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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Italy round 3

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 3
      
          Research Technology - Italy
              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
              Italy spend 0 on tech rolls
                  Italy roll 10,8,10,4,5,4 and gets 0 hits
      
          Politics - Italy
              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                  Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 3 = Failure!
                  Italy fails on action: Political Action AxisProposeAlliancewithTurkey
      
          Combat Move - Italy
              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber moved from Cyrenaica to Crete
              1 italianStrategicBomber moved from Greece to Sinai
              1 italianInfantry moved from Tobruk to 51 Sea Zone
              2 italianBattleships, 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
              1 italianInfantry moved from Tripolitania to 48 Sea Zone
              2 italianSubmarines moved from 43 Sea Zone to 48 Sea Zone
              2 italianInfantrys moved from 48 Sea Zone to Malta
              2 italianInfantrys moved from Tobruk to 51 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 54 Sea Zone
              2 italianInfantrys moved from 54 Sea Zone to Syria
      
          Combat - Italy
              Strategic bombing raid in Sinai
                  Bombing raid in Sinai rolls: 4 and causes: 4 damage to unit: Rail
                  Bombing raid in Sinai causes 4 damage total. 
              Battle in Syria
                  Some non-combat units are destroyed: 
              Battle in Crete
                  Italy attack with 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber
                  Britain defend with 1 Flagpole and 1 britishParatrooper
                      Italy roll dice for 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Crete, round 2 : 1/5 hits, 1.67 expected hits
                      Britain roll dice for 1 britishParatrooper in Crete, round 2 : 1/1 hits, 0.33 expected hits
                      1 italianParatrooper owned by the Italy lost in Crete
                      1 britishParatrooper owned by the Britain lost in Crete
                  Italy win, taking Syria from ExiledAllies with 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 0
                  Casualties for Italy: 1 italianParatrooper
                  Casualties for Britain: 1 britishParatrooper
              Battle in Malta
                  Italy attack with 2 italianInfantrys
                  Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                      Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits
                      Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                      Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification in Malta, round 2 : 2/3 hits, 1.92 expected hits
                      2 italianInfantrys owned by the Italy lost in Malta
                      1 britishAntiAirGun owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Malta
                  Britain win with 1 britishFortification remaining. Battle score for attacker is 4
                  Casualties for Italy: 2 italianInfantrys
                  Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
              1 italianStrategicBomber moved from Sinai to Greece
              1 italianAirTransport moved from Crete to Greece
              2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Crete to Cyrenaica
              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              2 italianTanks moved from Southern Italy to 50 Sea Zone
              2 italianSubmarines, 2 italianTanks and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
              2 italianTanks moved from 51 Sea Zone to Tobruk
              1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 54 Sea Zone
              1 Train moved from Romania to Western Ukraine
              1 Train and 2 italianInfantrys moved from Western Ukraine to Greece
              1 Train moved from Greece to Southern Yugoslavia
              1 Truck and 1 italianAntiAirGun moved from Romania to Greece
              1 italianArtillery and 1 italianMech.Infantry moved from Romania to Greece
              1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys and 1 italianMech.Infantry moved from Bulgaria to Greece
              1 italianCombatEngineer moved from Rome to Northern Italy
              1 italianArtillery moved from Tripolitania to Cyrenaica
      
          Purchase Units - Italy
              Italy buy 1 ResearchCenter, 3 italianInfantrys, 1 italianTank and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; 
      
          Place Units - Italy
              Units in Northern Italy being upgraded or consumed: 2 Materials
              1 ResearchCenter and 1 italianTank placed in Northern Italy
              1 italianTransport placed in 49 Sea Zone
              3 italianInfantrys placed in Rome
      
          Turn Complete - Italy
              Italy collect 26 PUs; end with 26 PUs
              Units generate 9 techTokens; Italy end with 15 techTokens
      

      Combat Hit Differential Summary :

      Italy regular : -0.50
      Britain regular : 0.75
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere :united_states: is up

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Turn Summary: Usa round 3

          TripleA Turn Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 3
          
              Research Technology - Usa
                  Trigger americanaTIL: Usa gains access to ImprovedLogistics
                  Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                  Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                      Usa roll 11,8,12,4,7,5 and gets 1 hit
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedGunLaying
          
              Politics - Usa
                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                      Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 1 = Success!
                      Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Germany and Brazil from Neutral to War
                      Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Italy and Brazil from Neutral to War
                      Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Japan and Brazil from Neutral to War
                      Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Russia and Brazil from Neutral to Allied
                      Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Britain and Brazil from Neutral to Allied
                      Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Usa and Brazil from Neutral to Allied
                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 13 = Failure!
                      Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
          
              Combat Move - Usa
                  Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanNavalFighter moved from Chicago to 106 Sea Zone
                  1 americanDestroyer moved from 156 Sea Zone to 106 Sea Zone
          
              Combat - Usa
                  Battle in 106 Sea Zone
                      Usa attack with 1 americanDestroyer and 1 americanNavalFighter; Britain loiter and taunt
                      Japan defend with 1 japaneseSubmarine
                          Usa roll DepthChargeAttack dice in 106 Sea Zone : 0/1 hits, 0,08 expected hits
                      1 japaneseSubmarine owned by the Japan submerged
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                  Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                  Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  1 americanNavalFighter moved from 106 Sea Zone to British Columbia
                  2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from Los Angeles to 156 Sea Zone
                  2 Materials, 1 americanCombatEngineer, 1 americanDestroyer, 1 americanInfantry and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                  2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                  1 americanStrategicBomber moved from Johnston Island to Dutch New Guinea
                  1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                  1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 132 Sea Zone to 152 Sea Zone
                  1 americanInfantry and 1 americanMarine moved from 152 Sea Zone to Queensland
                  1 americanCarrier moved from 132 Sea Zone to 145 Sea Zone
                  2 americanNavalFighters moved from 132 Sea Zone to 145 Sea Zone
                  1 americanDestroyer moved from 132 Sea Zone to 146 Sea Zone
                  1 americanCruiser moved from 132 Sea Zone to 145 Sea Zone
                  1 americanFighter moved from Gilbert Islands to Dutch New Guinea
                  1 americanFighter moved from Gilbert Islands to Queensland
                  2 americanInfantrys and 2 americanMarines moved from French Guyana to 58 Sea Zone
                  2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 58 Sea Zone to 59 Sea Zone
                  1 americanArtillery and 1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                  1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                  1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
                  1 americanInfantry moved from Eastern US to 30 Sea Zone
                  1 americanInfantry moved from Washington to 30 Sea Zone
                  2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                  2 americanInfantrys moved from 39 Sea Zone to Azores
                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                  1 americanDestroyer moved from 60 Sea Zone to 59 Sea Zone
                  1 americanDestroyer moved from 11 Sea Zone to 59 Sea Zone
                  1 americanCarrier and 1 americanNavalFighter moved from 11 Sea Zone to 40 Sea Zone
                  1 americanBattleship moved from 39 Sea Zone to 40 Sea Zone
                  1 americanNavalFighter moved from Chicago to Labrador
                  1 americanTransport and 2 britishAntiAirGuns moved from 7 Sea Zone to 21 Sea Zone
                  1 americanDestroyer moved from 21 Sea Zone to 23 Sea Zone
                  1 Truck and 1 americanArtillery moved from Western US to British Columbia
                  1 Truck moved from Los Angeles to Detroit
                  1 americanNavalFighter moved from Southwestern Australia to Sumatra
                  1 americanSubmarine moved from 149 Sea Zone to 88 Sea Zone
                  1 americanAntiTankGun moved from Alaska to British Columbia
                  2 americanInfantrys moved from Eastern US to Washington
                  1 Train moved from Northwestern US to Washington
                  1 Train moved from Washington to Florida Peninsula
                  1 Train and 1 americanAntiAirGun moved from Florida Peninsula to New York
                  1 Train and 1 americanAntiAirGun moved from Washington to New York
                  1 Train moved from New York to Washington
          
              Purchase Units - Usa
                  Usa buy 1 americanAircraftPlant, 1 americanAirfield, 1 americanCarrier, 1 americanCombatEngineer, 1 americanInfantry, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                  1 americanAircraftPlant placed in Hawaiian Islands
                  Units in Azores being upgraded or consumed: 1 Material
                  1 americanAirfield placed in Azores
                  Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                  1 americanCarrier and 1 americanTransport placed in 30 Sea Zone
                  1 americanCombatEngineer and 1 americanInfantry placed in Washington
                  3 americanNavalFighters placed in Chicago
          
              Activate Technology - Usa
                  Usa activating ImprovedGunLaying
                  Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                  Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                  Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                  Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                  Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                  Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                  Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                  Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                  Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican
          
              Turn Complete - Usa
                  Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                  Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                  Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                  Usa collect 67 PUs; end with 67 PUs
                  Units generate 6 techTokens; Usa end with 6 techTokens
          

          Combat Hit Differential Summary :

          Usa DepthChargeAttack : -0,08
          

          Savegame

          1 Reply Last reply Reply Quote 2
          • N Offline
            Nothingtoseehere @Nothingtoseehere
            last edited by

            @nothingtoseehere :germany: is up

            ubernautU 1 Reply Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere got brazil nice one

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut Germany is probably too much work before your vacation, right?

                ubernautU 1 Reply Last reply Reply Quote 1
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere probably not sure i think i know what im doing but i havent looked that hard yet not sure how much time i will have before i leave

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut Are you back yet?

                    ubernautU 2 Replies Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by ubernaut

                      @nothingtoseehere no, coming back this saturday but it will prolly be a few days further before i can look at the game again

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere should be able to start looking at it agn tomorrow i seem to recall knowing basically what i wanted to do but also keen to give it a fresh look will keep u posted

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 1
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut sounds good :thumbs_up:

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Germany round 4

                            TripleA Move Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 4
                            
                                Research Technology - Germany
                                    Germany spend 0 on tech rolls
                            
                                Combat Move - Germany
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    1 unit repaired.
                                        1 germanBattleship-damaged owned by the Germany removed in 25 Sea Zone
                                        1 germanBattleship owned by the Germany added in 25 Sea Zone
                                    1 germanAirTransport and 1 germanParatrooper moved from Northern Norway to Kola Penninsula
                                    2 germanFighters moved from Belorussia to Lativa Estonia
                                    2 germanTacticalBombers moved from Eastern Germany to Lativa Estonia
                                    2 germanFighters moved from Eastern Poland to Southern Ukraine
                                    1 germanInfantry moved from Bessarabia to Southern Ukraine
                                    1 germanInfantry moved from Lithuania to Lativa Estonia
                                    1 germanArtillery and 1 germanInfantry moved from Murmansk to Kola Penninsula
                                    1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Finland to Finland
                                    2 germanInfantrys moved from Northern Finland to Finland
                                    1 germanInfantry moved from Syria to Trans Jordan
                                          Germany take Trans Jordan from Britain
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere quickie battle wenever

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 2 Replies Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut are you still up for a bit. I think I should be able to go online in 10-15 minutes.

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut Ok got a chance to look at the battles now.
                                  You can go ahead with PBF. No scarbmle in Lativa Estonia, Loose Marine then Para in Finland.

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere sorry passed out lmk know if u want to do live otherwise i will run it later today

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut
                                      No need for life. My decisions are no scramble to Lativa Estonia and lose Marine before Para in Finnland.

                                      ubernautU 2 Replies Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere cool

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere hey did u get the marti roll for my tech? i never got it

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut Yeah I got it.

                                            ubernautU 4 Replies Last reply Reply Quote 1

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