Global 1942 Woods Vs Wylie G1
-
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 3 armour moved from Bryansk to Bessarabia 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 1 infantry moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Bryansk to Eastern Poland 2 armour moved from Western Ukraine to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Western Ukraine to Eastern Poland 3 fighters moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 3 artilleries moved from Novgorod to Karelia 3 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg Combat - Russians Battle in Eastern Poland Russians attack with 2 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 4 artilleries and 4 infantry Russians roll dice for 2 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/12 hits, 4.17 expected hits Germans roll dice for 4 artilleries and 4 infantry in Eastern Poland, round 2 : 4/8 hits, 2.67 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Russians lost in Eastern Poland 3 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 3/8 hits, 3.50 expected hits Germans roll dice for 4 artilleries and 1 infantry in Eastern Poland, round 3 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians lost in Eastern Poland 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/6 hits, 3.17 expected hits Germans roll dice for 2 artilleries in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Eastern Poland 2 artilleries owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour, 3 infantry and 3 mech_infantrys Casualties for Germans: 4 artilleries and 4 infantry Battle in Bessarabia Russians attack with 3 armour and 3 infantry Germans defend with 3 armour Russians roll dice for 3 armour and 3 infantry in Bessarabia, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 3 armour in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 armour owned by the Germans lost in Bessarabia Russians roll dice for 3 armour and 2 infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bessarabia 2 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Battle in Karelia Russians attack with 3 artilleries and 3 infantry Germans defend with 2 infantry Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 armour moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Volgograd to Vologda 1 armour moved from Volgograd to Novosibirsk 1 infantry moved from Bryansk to Russia 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod Place Units - Russians 3 artilleries placed in Novgorod 3 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : 0.83 Russians regular : -2.67 -
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 armour moved from Iraq to Caucasus 4 armour moved from Egypt to Iraq 4 mech_infantrys moved from Egypt to Iraq 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 3 armour placed in Egypt 2 destroyers and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.17 -
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries moved from Novgorod to Karelia 3 fighters moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia 4 infantry moved from Novgorod to Karelia 1 infantry moved from Ukraine to Western Ukraine 2 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Russia to Samara 1 armour moved from Novosibirsk to Urals Russians take Urals from Japanese 1 mech_infantry moved from Vologda to Novosibirsk 1 armour moved from Northwest Persia to Volgograd Combat - Russians Battle in Karelia Russians attack with 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour and 4 infantry Russians roll dice for 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 5/11 hits, 4.33 expected hits Germans roll dice for 1 armour and 4 infantry in Karelia, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Karelia 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 4 infantry Non Combat Move - Russians 1 tactical_bomber moved from Karelia to Ukraine 3 fighters moved from Karelia to Ukraine 1 infantry moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 2 armour and 1 infantry placed in Ukraine 1 mech_infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 1 infantry placed in Russia Russians undo move 4. 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 0.67 -
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 2 armour, 3 artilleries and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour moved from Caucasus to Kazakhstan 4 mech_infantrys moved from Iraq to Caucasus 4 armour moved from Iraq to Caucasus 1 armour moved from Trans-Jordan to Northwest Persia 2 fighters moved from Trans-Jordan to Volgograd 1 tactical_bomber moved from Trans-Jordan to Volgograd 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 armour moved from Egypt to Iraq 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in Normandy Bordeaux British attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Kazakhstan British attack with 2 armour Japanese defend with 1 infantry British roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 1 transport placed in 98 Sea Zone 1 transport placed in 110 Sea Zone 2 armour placed in Egypt 2 artilleries placed in United Kingdom 1 artillery placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 British regular : 1.17 -
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Ukraine to Smolensk 1 armour moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Archangel 1 fighter moved from Ukraine to Nenetsia 2 infantry moved from Ukraine to Bessarabia 3 armour moved from Ukraine to Bessarabia 1 artillery moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Vologda Combat - Russians Battle in Novgorod Russians attack with 3 artilleries and 3 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novgorod 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Bessarabia Russians attack with 3 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 2 infantry in Bessarabia, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 armour and 2 infantry in Bessarabia, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 0.83 Russians regular : -2.67 -
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 1 armour moved from Caucasus to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Ukraine 3 armour moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Caucasus to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 1 armour moved from Northwest Persia to Kazakhstan 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 armour moved from Iraq to Caucasus 1 mech_infantry moved from Egypt to Iraq 2 armour moved from Egypt to Iraq Combat - British Battle in Greece British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kazakhstan British attack with 4 armour, 1 fighter and 3 mech_infantrys Japanese defend with 2 armour and 3 mech_infantrys British roll dice for 4 armour, 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 2/8 hits, 3.00 expected hits Japanese roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits 3 mech_infantrys owned by the British lost in Kazakhstan 2 mech_infantrys owned by the Japanese lost in Kazakhstan British roll dice for 4 armour and 1 fighter in Kazakhstan, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 3 : 3/3 hits, 1.33 expected hits 3 armour owned by the British lost in Kazakhstan 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -6 Casualties for British: 3 armour and 3 mech_infantrys Casualties for Japanese: 2 armour and 3 mech_infantrys Battle in Holland Belgium British attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 factory_minor British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - British 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom Place Units - British 1 destroyer placed in 98 Sea Zone 2 armour placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,2,3,2,6 British collect 40 PUs (2 lost to blockades); end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : 2.67 Germans regular : -0.67 British regular : -0.83 -
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Nenetsia 1 fighter moved from Archangel to Nenetsia 1 mech_infantry moved from Smolensk to Nenetsia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Bessarabia to Western Ukraine Russians take Western Ukraine from Germans 2 armour moved from Bessarabia to Ukraine 2 armour moved from Ukraine to Bryansk 1 fighter moved from Russia to Nenetsia 1 tactical_bomber moved from Russia to Nenetsia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Battle in Nenetsia Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 armour Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia 2 armour owned by the Japanese lost in Nenetsia Russians win, taking Nenetsia from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 2 armour Battle in Samara Russians attack with 2 artilleries and 2 infantry Japanese defend with 1 armour Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 4/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Nenetsia to Kazakhstan 1 fighter moved from Nenetsia to Kazakhstan 1 tactical_bomber moved from Nenetsia to Kazakhstan Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : 2.33
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login