 34
                                        1 Munitions moved from SZ 32 to SZ 34
                                        7 Infantrys moved from Trieste to SZ 31
                                        1 Infantry moved from Trieste to SZ 31
                                        4 Destroyers, 8 Infantrys, 4 Submarines and 1 Troop-Transport moved from SZ 31 to SZ 32
                                        5 Fighters and 22 Infantrys moved from Tuscany to Rome
                                        1 Zeppelin moved from Trieste to Rome
                                        2 Zeppelins moved from Vienna to Rome
                                        1 Zeppelin moved from Trieste to Rome
                                        8 Infantrys moved from SZ 32 to Sicily
                                        12 Infantrys moved from Venice to Piedmont
                                        3 Infantrys moved from Trieste to Venice
                                        6 Infantrys moved from Vienna to RR 40
                                        1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 46
                                        6 Infantrys moved from RR 46 to Tuscany
                                        1 Armored-Train and 1 Train moved from RR 39 to RR 40
                                        1 Infantry moved from Galacia to Vienna
                                        1 Infantry moved from Moldova to Galacia
                                        1 Infantry moved from Galacia to Vienna
                                        1 Infantry moved from Bulgaria to Serbia
                                        1 Infantry moved from Romania to Hungary
                                
                                    Purchase Units - Austrians
                                        Austrians buy 2 Heavy-Artillerys, 22 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                                
                                    Combat - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Austrians creates battle in territory OVER THE TOP
                                        Austrians creates battle in territory By DKJD
                                        Battle in SZ 34
                                            Austrians attack with 4 Munitionss
                                            French defend with 2 Battlecruisers
                                                Austrians roll dice for 4 Munitionss in SZ 34, round 2 : 2/1 hits, 1.33 expected hits
                                                2 Battlecruisers owned by the French lost in SZ 34
                                                4 Munitionss owned by the Austrians lost in SZ 34
                                            French win, taking By DKJD from French with no units remaining. Battle score for attacker is 24
                                            Casualties for French: 2 Battlecruisers
                                            Casualties for Austrians: 4 Munitionss
                                        Battle in SZ 82
                                            Austrians attack with 3 Munitionss
                                            British defend with 1 Destroyer
                                                Austrians roll dice for 3 Munitionss in SZ 82, round 2 : 1/0 hits, 1.00 expected hits
                                                1 Destroyer owned by the British lost in SZ 82
                                                3 Munitionss owned by the Austrians lost in SZ 82
                                            British win with no units remaining. Battle score for attacker is 8
                                            Casualties for British: 1 Destroyer
                                            Casualties for Austrians: 3 Munitionss
                                        Battle in SZ 32
                                            Austrians attack with 3 Battlecruisers, 2 Battleships, 4 Destroyers, 4 Submarines and 1 Troop-Transport
                                            French-Colonial-Africa defend with 1 Destroyer
                                                Austrians roll dice for 4 Submarines in SZ 32, round 2 : 1/1 hits, 1.33 expected hits
                                                French-Colonial-Africa roll dice for 1 Destroyer in SZ 32, round 2 : 0/1 hits, 0.33 expected hits
                                                1 Destroyer owned by the French-Colonial-Africa lost in SZ 32
                                            Austrians win, taking SZ 32 from French with 3 Battlecruisers, 2 Battleships, 4 Destroyers, 4 Submarines and 1 Troop-Transport remaining. Battle score for attacker is 8
                                            Casualties for French-Colonial-Africa: 1 Destroyer
                                        Battle in Sicily
                                        Battle in Rome
                                            Austrians attack with 5 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys, 22 Infantrys and 4 Zeppelins
                                            Italians defend with 9 Elite-Defensive-Infantrys, 1 Factory, 6 Infantrys, 1 Shipyard and 8 Trenchess; French defend with 1 Elite-Defensive-Infantry; French-Colonial-Africa defend with 1 Fighter; Americans defend with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks
                                                Austrians roll Gas dice in Rome : 1/1 hits, 1.33 expected hits
                                            1 Elite-Offensive-Infantry owned by the Americans lost in Rome
                                                Austrians roll dice for 5 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys, 22 Infantrys and 4 Zeppelins in Rome, round 2 : 10/1 hits, 10.50 expected hits
                                            Units damaged: 8 Trenchess owned by the Italians and 2 Tanks owned by the Americans
                                                Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 10 Infantrys, 2 Tanks and 8 Trenchess in Rome, round 2 : 8/1 hits, 7.50 expected hits
                                                8 Infantrys owned by the Austrians lost in Rome
                                            2 Gas-Munitionss owned by the Austrians lost in Rome
                                                Austrians roll dice for 5 Fighters, 2 Heavy-Artillerys, 14 Infantrys and 4 Zeppelins in Rome, round 3 : 10/1 hits, 9.17 expected hits
                                                Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 10 Infantrys, 2 Tanks and 8 Trenchess in Rome, round 3 : 8/1 hits, 7.50 expected hits
                                                8 Trenchess owned by the Italians, 8 Infantrys owned by the Austrians and 2 Infantrys owned by the Italians lost in Rome
                                                Austrians roll dice for 5 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Zeppelins in Rome, round 4 : 7/1 hits, 6.83 expected hits
                                                Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 8 Infantrys and 2 Tanks in Rome, round 4 : 7/1 hits, 7.17 expected hits
                                                6 Infantrys owned by the Austrians, 3 Infantrys owned by the Americans, 4 Infantrys owned by the Italians and 1 Fighter owned by the Austrians lost in Rome
                                            4 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated
                                            2 Heavy-Artillerys owned by the Austrians retreated to Tuscany
                                            Italians win, taking Sicily from Italians with 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -7
                                            Casualties for Americans: 1 Elite-Offensive-Infantry and 3 Infantrys
                                            Casualties for Austrians: 1 Fighter, 2 Gas-Munitionss and 22 Infantrys
                                            Casualties for Italians: 6 Infantrys and 8 Trenchess
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                
                                    Non Combat Move - Austrians
                                        2 Fighters moved from Rome to Piedmont
                                        1 Fighter moved from Rome to Tuscany
                                        1 Fighter moved from Rome to Tuscany
                                        4 Zeppelins moved from Rome to Trieste
                                        1 AA-Gun moved from Venice to Tuscany
                                        1 AA-Gun moved from Hungary to Trieste
                                
                                    Place Units - Austrians
                                        2 Trenchess placed in Tuscany
                                        2 Heavy-Artillerys and 4 Infantrys placed in Trieste
                                        Austrians undo move 2.
                                        1 Heavy-Artillery and 5 Infantrys placed in Trieste
                                        1 Heavy-Artillery and 5 Infantrys placed in Venice
                                        12 Infantrys placed in Vienna
                                
                                    Turn Complete - Austrians
                                        Austrians collect 63 PUs; end with 63 PUs
                                        Austrians creates 7 Munitionss in SZ 32
                                        Austrians creates 1 Gas-Munitions in Trieste
                                        Austrians creates 2 Gas-Munitionss in Tuscany
                                        Austrians creates 1 Gas-Munitions in Venice
                                

                                Combat Hit Differential Summary :

                                Austrians Gas : -0.33
                                Italians regular : 0.83
                                French-Colonial-Africa regular : -0.33
                                Austrians regular : 0.83
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  TripleA Turn Summary: Ottomans round 13

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 13
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  
                                      Load Munitions - Ottomans
                                          Ottomans collect 0 PUs; end with 93 PUs
                                  
                                      Fire Munitions and Combat Move - Ottomans
                                              Ottomans takes SZ 34 from British-Commonwealth
                                          2 Infantrys and 2 Mech-Infantrys moved from Tuscany to Naples
                                          2 Infantrys and 2 Mech-Infantrys moved from Trieste to Tuscany
                                          2 Infantrys and 2 Mech-Infantrys moved from Bavaria to Metz
                                          6 Infantrys moved from Svastepole to SZ 37
                                          1 Destroyer, 6 Infantrys and 1 Troop-Transport moved from SZ 37 to SZ 34
                                          6 Infantrys moved from SZ 34 to Greece
                                          2 Infantrys moved from Sarajevo to Trieste
                                          4 Infantrys moved from Greece to Sarajevo
                                          2 Fighters moved from Arar to Tabuk
                                          4 Infantrys moved from Jerusalem to Tabuk
                                          5 Infantrys moved from Bagdad to al-Hasa
                                          1 Field-Artillery and 15 Infantrys moved from Basrah to al-Hasa
                                          1 Zeppelin moved from Cairo to RR 90
                                          2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys moved from Tunesia to Tunis
                                          2 Zeppelins moved from Cairo to Rome
                                          4 Infantrys moved from Jerusalem to Tabuk
                                          4 Infantrys moved from Arar to Jerusalem
                                          4 Infantrys moved from Syria to Arar
                                          4 Infantrys moved from Syria to Arar
                                  
                                      Purchase Units - Ottomans
                                          Ottomans buy 2 Battlecruisers, 2 Destroyers, 8 Infantrys, 3 Mech-Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
                                  
                                      Combat - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Ottomans creates battle in territory OVER THE TOP
                                          Strategic bombing raid in Rome
                                                  Italians roll AA dice in Rome : 0/1 hits, 0.33 expected hits
                                              Bombing raid in Rome rolls: 1,2 and causes: 3 damage to unit: Factory
                                              Bombing raid in Rome causes 3 damage total. 
                                          Battle in RR 90
                                              Ottomans attack with 1 Zeppelin
                                              French-Colonial-Africa defend with 1 Train
                                                  Ottomans roll dice for 1 Zeppelin in RR 90, round 2 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in RR 90, round 3 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in RR 90, round 4 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in RR 90, round 5 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in RR 90, round 6 : 1/1 hits, 0.17 expected hits
                                                  1 Train owned by the French-Colonial-Africa lost in RR 90
                                              Ottomans win with 1 Zeppelin remaining. Battle score for attacker is 8
                                              Casualties for French-Colonial-Africa: 1 Train
                                          Battle in Naples
                                              Ottomans attack with 2 Infantrys and 2 Mech-Infantrys
                                              French-Colonial-Africa defend with 1 Infantry
                                                  Ottomans roll dice for 2 Infantrys and 2 Mech-Infantrys in Naples, round 2 : 1/0 hits, 1.00 expected hits
                                                  Italians roll dice for 1 Infantry in Naples, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the French-Colonial-Africa lost in Naples
                                              Ottomans win, taking Naples from Italians with 2 Infantrys and 2 Mech-Infantrys remaining. Battle score for attacker is 2
                                              Casualties for French-Colonial-Africa: 1 Infantry
                                          Battle in Tabuk
                                              Ottomans attack with 2 Fighters and 8 Infantrys
                                              British-Commonwealth defend with 1 Elite-Defensive-Infantry and 2 Trenchess
                                                  Ottomans roll dice for 2 Fighters and 8 Infantrys in Tabuk, round 2 : 3/1 hits, 2.33 expected hits
                                              Units damaged: 1 Trenches owned by the British-Commonwealth
                                                  British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 2 Trenchess in Tabuk, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 Infantry owned by the Ottomans and 1 Trenches owned by the British-Commonwealth lost in Tabuk
                                                  Ottomans roll dice for 2 Fighters and 7 Infantrys in Tabuk, round 3 : 2/1 hits, 2.17 expected hits
                                                  British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 1 Trenches in Tabuk, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 Infantry owned by the Ottomans, 1 Elite-Defensive-Infantry owned by the British-Commonwealth and 1 Trenches owned by the British-Commonwealth lost in Tabuk
                                              Ottomans takes Tabuk from British-Commonwealth
                                              Ottomans win with 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 5
                                              Casualties for Ottomans: 2 Infantrys
                                              Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry and 2 Trenchess
                                          Battle in Tunis
                                              Ottomans attack with 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys
                                              French defend with 3 Infantrys
                                                  Ottomans roll dice for 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys in Tunis, round 2 : 2/1 hits, 2.33 expected hits
                                                  French-Colonial-Africa roll dice for 3 Infantrys in Tunis, round 2 : 0/1 hits, 0.50 expected hits
                                                  2 Infantrys owned by the French lost in Tunis
                                                  Ottomans roll dice for 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys in Tunis, round 3 : 2/1 hits, 2.33 expected hits
                                                  French-Colonial-Africa roll dice for 1 Infantry in Tunis, round 3 : 1/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the Ottomans and 1 Infantry owned by the French lost in Tunis
                                              Ottomans takes Tunis from French-Colonial-Africa
                                              Ottomans win with 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys remaining. Battle score for attacker is 4
                                              Casualties for French: 3 Infantrys
                                              Casualties for Ottomans: 1 Infantry
                                          Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                  
                                      Non Combat Move - Ottomans
                                          2 Fighters moved from Tabuk to Jerusalem
                                          1 Zeppelin moved from RR 90 to Cairo
                                          2 Zeppelins moved from Rome to Greece
                                  
                                      Place Units - Ottomans
                                          3 Mech-Infantrys placed in Greece
                                          1 Battlecruiser placed in SZ 34
                                          1 Battlecruiser, 2 Destroyers and 2 Submarines placed in SZ 35
                                          1 Infantry placed in Syria
                                          4 Infantrys placed in Basrah
                                          3 Infantrys placed in Cairo
                                  
                                      Turn Complete - Ottomans
                                          Ottomans collect 96 PUs; end with 97 PUs
                                          Ottomans creates 1 Munitions in SZ 34
                                          Ottomans creates 1 Munitions in SZ 35
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : -0.17
                                  British-Commonwealth regular : 1.33
                                  French-Colonial-Africa regular : 0.33
                                  Ottomans regular : -0.00
                                  Italians AA : -0.33
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • GenerationKILLG Offline
                                    GenerationKILL
                                    last edited by

                                    TripleA Turn Summary: British round 13

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 13
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                            Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - British
                                            British collect 0 PUs; end with 54 PUs
                                            British creates 6 Munitionss in SZ 8
                                    
                                        Fire Munitions and Combat Move - British
                                            2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Infantry moved from Flanders to RR 118
                                            1 Armored-Train, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 118 to RR 124
                                            1 Infantry moved from RR 124 to Somme
                                            2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys moved from RR 124 to Somme
                                            1 Infantry moved from Arras to Somme
                                            2 Infantrys moved from Flanders to Ypres
                                            3 Infantrys moved from Flanders to Arras
                                    
                                        Purchase Units - British
                                            British buy 1 Battleship, 2 Destroyers, 2 Elite-Defensive-Infantrys, 3 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                                    
                                        Combat - British
                                            Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            British creates battle in territory OVER THE TOP
                                            British creates battle in territory By DKJD
                                            Trigger Remove British Munitions 1: has removed 6 Munitionss owned by British in SZ 8
                                            Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                    
                                        Non Combat Move - British
                                    
                                        Place Units - British
                                            2 Elite-Defensive-Infantrys and 2 Trenchess placed in Somme
                                            3 Infantrys placed in Flanders
                                            1 Battleship and 2 Destroyers placed in SZ 8
                                    
                                        Turn Complete - British
                                            British collect 53 PUs; end with 53 PUs
                                            British creates 8 Munitionss in SZ 8
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • GenerationKILLG Offline
                                      GenerationKILL
                                      last edited by

                                      TripleA Turn Summary: British-Commonwealth round 13

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 13
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              1 Battlecruiser and 3 Battleships moved from SZ 50 to SZ 41
                                      
                                          Load Munitions - British-Commonwealth
                                              British-Commonwealth collect 0 PUs; end with 91 PUs
                                              British-Commonwealth creates 7 Munitionss in SZ 41
                                      
                                          Fire Munitions and Combat Move - British-Commonwealth
                                              1 Zeppelin moved from Oman to Cairo
                                              1 Armored-Train moved from RR 113 to RR 108
                                              2 Elite-Defensive-Infantrys moved from S. Rhodesia to RR 113
                                              2 Elite-Defensive-Infantrys and 1 Train moved from RR 113 to RR 110
                                              2 Elite-Defensive-Infantrys moved from RR 110 to Portuguese E. Africa
                                              4 Bombers moved from Rhodesia to Oman
                                              2 Zeppelins moved from India to Basrah
                                              3 Bombers moved from India to Oman
                                              1 Fighter moved from Rhodesia to British E. Africa
                                              2 Freighters moved from SZ 50 to SZ 43
                                              1 Destroyer moved from SZ 50 to SZ 43
                                              2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from German E. Afrika to SZ 50
                                              British-Commonwealth undo move 12.
                                              2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from German E. Afrika to SZ 50
                                              2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Troop-Transport moved from SZ 50 to SZ 41
                                              2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from SZ 41 to Oman
                                              2 Elite-Offensive-Infantrys moved from German E. Afrika to SZ 50
                                              1 Elite-Defensive-Infantry moved from Mumbaza to SZ 50
                                              1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 1 Freighter moved from SZ 50 to SZ 41
                                              1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys moved from SZ 41 to Oman
                                      
                                          Purchase Units - British-Commonwealth
                                              British-Commonwealth buy 2 Bombers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 5 Fighters, 2 Infantrys and 2 Trenchess; Remaining resources: 5 PUs; 
                                      
                                          Combat - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              British-Commonwealth creates battle in territory OVER THE TOP
                                              Strategic bombing raid in Basrah
                                                      Ottomans roll AA dice in Basrah : 1/1 hits, 0.33 expected hits
                                                  1 Zeppelin killed by AA
                                                  Bombing raid in Basrah rolls: 2 and causes: 2 damage to unit: Factory
                                                  Bombing raid in Basrah causes 2 damage total. 
                                              Strategic bombing raid in Cairo
                                                      Ottomans roll AA dice in Cairo : 0/1 hits, 0.17 expected hits
                                                  Bombing raid in Cairo rolls: 0 and causes: 0 damage to unit: Factory
                                                  Bombing raid in Cairo causes 0 damage total. 
                                              Battle in RR 108
                                                  British-Commonwealth attack with 1 Armored-Train
                                                  Imperial-German-Afrika defend with 1 Armored-Train and 1 Train
                                                      British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 2 : 1/1 hits, 0.67 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 108, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Train owned by the Imperial-German-Afrika lost in RR 108
                                                      British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 3 : 0/1 hits, 0.67 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Armored-Train in RR 108, round 3 : 0/1 hits, 0.33 expected hits
                                                      British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 4 : 1/1 hits, 0.67 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Armored-Train in RR 108, round 4 : 0/1 hits, 0.33 expected hits
                                                  1 Armored-Train owned by the Imperial-German-Afrika lost in RR 108
                                                  British-Commonwealth win
                                                  . Battle score for attacker is 13
                                                  Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train
                                              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                              Trigger Remove British-Commonwealth Munitions 1: has removed 7 Munitionss owned by British-Commonwealth in SZ 41
                                      
                                          Non Combat Move - British-Commonwealth
                                              1 Zeppelin moved from Basrah to Oman
                                              1 Zeppelin moved from Cairo to Oman
                                      
                                          Place Units - British-Commonwealth
                                              5 Fighters placed in India
                                              2 Bombers placed in S. Africa
                                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys placed in German E. Afrika
                                              2 Trenchess placed in Oman
                                      
                                          Turn Complete - British-Commonwealth
                                              British-Commonwealth collect 70 PUs; end with 75 PUs
                                              British-Commonwealth creates 7 Munitionss in SZ 41
                                      

                                      Combat Hit Differential Summary :

                                      Imperial-German-Afrika regular : -1.00
                                      British-Commonwealth regular : 0.00
                                      Ottomans AA : 0.50
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • GenerationKILLG Offline
                                        GenerationKILL
                                        last edited by

                                        TripleA Turn Summary: Italians round 13

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 13
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                                Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        
                                            Load Munitions - Italians
                                                Italians collect 0 PUs; end with 22 PUs
                                        
                                            Purchase Units - Italians
                                                Italians repair damage of 3x Factory; Remaining resources: 19 PUs; 
                                                Italians buy 3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                                        
                                            Combat - Italians
                                                Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Italians creates battle in territory OVER THE TOP
                                                Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                        
                                            Non Combat Move - Italians
                                        
                                            Place Units - Italians
                                                3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess placed in Rome
                                        
                                            Turn Complete - Italians
                                                Italians collect 17 PUs; end with 17 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: Americans round 13

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 13
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                                  Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  2 units repaired.
                                                  1 Battlecruiser moved from SZ 27 to SZ 29
                                          
                                              Load Munitions - Americans
                                                  Americans collect 0 PUs; end with 56 PUs
                                                  Americans creates 2 Munitionss in SZ 20
                                                  Americans creates 1 Munitions in SZ 24
                                                  Americans creates 1 Munitions in SZ 29
                                          
                                              Fire Munitions and Combat Move - Americans
                                                  1 Munitions moved from SZ 29 to Tuscany
                                                  1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from Portugal to SZ 27
                                                  1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport moved from SZ 27 to SZ 29
                                                  1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from SZ 29 to Tuscany
                                                  3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Infantry and 2 Tanks moved from Rome to Tuscany
                                                  2 Troop-Transports moved from SZ 30 to SZ 29
                                                  3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Tanks moved from Marseilles to SZ 29
                                                  1 Troop-Transport moved from SZ 27 to SZ 29
                                                  1 Elite-Offensive-Infantry moved from Marseilles to SZ 29
                                                  3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 4 Tanks moved from SZ 29 to Tuscany
                                                  1 Battleship and 1 Destroyer moved from SZ 20 to SZ 27
                                                  2 Elite-Offensive-Infantrys, 2 Freighters, 12 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                                                  2 Elite-Offensive-Infantrys and 9 Infantrys moved from SZ 22 to Bordeaux
                                                  3 Infantrys moved from SZ 22 to Bordeaux
                                                  1 Battlecruiser and 1 Destroyer moved from SZ 24 to SZ 20
                                                  1 Zeppelin moved from United States to Bordeaux
                                                  1 Bomber moved from United States to Portugal
                                                  1 Zeppelin moved from United States to Bordeaux
                                          
                                              Purchase Units - Americans
                                                  Americans buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Tank and 1 Troop-Transport; Remaining resources: 1 PUs; 
                                          
                                              Combat - Americans
                                                  Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Americans creates battle in territory OVER THE TOP
                                                  Battle in Tuscany
                                                      Americans attack with 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks
                                                      Germans defend with 6 Cavalrys and 2 Fighters; Ottomans defend with 2 Infantrys and 2 Mech-Infantrys; Austrians defend with 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                                          Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks in Tuscany, round 2 : 9/1 hits, 8.67 expected hits
                                                          Austrians roll dice for 1 AA-Gun, 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys, 2 Mech-Infantrys and 4 Trenchess in Tuscany, round 2 : 6/0 hits, 6.00 expected hits
                                                      Units damaged: 6 Tanks owned by the Americans
                                                      1 AA-Gun owned by the Austrians and 4 Trenchess owned by the Austrians lost in Tuscany
                                                          1 Munitions owned by the Americans lost in Tuscany
                                                          Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 8 Tanks in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                                                          Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys and 2 Mech-Infantrys in Tuscany, round 3 : 6/0 hits, 6.00 expected hits
                                                      Units damaged: 2 Tanks owned by the Americans
                                                          2 Infantrys owned by the Ottomans, 2 Elite-Defensive-Infantrys owned by the Americans, 6 Infantrys owned by the Austrians and 2 Infantrys owned by the Americans lost in Tuscany
                                                          Americans roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 4 : 7/1 hits, 7.67 expected hits
                                                          Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys and 2 Mech-Infantrys in Tuscany, round 4 : 5/1 hits, 4.67 expected hits
                                                      4 Elite-Defensive-Infantrys owned by the Americans, 1 Elite-Offensive-Infantry owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 6 Cavalrys owned by the Germans lost in Tuscany
                                                          Americans roll dice for 4 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 5 : 7/1 hits, 6.67 expected hits
                                                          Austrians roll dice for 4 Fighters, 2 Heavy-Artillerys and 1 Mech-Infantry in Tuscany, round 5 : 4/1 hits, 3.50 expected hits
                                                          2 Fighters owned by the Germans, 2 Heavy-Artillerys owned by the Austrians, 4 Elite-Offensive-Infantrys owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 2 Fighters owned by the Austrians lost in Tuscany
                                                      Americans win, taking Tuscany from Austrians with 8 Tanks remaining. Battle score for attacker is 88
                                                      Casualties for Austrians: 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                                      Casualties for Americans: 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 1 Munitions
                                                      Casualties for Ottomans: 2 Infantrys and 2 Mech-Infantrys
                                                      Casualties for Germans: 6 Cavalrys and 2 Fighters
                                                  Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                                  Trigger Remove Americans Munitions 1: has removed 1 Munitions owned by Americans in SZ 24
                                                  Trigger Remove Americans Munitions 1: has removed 2 Munitionss owned by Americans in SZ 20
                                          
                                              Non Combat Move - Americans
                                          
                                              Place Units - Americans
                                                  2 Destroyers and 1 Troop-Transport placed in SZ 24
                                                  2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Tank placed in United States
                                          
                                              Turn Complete - Americans
                                                  Americans collect 56 PUs; end with 57 PUs
                                                  Americans creates 1 Munitions in SZ 20
                                                  Americans creates 2 Munitionss in SZ 27
                                                  Americans creates 1 Munitions in SZ 29
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : -0.33
                                          Austrians regular : 0.83
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • djabwanaD Offline
                                            djabwana
                                            last edited by

                                            TripleA Turn Summary: Germans round 14

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 14
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                                    Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    1 Battlecruiser moved from SZ 7 to SZ 8
                                                          Germans take SZ 9 from British
                                                    1 Battleship moved from SZ 7 to SZ 8
                                            
                                                Load Munitions - Germans
                                                    Germans collect 0 PUs; end with 142 PUs
                                                    Germans creates 1 Gas-Munitions in Bar-Le-Duc
                                                    Germans creates 1 Gas-Munitions in Bavaria
                                                    Germans creates 1 Gas-Munitions in Brussels
                                                    Germans creates 10 Munitionss in Kiel
                                                    Germans creates 1 Gas-Munitions in Piedmont
                                                    Germans creates 3 Munitionss in SZ 8
                                                    Germans creates 3 Gas-Munitionss in Silesia
                                                    Germans creates 2 Gas-Munitionss in Vimy
                                            
                                                Fire Munitions and Combat Move - Germans
                                                    4 Destroyers and 10 Submarines moved from SZ 7 to SZ 8
                                                    1 Zeppelin moved from Kiel to SZ 8
                                                    1 Zeppelin moved from Berlin to SZ 8
                                                    1 Zeppelin moved from Bar-Le-Duc to SZ 8
                                                    5 Infantrys moved from Venice to Tuscany
                                                    2 Cavalrys moved from Innsbruck to Tuscany
                                                    3 Cavalrys and 13 Infantrys moved from Piedmont to Tuscany
                                                    3 Cavalrys moved from Trieste to Tuscany
                                                    7 Infantrys moved from Innsbruck to Venice
                                                    1 Heavy-Artillery moved from Bavaria to Innsbruck
                                                    2 Cavalrys moved from Bavaria to Venice
                                                    1 Cavalry moved from Bohemia to Venice
                                                    1 Train moved from RR 39 to RR 20
                                                    2 Field-Artillerys and 3 Heavy-Artillerys moved from Silesia to Bohemia
                                                    3 Infantrys moved from Bavaria to Innsbruck
                                                    12 Infantrys moved from Saxony to Innsbruck
                                                    2 Armored-Trains and 1 Train moved from RR 119 to RR 122
                                                    2 Fighters moved from Brussels to Vimy
                                                    1 Infantry moved from Paschendale to Vimy
                                                    8 Infantrys moved from Brussels to Vimy
                                                    1 Cavalry moved from Argonne to Douamont
                                                    1 Infantry moved from Metz to Nancy
                                                    1 Infantry moved from Metz to Luneville
                                            
                                                Purchase Units - Germans
                                                    Germans buy 1 Battlecruiser, 1 Bomber, 1 Destroyer, 4 Emplace-Heavy-Artillerys, 1 Freighter, 3 Heavy-Artillerys, 23 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                                            
                                                Combat - Germans
                                                    Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Germans creates battle in territory OVER THE TOP
                                                    Germans creates battle in territory By DKJD
                                                    Battle in Tuscany
                                                        Germans attack with 8 Cavalrys and 18 Infantrys
                                                        Americans defend with 8 Tanks
                                                            Germans roll dice for 8 Cavalrys and 18 Infantrys in Tuscany, round 2 : 4/1 hits, 4.33 expected hits
                                                            Italians roll dice for 8 Tanks in Tuscany, round 2 : 3/1 hits, 2.67 expected hits
                                                            3 Infantrys owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                                                            Germans roll dice for 8 Cavalrys and 15 Infantrys in Tuscany, round 3 : 4/1 hits, 3.83 expected hits
                                                            Italians roll dice for 4 Tanks in Tuscany, round 3 : 1/1 hits, 1.33 expected hits
                                                            1 Infantry owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                                                        Germans win, taking By DKJD from British, taking Tuscany from Italians with 8 Cavalrys and 14 Infantrys remaining. Battle score for attacker is 88
                                                        Casualties for Germans: 4 Infantrys
                                                        Casualties for Americans: 8 Tanks
                                                    Battle in SZ 8
                                                        Germans attack with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss, 10 Submarines and 3 Zeppelins
                                                        British defend with 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport; French defend with 5 Harbor-Defensess
                                                            Germans roll dice for 10 Submarines in SZ 8, round 2 : 5/1 hits, 4.83 expected hits
                                                        Units damaged: 4 Battleships owned by the British
                                                            Germans roll dice for 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss and 3 Zeppelins in SZ 8, round 2 : 4/1 hits, 4.33 expected hits
                                                            British roll dice for 4 Battleships, 5 Destroyers, 8 Harbor-Defensess and 1 Troop-Transport in SZ 8, round 2 : 5/1 hits, 5.67 expected hits
                                                        Units damaged: 1 Battleship owned by the Germans
                                                        1 Troop-Transport owned by the British, 4 Destroyers owned by the Germans, 2 Harbor-Defensess owned by the French and 2 Harbor-Defensess owned by the British lost in SZ 8
                                                            3 Munitionss owned by the Germans lost in SZ 8
                                                            Germans roll dice for 10 Submarines in SZ 8, round 3 : 5/1 hits, 4.83 expected hits
                                                            Germans roll dice for 1 Battlecruiser, 1 Battleship and 3 Zeppelins in SZ 8, round 3 : 2/1 hits, 1.33 expected hits
                                                            British roll dice for 4 Battleships, 5 Destroyers and 4 Harbor-Defensess in SZ 8, round 3 : 5/0 hits, 5.00 expected hits
                                                            4 Submarines owned by the Germans, 3 Harbor-Defensess owned by the French, 3 Destroyers owned by the British, 1 Battleship owned by the Germans and 1 Harbor-Defenses owned by the British lost in SZ 8
                                                            Germans roll dice for 6 Submarines in SZ 8, round 4 : 3/0 hits, 3.00 expected hits
                                                            Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 4 : 1/0 hits, 1.00 expected hits
                                                            British roll dice for 4 Battleships and 2 Destroyers in SZ 8, round 4 : 3/1 hits, 3.33 expected hits
                                                            3 Submarines owned by the Germans, 2 Battleships owned by the British and 2 Destroyers owned by the British lost in SZ 8
                                                            Germans roll dice for 3 Submarines in SZ 8, round 5 : 1/1 hits, 1.50 expected hits
                                                            1 Battleship owned by the British lost in SZ 8
                                                            Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 5 : 1/0 hits, 1.00 expected hits
                                                            British roll dice for 1 Battleship in SZ 8, round 5 : 1/1 hits, 0.67 expected hits
                                                            1 Submarine owned by the Germans and 1 Battleship owned by the British lost in SZ 8
                                                        Germans win, taking SZ 8 from British with 1 Battlecruiser, 2 Submarines and 3 Zeppelins remaining. Battle score for attacker is 59
                                                        Casualties for Germans: 1 Battleship, 4 Destroyers, 3 Munitionss and 8 Submarines
                                                        Casualties for British: 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport
                                                        Casualties for French: 5 Harbor-Defensess
                                                    Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Silesia
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bar-Le-Duc
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Piedmont
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                                    Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                                                    Trigger Remove Germans Munitions 1: has removed 2 Gas-Munitionss owned by Germans in Vimy
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Brussels
                                            
                                                Non Combat Move - Germans
                                                    2 Zeppelins moved from SZ 8 to Bavaria
                                                    1 Zeppelin moved from SZ 8 to Kiel
                                                    1 Infantry moved from Pomerania to Kiel
                                                    1 Infantry moved from Berlin to Pomerania
                                                    1 Infantry moved from Berlin to Hanover
                                                    1 Infantry moved from Berlin to Hanover
                                                    1 Infantry moved from Berlin to Pomerania
                                                    1 Infantry moved from Berlin to Hanover
                                                    1 Infantry moved from Berlin to Saxony
                                            
                                                Place Units - Germans
                                                    1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Piedmont
                                                    1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Bar-Le-Duc
                                                    1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Vimy
                                                    1 Emplace-Heavy-Artillery and 3 Infantrys placed in Brussels
                                                    1 Infantry placed in Vimy
                                                    1 Infantry placed in Bar-Le-Duc
                                                    1 Battlecruiser, 1 Destroyer and 1 Freighter placed in SZ 9
                                                    5 Infantrys placed in Piedmont
                                                    6 Infantrys placed in Bavaria
                                                    3 Infantrys placed in Kiel
                                                    1 Bomber and 4 Infantrys placed in Berlin
                                                    Trigger EmplaceGermans-Piedmont: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Piedmont
                                                    Trigger EmplaceGermans-Bar-Le-Duc: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Bar-Le-Duc
                                                    Trigger EmplaceGermans-Brussels: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Brussels
                                                    Trigger EmplaceGermans-Vimy: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Vimy
                                                    Trigger EmplaceGermans-Piedmont: Germans has 1 Heavy-Artillery-Emplacement placed in Piedmont
                                                    Trigger EmplaceGermans-Bar-Le-Duc: Germans has 1 Heavy-Artillery-Emplacement placed in Bar-Le-Duc
                                                    Trigger EmplaceGermans-Brussels: Germans has 1 Heavy-Artillery-Emplacement placed in Brussels
                                                    Trigger EmplaceGermans-Vimy: Germans has 1 Heavy-Artillery-Emplacement placed in Vimy
                                            
                                                Turn Complete - Germans
                                                    Germans collect 142 PUs; end with 142 PUs
                                                    Germans creates 1 Gas-Munitions and 2 Munitionss in Bar-Le-Duc
                                                    Germans creates 3 Gas-Munitionss in Bohemia
                                                    Germans creates 2 Munitionss in Brussels
                                                    Germans creates 1 Gas-Munitions in Innsbruck
                                                    Germans creates 10 Munitionss in Kiel
                                                    Germans creates 1 Gas-Munitions and 2 Munitionss in Piedmont
                                                    Germans creates 1 Munitions in SZ 8
                                                    Germans creates 1 Munitions in SZ 9
                                                    Germans creates 2 Gas-Munitionss and 2 Munitionss in Vimy
                                            

                                            Combat Hit Differential Summary :

                                            Italians regular : 0.00
                                            Germans regular : 0.00
                                            British regular : -0.67
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 8 / 10
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums