8 months ago

@thedog Yes I know all that. I did NOT Ask you to tell me why it doesn’t work 🙂

I asked HOW WOULD YOU TAKE THAT TERRITORY!

This game is truly a great advancement in my opinion.

And because I love it so much I’m trying to make it more accessible to others by writing a manual, with examples, to overcome the many difficulties this game presents to players from it being often impossible to get any consistent intuitive understanding of how to play it.

It’s way better than the basic axis and allies game because it offers more depth, and more complexity due to it incorporating terrain features, unit type advantages, differences in movement (eg 3 tiles from a factory via rail), Superhero's (though I still don't understand them) and much more.

In basic AA one mostly tries to gain local advantages in terms of unit number. If you have more units that the other guy and can compensate for any counter attack, then you win. This is the difference between checkers and chess IMHO.

That’s the basic AA game. Very simple, or rather, very INTUITIVE. It's EASY to understand what to do. This game not much. Bomb or attack? How to overcome terrain? How to use Commanders? Most of the tactical details elude me and I am an experienced gamer.

This game is different and much better, but it also has a tone of bizarre stuff I need to understand in order to better document.

I still don’t have a clear answer from any of you guys why, when my armored column comes across a freaking single air unit, it then gets wiped out!!!

When I see land units hit a tile with only air, I EXPECT the land units to 1. Take the territory and 2. Wipe out the air units or at least force them to retreat.

Yet that does not happen. Instead the attackers often get wiped out (especially if the air unit is a nuke) and the territory NEVER changes hands that battle. I believe that is a bug. Please don't tell me that the air units are "in the air." For if that is the case then the game should give the territory to the invading ground forces.

So when it comes to this China territory I’m trying to make examples in the manual to help players get some intuition of what to do. I hope you realize how unintuitive many aspects of this game are to anyone new. And please explain what "attacks on 3" and "defends on 1" really means. I play so many games I keep forgetting this. I assume this means 1, 2, 3 on a six sided dice but I would encourage you to spell those things out since my goal here to is teach beginners.

Make sense? Can any of you help?

Similarly the bunker thing still eludes me. If there is a tile with some land units and a bunker WHAT SHOULD THE AIRPOWER DO? Should they always “bomb” or always “attack”. I still can’t figure that out.

Also are the super hero’s (commanders) 2 hit like battleships, or just 1 hit? I just played and all of them got killed with one hit. Yet earlier I thought these big round human face units conveyed some extra hits? I’d love to learn how these commanders are supposed to be used.

Thank you