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    • djabwana
      djabwana last edited by

      Well well well... right after I said that the momentum was shifting towards the Central Powers, I forgot to defend my 5 railguns (TUV of 50) and a lone Zeppelin got them! British Commonwealth was finally able to ship enough troops across the Indian Ocean and East Africa finally fell. Only have one single infantry unit and 2 abandoned trains left....

      e0727917-76cc-4996-a07e-20d453fe80e1-image.png

      Rome is so heavily fortified now with French and American troops, it's not clear what the next move will be...

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      • GenerationKILL
        GenerationKILL last edited by

        TripleA Turn Summary: French round 13

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 13
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                2 Battlecruisers and 3 Battleships moved from SZ 30 to SZ 34
                      French take SZ 32 from Austrians
                1 Zeppelin moved from Paris to SZ 34
                1 Submarine moved from SZ 35 to SZ 34
                3 Destroyers and 3 Submarines moved from SZ 30 to SZ 34
                1 Zeppelin moved from Chantilly to SZ 34
        
            Load Munitions - French
                French collect 0 PUs; end with 67 PUs
                French creates 8 Munitionss in SZ 34
        
            Fire Munitions and Combat Move - French
                    French-Colonial-Africa takes Tunis from Ottomans
                1 Destroyer moved from SZ 30 to SZ 34
                3 Infantrys moved from Chantilly to Chaumont
                6 Infantrys moved from Fontainbleu to Chaumont
                5 Infantrys moved from Compiegne to Soissons
                3 Cavalrys moved from Picardy to Soissons
                1 Armored-Train and 1 Train moved from RR 37 to RR 17
                1 Freighter moved from SZ 30 to SZ 29
                3 Infantrys moved from Marseilles to SZ 29
                1 Freighter and 3 Infantrys moved from SZ 29 to SZ 30
                3 Infantrys moved from SZ 30 to Tunis
                1 Elite-Defensive-Infantry and 2 Infantrys moved from Rome to Naples
        
            Purchase Units - French
                French buy 6 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 7 Infantrys, 4 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
        
            Combat - French
                Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                French creates battle in territory OVER THE TOP
                French creates battle in territory By DKJD
                Battle in SZ 34
                    French attack with 2 Battlecruisers, 3 Battleships, 4 Destroyers, 8 Munitionss, 4 Submarines and 2 Zeppelins
                    Ottomans defend with 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess, 3 Submarines and 1 Troop-Transport
                        French roll dice for 4 Submarines in SZ 34, round 2 : 2/0 hits, 2.00 expected hits
                    Units damaged: 2 Battleships owned by the Ottomans
                        French roll dice for 2 Battlecruisers, 3 Battleships, 4 Destroyers, 8 Munitionss and 2 Zeppelins in SZ 34, round 2 : 7/0 hits, 7.00 expected hits
                    Units damaged: 1 Battleship owned by the Ottomans
                        Ottomans roll dice for 3 Submarines in SZ 34, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 Battleship owned by the French
                        Ottomans roll dice for 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess and 1 Troop-Transport in SZ 34, round 2 : 5/1 hits, 4.83 expected hits
                    Units damaged: 2 Battleships owned by the French
                        2 Submarines owned by the French, 1 Submarine owned by the Ottomans, 1 Battleship owned by the French, 1 Troop-Transport owned by the Ottomans and 4 Harbor-Defensess owned by the Ottomans lost in SZ 34
                        8 Munitionss owned by the French lost in SZ 34
                        French roll dice for 2 Submarines in SZ 34, round 3 : 1/0 hits, 1.00 expected hits
                        French roll dice for 2 Battlecruisers, 2 Battleships, 4 Destroyers and 2 Zeppelins in SZ 34, round 3 : 4/0 hits, 4.00 expected hits
                        Ottomans roll dice for 2 Submarines in SZ 34, round 3 : 1/1 hits, 0.33 expected hits
                        Ottomans roll dice for 3 Battlecruisers, 3 Battleships and 2 Destroyers in SZ 34, round 3 : 4/1 hits, 4.17 expected hits
                        2 Submarines owned by the French, 2 Submarines owned by the Ottomans, 2 Destroyers owned by the Ottomans, 1 Battlecruiser owned by the Ottomans, 2 Battleships owned by the French and 1 Zeppelin owned by the French lost in SZ 34
                        French roll dice for 2 Battlecruisers, 4 Destroyers and 1 Zeppelin in SZ 34, round 4 : 3/0 hits, 3.00 expected hits
                        Ottomans roll dice for 2 Battlecruisers and 3 Battleships in SZ 34, round 4 : 3/0 hits, 3.00 expected hits
                        1 Battleship owned by the Ottomans, 3 Destroyers owned by the French and 2 Battlecruisers owned by the Ottomans lost in SZ 34
                        French roll dice for 2 Battlecruisers, 1 Destroyer and 1 Zeppelin in SZ 34, round 5 : 1/1 hits, 1.67 expected hits
                        Ottomans roll dice for 2 Battleships in SZ 34, round 5 : 2/1 hits, 1.33 expected hits
                        1 Battleship owned by the Ottomans, 1 Destroyer owned by the French and 1 Zeppelin owned by the French lost in SZ 34
                        French roll dice for 2 Battlecruisers in SZ 34, round 6 : 1/0 hits, 1.00 expected hits
                        Ottomans roll dice for 1 Battleship in SZ 34, round 6 : 0/1 hits, 0.67 expected hits
                        1 Battleship owned by the Ottomans lost in SZ 34
                    British-Commonwealth takes SZ 34 from Ottomans
                    French win, taking By DKJD from Germans with 2 Battlecruisers remaining. Battle score for attacker is 17
                    Casualties for French: 3 Battleships, 4 Destroyers, 8 Munitionss, 4 Submarines and 2 Zeppelins
                    Casualties for Ottomans: 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess, 3 Submarines and 1 Troop-Transport
                Battle in Naples
                    French attack with 1 Elite-Defensive-Infantry and 2 Infantrys
                    Germans defend with 3 Infantrys
                        French roll dice for 1 Elite-Defensive-Infantry and 2 Infantrys in Naples, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 3 Infantrys in Naples, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Naples
                        French roll dice for 1 Elite-Defensive-Infantry and 1 Infantry in Naples, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 Infantrys in Naples, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Naples
                        French roll dice for 1 Elite-Defensive-Infantry in Naples, round 4 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 2 Infantrys in Naples, round 4 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Elite-Defensive-Infantry in Naples, round 5 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 2 Infantrys in Naples, round 5 : 0/1 hits, 0.33 expected hits
                    1 Elite-Defensive-Infantry owned by the French retreated to Rome
                    Germans win with 2 Infantrys remaining. Battle score for attacker is -2
                    Casualties for French: 2 Infantrys
                    Casualties for Germans: 1 Infantry
                Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
        
            Non Combat Move - French
        
            Place Units - French
                1 Zeppelin placed in Paris
                6 Elite-Defensive-Infantrys and 2 Trenchess placed in Marseilles
                2 Trenchess placed in Chaumont
                2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Chantilly
                6 Infantrys placed in Picardy
                1 Infantry placed in Paris
                French undo move 2.
                1 Elite-Defensive-Infantry placed in Paris
                5 Elite-Defensive-Infantrys and 2 Trenchess placed in Marseilles
        
            Turn Complete - French
                French collect 63 PUs; end with 63 PUs
                French creates 2 Munitionss in SZ 34
        

        Combat Hit Differential Summary :

        French regular : -0.83
        Germans regular : 0.50
        Ottomans regular : 1.17
        

        Savegame

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        • GenerationKILL
          GenerationKILL last edited by

          TripleA Turn Summary: French-Colonial-Africa round 13

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 13
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                  Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      French-Colonial-Africa takes Niangara from Imperial-German-Afrika
                      British-Commonwealth takes Southern Sudan from Imperial-German-Afrika
                  1 Infantry moved from Chad to Niangara
                  1 Infantry moved from Chad to Southern Sudan
          
              Load Munitions - French-Colonial-Africa
                  French-Colonial-Africa collect 0 PUs; end with 40 PUs
                  French-Colonial-Africa creates 2 Munitionss in SZ 28
                  French-Colonial-Africa creates 5 Munitionss in SZ 30
          
              Fire Munitions and Combat Move - French-Colonial-Africa
                      British-Commonwealth takes Portuguese E. Africa from Imperial-German-Afrika
                  5 Munitionss moved from SZ 30 to Naples
                  2 Munitionss moved from SZ 28 to Tunesia
                  1 Cavalry moved from Casablanca to Algeria
                  1 Cavalry moved from Algeria to Tunesia
                  5 Infantrys moved from Algeria to Tunesia
                  1 Troop-Transport moved from SZ 30 to SZ 28
                  2 Infantrys moved from Algeria to SZ 28
                  2 Infantrys and 1 Troop-Transport moved from SZ 28 to SZ 30
                  2 Infantrys moved from SZ 30 to Naples
                  1 Battleship moved from SZ 28 to SZ 30
                  1 Field-Artillery moved from Casablanca to Algeria
                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry moved from Senegal to RR 87
                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 87 to RR 74
                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry moved from RR 74 to Algeria
                  2 Cavalrys moved from Lisala to French Niger
                  2 Fighters moved from French Niger to Hurghada
                  1 Fighter moved from Cameroon to Northern Sudan
                  5 Field-Artillerys moved from Nye Lukemba to Niangara
                  1 Elite-Offensive-Infantry moved from Mozambique to Portuguese E. Africa
                  1 Elite-Offensive-Infantry moved from Rhodesia to German E. Afrika
                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Cabinda to RR 104
                  1 Armored-Train, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Train moved from RR 104 to RR 96
                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from RR 96 to Nigeria
                  1 Train moved from RR 101 to RR 95
          
              Purchase Units - French-Colonial-Africa
                  French-Colonial-Africa buy 3 Elite-Offensive-Infantrys, 2 Infantrys, 3 Mech-Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
          
              Combat - French-Colonial-Africa
                  Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  French-Colonial-Africa creates battle in territory OVER THE TOP
                  Battle in Tunesia
                      French-Colonial-Africa attack with 1 Cavalry, 5 Infantrys and 2 Munitionss
                      Ottomans defend with 2 Field-Artillerys, 4 Infantrys and 3 Mech-Infantrys
                          French-Colonial-Africa roll dice for 1 Cavalry, 5 Infantrys and 2 Munitionss in Tunesia, round 2 : 1/1 hits, 1.67 expected hits
                          Ottomans roll dice for 2 Field-Artillerys, 4 Infantrys and 3 Mech-Infantrys in Tunesia, round 2 : 2/1 hits, 1.83 expected hits
                          1 Infantry owned by the Ottomans and 2 Infantrys owned by the French-Colonial-Africa lost in Tunesia
                          2 Munitionss owned by the French-Colonial-Africa lost in Tunesia
                          French-Colonial-Africa roll dice for 1 Cavalry and 3 Infantrys in Tunesia, round 3 : 1/1 hits, 0.67 expected hits
                          Ottomans roll dice for 2 Field-Artillerys, 3 Infantrys and 3 Mech-Infantrys in Tunesia, round 3 : 2/1 hits, 1.67 expected hits
                          1 Infantry owned by the Ottomans and 2 Infantrys owned by the French-Colonial-Africa lost in Tunesia
                      1 Infantry owned by the French-Colonial-Africa and 1 Cavalry owned by the French-Colonial-Africa retreated to Algeria
                      Ottomans win with 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys remaining. Battle score for attacker is -4
                      Casualties for French-Colonial-Africa: 4 Infantrys and 2 Munitionss
                      Casualties for Ottomans: 2 Infantrys
                  Battle in Naples
                      French-Colonial-Africa attack with 2 Infantrys and 5 Munitionss
                      Germans defend with 2 Infantrys
                          French-Colonial-Africa roll dice for 2 Infantrys and 5 Munitionss in Naples, round 2 : 2/0 hits, 2.00 expected hits
                          Germans roll dice for 2 Infantrys in Naples, round 2 : 1/1 hits, 0.33 expected hits
                          1 Infantry owned by the French-Colonial-Africa and 2 Infantrys owned by the Germans lost in Naples
                          5 Munitionss owned by the French-Colonial-Africa lost in Naples
                      French-Colonial-Africa win
                      , taking Naples from Germans. Battle score for attacker is 2
                      Casualties for French-Colonial-Africa: 1 Infantry and 5 Munitionss
                      Casualties for Germans: 2 Infantrys
                  Battle in Hurghada
                      French-Colonial-Africa attack with 2 Fighters
                      Ottomans defend with 1 Infantry
                          French-Colonial-Africa roll dice for 2 Fighters in Hurghada, round 2 : 1/0 hits, 1.00 expected hits
                          Ottomans roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the Ottomans lost in Hurghada
                      French-Colonial-Africa win
                      . Battle score for attacker is 2
                      Casualties for Ottomans: 1 Infantry
                  Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
          
              Non Combat Move - French-Colonial-Africa
                  2 Fighters moved from Hurghada to Northern Sudan
                  1 Destroyer moved from SZ 30 to SZ 32
          
              Place Units - French-Colonial-Africa
                  1 Trenches placed in Casablanca
                  2 Infantrys placed in Casablanca
                  3 Elite-Offensive-Infantrys and 3 Mech-Infantrys placed in Senegal
          
              Turn Complete - French-Colonial-Africa
                  French-Colonial-Africa collect 41 PUs; end with 41 PUs
                  French-Colonial-Africa creates 7 Munitionss in SZ 30
          

          Combat Hit Differential Summary :

          Germans regular : 0.67
          French-Colonial-Africa regular : -0.33
          Ottomans regular : 0.33
          

          Savegame

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          • djabwana
            djabwana last edited by

            TripleA Turn Summary: Austrians round 13

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 13
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                    Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    3 Battlecruisers and 2 Battleships moved from SZ 31 to SZ 32
                    2 Heavy-Artillerys moved from Tuscany to Rome
            
                Load Munitions - Austrians
                    Austrians collect 0 PUs; end with 70 PUs
                    Austrians creates 2 Gas-Munitionss in Rome
                    Austrians creates 7 Munitionss in SZ 32
            
                Fire Munitions and Combat Move - Austrians
                    3 Munitionss moved from SZ 32 to SZ 82
                    3 Munitionss moved from SZ 32 to SZ 34
                    1 Munitions moved from SZ 32 to SZ 34
                    7 Infantrys moved from Trieste to SZ 31
                    1 Infantry moved from Trieste to SZ 31
                    4 Destroyers, 8 Infantrys, 4 Submarines and 1 Troop-Transport moved from SZ 31 to SZ 32
                    5 Fighters and 22 Infantrys moved from Tuscany to Rome
                    1 Zeppelin moved from Trieste to Rome
                    2 Zeppelins moved from Vienna to Rome
                    1 Zeppelin moved from Trieste to Rome
                    8 Infantrys moved from SZ 32 to Sicily
                    12 Infantrys moved from Venice to Piedmont
                    3 Infantrys moved from Trieste to Venice
                    6 Infantrys moved from Vienna to RR 40
                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 46
                    6 Infantrys moved from RR 46 to Tuscany
                    1 Armored-Train and 1 Train moved from RR 39 to RR 40
                    1 Infantry moved from Galacia to Vienna
                    1 Infantry moved from Moldova to Galacia
                    1 Infantry moved from Galacia to Vienna
                    1 Infantry moved from Bulgaria to Serbia
                    1 Infantry moved from Romania to Hungary
            
                Purchase Units - Austrians
                    Austrians buy 2 Heavy-Artillerys, 22 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
            
                Combat - Austrians
                    Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Austrians creates battle in territory OVER THE TOP
                    Austrians creates battle in territory By DKJD
                    Battle in SZ 34
                        Austrians attack with 4 Munitionss
                        French defend with 2 Battlecruisers
                            Austrians roll dice for 4 Munitionss in SZ 34, round 2 : 2/1 hits, 1.33 expected hits
                            2 Battlecruisers owned by the French lost in SZ 34
                            4 Munitionss owned by the Austrians lost in SZ 34
                        French win, taking By DKJD from French with no units remaining. Battle score for attacker is 24
                        Casualties for French: 2 Battlecruisers
                        Casualties for Austrians: 4 Munitionss
                    Battle in SZ 82
                        Austrians attack with 3 Munitionss
                        British defend with 1 Destroyer
                            Austrians roll dice for 3 Munitionss in SZ 82, round 2 : 1/0 hits, 1.00 expected hits
                            1 Destroyer owned by the British lost in SZ 82
                            3 Munitionss owned by the Austrians lost in SZ 82
                        British win with no units remaining. Battle score for attacker is 8
                        Casualties for British: 1 Destroyer
                        Casualties for Austrians: 3 Munitionss
                    Battle in SZ 32
                        Austrians attack with 3 Battlecruisers, 2 Battleships, 4 Destroyers, 4 Submarines and 1 Troop-Transport
                        French-Colonial-Africa defend with 1 Destroyer
                            Austrians roll dice for 4 Submarines in SZ 32, round 2 : 1/1 hits, 1.33 expected hits
                            French-Colonial-Africa roll dice for 1 Destroyer in SZ 32, round 2 : 0/1 hits, 0.33 expected hits
                            1 Destroyer owned by the French-Colonial-Africa lost in SZ 32
                        Austrians win, taking SZ 32 from French with 3 Battlecruisers, 2 Battleships, 4 Destroyers, 4 Submarines and 1 Troop-Transport remaining. Battle score for attacker is 8
                        Casualties for French-Colonial-Africa: 1 Destroyer
                    Battle in Sicily
                    Battle in Rome
                        Austrians attack with 5 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys, 22 Infantrys and 4 Zeppelins
                        Italians defend with 9 Elite-Defensive-Infantrys, 1 Factory, 6 Infantrys, 1 Shipyard and 8 Trenchess; French defend with 1 Elite-Defensive-Infantry; French-Colonial-Africa defend with 1 Fighter; Americans defend with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks
                            Austrians roll Gas dice in Rome : 1/1 hits, 1.33 expected hits
                        1 Elite-Offensive-Infantry owned by the Americans lost in Rome
                            Austrians roll dice for 5 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys, 22 Infantrys and 4 Zeppelins in Rome, round 2 : 10/1 hits, 10.50 expected hits
                        Units damaged: 8 Trenchess owned by the Italians and 2 Tanks owned by the Americans
                            Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 10 Infantrys, 2 Tanks and 8 Trenchess in Rome, round 2 : 8/1 hits, 7.50 expected hits
                            8 Infantrys owned by the Austrians lost in Rome
                        2 Gas-Munitionss owned by the Austrians lost in Rome
                            Austrians roll dice for 5 Fighters, 2 Heavy-Artillerys, 14 Infantrys and 4 Zeppelins in Rome, round 3 : 10/1 hits, 9.17 expected hits
                            Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 10 Infantrys, 2 Tanks and 8 Trenchess in Rome, round 3 : 8/1 hits, 7.50 expected hits
                            8 Trenchess owned by the Italians, 8 Infantrys owned by the Austrians and 2 Infantrys owned by the Italians lost in Rome
                            Austrians roll dice for 5 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Zeppelins in Rome, round 4 : 7/1 hits, 6.83 expected hits
                            Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 8 Infantrys and 2 Tanks in Rome, round 4 : 7/1 hits, 7.17 expected hits
                            6 Infantrys owned by the Austrians, 3 Infantrys owned by the Americans, 4 Infantrys owned by the Italians and 1 Fighter owned by the Austrians lost in Rome
                        4 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated
                        2 Heavy-Artillerys owned by the Austrians retreated to Tuscany
                        Italians win, taking Sicily from Italians with 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -7
                        Casualties for Americans: 1 Elite-Offensive-Infantry and 3 Infantrys
                        Casualties for Austrians: 1 Fighter, 2 Gas-Munitionss and 22 Infantrys
                        Casualties for Italians: 6 Infantrys and 8 Trenchess
                    Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
            
                Non Combat Move - Austrians
                    2 Fighters moved from Rome to Piedmont
                    1 Fighter moved from Rome to Tuscany
                    1 Fighter moved from Rome to Tuscany
                    4 Zeppelins moved from Rome to Trieste
                    1 AA-Gun moved from Venice to Tuscany
                    1 AA-Gun moved from Hungary to Trieste
            
                Place Units - Austrians
                    2 Trenchess placed in Tuscany
                    2 Heavy-Artillerys and 4 Infantrys placed in Trieste
                    Austrians undo move 2.
                    1 Heavy-Artillery and 5 Infantrys placed in Trieste
                    1 Heavy-Artillery and 5 Infantrys placed in Venice
                    12 Infantrys placed in Vienna
            
                Turn Complete - Austrians
                    Austrians collect 63 PUs; end with 63 PUs
                    Austrians creates 7 Munitionss in SZ 32
                    Austrians creates 1 Gas-Munitions in Trieste
                    Austrians creates 2 Gas-Munitionss in Tuscany
                    Austrians creates 1 Gas-Munitions in Venice
            

            Combat Hit Differential Summary :

            Austrians Gas : -0.33
            Italians regular : 0.83
            French-Colonial-Africa regular : -0.33
            Austrians regular : 0.83
            

            Savegame

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            • djabwana
              djabwana last edited by

              TripleA Turn Summary: Ottomans round 13

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 13
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                      Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              
                  Load Munitions - Ottomans
                      Ottomans collect 0 PUs; end with 93 PUs
              
                  Fire Munitions and Combat Move - Ottomans
                          Ottomans takes SZ 34 from British-Commonwealth
                      2 Infantrys and 2 Mech-Infantrys moved from Tuscany to Naples
                      2 Infantrys and 2 Mech-Infantrys moved from Trieste to Tuscany
                      2 Infantrys and 2 Mech-Infantrys moved from Bavaria to Metz
                      6 Infantrys moved from Svastepole to SZ 37
                      1 Destroyer, 6 Infantrys and 1 Troop-Transport moved from SZ 37 to SZ 34
                      6 Infantrys moved from SZ 34 to Greece
                      2 Infantrys moved from Sarajevo to Trieste
                      4 Infantrys moved from Greece to Sarajevo
                      2 Fighters moved from Arar to Tabuk
                      4 Infantrys moved from Jerusalem to Tabuk
                      5 Infantrys moved from Bagdad to al-Hasa
                      1 Field-Artillery and 15 Infantrys moved from Basrah to al-Hasa
                      1 Zeppelin moved from Cairo to RR 90
                      2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys moved from Tunesia to Tunis
                      2 Zeppelins moved from Cairo to Rome
                      4 Infantrys moved from Jerusalem to Tabuk
                      4 Infantrys moved from Arar to Jerusalem
                      4 Infantrys moved from Syria to Arar
                      4 Infantrys moved from Syria to Arar
              
                  Purchase Units - Ottomans
                      Ottomans buy 2 Battlecruisers, 2 Destroyers, 8 Infantrys, 3 Mech-Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
              
                  Combat - Ottomans
                      Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Ottomans creates battle in territory OVER THE TOP
                      Strategic bombing raid in Rome
                              Italians roll AA dice in Rome : 0/1 hits, 0.33 expected hits
                          Bombing raid in Rome rolls: 1,2 and causes: 3 damage to unit: Factory
                          Bombing raid in Rome causes 3 damage total. 
                      Battle in RR 90
                          Ottomans attack with 1 Zeppelin
                          French-Colonial-Africa defend with 1 Train
                              Ottomans roll dice for 1 Zeppelin in RR 90, round 2 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in RR 90, round 3 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in RR 90, round 4 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in RR 90, round 5 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in RR 90, round 6 : 1/1 hits, 0.17 expected hits
                              1 Train owned by the French-Colonial-Africa lost in RR 90
                          Ottomans win with 1 Zeppelin remaining. Battle score for attacker is 8
                          Casualties for French-Colonial-Africa: 1 Train
                      Battle in Naples
                          Ottomans attack with 2 Infantrys and 2 Mech-Infantrys
                          French-Colonial-Africa defend with 1 Infantry
                              Ottomans roll dice for 2 Infantrys and 2 Mech-Infantrys in Naples, round 2 : 1/0 hits, 1.00 expected hits
                              Italians roll dice for 1 Infantry in Naples, round 2 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the French-Colonial-Africa lost in Naples
                          Ottomans win, taking Naples from Italians with 2 Infantrys and 2 Mech-Infantrys remaining. Battle score for attacker is 2
                          Casualties for French-Colonial-Africa: 1 Infantry
                      Battle in Tabuk
                          Ottomans attack with 2 Fighters and 8 Infantrys
                          British-Commonwealth defend with 1 Elite-Defensive-Infantry and 2 Trenchess
                              Ottomans roll dice for 2 Fighters and 8 Infantrys in Tabuk, round 2 : 3/1 hits, 2.33 expected hits
                          Units damaged: 1 Trenches owned by the British-Commonwealth
                              British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 2 Trenchess in Tabuk, round 2 : 1/1 hits, 0.33 expected hits
                              1 Infantry owned by the Ottomans and 1 Trenches owned by the British-Commonwealth lost in Tabuk
                              Ottomans roll dice for 2 Fighters and 7 Infantrys in Tabuk, round 3 : 2/1 hits, 2.17 expected hits
                              British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 1 Trenches in Tabuk, round 3 : 1/1 hits, 0.33 expected hits
                              1 Infantry owned by the Ottomans, 1 Elite-Defensive-Infantry owned by the British-Commonwealth and 1 Trenches owned by the British-Commonwealth lost in Tabuk
                          Ottomans takes Tabuk from British-Commonwealth
                          Ottomans win with 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 5
                          Casualties for Ottomans: 2 Infantrys
                          Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry and 2 Trenchess
                      Battle in Tunis
                          Ottomans attack with 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys
                          French defend with 3 Infantrys
                              Ottomans roll dice for 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys in Tunis, round 2 : 2/1 hits, 2.33 expected hits
                              French-Colonial-Africa roll dice for 3 Infantrys in Tunis, round 2 : 0/1 hits, 0.50 expected hits
                              2 Infantrys owned by the French lost in Tunis
                              Ottomans roll dice for 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys in Tunis, round 3 : 2/1 hits, 2.33 expected hits
                              French-Colonial-Africa roll dice for 1 Infantry in Tunis, round 3 : 1/1 hits, 0.17 expected hits
                              1 Infantry owned by the Ottomans and 1 Infantry owned by the French lost in Tunis
                          Ottomans takes Tunis from French-Colonial-Africa
                          Ottomans win with 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys remaining. Battle score for attacker is 4
                          Casualties for French: 3 Infantrys
                          Casualties for Ottomans: 1 Infantry
                      Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
              
                  Non Combat Move - Ottomans
                      2 Fighters moved from Tabuk to Jerusalem
                      1 Zeppelin moved from RR 90 to Cairo
                      2 Zeppelins moved from Rome to Greece
              
                  Place Units - Ottomans
                      3 Mech-Infantrys placed in Greece
                      1 Battlecruiser placed in SZ 34
                      1 Battlecruiser, 2 Destroyers and 2 Submarines placed in SZ 35
                      1 Infantry placed in Syria
                      4 Infantrys placed in Basrah
                      3 Infantrys placed in Cairo
              
                  Turn Complete - Ottomans
                      Ottomans collect 96 PUs; end with 97 PUs
                      Ottomans creates 1 Munitions in SZ 34
                      Ottomans creates 1 Munitions in SZ 35
              

              Combat Hit Differential Summary :

              Italians regular : -0.17
              British-Commonwealth regular : 1.33
              French-Colonial-Africa regular : 0.33
              Ottomans regular : -0.00
              Italians AA : -0.33
              

              Savegame

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              • GenerationKILL
                GenerationKILL last edited by

                TripleA Turn Summary: British round 13

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 13
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                        Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                
                    Load Munitions - British
                        British collect 0 PUs; end with 54 PUs
                        British creates 6 Munitionss in SZ 8
                
                    Fire Munitions and Combat Move - British
                        2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Infantry moved from Flanders to RR 118
                        1 Armored-Train, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 118 to RR 124
                        1 Infantry moved from RR 124 to Somme
                        2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys moved from RR 124 to Somme
                        1 Infantry moved from Arras to Somme
                        2 Infantrys moved from Flanders to Ypres
                        3 Infantrys moved from Flanders to Arras
                
                    Purchase Units - British
                        British buy 1 Battleship, 2 Destroyers, 2 Elite-Defensive-Infantrys, 3 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                
                    Combat - British
                        Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        British creates battle in territory OVER THE TOP
                        British creates battle in territory By DKJD
                        Trigger Remove British Munitions 1: has removed 6 Munitionss owned by British in SZ 8
                        Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                
                    Non Combat Move - British
                
                    Place Units - British
                        2 Elite-Defensive-Infantrys and 2 Trenchess placed in Somme
                        3 Infantrys placed in Flanders
                        1 Battleship and 2 Destroyers placed in SZ 8
                
                    Turn Complete - British
                        British collect 53 PUs; end with 53 PUs
                        British creates 8 Munitionss in SZ 8
                

                Combat Hit Differential Summary :

                Savegame

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                • GenerationKILL
                  GenerationKILL last edited by

                  TripleA Turn Summary: British-Commonwealth round 13

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 13
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                          Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          1 Battlecruiser and 3 Battleships moved from SZ 50 to SZ 41
                  
                      Load Munitions - British-Commonwealth
                          British-Commonwealth collect 0 PUs; end with 91 PUs
                          British-Commonwealth creates 7 Munitionss in SZ 41
                  
                      Fire Munitions and Combat Move - British-Commonwealth
                          1 Zeppelin moved from Oman to Cairo
                          1 Armored-Train moved from RR 113 to RR 108
                          2 Elite-Defensive-Infantrys moved from S. Rhodesia to RR 113
                          2 Elite-Defensive-Infantrys and 1 Train moved from RR 113 to RR 110
                          2 Elite-Defensive-Infantrys moved from RR 110 to Portuguese E. Africa
                          4 Bombers moved from Rhodesia to Oman
                          2 Zeppelins moved from India to Basrah
                          3 Bombers moved from India to Oman
                          1 Fighter moved from Rhodesia to British E. Africa
                          2 Freighters moved from SZ 50 to SZ 43
                          1 Destroyer moved from SZ 50 to SZ 43
                          2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from German E. Afrika to SZ 50
                          British-Commonwealth undo move 12.
                          2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from German E. Afrika to SZ 50
                          2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Troop-Transport moved from SZ 50 to SZ 41
                          2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from SZ 41 to Oman
                          2 Elite-Offensive-Infantrys moved from German E. Afrika to SZ 50
                          1 Elite-Defensive-Infantry moved from Mumbaza to SZ 50
                          1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 1 Freighter moved from SZ 50 to SZ 41
                          1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys moved from SZ 41 to Oman
                  
                      Purchase Units - British-Commonwealth
                          British-Commonwealth buy 2 Bombers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 5 Fighters, 2 Infantrys and 2 Trenchess; Remaining resources: 5 PUs; 
                  
                      Combat - British-Commonwealth
                          Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          British-Commonwealth creates battle in territory OVER THE TOP
                          Strategic bombing raid in Basrah
                                  Ottomans roll AA dice in Basrah : 1/1 hits, 0.33 expected hits
                              1 Zeppelin killed by AA
                              Bombing raid in Basrah rolls: 2 and causes: 2 damage to unit: Factory
                              Bombing raid in Basrah causes 2 damage total. 
                          Strategic bombing raid in Cairo
                                  Ottomans roll AA dice in Cairo : 0/1 hits, 0.17 expected hits
                              Bombing raid in Cairo rolls: 0 and causes: 0 damage to unit: Factory
                              Bombing raid in Cairo causes 0 damage total. 
                          Battle in RR 108
                              British-Commonwealth attack with 1 Armored-Train
                              Imperial-German-Afrika defend with 1 Armored-Train and 1 Train
                                  British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 2 : 1/1 hits, 0.67 expected hits
                                  Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 108, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Train owned by the Imperial-German-Afrika lost in RR 108
                                  British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 3 : 0/1 hits, 0.67 expected hits
                                  Imperial-German-Afrika roll dice for 1 Armored-Train in RR 108, round 3 : 0/1 hits, 0.33 expected hits
                                  British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 4 : 1/1 hits, 0.67 expected hits
                                  Imperial-German-Afrika roll dice for 1 Armored-Train in RR 108, round 4 : 0/1 hits, 0.33 expected hits
                              1 Armored-Train owned by the Imperial-German-Afrika lost in RR 108
                              British-Commonwealth win
                              . Battle score for attacker is 13
                              Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train
                          Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                          Trigger Remove British-Commonwealth Munitions 1: has removed 7 Munitionss owned by British-Commonwealth in SZ 41
                  
                      Non Combat Move - British-Commonwealth
                          1 Zeppelin moved from Basrah to Oman
                          1 Zeppelin moved from Cairo to Oman
                  
                      Place Units - British-Commonwealth
                          5 Fighters placed in India
                          2 Bombers placed in S. Africa
                          2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys placed in German E. Afrika
                          2 Trenchess placed in Oman
                  
                      Turn Complete - British-Commonwealth
                          British-Commonwealth collect 70 PUs; end with 75 PUs
                          British-Commonwealth creates 7 Munitionss in SZ 41
                  

                  Combat Hit Differential Summary :

                  Imperial-German-Afrika regular : -1.00
                  British-Commonwealth regular : 0.00
                  Ottomans AA : 0.50
                  

                  Savegame

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                  • GenerationKILL
                    GenerationKILL last edited by

                    TripleA Turn Summary: Italians round 13

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 13
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                            Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    
                        Load Munitions - Italians
                            Italians collect 0 PUs; end with 22 PUs
                    
                        Purchase Units - Italians
                            Italians repair damage of 3x Factory; Remaining resources: 19 PUs; 
                            Italians buy 3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                    
                        Combat - Italians
                            Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Italians creates battle in territory OVER THE TOP
                            Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                    
                        Non Combat Move - Italians
                    
                        Place Units - Italians
                            3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess placed in Rome
                    
                        Turn Complete - Italians
                            Italians collect 17 PUs; end with 17 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • GenerationKILL
                      GenerationKILL last edited by

                      TripleA Turn Summary: Americans round 13

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 13
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                              Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              2 units repaired.
                              1 Battlecruiser moved from SZ 27 to SZ 29
                      
                          Load Munitions - Americans
                              Americans collect 0 PUs; end with 56 PUs
                              Americans creates 2 Munitionss in SZ 20
                              Americans creates 1 Munitions in SZ 24
                              Americans creates 1 Munitions in SZ 29
                      
                          Fire Munitions and Combat Move - Americans
                              1 Munitions moved from SZ 29 to Tuscany
                              1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from Portugal to SZ 27
                              1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport moved from SZ 27 to SZ 29
                              1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from SZ 29 to Tuscany
                              3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Infantry and 2 Tanks moved from Rome to Tuscany
                              2 Troop-Transports moved from SZ 30 to SZ 29
                              3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Tanks moved from Marseilles to SZ 29
                              1 Troop-Transport moved from SZ 27 to SZ 29
                              1 Elite-Offensive-Infantry moved from Marseilles to SZ 29
                              3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 4 Tanks moved from SZ 29 to Tuscany
                              1 Battleship and 1 Destroyer moved from SZ 20 to SZ 27
                              2 Elite-Offensive-Infantrys, 2 Freighters, 12 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                              2 Elite-Offensive-Infantrys and 9 Infantrys moved from SZ 22 to Bordeaux
                              3 Infantrys moved from SZ 22 to Bordeaux
                              1 Battlecruiser and 1 Destroyer moved from SZ 24 to SZ 20
                              1 Zeppelin moved from United States to Bordeaux
                              1 Bomber moved from United States to Portugal
                              1 Zeppelin moved from United States to Bordeaux
                      
                          Purchase Units - Americans
                              Americans buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Tank and 1 Troop-Transport; Remaining resources: 1 PUs; 
                      
                          Combat - Americans
                              Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Americans creates battle in territory OVER THE TOP
                              Battle in Tuscany
                                  Americans attack with 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks
                                  Germans defend with 6 Cavalrys and 2 Fighters; Ottomans defend with 2 Infantrys and 2 Mech-Infantrys; Austrians defend with 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                      Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks in Tuscany, round 2 : 9/1 hits, 8.67 expected hits
                                      Austrians roll dice for 1 AA-Gun, 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys, 2 Mech-Infantrys and 4 Trenchess in Tuscany, round 2 : 6/0 hits, 6.00 expected hits
                                  Units damaged: 6 Tanks owned by the Americans
                                  1 AA-Gun owned by the Austrians and 4 Trenchess owned by the Austrians lost in Tuscany
                                      1 Munitions owned by the Americans lost in Tuscany
                                      Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 8 Tanks in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                                      Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys and 2 Mech-Infantrys in Tuscany, round 3 : 6/0 hits, 6.00 expected hits
                                  Units damaged: 2 Tanks owned by the Americans
                                      2 Infantrys owned by the Ottomans, 2 Elite-Defensive-Infantrys owned by the Americans, 6 Infantrys owned by the Austrians and 2 Infantrys owned by the Americans lost in Tuscany
                                      Americans roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 4 : 7/1 hits, 7.67 expected hits
                                      Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys and 2 Mech-Infantrys in Tuscany, round 4 : 5/1 hits, 4.67 expected hits
                                  4 Elite-Defensive-Infantrys owned by the Americans, 1 Elite-Offensive-Infantry owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 6 Cavalrys owned by the Germans lost in Tuscany
                                      Americans roll dice for 4 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 5 : 7/1 hits, 6.67 expected hits
                                      Austrians roll dice for 4 Fighters, 2 Heavy-Artillerys and 1 Mech-Infantry in Tuscany, round 5 : 4/1 hits, 3.50 expected hits
                                      2 Fighters owned by the Germans, 2 Heavy-Artillerys owned by the Austrians, 4 Elite-Offensive-Infantrys owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 2 Fighters owned by the Austrians lost in Tuscany
                                  Americans win, taking Tuscany from Austrians with 8 Tanks remaining. Battle score for attacker is 88
                                  Casualties for Austrians: 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                  Casualties for Americans: 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 1 Munitions
                                  Casualties for Ottomans: 2 Infantrys and 2 Mech-Infantrys
                                  Casualties for Germans: 6 Cavalrys and 2 Fighters
                              Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                              Trigger Remove Americans Munitions 1: has removed 1 Munitions owned by Americans in SZ 24
                              Trigger Remove Americans Munitions 1: has removed 2 Munitionss owned by Americans in SZ 20
                      
                          Non Combat Move - Americans
                      
                          Place Units - Americans
                              2 Destroyers and 1 Troop-Transport placed in SZ 24
                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Tank placed in United States
                      
                          Turn Complete - Americans
                              Americans collect 56 PUs; end with 57 PUs
                              Americans creates 1 Munitions in SZ 20
                              Americans creates 2 Munitionss in SZ 27
                              Americans creates 1 Munitions in SZ 29
                      

                      Combat Hit Differential Summary :

                      Americans regular : -0.33
                      Austrians regular : 0.83
                      

                      Savegame

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                      • djabwana
                        djabwana last edited by

                        TripleA Turn Summary: Germans round 14

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 14
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                1 Battlecruiser moved from SZ 7 to SZ 8
                                      Germans take SZ 9 from British
                                1 Battleship moved from SZ 7 to SZ 8
                        
                            Load Munitions - Germans
                                Germans collect 0 PUs; end with 142 PUs
                                Germans creates 1 Gas-Munitions in Bar-Le-Duc
                                Germans creates 1 Gas-Munitions in Bavaria
                                Germans creates 1 Gas-Munitions in Brussels
                                Germans creates 10 Munitionss in Kiel
                                Germans creates 1 Gas-Munitions in Piedmont
                                Germans creates 3 Munitionss in SZ 8
                                Germans creates 3 Gas-Munitionss in Silesia
                                Germans creates 2 Gas-Munitionss in Vimy
                        
                            Fire Munitions and Combat Move - Germans
                                4 Destroyers and 10 Submarines moved from SZ 7 to SZ 8
                                1 Zeppelin moved from Kiel to SZ 8
                                1 Zeppelin moved from Berlin to SZ 8
                                1 Zeppelin moved from Bar-Le-Duc to SZ 8
                                5 Infantrys moved from Venice to Tuscany
                                2 Cavalrys moved from Innsbruck to Tuscany
                                3 Cavalrys and 13 Infantrys moved from Piedmont to Tuscany
                                3 Cavalrys moved from Trieste to Tuscany
                                7 Infantrys moved from Innsbruck to Venice
                                1 Heavy-Artillery moved from Bavaria to Innsbruck
                                2 Cavalrys moved from Bavaria to Venice
                                1 Cavalry moved from Bohemia to Venice
                                1 Train moved from RR 39 to RR 20
                                2 Field-Artillerys and 3 Heavy-Artillerys moved from Silesia to Bohemia
                                3 Infantrys moved from Bavaria to Innsbruck
                                12 Infantrys moved from Saxony to Innsbruck
                                2 Armored-Trains and 1 Train moved from RR 119 to RR 122
                                2 Fighters moved from Brussels to Vimy
                                1 Infantry moved from Paschendale to Vimy
                                8 Infantrys moved from Brussels to Vimy
                                1 Cavalry moved from Argonne to Douamont
                                1 Infantry moved from Metz to Nancy
                                1 Infantry moved from Metz to Luneville
                        
                            Purchase Units - Germans
                                Germans buy 1 Battlecruiser, 1 Bomber, 1 Destroyer, 4 Emplace-Heavy-Artillerys, 1 Freighter, 3 Heavy-Artillerys, 23 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                        
                            Combat - Germans
                                Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Germans creates battle in territory OVER THE TOP
                                Germans creates battle in territory By DKJD
                                Battle in Tuscany
                                    Germans attack with 8 Cavalrys and 18 Infantrys
                                    Americans defend with 8 Tanks
                                        Germans roll dice for 8 Cavalrys and 18 Infantrys in Tuscany, round 2 : 4/1 hits, 4.33 expected hits
                                        Italians roll dice for 8 Tanks in Tuscany, round 2 : 3/1 hits, 2.67 expected hits
                                        3 Infantrys owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                                        Germans roll dice for 8 Cavalrys and 15 Infantrys in Tuscany, round 3 : 4/1 hits, 3.83 expected hits
                                        Italians roll dice for 4 Tanks in Tuscany, round 3 : 1/1 hits, 1.33 expected hits
                                        1 Infantry owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                                    Germans win, taking By DKJD from British, taking Tuscany from Italians with 8 Cavalrys and 14 Infantrys remaining. Battle score for attacker is 88
                                    Casualties for Germans: 4 Infantrys
                                    Casualties for Americans: 8 Tanks
                                Battle in SZ 8
                                    Germans attack with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss, 10 Submarines and 3 Zeppelins
                                    British defend with 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport; French defend with 5 Harbor-Defensess
                                        Germans roll dice for 10 Submarines in SZ 8, round 2 : 5/1 hits, 4.83 expected hits
                                    Units damaged: 4 Battleships owned by the British
                                        Germans roll dice for 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss and 3 Zeppelins in SZ 8, round 2 : 4/1 hits, 4.33 expected hits
                                        British roll dice for 4 Battleships, 5 Destroyers, 8 Harbor-Defensess and 1 Troop-Transport in SZ 8, round 2 : 5/1 hits, 5.67 expected hits
                                    Units damaged: 1 Battleship owned by the Germans
                                    1 Troop-Transport owned by the British, 4 Destroyers owned by the Germans, 2 Harbor-Defensess owned by the French and 2 Harbor-Defensess owned by the British lost in SZ 8
                                        3 Munitionss owned by the Germans lost in SZ 8
                                        Germans roll dice for 10 Submarines in SZ 8, round 3 : 5/1 hits, 4.83 expected hits
                                        Germans roll dice for 1 Battlecruiser, 1 Battleship and 3 Zeppelins in SZ 8, round 3 : 2/1 hits, 1.33 expected hits
                                        British roll dice for 4 Battleships, 5 Destroyers and 4 Harbor-Defensess in SZ 8, round 3 : 5/0 hits, 5.00 expected hits
                                        4 Submarines owned by the Germans, 3 Harbor-Defensess owned by the French, 3 Destroyers owned by the British, 1 Battleship owned by the Germans and 1 Harbor-Defenses owned by the British lost in SZ 8
                                        Germans roll dice for 6 Submarines in SZ 8, round 4 : 3/0 hits, 3.00 expected hits
                                        Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 4 : 1/0 hits, 1.00 expected hits
                                        British roll dice for 4 Battleships and 2 Destroyers in SZ 8, round 4 : 3/1 hits, 3.33 expected hits
                                        3 Submarines owned by the Germans, 2 Battleships owned by the British and 2 Destroyers owned by the British lost in SZ 8
                                        Germans roll dice for 3 Submarines in SZ 8, round 5 : 1/1 hits, 1.50 expected hits
                                        1 Battleship owned by the British lost in SZ 8
                                        Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 5 : 1/0 hits, 1.00 expected hits
                                        British roll dice for 1 Battleship in SZ 8, round 5 : 1/1 hits, 0.67 expected hits
                                        1 Submarine owned by the Germans and 1 Battleship owned by the British lost in SZ 8
                                    Germans win, taking SZ 8 from British with 1 Battlecruiser, 2 Submarines and 3 Zeppelins remaining. Battle score for attacker is 59
                                    Casualties for Germans: 1 Battleship, 4 Destroyers, 3 Munitionss and 8 Submarines
                                    Casualties for British: 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport
                                    Casualties for French: 5 Harbor-Defensess
                                Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Silesia
                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bar-Le-Duc
                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Piedmont
                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                                Trigger Remove Germans Munitions 1: has removed 2 Gas-Munitionss owned by Germans in Vimy
                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Brussels
                        
                            Non Combat Move - Germans
                                2 Zeppelins moved from SZ 8 to Bavaria
                                1 Zeppelin moved from SZ 8 to Kiel
                                1 Infantry moved from Pomerania to Kiel
                                1 Infantry moved from Berlin to Pomerania
                                1 Infantry moved from Berlin to Hanover
                                1 Infantry moved from Berlin to Hanover
                                1 Infantry moved from Berlin to Pomerania
                                1 Infantry moved from Berlin to Hanover
                                1 Infantry moved from Berlin to Saxony
                        
                            Place Units - Germans
                                1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Piedmont
                                1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Bar-Le-Duc
                                1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Vimy
                                1 Emplace-Heavy-Artillery and 3 Infantrys placed in Brussels
                                1 Infantry placed in Vimy
                                1 Infantry placed in Bar-Le-Duc
                                1 Battlecruiser, 1 Destroyer and 1 Freighter placed in SZ 9
                                5 Infantrys placed in Piedmont
                                6 Infantrys placed in Bavaria
                                3 Infantrys placed in Kiel
                                1 Bomber and 4 Infantrys placed in Berlin
                                Trigger EmplaceGermans-Piedmont: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Piedmont
                                Trigger EmplaceGermans-Bar-Le-Duc: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Bar-Le-Duc
                                Trigger EmplaceGermans-Brussels: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Brussels
                                Trigger EmplaceGermans-Vimy: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Vimy
                                Trigger EmplaceGermans-Piedmont: Germans has 1 Heavy-Artillery-Emplacement placed in Piedmont
                                Trigger EmplaceGermans-Bar-Le-Duc: Germans has 1 Heavy-Artillery-Emplacement placed in Bar-Le-Duc
                                Trigger EmplaceGermans-Brussels: Germans has 1 Heavy-Artillery-Emplacement placed in Brussels
                                Trigger EmplaceGermans-Vimy: Germans has 1 Heavy-Artillery-Emplacement placed in Vimy
                        
                            Turn Complete - Germans
                                Germans collect 142 PUs; end with 142 PUs
                                Germans creates 1 Gas-Munitions and 2 Munitionss in Bar-Le-Duc
                                Germans creates 3 Gas-Munitionss in Bohemia
                                Germans creates 2 Munitionss in Brussels
                                Germans creates 1 Gas-Munitions in Innsbruck
                                Germans creates 10 Munitionss in Kiel
                                Germans creates 1 Gas-Munitions and 2 Munitionss in Piedmont
                                Germans creates 1 Munitions in SZ 8
                                Germans creates 1 Munitions in SZ 9
                                Germans creates 2 Gas-Munitionss and 2 Munitionss in Vimy
                        

                        Combat Hit Differential Summary :

                        Italians regular : 0.00
                        Germans regular : 0.00
                        British regular : -0.67
                        

                        Savegame

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                        • djabwana
                          djabwana last edited by

                          TripleA Turn Summary: Imperial-German-Afrika round 14

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 14
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                  Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      Imperial-German-Afrika takes I. Somaliland from Italians
                                  1 Infantry moved from Abyssinia to I. Somaliland
                          
                              Combat - Imperial-German-Afrika
                                  Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  Imperial-German-Afrika creates battle in territory OVER THE TOP
                                  Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                          
                              Non Combat Move - Imperial-German-Afrika
                          
                              Turn Complete - Imperial-German-Afrika
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • djabwana
                            djabwana last edited by

                            WOW! Finally, the moment we've all been waiting for. America had a huge victory liberating Tuscany, smashing through the Austrian ranks outside Rome to the tune of a +88 battle score.

                            However, the tank divisions were heavily damaged and had no infantry or fortifications to protected them. German troops quickly counter-attacked and took back Tuscany with a battle score of ... you guessed it ... +88.

                            Germany broke through the English Channel, hoping to disrupt the Atlantic convoys once and for all.

                            c6923cba-4e8f-4f4d-8c02-472a0ffa20b5-image.png

                            B 1 Reply Last reply Reply Quote 0
                            • B
                              beelee @djabwana last edited by

                              @djabwana Nice tanks. Not sure about the headlights or the end of the barrel, but for WWI my money is on them 🙂

                              djabwana 1 Reply Last reply Reply Quote 0
                              • djabwana
                                djabwana @beelee last edited by

                                @beelee Hahaha thanks, BUT these were all @GenerationKILL 's tanks. I haven't built a single one this game- in fact, I never do, I'm not a believer (despite the fact that they are 2 hitpoint and 4 offense in our game)

                                B 1 Reply Last reply Reply Quote 1
                                • B
                                  beelee @djabwana last edited by

                                  @djabwana Guderian and Patton are shaking their heads lol 🙂

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                                  • GenerationKILL
                                    GenerationKILL last edited by

                                    You gotta post the right picture John lol......that's a WW2 Stuart tank.georgepatton1800.jpg
                                    Here's Patton in WWI, only this time he went down in glory a little earlier than expected......outlived by the Red Barron I guess.
                                    John your strategy has been mountains of troops supported by Zeppelins, which I might add, won't be an option next game due to unit adjustments. You might want to start warming up to armor a little more 😉

                                    djabwana 1 Reply Last reply Reply Quote 0
                                    • GenerationKILL
                                      GenerationKILL last edited by

                                      TripleA Turn Summary: French round 14

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 14
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                              Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      
                                          Load Munitions - French
                                              French collect 0 PUs; end with 63 PUs
                                      
                                          Fire Munitions and Combat Move - French
                                              5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 12 Infantrys moved from Marseilles to Piedmont
                                              1 Zeppelin moved from Paris to Piedmont
                                              1 Elite-Defensive-Infantry and 1 Infantry moved from Paris to Marseilles
                                              1 Infantry moved from Chaumont to Rhiems
                                                    French take Rhiems from Germans
                                              1 Infantry moved from Chaumont to Argonne
                                                    French take Argonne from Germans
                                              1 Field-Artillery and 6 Infantrys moved from Chaumont to Chantilly
                                              2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Chantilly to Soissons
                                              6 Infantrys moved from Picardy to RR 17
                                              1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 37
                                              6 Infantrys moved from RR 37 to Marseilles
                                      
                                          Purchase Units - French
                                              French buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 4 Harbor-Defensess, 7 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
                                      
                                          Combat - French
                                              Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              French creates battle in territory OVER THE TOP
                                              French creates battle in territory By DKJD
                                              Battle in Piedmont
                                                  French attack with 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 12 Infantrys and 1 Zeppelin
                                                  Germans defend with 1 AA-Gun, 1 Factory, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement, 5 Infantrys and 2 Trenchess; Austrians defend with 2 Fighters and 12 Infantrys
                                                      Germans roll AA dice in Piedmont : 0/1 hits, 0.17 expected hits
                                                      French roll dice for 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 12 Infantrys and 1 Zeppelin in Piedmont, round 2 : 5/1 hits, 4.67 expected hits
                                                  Units damaged: 1 Heavy-Artillery-Emplacement owned by the Germans
                                                      Germans roll dice for 1 AA-Gun, 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement, 17 Infantrys and 2 Trenchess in Piedmont, round 2 : 5/1 hits, 5.17 expected hits
                                                      2 Trenchess owned by the Germans and 5 Infantrys owned by the French lost in Piedmont
                                                      French roll dice for 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 7 Infantrys and 1 Zeppelin in Piedmont, round 3 : 4/1 hits, 3.83 expected hits
                                                      Germans roll dice for 1 AA-Gun, 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement and 17 Infantrys in Piedmont, round 3 : 5/1 hits, 5.17 expected hits
                                                  1 AA-Gun owned by the Germans, 3 Infantrys owned by the Austrians and 5 Infantrys owned by the French lost in Piedmont
                                                      French roll dice for 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Zeppelin in Piedmont, round 4 : 3/0 hits, 3.00 expected hits
                                                      Germans roll dice for 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement and 14 Infantrys in Piedmont, round 4 : 5/1 hits, 4.67 expected hits
                                                      3 Infantrys owned by the Austrians, 2 Infantrys owned by the French, 2 Elite-Offensive-Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont
                                                  1 Zeppelin owned by the French retreated
                                                  1 Field-Artillery owned by the French and 4 Elite-Defensive-Infantrys owned by the French retreated to Marseilles
                                                  Germans win, taking By DKJD from Germans with 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement and 11 Infantrys remaining. Battle score for attacker is -10
                                                  Casualties for French: 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 12 Infantrys
                                                  Casualties for Germans: 1 AA-Gun and 2 Trenchess
                                                  Casualties for Austrians: 6 Infantrys
                                              Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                                      
                                          Non Combat Move - French
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Germans to Piedmont: 1 AA-Gun
                                              EDIT: Removing units owned by Austrians from Piedmont: 1 Infantry
                                              EDIT: Turning off Edit Mode
                                              1 Freighter moved from SZ 30 to SZ 29
                                              1 Zeppelin moved from Piedmont to Marseilles
                                      
                                          Place Units - French
                                              1 Destroyer and 2 Harbor-Defensess placed in SZ 29
                                              1 Destroyer and 2 Harbor-Defensess placed in SZ 8
                                              2 Elite-Defensive-Infantrys and 1 Infantry placed in Marseilles
                                              1 Elite-Offensive-Infantry and 2 Infantrys placed in Chantilly
                                              3 Infantrys placed in Picardy
                                              French undo move 4.
                                              1 Elite-Offensive-Infantry, 1 Infantry and 1 Zeppelin placed in Chantilly
                                              2 Infantrys placed in Burgundy
                                      
                                          Turn Complete - French
                                              French collect 66 PUs; end with 66 PUs
                                      

                                      Combat Hit Differential Summary :

                                      French regular : 0.50
                                      Germans AA : -0.17
                                      Germans regular : -0.00
                                      

                                      Savegame

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                                      • GenerationKILL
                                        GenerationKILL last edited by

                                        TripleA Turn Summary: French-Colonial-Africa round 14

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 14
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                                Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    French-Colonial-Africa takes Tunesia from Ottomans
                                                    British-Commonwealth takes Hurghada from Ottomans
                                                    British-Commonwealth takes Abyssinia from Imperial-German-Afrika
                                                    British-Commonwealth takes Uganda from Imperial-German-Afrika
                                                3 Elite-Offensive-Infantrys and 3 Mech-Infantrys moved from Senegal to Casablanca
                                                1 Infantry moved from Algeria to Tunesia
                                                2 Cavalrys moved from French Niger to Hurghada
                                                1 Infantry moved from Southern Sudan to Abyssinia
                                                1 Infantry moved from Niangara to Uganda
                                                5 Field-Artillerys moved from Niangara to Southern Sudan
                                                1 Fighter moved from Northern Sudan to I. Somaliland
                                                2 Fighters moved from Northern Sudan to Oman
                                                1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Nigeria to RR 96
                                                1 Armored-Train, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Train moved from RR 96 to RR 98
                                                1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from RR 98 to Southern Sudan
                                                1 Elite-Offensive-Infantry moved from German E. Afrika to Mumbaza
                                                1 Elite-Offensive-Infantry moved from Portuguese E. Africa to German E. Afrika
                                                1 Train moved from RR 95 to RR 87
                                        
                                            Load Munitions - French-Colonial-Africa
                                                French-Colonial-Africa collect 0 PUs; end with 41 PUs
                                                French-Colonial-Africa creates 7 Munitionss in SZ 30
                                        
                                            Fire Munitions and Combat Move - French-Colonial-Africa
                                                7 Munitionss moved from SZ 30 to Tunis
                                                1 Troop-Transport moved from SZ 30 to SZ 28
                                                French-Colonial-Africa undo move 2.
                                                French-Colonial-Africa undo move 1.
                                                7 Munitionss moved from SZ 30 to Sicily
                                                1 Troop-Transport moved from SZ 30 to SZ 28
                                                3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Algeria to SZ 28
                                                2 Infantrys moved from Casablanca to SZ 28
                                                1 Elite-Defensive-Infantry moved from Algeria to SZ 28
                                                1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Troop-Transport moved from SZ 28 to SZ 30
                                                1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 2 Infantrys moved from SZ 30 to Tunis
                                                1 Field-Artillery moved from SZ 30 to Tunis
                                        
                                            Purchase Units - French-Colonial-Africa
                                                French-Colonial-Africa buy 1 Armored-Train, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Fighters, 1 Infantry and 2 Trenchess; Remaining resources: 0 PUs; 
                                        
                                            Combat - French-Colonial-Africa
                                                Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                French-Colonial-Africa creates battle in territory OVER THE TOP
                                                French-Colonial-Africa creates battle in territory I. Somaliland
                                                Battle in Sicily
                                                    French-Colonial-Africa attack with 7 Munitionss
                                                    Austrians defend with 8 Infantrys
                                                        French-Colonial-Africa roll dice for 7 Munitionss in Sicily, round 2 : 3/1 hits, 2.33 expected hits
                                                        3 Infantrys owned by the Austrians lost in Sicily
                                                        7 Munitionss owned by the French-Colonial-Africa lost in Sicily
                                                    Austrians win with 5 Infantrys remaining. Battle score for attacker is 6
                                                    Casualties for Austrians: 3 Infantrys
                                                    Casualties for French-Colonial-Africa: 7 Munitionss
                                                Battle in Tunis
                                                    French-Colonial-Africa attack with 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys
                                                    Ottomans defend with 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys
                                                        French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys in Tunis, round 2 : 2/0 hits, 2.00 expected hits
                                                        Ottomans roll dice for 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys in Tunis, round 2 : 1/1 hits, 1.33 expected hits
                                                        1 Infantry owned by the Ottomans, 1 Infantry owned by the French-Colonial-Africa and 1 Mech-Infantry owned by the Ottomans lost in Tunis
                                                        French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry in Tunis, round 3 : 2/1 hits, 1.83 expected hits
                                                        Ottomans roll dice for 2 Field-Artillerys and 2 Mech-Infantrys in Tunis, round 3 : 1/0 hits, 1.00 expected hits
                                                        1 Infantry owned by the French-Colonial-Africa and 2 Mech-Infantrys owned by the Ottomans lost in Tunis
                                                        French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tunis, round 4 : 2/1 hits, 1.67 expected hits
                                                        Ottomans roll dice for 2 Field-Artillerys in Tunis, round 4 : 0/1 hits, 0.67 expected hits
                                                    2 Field-Artillerys owned by the Ottomans lost in Tunis
                                                    French-Colonial-Africa takes Tunis from Ottomans
                                                    French-Colonial-Africa win
                                                    . Battle score for attacker is 32
                                                    Casualties for French-Colonial-Africa: 2 Infantrys
                                                    Casualties for Ottomans: 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys
                                                Battle in I. Somaliland
                                                    French-Colonial-Africa attack with 1 Fighter
                                                    Imperial-German-Afrika defend with 1 Infantry
                                                        French-Colonial-Africa roll dice for 1 Fighter in I. Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                                                        Imperial-German-Afrika roll dice for 1 Infantry in I. Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Imperial-German-Afrika lost in I. Somaliland
                                                    French-Colonial-Africa win
                                                    . Battle score for attacker is 2
                                                    Casualties for Imperial-German-Afrika: 1 Infantry
                                                Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                        
                                            Non Combat Move - French-Colonial-Africa
                                                1 Fighter moved from I. Somaliland to B. Somaliland
                                                1 Battlecruiser and 3 Battleships moved from SZ 30 to SZ 29
                                        
                                            Place Units - French-Colonial-Africa
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by French-Colonial-Africa from RR 74: 1 Train
                                                EDIT: Adding units owned by French-Colonial-Africa to RR 87: 1 Train
                                                EDIT: Turning off Edit Mode
                                                2 Trenchess placed in Casablanca
                                                1 Armored-Train placed in RR 87
                                                1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry placed in Senegal
                                                2 Fighters placed in Casablanca
                                        
                                            Turn Complete - French-Colonial-Africa
                                                French-Colonial-Africa collect 42 PUs; end with 42 PUs
                                                French-Colonial-Africa creates 7 Munitionss in SZ 29
                                        

                                        Combat Hit Differential Summary :

                                        Imperial-German-Afrika regular : -0.17
                                        French-Colonial-Africa regular : 1.67
                                        Ottomans regular : -1.00
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • djabwana
                                          djabwana @GenerationKILL last edited by

                                          @GenerationKILL Ha- I saw this pic but thought it was a french tank. Whoops.

                                          Still, plain infantry are the best way to buy attack, defense and hit points per dollar, even without our currently overpowered Zeppelins. But I'm eager to see what others think of the armor-or-not debate once they play!

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                                          • GenerationKILL
                                            GenerationKILL last edited by

                                            @djabwana It is a French tank. The US didn't have any tank designs of their own in WWI so they bought hundreds of Renault tanks from the French Army.

                                            Tanks in mass are the perfect offensive steamroller, you just have to have enough of them, if you can afford it......and don't leave them vulnerable to the counterattack......like I did.
                                            I was actually going to retreat them back to the ships before all your units were killed, leaving ideally only 1-2 enemies left, but I miss-calculated and overshot

                                            djabwana 1 Reply Last reply Reply Quote 1
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