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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere crazy thanks i guess i need to test different email or something

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Italy round 4

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 4
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy roll 3,12,12,5,12,4,9,9,9,10,8,10,9,8,6 and gets 3 hits
                Italy removing all Technology Tokens after successful research.
                Italy discover ImprovedFighters
        
            Politics - Italy
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianStrategicBomber moved from Greece to 49 Sea Zone
                1 italianTransport moved from 54 Sea Zone to 52 Sea Zone
                1 italianAlpineInfantry and 1 italianInfantry moved from Greece to 52 Sea Zone
                1 italianAlpineInfantry, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone
                1 italianAlpineInfantry and 1 italianInfantry moved from 54 Sea Zone to Cyprus
                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                2 italianInfantrys moved from Greece to 50 Sea Zone
                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                2 italianInfantrys moved from 51 Sea Zone to Crete
                1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                2 italianInfantrys moved from Rome to 46 Sea Zone
                2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                2 italianInfantrys moved from 48 Sea Zone to Malta
                2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Malta
        
            Combat - Italy
                Battle in Crete
                Battle in Cyprus
                Battle in 49 Sea Zone
                    Italy attack with 1 italianStrategicBomber
                    Britain defend with 1 britishSubmarine
                        Italy roll DepthChargeAttack dice in 49 Sea Zone : 1/1 hits, 0.08 expected hits
                        1 britishSubmarine owned by the Britain lost in 49 Sea Zone
                    Italy win, taking Crete from Britain, taking Cyprus from Britain with 1 italianStrategicBomber remaining. Battle score for attacker is 7
                    Casualties for Britain: 1 britishSubmarine
                Battle in Malta
                    Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter and 1 italianTacticalBomber
                    Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification
                        Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                        Britain roll dice for 1 britishFortification in Malta, round 2 : 1/1 hits, 1.00 expected hits
                        1 italianInfantry owned by the Italy lost in Malta
                        1 britishFortification owned by the Britain lost in Malta
                    Some non-combat units are destroyed: 
                    Italy win, taking Malta from Britain with 2 italianFighters, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 9
                    Casualties for Italy: 1 italianInfantry
                    Casualties for Britain: 1 britishFortification
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                1 italianStrategicBomber moved from 49 Sea Zone to Greece
                2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Malta to Cyrenaica
                1 italianAirTransport moved from Greece to Northern Italy
                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                2 italianArtillerys moved from Greece to 50 Sea Zone
                2 italianArtillerys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                2 italianArtillerys moved from 51 Sea Zone to Tobruk
                2 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                3 italianSubmarines moved from 51 Sea Zone to 54 Sea Zone
                1 Train moved from Southern Yugoslavia to Northern Italy
                1 Truck and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
                1 italianTank moved from Northern Italy to Southern Italy
                1 italianInfantry moved from Rome to Southern Italy
                1 italianArtillery moved from Cyrenaica to Tobruk
        
            Purchase Units - Italy
                Italy buy 4 italianInfantrys and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Italy
                2 italianTransports placed in 49 Sea Zone
                4 italianInfantrys placed in Rome
        
            Activate Technology - Italy
                Italy activating ImprovedFighters
                Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                Italy giving technology to Germany: ImprovedFighters
        
            Turn Complete - Italy
                Italy collect 28 PUs; end with 28 PUs
                Units generate 9 techTokens; Italy end with 9 techTokens
        

        Combat Hit Differential Summary :

        Italy regular : 1.33
        Italy DepthChargeAttack : 0.92
        Britain regular : 0.00
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere go for :united_states:

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 2.6.14713, time: 16:38:10
            Savegame

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            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Manual Gamesave Post: Usa round 4

              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

              Game History

              Round: 4
              
                  Research Technology - Usa
                      Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                      Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                      Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                          Usa roll 7,1,12,10,6,6 and gets 1 hit
                      Usa removing all Technology Tokens after successful research.
                      Usa discover ImprovedDestroyers
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                      1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                      1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island
                      1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone
                      1 americanInfantry moved from Azores to 39 Sea Zone
                      1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                      1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone
                      1 americanInfantry moved from 41 Sea Zone to Southern Spain
              

              Combat Hit Differential Summary :

              Savegame

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              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut Only a very minor decision if I hit bombards. I don't think life is necessary. If I hit I would make Germany lose an Inf or 2.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere im here fi u want to play

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut Like I said, there is only the decision which two of Germany's units die to bombard in Southern Spain. I'd assume Infantry.

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere let’s battle!

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere been waiting in lobby

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 2 Replies Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut fine I'm coming

                          1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere
                            last edited by

                            TripleA Turn Summary: Usa round 4

                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 4
                            
                                Research Technology - Usa
                                    Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                                    Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                                    Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                                        Usa roll 7,1,12,10,6,6 and gets 1 hit
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover ImprovedDestroyers
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                    1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                    1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                                    1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island
                                    1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone
                                    1 americanInfantry moved from Azores to 39 Sea Zone
                                    1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                    1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone
                                    1 americanInfantry moved from 41 Sea Zone to Southern Spain
                            
                                Combat - Usa
                                    Battle in Wake Island
                                    Battle in 129 Sea Zone
                                        Usa attack with 1 americanStrategicBomber
                                        Japan defend with 2 japaneseSubmarines
                                            Usa roll DepthChargeAttack dice in 129 Sea Zone : 0/1 hits, 0,08 expected hits
                                        2 japaneseSubmarines owned by the Japan submerged
                                    Battle in Southern Spain
                                        Usa attack with 1 americanInfantry
                                        Germany defend with 1 Flagpole, 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines
                                            Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 1/2 hits, 1,00 expected hits
                                            Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0,17 expected hits
                                            Germany roll dice for 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines in Southern Spain, round 2 : 8/16 hits, 5,83 expected hits
                                            1 americanInfantry owned by the Usa lost in Southern Spain
                                            1 germanInfantry owned by the Germany lost in Southern Spain
                                        Germany winUsa winUsa win, taking Wake Island from Japan with 1 americanStrategicBomber remaining with 1 americanStrategicBomber remaining with 1 germanAlpineInfantry, 6 germanArtillerys, 6 germanInfantrys and 2 germanMarines remaining. Battle score for attacker is 0
                                        Casualties for Usa: 1 americanInfantry
                                        Casualties for Germany: 1 germanInfantry
                            
                                Non Combat Move - Usa
                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                    2 americanDestroyers, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 59 Sea Zone to 41 Sea Zone
                                    1 americanArtillery and 1 americanCombatEngineer moved from Azores to 39 Sea Zone
                                    1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                                    1 americanArtillery, 1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                    1 americanArtillery, 1 americanCombatEngineer, 2 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                                    1 americanNavalFighter moved from 40 Sea Zone to Southern Britain
                                    1 americanTransport and 2 britishAntiAirGuns moved from 21 Sea Zone to 41 Sea Zone
                                    1 americanMarine moved from Queensland to 152 Sea Zone
                                    1 americanInfantry moved from Queensland to Southern Australia
                                    1 americanMarine and 1 americanTransport moved from 152 Sea Zone to 132 Sea Zone
                                    1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                                    2 americanInfantrys moved from Washington to 30 Sea Zone
                                    1 americanNavalFighter moved from British Columbia to Labrador
                                    3 americanNavalFighters moved from Chicago to 31 Sea Zone
                                    1 americanCarrier moved from 30 Sea Zone to 31 Sea Zone
                                    1 americanCarrier moved from 40 Sea Zone to 31 Sea Zone
                                    2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                    1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                                    2 americanInfantrys moved from 132 Sea Zone to Gilbert Islands
                                    1 americanDestroyer moved from 106 Sea Zone to 104 Sea Zone
                                    1 americanStrategicBomber moved from 129 Sea Zone to Sumatra
                                    1 americanDestroyer moved from 146 Sea Zone to 132 Sea Zone
                                    1 americanFighter moved from Dutch New Guinea to Sumatra
                                    1 americanNavalFighter moved from 145 Sea Zone to Queensland
                                    1 americanNavalFighter moved from 145 Sea Zone to Sumatra
                                    1 americanCarrier and 1 americanCruiser moved from 145 Sea Zone to 132 Sea Zone
                                    1 americanInfantry moved from Alaska to British Columbia
                                    1 Truck moved from Detroit to Northwestern US
                                    2 Materials and 1 Train moved from Washington to Los Angeles
                                    1 Train moved from New York to Washington
                                    1 americanAntiAirGun moved from New York to 30 Sea Zone
                                    1 americanMech.Infantry moved from Washington to 30 Sea Zone
                                    1 americanAntiAirGun, 2 americanInfantrys, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                    1 americanAntiAirGun, 2 americanInfantrys and 1 americanMech.Infantry moved from 39 Sea Zone to Azores
                                    1 Train moved from Los Angeles to San Francisco
                            
                                Purchase Units - Usa
                                    Usa buy 2 americanAlpineInfantrys, 1 americanHull, 3 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Usa
                                    2 americanNavalFighters placed in Hawaiian Islands
                                    2 americanAlpineInfantrys placed in San Francisco
                                    1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                    1 americanNavalFighter placed in Chicago
                                    1 americanTransport placed in 30 Sea Zone
                            
                                Activate Technology - Usa
                                    Usa activating ImprovedDestroyers
                                    Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                                    Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                                    Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                                    Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
                                    Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
                            
                                Turn Complete - Usa
                                    Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                    Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                    Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                    Usa collect 69 PUs; end with 69 PUs
                                    Units generate 6 techTokens; Usa end with 6 techTokens
                            

                            Combat Hit Differential Summary :

                            Usa DepthChargeAttack : -0,08
                            Germany regular : 2,17
                            Usa regular : -0,17
                            

                            Savegame

                            1 Reply Last reply Reply Quote 1
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut Here you go. :germany: is up.

                              ubernautU 1 Reply Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Germany round 5

                                TripleA Move Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 5
                                
                                    Research Technology - Germany
                                        Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                                        Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                                        Germany spend 0 on tech rolls
                                
                                    Combat Move - Germany
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        1 germanAirTransport and 1 germanParatrooper moved from Eastern Finland to Lithuania
                                        2 germanFighters moved from Belorussia to 29 Sea Zone
                                        2 germanFighters moved from Eastern Poland to 29 Sea Zone
                                        2 germanTacticalBombers moved from Poland to 29 Sea Zone
                                        2 germanStrategicBombers moved from Eastern Germany to Lithuania
                                        2 germanNavalFighters moved from Vichy France to Low Countries
                                        2 germanNavalFighters moved from Northern Germany to Low Countries
                                        2 germanTacticalBombers moved from Austria to Low Countries
                                        1 germanFighter moved from Vichy France to Northern France
                                        1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                                        2 germanInfantrys moved from Norway to 12 Sea Zone
                                        1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                                        2 germanInfantrys moved from Central Norway to 12 Sea Zone
                                        4 germanInfantrys and 2 germanTransports moved from 12 Sea Zone to 25 Sea Zone
                                        4 germanInfantrys moved from 25 Sea Zone to Low Countries
                                        2 germanInfantrys moved from Western France to Northern France
                                        2 germanSubmarines moved from 34 Sea Zone to 22 Sea Zone
                                        2 germanSubmarines moved from 27 Sea Zone to 29 Sea Zone
                                        1 germanInfantry moved from Poland to Lithuania
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by ubernaut

                                  @nothingtoseehere got a few battles if u r around

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  N 3 Replies Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @ubernaut
                                    last edited by

                                    @ubernaut I'm here.

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut I assume you want to do it live.

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut Are you coming

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere hey sorry still havent had a chance to look at nc might be a couple more days

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut: So I guess I shouldn't expect to hear from you until the weekend?

                                            ubernautU 2 Replies Last reply Reply Quote 1

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