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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere sorry just saw this lmk if u r around now

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut Hi. I'm here for a bit. Do you need the lobby? It's just two submerge decisions on your side.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere there now

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere
            last edited by

            TripleA Turn Summary: Usa round 2

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 2
            
                Research Technology - Usa
                        Usa roll 1,12,6,4,1,8,7,11,7,11,7 and gets 1 hit
                    Usa removing all Technology Tokens after successful research.
                    Usa discover Logistics
            
                Politics - Usa
                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                        Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 5 = Failure!
                        Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
            
                Combat Move - Usa
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    1 americanDestroyer moved from 37 Sea Zone to 60 Sea Zone
                    2 americanDestroyers moved from 115 Sea Zone to 156 Sea Zone
                    1 americanStrategicBomber moved from Hawaiian Islands to 156 Sea Zone
                    2 americanMarines moved from Eastern US to 36 Sea Zone
                    2 americanMarines and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                    2 americanMarines moved from 58 Sea Zone to French Guyana
            
                Combat - Usa
                    Battle in French Guyana
                    Battle in 60 Sea Zone
                        Usa attack with 1 americanDestroyer
                        Germany defend with 1 germanSubmarine
                            Usa roll DepthChargeAttack dice in 60 Sea Zone : 0/1 hits, 0,08 expected hits
                            Germany roll dice for 1 germanSubmarine in 60 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                            Usa roll dice for 1 americanDestroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                        1 germanSubmarine owned by the Germany submerged
                    Battle in 156 Sea Zone
                        Usa attack with 2 americanDestroyers and 1 americanStrategicBomber; Britain loiter and taunt
                        Japan defend with 2 japaneseSubmarines
                            Usa roll DepthChargeAttack dice in 156 Sea Zone : 0/3 hits, 0,25 expected hits
                        2 japaneseSubmarines owned by the Japan submerged
            
                Non Combat Move - Usa
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    1 americanStrategicBomber moved from 156 Sea Zone to Johnston Island
                    1 americanNavalFighter moved from Dutch New Guinea to Southwestern Australia
                    1 americanSubmarine moved from 145 Sea Zone to 149 Sea Zone
                    1 americanTransport moved from 7 Sea Zone to 6 Sea Zone
                    1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone
                    1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                    1 Truck and 1 americanAntiAirGun moved from 7 Sea Zone to Central Britain
                    1 americanDestroyer moved from 7 Sea Zone to 21 Sea Zone
                    2 americanInfantrys moved from Panama to 57 Sea Zone
                    1 americanNavalFighter moved from Florida Peninsula to 11 Sea Zone
                    2 americanInfantrys and 1 americanTransport moved from 57 Sea Zone to 58 Sea Zone
                    2 americanInfantrys moved from 58 Sea Zone to French Guyana
                    1 americanCarrier and 1 americanDestroyer moved from 57 Sea Zone to 11 Sea Zone
                    1 americanCombatEngineer moved from New York to 30 Sea Zone
                    1 Material and 1 americanAirTransport moved from Washington to Azores
                    1 americanParatrooper moved from Washington to 30 Sea Zone
                    1 americanBattleship, 1 americanCombatEngineer, 1 americanParatrooper and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                    1 americanCombatEngineer and 1 americanParatrooper moved from 39 Sea Zone to Azores
                    1 americanAntiTankGun moved from British Columbia to Alaska
                    1 Train moved from British Columbia to New York
                    1 americanNavalFighter moved from Chicago to Labrador
                    1 americanTank moved from Northern Central US to British Columbia
                    1 Train and 2 americanAntiAirGuns moved from New York to British Columbia
                    1 Train moved from British Columbia to Northwestern US
                    2 americanFighters moved from Hawaiian Islands to Gilbert Islands
                    1 americanInfantry and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                    1 americanCarrier, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                    1 americanInfantry and 1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                    1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                    1 Truck and 1 americanArtillery moved from Los Angeles to Western US
                    1 Train, 1 americanInfantry and 1 americanMech.Infantry moved from New York to Washington
            
                Purchase Units - Usa
                    Usa buy 2 Materials, 1 americanHull, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    1 americanTransport placed in 156 Sea Zone
                    2 Materials placed in Los Angeles
                    2 americanNavalFighters placed in Chicago
                    1 americanTransport placed in 36 Sea Zone
                    1 americanHull and 1 americanTransport placed in 30 Sea Zone
            
                Activate Technology - Usa
                    Usa activating Logistics
                    Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                    Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
            
                Turn Complete - Usa
                    Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                    Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                    Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                    Usa collect 67 PUs; end with 67 PUs
                    Units generate 6 techTokens; Usa end with 6 techTokens
            

            Combat Hit Differential Summary :

            Usa DepthChargeAttack : -0,33
            Germany regular : -0,08
            Usa regular : -0,25
            

            Savegame

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            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Turn Summary: Usa round 2

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 2
              
                  Research Technology - Usa
                          Usa roll 1,12,6,4,1,8,7,11,7,11,7 and gets 1 hit
                      Usa removing all Technology Tokens after successful research.
                      Usa discover Logistics
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                          Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 5 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanDestroyer moved from 37 Sea Zone to 60 Sea Zone
                      2 americanDestroyers moved from 115 Sea Zone to 156 Sea Zone
                      1 americanStrategicBomber moved from Hawaiian Islands to 156 Sea Zone
                      2 americanMarines moved from Eastern US to 36 Sea Zone
                      2 americanMarines and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                      2 americanMarines moved from 58 Sea Zone to French Guyana
              
                  Combat - Usa
                      Battle in French Guyana
                      Battle in 60 Sea Zone
                          Usa attack with 1 americanDestroyer
                          Germany defend with 1 germanSubmarine
                              Usa roll DepthChargeAttack dice in 60 Sea Zone : 0/1 hits, 0,08 expected hits
                              Germany roll dice for 1 germanSubmarine in 60 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                              Usa roll dice for 1 americanDestroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                          1 germanSubmarine owned by the Germany submerged
                      Battle in 156 Sea Zone
                          Usa attack with 2 americanDestroyers and 1 americanStrategicBomber; Britain loiter and taunt
                          Japan defend with 2 japaneseSubmarines
                              Usa roll DepthChargeAttack dice in 156 Sea Zone : 0/3 hits, 0,25 expected hits
                          2 japaneseSubmarines owned by the Japan submerged
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      1 americanStrategicBomber moved from 156 Sea Zone to Johnston Island
                      1 americanNavalFighter moved from Dutch New Guinea to Southwestern Australia
                      1 americanSubmarine moved from 145 Sea Zone to 149 Sea Zone
                      1 americanTransport moved from 7 Sea Zone to 6 Sea Zone
                      1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone
                      1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                      1 Truck and 1 americanAntiAirGun moved from 7 Sea Zone to Central Britain
                      1 americanDestroyer moved from 7 Sea Zone to 21 Sea Zone
                      2 americanInfantrys moved from Panama to 57 Sea Zone
                      1 americanNavalFighter moved from Florida Peninsula to 11 Sea Zone
                      2 americanInfantrys and 1 americanTransport moved from 57 Sea Zone to 58 Sea Zone
                      2 americanInfantrys moved from 58 Sea Zone to French Guyana
                      1 americanCarrier and 1 americanDestroyer moved from 57 Sea Zone to 11 Sea Zone
                      1 americanCombatEngineer moved from New York to 30 Sea Zone
                      1 Material and 1 americanAirTransport moved from Washington to Azores
                      1 americanParatrooper moved from Washington to 30 Sea Zone
                      1 americanBattleship, 1 americanCombatEngineer, 1 americanParatrooper and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                      1 americanCombatEngineer and 1 americanParatrooper moved from 39 Sea Zone to Azores
                      1 americanAntiTankGun moved from British Columbia to Alaska
                      1 Train moved from British Columbia to New York
                      1 americanNavalFighter moved from Chicago to Labrador
                      1 americanTank moved from Northern Central US to British Columbia
                      1 Train and 2 americanAntiAirGuns moved from New York to British Columbia
                      1 Train moved from British Columbia to Northwestern US
                      2 americanFighters moved from Hawaiian Islands to Gilbert Islands
                      1 americanInfantry and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                      1 americanCarrier, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                      1 americanInfantry and 1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                      1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                      1 Truck and 1 americanArtillery moved from Los Angeles to Western US
                      1 Train, 1 americanInfantry and 1 americanMech.Infantry moved from New York to Washington
              
                  Purchase Units - Usa
                      Usa buy 2 Materials, 1 americanHull, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      1 americanTransport placed in 156 Sea Zone
                      2 Materials placed in Los Angeles
                      2 americanNavalFighters placed in Chicago
                      1 americanTransport placed in 36 Sea Zone
                      1 americanHull and 1 americanTransport placed in 30 Sea Zone
              
                  Activate Technology - Usa
                      Usa activating Logistics
                      Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                      Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
              
                  Turn Complete - Usa
                      Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                      Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                      Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                      Usa collect 67 PUs; end with 67 PUs
                      Units generate 6 techTokens; Usa end with 6 techTokens
              

              Combat Hit Differential Summary :

              Usa DepthChargeAttack : -0,33
              Germany regular : -0,08
              Usa regular : -0,25
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut Oh seems I posted twice. Whatever. :germany: is up.

                ubernautU 1 Reply Last reply Reply Quote 1
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere had some time to look at this this week but a lot going on and not enough time to figure it out yet.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere
                    last edited by

                    @ubernaut Take your time. Its not like I'm posting fast when I'm up.

                    N 1 Reply Last reply Reply Quote 1
                    • N Offline
                      Nothingtoseehere @Nothingtoseehere
                      last edited by Nothingtoseehere

                      @ubernaut said in ⭕ Middle Earth 3rd Age - Official Thread:

                      @wc_sumpton nice awesome! @Nothingtoseehere

                      @ubernaut: Ok I loaded the current pre-release and the techsymbols are working.

                      ubernautU 2 Replies Last reply Reply Quote 2
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere cool i will upgrade as well then

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 3

                          TripleA Move Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 3
                          
                              Research Technology - Germany
                                  Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                                  Germany spend 0 on tech rolls
                          
                              Politics - Germany
                                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithBrazil
                                      Political Action AxisProposeAlliancewithBrazil : rolling (1 out of 20) result: 3 = Failure!
                                      Germany fails on action: Political Action AxisProposeAlliancewithBrazil
                          
                              Combat Move - Germany
                                  Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                                  Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                  Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  2 germanStrategicBombers and 2 germanTacticalBombers moved from Northern France to 42 Sea Zone
                                  1 germanFighter moved from Algeria to 42 Sea Zone
                                  1 germanSubmarine moved from 60 Sea Zone to 42 Sea Zone
                                  1 germanSubmarine moved from 61 Sea Zone to 42 Sea Zone
                                  1 germanTank moved from Tangier to Western Sahara
                                        Germany take Western Sahara from Spain
                                  1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 1 germanMech.Infantry and 3 germanTanks moved from Northern Spain to Madrid
                                  2 germanMarines moved from Northern Spain to 44 Sea Zone
                                  2 germanMarines moved from 44 Sea Zone to Southern Spain
                                  1 germanAlpineInfantry, 3 germanArtillerys and 4 germanInfantrys moved from Northern Spain to Southern Spain
                                  4 germanMech.Infantrys moved from Vichy France to Madrid
                                  1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry moved from Northern Finland to Murmansk
                                  1 germanAlpineInfantry and 2 germanInfantrys moved from Eastern Finland to Murmansk
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere battle on deck for wenever 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut You are probably asleep by now?

                              ubernautU 3 Replies Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere abto to be going to lobby now

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere what happened? lol

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  N 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere ok im passing out now

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut my bad didin't look here

                                      ubernautU 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere lmk wen u r around

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut back home now

                                          ubernautU 1 Reply Last reply Reply Quote 1
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere going to lobby

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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