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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators @ubernaut
      last edited by ubernaut

      so odd just got the battle dice from my round but not the tech or the depth charge which i believe i rolled first and still nothing from ur uk round lol
      Screenshot 2024-05-02 at 9.47.26 PM.png

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut I got mails for tech-, depth charge-, bombard- and defense rolls in Malta.

        ubernautU 2 Replies Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere crazy thanks i guess i need to test different email or something

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 4

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 4
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 3,12,12,5,12,4,9,9,9,10,8,10,9,8,6 and gets 3 hits
                    Italy removing all Technology Tokens after successful research.
                    Italy discover ImprovedFighters
            
                Politics - Italy
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianStrategicBomber moved from Greece to 49 Sea Zone
                    1 italianTransport moved from 54 Sea Zone to 52 Sea Zone
                    1 italianAlpineInfantry and 1 italianInfantry moved from Greece to 52 Sea Zone
                    1 italianAlpineInfantry, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone
                    1 italianAlpineInfantry and 1 italianInfantry moved from 54 Sea Zone to Cyprus
                    1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                    2 italianInfantrys moved from Greece to 50 Sea Zone
                    2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                    2 italianInfantrys moved from 51 Sea Zone to Crete
                    1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                    2 italianInfantrys moved from Rome to 46 Sea Zone
                    2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                    2 italianInfantrys moved from 48 Sea Zone to Malta
                    2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Malta
            
                Combat - Italy
                    Battle in Crete
                    Battle in Cyprus
                    Battle in 49 Sea Zone
                        Italy attack with 1 italianStrategicBomber
                        Britain defend with 1 britishSubmarine
                            Italy roll DepthChargeAttack dice in 49 Sea Zone : 1/1 hits, 0.08 expected hits
                            1 britishSubmarine owned by the Britain lost in 49 Sea Zone
                        Italy win, taking Crete from Britain, taking Cyprus from Britain with 1 italianStrategicBomber remaining. Battle score for attacker is 7
                        Casualties for Britain: 1 britishSubmarine
                    Battle in Malta
                        Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter and 1 italianTacticalBomber
                        Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification
                            Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                            Britain roll dice for 1 britishFortification in Malta, round 2 : 1/1 hits, 1.00 expected hits
                            1 italianInfantry owned by the Italy lost in Malta
                            1 britishFortification owned by the Britain lost in Malta
                        Some non-combat units are destroyed: 
                        Italy win, taking Malta from Britain with 2 italianFighters, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 9
                        Casualties for Italy: 1 italianInfantry
                        Casualties for Britain: 1 britishFortification
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    1 italianStrategicBomber moved from 49 Sea Zone to Greece
                    2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Malta to Cyrenaica
                    1 italianAirTransport moved from Greece to Northern Italy
                    1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                    2 italianArtillerys moved from Greece to 50 Sea Zone
                    2 italianArtillerys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                    2 italianArtillerys moved from 51 Sea Zone to Tobruk
                    2 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                    3 italianSubmarines moved from 51 Sea Zone to 54 Sea Zone
                    1 Train moved from Southern Yugoslavia to Northern Italy
                    1 Truck and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
                    1 italianTank moved from Northern Italy to Southern Italy
                    1 italianInfantry moved from Rome to Southern Italy
                    1 italianArtillery moved from Cyrenaica to Tobruk
            
                Purchase Units - Italy
                    Italy buy 4 italianInfantrys and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    2 italianTransports placed in 49 Sea Zone
                    4 italianInfantrys placed in Rome
            
                Activate Technology - Italy
                    Italy activating ImprovedFighters
                    Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                    Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                    Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                    Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                    Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                    Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                    Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                    Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                    Italy giving technology to Germany: ImprovedFighters
            
                Turn Complete - Italy
                    Italy collect 28 PUs; end with 28 PUs
                    Units generate 9 techTokens; Italy end with 9 techTokens
            

            Combat Hit Differential Summary :

            Italy regular : 1.33
            Italy DepthChargeAttack : 0.92
            Britain regular : 0.00
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere go for :united_states:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 2.6.14713, time: 16:38:10
                Savegame

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                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Manual Gamesave Post: Usa round 4

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                  Game History

                  Round: 4
                  
                      Research Technology - Usa
                          Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                          Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                          Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                              Usa roll 7,1,12,10,6,6 and gets 1 hit
                          Usa removing all Technology Tokens after successful research.
                          Usa discover ImprovedDestroyers
                  
                      Combat Move - Usa
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                          1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                          1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island
                          1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone
                          1 americanInfantry moved from Azores to 39 Sea Zone
                          1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                          1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone
                          1 americanInfantry moved from 41 Sea Zone to Southern Spain
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut Only a very minor decision if I hit bombards. I don't think life is necessary. If I hit I would make Germany lose an Inf or 2.

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere im here fi u want to play

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut Like I said, there is only the decision which two of Germany's units die to bombard in Southern Spain. I'd assume Infantry.

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere let’s battle!

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere been waiting in lobby

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 2 Replies Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut fine I'm coming

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Turn Summary: Usa round 4

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 4
                                
                                    Research Technology - Usa
                                        Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                                        Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                                        Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                                            Usa roll 7,1,12,10,6,6 and gets 1 hit
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover ImprovedDestroyers
                                
                                    Combat Move - Usa
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                        1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                                        1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island
                                        1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone
                                        1 americanInfantry moved from Azores to 39 Sea Zone
                                        1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                        1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone
                                        1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                
                                    Combat - Usa
                                        Battle in Wake Island
                                        Battle in 129 Sea Zone
                                            Usa attack with 1 americanStrategicBomber
                                            Japan defend with 2 japaneseSubmarines
                                                Usa roll DepthChargeAttack dice in 129 Sea Zone : 0/1 hits, 0,08 expected hits
                                            2 japaneseSubmarines owned by the Japan submerged
                                        Battle in Southern Spain
                                            Usa attack with 1 americanInfantry
                                            Germany defend with 1 Flagpole, 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines
                                                Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 1/2 hits, 1,00 expected hits
                                                Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0,17 expected hits
                                                Germany roll dice for 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines in Southern Spain, round 2 : 8/16 hits, 5,83 expected hits
                                                1 americanInfantry owned by the Usa lost in Southern Spain
                                                1 germanInfantry owned by the Germany lost in Southern Spain
                                            Germany winUsa winUsa win, taking Wake Island from Japan with 1 americanStrategicBomber remaining with 1 americanStrategicBomber remaining with 1 germanAlpineInfantry, 6 germanArtillerys, 6 germanInfantrys and 2 germanMarines remaining. Battle score for attacker is 0
                                            Casualties for Usa: 1 americanInfantry
                                            Casualties for Germany: 1 germanInfantry
                                
                                    Non Combat Move - Usa
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        2 americanDestroyers, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 59 Sea Zone to 41 Sea Zone
                                        1 americanArtillery and 1 americanCombatEngineer moved from Azores to 39 Sea Zone
                                        1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                                        1 americanArtillery, 1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                        1 americanArtillery, 1 americanCombatEngineer, 2 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                                        1 americanNavalFighter moved from 40 Sea Zone to Southern Britain
                                        1 americanTransport and 2 britishAntiAirGuns moved from 21 Sea Zone to 41 Sea Zone
                                        1 americanMarine moved from Queensland to 152 Sea Zone
                                        1 americanInfantry moved from Queensland to Southern Australia
                                        1 americanMarine and 1 americanTransport moved from 152 Sea Zone to 132 Sea Zone
                                        1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                                        2 americanInfantrys moved from Washington to 30 Sea Zone
                                        1 americanNavalFighter moved from British Columbia to Labrador
                                        3 americanNavalFighters moved from Chicago to 31 Sea Zone
                                        1 americanCarrier moved from 30 Sea Zone to 31 Sea Zone
                                        1 americanCarrier moved from 40 Sea Zone to 31 Sea Zone
                                        2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                        1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                                        2 americanInfantrys moved from 132 Sea Zone to Gilbert Islands
                                        1 americanDestroyer moved from 106 Sea Zone to 104 Sea Zone
                                        1 americanStrategicBomber moved from 129 Sea Zone to Sumatra
                                        1 americanDestroyer moved from 146 Sea Zone to 132 Sea Zone
                                        1 americanFighter moved from Dutch New Guinea to Sumatra
                                        1 americanNavalFighter moved from 145 Sea Zone to Queensland
                                        1 americanNavalFighter moved from 145 Sea Zone to Sumatra
                                        1 americanCarrier and 1 americanCruiser moved from 145 Sea Zone to 132 Sea Zone
                                        1 americanInfantry moved from Alaska to British Columbia
                                        1 Truck moved from Detroit to Northwestern US
                                        2 Materials and 1 Train moved from Washington to Los Angeles
                                        1 Train moved from New York to Washington
                                        1 americanAntiAirGun moved from New York to 30 Sea Zone
                                        1 americanMech.Infantry moved from Washington to 30 Sea Zone
                                        1 americanAntiAirGun, 2 americanInfantrys, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                        1 americanAntiAirGun, 2 americanInfantrys and 1 americanMech.Infantry moved from 39 Sea Zone to Azores
                                        1 Train moved from Los Angeles to San Francisco
                                
                                    Purchase Units - Usa
                                        Usa buy 2 americanAlpineInfantrys, 1 americanHull, 3 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        2 americanNavalFighters placed in Hawaiian Islands
                                        2 americanAlpineInfantrys placed in San Francisco
                                        1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                        1 americanNavalFighter placed in Chicago
                                        1 americanTransport placed in 30 Sea Zone
                                
                                    Activate Technology - Usa
                                        Usa activating ImprovedDestroyers
                                        Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                                        Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                                        Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                                        Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                                        Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                                        Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                                        Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                                        Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
                                        Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
                                
                                    Turn Complete - Usa
                                        Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                        Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                        Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                        Usa collect 69 PUs; end with 69 PUs
                                        Units generate 6 techTokens; Usa end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                Usa DepthChargeAttack : -0,08
                                Germany regular : 2,17
                                Usa regular : -0,17
                                

                                Savegame

                                1 Reply Last reply Reply Quote 1
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut Here you go. :germany: is up.

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Germany round 5

                                    TripleA Move Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 5
                                    
                                        Research Technology - Germany
                                            Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                                            Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                                            Germany spend 0 on tech rolls
                                    
                                        Combat Move - Germany
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            1 germanAirTransport and 1 germanParatrooper moved from Eastern Finland to Lithuania
                                            2 germanFighters moved from Belorussia to 29 Sea Zone
                                            2 germanFighters moved from Eastern Poland to 29 Sea Zone
                                            2 germanTacticalBombers moved from Poland to 29 Sea Zone
                                            2 germanStrategicBombers moved from Eastern Germany to Lithuania
                                            2 germanNavalFighters moved from Vichy France to Low Countries
                                            2 germanNavalFighters moved from Northern Germany to Low Countries
                                            2 germanTacticalBombers moved from Austria to Low Countries
                                            1 germanFighter moved from Vichy France to Northern France
                                            1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                                            2 germanInfantrys moved from Norway to 12 Sea Zone
                                            1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                                            2 germanInfantrys moved from Central Norway to 12 Sea Zone
                                            4 germanInfantrys and 2 germanTransports moved from 12 Sea Zone to 25 Sea Zone
                                            4 germanInfantrys moved from 25 Sea Zone to Low Countries
                                            2 germanInfantrys moved from Western France to Northern France
                                            2 germanSubmarines moved from 34 Sea Zone to 22 Sea Zone
                                            2 germanSubmarines moved from 27 Sea Zone to 29 Sea Zone
                                            1 germanInfantry moved from Poland to Lithuania
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by ubernaut

                                      @nothingtoseehere got a few battles if u r around

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 3 Replies Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut I'm here.

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut I assume you want to do it live.

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut Are you coming

                                            ubernautU 1 Reply Last reply Reply Quote 0

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