TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.9? ubernaut (ax) v NTSH (al)

    Scheduled Pinned Locked Moved Play By Forum
    372 Posts 2 Posters 347.0k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N Offline
      Nothingtoseehere @ubernaut
      last edited by Nothingtoseehere

      @ubernaut Finished now. Go for :italy:

      ubernautU 2 Replies Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere pushed the wrong button for making a truce with turkey gonna need to reroll tech if it hits second time i will re-roll until i miss tech

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Italy round 3

          TripleA Move Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 3
          
              Research Technology - Italy
                  Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                  Italy spend 0 on tech rolls
          
              Politics - Italy
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                      Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 3 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithTurkey
          
              Combat Move - Italy
                  Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber moved from Cyrenaica to Crete
                  1 italianStrategicBomber moved from Greece to Sinai
                  1 italianInfantry moved from Tobruk to 51 Sea Zone
                  2 italianBattleships, 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                  1 italianInfantry moved from Tripolitania to 48 Sea Zone
                  2 italianSubmarines moved from 43 Sea Zone to 48 Sea Zone
                  2 italianInfantrys moved from 48 Sea Zone to Malta
                  2 italianInfantrys moved from Tobruk to 51 Sea Zone
                  2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 54 Sea Zone
                  2 italianInfantrys moved from 54 Sea Zone to Syria
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere luckily missed on first retry got a quick battle or two

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut I can come to the lobby

              ubernautU N 3 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere lesgo

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 3

                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 3
                  
                      Research Technology - Italy
                          Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                          Italy spend 0 on tech rolls
                              Italy roll 10,8,10,4,5,4 and gets 0 hits
                  
                      Politics - Italy
                          Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                              Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 3 = Failure!
                              Italy fails on action: Political Action AxisProposeAlliancewithTurkey
                  
                      Combat Move - Italy
                          Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber moved from Cyrenaica to Crete
                          1 italianStrategicBomber moved from Greece to Sinai
                          1 italianInfantry moved from Tobruk to 51 Sea Zone
                          2 italianBattleships, 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                          1 italianInfantry moved from Tripolitania to 48 Sea Zone
                          2 italianSubmarines moved from 43 Sea Zone to 48 Sea Zone
                          2 italianInfantrys moved from 48 Sea Zone to Malta
                          2 italianInfantrys moved from Tobruk to 51 Sea Zone
                          2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 54 Sea Zone
                          2 italianInfantrys moved from 54 Sea Zone to Syria
                  
                      Combat - Italy
                          Strategic bombing raid in Sinai
                              Bombing raid in Sinai rolls: 4 and causes: 4 damage to unit: Rail
                              Bombing raid in Sinai causes 4 damage total. 
                          Battle in Syria
                              Some non-combat units are destroyed: 
                          Battle in Crete
                              Italy attack with 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber
                              Britain defend with 1 Flagpole and 1 britishParatrooper
                                  Italy roll dice for 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Crete, round 2 : 1/5 hits, 1.67 expected hits
                                  Britain roll dice for 1 britishParatrooper in Crete, round 2 : 1/1 hits, 0.33 expected hits
                                  1 italianParatrooper owned by the Italy lost in Crete
                                  1 britishParatrooper owned by the Britain lost in Crete
                              Italy win, taking Syria from ExiledAllies with 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 0
                              Casualties for Italy: 1 italianParatrooper
                              Casualties for Britain: 1 britishParatrooper
                          Battle in Malta
                              Italy attack with 2 italianInfantrys
                              Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                                  Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits
                                  Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                                  Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification in Malta, round 2 : 2/3 hits, 1.92 expected hits
                                  2 italianInfantrys owned by the Italy lost in Malta
                                  1 britishAntiAirGun owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Malta
                              Britain win with 1 britishFortification remaining. Battle score for attacker is 4
                              Casualties for Italy: 2 italianInfantrys
                              Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
                          1 italianStrategicBomber moved from Sinai to Greece
                          1 italianAirTransport moved from Crete to Greece
                          2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Crete to Cyrenaica
                          2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                          2 italianTanks moved from Southern Italy to 50 Sea Zone
                          2 italianSubmarines, 2 italianTanks and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                          2 italianTanks moved from 51 Sea Zone to Tobruk
                          1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 54 Sea Zone
                          1 Train moved from Romania to Western Ukraine
                          1 Train and 2 italianInfantrys moved from Western Ukraine to Greece
                          1 Train moved from Greece to Southern Yugoslavia
                          1 Truck and 1 italianAntiAirGun moved from Romania to Greece
                          1 italianArtillery and 1 italianMech.Infantry moved from Romania to Greece
                          1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys and 1 italianMech.Infantry moved from Bulgaria to Greece
                          1 italianCombatEngineer moved from Rome to Northern Italy
                          1 italianArtillery moved from Tripolitania to Cyrenaica
                  
                      Purchase Units - Italy
                          Italy buy 1 ResearchCenter, 3 italianInfantrys, 1 italianTank and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; 
                  
                      Place Units - Italy
                          Units in Northern Italy being upgraded or consumed: 2 Materials
                          1 ResearchCenter and 1 italianTank placed in Northern Italy
                          1 italianTransport placed in 49 Sea Zone
                          3 italianInfantrys placed in Rome
                  
                      Turn Complete - Italy
                          Italy collect 26 PUs; end with 26 PUs
                          Units generate 9 techTokens; Italy end with 15 techTokens
                  

                  Combat Hit Differential Summary :

                  Italy regular : -0.50
                  Britain regular : 0.75
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere :united_states: is up

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere
                      last edited by

                      TripleA Turn Summary: Usa round 3

                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 3
                      
                          Research Technology - Usa
                              Trigger americanaTIL: Usa gains access to ImprovedLogistics
                              Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                              Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                                  Usa roll 11,8,12,4,7,5 and gets 1 hit
                              Usa removing all Technology Tokens after successful research.
                              Usa discover ImprovedGunLaying
                      
                          Politics - Usa
                              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                  Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 1 = Success!
                                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Germany and Brazil from Neutral to War
                                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Italy and Brazil from Neutral to War
                                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Japan and Brazil from Neutral to War
                                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Russia and Brazil from Neutral to Allied
                                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Britain and Brazil from Neutral to Allied
                                  Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Usa and Brazil from Neutral to Allied
                              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                  Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 13 = Failure!
                                  Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                      
                          Combat Move - Usa
                              Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              1 americanNavalFighter moved from Chicago to 106 Sea Zone
                              1 americanDestroyer moved from 156 Sea Zone to 106 Sea Zone
                      
                          Combat - Usa
                              Battle in 106 Sea Zone
                                  Usa attack with 1 americanDestroyer and 1 americanNavalFighter; Britain loiter and taunt
                                  Japan defend with 1 japaneseSubmarine
                                      Usa roll DepthChargeAttack dice in 106 Sea Zone : 0/1 hits, 0,08 expected hits
                                  1 japaneseSubmarine owned by the Japan submerged
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                              Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                              Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              1 americanNavalFighter moved from 106 Sea Zone to British Columbia
                              2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from Los Angeles to 156 Sea Zone
                              2 Materials, 1 americanCombatEngineer, 1 americanDestroyer, 1 americanInfantry and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                              2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                              1 americanStrategicBomber moved from Johnston Island to Dutch New Guinea
                              1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                              1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 132 Sea Zone to 152 Sea Zone
                              1 americanInfantry and 1 americanMarine moved from 152 Sea Zone to Queensland
                              1 americanCarrier moved from 132 Sea Zone to 145 Sea Zone
                              2 americanNavalFighters moved from 132 Sea Zone to 145 Sea Zone
                              1 americanDestroyer moved from 132 Sea Zone to 146 Sea Zone
                              1 americanCruiser moved from 132 Sea Zone to 145 Sea Zone
                              1 americanFighter moved from Gilbert Islands to Dutch New Guinea
                              1 americanFighter moved from Gilbert Islands to Queensland
                              2 americanInfantrys and 2 americanMarines moved from French Guyana to 58 Sea Zone
                              2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 58 Sea Zone to 59 Sea Zone
                              1 americanArtillery and 1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                              1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
                              1 americanInfantry moved from Eastern US to 30 Sea Zone
                              1 americanInfantry moved from Washington to 30 Sea Zone
                              2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                              2 americanInfantrys moved from 39 Sea Zone to Azores
                              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                              1 americanDestroyer moved from 60 Sea Zone to 59 Sea Zone
                              1 americanDestroyer moved from 11 Sea Zone to 59 Sea Zone
                              1 americanCarrier and 1 americanNavalFighter moved from 11 Sea Zone to 40 Sea Zone
                              1 americanBattleship moved from 39 Sea Zone to 40 Sea Zone
                              1 americanNavalFighter moved from Chicago to Labrador
                              1 americanTransport and 2 britishAntiAirGuns moved from 7 Sea Zone to 21 Sea Zone
                              1 americanDestroyer moved from 21 Sea Zone to 23 Sea Zone
                              1 Truck and 1 americanArtillery moved from Western US to British Columbia
                              1 Truck moved from Los Angeles to Detroit
                              1 americanNavalFighter moved from Southwestern Australia to Sumatra
                              1 americanSubmarine moved from 149 Sea Zone to 88 Sea Zone
                              1 americanAntiTankGun moved from Alaska to British Columbia
                              2 americanInfantrys moved from Eastern US to Washington
                              1 Train moved from Northwestern US to Washington
                              1 Train moved from Washington to Florida Peninsula
                              1 Train and 1 americanAntiAirGun moved from Florida Peninsula to New York
                              1 Train and 1 americanAntiAirGun moved from Washington to New York
                              1 Train moved from New York to Washington
                      
                          Purchase Units - Usa
                              Usa buy 1 americanAircraftPlant, 1 americanAirfield, 1 americanCarrier, 1 americanCombatEngineer, 1 americanInfantry, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                              1 americanAircraftPlant placed in Hawaiian Islands
                              Units in Azores being upgraded or consumed: 1 Material
                              1 americanAirfield placed in Azores
                              Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                              1 americanCarrier and 1 americanTransport placed in 30 Sea Zone
                              1 americanCombatEngineer and 1 americanInfantry placed in Washington
                              3 americanNavalFighters placed in Chicago
                      
                          Activate Technology - Usa
                              Usa activating ImprovedGunLaying
                              Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                              Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                              Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                              Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                              Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                              Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                              Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                              Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                              Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican
                      
                          Turn Complete - Usa
                              Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                              Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                              Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                              Usa collect 67 PUs; end with 67 PUs
                              Units generate 6 techTokens; Usa end with 6 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa DepthChargeAttack : -0,08
                      

                      Savegame

                      1 Reply Last reply Reply Quote 2
                      • N Offline
                        Nothingtoseehere @Nothingtoseehere
                        last edited by

                        @nothingtoseehere :germany: is up

                        ubernautU 1 Reply Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere got brazil nice one

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut Germany is probably too much work before your vacation, right?

                            ubernautU 1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere probably not sure i think i know what im doing but i havent looked that hard yet not sure how much time i will have before i leave

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Are you back yet?

                                ubernautU 2 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by ubernaut

                                  @nothingtoseehere no, coming back this saturday but it will prolly be a few days further before i can look at the game again

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere should be able to start looking at it agn tomorrow i seem to recall knowing basically what i wanted to do but also keen to give it a fresh look will keep u posted

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 1
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut sounds good :thumbs_up:

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Germany round 4

                                        TripleA Move Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 4
                                        
                                            Research Technology - Germany
                                                Germany spend 0 on tech rolls
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                1 unit repaired.
                                                    1 germanBattleship-damaged owned by the Germany removed in 25 Sea Zone
                                                    1 germanBattleship owned by the Germany added in 25 Sea Zone
                                                1 germanAirTransport and 1 germanParatrooper moved from Northern Norway to Kola Penninsula
                                                2 germanFighters moved from Belorussia to Lativa Estonia
                                                2 germanTacticalBombers moved from Eastern Germany to Lativa Estonia
                                                2 germanFighters moved from Eastern Poland to Southern Ukraine
                                                1 germanInfantry moved from Bessarabia to Southern Ukraine
                                                1 germanInfantry moved from Lithuania to Lativa Estonia
                                                1 germanArtillery and 1 germanInfantry moved from Murmansk to Kola Penninsula
                                                1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Finland to Finland
                                                2 germanInfantrys moved from Northern Finland to Finland
                                                1 germanInfantry moved from Syria to Trans Jordan
                                                      Germany take Trans Jordan from Britain
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere quickie battle wenever

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 2 Replies Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut are you still up for a bit. I think I should be able to go online in 10-15 minutes.

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 18
                                            • 19
                                            • 12 / 19
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums