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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere been waiting in lobby

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 2 Replies Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut fine I'm coming

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        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Turn Summary: Usa round 4

          TripleA Turn Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 4
          
              Research Technology - Usa
                  Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                  Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                  Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                      Usa roll 7,1,12,10,6,6 and gets 1 hit
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedDestroyers
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                  1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                  1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island
                  1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone
                  1 americanInfantry moved from Azores to 39 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                  1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone
                  1 americanInfantry moved from 41 Sea Zone to Southern Spain
          
              Combat - Usa
                  Battle in Wake Island
                  Battle in 129 Sea Zone
                      Usa attack with 1 americanStrategicBomber
                      Japan defend with 2 japaneseSubmarines
                          Usa roll DepthChargeAttack dice in 129 Sea Zone : 0/1 hits, 0,08 expected hits
                      2 japaneseSubmarines owned by the Japan submerged
                  Battle in Southern Spain
                      Usa attack with 1 americanInfantry
                      Germany defend with 1 Flagpole, 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines
                          Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 1/2 hits, 1,00 expected hits
                          Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0,17 expected hits
                          Germany roll dice for 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines in Southern Spain, round 2 : 8/16 hits, 5,83 expected hits
                          1 americanInfantry owned by the Usa lost in Southern Spain
                          1 germanInfantry owned by the Germany lost in Southern Spain
                      Germany winUsa winUsa win, taking Wake Island from Japan with 1 americanStrategicBomber remaining with 1 americanStrategicBomber remaining with 1 germanAlpineInfantry, 6 germanArtillerys, 6 germanInfantrys and 2 germanMarines remaining. Battle score for attacker is 0
                      Casualties for Usa: 1 americanInfantry
                      Casualties for Germany: 1 germanInfantry
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  2 americanDestroyers, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 59 Sea Zone to 41 Sea Zone
                  1 americanArtillery and 1 americanCombatEngineer moved from Azores to 39 Sea Zone
                  1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                  1 americanArtillery, 1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 2 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                  1 americanNavalFighter moved from 40 Sea Zone to Southern Britain
                  1 americanTransport and 2 britishAntiAirGuns moved from 21 Sea Zone to 41 Sea Zone
                  1 americanMarine moved from Queensland to 152 Sea Zone
                  1 americanInfantry moved from Queensland to Southern Australia
                  1 americanMarine and 1 americanTransport moved from 152 Sea Zone to 132 Sea Zone
                  1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                  2 americanInfantrys moved from Washington to 30 Sea Zone
                  1 americanNavalFighter moved from British Columbia to Labrador
                  3 americanNavalFighters moved from Chicago to 31 Sea Zone
                  1 americanCarrier moved from 30 Sea Zone to 31 Sea Zone
                  1 americanCarrier moved from 40 Sea Zone to 31 Sea Zone
                  2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                  1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                  2 americanInfantrys moved from 132 Sea Zone to Gilbert Islands
                  1 americanDestroyer moved from 106 Sea Zone to 104 Sea Zone
                  1 americanStrategicBomber moved from 129 Sea Zone to Sumatra
                  1 americanDestroyer moved from 146 Sea Zone to 132 Sea Zone
                  1 americanFighter moved from Dutch New Guinea to Sumatra
                  1 americanNavalFighter moved from 145 Sea Zone to Queensland
                  1 americanNavalFighter moved from 145 Sea Zone to Sumatra
                  1 americanCarrier and 1 americanCruiser moved from 145 Sea Zone to 132 Sea Zone
                  1 americanInfantry moved from Alaska to British Columbia
                  1 Truck moved from Detroit to Northwestern US
                  2 Materials and 1 Train moved from Washington to Los Angeles
                  1 Train moved from New York to Washington
                  1 americanAntiAirGun moved from New York to 30 Sea Zone
                  1 americanMech.Infantry moved from Washington to 30 Sea Zone
                  1 americanAntiAirGun, 2 americanInfantrys, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  1 americanAntiAirGun, 2 americanInfantrys and 1 americanMech.Infantry moved from 39 Sea Zone to Azores
                  1 Train moved from Los Angeles to San Francisco
          
              Purchase Units - Usa
                  Usa buy 2 americanAlpineInfantrys, 1 americanHull, 3 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  2 americanNavalFighters placed in Hawaiian Islands
                  2 americanAlpineInfantrys placed in San Francisco
                  1 americanHull and 1 americanTransport placed in 156 Sea Zone
                  1 americanNavalFighter placed in Chicago
                  1 americanTransport placed in 30 Sea Zone
          
              Activate Technology - Usa
                  Usa activating ImprovedDestroyers
                  Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
                  Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
          
              Turn Complete - Usa
                  Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                  Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                  Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                  Usa collect 69 PUs; end with 69 PUs
                  Units generate 6 techTokens; Usa end with 6 techTokens
          

          Combat Hit Differential Summary :

          Usa DepthChargeAttack : -0,08
          Germany regular : 2,17
          Usa regular : -0,17
          

          Savegame

          1 Reply Last reply Reply Quote 1
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut Here you go. :germany: is up.

            ubernautU 1 Reply Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Germany round 5

              TripleA Move Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 5
              
                  Research Technology - Germany
                      Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                      Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                      Germany spend 0 on tech rolls
              
                  Combat Move - Germany
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      1 germanAirTransport and 1 germanParatrooper moved from Eastern Finland to Lithuania
                      2 germanFighters moved from Belorussia to 29 Sea Zone
                      2 germanFighters moved from Eastern Poland to 29 Sea Zone
                      2 germanTacticalBombers moved from Poland to 29 Sea Zone
                      2 germanStrategicBombers moved from Eastern Germany to Lithuania
                      2 germanNavalFighters moved from Vichy France to Low Countries
                      2 germanNavalFighters moved from Northern Germany to Low Countries
                      2 germanTacticalBombers moved from Austria to Low Countries
                      1 germanFighter moved from Vichy France to Northern France
                      1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                      2 germanInfantrys moved from Norway to 12 Sea Zone
                      1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                      2 germanInfantrys moved from Central Norway to 12 Sea Zone
                      4 germanInfantrys and 2 germanTransports moved from 12 Sea Zone to 25 Sea Zone
                      4 germanInfantrys moved from 25 Sea Zone to Low Countries
                      2 germanInfantrys moved from Western France to Northern France
                      2 germanSubmarines moved from 34 Sea Zone to 22 Sea Zone
                      2 germanSubmarines moved from 27 Sea Zone to 29 Sea Zone
                      1 germanInfantry moved from Poland to Lithuania
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by ubernaut

                @nothingtoseehere got a few battles if u r around

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 3 Replies Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut I'm here.

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut I assume you want to do it live.

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut Are you coming

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere hey sorry still havent had a chance to look at nc might be a couple more days

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut: So I guess I shouldn't expect to hear from you until the weekend?

                          ubernautU 2 Replies Last reply Reply Quote 1
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere could be before then not sure

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere may or may not have figured out my turn but no chance to double check anything yet probably buys tomorrow too so yeah over the weekend porbably

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Would you mind sending what you have? I would like to have a vague idea of what I can do in Russia's turn.

                                ubernautU 2 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere not final yet still in flux tbh

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere sorry still working on it def need to change few things not sure abt if i will have more time tomorrow early next week looking busy so idk but will keep u posted

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut said in TWW 3.0.9? ubernaut (ax) v NTSH (al):

                                      @nothingtoseehere sorry still working on it def need to change few things not sure abt if i will have more time tomorrow early next week looking busy so idk but will keep u posted

                                      Makes sense. The German Position seems a bit overstretched.

                                      ubernautU 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere not rly that i dont think just hadn't much time to look at had alittle more time today but only got abt halfway through my second pass at the turn sorry for the delay got buddy in town and have to deal with soem car bs on top of being busy with work 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut I can sympathize with car trouble. Mine got crashed about 2 weeks ago and we currently try to get by with public transport and car sharing.

                                          ubernautU 1 Reply Last reply Reply Quote 1
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere oof what happened? a commercial truck took my side mirror off 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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