TWW 3.0.9? ubernaut (ax) v NTSH (al)
-
@nothingtoseehere yeah got it thanks just wanted to make sure abt that so weird how spotty that shit is recently sometimes i get the emails days later lol
-
@nothingtoseehere kinda funny earlier i got both the china and spain rolls almost right away but still nothing from britain anyway just got lucky on a depth charge curious if u got that (i did not yet). figured i had my move down but that frees me up a bit might need a little extra time for my non-combat
-
so odd just got the battle dice from my round but not the tech or the depth charge which i believe i rolled first and still nothing from ur uk round lol

-
@ubernaut I got mails for tech-, depth charge-, bombard- and defense rolls in Malta.
-
@nothingtoseehere crazy thanks i guess i need to test different email or something
-
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 3,12,12,5,12,4,9,9,9,10,8,10,9,8,6 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedFighters Politics - Italy Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Greece to 49 Sea Zone 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 1 italianAlpineInfantry and 1 italianInfantry moved from Greece to 52 Sea Zone 1 italianAlpineInfantry, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianAlpineInfantry and 1 italianInfantry moved from 54 Sea Zone to Cyprus 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys moved from Greece to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Crete 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from 48 Sea Zone to Malta 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Malta Combat - Italy Battle in Crete Battle in Cyprus Battle in 49 Sea Zone Italy attack with 1 italianStrategicBomber Britain defend with 1 britishSubmarine Italy roll DepthChargeAttack dice in 49 Sea Zone : 1/1 hits, 0.08 expected hits 1 britishSubmarine owned by the Britain lost in 49 Sea Zone Italy win, taking Crete from Britain, taking Cyprus from Britain with 1 italianStrategicBomber remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in Malta Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter and 1 italianTacticalBomber Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits Britain roll dice for 1 britishFortification in Malta, round 2 : 1/1 hits, 1.00 expected hits 1 italianInfantry owned by the Italy lost in Malta 1 britishFortification owned by the Britain lost in Malta Some non-combat units are destroyed: Italy win, taking Malta from Britain with 2 italianFighters, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 9 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishFortification Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianStrategicBomber moved from 49 Sea Zone to Greece 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Malta to Cyrenaica 1 italianAirTransport moved from Greece to Northern Italy 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 2 italianArtillerys moved from Greece to 50 Sea Zone 2 italianArtillerys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianArtillerys moved from 51 Sea Zone to Tobruk 2 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone 3 italianSubmarines moved from 51 Sea Zone to 54 Sea Zone 1 Train moved from Southern Yugoslavia to Northern Italy 1 Truck and 1 italianCombatEngineer moved from Northern Italy to Southern Italy 1 italianTank moved from Northern Italy to Southern Italy 1 italianInfantry moved from Rome to Southern Italy 1 italianArtillery moved from Cyrenaica to Tobruk Purchase Units - Italy Italy buy 4 italianInfantrys and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 2 italianTransports placed in 49 Sea Zone 4 italianInfantrys placed in Rome Activate Technology - Italy Italy activating ImprovedFighters Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter Italy giving technology to Germany: ImprovedFighters Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy regular : 1.33 Italy DepthChargeAttack : 0.92 Britain regular : 0.00 -
@nothingtoseehere go for :united_states:
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14713, time: 16:38:10
Savegame -
TripleA Manual Gamesave Post: Usa round 4
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 4 Research Technology - Usa Trigger americanaTAGL: Usa gains access to AdvancedGunLaying Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Usa roll 7,1,12,10,6,6 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Southern SpainCombat Hit Differential Summary :
-
@ubernaut Only a very minor decision if I hit bombards. I don't think life is necessary. If I hit I would make Germany lose an Inf or 2.
-
@nothingtoseehere im here fi u want to play
-
@ubernaut Like I said, there is only the decision which two of Germany's units die to bombard in Southern Spain. I'd assume Infantry.
-
@nothingtoseehere let’s battle!
-
@nothingtoseehere been waiting in lobby
-
@ubernaut fine I'm coming
-
TripleA Turn Summary: Usa round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 4 Research Technology - Usa Trigger americanaTAGL: Usa gains access to AdvancedGunLaying Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Usa roll 7,1,12,10,6,6 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 americanStrategicBomber moved from Dutch New Guinea to 129 Sea Zone 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 1 americanBattleship moved from 40 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Southern Spain Combat - Usa Battle in Wake Island Battle in 129 Sea Zone Usa attack with 1 americanStrategicBomber Japan defend with 2 japaneseSubmarines Usa roll DepthChargeAttack dice in 129 Sea Zone : 0/1 hits, 0,08 expected hits 2 japaneseSubmarines owned by the Japan submerged Battle in Southern Spain Usa attack with 1 americanInfantry Germany defend with 1 Flagpole, 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 1/2 hits, 1,00 expected hits Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0,17 expected hits Germany roll dice for 1 germanAlpineInfantry, 6 germanArtillerys, 7 germanInfantrys and 2 germanMarines in Southern Spain, round 2 : 8/16 hits, 5,83 expected hits 1 americanInfantry owned by the Usa lost in Southern Spain 1 germanInfantry owned by the Germany lost in Southern Spain Germany winUsa winUsa win, taking Wake Island from Japan with 1 americanStrategicBomber remaining with 1 americanStrategicBomber remaining with 1 germanAlpineInfantry, 6 germanArtillerys, 6 germanInfantrys and 2 germanMarines remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanInfantry Casualties for Germany: 1 germanInfantry Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanDestroyers, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 59 Sea Zone to 41 Sea Zone 1 americanArtillery and 1 americanCombatEngineer moved from Azores to 39 Sea Zone 1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar 1 americanArtillery, 1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 2 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Gibraltar 1 americanNavalFighter moved from 40 Sea Zone to Southern Britain 1 americanTransport and 2 britishAntiAirGuns moved from 21 Sea Zone to 41 Sea Zone 1 americanMarine moved from Queensland to 152 Sea Zone 1 americanInfantry moved from Queensland to Southern Australia 1 americanMarine and 1 americanTransport moved from 152 Sea Zone to 132 Sea Zone 1 americanMarine moved from 132 Sea Zone to Gilbert Islands 2 americanInfantrys moved from Washington to 30 Sea Zone 1 americanNavalFighter moved from British Columbia to Labrador 3 americanNavalFighters moved from Chicago to 31 Sea Zone 1 americanCarrier moved from 30 Sea Zone to 31 Sea Zone 1 americanCarrier moved from 40 Sea Zone to 31 Sea Zone 2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone 2 americanInfantrys moved from 132 Sea Zone to Gilbert Islands 1 americanDestroyer moved from 106 Sea Zone to 104 Sea Zone 1 americanStrategicBomber moved from 129 Sea Zone to Sumatra 1 americanDestroyer moved from 146 Sea Zone to 132 Sea Zone 1 americanFighter moved from Dutch New Guinea to Sumatra 1 americanNavalFighter moved from 145 Sea Zone to Queensland 1 americanNavalFighter moved from 145 Sea Zone to Sumatra 1 americanCarrier and 1 americanCruiser moved from 145 Sea Zone to 132 Sea Zone 1 americanInfantry moved from Alaska to British Columbia 1 Truck moved from Detroit to Northwestern US 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from New York to Washington 1 americanAntiAirGun moved from New York to 30 Sea Zone 1 americanMech.Infantry moved from Washington to 30 Sea Zone 1 americanAntiAirGun, 2 americanInfantrys, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanAntiAirGun, 2 americanInfantrys and 1 americanMech.Infantry moved from 39 Sea Zone to Azores 1 Train moved from Los Angeles to San Francisco Purchase Units - Usa Usa buy 2 americanAlpineInfantrys, 1 americanHull, 3 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands 2 americanAlpineInfantrys placed in San Francisco 1 americanHull and 1 americanTransport placed in 156 Sea Zone 1 americanNavalFighter placed in Chicago 1 americanTransport placed in 30 Sea Zone Activate Technology - Usa Usa activating ImprovedDestroyers Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 69 PUs; end with 69 PUs Units generate 6 techTokens; Usa end with 6 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0,08 Germany regular : 2,17 Usa regular : -0,17 -
@ubernaut Here you go. :germany: is up.
-
TripleA Move Summary: Germany round 5
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 5 Research Technology - Germany Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanAirTransport and 1 germanParatrooper moved from Eastern Finland to Lithuania 2 germanFighters moved from Belorussia to 29 Sea Zone 2 germanFighters moved from Eastern Poland to 29 Sea Zone 2 germanTacticalBombers moved from Poland to 29 Sea Zone 2 germanStrategicBombers moved from Eastern Germany to Lithuania 2 germanNavalFighters moved from Vichy France to Low Countries 2 germanNavalFighters moved from Northern Germany to Low Countries 2 germanTacticalBombers moved from Austria to Low Countries 1 germanFighter moved from Vichy France to Northern France 1 germanTransport moved from 25 Sea Zone to 12 Sea Zone 2 germanInfantrys moved from Norway to 12 Sea Zone 1 germanTransport moved from 25 Sea Zone to 12 Sea Zone 2 germanInfantrys moved from Central Norway to 12 Sea Zone 4 germanInfantrys and 2 germanTransports moved from 12 Sea Zone to 25 Sea Zone 4 germanInfantrys moved from 25 Sea Zone to Low Countries 2 germanInfantrys moved from Western France to Northern France 2 germanSubmarines moved from 34 Sea Zone to 22 Sea Zone 2 germanSubmarines moved from 27 Sea Zone to 29 Sea Zone 1 germanInfantry moved from Poland to Lithuania -
@nothingtoseehere got a few battles if u r around
-
@ubernaut I'm here.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login