Limit AA Hits
-
Current functionality: ... (e.g. aaGun can hit with each shot)
New functionality: ... (e.g. the maximum number of shots an aaGun can hit can be set)
Project value: ... (e.g. could be used on any map)
For example: an aaGun has 3 shots but can only get 1 hit even if all 3 hit. Can set to how many hits you want.
I don't no of any current work around. I guess Low Luck comes the closest. Not sure how difficult this would be. Dealing with the Battle window/calculator thingy, so ... my guess is not easy or at least involved.
Anyway, would be cool imo
Edit
I guess LL doing 1 shot at a 3 as opposed to 3 shots at a 1 isn't really that big a difference. I just don't like the auto kill if you have enough guns and planes.yea pretty low priority I guess
Edit 2
1 shot at a 3 as opposed to 3 shots at a 1 isn't really that big a differenceActually it'd be 42% vs 50% so not an entirely insignificant difference. Still, a low priority I suppose.
-
Thinking on this some more, the aaGun gets used a lot for other stuff besides just shooting at air units. If you set to LL, it affects all of them then.
So, a bit higher priority wise than I originally thought : )
-
@beelee could you structure this a bit more please?
Current functionality: ... (e.g. aaGun can hit with each shot)
New functionality: ... (e.g. the maximum number of shots an aaGun can hit can be set)
Project value: ... (e.g. New map feature for Global World 1940)Do we already have a way to sort the Feature Requests & Ideas?
-
@frigoref said in Limit AA Hits:
Current functionality: ... (e.g. aaGun can hit with each shot)
New functionality: ... (e.g. the maximum number of shots an aaGun can hit can be set)
Project value: ... (e.g. New map feature for Global World 1940)Current functionality: ... (e.g. aaGun can hit with each shot) correct
New functionality: ... (e.g. the maximum number of shots an aaGun can hit can be set) correct
Project value: ... (e.g. New map feature for Global World 1940) could be used on any map.
The aaGun code is used for many other things other than just shooting at air units. I believe some maps use it as an anti-tank gun as well for just one example.
Do we already have a way to sort the Feature Requests & Ideas?
I don't no. Used to be a place at git for it, but Dan says thats not there anymore. I just put it here because it said "Feature Requests and Ideas".There is the locked topic here https://forums.triplea-game.org/topic/182/guidelines-and-feature-request-list
-
@redrum Are you still maintaining the list @beelee has shared a link to?
@beelee
This forum category is the right one (also according to github).
I would suggest to the structured summary of this topic in the first post, so that (maybe in a few months) later a developer can have an easy access and until then everyone who opens this topic can see the most recent state.
Do you agree? Do you have a better way than those 3 points that I have suggested? -
@frigoref sounds good to me I'll add it to the first post