TWW 3.0.8 ubernaut (ax) v Lich (al)
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TripleA Move Summary: Japan round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East Japan take Soviet Far East from Russia 1 japaneseAlpineInfantry moved from Far Eastern Republic to 100 Sea Zone 1 japaneseAlpineInfantry and 2 japaneseTransports moved from 100 Sea Zone to 99 Sea Zone 3 japaneseInfantrys moved from Tokyo to 99 Sea Zone 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone 1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 100 Sea Zone to Kamchatka 1 japaneseStrategicBomber moved from Korea to Kamchatka 1 japaneseInfantry moved from Kwangsi to Hunan 2 japaneseFighters and 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hunan 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 2 japaneseFighters moved from French Indochina to Rangoon 2 japaneseInfantrys moved from Burma to Rangoon 1 japaneseCombatEngineer, 4 japaneseInfantrys and 3 japaneseMarines moved from Phillippines Islands to 128 Sea Zone 2 japaneseBattleships, 1 japaneseCombatEngineer, 1 japaneseCruiser, 4 japaneseInfantrys, 3 japaneseMarines and 4 japaneseTransports moved from 128 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Thailand to 91 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone 1 japaneseCombatEngineer, 6 japaneseInfantrys and 3 japaneseMarines moved from 148 Sea Zone to Java 8 japaneseNavalFighters moved from 128 Sea Zone to Java
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@lich got a few things here if you are around
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@ubernaut here now
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TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,11,3,7,4,5,5,7,3 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East Japan take Soviet Far East from Russia 1 japaneseAlpineInfantry moved from Far Eastern Republic to 100 Sea Zone 1 japaneseAlpineInfantry and 2 japaneseTransports moved from 100 Sea Zone to 99 Sea Zone 3 japaneseInfantrys moved from Tokyo to 99 Sea Zone 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone 1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 100 Sea Zone to Kamchatka 1 japaneseStrategicBomber moved from Korea to Kamchatka 1 japaneseInfantry moved from Kwangsi to Hunan 2 japaneseFighters and 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hunan 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 2 japaneseFighters moved from French Indochina to Rangoon 2 japaneseInfantrys moved from Burma to Rangoon 1 japaneseCombatEngineer, 4 japaneseInfantrys and 3 japaneseMarines moved from Phillippines Islands to 128 Sea Zone 2 japaneseBattleships, 1 japaneseCombatEngineer, 1 japaneseCruiser, 4 japaneseInfantrys, 3 japaneseMarines and 4 japaneseTransports moved from 128 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Thailand to 91 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone 1 japaneseCombatEngineer, 6 japaneseInfantrys and 3 japaneseMarines moved from 148 Sea Zone to Java 8 japaneseNavalFighters moved from 128 Sea Zone to Java Combat - Japan Battle in Java Japan attack with 1 japaneseCombatEngineer, 6 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys Britain roll AntiAircraftGun dice in Java : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Java, round 2 : 0/5 hits, 1.92 expected hits Japan roll dice for 1 japaneseCombatEngineer, 6 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters in Java, round 2 : 5/18 hits, 4.25 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2.42 expected hits 2 japaneseInfantrys owned by the Japan lost in Java 1 britishEntrenchment owned by the ExiledAllies, 2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Java Some non-combat units are destroyed: Japan win, taking Java from ExiledAllies with 1 japaneseCombatEngineer, 4 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 14 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys Casualties for ExiledAllies: 1 britishEntrenchment Battle in Hunan Japan attack with 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 2 chineseInfantrys Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Hunan, round 2 : 1/6 hits, 1.75 expected hits China roll dice for 2 chineseInfantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 chineseInfantry owned by the China lost in Hunan Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Hunan, round 3 : 4/6 hits, 1.75 expected hits China roll dice for 1 chineseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hunan Japan win, taking Hunan from China with 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 6 Casualties for China: 2 chineseInfantrys Battle in Rangoon Japan attack with 2 japaneseFighters and 2 japaneseInfantrys Britain defend with 1 Flagpole and 2 britishInfantrys Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Rangoon, round 2 : 0/4 hits, 0.83 expected hits Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 0/2 hits, 0.83 expected hits Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Rangoon, round 3 : 0/4 hits, 0.83 expected hits Britain roll dice for 2 britishInfantrys in Rangoon, round 3 : 1/2 hits, 0.83 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon 2 japaneseFighters owned by the Japan retreated 1 japaneseInfantry owned by the Japan retreated to Burma Britain win with 2 britishInfantrys remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in Kamchatka Japan attack with 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 1 japaneseStrategicBomber Britain defend with 1 britishArtillery and 1 britishInfantry; Russia defend with 1 Flagpole Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 1 japaneseStrategicBomber in Kamchatka, round 2 : 1/5 hits, 1.00 expected hits Russia roll dice for 1 britishArtillery and 1 britishInfantry in Kamchatka, round 2 : 0/2 hits, 0.83 expected hits 1 britishInfantry owned by the Britain lost in Kamchatka Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 1 japaneseStrategicBomber in Kamchatka, round 3 : 2/5 hits, 1.00 expected hits Russia roll dice for 1 britishArtillery in Kamchatka, round 3 : 0/1 hits, 0.42 expected hits 1 britishArtillery owned by the Britain lost in Kamchatka Japan win, taking Kamchatka from Russia with 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishArtillery and 1 britishInfantry Note to players Japan: <body><img src="dutchcolonies.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseStrategicBomber moved from Kamchatka to Japan 1 japaneseFighter and 1 japaneseTacticalBomber moved from Hunan to Shansi 2 japaneseFighters moved from Hunan to Anhwei 2 japaneseFighters moved from Rangoon to French Indochina 8 japaneseNavalFighters moved from Java to 148 Sea Zone 1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi 1 japaneseAirTransport moved from French Indochina to Tokyo 1 japaneseDestroyer, 1 japaneseSubmarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 3 japaneseArtillerys moved from Korea to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 3 japaneseArtillerys, 3 japaneseDestroyers, 1 japaneseInfantry, 1 japaneseSubmarine and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 3 japaneseArtillerys and 1 japaneseInfantry moved from 100 Sea Zone to Far Eastern Republic 1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria 4 japaneseCarriers, 5 japaneseDestroyers and 5 japaneseSubmarines moved from 128 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 127 Sea Zone to 93 Sea Zone 1 Train and 2 japaneseInfantrys moved from Shanghai to Shansi 1 Train moved from Shansi to Eastern Manchuria 1 Train moved from Kwangtung to Hong Kong 1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma 1 Train moved from Burma to French Indochina 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 1 Truck moved from Shansi to Manchuria 1 Material and 1 Truck moved from Shanghai to Kwangtung 1 Truck moved from Thailand to Kwangtung 2 japaneseMech.Infantrys and 1 japaneseTank moved from Eastern Evenki to Yakut 1 japaneseMech.Infantry moved from Far Eastern Republic to Yakut 1 japaneseMech.Infantry and 3 japaneseTanks moved from Khabarovskiy Kray to Yakut 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 japaneseInfantrys moved from Shantung to Shansi 1 japaneseAntiTankGun moved from Shantung to Anhwei 1 japaneseCombatEngineer moved from Anhwei to Kwangtung 1 japaneseInfantry moved from Hong Kong to Kwangtung 1 japaneseAntiTankGun moved from French Indochina to Kwangtung 1 japaneseArtillery and 1 japaneseParatrooper moved from French Indochina to Burma 1 japaneseInfantry moved from Thailand to French Indochina 1 japaneseInfantry moved from Tokyo to Japan Purchase Units - Japan Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction Japan buy 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseInfantry, 1 japaneseMech.Infantry, 2 japaneseSubmarines and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Shansi being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Shansi 1 japaneseCruiser, 1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine placed in 96 Sea Zone 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea 1 japaneseInfantry placed in Shanghai 2 japaneseAlpineInfantrys placed in Hong Kong Turn Complete - Japan Japan collect 69 PUs; end with 69 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 72 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : -0.33 China regular : -1.00 ExiledAllies regular : -0.42 Russia regular : -1.25 Britain regular : -0.67
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@lich go for
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TripleA Move Summary: China round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseArtillery, 2 chineseFighters and 2 chineseInfantrys moved from Hupeh to Hunan 1 chineseFighter moved from Chungking to Hunan
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@ubernaut not much for China's combat. Just one scramble opportunity.
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TripleA Turn Summary: China round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls China roll 7,3,8,4,5,2,5,2,5 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseArtillery, 2 chineseFighters and 2 chineseInfantrys moved from Hupeh to Hunan 1 chineseFighter moved from Chungking to Hunan Combat - China Battle in Hunan China attack with 1 chineseArtillery, 3 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 1 chineseArtillery, 3 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 2/6 hits, 1.67 expected hits Japan roll dice for 2 japaneseInfantrys in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 chineseInfantrys owned by the China lost in Hunan 2 japaneseInfantrys owned by the Japan lost in Hunan China win, taking Hunan from Japan with 1 chineseArtillery and 3 chineseFighters remaining. Battle score for attacker is 0 Casualties for China: 2 chineseInfantrys Casualties for Japan: 2 japaneseInfantrys Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Hunan to Hupeh 1 chineseFighter moved from Hunan to Chungking 2 chineseInfantrys moved from Northern China to Inner Mongolia 2 chineseInfantrys moved from Western Szechwan to Eastern Szechwan 1 chineseCombatEngineer moved from Eastern Szechwan to Chungking 3 chineseArtillerys moved from Chungking to Hupeh 2 Trucks moved from Eastern Szechwan to Tsinghai 1 Truck moved from Tsinghai to Singkiang 3 chineseInfantrys moved from Singkiang to Tsinghai 2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh 1 chineseAlpineInfantry moved from Hupeh to Kweichow 3 chineseInfantrys moved from Tsinghai to Kansu 1 Material and 1 chineseMech.Infantry moved from Chungking to Hupeh 1 chineseMech.Infantry moved from Hupeh to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseArtillery and 7 chineseInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - China 1 chineseArtillery and 2 chineseInfantrys placed in Chungking 2 chineseInfantrys placed in Northern China 3 chineseInfantrys placed in Singkiang Turn Complete - China China collect 24 PUs; end with 24 PUs Units generate 3 techTokens; China end with 12 techTokens
Combat Hit Differential Summary :
Japan regular : 1.33 China regular : 0.33
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TripleA Move Summary: Britain round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Britain Note to players Britain: <body><img src="dutchcolonies.png"/></body> Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishTacticalBomber moved from Gibraltar to Southern Spain 1 britishStrategicBomber moved from Gibraltar to 69 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 2 britishMech.Infantrys moved from Nigeria to French Equatorial Africa 2 britishInfantrys moved from Cameroon to French Equatorial Africa 1 britishTank moved from Anglo Egyptian Sudan to French Equatorial Africa 1 britishTacticalBomber moved from Western Egypt to French Equatorial Africa 1 britishInfantry moved from Cairo to Sinai 4 britishNavalFighters moved from Cairo to Sinai 3 britishMarines moved from Norway to 12 Sea Zone 3 britishMarines and 2 britishTransports moved from 12 Sea Zone to 23 Sea Zone 1 britishMarine moved from 23 Sea Zone to Northern France 2 britishMarines moved from 23 Sea Zone to Low Countries 2 britishNavalFighters moved from Central Britain to Low Countries 2 britishNavalFighters moved from Southern Britain to Low Countries 2 britishNavalFighters moved from Central Norway to Northern Norway 1 britishAlpineInfantry and 1 britishInfantry moved from Central Norway to Northern Norway 3 britishDestroyers moved from 12 Sea Zone to 23 Sea Zone 5 britishDestroyers moved from 21 Sea Zone to 23 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Low Countries 1 britishBattleship moved from 12 Sea Zone to 23 Sea Zone 1 britishFighter moved from Western Egypt to Sinai 1 britishStrategicBomber moved from Calcutta to Burma
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@ubernaut Around for UK combat?
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TripleA Turn Summary: Australia round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Supporting Britain - Canada Canada collect 0 PUs; end with 22 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 11 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 9 PUs Preparing Ambushes - India India collect 0 PUs; end with 15 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Note to players Britain: <body><img src="dutchcolonies.png"/></body> Britain spend 0 on tech rolls Britain roll 7,1,10,5,3,2,2,2,10,7,5,4,3,10,4,3,5,12,8,4,3,12,9,7,8,3,5 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishTacticalBomber moved from Gibraltar to Southern Spain 1 britishStrategicBomber moved from Gibraltar to 69 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 2 britishMech.Infantrys moved from Nigeria to French Equatorial Africa 2 britishInfantrys moved from Cameroon to French Equatorial Africa 1 britishTank moved from Anglo Egyptian Sudan to French Equatorial Africa 1 britishTacticalBomber moved from Western Egypt to French Equatorial Africa 1 britishInfantry moved from Cairo to Sinai 4 britishNavalFighters moved from Cairo to Sinai 3 britishMarines moved from Norway to 12 Sea Zone 3 britishMarines and 2 britishTransports moved from 12 Sea Zone to 23 Sea Zone 1 britishMarine moved from 23 Sea Zone to Northern France 2 britishMarines moved from 23 Sea Zone to Low Countries 2 britishNavalFighters moved from Central Britain to Low Countries 2 britishNavalFighters moved from Southern Britain to Low Countries 2 britishNavalFighters moved from Central Norway to Northern Norway 1 britishAlpineInfantry and 1 britishInfantry moved from Central Norway to Northern Norway 3 britishDestroyers moved from 12 Sea Zone to 23 Sea Zone 5 britishDestroyers moved from 21 Sea Zone to 23 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Low Countries 1 britishBattleship moved from 12 Sea Zone to 23 Sea Zone 1 britishFighter moved from Western Egypt to Sinai 1 britishStrategicBomber moved from Calcutta to Burma Combat - Britain Strategic bombing raid in Southern Spain Bombing raid in Southern Spain rolls: 2 and causes: 1 damage to unit: Material Bombing raid in Southern Spain causes 1 damage total. 1 Material owned by the Germany lost in Southern Spain Strategic bombing raid in Burma Japan roll AntiAircraftGun dice in Burma : 1/2 hits, 0.17 expected hits 1 britishStrategicBomber owned by the Britain killed by AntiAircraftGun in Burma Bombing raid in Burma causes 0 damage total. Battle in 69 Sea Zone Britain attack with 1 britishStrategicBomber Germany defend with 1 germanTransport Britain roll dice for 1 britishStrategicBomber in 69 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germany roll dice for 1 germanTransport in 69 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 germanTransport owned by the Germany lost in 69 Sea Zone Britain win with 1 britishStrategicBomber remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransport Battle in 23 Sea Zone Britain attack with 1 britishBattleship, 8 britishDestroyers and 2 britishTransports; Russia loiter and taunt Germany defend with 2 germanSubmarines Britain roll DepthChargeAttack dice in 23 Sea Zone : 1/8 hits, 0.67 expected hits 1 germanSubmarine owned by the Germany lost in 23 Sea Zone 1 germanSubmarine owned by the Germany submerged Britain win with 1 britishBattleship, 8 britishDestroyers and 2 britishTransports remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Britain win with 1 britishBattleship, 8 britishDestroyers and 2 britishTransports remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Battle in Low Countries Britain attack with 2 britishMarines and 6 britishNavalFighters Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanAntiAirGun and 1 germanEntrenchment Germany roll AntiAircraftGun dice in Low Countries : 0/1 hits, 0.08 expected hits Britain roll dice for 2 britishMarines and 6 britishNavalFighters in Low Countries, round 2 : 2/8 hits, 2.83 expected hits Germany roll dice for 1 germanAntiAirGun and 1 germanEntrenchment in Low Countries, round 2 : 1/2 hits, 0.58 expected hits 1 britishMarine owned by the Britain lost in Low Countries 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Low Countries Some non-combat units are destroyed: Britain win, taking Low Countries from Germany with 1 britishMarine and 6 britishNavalFighters remaining. Battle score for attacker is 6 Casualties for Britain: 1 britishMarine Casualties for Germany: 1 germanAntiAirGun and 1 germanEntrenchment Battle in Northern France Battle in French Equatorial Africa Britain attack with 1 britishArtillery, 1 britishCombatEngineer, 3 britishInfantrys, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank VichyFrance defend with 1 Flagpole; Germany defend with 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 3 britishInfantrys, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank in French Equatorial Africa, round 2 : 3/9 hits, 2.33 expected hits VichyFrance roll dice for 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks in French Equatorial Africa, round 2 : 2/7 hits, 2.17 expected hits 2 britishInfantrys owned by the Britain lost in French Equatorial Africa 1 germanInfantry owned by the Germany and 2 germanMech.Infantrys owned by the Germany lost in French Equatorial Africa Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank in French Equatorial Africa, round 3 : 2/7 hits, 2.00 expected hits VichyFrance roll dice for 2 germanInfantrys and 2 germanTanks in French Equatorial Africa, round 3 : 1/4 hits, 1.33 expected hits 1 britishInfantry owned by the Britain lost in French Equatorial Africa 2 germanInfantrys owned by the Germany lost in French Equatorial Africa Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank in French Equatorial Africa, round 4 : 2/6 hits, 1.83 expected hits VichyFrance roll dice for 2 germanTanks in French Equatorial Africa, round 4 : 1/2 hits, 0.67 expected hits 1 britishArtillery owned by the Britain lost in French Equatorial Africa 2 germanTanks owned by the Germany lost in French Equatorial Africa Britain win, taking Northern France from Germany, taking French Equatorial Africa from VichyFrance with 1 britishCombatEngineer, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank remaining. Battle score for attacker is 18 Casualties for Britain: 1 britishArtillery and 3 britishInfantrys Casualties for Germany: 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Battle in Northern Norway Britain attack with 1 britishAlpineInfantry, 1 britishInfantry and 2 britishNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 1 britishAlpineInfantry, 1 britishInfantry and 2 britishNavalFighters in Northern Norway, round 2 : 1/4 hits, 1.08 expected hits Germany roll dice for 1 germanInfantry in Northern Norway, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Northern Norway 1 germanInfantry owned by the Germany lost in Northern Norway Britain win, taking Northern Norway from Germany with 1 britishAlpineInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanInfantry Battle in Sinai Britain attack with 1 britishFighter, 1 britishInfantry and 4 britishNavalFighters Italy defend with 1 Flagpole and 1 italianParatrooper Britain roll dice for 1 britishFighter, 1 britishInfantry and 4 britishNavalFighters in Sinai, round 2 : 2/6 hits, 2.25 expected hits Italy roll dice for 1 italianParatrooper in Sinai, round 2 : 0/1 hits, 0.25 expected hits 1 italianParatrooper owned by the Italy lost in Sinai Britain win, taking Sinai from Italy with 1 britishFighter, 1 britishInfantry and 4 britishNavalFighters remaining. Battle score for attacker is 4 Casualties for Italy: 1 italianParatrooper Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEALowCountries: ExiledAllies has 1 britishInfantry placed in Low Countries 2 britishNavalFighters moved from Northern Norway to Central Norway 1 britishNavalFighter moved from Iceland to Central Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 britishDestroyer moved from 19 Sea Zone to 4 Sea Zone 2 britishNavalFighters moved from Low Countries to 23 Sea Zone 4 britishNavalFighters moved from Low Countries to Southern Britain 1 britishAirTransport and 1 britishFighter moved from Gibraltar to Central Britain 2 britishBattleships, 1 britishCarrier, 2 britishCruisers, 3 britishSubmarines and 3 britishTransports moved from 12 Sea Zone to 23 Sea Zone 2 britishArtillerys moved from Norway to 12 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 12 Sea Zone to 14 Sea Zone 2 britishArtillerys moved from 14 Sea Zone to Archangel 1 britishTacticalBomber moved from Southern Spain to Gibraltar 1 britishInfantry and 1 britishParatrooper moved from Exiled Allies to Central Britain 2 britishInfantrys moved from Norway to Central Norway 1 britishCombatEngineer moved from Central Norway to Norway 2 britishAlpineInfantrys moved from Norway to Central Norway 1 britishAlpineInfantry moved from Norway to Central Norway 1 britishStrategicBomber moved from 69 Sea Zone to Cameroon 1 britishTacticalBomber moved from French Equatorial Africa to Western Anglo Egyptian Sudan 2 Trucks and 2 britishInfantrys moved from Belgian Congo to Nigeria 1 britishInfantry moved from Belgian Congo to Southern Anglo Egyptian Sudan 1 Truck moved from Rhodesia to Belgian Congo 1 Material and 1 Truck moved from Belgian Congo to Southern Anglo Egyptian Sudan 1 britishArtillery moved from Eastern South Africa to Rhodesia 1 britishArtillery and 2 britishInfantrys moved from Cape Town to Eastern South Africa 2 Materials and 1 britishTransport moved from 90 Sea Zone to 78 Sea Zone 1 britishDestroyer and 2 britishTransports moved from 72 Sea Zone to 78 Sea Zone 1 britishBattleship, 1 britishCruiser and 4 britishDestroyers moved from 73 Sea Zone to 78 Sea Zone 3 britishNavalFighters moved from Sinai to Cairo 1 britishNavalFighter moved from Sinai to Western Egypt 1 britishFighter moved from Sinai to Cairo 1 Truck moved from Central Egpyt to Southern Anglo Egyptian Sudan 1 britishMech.Infantry moved from Central Egpyt to Cairo 2 britishInfantrys moved from Central Egpyt to Western Egypt 6 britishInfantrys moved from Cairo to Western Egypt 1 Truck and 2 britishInfantrys moved from Southern Iran to Iraq 1 britishCombatEngineer moved from Western Egypt to Cairo 1 Material and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 Material, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 Material and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishTransport moved from 73 Sea Zone to 79 Sea Zone 1 Material and 1 britishMech.Infantry moved from New Dehli to Calcutta 2 britishInfantrys moved from Western Madras to New Dehli 1 britishInfantry moved from Bombay to New Dehli 1 britishInfantry moved from Rhodesia to Tanganyika 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 Train moved from Iraq to New Dehli 2 britishArtillerys moved from Bengal to Calcutta 1 britishInfantry moved from Calcutta to Bengal 1 britishNavalFighter moved from Northwestern Australia to Dutch New Guinea 1 Train, 1 britishInfantry and 1 britishMarine moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Truck moved from New South Wales to Southwestern Australia 1 britishTransport moved from 160 Sea Zone to 161 Sea Zone 1 britishCombatEngineer and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 1 britishBattleship, 1 britishCarrier, 1 britishCombatEngineer, 2 britishCruisers, 5 britishDestroyers, 1 britishMarine, 2 britishNavalFighters, 4 britishSubmarines and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone 1 britishCombatEngineer and 1 britishMarine moved from 146 Sea Zone to Dutch New Guinea 1 americanInfantry and 1 britishTransport moved from 132 Sea Zone to 146 Sea Zone 1 Train and 1 britishTank moved from British Columbia to Ontario 1 Truck moved from British Columbia to Northern Central US 2 britishInfantrys moved from Rangoon to Bengal 2 britishInfantrys moved from Bengal to Calcutta 1 britishAntiAirGun and 1 britishMech.Infantry moved from Cairo to Western Egypt 1 britishAntiAirGun moved from Central Britain to 7 Sea Zone Purchase Units - Britain Trigger britishIP1: buybritishAirTransport added to britishMinorProduction Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction Britain buy 3 Materials, 7 britishInfantrys and 1 britishTransport; Remaining resources: 1 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 4 britishInfantrys placed in London 3 Materials placed in Central Britain 3 britishInfantrys placed in Scotland 1 britishTransport placed in 21 Sea Zone Activate Technology - Britain Britain activating SpecialWarfare Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine Trigger britishSW3: Britain is added to UnitSupportAttachment attached to: UnitType{name=britishAirTransport} with name: supportAttachmentAirtranbritish Britain giving technology to Usa: SpecialWarfare Turn Complete - Britain Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel Britain collect 35 PUs; end with 36 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 38 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 Material Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in French Equatorial Africa change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Norway change ownership: 1 britishCombatEngineer Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishTacticalBomber; Remaining resources: 10 PUs; Place Units - Canada 1 britishTacticalBomber placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 25 PUs Some Units in Quebec change ownership: 1 britishTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 3 britishInfantrys; Remaining resources: 2 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Belgian Congo 1 britishInfantry placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 27 PUs; end with 29 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 28 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 27 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 26 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 24 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishInfantry Some Units in French Equatorial Africa change ownership: 1 britishCombatEngineer Some Units in Low Countries change ownership: 1 britishInfantry Some Units in Norway change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Purchase Units - SouthAfrica SouthAfrica buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - SouthAfrica 3 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 3 britishInfantrys Purchase Units - India India buy 5 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 3 britishInfantrys placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Some Units in Calcutta change ownership: 1 Material and 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia 1 britishDestroyer placed in 161 Sea Zone 1 Material and 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 161 Sea Zone change ownership: 1 britishDestroyer Some Units in New South Wales change ownership: 2 Materials and 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Italy regular : -0.25 Germany AntiAircraftGun : -0.08 Britain DepthChargeAttack : 0.33 Germany regular : 1.00 VichyFrance regular : -0.17 Japan AntiAircraftGun : 0.83 Britain regular : 0.50
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TripleA Move Summary: Italy round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Logistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianTacticalBomber moved from Cyrenaica to Trans Jordan 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 2 italianNavalFighters moved from Crete to 51 Sea Zone 2 italianFighters moved from Cyrenaica to 51 Sea Zone
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@lich quickie ool here
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@ubernaut heading to lobby
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 4,12,12,2,1,10,2,12,6 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Logistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTacticalBomber moved from Cyrenaica to Trans Jordan 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 2 italianNavalFighters moved from Crete to 51 Sea Zone 2 italianFighters moved from Cyrenaica to 51 Sea Zone Combat - Italy Egypt scrambles 4 units out of Cairo to defend against the attack in Western Egypt Strategic bombing raid in Trans Jordan Bombing raid in Trans Jordan rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Trans Jordan causes 0 damage total. Battle in Western Egypt Italy attack with 2 italianInfantrys Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments; Britain defend with 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 0/4 hits, 1.67 expected hits Italy roll dice for 2 italianInfantrys in Western Egypt, round 2 : 0/2 hits, 0.33 expected hits Egypt roll dice for 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 3 britishEntrenchments, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers in Western Egypt, round 2 : 18/36 hits, 13.50 expected hits 2 italianInfantrys owned by the Italy lost in Western Egypt Egypt win with 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 3 britishEntrenchments, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers remaining. Battle score for attacker is -6 Casualties for Italy: 2 italianInfantrys Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianTacticalBomber moved from Trans Jordan to Crete 2 italianNavalFighters moved from 51 Sea Zone to Crete 2 italianFighters moved from 51 Sea Zone to Cyrenaica 1 italianAirTransport moved from Greece to Rome 1 italianInfantry moved from Cyprus to 54 Sea Zone 1 italianCruiser, 4 italianDestroyers, 1 italianInfantry, 6 italianSubmarines and 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 1 italianMech.Infantry moved from Greece to 52 Sea Zone 1 italianCruiser, 4 italianDestroyers, 1 italianInfantry, 1 italianMech.Infantry, 6 italianSubmarines and 1 italianTransport moved from 52 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 49 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 49 Sea Zone 1 italianCombatEngineer moved from 49 Sea Zone to Greece 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone 2 italianInfantrys, 1 italianTank and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from 51 Sea Zone to Tobruk 1 Material and 1 Train moved from Rome to Greece 1 Train moved from Greece to Southern Yugoslavia 1 Truck moved from Southern Italy to Northern Italy 1 italianTank moved from Northern Italy to Southern Italy 2 italianAlpineInfantrys moved from Rome to Southern Italy Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 3 italianArtillerys, 3 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianTransport placed in 49 Sea Zone 3 italianArtillerys placed in Northern Italy 1 italianAlpineInfantry and 3 italianInfantrys placed in Rome Activate Technology - Italy Italy activating Logistics Trigger italianL1: Setting isAirBase to true for unitAttachment attached to italianCarrier Trigger italianL1: Setting maxScrambleCount to 2 for unitAttachment attached to italianCarrier Italy giving technology to Germany: Logistics Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : -2.00 Egypt regular : 4.50
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@lich go for
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TripleA Move Summary: Usa round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 2 americanMarines moved from Gilbert Islands to 132 Sea Zone 2 americanMarines and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands 1 americanStrategicBomber moved from Dutch New Guinea to 93 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 23 Sea Zone
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@ubernaut Just need oos for marshall islands
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They probably all die round 1 anyways
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Going ahead and rolling, will assume you'll lose the trench last if USA is unlucky.