ToC17 (Revised) Results Thread
-
-
King Kelly (Axis +9) defeats Villars (Allies) in a long game. Allies took the initiative with Russia stacking tanks whcih kept Germany very busy. On the other hand, Africa belonged to Axis, which gave a huge income all the way. Once Japan got its forces into play, Allies could only defend. Axis got the win through 9 VC cities, but since Moscow had fallen, it was over already. Sorry for my dice luck Villars, we have a long history, this time I was the lucky one. Hope to play again!
-
ingcameroni (Allies) defeats Paddymaroon (Axis +9) in a long long game.... but... Allies and Axis should play again 30 tourn... so we decided to stoped game whit Allies in Berlin
tnks for the game.. -
Nardawgg (Allies) defeated Shmod (Axis+9) in a game defined by the American counter-attack in pearl habour. with only 1 fighter sitting on the carrier, the Americans swiftly retaliated resulting in a battle for the Pacific. The Island hopping had begun, but on the other side, Germany had problems with Africa with Russians helping in the Middle east. With a viscous (and extremely lucky) D-day in round 6, the Axis surrendered. Thanks Shmod for a great game and a good PBEM pace. triplea_6UK.tsvg
-
NastyNate defeats Chewbabuba (Axis +9) by surrender in the fourth round after some vicious dice and a couple blunders. Allies attacked FIC UK1 very successfully and built the India complex UK1. Japan left some counter attacks on the board and, despite the Germans coming through the suez to help with India, had surrendered the entire mainland to Russia and pacific to the US by round 4.
Good Game Chewb!
Game File:
TOC 17 rd 1.tsvg -
Eboy82 (axis,9) beats NastyNate52 (allies) by surrender in UK5. Super tense game with a UK1 India factory, and a US pacific game despite an expected Pearl Harbor outcome. NastyNate52 defended India with everything he could from both UK and Russia, but the Germans were buying tanks tanks tanks, and in G5 the attack came on Russia - that was weak from helping India. It was very close, 88 % attack - made only possible by a Jap air attack of 2 fighters + 1 bomber to make sure 1 unit was killed. Thanks for Nate for a super fast game - was a good one.
-
hammond (Allies) defeats JBwood (Axis +9). From the Rd1 Russian attack, the dice favored the Allies in almost every battle. Allied transports were picking off Axis planes, Germany lost a simple counterattack in WE, bombers were falling to AA guns, etc. With all the bad dice, Allies quickly surrounded Berlin and although Japan was growing in Asia and Africa as JB was putting up a good fight and some interesting battles lay ahead in Asia, the loss of the Japanese planes to aa guns and transports was enough to have the Axis sue for peace. Thanks for the game JB and being a good sport!
-
Tulkas (axis+9) over King Kelly (allies) in R13 by surrender. The game followed normal strategy with axis eventually able to take Russia and axis being able to defend in Germany. The key move in my opinion was in R4 when Russia went heavy into Persia probably believing that the TUV hit for Japan would be too much to counterattack. While the TUV was negative for axis in Persia, Japan was able to get it back depleting Russia of many defending units and solidifying the strategy to take Russia with Germany/Japan. Pleasant game with "normal" dice that were probably close to even. Thanks for the game King!
-
Nardawgg (Axis+9) Defeats Hammond (Allies) in USA26. Tough to summarize such a long wild game like this one. Great moves and great mistakes made on both sides. Russia was a mighty force, stronger than Germany for most the game. with over 30 tanks, the Axis had a tough time pressuring such a force, which Hammond moved around excellently. Japan had a massive presence in Africa for most the game to fight off American troops which helped keep UK small. UK collecting under 18 for most the game helped, but they still have 9 fighters, and a constant supply line to Russia to fight of the Japanese forces. The climax began around round 23, where the race was on. American IC in southern europe was pumping out tanks and Germany's days were numbered, but at the same time with a big force of Russians down in Italy to help protect US production, Japan amassed a force outside Moscows doors. Round 25 with around 18+ allied fighters stationed in Moscow, Axis made its move. 2 German fighters kamikazed into West Russia killing a critical british inf to swing the moscow move into Axis favour. With a 80% chance the Japanese struck, with a great result in Moscow along with at the same time a sneak attack through the canal killing the US fleet of 3BB 14Tran 2 Carriers, taking out 650TUV from the allies in 1 turn! Hammond called GG, thank you for the great game Hammond, we will meet again for sure
-
@nardwagg Nice Review! Thanks for the game and good luck in the tourney!
-
bayder (Axis +9) defeats ingcameroni (Allies) in round 7 by Projection of Power (9 VC's). Russia made a strong move into Asia (11 inf) in round 1, so Ger responded by a strong and swift eastern push. Russia's defense of WR was not strong enough, so it was crushed early...and from there, it was a pretty rapid take of Moscow. Thanks to ingcameroni, as always, for a fast, fun, and friendly game! -bayder
-
PanPal surrenders to Eboy82 (Axis+8) in J5 following first a full-out German attack on Norway stack with American factory and second a Japanese air attack on the now split allied fleet next to England. Axis had got some good dice in the rounds leading up to the Norweigian battle of game. Thank you to PanPal for the game. You're a much better player than I am, but this time luck and intense battle-training was favoring me, and I didn't face your dangerous Axis game. Ebioy (Axis) vs Panpal(Allies) toc17.tsvg
-
Nardawgg (Allies) defeats Eboy82 (Axis+8) in round 10. Axis was employing an all out attack on Russia, abandoning Africa early, which led to a stronger than usual UK. Japan didn't even take the time to clear out the Allied Islands in the Pacific when they smelt blood from Russia after losing 6 early inf in Buryatia. The stronger than usual UK had consistant supply lines to Archangel to help ease the burden of the Russian defence. With US in full control of the mediterranean they too later helped hold Germany in europe to make Japans attack a solo mission. With immense pressure in a Persia/Caucasus standoff the Japanese moved into Kazakh heavy but the 300TUV lead was too much to come back from and before a combined US/Russian strike on the Kazakh army, Eboy resigned. Great game Eboy
ToC Eboy82.tsvg -
bayder (Axis +10) defeats Wasp (Allies) in round 7 by surrender in a game mostly played online since MARTI was having issues.
With Axis frustrating USA by holding Egy all game, Allies made a strong move to Ukr to try to force the issues. Axis saw an opportunity to double-tap Ukr, while taking Cauc, so went for it. The dice gods were highly favorable and Ger's front end of the double-tap (which was 13%) actually won. Even if odds had happened, Russia was going to be in trouble with Japan entrenched in Cauc. Foregoing an option to break Egy and stack France, Allied commanders instead sued for peace.
Thank to Wasp, who is always a very tough Allied Commander...until we meet again! -bayder
-
bayder (Allies) beat nardawgg (Axis +9) in round 7 when Berlin fell to the Russian forces. The game was played about half pbem, half online. Allies went very aggressive in this game due to 2 factors: 1) Luftwaffe attacking the UK fleet in round 3, and 2) Japan taking 3 loaded trans out island-hopping in round 1. This combination gave Russia a lot of cushion to push west hard and fast. Combined with good Allies results in Egy and Africa, Germany was bottled up pretty quickly. The German Heer tried to counter with an aggressive move to Ukr, but Allies were able to stack EEur behind them, and then execute a daring triple-tap attack to capture Berlin. Thanks to nardawgg for a fun, fast, and friendly game...and congrats to him for making his first ToC Finals! Based on his track record, he'll surely be back again.
Also, thanks for everyone who played. We started at the beginning of Nov, and finished the entire tournament within 2 months. Definitely better than waiting around for months and months! I will plan to organize ToC18 when the dust settles after the New Year. Cheers! -bayder
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login