TWW 3.0.8 ubernaut (ax) v Lich (al)
-
TripleA Turn Summary: Finland round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 17 PUs Research Technology - Germany Trigger germanaTIC: Germany gains access to ImprovedCarriers Trigger germanaTAH: Germany gains access to AdvancedHulls Germany spend 0 on tech rolls Germany roll 2,11,1,6,12,11,6,1,3,9,7,5,3,10 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedArtillery Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanStrategicBomber and 1 germanTacticalBomber moved from Finland to Eastern Karelia 1 germanStrategicBomber and 1 germanTacticalBomber moved from Belorussia to Eastern Karelia 1 germanSubmarine moved from 13 Sea Zone to 14 Sea Zone 1 germanFighter moved from Bessarabia to 56 Sea Zone Combat - Germany Russia scrambles 1 units out of Eastern Karelia to defend against the attack in 14 Sea Zone Strategic bombing raid in Eastern Karelia Bombing raid in Eastern Karelia rolls: 2,1 and causes: 3 damage to unit: Rail Bombing raid in Eastern Karelia rolls: 2 and causes: 2 damage to unit: russianAirfield Bombing raid in Eastern Karelia rolls: 0 and causes: 0 damage to unit: Truck Bombing raid in Eastern Karelia causes 5 damage total. Damaged units is as follows: Rail = 3, russianAirfield = 2, Truck = 0 Battle in 14 Sea Zone Germany attack with 2 germanSubmarines Russia defend with 1 russianDestroyer, 1 russianFighter and 1 russianTransport 2 germanSubmarines owned by the Germany submerged Battle in 56 Sea Zone Germany attack with 1 germanFighter Russia defend with 1 russianTransport Germany roll dice for 1 germanFighter in 56 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianTransport in 56 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanFighter in 56 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits Russia roll dice for 1 russianTransport in 56 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 russianTransport owned by the Russia lost in 56 Sea Zone Germany winRussia winRussia win with 1 russianDestroyer, 1 russianFighter and 1 russianTransport remaining with 1 russianDestroyer, 1 russianFighter and 1 russianTransport remaining with 1 germanFighter remaining. Battle score for attacker is 7 Casualties for Russia: 1 russianTransport Moving scrambled unit from 14 Sea Zone back to originating territory: Eastern Karelia Cleaning up after air battles Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 2 germanStrategicBombers moved from Eastern Karelia to Belorussia 2 germanTacticalBombers moved from Eastern Karelia to Eastern Finland 1 germanFighter moved from 56 Sea Zone to Kharkov 1 germanFighter moved from Finland to Belorussia 1 germanFighter and 1 germanNavalFighter moved from Norway to Finland 1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Norway 1 germanAirTransport moved from Norway to Western Germany 1 germanFighter and 1 germanNavalFighter moved from Northern France to Sardinia 1 germanFighter moved from Denmark to Belorussia 1 germanFighter moved from Algeria to West Africa 1 Material and 1 germanAirTransport moved from Hungary Slovakia to Belorussia 1 germanAirTransport moved from Belorussia to Eastern Germany 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 1 germanBattleship, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 2 germanInfantrys moved from 28 Sea Zone to Northern Finland 1 germanBattleship, 1 germanCruiser and 1 germanDestroyer moved from 26 Sea Zone to 27 Sea Zone 1 germanSubmarine moved from 21 Sea Zone to 23 Sea Zone 1 germanSubmarine moved from 21 Sea Zone to 41 Sea Zone 1 germanSubmarine moved from 35 Sea Zone to 11 Sea Zone 1 germanSubmarine moved from 11 Sea Zone to 62 Sea Zone 1 germanSubmarine moved from 44 Sea Zone to 42 Sea Zone 1 germanInfantry moved from West Africa to 64 Sea Zone 1 germanInfantry and 1 germanTransport moved from 64 Sea Zone to 69 Sea Zone 1 germanInfantry moved from 69 Sea Zone to Gold Coast 1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone 1 Material, 1 germanDestroyer, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 1 Material and 1 germanInfantry moved from 45 Sea Zone to Algeria 1 Train moved from Belorussia to Poland 1 Train and 2 germanInfantrys moved from Poland to Belorussia 1 Train moved from Belorussia to Eastern Poland 1 Train and 2 germanArtillerys moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Romania 1 Truck and 1 germanArtillery moved from Norway to Northern Norway 1 Truck and 1 germanAntiAirGun moved from Eastern Germany to Denmark 1 Truck and 1 germanAntiAirGun moved from Berlin to Poland 1 Truck moved from Low Countries to Northern France 1 Truck and 1 germanAntiAirGun moved from Northern France to Western France 1 Material and 1 Truck moved from Romania to Kharkov 1 Truck moved from Cyrenaica to Al Kufrah 1 Truck and 1 germanAntiAirGun moved from Al Kufrah to Cyrenaica 1 germanCombatEngineer and 1 germanMech.Infantry moved from Western Germany to Paris 1 germanMech.Infantry and 1 germanTank moved from Western Germany to Austria 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank moved from Eastern Poland to Kharkov 1 germanMech.Infantry moved from Lativa Estonia to Belorussia 1 germanMech.Infantry moved from Belorussia to Orel Kursk 1 germanAntiAirGun, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Kharkov 1 germanArtillery and 1 germanMech.Infantry moved from Smolensk to Kharkov 1 germanTank moved from Pskov to Kharkov 1 germanTank moved from Belorussia to Kharkov 1 germanMech.Infantry and 2 germanTanks moved from Western Ukraine to Kharkov 1 germanTank moved from Bessarabia to Kharkov 1 germanArtillery, 1 germanInfantry, 2 germanMech.Infantrys and 2 germanTanks moved from Al Kufrah to Tripolitania 1 germanCombatEngineer and 1 germanParatrooper moved from Norway to Central Norway 1 germanAlpineInfantry, 1 germanInfantry and 1 germanParatrooper moved from Central Norway to Northern Norway 1 germanAlpineInfantry and 1 germanArtillery moved from Northern Norway to Northern Finland 2 germanArtillerys, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Pskov to Lativa Estonia 1 germanArtillery and 1 germanInfantry moved from Lithuania to Lativa Estonia 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Belorussia to Lativa Estonia 1 germanArtillery and 1 germanInfantry moved from Orel Kursk to Kharkov 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys moved from Western Ukraine to Kharkov 1 germanInfantry moved from Pinsk Marshes to Kharkov 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Belorussia 1 germanInfantry moved from Southern Ukraine to Kharkov 1 germanInfantry moved from Bessarabia to Southern Ukraine 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Bessarabia to Western Ukraine 2 germanInfantrys moved from Romania to Western Ukraine 2 germanInfantrys moved from Eastern Germany to Poland 1 germanCombatEngineer and 1 germanMarine moved from Eastern Germany to Northern Germany 1 germanInfantry moved from Northern Germany to Low Countries 1 germanArtillery and 2 germanInfantrys moved from Low Countries to Northern France 1 germanAntiTankGun moved from Northern France to Paris 1 germanArtillery, 2 germanInfantrys and 1 germanMarine moved from Western France to Vichy France 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry moved from Northern Italy to Vichy France 1 germanInfantry moved from Bulgaria to Romania 1 germanAntiTankGun moved from Al Kufrah to Tobruk 1 germanArtillery and 1 germanInfantry moved from Morrocco to Algeria 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 Truck moved from Eastern Finland to Finland 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Eastern Finland Purchase Units - Germany Germany buy 2 Materials, 1 Rail, 1 Train, 1 germanAlpineInfantry, 2 germanArtillerys, 1 germanDestroyer, 1 germanEntrenchment, 2 germanInfantrys, 1 germanNavalFighter and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Belorussia Units in Kharkov being upgraded or consumed: 1 Material 1 Rail placed in Kharkov 1 Material, 1 Train and 2 germanArtillerys placed in Western Germany 1 Material and 1 germanNavalFighter placed in Eastern Germany 1 germanDestroyer and 1 germanTransport placed in 27 Sea Zone 1 germanAlpineInfantry placed in Austria 2 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating ImprovedArtillery Trigger germanIH2: Setting attack to 7 for unitAttachment attached to germanBattleship Trigger germanIH3: Setting attack to 7 for unitAttachment attached to germanBattleship-damaged Trigger germanIH1: Setting attack to 6 for unitAttachment attached to germanCruiser Trigger germanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to germanCruiser Trigger germanIH1: Setting mayOverStackAA to true for unitAttachment attached to germanCruiser Trigger germanIH1: Setting maxAAattacks to 1 for unitAttachment attached to germanCruiser Trigger germanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to germanCruiser Trigger germanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to germanCruiser Trigger germanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to germanCruiser Trigger germanImpArt1: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanArtillery} with name: supportAttachmentArtilleryImpgerman Turn Complete - Germany Germany collect 67 PUs; end with 67 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 germanFactory, 1 germanFighter and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 Material, 1 germanFighter and 1 germanMech.Infantry placed in Vichy France Units in Algeria being upgraded or consumed: 2 Materials 1 germanFactory placed in Algeria Turn Complete - VichyFrance VichyFrance collect 21 PUs; end with 21 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanFighter and 1 germanMech.Infantry Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 2 germanArtillerys; Remaining resources: 0 PUs; Place Units - Finland 2 germanArtillerys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanArtillerys
Combat Hit Differential Summary :
Germany regular : 0.50 Russia regular : -0.17
-
@lich sorry screwed up one of my moves meant to move an AA gun in finland
-
TripleA Move Summary: Russia round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianStrategicBomber moved from Crimea to Western Ukraine 1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine 1 russianAirTransport moved from Voronezh to Southern Ukraine 1 russianFighter moved from Voronezh to Southern Ukraine 1 russianFighter moved from Voronezh to Orel Kursk 1 russianTacticalBomber moved from Leningrad to Orel Kursk 1 russianFighter moved from Eastern Karelia to Orel Kursk 2 russianInfantrys moved from Voronezh to Orel Kursk 1 russianFighter moved from Moscow to Orel Kursk 1 russianTank moved from Novgorod to Smolensk Russia take Smolensk from Germany 1 russianTank moved from Smolensk to Voronezh 1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone
-
@ubernaut a couple of scramble decisions that we can handle tomorrow.
Also I'm pretty sure the game will give me the option to decline combat and move out of sz14 in ncm. That's what I intend to do up there.
-
@lich yeah cool i'm up for whenever you want to battle you are correct about declining battle in sz14 but you also have an empty air transport in one of your attacks i do not believe that's allowed without a paratrooper.
-
@ubernaut
The manual had seemed unclear to me whether that attack is legal or not since its a land battle and not naval.If we're playing that air transports can't attack ever without escorting a paratrooper that's fine, I'll just redo my move without sending in the air transport.
-
@lich you can actually just unddo the last move you dont need to redo anything goign to lobby now
-
TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 12,4,10,5,8,1,10,3,4,2,10 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianStrategicBomber moved from Crimea to Western Ukraine 1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine 1 russianFighter moved from Voronezh to Southern Ukraine 1 russianFighter moved from Voronezh to Orel Kursk 1 russianTacticalBomber moved from Leningrad to Orel Kursk 1 russianFighter moved from Eastern Karelia to Orel Kursk 2 russianInfantrys moved from Voronezh to Orel Kursk 1 russianFighter moved from Moscow to Orel Kursk 1 russianTank moved from Novgorod to Smolensk Russia take Smolensk from Germany 1 russianTank moved from Smolensk to Voronezh 1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone Combat - Russia Russia creates battle in territory 14 Sea Zone Germany scrambles 1 units out of Eastern Germany to defend against the attack in 27 Sea Zone Strategic bombing raid in Western Ukraine Bombing raid in Western Ukraine rolls: 3 and causes: 3 damage to unit: Rail Bombing raid in Western Ukraine causes 3 damage total. Battle in Orel Kursk Russia attack with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Orel Kursk, round 2 : 3/6 hits, 2.08 expected hits Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Orel Kursk Russia win, taking Orel Kursk from Germany with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Southern Ukraine Russia attack with 1 russianArtillery, 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 3 : 2/3 hits, 0.83 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Southern Ukraine Russia win, taking Southern Ukraine from Germany with 1 russianArtillery, 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in 27 Sea Zone Russia attack with 1 russianSubmarine Germany defend with 1 germanBattleship, 1 germanCruiser, 2 germanDestroyers, 1 germanNavalFighter and 1 germanTransport 1 russianSubmarine owned by the Russia submerged Moving scrambled unit from 27 Sea Zone back to originating territory: Eastern Germany Non Combat Move - Russia Note to players Russia: <body><img src="winteroffensive.png"/></body> Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 3 russianFighters moved from Orel Kursk to Voronezh 1 russianTacticalBomber moved from Orel Kursk to Voronezh 1 russianStrategicBomber moved from Western Ukraine to Voronezh 1 russianFighter moved from Southern Ukraine to Voronezh 1 russianArtillery moved from Eastern Ukraine to Voronezh 1 russianInfantry moved from Caucasus to Eastern Ukraine 1 russianAlpineInfantry moved from Caucasus to Voronezh 1 russianArtillery, 1 russianCombatEngineer, 4 russianInfantrys and 1 russianMech.Infantry moved from Stalingrad to Voronezh 1 russianInfantry moved from Tula to Voronezh 1 russianAlpineInfantry, 1 russianInfantry and 1 russianMarine moved from Western Karelia to Leningrad 1 russianInfantry moved from Eastern Karelia to Leningrad 1 Material and 1 Truck moved from Murmansk to Leningrad 1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod 1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod 1 Truck moved from Novgorod to Urals 1 Truck moved from Eastern Karelia to Archangel 1 Material and 1 Truck moved from Archangel to Leningrad 1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Eastern Karelia 1 russianInfantry moved from Vologda to Eastern Karelia 1 russianTank moved from Murmansk to Leningrad 1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 12 Sea Zone 1 britishAntiAirGun, 1 britishInfantry and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 1 russianSubmarine moved from 104 Sea Zone to 108 Sea Zone 1 russianAlpineInfantry moved from Far Eastern Republic to Yakut 1 russianAntiTankGun and 1 russianTank moved from Irkutsk to Yakut 1 russianInfantry moved from Khabarovskiy Kray to Yakut 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 1 Truck and 1 russianInfantry moved from Kansk to Yakut 1 Truck moved from Yakut to Irkutsk 1 Truck moved from Irkutsk to Novosibirsk 1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Kansk 1 russianMech.Infantry moved from Omsk to Novosibirsk 1 Train and 2 russianAntiAirGuns moved from Omsk to Yakut 1 Train moved from Yakut to Kansk 1 Train moved from Urals to Sverdlovsk 1 Train, 1 russianAlpineInfantry and 1 russianInfantry moved from Sverdlovsk to Kansk 1 Train moved from Kansk to Northern Kazahk 1 russianInfantry moved from Urals to Sverdlovsk 1 russianInfantry moved from Western Kazahk to Sverdlovsk 1 Truck and 1 russianAntiAirGun moved from Caucasus to Voronezh 1 Truck moved from Voronezh to Volgarod 1 russianInfantry moved from Astrakhan to Caucasus 1 Truck and 1 russianInfantry moved from Moscow to Voronezh 1 Truck moved from Voronezh to Tula 1 russianInfantry moved from Vologda to Eastern Karelia 1 russianArtillery moved from Novgorod to Leningrad 4 russianInfantrys moved from Novgorod to Leningrad 1 russianInfantry moved from Vologda to Novgorod 4 russianInfantrys moved from Moscow to Novgorod 1 russianDestroyer moved from 104 Sea Zone to 101 Sea Zone 2 russianDestroyers moved from 55 Sea Zone to 56 Sea Zone Purchase Units - Russia Russia buy 1 Material, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFortification, 15 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 1 russianCombatEngineer and 1 russianInfantry placed in Irkutsk 1 Material and 1 russianAntiTankGun placed in Novosibirsk 2 russianInfantrys placed in Omsk 1 russianAntiAirGun and 2 russianInfantrys placed in Stalingrad 3 russianInfantrys and 1 russianMech.Infantry placed in Moscow 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda Units in Leningrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys placed in Leningrad Activate Technology - Russia Russia activating Production Turn Complete - Russia Russia collect 74 PUs; end with 74 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
Germany regular : -0.75 Russia regular : 1.25
-
@ubernaut go for
-
TripleA Move Summary: Japan round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 1 japaneseInfantry moved from Burma to Rangoon Japan take Rangoon from Britain 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut 1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut 2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Shensi to Kwangsi Japan take Kwangsi from China 2 japaneseMarines moved from Wake Island to 120 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands 4 japaneseMarines moved from Luzon to 127 Sea Zone 4 japaneseMarines moved from 127 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands 2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong 1 japaneseFighter moved from Shanghai to Hong Kong 1 japaneseNavalFighter moved from Thailand to Hong Kong 1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
-
@lich got a couple of interesting battles here if you are around
-
@ubernaut Here now
-
@lich hey just realized i accidentally took my strat bomber as a casualty after i already took you out because of not noticing the auto picker you mind if i swap that for a tank?
-
I think you took it as a casualty in the final round so it wouldn't have affected the battle outcome?
So yes go ahead and swap it. -
@ubernaut sorry forgot to include the @
-
@lich cool yeah at first i was looking at it and thought i missed an aa should have that in just a few minutes
-
TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 1 japaneseInfantry moved from Burma to Rangoon Japan take Rangoon from Britain 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut 1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut 2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Shensi to Kwangsi Japan take Kwangsi from China 2 japaneseMarines moved from Wake Island to 120 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands 4 japaneseMarines moved from Luzon to 127 Sea Zone 4 japaneseMarines moved from 127 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands 2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong 1 japaneseFighter moved from Shanghai to Hong Kong 1 japaneseNavalFighter moved from Thailand to Hong Kong 1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong Combat - Japan Battle in Yakut Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits 1 japaneseMech.Infantry owned by the Japan lost in Yakut Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits 1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut 1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits 3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut 4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits 1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut 2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut Some non-combat units are destroyed: Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0 Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank Battle in Hong Kong Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17 Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Phillippines Islands Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines Islands Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines Islands 2 japaneseNavalFighters owned by the Japan retreated Usa win with 1 americanInfantry remaining. Battle score for attacker is -8 Casualties for Japan: 2 japaneseMarines Battle in Phillippines Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits 1 americanArtillery owned by the Usa lost in Phillippines Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanArtillery and 1 americanInfantry Casualties for Japan: 1 japaneseMarine Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber EDIT: Turning off Edit Mode Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseTacticalBomber moved from Yakut to Shansi 2 japaneseFighters moved from Yakut to Manchuria 2 japaneseFighters moved from Yakut to Northern Manchuria 2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone 2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone 1 japaneseFighter moved from Hong Kong to French Indochina 2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone 1 japaneseAirTransport moved from Korea to Japan 2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone 1 Truck moved from Korea to 98 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 2 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from 96 Sea Zone to Shanghai 1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon 1 japaneseInfantry moved from Wake Island to 120 Sea Zone 1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone 1 japaneseInfantry moved from Marianas Island to 123 Sea Zone 1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from 127 Sea Zone to Phillippines 1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone 2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone 2 Materials and 1 Train moved from Japan to Tokyo 1 Train moved from Tokyo to Japan 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi 1 Truck moved from Kwangtung to Hong Kong 1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria 1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Eastern Manchuria 1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria 1 japaneseInfantry moved from Inner Mongolia to Shensi 2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi 2 japaneseArtillerys moved from Anhwei to Kwangtung 1 japaneseCombatEngineer moved from Japan to Tokyo 2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Tokyo being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Tokyo 2 Materials placed in Japan 3 japaneseDestroyers placed in 96 Sea Zone 1 japaneseMech.Infantry placed in Korea 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 61 PUs; end with 61 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : 5.33 Russia AntiAircraftGun : -0.25 Russia AntiTankGun : 0.67 Britain AntiTankGun : -0.17 Russia regular : 3.25 Usa regular : 0.33 Britain regular : -1.58
-
@lich go for
-
@lich crap hang on forgot to move my BB
-
TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 1 japaneseInfantry moved from Burma to Rangoon Japan take Rangoon from Britain 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut 1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut 2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Shensi to Kwangsi Japan take Kwangsi from China 2 japaneseMarines moved from Wake Island to 120 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands 4 japaneseMarines moved from Luzon to 127 Sea Zone 4 japaneseMarines moved from 127 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands 2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong 1 japaneseFighter moved from Shanghai to Hong Kong 1 japaneseNavalFighter moved from Thailand to Hong Kong 1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong Combat - Japan Battle in Yakut Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits 1 japaneseMech.Infantry owned by the Japan lost in Yakut Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits 1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut 1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits 3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut 4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits 1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut 2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut Some non-combat units are destroyed: Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0 Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank Battle in Hong Kong Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17 Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Phillippines Islands Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines Islands Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines Islands 2 japaneseNavalFighters owned by the Japan retreated Usa win with 1 americanInfantry remaining. Battle score for attacker is -8 Casualties for Japan: 2 japaneseMarines Battle in Phillippines Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits 1 americanArtillery owned by the Usa lost in Phillippines Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanArtillery and 1 americanInfantry Casualties for Japan: 1 japaneseMarine Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber EDIT: Turning off Edit Mode Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseTacticalBomber moved from Yakut to Shansi 2 japaneseFighters moved from Yakut to Manchuria 2 japaneseFighters moved from Yakut to Northern Manchuria 2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone 2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone 1 japaneseFighter moved from Hong Kong to French Indochina 2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone 1 japaneseAirTransport moved from Korea to Japan 2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone 1 Truck moved from Korea to 98 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 2 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from 96 Sea Zone to Shanghai 1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon 1 japaneseInfantry moved from Wake Island to 120 Sea Zone 1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone 1 japaneseInfantry moved from Marianas Island to 123 Sea Zone 1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from 127 Sea Zone to Phillippines 1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone 2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone 2 Materials and 1 Train moved from Japan to Tokyo 1 Train moved from Tokyo to Japan 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi 1 Truck moved from Kwangtung to Hong Kong 1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria 1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Eastern Manchuria 1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria 1 japaneseInfantry moved from Inner Mongolia to Shensi 2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi 2 japaneseArtillerys moved from Anhwei to Kwangtung 1 japaneseCombatEngineer moved from Japan to Tokyo 2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma 1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Tokyo being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Tokyo 2 Materials placed in Japan 3 japaneseDestroyers placed in 96 Sea Zone 1 japaneseMech.Infantry placed in Korea 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 61 PUs; end with 61 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : 5.33 Russia AntiAircraftGun : -0.25 Russia AntiTankGun : 0.67 Britain AntiTankGun : -0.17 Russia regular : 3.25 Usa regular : 0.33 Britain regular : -1.58