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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut Only a very minor decision if I hit bombards. I don't think life is necessary. If I hit I would make Germany lose an Inf or 2.

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere im here fi u want to play

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut Like I said, there is only the decision which two of Germany's units die to bombard in Southern Spain. I'd assume Infantry.

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere let’s battle!

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere been waiting in lobby

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 2 Replies Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut fine I'm coming

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Turn Summary: Usa round 4

                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 4
                  
                      Research Technology - Usa
                          Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                          Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                          Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                              Usa roll 7,1,12,10,6,6 and gets 1 hit
                          Usa removing all Technology Tokens after successful research.
                          Usa discover ImprovedDestroyers
                  
                      Combat Move - Usa
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                          1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                          1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island
                          1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone
                          1 americanInfantry moved from Azores to 39 Sea Zone
                          1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                          1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone
                          1 americanInfantry moved from 41 Sea Zone to Southern Spain
                  
                      Combat - Usa
                          Battle in Wake Island
                          Battle in 129 Sea Zone
                              Usa attack with 1 americanStrategicBomber
                              Japan defend with 2 japaneseSubmarines
                                  Usa roll DepthChargeAttack dice in 129 Sea Zone : 0/1 hits, 0,08 expected hits
                              2 japaneseSubmarines owned by the Japan submerged
                          Battle in Southern Spain
                              Usa attack with 1 americanInfantry
                              Germany defend with 1 Flagpole, 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines
                                  Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 1/2 hits, 1,00 expected hits
                                  Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0,17 expected hits
                                  Germany roll dice for 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines in Southern Spain, round 2 : 8/16 hits, 5,83 expected hits
                                  1 americanInfantry owned by the Usa lost in Southern Spain
                                  1 germanInfantry owned by the Germany lost in Southern Spain
                              Germany winUsa winUsa win, taking Wake Island from Japan with 1 americanStrategicBomber remaining with 1 americanStrategicBomber remaining with 1 germanAlpineInfantry, 6 germanArtillerys, 6 germanInfantrys and 2 germanMarines remaining. Battle score for attacker is 0
                              Casualties for Usa: 1 americanInfantry
                              Casualties for Germany: 1 germanInfantry
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          2 americanDestroyers, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 59 Sea Zone to 41 Sea Zone
                          1 americanArtillery and 1 americanCombatEngineer moved from Azores to 39 Sea Zone
                          1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                          1 americanArtillery, 1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                          1 americanArtillery, 1 americanCombatEngineer, 2 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                          1 americanNavalFighter moved from 40 Sea Zone to Southern Britain
                          1 americanTransport and 2 britishAntiAirGuns moved from 21 Sea Zone to 41 Sea Zone
                          1 americanMarine moved from Queensland to 152 Sea Zone
                          1 americanInfantry moved from Queensland to Southern Australia
                          1 americanMarine and 1 americanTransport moved from 152 Sea Zone to 132 Sea Zone
                          1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                          2 americanInfantrys moved from Washington to 30 Sea Zone
                          1 americanNavalFighter moved from British Columbia to Labrador
                          3 americanNavalFighters moved from Chicago to 31 Sea Zone
                          1 americanCarrier moved from 30 Sea Zone to 31 Sea Zone
                          1 americanCarrier moved from 40 Sea Zone to 31 Sea Zone
                          2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                          1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                          2 americanInfantrys moved from 132 Sea Zone to Gilbert Islands
                          1 americanDestroyer moved from 106 Sea Zone to 104 Sea Zone
                          1 americanStrategicBomber moved from 129 Sea Zone to Sumatra
                          1 americanDestroyer moved from 146 Sea Zone to 132 Sea Zone
                          1 americanFighter moved from Dutch New Guinea to Sumatra
                          1 americanNavalFighter moved from 145 Sea Zone to Queensland
                          1 americanNavalFighter moved from 145 Sea Zone to Sumatra
                          1 americanCarrier and 1 americanCruiser moved from 145 Sea Zone to 132 Sea Zone
                          1 americanInfantry moved from Alaska to British Columbia
                          1 Truck moved from Detroit to Northwestern US
                          2 Materials and 1 Train moved from Washington to Los Angeles
                          1 Train moved from New York to Washington
                          1 americanAntiAirGun moved from New York to 30 Sea Zone
                          1 americanMech.Infantry moved from Washington to 30 Sea Zone
                          1 americanAntiAirGun, 2 americanInfantrys, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          1 americanAntiAirGun, 2 americanInfantrys and 1 americanMech.Infantry moved from 39 Sea Zone to Azores
                          1 Train moved from Los Angeles to San Francisco
                  
                      Purchase Units - Usa
                          Usa buy 2 americanAlpineInfantrys, 1 americanHull, 3 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          2 americanNavalFighters placed in Hawaiian Islands
                          2 americanAlpineInfantrys placed in San Francisco
                          1 americanHull and 1 americanTransport placed in 156 Sea Zone
                          1 americanNavalFighter placed in Chicago
                          1 americanTransport placed in 30 Sea Zone
                  
                      Activate Technology - Usa
                          Usa activating ImprovedDestroyers
                          Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                          Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                          Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                          Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                          Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                          Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                          Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                          Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
                          Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
                  
                      Turn Complete - Usa
                          Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                          Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                          Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                          Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                          Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                          Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                          Usa collect 69 PUs; end with 69 PUs
                          Units generate 6 techTokens; Usa end with 6 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa DepthChargeAttack : -0,08
                  Germany regular : 2,17
                  Usa regular : -0,17
                  

                  Savegame

                  1 Reply Last reply Reply Quote 1
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut Here you go. :germany: is up.

                    ubernautU 1 Reply Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Germany round 5

                      TripleA Move Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 5
                      
                          Research Technology - Germany
                              Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                              Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                              Germany spend 0 on tech rolls
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              1 germanAirTransport and 1 germanParatrooper moved from Eastern Finland to Lithuania
                              2 germanFighters moved from Belorussia to 29 Sea Zone
                              2 germanFighters moved from Eastern Poland to 29 Sea Zone
                              2 germanTacticalBombers moved from Poland to 29 Sea Zone
                              2 germanStrategicBombers moved from Eastern Germany to Lithuania
                              2 germanNavalFighters moved from Vichy France to Low Countries
                              2 germanNavalFighters moved from Northern Germany to Low Countries
                              2 germanTacticalBombers moved from Austria to Low Countries
                              1 germanFighter moved from Vichy France to Northern France
                              1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                              2 germanInfantrys moved from Norway to 12 Sea Zone
                              1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                              2 germanInfantrys moved from Central Norway to 12 Sea Zone
                              4 germanInfantrys and 2 germanTransports moved from 12 Sea Zone to 25 Sea Zone
                              4 germanInfantrys moved from 25 Sea Zone to Low Countries
                              2 germanInfantrys moved from Western France to Northern France
                              2 germanSubmarines moved from 34 Sea Zone to 22 Sea Zone
                              2 germanSubmarines moved from 27 Sea Zone to 29 Sea Zone
                              1 germanInfantry moved from Poland to Lithuania
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by ubernaut

                        @nothingtoseehere got a few battles if u r around

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 3 Replies Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut I'm here.

                          1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut I assume you want to do it live.

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut Are you coming

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere hey sorry still havent had a chance to look at nc might be a couple more days

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                N 1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut: So I guess I shouldn't expect to hear from you until the weekend?

                                  ubernautU 2 Replies Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere could be before then not sure

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere may or may not have figured out my turn but no chance to double check anything yet probably buys tomorrow too so yeah over the weekend porbably

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut Would you mind sending what you have? I would like to have a vague idea of what I can do in Russia's turn.

                                        ubernautU 2 Replies Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere not final yet still in flux tbh

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere sorry still working on it def need to change few things not sure abt if i will have more time tomorrow early next week looking busy so idk but will keep u posted

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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