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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: British-Commonwealth round 12

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 12
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
              Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              1 Battlecruiser and 3 Battleships moved from SZ 42 to SZ 50
              1 Destroyer moved from SZ 48 to SZ 50
      
          Load Munitions - British-Commonwealth
              British-Commonwealth collect 0 PUs; end with 64 PUs
              British-Commonwealth creates 7 Munitionss in SZ 50
      
          Fire Munitions and Combat Move - British-Commonwealth
                  British-Commonwealth takes Mumbaza from Imperial-German-Afrika
              7 Munitionss moved from SZ 50 to German E. Afrika
              1 Armored-Train and 1 Train moved from RR 116 to RR 113
              2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 48 to SZ 50
              2 Elite-Offensive-Infantrys and 1 Infantry moved from SZ 50 to German E. Afrika
              1 Zeppelin moved from Tabuk to German E. Afrika
              1 Elite-Defensive-Infantry moved from British E. Africa to Mumbaza
              2 Elite-Offensive-Infantrys moved from I. Somaliland to SZ 42
              6 Elite-Offensive-Infantrys moved from British E. Africa to SZ 42
              8 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 42 to SZ 50
              8 Elite-Offensive-Infantrys moved from SZ 50 to German E. Afrika
              4 Bombers moved from S. Africa to German E. Afrika
              2 Elite-Defensive-Infantrys moved from Buchuanaland to S. Rhodesia
              1 Fighter moved from S. Africa to Rhodesia
              2 Elite-Defensive-Infantrys and 1 Infantry moved from British E. Africa to SZ 42
              2 Elite-Defensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 42 to SZ 50
              2 Elite-Defensive-Infantrys and 1 Infantry moved from SZ 50 to German E. Afrika
              3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Oman to SZ 42
              1 Field-Artillery moved from I. Somaliland to SZ 42
              1 Elite-Defensive-Infantry moved from I. Somaliland to SZ 42
              1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 1 Troop-Transport moved from SZ 42 to SZ 50
              1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from SZ 50 to German E. Afrika
              1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Hejaz to Oman
              2 Freighters moved from SZ 43 to SZ 42
              3 Elite-Defensive-Infantrys moved from Oman to SZ 42
              1 Field-Artillery moved from I. Somaliland to SZ 42
              1 Elite-Defensive-Infantry moved from British E. Africa to SZ 42
              4 Elite-Defensive-Infantrys, 1 Field-Artillery and 2 Freighters moved from SZ 42 to SZ 50
              4 Elite-Defensive-Infantrys and 1 Field-Artillery moved from SZ 50 to German E. Afrika
      
          Purchase Units - British-Commonwealth
              British-Commonwealth buy 3 Bombers and 2 Zeppelins; Remaining resources: 4 PUs; 
      
          Combat - British-Commonwealth
              Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              British-Commonwealth creates battle in territory OVER THE TOP
              Battle in SZ 50
                  British-Commonwealth attack with 1 Battlecruiser, 3 Battleships, 1 Destroyer, 4 Freighters and 2 Troop-Transports
                  Imperial-German-Afrika defend with 2 Harbor-Defensess
                      British-Commonwealth roll dice for 1 Battlecruiser, 3 Battleships, 1 Destroyer, 4 Freighters and 2 Troop-Transports in SZ 50, round 2 : 2/1 hits, 1.83 expected hits
                      Imperial-German-Afrika roll dice for 2 Harbor-Defensess in SZ 50, round 2 : 0/1 hits, 0.33 expected hits
                  2 Harbor-Defensess owned by the Imperial-German-Afrika lost in SZ 50
                  British-Commonwealth takes SZ 50 from Imperial-German-Afrika
                  British-Commonwealth win
                  . Battle score for attacker is 6
                  Casualties for Imperial-German-Afrika: 2 Harbor-Defensess
              Battle in German E. Afrika
                  British-Commonwealth attack with 4 Bombers, 7 Elite-Defensive-Infantrys, 13 Elite-Offensive-Infantrys, 3 Field-Artillerys, 2 Infantrys, 7 Munitionss and 1 Zeppelin
                  Imperial-German-Afrika defend with 1 AA-Gun, 2 Bombers, 1 Factory, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys, 1 Shipyard and 8 Trenchess
                      Imperial-German-Afrika roll AA dice in German E. Afrika : 0/1 hits, 0.50 expected hits
                      British-Commonwealth roll dice for 4 Bombers, 7 Elite-Defensive-Infantrys, 13 Elite-Offensive-Infantrys, 3 Field-Artillerys, 2 Infantrys, 7 Munitionss and 1 Zeppelin in German E. Afrika, round 2 : 13/0 hits, 13.00 expected hits
                  Units damaged: 8 Trenchess owned by the Imperial-German-Afrika and 5 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika
                      Imperial-German-Afrika roll dice for 1 AA-Gun, 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys and 8 Trenchess in German E. Afrika, round 2 : 5/0 hits, 5.00 expected hits
                      2 Infantrys owned by the British-Commonwealth and 3 Elite-Defensive-Infantrys owned by the British-Commonwealth lost in German E. Afrika
                      7 Munitionss owned by the British-Commonwealth lost in German E. Afrika
                      British-Commonwealth roll dice for 4 Bombers, 4 Elite-Defensive-Infantrys, 13 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Zeppelin in German E. Afrika, round 3 : 9/1 hits, 9.83 expected hits
                      Imperial-German-Afrika roll dice for 1 AA-Gun, 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys and 8 Trenchess in German E. Afrika, round 3 : 5/0 hits, 5.00 expected hits
                  4 Elite-Defensive-Infantrys owned by the British-Commonwealth, 1 Elite-Offensive-Infantry owned by the British-Commonwealth, 8 Trenchess owned by the Imperial-German-Afrika and 1 AA-Gun owned by the Imperial-German-Afrika lost in German E. Afrika
                      British-Commonwealth roll dice for 4 Bombers, 12 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Zeppelin in German E. Afrika, round 4 : 9/1 hits, 8.83 expected hits
                      Imperial-German-Afrika roll dice for 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements and 5 Infantrys in German E. Afrika, round 4 : 5/0 hits, 5.00 expected hits
                      5 Infantrys owned by the Imperial-German-Afrika, 5 Elite-Offensive-Infantrys owned by the British-Commonwealth, 2 Bombers owned by the Imperial-German-Afrika, 1 Fighter owned by the Imperial-German-Afrika and 1 Heavy-Artillery-Emplacement owned by the Imperial-German-Afrika lost in German E. Afrika
                      British-Commonwealth roll dice for 4 Bombers, 7 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Zeppelin in German E. Afrika, round 5 : 7/1 hits, 7.17 expected hits
                      Imperial-German-Afrika roll dice for 4 Heavy-Artillery-Emplacements in German E. Afrika, round 5 : 3/1 hits, 2.67 expected hits
                  3 Elite-Offensive-Infantrys owned by the British-Commonwealth and 4 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika lost in German E. Afrika
                  British-Commonwealth captures 17PUs while taking Imperial-German-Afrika capital
                  British-Commonwealth takes German E. Afrika from Imperial-German-Afrika
                  British-Commonwealth win
                  . Battle score for attacker is 19
                  Casualties for British-Commonwealth: 7 Elite-Defensive-Infantrys, 9 Elite-Offensive-Infantrys, 2 Infantrys and 7 Munitionss
                  Casualties for Imperial-German-Afrika: 1 AA-Gun, 2 Bombers, 1 Fighter, 5 Heavy-Artillery-Emplacements, 5 Infantrys and 8 Trenchess
              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
      
          Non Combat Move - British-Commonwealth
              4 Bombers moved from German E. Afrika to Rhodesia
              1 Zeppelin moved from German E. Afrika to Oman
      
          Place Units - British-Commonwealth
              3 Bombers and 2 Zeppelins placed in India
      
          Turn Complete - British-Commonwealth
              British-Commonwealth collect 70 PUs; end with 91 PUs
              British-Commonwealth creates 7 Munitionss in SZ 50
      

      Combat Hit Differential Summary :

      Imperial-German-Afrika regular : 0.00
      British-Commonwealth regular : -0.67
      Imperial-German-Afrika AA : -0.50
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Americans round 12

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 12
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 4 Infantrys moved from Gibraltar to SZ 27
                3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys, 2 Tanks and 2 Troop-Transports moved from SZ 27 to SZ 30
                3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks moved from SZ 30 to Rome
                1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 2 Troop-Transports moved from SZ 20 to SZ 27
                1 Battlecruiser moved from SZ 20 to SZ 27
                2 Elite-Offensive-Infantrys and 12 Infantrys moved from United States to SZ 24
                1 Battleship, 1 Destroyer, 2 Elite-Offensive-Infantrys, 2 Freighters, 12 Infantrys and 1 Troop-Transport moved from SZ 24 to SZ 20
                1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from SZ 27 to Portugal
        
            Load Munitions - Americans
                Americans collect 0 PUs; end with 56 PUs
                Americans creates 2 Munitionss in SZ 20
                Americans creates 1 Munitions in SZ 27
        
            Fire Munitions and Combat Move - Americans
                1 Elite-Offensive-Infantry moved from Marseilles to Piedmont
                1 Infantry moved from Marseilles to Piedmont
                1 Elite-Defensive-Infantry moved from Marseilles to Piedmont
        
            Purchase Units - Americans
                Americans buy 1 Battlecruiser, 1 Bomber, 1 Destroyer and 2 Zeppelins; Remaining resources: 0 PUs; 
        
            Combat - Americans
                Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Americans creates battle in territory OVER THE TOP
                Battle in Piedmont
                    Americans attack with 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Infantry
                    Austrians defend with 1 Factory and 2 Infantrys
                        Americans roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Infantry in Piedmont, round 2 : 0/1 hits, 0.67 expected hits
                        Austrians roll dice for 2 Infantrys in Piedmont, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Piedmont
                        Americans roll dice for 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry in Piedmont, round 3 : 1/1 hits, 0.50 expected hits
                        Austrians roll dice for 2 Infantrys in Piedmont, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite-Defensive-Infantry owned by the Americans and 1 Infantry owned by the Austrians lost in Piedmont
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 4 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 4 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 5 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 5 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 6 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 6 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 7 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 7 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 8 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 8 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 9 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 9 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 10 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 10 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 11 : 0/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 11 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 12 : 1/1 hits, 0.33 expected hits
                        Austrians roll dice for 1 Infantry in Piedmont, round 12 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Austrians lost in Piedmont
                    Americans win, taking Piedmont from Austrians with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 Elite-Defensive-Infantry and 1 Infantry
                    Casualties for Austrians: 2 Infantrys
                Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                Trigger Remove Americans Munitions 1: has removed 1 Munitions owned by Americans in SZ 27
                Trigger Remove Americans Munitions 1: has removed 2 Munitionss owned by Americans in SZ 20
        
            Non Combat Move - Americans
        
            Place Units - Americans
                1 Bomber and 2 Zeppelins placed in United States
                1 Battlecruiser and 1 Destroyer placed in SZ 24
        
            Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Americans creates 2 Munitionss in SZ 20
                Americans creates 1 Munitions in SZ 24
                Americans creates 1 Munitions in SZ 27
        

        Combat Hit Differential Summary :

        Americans regular : -2.17
        Austrians regular : -0.17
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Germans round 13

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 13
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                  Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  2 Heavy-Artillerys moved from Brussels to Vimy
                  1 Infantry moved from Brussels to Paschendale
                        Germans take Paschendale from British
                  1 Cavalry moved from Douamont to Argonne
                        Germans take Argonne from French
                  1 Infantry moved from Tuscany to Naples
                  2 Infantrys moved from Tuscany to Naples
                  1 Heavy-Artillery moved from Tuscany to Piedmont
          
              Load Munitions - Germans
                  Germans collect 0 PUs; end with 136 PUs
                  Germans creates 10 Munitionss in Kiel
                  Germans creates 1 Gas-Munitions in Piedmont
                  Germans creates 3 Gas-Munitionss in Poland
                  Germans creates 2 Munitionss in SZ 7
                  Germans creates 2 Gas-Munitionss in Vimy
          
              Fire Munitions and Combat Move - Germans
                  7 Infantrys moved from Tuscany to Piedmont
                  3 Cavalrys moved from Innsbruck to Piedmont
                  6 Cavalrys moved from Venice to Tuscany
                  2 Bombers moved from Venice to SZ 82
                  6 Infantrys moved from Venice to Piedmont
                  2 Fighters moved from Venice to Tuscany
                  6 Infantrys moved from Bavaria to Innsbruck
                  1 Infantry moved from Bohemia to Innsbruck
                  2 Cavalrys moved from Galacia to Innsbruck
                  1 Cavalry, 2 Field-Artillerys and 3 Heavy-Artillerys moved from Poland to Silesia
                  1 Cavalry moved from Silesia to Bohemia
                  1 Zeppelin moved from Brussels to Chaumont
                  1 Cavalry moved from Rhiems to Chaumont
                  6 Field-Artillerys and 1 Red-Baron moved from Bar-Le-Duc to Chaumont
                  1 Zeppelin moved from Kiel to Chaumont
                  9 Infantrys moved from Brussels to Vimy
                  2 Fighters moved from Brussels to Vimy
                  6 Infantrys moved from Northern Rhineland to RR 122
                  1 Armored-Train, 6 Infantrys and 1 Train moved from RR 122 to RR 119
                  6 Infantrys moved from RR 119 to Brussels
                  3 Infantrys moved from Rhineland to Metz
                  1 Infantry moved from Mont Blanc to Vimy
                  5 Infantrys moved from Berlin to RR 20
                  5 Infantrys and 1 Train moved from RR 20 to RR 39
                  5 Infantrys moved from RR 39 to Venice
          
              Purchase Units - Germans
                  Germans repair damage of 5x Factory; Remaining resources: 131 PUs; 
                  Germans buy 1 Battlecruiser, 2 Cavalrys, 2 Destroyers, 1 Harbor-Defenses, 3 Heavy-Artillerys, 10 Infantrys, 2 Submarines, 2 Trenchess and 2 Zeppelins; Remaining resources: 0 PUs; 
          
              Combat - Germans
                  Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Germans creates battle in territory OVER THE TOP
                  Germans creates battle in territory By DKJD
                  Germans creates battle in territory Naples
                  Battle in Chaumont
                      Germans attack with 1 Cavalry, 6 Field-Artillerys, 1 Red-Baron and 2 Zeppelins
                      British defend with 2 Bombers; French defend with 1 AA-Gun, 1 Cavalry, 2 Field-Artillerys and 6 Trenchess
                          French roll AA dice in Chaumont : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 1 Red-Baron and 2 Zeppelins in Chaumont, round 2 : 4/1 hits, 3.67 expected hits
                      Units damaged: 4 Trenchess owned by the French
                          French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 6 Trenchess in Chaumont, round 2 : 1/1 hits, 1.17 expected hits
                          1 Zeppelin owned by the Germans lost in Chaumont
                          Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 1 Red-Baron and 1 Zeppelin in Chaumont, round 3 : 4/1 hits, 3.50 expected hits
                          French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 6 Trenchess in Chaumont, round 3 : 1/1 hits, 1.17 expected hits
                          2 Trenchess owned by the French and 1 Field-Artillery owned by the Germans lost in Chaumont
                          Germans roll dice for 1 Cavalry, 5 Field-Artillerys, 1 Red-Baron and 1 Zeppelin in Chaumont, round 4 : 3/1 hits, 3.17 expected hits
                          French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 4 Trenchess in Chaumont, round 4 : 2/1 hits, 1.17 expected hits
                          3 Trenchess owned by the French and 2 Field-Artillerys owned by the Germans lost in Chaumont
                          Germans roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Red-Baron and 1 Zeppelin in Chaumont, round 5 : 3/1 hits, 2.50 expected hits
                          French roll dice for 1 AA-Gun, 2 Bombers, 1 Cavalry, 2 Field-Artillerys and 1 Trenches in Chaumont, round 5 : 2/1 hits, 1.17 expected hits
                          1 Trenches owned by the French, 1 Cavalry owned by the French, 2 Field-Artillerys owned by the Germans and 1 AA-Gun owned by the French lost in Chaumont
                          Germans roll dice for 1 Cavalry, 1 Field-Artillery, 1 Red-Baron and 1 Zeppelin in Chaumont, round 6 : 2/1 hits, 1.83 expected hits
                          French roll dice for 2 Bombers and 2 Field-Artillerys in Chaumont, round 6 : 1/0 hits, 1.00 expected hits
                          2 Bombers owned by the British and 1 Cavalry owned by the Germans lost in Chaumont
                          Germans roll dice for 1 Field-Artillery, 1 Red-Baron and 1 Zeppelin in Chaumont, round 7 : 1/1 hits, 1.33 expected hits
                          French roll dice for 2 Field-Artillerys in Chaumont, round 7 : 1/1 hits, 0.67 expected hits
                      1 Field-Artillery owned by the French and 1 Field-Artillery owned by the Germans lost in Chaumont
                      1 Red-Baron owned by the Germans and 1 Zeppelin owned by the Germans retreated
                      French win, taking By DKJD from British with 1 Field-Artillery remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 Cavalry, 6 Field-Artillerys and 1 Zeppelin
                      Casualties for French: 1 AA-Gun, 1 Cavalry, 1 Field-Artillery and 6 Trenchess
                      Casualties for British: 2 Bombers
                  Battle in Vimy
                      Germans attack with 2 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys and 10 Infantrys
                      British defend with 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 8 Infantrys; French defend with 1 Elite-Offensive-Infantry, 1 Factory, 1 Field-Artillery and 3 Infantrys
                          Germans roll Gas dice in Vimy : 1/1 hits, 1.33 expected hits
                      1 Field-Artillery owned by the British lost in Vimy
                          Germans roll dice for 2 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys and 10 Infantrys in Vimy, round 2 : 5/1 hits, 4.33 expected hits
                          French roll dice for 1 Bomber, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 11 Infantrys in Vimy, round 2 : 3/1 hits, 2.83 expected hits
                          3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Vimy
                      2 Gas-Munitionss owned by the Germans lost in Vimy
                          Germans roll dice for 2 Fighters, 2 Heavy-Artillerys and 7 Infantrys in Vimy, round 3 : 4/1 hits, 3.83 expected hits
                          French roll dice for 1 Bomber, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 6 Infantrys in Vimy, round 3 : 2/0 hits, 2.00 expected hits
                          2 Infantrys owned by the Germans, 3 Infantrys owned by the French and 1 Infantry owned by the British lost in Vimy
                          Germans roll dice for 2 Fighters, 2 Heavy-Artillerys and 5 Infantrys in Vimy, round 4 : 4/1 hits, 3.50 expected hits
                          French roll dice for 1 Bomber, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys in Vimy, round 4 : 1/1 hits, 1.33 expected hits
                          1 Infantry owned by the Germans, 2 Infantrys owned by the British, 1 Elite-Offensive-Infantry owned by the British and 1 Elite-Offensive-Infantry owned by the French lost in Vimy
                          Germans roll dice for 2 Fighters, 2 Heavy-Artillerys and 4 Infantrys in Vimy, round 5 : 4/1 hits, 3.33 expected hits
                          French roll dice for 1 Bomber, 1 Elite-Offensive-Infantry and 1 Field-Artillery in Vimy, round 5 : 1/1 hits, 0.67 expected hits
                          1 Bomber owned by the British, 1 Field-Artillery owned by the French, 1 Infantry owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy
                      Germans win, taking Vimy from French with 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys remaining. Battle score for attacker is 39
                      Casualties for British: 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 8 Infantrys
                      Casualties for Germans: 2 Gas-Munitionss and 7 Infantrys
                      Casualties for French: 1 Elite-Offensive-Infantry, 1 Field-Artillery and 3 Infantrys
                  Battle in SZ 82
                      Germans attack with 2 Bombers
                      British defend with 2 Destroyers
                          Germans roll dice for 2 Bombers in SZ 82, round 2 : 1/0 hits, 1.00 expected hits
                          British roll dice for 2 Destroyers in SZ 82, round 2 : 1/1 hits, 0.67 expected hits
                          1 Destroyer owned by the British and 1 Bomber owned by the Germans lost in SZ 82
                          Germans roll dice for 1 Bomber in SZ 82, round 3 : 0/1 hits, 0.50 expected hits
                          British roll dice for 1 Destroyer in SZ 82, round 3 : 1/1 hits, 0.33 expected hits
                          1 Bomber owned by the Germans lost in SZ 82
                      British win with 1 Destroyer remaining. Battle score for attacker is -16
                      Casualties for Germans: 2 Bombers
                      Casualties for British: 1 Destroyer
                  Battle in Naples
                      Germans attack with 3 Infantrys
                      Italians defend with 1 Infantry
                          Germans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits
                          Italians roll dice for 1 Infantry in Naples, round 2 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 3 Infantrys in Naples, round 3 : 1/1 hits, 0.50 expected hits
                          Italians roll dice for 1 Infantry in Naples, round 3 : 0/1 hits, 0.17 expected hits
                          1 Infantry owned by the Italians lost in Naples
                      Germans win, taking Naples from Italians with 3 Infantrys remaining. Battle score for attacker is 2
                      Casualties for Italians: 1 Infantry
                  Battle in Piedmont
                      Germans attack with 3 Cavalrys, 1 Gas-Munitions, 1 Heavy-Artillery and 13 Infantrys
                      Italians defend with 1 Factory; Americans defend with 1 Elite-Offensive-Infantry
                          Germans roll Gas dice in Piedmont : 1/1 hits, 0.67 expected hits
                      1 Elite-Offensive-Infantry owned by the Americans lost in Piedmont
                      1 Gas-Munitions owned by the Germans lost in Piedmont
                      Germans win, taking Piedmont from Italians with 3 Cavalrys, 1 Heavy-Artillery and 13 Infantrys remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 Elite-Offensive-Infantry
                      Casualties for Germans: 1 Gas-Munitions
                  Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in SZ 7
                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                  Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Poland
                  Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
          
              Non Combat Move - Germans
                  2 Fighters moved from Vimy to Brussels
                  1 Red-Baron moved from Chaumont to Bar-Le-Duc
                  1 AA-Gun moved from Metz to Luneville
                  1 Zeppelin moved from Chaumont to Bar-Le-Duc
                  1 AA-Gun moved from Venice to Piedmont
                  4 Infantrys moved from Berlin to Saxony
                  2 Infantrys moved from Berlin to Saxony
                  1 Infantry moved from Silesia to Saxony
                  3 Infantrys moved from Silesia to Saxony
                  2 Infantrys moved from Berlin to Saxony
          
              Place Units - Germans
                  1 Battlecruiser, 2 Destroyers, 1 Harbor-Defenses and 2 Submarines placed in SZ 7
                  1 Heavy-Artillery, 1 Infantry and 2 Trenchess placed in Bar-Le-Duc
                  1 Heavy-Artillery and 2 Infantrys placed in Brussels
                  2 Cavalrys, 1 Heavy-Artillery and 3 Infantrys placed in Bavaria
                  1 Zeppelin placed in Kiel
                  4 Infantrys and 1 Zeppelin placed in Berlin
          
              Turn Complete - Germans
                  Germans collect 142 PUs; end with 142 PUs
                  Germans creates 1 Gas-Munitions in Bar-Le-Duc
                  Germans creates 1 Gas-Munitions in Bavaria
                  Germans creates 1 Gas-Munitions in Brussels
                  Germans creates 10 Munitionss in Kiel
                  Germans creates 1 Gas-Munitions in Piedmont
                  Germans creates 3 Munitionss in SZ 7
                  Germans creates 3 Gas-Munitionss in Silesia
                  Germans creates 2 Gas-Munitionss in Vimy
          

          Combat Hit Differential Summary :

          Germans Gas : 0.00
          Italians regular : -0.33
          French regular : 1.83
          Germans regular : 2.50
          British regular : 1.00
          French AA : -0.33
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Imperial-German-Afrika round 13

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 13
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        Imperial-German-Afrika takes Abyssinia from British-Commonwealth
                    1 Infantry moved from Uganda to Abyssinia
            
                Combat - Imperial-German-Afrika
                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Imperial-German-Afrika creates battle in territory OVER THE TOP
                    Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
            
                Non Combat Move - Imperial-German-Afrika
            
                Turn Complete - Imperial-German-Afrika
            

            Combat Hit Differential Summary :

            Savegame

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            • djabwanaD Offline
              djabwana
              last edited by

              Well well well... right after I said that the momentum was shifting towards the Central Powers, I forgot to defend my 5 railguns (TUV of 50) and a lone Zeppelin got them! British Commonwealth was finally able to ship enough troops across the Indian Ocean and East Africa finally fell. Only have one single infantry unit and 2 abandoned trains left....

              e0727917-76cc-4996-a07e-20d453fe80e1-image.png

              Rome is so heavily fortified now with French and American troops, it's not clear what the next move will be...

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: French round 13

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 13
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                        Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        2 Battlecruisers and 3 Battleships moved from SZ 30 to SZ 34
                              French take SZ 32 from Austrians
                        1 Zeppelin moved from Paris to SZ 34
                        1 Submarine moved from SZ 35 to SZ 34
                        3 Destroyers and 3 Submarines moved from SZ 30 to SZ 34
                        1 Zeppelin moved from Chantilly to SZ 34
                
                    Load Munitions - French
                        French collect 0 PUs; end with 67 PUs
                        French creates 8 Munitionss in SZ 34
                
                    Fire Munitions and Combat Move - French
                            French-Colonial-Africa takes Tunis from Ottomans
                        1 Destroyer moved from SZ 30 to SZ 34
                        3 Infantrys moved from Chantilly to Chaumont
                        6 Infantrys moved from Fontainbleu to Chaumont
                        5 Infantrys moved from Compiegne to Soissons
                        3 Cavalrys moved from Picardy to Soissons
                        1 Armored-Train and 1 Train moved from RR 37 to RR 17
                        1 Freighter moved from SZ 30 to SZ 29
                        3 Infantrys moved from Marseilles to SZ 29
                        1 Freighter and 3 Infantrys moved from SZ 29 to SZ 30
                        3 Infantrys moved from SZ 30 to Tunis
                        1 Elite-Defensive-Infantry and 2 Infantrys moved from Rome to Naples
                
                    Purchase Units - French
                        French buy 6 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 7 Infantrys, 4 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                
                    Combat - French
                        Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        French creates battle in territory OVER THE TOP
                        French creates battle in territory By DKJD
                        Battle in SZ 34
                            French attack with 2 Battlecruisers, 3 Battleships, 4 Destroyers, 8 Munitionss, 4 Submarines and 2 Zeppelins
                            Ottomans defend with 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess, 3 Submarines and 1 Troop-Transport
                                French roll dice for 4 Submarines in SZ 34, round 2 : 2/0 hits, 2.00 expected hits
                            Units damaged: 2 Battleships owned by the Ottomans
                                French roll dice for 2 Battlecruisers, 3 Battleships, 4 Destroyers, 8 Munitionss and 2 Zeppelins in SZ 34, round 2 : 7/0 hits, 7.00 expected hits
                            Units damaged: 1 Battleship owned by the Ottomans
                                Ottomans roll dice for 3 Submarines in SZ 34, round 2 : 1/1 hits, 0.50 expected hits
                            Units damaged: 1 Battleship owned by the French
                                Ottomans roll dice for 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess and 1 Troop-Transport in SZ 34, round 2 : 5/1 hits, 4.83 expected hits
                            Units damaged: 2 Battleships owned by the French
                                2 Submarines owned by the French, 1 Submarine owned by the Ottomans, 1 Battleship owned by the French, 1 Troop-Transport owned by the Ottomans and 4 Harbor-Defensess owned by the Ottomans lost in SZ 34
                                8 Munitionss owned by the French lost in SZ 34
                                French roll dice for 2 Submarines in SZ 34, round 3 : 1/0 hits, 1.00 expected hits
                                French roll dice for 2 Battlecruisers, 2 Battleships, 4 Destroyers and 2 Zeppelins in SZ 34, round 3 : 4/0 hits, 4.00 expected hits
                                Ottomans roll dice for 2 Submarines in SZ 34, round 3 : 1/1 hits, 0.33 expected hits
                                Ottomans roll dice for 3 Battlecruisers, 3 Battleships and 2 Destroyers in SZ 34, round 3 : 4/1 hits, 4.17 expected hits
                                2 Submarines owned by the French, 2 Submarines owned by the Ottomans, 2 Destroyers owned by the Ottomans, 1 Battlecruiser owned by the Ottomans, 2 Battleships owned by the French and 1 Zeppelin owned by the French lost in SZ 34
                                French roll dice for 2 Battlecruisers, 4 Destroyers and 1 Zeppelin in SZ 34, round 4 : 3/0 hits, 3.00 expected hits
                                Ottomans roll dice for 2 Battlecruisers and 3 Battleships in SZ 34, round 4 : 3/0 hits, 3.00 expected hits
                                1 Battleship owned by the Ottomans, 3 Destroyers owned by the French and 2 Battlecruisers owned by the Ottomans lost in SZ 34
                                French roll dice for 2 Battlecruisers, 1 Destroyer and 1 Zeppelin in SZ 34, round 5 : 1/1 hits, 1.67 expected hits
                                Ottomans roll dice for 2 Battleships in SZ 34, round 5 : 2/1 hits, 1.33 expected hits
                                1 Battleship owned by the Ottomans, 1 Destroyer owned by the French and 1 Zeppelin owned by the French lost in SZ 34
                                French roll dice for 2 Battlecruisers in SZ 34, round 6 : 1/0 hits, 1.00 expected hits
                                Ottomans roll dice for 1 Battleship in SZ 34, round 6 : 0/1 hits, 0.67 expected hits
                                1 Battleship owned by the Ottomans lost in SZ 34
                            British-Commonwealth takes SZ 34 from Ottomans
                            French win, taking By DKJD from Germans with 2 Battlecruisers remaining. Battle score for attacker is 17
                            Casualties for French: 3 Battleships, 4 Destroyers, 8 Munitionss, 4 Submarines and 2 Zeppelins
                            Casualties for Ottomans: 3 Battlecruisers, 3 Battleships, 2 Destroyers, 4 Harbor-Defensess, 3 Submarines and 1 Troop-Transport
                        Battle in Naples
                            French attack with 1 Elite-Defensive-Infantry and 2 Infantrys
                            Germans defend with 3 Infantrys
                                French roll dice for 1 Elite-Defensive-Infantry and 2 Infantrys in Naples, round 2 : 1/1 hits, 0.50 expected hits
                                Germans roll dice for 3 Infantrys in Naples, round 2 : 1/1 hits, 0.50 expected hits
                                1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Naples
                                French roll dice for 1 Elite-Defensive-Infantry and 1 Infantry in Naples, round 3 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 2 Infantrys in Naples, round 3 : 1/1 hits, 0.33 expected hits
                                1 Infantry owned by the French lost in Naples
                                French roll dice for 1 Elite-Defensive-Infantry in Naples, round 4 : 0/1 hits, 0.17 expected hits
                                Germans roll dice for 2 Infantrys in Naples, round 4 : 0/1 hits, 0.33 expected hits
                                French roll dice for 1 Elite-Defensive-Infantry in Naples, round 5 : 0/1 hits, 0.17 expected hits
                                Germans roll dice for 2 Infantrys in Naples, round 5 : 0/1 hits, 0.33 expected hits
                            1 Elite-Defensive-Infantry owned by the French retreated to Rome
                            Germans win with 2 Infantrys remaining. Battle score for attacker is -2
                            Casualties for French: 2 Infantrys
                            Casualties for Germans: 1 Infantry
                        Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                
                    Non Combat Move - French
                
                    Place Units - French
                        1 Zeppelin placed in Paris
                        6 Elite-Defensive-Infantrys and 2 Trenchess placed in Marseilles
                        2 Trenchess placed in Chaumont
                        2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Chantilly
                        6 Infantrys placed in Picardy
                        1 Infantry placed in Paris
                        French undo move 2.
                        1 Elite-Defensive-Infantry placed in Paris
                        5 Elite-Defensive-Infantrys and 2 Trenchess placed in Marseilles
                
                    Turn Complete - French
                        French collect 63 PUs; end with 63 PUs
                        French creates 2 Munitionss in SZ 34
                

                Combat Hit Differential Summary :

                French regular : -0.83
                Germans regular : 0.50
                Ottomans regular : 1.17
                

                Savegame

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: French-Colonial-Africa round 13

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 13
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                          Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              French-Colonial-Africa takes Niangara from Imperial-German-Afrika
                              British-Commonwealth takes Southern Sudan from Imperial-German-Afrika
                          1 Infantry moved from Chad to Niangara
                          1 Infantry moved from Chad to Southern Sudan
                  
                      Load Munitions - French-Colonial-Africa
                          French-Colonial-Africa collect 0 PUs; end with 40 PUs
                          French-Colonial-Africa creates 2 Munitionss in SZ 28
                          French-Colonial-Africa creates 5 Munitionss in SZ 30
                  
                      Fire Munitions and Combat Move - French-Colonial-Africa
                              British-Commonwealth takes Portuguese E. Africa from Imperial-German-Afrika
                          5 Munitionss moved from SZ 30 to Naples
                          2 Munitionss moved from SZ 28 to Tunesia
                          1 Cavalry moved from Casablanca to Algeria
                          1 Cavalry moved from Algeria to Tunesia
                          5 Infantrys moved from Algeria to Tunesia
                          1 Troop-Transport moved from SZ 30 to SZ 28
                          2 Infantrys moved from Algeria to SZ 28
                          2 Infantrys and 1 Troop-Transport moved from SZ 28 to SZ 30
                          2 Infantrys moved from SZ 30 to Naples
                          1 Battleship moved from SZ 28 to SZ 30
                          1 Field-Artillery moved from Casablanca to Algeria
                          1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry moved from Senegal to RR 87
                          1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 87 to RR 74
                          1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry moved from RR 74 to Algeria
                          2 Cavalrys moved from Lisala to French Niger
                          2 Fighters moved from French Niger to Hurghada
                          1 Fighter moved from Cameroon to Northern Sudan
                          5 Field-Artillerys moved from Nye Lukemba to Niangara
                          1 Elite-Offensive-Infantry moved from Mozambique to Portuguese E. Africa
                          1 Elite-Offensive-Infantry moved from Rhodesia to German E. Afrika
                          1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Cabinda to RR 104
                          1 Armored-Train, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Train moved from RR 104 to RR 96
                          1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from RR 96 to Nigeria
                          1 Train moved from RR 101 to RR 95
                  
                      Purchase Units - French-Colonial-Africa
                          French-Colonial-Africa buy 3 Elite-Offensive-Infantrys, 2 Infantrys, 3 Mech-Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                  
                      Combat - French-Colonial-Africa
                          Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          French-Colonial-Africa creates battle in territory OVER THE TOP
                          Battle in Tunesia
                              French-Colonial-Africa attack with 1 Cavalry, 5 Infantrys and 2 Munitionss
                              Ottomans defend with 2 Field-Artillerys, 4 Infantrys and 3 Mech-Infantrys
                                  French-Colonial-Africa roll dice for 1 Cavalry, 5 Infantrys and 2 Munitionss in Tunesia, round 2 : 1/1 hits, 1.67 expected hits
                                  Ottomans roll dice for 2 Field-Artillerys, 4 Infantrys and 3 Mech-Infantrys in Tunesia, round 2 : 2/1 hits, 1.83 expected hits
                                  1 Infantry owned by the Ottomans and 2 Infantrys owned by the French-Colonial-Africa lost in Tunesia
                                  2 Munitionss owned by the French-Colonial-Africa lost in Tunesia
                                  French-Colonial-Africa roll dice for 1 Cavalry and 3 Infantrys in Tunesia, round 3 : 1/1 hits, 0.67 expected hits
                                  Ottomans roll dice for 2 Field-Artillerys, 3 Infantrys and 3 Mech-Infantrys in Tunesia, round 3 : 2/1 hits, 1.67 expected hits
                                  1 Infantry owned by the Ottomans and 2 Infantrys owned by the French-Colonial-Africa lost in Tunesia
                              1 Infantry owned by the French-Colonial-Africa and 1 Cavalry owned by the French-Colonial-Africa retreated to Algeria
                              Ottomans win with 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys remaining. Battle score for attacker is -4
                              Casualties for French-Colonial-Africa: 4 Infantrys and 2 Munitionss
                              Casualties for Ottomans: 2 Infantrys
                          Battle in Naples
                              French-Colonial-Africa attack with 2 Infantrys and 5 Munitionss
                              Germans defend with 2 Infantrys
                                  French-Colonial-Africa roll dice for 2 Infantrys and 5 Munitionss in Naples, round 2 : 2/0 hits, 2.00 expected hits
                                  Germans roll dice for 2 Infantrys in Naples, round 2 : 1/1 hits, 0.33 expected hits
                                  1 Infantry owned by the French-Colonial-Africa and 2 Infantrys owned by the Germans lost in Naples
                                  5 Munitionss owned by the French-Colonial-Africa lost in Naples
                              French-Colonial-Africa win
                              , taking Naples from Germans. Battle score for attacker is 2
                              Casualties for French-Colonial-Africa: 1 Infantry and 5 Munitionss
                              Casualties for Germans: 2 Infantrys
                          Battle in Hurghada
                              French-Colonial-Africa attack with 2 Fighters
                              Ottomans defend with 1 Infantry
                                  French-Colonial-Africa roll dice for 2 Fighters in Hurghada, round 2 : 1/0 hits, 1.00 expected hits
                                  Ottomans roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Ottomans lost in Hurghada
                              French-Colonial-Africa win
                              . Battle score for attacker is 2
                              Casualties for Ottomans: 1 Infantry
                          Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                  
                      Non Combat Move - French-Colonial-Africa
                          2 Fighters moved from Hurghada to Northern Sudan
                          1 Destroyer moved from SZ 30 to SZ 32
                  
                      Place Units - French-Colonial-Africa
                          1 Trenches placed in Casablanca
                          2 Infantrys placed in Casablanca
                          3 Elite-Offensive-Infantrys and 3 Mech-Infantrys placed in Senegal
                  
                      Turn Complete - French-Colonial-Africa
                          French-Colonial-Africa collect 41 PUs; end with 41 PUs
                          French-Colonial-Africa creates 7 Munitionss in SZ 30
                  

                  Combat Hit Differential Summary :

                  Germans regular : 0.67
                  French-Colonial-Africa regular : -0.33
                  Ottomans regular : 0.33
                  

                  Savegame

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                  • djabwanaD Offline
                    djabwana
                    last edited by

                    TripleA Turn Summary: Austrians round 13

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 13
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                            Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            3 Battlecruisers and 2 Battleships moved from SZ 31 to SZ 32
                            2 Heavy-Artillerys moved from Tuscany to Rome
                    
                        Load Munitions - Austrians
                            Austrians collect 0 PUs; end with 70 PUs
                            Austrians creates 2 Gas-Munitionss in Rome
                            Austrians creates 7 Munitionss in SZ 32
                    
                        Fire Munitions and Combat Move - Austrians
                            3 Munitionss moved from SZ 32 to SZ 82
                            3 Munitionss moved from SZ 32 to SZ 34
                            1 Munitions moved from SZ 32 to SZ 34
                            7 Infantrys moved from Trieste to SZ 31
                            1 Infantry moved from Trieste to SZ 31
                            4 Destroyers, 8 Infantrys, 4 Submarines and 1 Troop-Transport moved from SZ 31 to SZ 32
                            5 Fighters and 22 Infantrys moved from Tuscany to Rome
                            1 Zeppelin moved from Trieste to Rome
                            2 Zeppelins moved from Vienna to Rome
                            1 Zeppelin moved from Trieste to Rome
                            8 Infantrys moved from SZ 32 to Sicily
                            12 Infantrys moved from Venice to Piedmont
                            3 Infantrys moved from Trieste to Venice
                            6 Infantrys moved from Vienna to RR 40
                            1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 46
                            6 Infantrys moved from RR 46 to Tuscany
                            1 Armored-Train and 1 Train moved from RR 39 to RR 40
                            1 Infantry moved from Galacia to Vienna
                            1 Infantry moved from Moldova to Galacia
                            1 Infantry moved from Galacia to Vienna
                            1 Infantry moved from Bulgaria to Serbia
                            1 Infantry moved from Romania to Hungary
                    
                        Purchase Units - Austrians
                            Austrians buy 2 Heavy-Artillerys, 22 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                    
                        Combat - Austrians
                            Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Austrians creates battle in territory OVER THE TOP
                            Austrians creates battle in territory By DKJD
                            Battle in SZ 34
                                Austrians attack with 4 Munitionss
                                French defend with 2 Battlecruisers
                                    Austrians roll dice for 4 Munitionss in SZ 34, round 2 : 2/1 hits, 1.33 expected hits
                                    2 Battlecruisers owned by the French lost in SZ 34
                                    4 Munitionss owned by the Austrians lost in SZ 34
                                French win, taking By DKJD from French with no units remaining. Battle score for attacker is 24
                                Casualties for French: 2 Battlecruisers
                                Casualties for Austrians: 4 Munitionss
                            Battle in SZ 82
                                Austrians attack with 3 Munitionss
                                British defend with 1 Destroyer
                                    Austrians roll dice for 3 Munitionss in SZ 82, round 2 : 1/0 hits, 1.00 expected hits
                                    1 Destroyer owned by the British lost in SZ 82
                                    3 Munitionss owned by the Austrians lost in SZ 82
                                British win with no units remaining. Battle score for attacker is 8
                                Casualties for British: 1 Destroyer
                                Casualties for Austrians: 3 Munitionss
                            Battle in SZ 32
                                Austrians attack with 3 Battlecruisers, 2 Battleships, 4 Destroyers, 4 Submarines and 1 Troop-Transport
                                French-Colonial-Africa defend with 1 Destroyer
                                    Austrians roll dice for 4 Submarines in SZ 32, round 2 : 1/1 hits, 1.33 expected hits
                                    French-Colonial-Africa roll dice for 1 Destroyer in SZ 32, round 2 : 0/1 hits, 0.33 expected hits
                                    1 Destroyer owned by the French-Colonial-Africa lost in SZ 32
                                Austrians win, taking SZ 32 from French with 3 Battlecruisers, 2 Battleships, 4 Destroyers, 4 Submarines and 1 Troop-Transport remaining. Battle score for attacker is 8
                                Casualties for French-Colonial-Africa: 1 Destroyer
                            Battle in Sicily
                            Battle in Rome
                                Austrians attack with 5 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys, 22 Infantrys and 4 Zeppelins
                                Italians defend with 9 Elite-Defensive-Infantrys, 1 Factory, 6 Infantrys, 1 Shipyard and 8 Trenchess; French defend with 1 Elite-Defensive-Infantry; French-Colonial-Africa defend with 1 Fighter; Americans defend with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks
                                    Austrians roll Gas dice in Rome : 1/1 hits, 1.33 expected hits
                                1 Elite-Offensive-Infantry owned by the Americans lost in Rome
                                    Austrians roll dice for 5 Fighters, 2 Gas-Munitionss, 2 Heavy-Artillerys, 22 Infantrys and 4 Zeppelins in Rome, round 2 : 10/1 hits, 10.50 expected hits
                                Units damaged: 8 Trenchess owned by the Italians and 2 Tanks owned by the Americans
                                    Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 10 Infantrys, 2 Tanks and 8 Trenchess in Rome, round 2 : 8/1 hits, 7.50 expected hits
                                    8 Infantrys owned by the Austrians lost in Rome
                                2 Gas-Munitionss owned by the Austrians lost in Rome
                                    Austrians roll dice for 5 Fighters, 2 Heavy-Artillerys, 14 Infantrys and 4 Zeppelins in Rome, round 3 : 10/1 hits, 9.17 expected hits
                                    Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 10 Infantrys, 2 Tanks and 8 Trenchess in Rome, round 3 : 8/1 hits, 7.50 expected hits
                                    8 Trenchess owned by the Italians, 8 Infantrys owned by the Austrians and 2 Infantrys owned by the Italians lost in Rome
                                    Austrians roll dice for 5 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Zeppelins in Rome, round 4 : 7/1 hits, 6.83 expected hits
                                    Italians roll dice for 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 8 Infantrys and 2 Tanks in Rome, round 4 : 7/1 hits, 7.17 expected hits
                                    6 Infantrys owned by the Austrians, 3 Infantrys owned by the Americans, 4 Infantrys owned by the Italians and 1 Fighter owned by the Austrians lost in Rome
                                4 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated
                                2 Heavy-Artillerys owned by the Austrians retreated to Tuscany
                                Italians win, taking Sicily from Italians with 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -7
                                Casualties for Americans: 1 Elite-Offensive-Infantry and 3 Infantrys
                                Casualties for Austrians: 1 Fighter, 2 Gas-Munitionss and 22 Infantrys
                                Casualties for Italians: 6 Infantrys and 8 Trenchess
                            Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                    
                        Non Combat Move - Austrians
                            2 Fighters moved from Rome to Piedmont
                            1 Fighter moved from Rome to Tuscany
                            1 Fighter moved from Rome to Tuscany
                            4 Zeppelins moved from Rome to Trieste
                            1 AA-Gun moved from Venice to Tuscany
                            1 AA-Gun moved from Hungary to Trieste
                    
                        Place Units - Austrians
                            2 Trenchess placed in Tuscany
                            2 Heavy-Artillerys and 4 Infantrys placed in Trieste
                            Austrians undo move 2.
                            1 Heavy-Artillery and 5 Infantrys placed in Trieste
                            1 Heavy-Artillery and 5 Infantrys placed in Venice
                            12 Infantrys placed in Vienna
                    
                        Turn Complete - Austrians
                            Austrians collect 63 PUs; end with 63 PUs
                            Austrians creates 7 Munitionss in SZ 32
                            Austrians creates 1 Gas-Munitions in Trieste
                            Austrians creates 2 Gas-Munitionss in Tuscany
                            Austrians creates 1 Gas-Munitions in Venice
                    

                    Combat Hit Differential Summary :

                    Austrians Gas : -0.33
                    Italians regular : 0.83
                    French-Colonial-Africa regular : -0.33
                    Austrians regular : 0.83
                    

                    Savegame

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                    • djabwanaD Offline
                      djabwana
                      last edited by

                      TripleA Turn Summary: Ottomans round 13

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 13
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                              Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      
                          Load Munitions - Ottomans
                              Ottomans collect 0 PUs; end with 93 PUs
                      
                          Fire Munitions and Combat Move - Ottomans
                                  Ottomans takes SZ 34 from British-Commonwealth
                              2 Infantrys and 2 Mech-Infantrys moved from Tuscany to Naples
                              2 Infantrys and 2 Mech-Infantrys moved from Trieste to Tuscany
                              2 Infantrys and 2 Mech-Infantrys moved from Bavaria to Metz
                              6 Infantrys moved from Svastepole to SZ 37
                              1 Destroyer, 6 Infantrys and 1 Troop-Transport moved from SZ 37 to SZ 34
                              6 Infantrys moved from SZ 34 to Greece
                              2 Infantrys moved from Sarajevo to Trieste
                              4 Infantrys moved from Greece to Sarajevo
                              2 Fighters moved from Arar to Tabuk
                              4 Infantrys moved from Jerusalem to Tabuk
                              5 Infantrys moved from Bagdad to al-Hasa
                              1 Field-Artillery and 15 Infantrys moved from Basrah to al-Hasa
                              1 Zeppelin moved from Cairo to RR 90
                              2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys moved from Tunesia to Tunis
                              2 Zeppelins moved from Cairo to Rome
                              4 Infantrys moved from Jerusalem to Tabuk
                              4 Infantrys moved from Arar to Jerusalem
                              4 Infantrys moved from Syria to Arar
                              4 Infantrys moved from Syria to Arar
                      
                          Purchase Units - Ottomans
                              Ottomans buy 2 Battlecruisers, 2 Destroyers, 8 Infantrys, 3 Mech-Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
                      
                          Combat - Ottomans
                              Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Ottomans creates battle in territory OVER THE TOP
                              Strategic bombing raid in Rome
                                      Italians roll AA dice in Rome : 0/1 hits, 0.33 expected hits
                                  Bombing raid in Rome rolls: 1,2 and causes: 3 damage to unit: Factory
                                  Bombing raid in Rome causes 3 damage total. 
                              Battle in RR 90
                                  Ottomans attack with 1 Zeppelin
                                  French-Colonial-Africa defend with 1 Train
                                      Ottomans roll dice for 1 Zeppelin in RR 90, round 2 : 0/1 hits, 0.17 expected hits
                                      Ottomans roll dice for 1 Zeppelin in RR 90, round 3 : 0/1 hits, 0.17 expected hits
                                      Ottomans roll dice for 1 Zeppelin in RR 90, round 4 : 0/1 hits, 0.17 expected hits
                                      Ottomans roll dice for 1 Zeppelin in RR 90, round 5 : 0/1 hits, 0.17 expected hits
                                      Ottomans roll dice for 1 Zeppelin in RR 90, round 6 : 1/1 hits, 0.17 expected hits
                                      1 Train owned by the French-Colonial-Africa lost in RR 90
                                  Ottomans win with 1 Zeppelin remaining. Battle score for attacker is 8
                                  Casualties for French-Colonial-Africa: 1 Train
                              Battle in Naples
                                  Ottomans attack with 2 Infantrys and 2 Mech-Infantrys
                                  French-Colonial-Africa defend with 1 Infantry
                                      Ottomans roll dice for 2 Infantrys and 2 Mech-Infantrys in Naples, round 2 : 1/0 hits, 1.00 expected hits
                                      Italians roll dice for 1 Infantry in Naples, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the French-Colonial-Africa lost in Naples
                                  Ottomans win, taking Naples from Italians with 2 Infantrys and 2 Mech-Infantrys remaining. Battle score for attacker is 2
                                  Casualties for French-Colonial-Africa: 1 Infantry
                              Battle in Tabuk
                                  Ottomans attack with 2 Fighters and 8 Infantrys
                                  British-Commonwealth defend with 1 Elite-Defensive-Infantry and 2 Trenchess
                                      Ottomans roll dice for 2 Fighters and 8 Infantrys in Tabuk, round 2 : 3/1 hits, 2.33 expected hits
                                  Units damaged: 1 Trenches owned by the British-Commonwealth
                                      British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 2 Trenchess in Tabuk, round 2 : 1/1 hits, 0.33 expected hits
                                      1 Infantry owned by the Ottomans and 1 Trenches owned by the British-Commonwealth lost in Tabuk
                                      Ottomans roll dice for 2 Fighters and 7 Infantrys in Tabuk, round 3 : 2/1 hits, 2.17 expected hits
                                      British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 1 Trenches in Tabuk, round 3 : 1/1 hits, 0.33 expected hits
                                      1 Infantry owned by the Ottomans, 1 Elite-Defensive-Infantry owned by the British-Commonwealth and 1 Trenches owned by the British-Commonwealth lost in Tabuk
                                  Ottomans takes Tabuk from British-Commonwealth
                                  Ottomans win with 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 5
                                  Casualties for Ottomans: 2 Infantrys
                                  Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry and 2 Trenchess
                              Battle in Tunis
                                  Ottomans attack with 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys
                                  French defend with 3 Infantrys
                                      Ottomans roll dice for 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys in Tunis, round 2 : 2/1 hits, 2.33 expected hits
                                      French-Colonial-Africa roll dice for 3 Infantrys in Tunis, round 2 : 0/1 hits, 0.50 expected hits
                                      2 Infantrys owned by the French lost in Tunis
                                      Ottomans roll dice for 2 Field-Artillerys, 2 Infantrys and 3 Mech-Infantrys in Tunis, round 3 : 2/1 hits, 2.33 expected hits
                                      French-Colonial-Africa roll dice for 1 Infantry in Tunis, round 3 : 1/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Ottomans and 1 Infantry owned by the French lost in Tunis
                                  Ottomans takes Tunis from French-Colonial-Africa
                                  Ottomans win with 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys remaining. Battle score for attacker is 4
                                  Casualties for French: 3 Infantrys
                                  Casualties for Ottomans: 1 Infantry
                              Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                      
                          Non Combat Move - Ottomans
                              2 Fighters moved from Tabuk to Jerusalem
                              1 Zeppelin moved from RR 90 to Cairo
                              2 Zeppelins moved from Rome to Greece
                      
                          Place Units - Ottomans
                              3 Mech-Infantrys placed in Greece
                              1 Battlecruiser placed in SZ 34
                              1 Battlecruiser, 2 Destroyers and 2 Submarines placed in SZ 35
                              1 Infantry placed in Syria
                              4 Infantrys placed in Basrah
                              3 Infantrys placed in Cairo
                      
                          Turn Complete - Ottomans
                              Ottomans collect 96 PUs; end with 97 PUs
                              Ottomans creates 1 Munitions in SZ 34
                              Ottomans creates 1 Munitions in SZ 35
                      

                      Combat Hit Differential Summary :

                      Italians regular : -0.17
                      British-Commonwealth regular : 1.33
                      French-Colonial-Africa regular : 0.33
                      Ottomans regular : -0.00
                      Italians AA : -0.33
                      

                      Savegame

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                      • GenerationKILLG Offline
                        GenerationKILL
                        last edited by

                        TripleA Turn Summary: British round 13

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 13
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        
                            Load Munitions - British
                                British collect 0 PUs; end with 54 PUs
                                British creates 6 Munitionss in SZ 8
                        
                            Fire Munitions and Combat Move - British
                                2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Infantry moved from Flanders to RR 118
                                1 Armored-Train, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 118 to RR 124
                                1 Infantry moved from RR 124 to Somme
                                2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys moved from RR 124 to Somme
                                1 Infantry moved from Arras to Somme
                                2 Infantrys moved from Flanders to Ypres
                                3 Infantrys moved from Flanders to Arras
                        
                            Purchase Units - British
                                British buy 1 Battleship, 2 Destroyers, 2 Elite-Defensive-Infantrys, 3 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                        
                            Combat - British
                                Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                British creates battle in territory OVER THE TOP
                                British creates battle in territory By DKJD
                                Trigger Remove British Munitions 1: has removed 6 Munitionss owned by British in SZ 8
                                Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                        
                            Non Combat Move - British
                        
                            Place Units - British
                                2 Elite-Defensive-Infantrys and 2 Trenchess placed in Somme
                                3 Infantrys placed in Flanders
                                1 Battleship and 2 Destroyers placed in SZ 8
                        
                            Turn Complete - British
                                British collect 53 PUs; end with 53 PUs
                                British creates 8 Munitionss in SZ 8
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: British-Commonwealth round 13

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 13
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                  Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  1 Battlecruiser and 3 Battleships moved from SZ 50 to SZ 41
                          
                              Load Munitions - British-Commonwealth
                                  British-Commonwealth collect 0 PUs; end with 91 PUs
                                  British-Commonwealth creates 7 Munitionss in SZ 41
                          
                              Fire Munitions and Combat Move - British-Commonwealth
                                  1 Zeppelin moved from Oman to Cairo
                                  1 Armored-Train moved from RR 113 to RR 108
                                  2 Elite-Defensive-Infantrys moved from S. Rhodesia to RR 113
                                  2 Elite-Defensive-Infantrys and 1 Train moved from RR 113 to RR 110
                                  2 Elite-Defensive-Infantrys moved from RR 110 to Portuguese E. Africa
                                  4 Bombers moved from Rhodesia to Oman
                                  2 Zeppelins moved from India to Basrah
                                  3 Bombers moved from India to Oman
                                  1 Fighter moved from Rhodesia to British E. Africa
                                  2 Freighters moved from SZ 50 to SZ 43
                                  1 Destroyer moved from SZ 50 to SZ 43
                                  2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from German E. Afrika to SZ 50
                                  British-Commonwealth undo move 12.
                                  2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from German E. Afrika to SZ 50
                                  2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 1 Troop-Transport moved from SZ 50 to SZ 41
                                  2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from SZ 41 to Oman
                                  2 Elite-Offensive-Infantrys moved from German E. Afrika to SZ 50
                                  1 Elite-Defensive-Infantry moved from Mumbaza to SZ 50
                                  1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 1 Freighter moved from SZ 50 to SZ 41
                                  1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys moved from SZ 41 to Oman
                          
                              Purchase Units - British-Commonwealth
                                  British-Commonwealth buy 2 Bombers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 5 Fighters, 2 Infantrys and 2 Trenchess; Remaining resources: 5 PUs; 
                          
                              Combat - British-Commonwealth
                                  Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  British-Commonwealth creates battle in territory OVER THE TOP
                                  Strategic bombing raid in Basrah
                                          Ottomans roll AA dice in Basrah : 1/1 hits, 0.33 expected hits
                                      1 Zeppelin killed by AA
                                      Bombing raid in Basrah rolls: 2 and causes: 2 damage to unit: Factory
                                      Bombing raid in Basrah causes 2 damage total. 
                                  Strategic bombing raid in Cairo
                                          Ottomans roll AA dice in Cairo : 0/1 hits, 0.17 expected hits
                                      Bombing raid in Cairo rolls: 0 and causes: 0 damage to unit: Factory
                                      Bombing raid in Cairo causes 0 damage total. 
                                  Battle in RR 108
                                      British-Commonwealth attack with 1 Armored-Train
                                      Imperial-German-Afrika defend with 1 Armored-Train and 1 Train
                                          British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 2 : 1/1 hits, 0.67 expected hits
                                          Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 108, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Train owned by the Imperial-German-Afrika lost in RR 108
                                          British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 3 : 0/1 hits, 0.67 expected hits
                                          Imperial-German-Afrika roll dice for 1 Armored-Train in RR 108, round 3 : 0/1 hits, 0.33 expected hits
                                          British-Commonwealth roll dice for 1 Armored-Train in RR 108, round 4 : 1/1 hits, 0.67 expected hits
                                          Imperial-German-Afrika roll dice for 1 Armored-Train in RR 108, round 4 : 0/1 hits, 0.33 expected hits
                                      1 Armored-Train owned by the Imperial-German-Afrika lost in RR 108
                                      British-Commonwealth win
                                      . Battle score for attacker is 13
                                      Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train
                                  Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                  Trigger Remove British-Commonwealth Munitions 1: has removed 7 Munitionss owned by British-Commonwealth in SZ 41
                          
                              Non Combat Move - British-Commonwealth
                                  1 Zeppelin moved from Basrah to Oman
                                  1 Zeppelin moved from Cairo to Oman
                          
                              Place Units - British-Commonwealth
                                  5 Fighters placed in India
                                  2 Bombers placed in S. Africa
                                  2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys placed in German E. Afrika
                                  2 Trenchess placed in Oman
                          
                              Turn Complete - British-Commonwealth
                                  British-Commonwealth collect 70 PUs; end with 75 PUs
                                  British-Commonwealth creates 7 Munitionss in SZ 41
                          

                          Combat Hit Differential Summary :

                          Imperial-German-Afrika regular : -1.00
                          British-Commonwealth regular : 0.00
                          Ottomans AA : 0.50
                          

                          Savegame

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                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: Italians round 13

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 13
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                    Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            
                                Load Munitions - Italians
                                    Italians collect 0 PUs; end with 22 PUs
                            
                                Purchase Units - Italians
                                    Italians repair damage of 3x Factory; Remaining resources: 19 PUs; 
                                    Italians buy 3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                            
                                Combat - Italians
                                    Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    Italians creates battle in territory OVER THE TOP
                                    Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                            
                                Non Combat Move - Italians
                            
                                Place Units - Italians
                                    3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess placed in Rome
                            
                                Turn Complete - Italians
                                    Italians collect 17 PUs; end with 17 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: Americans round 13

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 13
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                      Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      2 units repaired.
                                      1 Battlecruiser moved from SZ 27 to SZ 29
                              
                                  Load Munitions - Americans
                                      Americans collect 0 PUs; end with 56 PUs
                                      Americans creates 2 Munitionss in SZ 20
                                      Americans creates 1 Munitions in SZ 24
                                      Americans creates 1 Munitions in SZ 29
                              
                                  Fire Munitions and Combat Move - Americans
                                      1 Munitions moved from SZ 29 to Tuscany
                                      1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from Portugal to SZ 27
                                      1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport moved from SZ 27 to SZ 29
                                      1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from SZ 29 to Tuscany
                                      3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Infantry and 2 Tanks moved from Rome to Tuscany
                                      2 Troop-Transports moved from SZ 30 to SZ 29
                                      3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Tanks moved from Marseilles to SZ 29
                                      1 Troop-Transport moved from SZ 27 to SZ 29
                                      1 Elite-Offensive-Infantry moved from Marseilles to SZ 29
                                      3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 4 Tanks moved from SZ 29 to Tuscany
                                      1 Battleship and 1 Destroyer moved from SZ 20 to SZ 27
                                      2 Elite-Offensive-Infantrys, 2 Freighters, 12 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                                      2 Elite-Offensive-Infantrys and 9 Infantrys moved from SZ 22 to Bordeaux
                                      3 Infantrys moved from SZ 22 to Bordeaux
                                      1 Battlecruiser and 1 Destroyer moved from SZ 24 to SZ 20
                                      1 Zeppelin moved from United States to Bordeaux
                                      1 Bomber moved from United States to Portugal
                                      1 Zeppelin moved from United States to Bordeaux
                              
                                  Purchase Units - Americans
                                      Americans buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Tank and 1 Troop-Transport; Remaining resources: 1 PUs; 
                              
                                  Combat - Americans
                                      Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Americans creates battle in territory OVER THE TOP
                                      Battle in Tuscany
                                          Americans attack with 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks
                                          Germans defend with 6 Cavalrys and 2 Fighters; Ottomans defend with 2 Infantrys and 2 Mech-Infantrys; Austrians defend with 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                              Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks in Tuscany, round 2 : 9/1 hits, 8.67 expected hits
                                              Austrians roll dice for 1 AA-Gun, 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys, 2 Mech-Infantrys and 4 Trenchess in Tuscany, round 2 : 6/0 hits, 6.00 expected hits
                                          Units damaged: 6 Tanks owned by the Americans
                                          1 AA-Gun owned by the Austrians and 4 Trenchess owned by the Austrians lost in Tuscany
                                              1 Munitions owned by the Americans lost in Tuscany
                                              Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 8 Tanks in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                                              Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys and 2 Mech-Infantrys in Tuscany, round 3 : 6/0 hits, 6.00 expected hits
                                          Units damaged: 2 Tanks owned by the Americans
                                              2 Infantrys owned by the Ottomans, 2 Elite-Defensive-Infantrys owned by the Americans, 6 Infantrys owned by the Austrians and 2 Infantrys owned by the Americans lost in Tuscany
                                              Americans roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 4 : 7/1 hits, 7.67 expected hits
                                              Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys and 2 Mech-Infantrys in Tuscany, round 4 : 5/1 hits, 4.67 expected hits
                                          4 Elite-Defensive-Infantrys owned by the Americans, 1 Elite-Offensive-Infantry owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 6 Cavalrys owned by the Germans lost in Tuscany
                                              Americans roll dice for 4 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 5 : 7/1 hits, 6.67 expected hits
                                              Austrians roll dice for 4 Fighters, 2 Heavy-Artillerys and 1 Mech-Infantry in Tuscany, round 5 : 4/1 hits, 3.50 expected hits
                                              2 Fighters owned by the Germans, 2 Heavy-Artillerys owned by the Austrians, 4 Elite-Offensive-Infantrys owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 2 Fighters owned by the Austrians lost in Tuscany
                                          Americans win, taking Tuscany from Austrians with 8 Tanks remaining. Battle score for attacker is 88
                                          Casualties for Austrians: 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                          Casualties for Americans: 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 1 Munitions
                                          Casualties for Ottomans: 2 Infantrys and 2 Mech-Infantrys
                                          Casualties for Germans: 6 Cavalrys and 2 Fighters
                                      Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                      Trigger Remove Americans Munitions 1: has removed 1 Munitions owned by Americans in SZ 24
                                      Trigger Remove Americans Munitions 1: has removed 2 Munitionss owned by Americans in SZ 20
                              
                                  Non Combat Move - Americans
                              
                                  Place Units - Americans
                                      2 Destroyers and 1 Troop-Transport placed in SZ 24
                                      2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Tank placed in United States
                              
                                  Turn Complete - Americans
                                      Americans collect 56 PUs; end with 57 PUs
                                      Americans creates 1 Munitions in SZ 20
                                      Americans creates 2 Munitionss in SZ 27
                                      Americans creates 1 Munitions in SZ 29
                              

                              Combat Hit Differential Summary :

                              Americans regular : -0.33
                              Austrians regular : 0.83
                              

                              Savegame

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                              • djabwanaD Offline
                                djabwana
                                last edited by

                                TripleA Turn Summary: Germans round 14

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 14
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                        Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        1 Battlecruiser moved from SZ 7 to SZ 8
                                              Germans take SZ 9 from British
                                        1 Battleship moved from SZ 7 to SZ 8
                                
                                    Load Munitions - Germans
                                        Germans collect 0 PUs; end with 142 PUs
                                        Germans creates 1 Gas-Munitions in Bar-Le-Duc
                                        Germans creates 1 Gas-Munitions in Bavaria
                                        Germans creates 1 Gas-Munitions in Brussels
                                        Germans creates 10 Munitionss in Kiel
                                        Germans creates 1 Gas-Munitions in Piedmont
                                        Germans creates 3 Munitionss in SZ 8
                                        Germans creates 3 Gas-Munitionss in Silesia
                                        Germans creates 2 Gas-Munitionss in Vimy
                                
                                    Fire Munitions and Combat Move - Germans
                                        4 Destroyers and 10 Submarines moved from SZ 7 to SZ 8
                                        1 Zeppelin moved from Kiel to SZ 8
                                        1 Zeppelin moved from Berlin to SZ 8
                                        1 Zeppelin moved from Bar-Le-Duc to SZ 8
                                        5 Infantrys moved from Venice to Tuscany
                                        2 Cavalrys moved from Innsbruck to Tuscany
                                        3 Cavalrys and 13 Infantrys moved from Piedmont to Tuscany
                                        3 Cavalrys moved from Trieste to Tuscany
                                        7 Infantrys moved from Innsbruck to Venice
                                        1 Heavy-Artillery moved from Bavaria to Innsbruck
                                        2 Cavalrys moved from Bavaria to Venice
                                        1 Cavalry moved from Bohemia to Venice
                                        1 Train moved from RR 39 to RR 20
                                        2 Field-Artillerys and 3 Heavy-Artillerys moved from Silesia to Bohemia
                                        3 Infantrys moved from Bavaria to Innsbruck
                                        12 Infantrys moved from Saxony to Innsbruck
                                        2 Armored-Trains and 1 Train moved from RR 119 to RR 122
                                        2 Fighters moved from Brussels to Vimy
                                        1 Infantry moved from Paschendale to Vimy
                                        8 Infantrys moved from Brussels to Vimy
                                        1 Cavalry moved from Argonne to Douamont
                                        1 Infantry moved from Metz to Nancy
                                        1 Infantry moved from Metz to Luneville
                                
                                    Purchase Units - Germans
                                        Germans buy 1 Battlecruiser, 1 Bomber, 1 Destroyer, 4 Emplace-Heavy-Artillerys, 1 Freighter, 3 Heavy-Artillerys, 23 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                                
                                    Combat - Germans
                                        Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Germans creates battle in territory OVER THE TOP
                                        Germans creates battle in territory By DKJD
                                        Battle in Tuscany
                                            Germans attack with 8 Cavalrys and 18 Infantrys
                                            Americans defend with 8 Tanks
                                                Germans roll dice for 8 Cavalrys and 18 Infantrys in Tuscany, round 2 : 4/1 hits, 4.33 expected hits
                                                Italians roll dice for 8 Tanks in Tuscany, round 2 : 3/1 hits, 2.67 expected hits
                                                3 Infantrys owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                                                Germans roll dice for 8 Cavalrys and 15 Infantrys in Tuscany, round 3 : 4/1 hits, 3.83 expected hits
                                                Italians roll dice for 4 Tanks in Tuscany, round 3 : 1/1 hits, 1.33 expected hits
                                                1 Infantry owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                                            Germans win, taking By DKJD from British, taking Tuscany from Italians with 8 Cavalrys and 14 Infantrys remaining. Battle score for attacker is 88
                                            Casualties for Germans: 4 Infantrys
                                            Casualties for Americans: 8 Tanks
                                        Battle in SZ 8
                                            Germans attack with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss, 10 Submarines and 3 Zeppelins
                                            British defend with 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport; French defend with 5 Harbor-Defensess
                                                Germans roll dice for 10 Submarines in SZ 8, round 2 : 5/1 hits, 4.83 expected hits
                                            Units damaged: 4 Battleships owned by the British
                                                Germans roll dice for 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss and 3 Zeppelins in SZ 8, round 2 : 4/1 hits, 4.33 expected hits
                                                British roll dice for 4 Battleships, 5 Destroyers, 8 Harbor-Defensess and 1 Troop-Transport in SZ 8, round 2 : 5/1 hits, 5.67 expected hits
                                            Units damaged: 1 Battleship owned by the Germans
                                            1 Troop-Transport owned by the British, 4 Destroyers owned by the Germans, 2 Harbor-Defensess owned by the French and 2 Harbor-Defensess owned by the British lost in SZ 8
                                                3 Munitionss owned by the Germans lost in SZ 8
                                                Germans roll dice for 10 Submarines in SZ 8, round 3 : 5/1 hits, 4.83 expected hits
                                                Germans roll dice for 1 Battlecruiser, 1 Battleship and 3 Zeppelins in SZ 8, round 3 : 2/1 hits, 1.33 expected hits
                                                British roll dice for 4 Battleships, 5 Destroyers and 4 Harbor-Defensess in SZ 8, round 3 : 5/0 hits, 5.00 expected hits
                                                4 Submarines owned by the Germans, 3 Harbor-Defensess owned by the French, 3 Destroyers owned by the British, 1 Battleship owned by the Germans and 1 Harbor-Defenses owned by the British lost in SZ 8
                                                Germans roll dice for 6 Submarines in SZ 8, round 4 : 3/0 hits, 3.00 expected hits
                                                Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 4 : 1/0 hits, 1.00 expected hits
                                                British roll dice for 4 Battleships and 2 Destroyers in SZ 8, round 4 : 3/1 hits, 3.33 expected hits
                                                3 Submarines owned by the Germans, 2 Battleships owned by the British and 2 Destroyers owned by the British lost in SZ 8
                                                Germans roll dice for 3 Submarines in SZ 8, round 5 : 1/1 hits, 1.50 expected hits
                                                1 Battleship owned by the British lost in SZ 8
                                                Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 5 : 1/0 hits, 1.00 expected hits
                                                British roll dice for 1 Battleship in SZ 8, round 5 : 1/1 hits, 0.67 expected hits
                                                1 Submarine owned by the Germans and 1 Battleship owned by the British lost in SZ 8
                                            Germans win, taking SZ 8 from British with 1 Battlecruiser, 2 Submarines and 3 Zeppelins remaining. Battle score for attacker is 59
                                            Casualties for Germans: 1 Battleship, 4 Destroyers, 3 Munitionss and 8 Submarines
                                            Casualties for British: 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport
                                            Casualties for French: 5 Harbor-Defensess
                                        Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Silesia
                                        Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bar-Le-Duc
                                        Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                        Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Piedmont
                                        Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                        Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                                        Trigger Remove Germans Munitions 1: has removed 2 Gas-Munitionss owned by Germans in Vimy
                                        Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Brussels
                                
                                    Non Combat Move - Germans
                                        2 Zeppelins moved from SZ 8 to Bavaria
                                        1 Zeppelin moved from SZ 8 to Kiel
                                        1 Infantry moved from Pomerania to Kiel
                                        1 Infantry moved from Berlin to Pomerania
                                        1 Infantry moved from Berlin to Hanover
                                        1 Infantry moved from Berlin to Hanover
                                        1 Infantry moved from Berlin to Pomerania
                                        1 Infantry moved from Berlin to Hanover
                                        1 Infantry moved from Berlin to Saxony
                                
                                    Place Units - Germans
                                        1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Piedmont
                                        1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Bar-Le-Duc
                                        1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Vimy
                                        1 Emplace-Heavy-Artillery and 3 Infantrys placed in Brussels
                                        1 Infantry placed in Vimy
                                        1 Infantry placed in Bar-Le-Duc
                                        1 Battlecruiser, 1 Destroyer and 1 Freighter placed in SZ 9
                                        5 Infantrys placed in Piedmont
                                        6 Infantrys placed in Bavaria
                                        3 Infantrys placed in Kiel
                                        1 Bomber and 4 Infantrys placed in Berlin
                                        Trigger EmplaceGermans-Piedmont: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Piedmont
                                        Trigger EmplaceGermans-Bar-Le-Duc: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Bar-Le-Duc
                                        Trigger EmplaceGermans-Brussels: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Brussels
                                        Trigger EmplaceGermans-Vimy: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Vimy
                                        Trigger EmplaceGermans-Piedmont: Germans has 1 Heavy-Artillery-Emplacement placed in Piedmont
                                        Trigger EmplaceGermans-Bar-Le-Duc: Germans has 1 Heavy-Artillery-Emplacement placed in Bar-Le-Duc
                                        Trigger EmplaceGermans-Brussels: Germans has 1 Heavy-Artillery-Emplacement placed in Brussels
                                        Trigger EmplaceGermans-Vimy: Germans has 1 Heavy-Artillery-Emplacement placed in Vimy
                                
                                    Turn Complete - Germans
                                        Germans collect 142 PUs; end with 142 PUs
                                        Germans creates 1 Gas-Munitions and 2 Munitionss in Bar-Le-Duc
                                        Germans creates 3 Gas-Munitionss in Bohemia
                                        Germans creates 2 Munitionss in Brussels
                                        Germans creates 1 Gas-Munitions in Innsbruck
                                        Germans creates 10 Munitionss in Kiel
                                        Germans creates 1 Gas-Munitions and 2 Munitionss in Piedmont
                                        Germans creates 1 Munitions in SZ 8
                                        Germans creates 1 Munitions in SZ 9
                                        Germans creates 2 Gas-Munitionss and 2 Munitionss in Vimy
                                

                                Combat Hit Differential Summary :

                                Italians regular : 0.00
                                Germans regular : 0.00
                                British regular : -0.67
                                

                                Savegame

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                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  TripleA Turn Summary: Imperial-German-Afrika round 14

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 14
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                          Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              Imperial-German-Afrika takes I. Somaliland from Italians
                                          1 Infantry moved from Abyssinia to I. Somaliland
                                  
                                      Combat - Imperial-German-Afrika
                                          Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Imperial-German-Afrika creates battle in territory OVER THE TOP
                                          Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                                  
                                      Non Combat Move - Imperial-German-Afrika
                                  
                                      Turn Complete - Imperial-German-Afrika
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • djabwanaD Offline
                                    djabwana
                                    last edited by

                                    WOW! Finally, the moment we've all been waiting for. America had a huge victory liberating Tuscany, smashing through the Austrian ranks outside Rome to the tune of a +88 battle score.

                                    However, the tank divisions were heavily damaged and had no infantry or fortifications to protected them. German troops quickly counter-attacked and took back Tuscany with a battle score of ... you guessed it ... +88.

                                    Germany broke through the English Channel, hoping to disrupt the Atlantic convoys once and for all.

                                    c6923cba-4e8f-4f4d-8c02-472a0ffa20b5-image.png

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @djabwana
                                      last edited by

                                      @djabwana Nice tanks. Not sure about the headlights or the end of the barrel, but for WWI my money is on them 🙂

                                      djabwanaD 1 Reply Last reply Reply Quote 0
                                      • djabwanaD Offline
                                        djabwana @beelee
                                        last edited by

                                        @beelee Hahaha thanks, BUT these were all @GenerationKILL 's tanks. I haven't built a single one this game- in fact, I never do, I'm not a believer (despite the fact that they are 2 hitpoint and 4 offense in our game)

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee @djabwana
                                          last edited by

                                          @djabwana Guderian and Patton are shaking their heads lol 🙂

                                          1 Reply Last reply Reply Quote 0
                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            You gotta post the right picture John lol......that's a WW2 Stuart tank.georgepatton1800.jpg
                                            Here's Patton in WWI, only this time he went down in glory a little earlier than expected......outlived by the Red Barron I guess.
                                            John your strategy has been mountains of troops supported by Zeppelins, which I might add, won't be an option next game due to unit adjustments. You might want to start warming up to armor a little more 😉

                                            djabwanaD 1 Reply Last reply Reply Quote 0

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