Navigation

    TripleA Logo

    TripleA Forum

    • Register
    • Login
    • Search
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags

    TWW 3.0.9? ubernaut (ax) v NTSH (al)

    Play By Forum
    2
    372
    134134
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernaut
      ubernaut Moderators @Nothingtoseehere last edited by

      @nothingtoseehere πŸ‡ΊπŸ‡Έ is up

      1 Reply Last reply Reply Quote 0
      • N
        Nothingtoseehere last edited by

        TripleA Turn Summary: Usa round 3

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 3
        
            Research Technology - Usa
                Trigger americanaTIL: Usa gains access to ImprovedLogistics
                Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                    Usa roll 11,8,12,4,7,5 and gets 1 hit
                Usa removing all Technology Tokens after successful research.
                Usa discover ImprovedGunLaying
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 1 = Success!
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Germany and Brazil from Neutral to War
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Italy and Brazil from Neutral to War
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Japan and Brazil from Neutral to War
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Russia and Brazil from Neutral to Allied
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Britain and Brazil from Neutral to Allied
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Usa and Brazil from Neutral to Allied
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                    Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 13 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
        
            Combat Move - Usa
                Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanNavalFighter moved from Chicago to 106 Sea Zone
                1 americanDestroyer moved from 156 Sea Zone to 106 Sea Zone
        
            Combat - Usa
                Battle in 106 Sea Zone
                    Usa attack with 1 americanDestroyer and 1 americanNavalFighter; Britain loiter and taunt
                    Japan defend with 1 japaneseSubmarine
                        Usa roll DepthChargeAttack dice in 106 Sea Zone : 0/1 hits, 0,08 expected hits
                    1 japaneseSubmarine owned by the Japan submerged
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                Trigger americanProd1: Usa has 1 Material placed in Washington
                1 americanNavalFighter moved from 106 Sea Zone to British Columbia
                2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from Los Angeles to 156 Sea Zone
                2 Materials, 1 americanCombatEngineer, 1 americanDestroyer, 1 americanInfantry and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                1 americanStrategicBomber moved from Johnston Island to Dutch New Guinea
                1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 132 Sea Zone to 152 Sea Zone
                1 americanInfantry and 1 americanMarine moved from 152 Sea Zone to Queensland
                1 americanCarrier moved from 132 Sea Zone to 145 Sea Zone
                2 americanNavalFighters moved from 132 Sea Zone to 145 Sea Zone
                1 americanDestroyer moved from 132 Sea Zone to 146 Sea Zone
                1 americanCruiser moved from 132 Sea Zone to 145 Sea Zone
                1 americanFighter moved from Gilbert Islands to Dutch New Guinea
                1 americanFighter moved from Gilbert Islands to Queensland
                2 americanInfantrys and 2 americanMarines moved from French Guyana to 58 Sea Zone
                2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 58 Sea Zone to 59 Sea Zone
                1 americanArtillery and 1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
                1 americanInfantry moved from Eastern US to 30 Sea Zone
                1 americanInfantry moved from Washington to 30 Sea Zone
                2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                2 americanInfantrys moved from 39 Sea Zone to Azores
                1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                1 americanDestroyer moved from 60 Sea Zone to 59 Sea Zone
                1 americanDestroyer moved from 11 Sea Zone to 59 Sea Zone
                1 americanCarrier and 1 americanNavalFighter moved from 11 Sea Zone to 40 Sea Zone
                1 americanBattleship moved from 39 Sea Zone to 40 Sea Zone
                1 americanNavalFighter moved from Chicago to Labrador
                1 americanTransport and 2 britishAntiAirGuns moved from 7 Sea Zone to 21 Sea Zone
                1 americanDestroyer moved from 21 Sea Zone to 23 Sea Zone
                1 Truck and 1 americanArtillery moved from Western US to British Columbia
                1 Truck moved from Los Angeles to Detroit
                1 americanNavalFighter moved from Southwestern Australia to Sumatra
                1 americanSubmarine moved from 149 Sea Zone to 88 Sea Zone
                1 americanAntiTankGun moved from Alaska to British Columbia
                2 americanInfantrys moved from Eastern US to Washington
                1 Train moved from Northwestern US to Washington
                1 Train moved from Washington to Florida Peninsula
                1 Train and 1 americanAntiAirGun moved from Florida Peninsula to New York
                1 Train and 1 americanAntiAirGun moved from Washington to New York
                1 Train moved from New York to Washington
        
            Purchase Units - Usa
                Usa buy 1 americanAircraftPlant, 1 americanAirfield, 1 americanCarrier, 1 americanCombatEngineer, 1 americanInfantry, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                1 americanAircraftPlant placed in Hawaiian Islands
                Units in Azores being upgraded or consumed: 1 Material
                1 americanAirfield placed in Azores
                Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                1 americanCarrier and 1 americanTransport placed in 30 Sea Zone
                1 americanCombatEngineer and 1 americanInfantry placed in Washington
                3 americanNavalFighters placed in Chicago
        
            Activate Technology - Usa
                Usa activating ImprovedGunLaying
                Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican
        
            Turn Complete - Usa
                Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                Usa collect 67 PUs; end with 67 PUs
                Units generate 6 techTokens; Usa end with 6 techTokens
        

        Combat Hit Differential Summary :

        Usa DepthChargeAttack : -0,08
        

        Savegame

        1 Reply Last reply Reply Quote 2
        • N
          Nothingtoseehere @Nothingtoseehere last edited by

          @nothingtoseehere πŸ‡©πŸ‡ͺ is up

          ubernaut 1 Reply Last reply Reply Quote 1
          • ubernaut
            ubernaut Moderators @Nothingtoseehere last edited by

            @nothingtoseehere got brazil nice one

            N 1 Reply Last reply Reply Quote 0
            • N
              Nothingtoseehere @ubernaut last edited by

              @ubernaut Germany is probably too much work before your vacation, right?

              ubernaut 1 Reply Last reply Reply Quote 1
              • ubernaut
                ubernaut Moderators @Nothingtoseehere last edited by

                @nothingtoseehere probably not sure i think i know what im doing but i havent looked that hard yet not sure how much time i will have before i leave

                N 1 Reply Last reply Reply Quote 0
                • N
                  Nothingtoseehere @ubernaut last edited by

                  @ubernaut Are you back yet?

                  ubernaut 2 Replies Last reply Reply Quote 1
                  • ubernaut
                    ubernaut Moderators @Nothingtoseehere last edited by ubernaut

                    @nothingtoseehere no, coming back this saturday but it will prolly be a few days further before i can look at the game again

                    1 Reply Last reply Reply Quote 0
                    • ubernaut
                      ubernaut Moderators @Nothingtoseehere last edited by

                      @nothingtoseehere should be able to start looking at it agn tomorrow i seem to recall knowing basically what i wanted to do but also keen to give it a fresh look will keep u posted

                      N 1 Reply Last reply Reply Quote 1
                      • N
                        Nothingtoseehere @ubernaut last edited by

                        @ubernaut sounds good πŸ‘

                        ubernaut 1 Reply Last reply Reply Quote 0
                        • ubernaut
                          ubernaut Moderators last edited by

                          TripleA Move Summary: Germany round 4

                          TripleA Move Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 4
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                          
                              Combat Move - Germany
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  1 unit repaired.
                                      1 germanBattleship-damaged owned by the Germany removed in 25 Sea Zone
                                      1 germanBattleship owned by the Germany added in 25 Sea Zone
                                  1 germanAirTransport and 1 germanParatrooper moved from Northern Norway to Kola Penninsula
                                  2 germanFighters moved from Belorussia to Lativa Estonia
                                  2 germanTacticalBombers moved from Eastern Germany to Lativa Estonia
                                  2 germanFighters moved from Eastern Poland to Southern Ukraine
                                  1 germanInfantry moved from Bessarabia to Southern Ukraine
                                  1 germanInfantry moved from Lithuania to Lativa Estonia
                                  1 germanArtillery and 1 germanInfantry moved from Murmansk to Kola Penninsula
                                  1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Finland to Finland
                                  2 germanInfantrys moved from Northern Finland to Finland
                                  1 germanInfantry moved from Syria to Trans Jordan
                                        Germany take Trans Jordan from Britain
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • ubernaut
                            ubernaut Moderators @Nothingtoseehere last edited by

                            @nothingtoseehere quickie battle wenever

                            N 2 Replies Last reply Reply Quote 0
                            • N
                              Nothingtoseehere @ubernaut last edited by

                              @ubernaut are you still up for a bit. I think I should be able to go online in 10-15 minutes.

                              1 Reply Last reply Reply Quote 0
                              • N
                                Nothingtoseehere @ubernaut last edited by

                                @ubernaut Ok got a chance to look at the battles now.
                                You can go ahead with PBF. No scarbmle in Lativa Estonia, Loose Marine then Para in Finland.

                                ubernaut 1 Reply Last reply Reply Quote 1
                                • ubernaut
                                  ubernaut Moderators @Nothingtoseehere last edited by

                                  @nothingtoseehere sorry passed out lmk know if u want to do live otherwise i will run it later today

                                  N 1 Reply Last reply Reply Quote 0
                                  • N
                                    Nothingtoseehere @ubernaut last edited by

                                    @ubernaut
                                    No need for life. My decisions are no scramble to Lativa Estonia and lose Marine before Para in Finnland.

                                    ubernaut 2 Replies Last reply Reply Quote 1
                                    • ubernaut
                                      ubernaut Moderators @Nothingtoseehere last edited by

                                      @nothingtoseehere cool

                                      1 Reply Last reply Reply Quote 0
                                      • ubernaut
                                        ubernaut Moderators @Nothingtoseehere last edited by

                                        @nothingtoseehere hey did u get the marti roll for my tech? i never got it

                                        N 1 Reply Last reply Reply Quote 0
                                        • N
                                          Nothingtoseehere @ubernaut last edited by

                                          @ubernaut Yeah I got it.

                                          ubernaut 4 Replies Last reply Reply Quote 1
                                          • ubernaut
                                            ubernaut Moderators @Nothingtoseehere last edited by

                                            @nothingtoseehere cool hopefully i get the ones for battle πŸ˜›

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 9
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 18
                                            • 19
                                            • 11 / 19
                                            • First post
                                              Last post
                                            Copyright Β© 2016-2018 TripleA-Devs | Powered by NodeBB Forums