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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • N Offline
      Nothingtoseehere @Nothingtoseehere
      last edited by

      @ubernaut go for :italy:

      ubernautU 2 Replies Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Italy round 2

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 2
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy roll 8,5,12,2,9,2,4,11,3,2,10 and gets 1 hit
                Italy removing all Technology Tokens after successful research.
                Italy discover SpecialWarfare
        
            Politics - Italy
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys and 1 italianMech.Infantry moved from Greece to Bulgaria
                1 italianStrategicBomber moved from Cyrenaica to Bulgaria
                1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
        
            Combat - Italy
                Battle in Bulgaria
                    Italy attack with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber
                    Russia defend with 1 Flagpole and 1 russianMarine
                        Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber in Bulgaria, round 2 : 0/7 hits, 1.75 expected hits
                        Russia roll dice for 1 russianMarine in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                        Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber in Bulgaria, round 3 : 2/7 hits, 1.75 expected hits
                        Russia roll dice for 1 russianMarine in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                        1 russianMarine owned by the Russia lost in Bulgaria
                    Some non-combat units are destroyed: 
                    Italy win, taking Bulgaria from Russia with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber remaining. Battle score for attacker is 4
                    Casualties for Russia: 1 russianMarine
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                1 italianStrategicBomber moved from Bulgaria to Greece
                2 italianInfantrys moved from Rome to 49 Sea Zone
                1 italianBattleship, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                2 italianArtillerys and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                2 italianInfantrys moved from Sicily to 50 Sea Zone
                1 italianInfantry moved from Peloponnese to 50 Sea Zone
                2 italianArtillerys, 4 italianInfantrys, 1 italianSubmarine and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                2 italianArtillerys and 6 italianInfantrys moved from 51 Sea Zone to Tobruk
                1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
                1 Train moved from Greece to Romania
                1 Truck and 1 italianAntiAirGun moved from Kharkov to Romania
                2 Trucks moved from Southern Italy to Northern Italy
                1 Truck and 1 italianAntiAirGun moved from Tripolitania to Tobruk
                1 italianArtillery and 1 italianMech.Infantry moved from Kharkov to Romania
                2 italianInfantrys moved from Kharkov to Western Ukraine
                1 italianCombatEngineer moved from Southern Italy to Rome
                1 italianInfantry moved from Tunisia to Tripolitania
                1 italianArtillery moved from Algeria to Tripolitania
                1 italianAntiTankGun and 1 italianCombatEngineer moved from Cyrenaica to Tobruk
                1 italianInfantry moved from Tobruk to Al Kufrah
        
            Purchase Units - Italy
                Italy buy 2 Materials and 2 italianSubmarines; Remaining resources: 2 PUs; 0 techTokens; 
        
            Place Units - Italy
                2 Materials placed in Northern Italy
                2 italianSubmarines placed in 50 Sea Zone
        
            Activate Technology - Italy
                Italy activating SpecialWarfare
                Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian
        
            Turn Complete - Italy
                Italy collect 26 PUs; end with 28 PUs
                Units generate 6 techTokens; Italy end with 6 techTokens
        

        Combat Hit Differential Summary :

        Italy regular : -1.50
        Russia regular : -0.67
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere :united_states: is up

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 2

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 2
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 8,5,12,2,9,2,4,11,3,2,10 and gets 1 hit
                    Italy removing all Technology Tokens after successful research.
                    Italy discover SpecialWarfare
            
                Politics - Italy
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys and 1 italianMech.Infantry moved from Greece to Bulgaria
                    1 italianStrategicBomber moved from Cyrenaica to Bulgaria
                    1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
            
                Combat - Italy
                    Battle in Bulgaria
                        Italy attack with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber
                        Russia defend with 1 Flagpole and 1 russianMarine
                            Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber in Bulgaria, round 2 : 0/7 hits, 1.75 expected hits
                            Russia roll dice for 1 russianMarine in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                            Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber in Bulgaria, round 3 : 2/7 hits, 1.75 expected hits
                            Russia roll dice for 1 russianMarine in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                            1 russianMarine owned by the Russia lost in Bulgaria
                        Some non-combat units are destroyed: 
                        Italy win, taking Bulgaria from Russia with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianStrategicBomber remaining. Battle score for attacker is 4
                        Casualties for Russia: 1 russianMarine
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    1 italianStrategicBomber moved from Bulgaria to Greece
                    2 italianInfantrys moved from Rome to 49 Sea Zone
                    1 italianBattleship, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                    3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                    2 italianArtillerys and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                    2 italianInfantrys moved from Sicily to 50 Sea Zone
                    1 italianInfantry moved from Peloponnese to 50 Sea Zone
                    2 italianArtillerys, 4 italianInfantrys, 1 italianSubmarine and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                    2 italianArtillerys and 6 italianInfantrys moved from 51 Sea Zone to Tobruk
                    1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
                    1 Train moved from Greece to Romania
                    1 Truck and 1 italianAntiAirGun moved from Kharkov to Romania
                    2 Trucks moved from Southern Italy to Northern Italy
                    1 Truck and 1 italianAntiAirGun moved from Tripolitania to Tobruk
                    1 italianArtillery and 1 italianMech.Infantry moved from Kharkov to Romania
                    2 italianInfantrys moved from Kharkov to Western Ukraine
                    1 italianCombatEngineer moved from Southern Italy to Rome
                    1 italianInfantry moved from Tunisia to Tripolitania
                    1 italianArtillery moved from Algeria to Tripolitania
                    1 italianAntiTankGun and 1 italianCombatEngineer moved from Cyrenaica to Tobruk
                    1 italianInfantry moved from Tobruk to Al Kufrah
                    1 italianParatrooper moved from Tobruk to Cyrenaica
            
                Purchase Units - Italy
                    Italy buy 2 Materials and 2 italianSubmarines; Remaining resources: 2 PUs; 0 techTokens; 
            
                Place Units - Italy
                    2 Materials placed in Northern Italy
                    2 italianSubmarines placed in 50 Sea Zone
            
                Activate Technology - Italy
                    Italy activating SpecialWarfare
                    Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                    Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian
            
                Turn Complete - Italy
                    Italy collect 26 PUs; end with 28 PUs
                    Units generate 6 techTokens; Italy end with 6 techTokens
            

            Combat Hit Differential Summary :

            Italy regular : -1.50
            Russia regular : -0.67
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere hey sorry forgot to move one of my guys please use the second one if u don't mind 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere
                last edited by

                TripleA Manual Gamesave Post: Usa round 2

                TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                Game History

                Round: 2
                
                    Research Technology - Usa
                            Usa roll 1,12,6,4,1,8,7,11,7,11,7 and gets 1 hit
                        Usa removing all Technology Tokens after successful research.
                        Usa discover Logistics
                
                    Politics - Usa
                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                            Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 5 = Failure!
                            Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                
                    Combat Move - Usa
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        1 americanDestroyer moved from 37 Sea Zone to 60 Sea Zone
                        2 americanDestroyers moved from 115 Sea Zone to 156 Sea Zone
                        1 americanStrategicBomber moved from Hawaiian Islands to 156 Sea Zone
                        2 americanMarines moved from Eastern US to 36 Sea Zone
                        2 americanMarines and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                        2 americanMarines moved from 58 Sea Zone to French Guyana
                
                    Combat - Usa
                        Battle in French Guyana
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut: Hi not much to decide here just 2 battles with defending subs. I would assume submerge first round in both cases.

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @Nothingtoseehere
                    last edited by Nothingtoseehere

                    @nothingtoseehere said in TWW 3.0.9? ubernaut (ax) v NTSH (al):

                    @ubernaut: Hi not much to decide here just 2 battles with defending subs. I would assume submerge first round in both cases.

                    @ubernaut Can't do the combat right away, I'm busy with the kids.

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere sorry just saw this lmk if u r around now

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut Hi. I'm here for a bit. Do you need the lobby? It's just two submerge decisions on your side.

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere there now

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere
                            last edited by

                            TripleA Turn Summary: Usa round 2

                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 2
                            
                                Research Technology - Usa
                                        Usa roll 1,12,6,4,1,8,7,11,7,11,7 and gets 1 hit
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover Logistics
                            
                                Politics - Usa
                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                        Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 5 = Failure!
                                        Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                    1 americanDestroyer moved from 37 Sea Zone to 60 Sea Zone
                                    2 americanDestroyers moved from 115 Sea Zone to 156 Sea Zone
                                    1 americanStrategicBomber moved from Hawaiian Islands to 156 Sea Zone
                                    2 americanMarines moved from Eastern US to 36 Sea Zone
                                    2 americanMarines and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                                    2 americanMarines moved from 58 Sea Zone to French Guyana
                            
                                Combat - Usa
                                    Battle in French Guyana
                                    Battle in 60 Sea Zone
                                        Usa attack with 1 americanDestroyer
                                        Germany defend with 1 germanSubmarine
                                            Usa roll DepthChargeAttack dice in 60 Sea Zone : 0/1 hits, 0,08 expected hits
                                            Germany roll dice for 1 germanSubmarine in 60 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                            Usa roll dice for 1 americanDestroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                        1 germanSubmarine owned by the Germany submerged
                                    Battle in 156 Sea Zone
                                        Usa attack with 2 americanDestroyers and 1 americanStrategicBomber; Britain loiter and taunt
                                        Japan defend with 2 japaneseSubmarines
                                            Usa roll DepthChargeAttack dice in 156 Sea Zone : 0/3 hits, 0,25 expected hits
                                        2 japaneseSubmarines owned by the Japan submerged
                            
                                Non Combat Move - Usa
                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                    1 americanStrategicBomber moved from 156 Sea Zone to Johnston Island
                                    1 americanNavalFighter moved from Dutch New Guinea to Southwestern Australia
                                    1 americanSubmarine moved from 145 Sea Zone to 149 Sea Zone
                                    1 americanTransport moved from 7 Sea Zone to 6 Sea Zone
                                    1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone
                                    1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                                    1 Truck and 1 americanAntiAirGun moved from 7 Sea Zone to Central Britain
                                    1 americanDestroyer moved from 7 Sea Zone to 21 Sea Zone
                                    2 americanInfantrys moved from Panama to 57 Sea Zone
                                    1 americanNavalFighter moved from Florida Peninsula to 11 Sea Zone
                                    2 americanInfantrys and 1 americanTransport moved from 57 Sea Zone to 58 Sea Zone
                                    2 americanInfantrys moved from 58 Sea Zone to French Guyana
                                    1 americanCarrier and 1 americanDestroyer moved from 57 Sea Zone to 11 Sea Zone
                                    1 americanCombatEngineer moved from New York to 30 Sea Zone
                                    1 Material and 1 americanAirTransport moved from Washington to Azores
                                    1 americanParatrooper moved from Washington to 30 Sea Zone
                                    1 americanBattleship, 1 americanCombatEngineer, 1 americanParatrooper and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                    1 americanCombatEngineer and 1 americanParatrooper moved from 39 Sea Zone to Azores
                                    1 americanAntiTankGun moved from British Columbia to Alaska
                                    1 Train moved from British Columbia to New York
                                    1 americanNavalFighter moved from Chicago to Labrador
                                    1 americanTank moved from Northern Central US to British Columbia
                                    1 Train and 2 americanAntiAirGuns moved from New York to British Columbia
                                    1 Train moved from British Columbia to Northwestern US
                                    2 americanFighters moved from Hawaiian Islands to Gilbert Islands
                                    1 americanInfantry and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                    1 americanCarrier, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                                    1 americanInfantry and 1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                                    1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                                    1 Truck and 1 americanArtillery moved from Los Angeles to Western US
                                    1 Train, 1 americanInfantry and 1 americanMech.Infantry moved from New York to Washington
                            
                                Purchase Units - Usa
                                    Usa buy 2 Materials, 1 americanHull, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Usa
                                    1 americanTransport placed in 156 Sea Zone
                                    2 Materials placed in Los Angeles
                                    2 americanNavalFighters placed in Chicago
                                    1 americanTransport placed in 36 Sea Zone
                                    1 americanHull and 1 americanTransport placed in 30 Sea Zone
                            
                                Activate Technology - Usa
                                    Usa activating Logistics
                                    Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                                    Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
                            
                                Turn Complete - Usa
                                    Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                    Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                    Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                    Usa collect 67 PUs; end with 67 PUs
                                    Units generate 6 techTokens; Usa end with 6 techTokens
                            

                            Combat Hit Differential Summary :

                            Usa DepthChargeAttack : -0,33
                            Germany regular : -0,08
                            Usa regular : -0,25
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere
                              last edited by

                              TripleA Turn Summary: Usa round 2

                              TripleA Turn Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 2
                              
                                  Research Technology - Usa
                                          Usa roll 1,12,6,4,1,8,7,11,7,11,7 and gets 1 hit
                                      Usa removing all Technology Tokens after successful research.
                                      Usa discover Logistics
                              
                                  Politics - Usa
                                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                          Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 5 = Failure!
                                          Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                              
                                  Combat Move - Usa
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      1 americanDestroyer moved from 37 Sea Zone to 60 Sea Zone
                                      2 americanDestroyers moved from 115 Sea Zone to 156 Sea Zone
                                      1 americanStrategicBomber moved from Hawaiian Islands to 156 Sea Zone
                                      2 americanMarines moved from Eastern US to 36 Sea Zone
                                      2 americanMarines and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                                      2 americanMarines moved from 58 Sea Zone to French Guyana
                              
                                  Combat - Usa
                                      Battle in French Guyana
                                      Battle in 60 Sea Zone
                                          Usa attack with 1 americanDestroyer
                                          Germany defend with 1 germanSubmarine
                                              Usa roll DepthChargeAttack dice in 60 Sea Zone : 0/1 hits, 0,08 expected hits
                                              Germany roll dice for 1 germanSubmarine in 60 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                              Usa roll dice for 1 americanDestroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                          1 germanSubmarine owned by the Germany submerged
                                      Battle in 156 Sea Zone
                                          Usa attack with 2 americanDestroyers and 1 americanStrategicBomber; Britain loiter and taunt
                                          Japan defend with 2 japaneseSubmarines
                                              Usa roll DepthChargeAttack dice in 156 Sea Zone : 0/3 hits, 0,25 expected hits
                                          2 japaneseSubmarines owned by the Japan submerged
                              
                                  Non Combat Move - Usa
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      1 americanStrategicBomber moved from 156 Sea Zone to Johnston Island
                                      1 americanNavalFighter moved from Dutch New Guinea to Southwestern Australia
                                      1 americanSubmarine moved from 145 Sea Zone to 149 Sea Zone
                                      1 americanTransport moved from 7 Sea Zone to 6 Sea Zone
                                      1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone
                                      1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                                      1 Truck and 1 americanAntiAirGun moved from 7 Sea Zone to Central Britain
                                      1 americanDestroyer moved from 7 Sea Zone to 21 Sea Zone
                                      2 americanInfantrys moved from Panama to 57 Sea Zone
                                      1 americanNavalFighter moved from Florida Peninsula to 11 Sea Zone
                                      2 americanInfantrys and 1 americanTransport moved from 57 Sea Zone to 58 Sea Zone
                                      2 americanInfantrys moved from 58 Sea Zone to French Guyana
                                      1 americanCarrier and 1 americanDestroyer moved from 57 Sea Zone to 11 Sea Zone
                                      1 americanCombatEngineer moved from New York to 30 Sea Zone
                                      1 Material and 1 americanAirTransport moved from Washington to Azores
                                      1 americanParatrooper moved from Washington to 30 Sea Zone
                                      1 americanBattleship, 1 americanCombatEngineer, 1 americanParatrooper and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                      1 americanCombatEngineer and 1 americanParatrooper moved from 39 Sea Zone to Azores
                                      1 americanAntiTankGun moved from British Columbia to Alaska
                                      1 Train moved from British Columbia to New York
                                      1 americanNavalFighter moved from Chicago to Labrador
                                      1 americanTank moved from Northern Central US to British Columbia
                                      1 Train and 2 americanAntiAirGuns moved from New York to British Columbia
                                      1 Train moved from British Columbia to Northwestern US
                                      2 americanFighters moved from Hawaiian Islands to Gilbert Islands
                                      1 americanInfantry and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                      1 americanCarrier, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                                      1 americanInfantry and 1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                                      1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                                      1 Truck and 1 americanArtillery moved from Los Angeles to Western US
                                      1 Train, 1 americanInfantry and 1 americanMech.Infantry moved from New York to Washington
                              
                                  Purchase Units - Usa
                                      Usa buy 2 Materials, 1 americanHull, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      1 americanTransport placed in 156 Sea Zone
                                      2 Materials placed in Los Angeles
                                      2 americanNavalFighters placed in Chicago
                                      1 americanTransport placed in 36 Sea Zone
                                      1 americanHull and 1 americanTransport placed in 30 Sea Zone
                              
                                  Activate Technology - Usa
                                      Usa activating Logistics
                                      Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                                      Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
                              
                                  Turn Complete - Usa
                                      Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                      Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                      Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                      Usa collect 67 PUs; end with 67 PUs
                                      Units generate 6 techTokens; Usa end with 6 techTokens
                              

                              Combat Hit Differential Summary :

                              Usa DepthChargeAttack : -0,33
                              Germany regular : -0,08
                              Usa regular : -0,25
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Oh seems I posted twice. Whatever. :germany: is up.

                                ubernautU 1 Reply Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere had some time to look at this this week but a lot going on and not enough time to figure it out yet.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    @ubernaut Take your time. Its not like I'm posting fast when I'm up.

                                    N 1 Reply Last reply Reply Quote 1
                                    • N Offline
                                      Nothingtoseehere @Nothingtoseehere
                                      last edited by Nothingtoseehere

                                      @ubernaut said in â­• Middle Earth 3rd Age - Official Thread:

                                      @wc_sumpton nice awesome! @Nothingtoseehere

                                      @ubernaut: Ok I loaded the current pre-release and the techsymbols are working.

                                      ubernautU 2 Replies Last reply Reply Quote 2
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere cool i will upgrade as well then

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Germany round 3

                                          TripleA Move Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 3
                                          
                                              Research Technology - Germany
                                                  Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                                                  Germany spend 0 on tech rolls
                                          
                                              Politics - Germany
                                                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithBrazil
                                                      Political Action AxisProposeAlliancewithBrazil : rolling (1 out of 20) result: 3 = Failure!
                                                      Germany fails on action: Political Action AxisProposeAlliancewithBrazil
                                          
                                              Combat Move - Germany
                                                  Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                                                  Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                  Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  2 germanStrategicBombers and 2 germanTacticalBombers moved from Northern France to 42 Sea Zone
                                                  1 germanFighter moved from Algeria to 42 Sea Zone
                                                  1 germanSubmarine moved from 60 Sea Zone to 42 Sea Zone
                                                  1 germanSubmarine moved from 61 Sea Zone to 42 Sea Zone
                                                  1 germanTank moved from Tangier to Western Sahara
                                                        Germany take Western Sahara from Spain
                                                  1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 1 germanMech.Infantry and 3 germanTanks moved from Northern Spain to Madrid
                                                  2 germanMarines moved from Northern Spain to 44 Sea Zone
                                                  2 germanMarines moved from 44 Sea Zone to Southern Spain
                                                  1 germanAlpineInfantry, 3 germanArtillerys and 4 germanInfantrys moved from Northern Spain to Southern Spain
                                                  4 germanMech.Infantrys moved from Vichy France to Madrid
                                                  1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry moved from Northern Finland to Murmansk
                                                  1 germanAlpineInfantry and 2 germanInfantrys moved from Eastern Finland to Murmansk
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere battle on deck for wenever 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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